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/* Copyright (C) 2005 Free Software Foundation, Inc.
/* Copyright (C) 2005 Free Software Foundation, Inc.
   Contributed by Richard Henderson <rth@redhat.com>.
   Contributed by Richard Henderson <rth@redhat.com>.
 
 
   This file is part of the GNU OpenMP Library (libgomp).
   This file is part of the GNU OpenMP Library (libgomp).
 
 
   Libgomp is free software; you can redistribute it and/or modify it
   Libgomp is free software; you can redistribute it and/or modify it
   under the terms of the GNU Lesser General Public License as published by
   under the terms of the GNU Lesser General Public License as published by
   the Free Software Foundation; either version 2.1 of the License, or
   the Free Software Foundation; either version 2.1 of the License, or
   (at your option) any later version.
   (at your option) any later version.
 
 
   Libgomp is distributed in the hope that it will be useful, but WITHOUT ANY
   Libgomp is distributed in the hope that it will be useful, but WITHOUT ANY
   WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
   WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
   FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for
   FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for
   more details.
   more details.
 
 
   You should have received a copy of the GNU Lesser General Public License
   You should have received a copy of the GNU Lesser General Public License
   along with libgomp; see the file COPYING.LIB.  If not, write to the
   along with libgomp; see the file COPYING.LIB.  If not, write to the
   Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
   Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
   MA 02110-1301, USA.  */
   MA 02110-1301, USA.  */
 
 
/* As a special exception, if you link this library with other files, some
/* As a special exception, if you link this library with other files, some
   of which are compiled with GCC, to produce an executable, this library
   of which are compiled with GCC, to produce an executable, this library
   does not by itself cause the resulting executable to be covered by the
   does not by itself cause the resulting executable to be covered by the
   GNU General Public License.  This exception does not however invalidate
   GNU General Public License.  This exception does not however invalidate
   any other reasons why the executable file might be covered by the GNU
   any other reasons why the executable file might be covered by the GNU
   General Public License.  */
   General Public License.  */
 
 
/* This file handles the maintainence of threads in response to team
/* This file handles the maintainence of threads in response to team
   creation and termination.  */
   creation and termination.  */
 
 
#include "libgomp.h"
#include "libgomp.h"
#include <stdlib.h>
#include <stdlib.h>
#include <string.h>
#include <string.h>
 
 
/* This array manages threads spawned from the top level, which will
/* This array manages threads spawned from the top level, which will
   return to the idle loop once the current PARALLEL construct ends.  */
   return to the idle loop once the current PARALLEL construct ends.  */
static struct gomp_thread **gomp_threads;
static struct gomp_thread **gomp_threads;
static unsigned gomp_threads_size;
static unsigned gomp_threads_size;
static unsigned gomp_threads_used;
static unsigned gomp_threads_used;
 
 
/* This attribute contains PTHREAD_CREATE_DETACHED.  */
/* This attribute contains PTHREAD_CREATE_DETACHED.  */
pthread_attr_t gomp_thread_attr;
pthread_attr_t gomp_thread_attr;
 
 
/* This barrier holds and releases threads waiting in gomp_threads.  */
/* This barrier holds and releases threads waiting in gomp_threads.  */
static gomp_barrier_t gomp_threads_dock;
static gomp_barrier_t gomp_threads_dock;
 
 
/* This is the libgomp per-thread data structure.  */
/* This is the libgomp per-thread data structure.  */
#ifdef HAVE_TLS
#ifdef HAVE_TLS
__thread struct gomp_thread gomp_tls_data;
__thread struct gomp_thread gomp_tls_data;
#else
#else
pthread_key_t gomp_tls_key;
pthread_key_t gomp_tls_key;
#endif
#endif
 
 
 
 
/* This structure is used to communicate across pthread_create.  */
/* This structure is used to communicate across pthread_create.  */
 
 
struct gomp_thread_start_data
struct gomp_thread_start_data
{
{
  struct gomp_team_state ts;
  struct gomp_team_state ts;
  void (*fn) (void *);
  void (*fn) (void *);
  void *fn_data;
  void *fn_data;
  bool nested;
  bool nested;
};
};
 
 
 
 
/* This function is a pthread_create entry point.  This contains the idle
/* This function is a pthread_create entry point.  This contains the idle
   loop in which a thread waits to be called up to become part of a team.  */
   loop in which a thread waits to be called up to become part of a team.  */
 
 
static void *
static void *
gomp_thread_start (void *xdata)
gomp_thread_start (void *xdata)
{
{
  struct gomp_thread_start_data *data = xdata;
  struct gomp_thread_start_data *data = xdata;
  struct gomp_thread *thr;
  struct gomp_thread *thr;
  void (*local_fn) (void *);
  void (*local_fn) (void *);
  void *local_data;
  void *local_data;
 
 
#ifdef HAVE_TLS
#ifdef HAVE_TLS
  thr = &gomp_tls_data;
  thr = &gomp_tls_data;
#else
#else
  struct gomp_thread local_thr;
  struct gomp_thread local_thr;
  thr = &local_thr;
  thr = &local_thr;
  pthread_setspecific (gomp_tls_key, thr);
  pthread_setspecific (gomp_tls_key, thr);
#endif
#endif
  gomp_sem_init (&thr->release, 0);
  gomp_sem_init (&thr->release, 0);
 
