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Subversion Repositories openrisc_2011-10-31

[/] [openrisc/] [tags/] [gnu-src/] [gdb-6.8/] [pre-binutils-2.20.1-sync/] [gdb/] [testsuite/] [gdb.cp/] [userdef.cc] - Diff between revs 157 and 223

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/* This test script is part of GDB, the GNU debugger.
/* This test script is part of GDB, the GNU debugger.
 
 
   Copyright 1999, 2002, 2003, 2004, 2005, 2006, 2007, 2008
   Copyright 1999, 2002, 2003, 2004, 2005, 2006, 2007, 2008
   Free Software Foundation, Inc.
   Free Software Foundation, Inc.
 
 
   This program is free software; you can redistribute it and/or modify
   This program is free software; you can redistribute it and/or modify
   it under the terms of the GNU General Public License as published by
   it under the terms of the GNU General Public License as published by
   the Free Software Foundation; either version 3 of the License, or
   the Free Software Foundation; either version 3 of the License, or
   (at your option) any later version.
   (at your option) any later version.
 
 
   This program is distributed in the hope that it will be useful,
   This program is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   GNU General Public License for more details.
   GNU General Public License for more details.
 
 
   You should have received a copy of the GNU General Public License
   You should have received a copy of the GNU General Public License
   along with this program.  If not, see <http://www.gnu.org/licenses/>.
   along with this program.  If not, see <http://www.gnu.org/licenses/>.
   */
   */
 
 
#include <iostream>
#include <iostream>
 
 
using namespace std;
using namespace std;
 
 
void marker1()
void marker1()
{
{
  return;
  return;
}
}
 
 
class A1 {
class A1 {
  int x;
  int x;
  int y;
  int y;
 
 
friend ostream& operator<<(ostream& outs, A1 one);
friend ostream& operator<<(ostream& outs, A1 one);
 
 
public:
public:
 
 
  A1(int a, int b)
  A1(int a, int b)
  {
  {
   x=a;
   x=a;
   y=b;
   y=b;
  }
  }
 
 
A1 operator+=(int value);
A1 operator+=(int value);
A1 operator+(const A1&);
A1 operator+(const A1&);
A1 operator-(const A1&);
A1 operator-(const A1&);
A1 operator%(const A1&);
A1 operator%(const A1&);
int operator==(const A1&);
int operator==(const A1&);
int operator!=(const A1&);
int operator!=(const A1&);
int operator&&(const A1&);
int operator&&(const A1&);
int operator||(const A1&);
int operator||(const A1&);
A1 operator<<(int);
A1 operator<<(int);
A1 operator>>(int);
A1 operator>>(int);
A1 operator|(const A1&);
A1 operator|(const A1&);
A1 operator^(const A1&);
A1 operator^(const A1&);
A1 operator&(const A1&);
A1 operator&(const A1&);
int operator<(const A1&);
int operator<(const A1&);
int operator<=(const A1&);
int operator<=(const A1&);
int operator>=(const A1&);
int operator>=(const A1&);
int operator>(const A1&);
int operator>(const A1&);
A1 operator*(const A1&);
A1 operator*(const A1&);
A1 operator/(const A1&);
A1 operator/(const A1&);
A1 operator=(const A1&);
A1 operator=(const A1&);
 
 
A1 operator~();
A1 operator~();
A1 operator+();
A1 operator+();
A1 operator-();
A1 operator-();
int operator!();
int operator!();
A1 operator++();
A1 operator++();
A1 operator++(int);
A1 operator++(int);
A1 operator--();
A1 operator--();
A1 operator--(int);
A1 operator--(int);
 
 
};
};
 
 
 
