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/*
/*
 * Copyright (c) 1996-1999 by Internet Software Consortium.
 * Copyright (c) 1996-1999 by Internet Software Consortium.
 *
 *
 * Permission to use, copy, modify, and distribute this software for any
 * Permission to use, copy, modify, and distribute this software for any
 * purpose with or without fee is hereby granted, provided that the above
 * purpose with or without fee is hereby granted, provided that the above
 * copyright notice and this permission notice appear in all copies.
 * copyright notice and this permission notice appear in all copies.
 *
 *
 * THE SOFTWARE IS PROVIDED "AS IS" AND INTERNET SOFTWARE CONSORTIUM DISCLAIMS
 * THE SOFTWARE IS PROVIDED "AS IS" AND INTERNET SOFTWARE CONSORTIUM DISCLAIMS
 * ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES
 * ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES
 * OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL INTERNET SOFTWARE
 * OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL INTERNET SOFTWARE
 * CONSORTIUM BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
 * CONSORTIUM BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
 * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR
 * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR
 * PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS
 * PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS
 * ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
 * ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
 * SOFTWARE.
 * SOFTWARE.
 */
 */
 
 
/*
/*
 * Portions Copyright (c) 1995 by International Business Machines, Inc.
 * Portions Copyright (c) 1995 by International Business Machines, Inc.
 *
 *
 * International Business Machines, Inc. (hereinafter called IBM) grants
 * International Business Machines, Inc. (hereinafter called IBM) grants
 * permission under its copyrights to use, copy, modify, and distribute this
 * permission under its copyrights to use, copy, modify, and distribute this
 * Software with or without fee, provided that the above copyright notice and
 * Software with or without fee, provided that the above copyright notice and
 * all paragraphs of this notice appear in all copies, and that the name of IBM
 * all paragraphs of this notice appear in all copies, and that the name of IBM
 * not be used in connection with the marketing of any product incorporating
 * not be used in connection with the marketing of any product incorporating
 * the Software or modifications thereof, without specific, written prior
 * the Software or modifications thereof, without specific, written prior
 * permission.
 * permission.
 *
 *
 * To the extent it has a right to do so, IBM grants an immunity from suit
 * To the extent it has a right to do so, IBM grants an immunity from suit
 * under its patents, if any, for the use, sale or manufacture of products to
 * under its patents, if any, for the use, sale or manufacture of products to
 * the extent that such products are used for performing Domain Name System
 * the extent that such products are used for performing Domain Name System
 * dynamic updates in TCP/IP networks by means of the Software.  No immunity is
 * dynamic updates in TCP/IP networks by means of the Software.  No immunity is
 * granted for any product per se or for any other function of any product.
 * granted for any product per se or for any other function of any product.
 *
 *
 * THE SOFTWARE IS PROVIDED "AS IS", AND IBM DISCLAIMS ALL WARRANTIES,
 * THE SOFTWARE IS PROVIDED "AS IS", AND IBM DISCLAIMS ALL WARRANTIES,
 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
 * PARTICULAR PURPOSE.  IN NO EVENT SHALL IBM BE LIABLE FOR ANY SPECIAL,
 * PARTICULAR PURPOSE.  IN NO EVENT SHALL IBM BE LIABLE FOR ANY SPECIAL,
 * DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER ARISING
 * DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER ARISING
 * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE, EVEN
 * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE, EVEN
 * IF IBM IS APPRISED OF THE POSSIBILITY OF SUCH DAMAGES.
 * IF IBM IS APPRISED OF THE POSSIBILITY OF SUCH DAMAGES.
 */
 */
 
 
#if !defined(LINT) && !defined(CODECENTER)
#if !defined(LINT) && !defined(CODECENTER)
static const char rcsid[] = "$BINDId: base64.c,v 8.7 1999/10/13 16:39:33 vixie Exp $";
static const char rcsid[] = "$BINDId: base64.c,v 8.7 1999/10/13 16:39:33 vixie Exp $";
#endif /* not lint */
#endif /* not lint */
 
 
#include <sys/types.h>
#include <sys/types.h>
#include <sys/param.h>
#include <sys/param.h>
#include <sys/socket.h>
#include <sys/socket.h>
 
