// { dg-do run }
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// { dg-do run }
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// { dg-options "" }
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// { dg-options "" }
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extern "C" int printf (char const *, ...);
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extern "C" int printf (char const *, ...);
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extern "C" void abort ();
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extern "C" void abort ();
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// There are two alternate legal renderings.
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// There are two alternate legal renderings.
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static unsigned int alt1[] = { 11, 10, 21, 110, 111, 121 };
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static unsigned int alt1[] = { 11, 10, 21, 110, 111, 121 };
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static unsigned int alt2[] = { 10, 11, 21, 111, 110, 121 };
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static unsigned int alt2[] = { 10, 11, 21, 111, 110, 121 };
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static unsigned int pointer = 0;
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static unsigned int pointer = 0;
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static unsigned int *which;
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static unsigned int *which;
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static void Check (unsigned t, unsigned i, void const *ptr, char const *name)
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static void Check (unsigned t, unsigned i, void const *ptr, char const *name)
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{
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{
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printf ("%d %d %p %s\n", t, i, ptr, name);
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printf ("%d %d %p %s\n", t, i, ptr, name);
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if (pointer > sizeof(alt1)/sizeof(alt1[0]))
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if (pointer > sizeof(alt1)/sizeof(alt1[0]))
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abort ();
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abort ();
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if (pointer == 0)
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if (pointer == 0)
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{
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{
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if (t + i == alt1[0])
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if (t + i == alt1[0])
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which = &alt1[0];
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which = &alt1[0];
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else if (t + i == alt2[0])
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else if (t + i == alt2[0])
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which = &alt2[0];
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which = &alt2[0];
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else
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else
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abort ();
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abort ();
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}
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}
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else if (t + i != which[pointer])
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else if (t + i != which[pointer])
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abort ();
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abort ();
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pointer++;
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pointer++;
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}
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}
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struct A
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struct A
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{
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{
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int I;
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int I;
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A (int i) : I(i) { Check (0, I, this, __PRETTY_FUNCTION__); }
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A (int i) : I(i) { Check (0, I, this, __PRETTY_FUNCTION__); }
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~A () { Check (100, I, this, __PRETTY_FUNCTION__); }
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~A () { Check (100, I, this, __PRETTY_FUNCTION__); }
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A (A const &a) : I(a.I) { Check (200, I, this, __PRETTY_FUNCTION__); }
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A (A const &a) : I(a.I) { Check (200, I, this, __PRETTY_FUNCTION__); }
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A &operator= (A const &a)
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A &operator= (A const &a)
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{ I = a.I; Check (300, I, this, __PRETTY_FUNCTION__); return *this; }
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{ I = a.I; Check (300, I, this, __PRETTY_FUNCTION__); return *this; }
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void Foo () const { Check (400, I, this, __PRETTY_FUNCTION__); }
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void Foo () const { Check (400, I, this, __PRETTY_FUNCTION__); }
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A operator+ (A const &a) const
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A operator+ (A const &a) const
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{ return A(I + a.I); }
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{ return A(I + a.I); }
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};
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};
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int main ()
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int main ()
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{
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{
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({ A(10) + A(11); });
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({ A(10) + A(11); });
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}
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}
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