 
A1 A1::operator+(const A1& second)
A1 A1::operator+(const A1& second)
{
{
 A1 sum(0,0);
 A1 sum(0,0);
 sum.x = x + second.x;
 sum.x = x + second.x;
 sum.y = y + second.y;
 sum.y = y + second.y;
 
 
 return (sum);
 return (sum);
}
}
 
 
A1 A1::operator*(const A1& second)
A1 A1::operator*(const A1& second)
{
{
 A1 product(0,0);
 A1 product(0,0);
 product.x = this->x * second.x;
 product.x = this->x * second.x;
 product.y = this->y * second.y;
 product.y = this->y * second.y;
 
 
 return product;
 return product;
}
}
 
 
A1 A1::operator-(const A1& second)
A1 A1::operator-(const A1& second)
{
{
 A1 diff(0,0);
 A1 diff(0,0);
 diff.x = x - second.x;
 diff.x = x - second.x;
 diff.y = y - second.y;
 diff.y = y - second.y;
 
 
 return diff;
 return diff;
}
}
 
 
A1 A1::operator/(const A1& second)
A1 A1::operator/(const A1& second)
{
{
 A1 div(0,0);
 A1 div(0,0);
 div.x = x / second.x;
 div.x = x / second.x;
 div.y = y / second.y;
 div.y = y / second.y;
 
 
 return div;
 return div;
}
}
 
 
A1 A1::operator%(const A1& second)
A1 A1::operator%(const A1& second)
{
{
 A1 rem(0,0);
 A1 rem(0,0);
 rem.x = x % second.x;
 rem.x = x % second.x;
 rem.y = y % second.y;
 rem.y = y % second.y;
 
 
 return rem;
 return rem;
}
}
 
 
int A1::operator==(const A1& second)
int A1::operator==(const A1& second)
{
{
 int a = (x == second.x);
 int a = (x == second.x);
 int b = (y == second.y);
 int b = (y == second.y);
 
 
 return (a && b);
 return (a && b);
}
}
 
 
int A1::operator!=(const A1& second)
int A1::operator!=(const A1& second)
{
{
 int a = (x != second.x);
 int a = (x != second.x);
 int b = (y != second.y);
 int b = (y != second.y);
 
 
 return (a || b);
 return (a || b);
}
}
 
 
int A1::operator&&(const A1& second)
int A1::operator&&(const A1& second)
{
{
 return ( x && second.x);
 return ( x && second.x);
}
}
 
 
int A1::operator||(const A1& second)
int A1::operator||(const A1& second)
{
{
 return ( x || second.x);
 return ( x || second.x);
}
}
 
 
A1 A1::operator<<(int value)
A1 A1::operator<<(int value)
{
{
 A1 lshft(0,0);
 A1 lshft(0,0);
 lshft.x = x << value;
 lshft.x = x << value;
 lshft.y = y << value;
 lshft.y = y << value;
 
 
 return lshft;
 return lshft;
}
}
 
 
A1 A1::operator>>(int value)
A1 A1::operator>>(int value)
{
{
 A1 rshft(0,0);
 A1 rshft(0,0);
 rshft.x = x >> value;
 rshft.x = x >> value;
 rshft.y = y >> value;
 rshft.y = y >> value;
 
 
 return rshft;
 return rshft;
}
}
 
 
A1 A1::operator|(const A1& second)
A1 A1::operator|(const A1& second)
{
{
 A1 abitor(0,0);
 A1 abitor(0,0);
 abitor.x = x | second.x;
 abitor.x = x | second.x;
 abitor.y = y | second.y;
 abitor.y = y | second.y;
 
 
 return abitor;
 return abitor;
}
}
 
 
A1 A1::operator^(const A1& second)
A1 A1::operator^(const A1& second)
{
{
 A1 axor(0,0);
 A1 axor(0,0);
 axor.x = x ^ second.x;
 axor.x = x ^ second.x;
 axor.y = y ^ second.y;
 axor.y = y ^ second.y;
 
 
 return axor;
 return axor;
}
}
 
 
A1 A1::operator&(const A1& second)
A1 A1::operator&(const A1& second)
{
{
 A1 abitand(0,0);
 A1 abitand(0,0);
 abitand.x = x & second.x;
 abitand.x = x & second.x;
 abitand.y = y & second.y;
 abitand.y = y & second.y;
 