 
#include <netinet/in.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <arpa/inet.h>
#include <arpa/nameser.h>
#include <arpa/nameser.h>
 
 
#include <ctype.h>
#include <ctype.h>
#include <resolv.h>
#include <resolv.h>
#include <stdio.h>
#include <stdio.h>
#include <stdlib.h>
#include <stdlib.h>
#include <string.h>
#include <string.h>
 
 
#include "libc-symbols.h"
#include "libc-symbols.h"
 
 
#define Assert(Cond) if (!(Cond)) abort()
#define Assert(Cond) if (!(Cond)) abort()
 
 
static const char Base64[] =
static const char Base64[] =
        "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
        "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
static const char Pad64 = '=';
static const char Pad64 = '=';
 
 
/* (From RFC1521 and draft-ietf-dnssec-secext-03.txt)
/* (From RFC1521 and draft-ietf-dnssec-secext-03.txt)
   The following encoding technique is taken from RFC 1521 by Borenstein
   The following encoding technique is taken from RFC 1521 by Borenstein
   and Freed.  It is reproduced here in a slightly edited form for
   and Freed.  It is reproduced here in a slightly edited form for
   convenience.
   convenience.
 
 
   A 65-character subset of US-ASCII is used, enabling 6 bits to be
   A 65-character subset of US-ASCII is used, enabling 6 bits to be
   represented per printable character. (The extra 65th character, "=",
   represented per printable character. (The extra 65th character, "=",
   is used to signify a special processing function.)
   is used to signify a special processing function.)
 
 
   The encoding process represents 24-bit groups of input bits as output
   The encoding process represents 24-bit groups of input bits as output
   strings of 4 encoded characters. Proceeding from left to right, a
   strings of 4 encoded characters. Proceeding from left to right, a
   24-bit input group is formed by concatenating 3 8-bit input groups.
   24-bit input group is formed by concatenating 3 8-bit input groups.
   These 24 bits are then treated as 4 concatenated 6-bit groups, each
   These 24 bits are then treated as 4 concatenated 6-bit groups, each
   of which is translated into a single digit in the base64 alphabet.
   of which is translated into a single digit in the base64 alphabet.
 
 
   Each 6-bit group is used as an index into an array of 64 printable
   Each 6-bit group is used as an index into an array of 64 printable
   characters. The character referenced by the index is placed in the
   characters. The character referenced by the index is placed in the
   output string.
   output string.
 
 
                         Table 1: The Base64 Alphabet
                         Table 1: The Base64 Alphabet
 
 
      Value Encoding  Value Encoding  Value Encoding  Value Encoding
      Value Encoding  Value Encoding  Value Encoding  Value Encoding
          0 A            17 R            34 i            51 z
          0 A            17 R            34 i            51 z
          1 B            18 S            35 j            52 0
          1 B            18 S            35 j            52 0
          2 C            19 T            36 k            53 1
          2 C            19 T            36 k            53 1
          3 D            20 U            37 l            54 2
          3 D            20 U            37 l            54 2
          4 E            21 V            38 m            55 3
          4 E            21 V            38 m            55 3
          5 F            22 W            39 n            56 4
          5 F            22 W            39 n            56 4
          6 G            23 X            40 o            57 5
          6 G            23 X            40 o            57 5
          7 H            24 Y            41 p            58 6
          7 H            24 Y            41 p            58 6
          8 I            25 Z            42 q            59 7
          8 I            25 Z            42 q            59 7
          9 J            26 a            43 r            60 8
          9 J            26 a            43 r            60 8
         10 K            27 b            44 s            61 9
         10 K            27 b            44 s            61 9
         11 L            28 c            45 t            62 +
         11 L            28 c            45 t            62 +
         12 M            29 d            46 u            63 /
         12 M            29 d            46 u            63 /
         13 N            30 e            47 v
         13 N            30 e            47 v
         14 O            31 f            48 w         (pad) =
         14 O            31 f            48 w         (pad) =
         15 P            32 g            49 x
         15 P            32 g            49 x
         16 Q            33 h            50 y
         16 Q            33 h            50 y
 
 
   Special processing is performed if fewer than 24 bits are available
   Special processing is performed if fewer than 24 bits are available
   at the end of the data being encoded.  A full encoding quantum is
   at the end of the data being encoded.  A full encoding quantum is
   always completed at the end of a quantity.  When fewer than 24 input
   always completed at the end of a quantity.  When fewer than 24 input
   bits are available in an input group, zero bits are added (on the
   bits are available in an input group, zero bits are added (on the
   right) to form an integral number of 6-bit groups.  Padding at the
   right) to form an integral number of 6-bit groups.  Padding at the
   end of the data is performed using the '=' character.
   end of the data is performed using the '=' character.
 