 
 return abitand;
 return abitand;
}
}
 
 
int A1::operator<(const A1& second)
int A1::operator<(const A1& second)
{
{
 A1 b(0,0);
 A1 b(0,0);
 b.x = 3;
 b.x = 3;
 return (x < second.x);
 return (x < second.x);
}
}
 
 
int A1::operator<=(const A1& second)
int A1::operator<=(const A1& second)
{
{
 return (x <= second.x);
 return (x <= second.x);
}
}
 
 
int A1::operator>=(const A1& second)
int A1::operator>=(const A1& second)
{
{
 return (x >= second.x);
 return (x >= second.x);
}
}
 
 
int A1::operator>(const A1& second)
int A1::operator>(const A1& second)
{
{
 return (x > second.x);
 return (x > second.x);
}
}
 
 
int A1::operator!(void)
int A1::operator!(void)
{
{
 return (!x);
 return (!x);
}
}
 
 
A1 A1::operator-(void)
A1 A1::operator-(void)
{
{
 A1 neg(0,0);
 A1 neg(0,0);
 neg.x = -x;
 neg.x = -x;
 neg.y = -y;
 neg.y = -y;
 
 
 return (neg);
 return (neg);
}
}
 
 
A1 A1::operator+(void)
A1 A1::operator+(void)
{
{
 A1 pos(0,0);
 A1 pos(0,0);
 pos.x = +x;
 pos.x = +x;
 pos.y = +y;
 pos.y = +y;
 
 
 return (pos);
 return (pos);
}
}
 
 
A1 A1::operator~(void)
A1 A1::operator~(void)
{
{
 A1 acompl(0,0);
 A1 acompl(0,0);
 acompl.x = ~x;
 acompl.x = ~x;
 acompl.y = ~y;
 acompl.y = ~y;
 
 
 return (acompl);
 return (acompl);
}
}
 
 
A1 A1::operator++() // pre increment
A1 A1::operator++() // pre increment
{
{
 x = x +1;
 x = x +1;
 
 
 return (*this);
 return (*this);
}
}
 
 
A1 A1::operator++(int) // post increment
A1 A1::operator++(int) // post increment
{
{
 y = y +1;
 y = y +1;
 
 
 return (*this);
 return (*this);
}
}
 
 
A1 A1::operator--() // pre decrement
A1 A1::operator--() // pre decrement
{
{
 x = x -1;
 x = x -1;
 
 
 return (*this);
 return (*this);
}
}
 
 
A1 A1::operator--(int) // post decrement
A1 A1::operator--(int) // post decrement
{
{
 y = y -1;
 y = y -1;
 
 
 return (*this);
 return (*this);
}
}
 
 
 
 
A1 A1::operator=(const A1& second)
A1 A1::operator=(const A1& second)
{
{
 
 
 x = second.x;
 x = second.x;
 y = second.y;
 y = second.y;
 
 
 return (*this);
 return (*this);
}
}
 
 
A1 A1::operator+=(int value)
A1 A1::operator+=(int value)
{
{
 
 
 x += value;
 x += value;
 y += value;
 y += value;
 
 
 return (*this);
 return (*this);
}
}
 
 
ostream& operator<<(ostream& outs, A1 one)
ostream& operator<<(ostream& outs, A1 one)
{
{
 return (outs << endl << "x = " << one.x << endl << "y = " << one.y << endl << "-------" << endl);
 return (outs << endl << "x = " << one.x << endl << "y = " << one.y << endl << "-------" << endl);
}
}
 
 
class A2 {
class A2 {
  public:
  public:
A2 operator+();
A2 operator+();
};
};
 
 
A2 A2::operator+()
A2 A2::operator+()
{
{
  return A2 ();
  return A2 ();
}
}
 
 
class Member
class Member
{
{
public:
public:
  int z;
  int z;
};
};
 
 
class Container
class Container
{
{
public:
public:
  Member m;
  Member m;
 
 
  Member& operator* ();
  Member& operator* ();
};
};
 
 
Member& Container::operator* ()
Member& Container::operator* ()
{
{
  return this->m;
  return this->m;
}
}
 
 
int main (void)
int main (void)
{
{
 A1 one(2,3);
 A1 one(2,3);
 A1 two(4,5);
 A1 two(4,5);
 A1 three(0,0);
 A1 three(0,0);
 Container c;
 Container c;
 int val;
 int val;
 
 
 marker1(); // marker1-returns-here
 marker1(); // marker1-returns-here
 cout << one; // marker1-returns-here
 cout << one; // marker1-returns-here
 cout << two;
 cout << two;
 three = one + two;
 three = one + two;
 cout << "+ " <<  three;
 cout << "+ " <<  three;
 three = one - two;
 three = one - two;
 cout <<  "- " << three;
 cout <<  "- " << three;
 three = one * two;
 three = one * two;
 cout <<"* " <<  three;
 cout <<"* " <<  three;
 three = one / two;
 three = one / two;
 cout << "/ " << three;
 cout << "/ " << three;
 three = one % two;
 three = one % two;
 cout << "% " << three;
 cout << "% " << three;
 three = one | two;
 three = one | two;
 cout << "| " <<three;
 cout << "| " <<three;
 three = one ^ two;
 three = one ^ two;
 cout << "^ " <<three;
 cout << "^ " <<three;
 three = one & two;
 three = one & two;
 cout << "& "<< three;
 cout << "& "<< three;
 
 
 val = one && two;
 val = one && two;
 cout << "&& " << val << endl << "-----"<<endl;
 cout << "&& " << val << endl << "-----"<<endl;
 val = one || two;
 val = one || two;
 cout << "|| " << val << endl << "-----"<<endl;
 cout << "|| " << val << endl << "-----"<<endl;
 val = one == two;
 val = one == two;
 cout << " == " << val << endl << "-----"<<endl;
 cout << " == " << val << endl << "-----"<<endl;
 val = one != two;
 val = one != two;
 cout << "!= " << val << endl << "-----"<<endl;
 cout << "!= " << val << endl << "-----"<<endl;
 val = one >= two;
 val = one >= two;
 cout << ">= " << val << endl << "-----"<<endl;
 cout << ">= " << val << endl << "-----"<<endl;
 val = one <= two;
 val = one <= two;
 cout << "<= " << val << endl << "-----"<<endl;
 cout << "<= " << val << endl << "-----"<<endl;
 val = one < two;
 val = one < two;
 cout << "< " << val << endl << "-----"<<endl;
 cout << "< " << val << endl << "-----"<<endl;
 val = one > two;
 val = one > two;
 cout << "> " << val << endl << "-----"<<endl;
 cout << "> " << val << endl << "-----"<<endl;
 
 
 three = one << 2;
 three = one << 2;
 cout << "lsh " << three;
 cout << "lsh " << three;
 three = one >> 2;
 three = one >> 2;
 cout << "rsh " << three;
 cout << "rsh " << three;
 
 
 three = one;
 three = one;
 cout << " = "<< three;
 cout << " = "<< three;
 three += 5;
 three += 5;
 cout << " += "<< three;
 cout << " += "<< three;
 
 
 val = (!one);
 val = (!one);
 cout << "! " << val << endl << "-----"<<endl;
 cout << "! " << val << endl << "-----"<<endl;
 three = (+one);
 three = (+one);
 cout << "+ " << three;
 cout << "+ " << three;
 three = (-one);
 three = (-one);
 cout << "- " << three;
 cout << "- " << three;
 three = (~one);
 three = (~one);
 cout << " ~" << three;
 cout << " ~" << three;
 three++;
 three++;
 cout << "postinc " << three;
 cout << "postinc " << three;
 three--;
 three--;
 cout << "postdec " << three;
 cout << "postdec " << three;
 
 
 --three;
 --three;
 cout << "predec " << three;
 cout << "predec " << three;
 ++three;
 ++three;
 cout << "preinc " << three;
 cout << "preinc " << three;
 
 
 (*c).z = 1;
 (*c).z = 1;
 
 
 return 0;
 return 0;
 
 
}
}
 
 

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