 
   Since all base64 input is an integral number of octets, only the
   Since all base64 input is an integral number of octets, only the
         -------------------------------------------------
         -------------------------------------------------
   following cases can arise:
   following cases can arise:
 
 
       (1) the final quantum of encoding input is an integral
       (1) the final quantum of encoding input is an integral
           multiple of 24 bits; here, the final unit of encoded
           multiple of 24 bits; here, the final unit of encoded
           output will be an integral multiple of 4 characters
           output will be an integral multiple of 4 characters
           with no "=" padding,
           with no "=" padding,
       (2) the final quantum of encoding input is exactly 8 bits;
       (2) the final quantum of encoding input is exactly 8 bits;
           here, the final unit of encoded output will be two
           here, the final unit of encoded output will be two
           characters followed by two "=" padding characters, or
           characters followed by two "=" padding characters, or
       (3) the final quantum of encoding input is exactly 16 bits;
       (3) the final quantum of encoding input is exactly 16 bits;
           here, the final unit of encoded output will be three
           here, the final unit of encoded output will be three
           characters followed by one "=" padding character.
           characters followed by one "=" padding character.
   */
   */
 
 
int
int
b64_ntop(u_char const *src, size_t srclength, char *target, size_t targsize) {
b64_ntop(u_char const *src, size_t srclength, char *target, size_t targsize) {
        size_t datalength = 0;
        size_t datalength = 0;
        u_char input[3];
        u_char input[3];
        u_char output[4];
        u_char output[4];
        size_t i;
        size_t i;
 
 
        while (2 < srclength) {
        while (2 < srclength) {
                input[0] = *src++;
                input[0] = *src++;
                input[1] = *src++;
                input[1] = *src++;
                input[2] = *src++;
                input[2] = *src++;
                srclength -= 3;
                srclength -= 3;
 
 
                output[0] = input[0] >> 2;
                output[0] = input[0] >> 2;
                output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4);
                output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4);
                output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6);
                output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6);
                output[3] = input[2] & 0x3f;
                output[3] = input[2] & 0x3f;
                Assert(output[0] < 64);
                Assert(output[0] < 64);
                Assert(output[1] < 64);
                Assert(output[1] < 64);
                Assert(output[2] < 64);
                Assert(output[2] < 64);
                Assert(output[3] < 64);
                Assert(output[3] < 64);
 
 
                if (datalength + 4 > targsize)
                if (datalength + 4 > targsize)
                        return (-1);
                        return (-1);
                target[datalength++] = Base64[output[0]];
                target[datalength++] = Base64[output[0]];
                target[datalength++] = Base64[output[1]];
                target[datalength++] = Base64[output[1]];
                target[datalength++] = Base64[output[2]];
                target[datalength++] = Base64[output[2]];
                target[datalength++] = Base64[output[3]];
                target[datalength++] = Base64[output[3]];
        }
        }
 
 
        /* Now we worry about padding. */
        /* Now we worry about padding. */
        if (0 != srclength) {
        if (0 != srclength) {
                /* Get what's left. */
                /* Get what's left. */
                input[0] = input[1] = input[2] = '\0';
                input[0] = input[1] = input[2] = '\0';
                for (i = 0; i < srclength; i++)
                for (i = 0; i < srclength; i++)
                        input[i] = *src++;
                        input[i] = *src++;
 
 
                output[0] = input[0] >> 2;
                output[0] = input[0] >> 2;
                output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4);
                output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4);
                output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6);
                output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6);
                Assert(output[0] < 64);
                Assert(output[0] < 64);
                Assert(output[1] < 64);
                Assert(output[1] < 64);
                Assert(output[2] < 64);
                Assert(output[2] < 64);
 
 
                if (datalength + 4 > targsize)
                if (datalength + 4 > targsize)
                        return (-1);
                        return (-1);
                target[datalength++] = Base64[output[0]];
                target[datalength++] = Base64[output[0]];
                target[datalength++] = Base64[output[1]];
                target[datalength++] = Base64[output[1]];
                if (srclength == 1)
                if (srclength == 1)
                        target[datalength++] = Pad64;
                        target[datalength++] = Pad64;
                else
                else
                        target[datalength++] = Base64[output[2]];
                        target[datalength++] = Base64[output[2]];
                target[datalength++] = Pad64;
                target[datalength++] = Pad64;
        }
        }
        if (datalength >= targsize)
        if (datalength >= targsize)
                return (-1);
                return (-1);
        target[datalength] = '\0';      /* Returned value doesn't count \0. */
        target[datalength] = '\0';      /* Returned value doesn't count \0. */
        return (datalength);
        return (datalength);
}
}
libresolv_hidden_def (b64_ntop)
libresolv_hidden_def (b64_ntop)
 
 
/* skips all whitespace anywhere.
/* skips all whitespace anywhere.
   converts characters, four at a time, starting at (or after)
   converts characters, four at a time, starting at (or after)
   src from base - 64 numbers into three 8 bit bytes in the target area.
   src from base - 64 numbers into three 8 bit bytes in the target area.
   it returns the number of data bytes stored at the target, or -1 on error.
   it returns the number of data bytes stored at the target, or -1 on error.
 */
 */
 
 
int
int
b64_pton(src, target, targsize)
b64_pton(src, target, targsize)
        char const *src;
        char const *src;
        u_char *target;
        u_char *target;
        size_t targsize;
        size_t targsize;
{
{
        int tarindex, state, ch;
        int tarindex, state, ch;
        char *pos;
        char *pos;
 
 
        state = 0;
        state = 0;
        tarindex = 0;
        tarindex = 0;
 
 
        while ((ch = *src++) != '\0') {
        while ((ch = *src++) != '\0') {
                if (isspace(ch))        /* Skip whitespace anywhere. */
                if (isspace(ch))        /* Skip whitespace anywhere. */
                        continue;
                        continue;
 
 
                if (ch == Pad64)
                if (ch == Pad64)
                        break;
                        break;
 
 
                pos = strchr(Base64, ch);
                pos = strchr(Base64, ch);
                if (pos == 0)            /* A non-base64 character. */
                if (pos == 0)            /* A non-base64 character. */
                        return (-1);
                        return (-1);
 
 
                switch (state) {
                switch (state) {
                case 0:
                case 0:
                        if (target) {
                        if (target) {
                                if ((size_t)tarindex >= targsize)
                                if ((size_t)tarindex >= targsize)
                                        return (-1);
                                        return (-1);
                                target[tarindex] = (pos - Base64) << 2;
                                target[tarindex] = (pos - Base64) << 2;
                        }
                        }
                        state = 1;
                        state = 1;
                        break;
                        break;
                case 1:
                case 1:
                        if (target) {
                        if (target) {
                                if ((size_t)tarindex + 1 >= targsize)
                                if ((size_t)tarindex + 1 >= targsize)
                                        return (-1);
                                        return (-1);
                                target[tarindex]   |=  (pos - Base64) >> 4;
                                target[tarindex]   |=  (pos - Base64) >> 4;
                                target[tarindex+1]  = ((pos - Base64) & 0x0f)
                                target[tarindex+1]  = ((pos - Base64) & 0x0f)
                                                        << 4 ;
                                                        << 4 ;
                        }
                        }
                        tarindex++;
                        tarindex++;
                        state = 2;
                        state = 2;
                        break;
                        break;
                case 2:
                case 2:
                        if (target) {
                        if (target) {
                                if ((size_t)tarindex + 1 >= targsize)
                                if ((size_t)tarindex + 1 >= targsize)
                                        return (-1);
                                        return (-1);
                                target[tarindex]   |=  (pos - Base64) >> 2;
                                target[tarindex]   |=  (pos - Base64) >> 2;
                                target[tarindex+1]  = ((pos - Base64) & 0x03)
                                target[tarindex+1]  = ((pos - Base64) & 0x03)
                                                        << 6;
                                                        << 6;
                        }
                        }
                        tarindex++;
                        tarindex++;
                        state = 3;
                        state = 3;
                        break;
                        break;
                case 3:
                case 3:
                        if (target) {
                        if (target) {
                                if ((size_t)tarindex >= targsize)
                                if ((size_t)tarindex >= targsize)
                                        return (-1);
                                        return (-1);
                                target[tarindex] |= (pos - Base64);
                                target[tarindex] |= (pos - Base64);
                        }
                        }
                        tarindex++;
                        tarindex++;
                        state = 0;
                        state = 0;
                        break;
                        break;
                default:
                default:
                        abort();
                        abort();
                }
                }
        }
        }
 
 
        /*
        /*
         * We are done decoding Base-64 chars.  Let's see if we ended
         * We are done decoding Base-64 chars.  Let's see if we ended
         * on a byte boundary, and/or with erroneous trailing characters.
         * on a byte boundary, and/or with erroneous trailing characters.
         */
         */
 
 
        if (ch == Pad64) {              /* We got a pad char. */
        if (ch == Pad64) {              /* We got a pad char. */
                ch = *src++;            /* Skip it, get next. */
                ch = *src++;            /* Skip it, get next. */
                switch (state) {
                switch (state) {
                case 0:          /* Invalid = in first position */
                case 0:          /* Invalid = in first position */
                case 1:         /* Invalid = in second position */
                case 1:         /* Invalid = in second position */
                        return (-1);
                        return (-1);
 
 
                case 2:         /* Valid, means one byte of info */
                case 2:         /* Valid, means one byte of info */
                        /* Skip any number of spaces. */
                        /* Skip any number of spaces. */
                        for ((void)NULL; ch != '\0'; ch = *src++)
                        for ((void)NULL; ch != '\0'; ch = *src++)
                                if (!isspace(ch))
                                if (!isspace(ch))
                                        break;
                                        break;
                        /* Make sure there is another trailing = sign. */
                        /* Make sure there is another trailing = sign. */
                        if (ch != Pad64)
                        if (ch != Pad64)
                                return (-1);
                                return (-1);
                        ch = *src++;            /* Skip the = */
                        ch = *src++;            /* Skip the = */
                        /* Fall through to "single trailing =" case. */
                        /* Fall through to "single trailing =" case. */
                        /* FALLTHROUGH */
                        /* FALLTHROUGH */
 
 
                case 3:         /* Valid, means two bytes of info */
                case 3:         /* Valid, means two bytes of info */
                        /*
                        /*
                         * We know this char is an =.  Is there anything but
                         * We know this char is an =.  Is there anything but
                         * whitespace after it?
                         * whitespace after it?
                         */
                         */
                        for ((void)NULL; ch != '\0'; ch = *src++)
                        for ((void)NULL; ch != '\0'; ch = *src++)
                                if (!isspace(ch))
                                if (!isspace(ch))
                                        return (-1);
                                        return (-1);
 
 
                        /*
                        /*
                         * Now make sure for cases 2 and 3 that the "extra"
                         * Now make sure for cases 2 and 3 that the "extra"
                         * bits that slopped past the last full byte were
                         * bits that slopped past the last full byte were
                         * zeros.  If we don't check them, they become a
                         * zeros.  If we don't check them, they become a
                         * subliminal channel.
                         * subliminal channel.
                         */
                         */
                        if (target && target[tarindex] != 0)
                        if (target && target[tarindex] != 0)
                                return (-1);
                                return (-1);
                }
                }
        } else {
        } else {
                /*
                /*
                 * We ended by seeing the end of the string.  Make sure we
                 * We ended by seeing the end of the string.  Make sure we
                 * have no partial bytes lying around.
                 * have no partial bytes lying around.
                 */
                 */
                if (state != 0)
                if (state != 0)
                        return (-1);
                        return (-1);
        }
        }
 
 
        return (tarindex);
        return (tarindex);
}
}
 
 

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