 
  /* Extract what we need from data.  */
  /* Extract what we need from data.  */
  local_fn = data->fn;
  local_fn = data->fn;
  local_data = data->fn_data;
  local_data = data->fn_data;
  thr->ts = data->ts;
  thr->ts = data->ts;
 
 
  thr->ts.team->ordered_release[thr->ts.team_id] = &thr->release;
  thr->ts.team->ordered_release[thr->ts.team_id] = &thr->release;
 
 
  if (data->nested)
  if (data->nested)
    {
    {
      gomp_barrier_wait (&thr->ts.team->barrier);
      gomp_barrier_wait (&thr->ts.team->barrier);
      local_fn (local_data);
      local_fn (local_data);
      gomp_barrier_wait (&thr->ts.team->barrier);
      gomp_barrier_wait (&thr->ts.team->barrier);
    }
    }
  else
  else
    {
    {
      gomp_threads[thr->ts.team_id] = thr;
      gomp_threads[thr->ts.team_id] = thr;
 
 
      gomp_barrier_wait (&gomp_threads_dock);
      gomp_barrier_wait (&gomp_threads_dock);
      do
      do
        {
        {
          struct gomp_team *team;
          struct gomp_team *team;
 
 
          local_fn (local_data);
          local_fn (local_data);
 
 
          /* Clear out the team and function data.  This is a debugging
          /* Clear out the team and function data.  This is a debugging
             signal that we're in fact back in the dock.  */
             signal that we're in fact back in the dock.  */
          team = thr->ts.team;
          team = thr->ts.team;
          thr->fn = NULL;
          thr->fn = NULL;
          thr->data = NULL;
          thr->data = NULL;
          thr->ts.team = NULL;
          thr->ts.team = NULL;
          thr->ts.work_share = NULL;
          thr->ts.work_share = NULL;
          thr->ts.team_id = 0;
          thr->ts.team_id = 0;
          thr->ts.work_share_generation = 0;
          thr->ts.work_share_generation = 0;
          thr->ts.static_trip = 0;
          thr->ts.static_trip = 0;
 
 
          gomp_barrier_wait (&team->barrier);
          gomp_barrier_wait (&team->barrier);
          gomp_barrier_wait (&gomp_threads_dock);
          gomp_barrier_wait (&gomp_threads_dock);
 
 
          local_fn = thr->fn;
          local_fn = thr->fn;
          local_data = thr->data;
          local_data = thr->data;
        }
        }
      while (local_fn);
      while (local_fn);
    }
    }
 
 
  return NULL;
  return NULL;
}
}
 
 
 
 
/* Create a new team data structure.  */
/* Create a new team data structure.  */
 
 
static struct gomp_team *
static struct gomp_team *
new_team (unsigned nthreads, struct gomp_work_share *work_share)
new_team (unsigned nthreads, struct gomp_work_share *work_share)
{
{
  struct gomp_team *team;
  struct gomp_team *team;
  size_t size;
  size_t size;
 
 
  size = sizeof (*team) + nthreads * sizeof (team->ordered_release[0]);
  size = sizeof (*team) + nthreads * sizeof (team->ordered_release[0]);
  team = gomp_malloc (size);
  team = gomp_malloc (size);
  gomp_mutex_init (&team->work_share_lock);
  gomp_mutex_init (&team->work_share_lock);
 
 
  team->work_shares = gomp_malloc (4 * sizeof (struct gomp_work_share *));
  team->work_shares = gomp_malloc (4 * sizeof (struct gomp_work_share *));
  team->generation_mask = 3;
  team->generation_mask = 3;
  team->oldest_live_gen = work_share == NULL;
  team->oldest_live_gen = work_share == NULL;
  team->num_live_gen = work_share != NULL;
  team->num_live_gen = work_share != NULL;
  team->work_shares[0] = work_share;
  team->work_shares[0] = work_share;
 
 
  team->nthreads = nthreads;
  team->nthreads = nthreads;
  gomp_barrier_init (&team->barrier, nthreads);
  gomp_barrier_init (&team->barrier, nthreads);
 
 
  gomp_sem_init (&team->master_release, 0);
  gomp_sem_init (&team->master_release, 0);
  team->ordered_release[0] = &team->master_release;
  team->ordered_release[0] = &team->master_release;
 
 
  return team;
  return team;
}
}
 
 
 
 
/* Free a team data structure.  */
/* Free a team data structure.  */
 
 
static void
static void
free_team (struct gomp_team *team)
free_team (struct gomp_team *team)
{
{
  free (team->work_shares);
  free (team->work_shares);
  gomp_mutex_destroy (&team->work_share_lock);
  gomp_mutex_destroy (&team->work_share_lock);
  gomp_barrier_destroy (&team->barrier);
  gomp_barrier_destroy (&team->barrier);
  gomp_sem_destroy (&team->master_release);
  gomp_sem_destroy (&team->master_release);
  free (team);
  free (team);
}
}
 
 
 
 
/* Launch a team.  */
/* Launch a team.  */
 
 
void
void
gomp_team_start (void (*fn) (void *), void *data, unsigned nthreads,
gomp_team_start (void (*fn) (void *), void *data, unsigned nthreads,
                 struct gomp_work_share *work_share)
                 struct gomp_work_share *work_share)
{
{
  struct gomp_thread_start_data *start_data;
  struct gomp_thread_start_data *start_data;
  struct gomp_thread *thr, *nthr;
  struct gomp_thread *thr, *nthr;
  struct gomp_team *team;
  struct gomp_team *team;
  bool nested;
  bool nested;
  unsigned i, n, old_threads_used = 0;
  unsigned i, n, old_threads_used = 0;
 
 
  thr = gomp_thread ();
  thr = gomp_thread ();
  nested = thr->ts.team != NULL;
  nested = thr->ts.team != NULL;
 
 
  team = new_team (nthreads, work_share);
  team = new_team (nthreads, work_share);
 
 
  /* Always save the previous state, even if this isn't a nested team.
  /* Always save the previous state, even if this isn't a nested team.
     In particular, we should save any work share state from an outer
     In particular, we should save any work share state from an outer
     orphaned work share construct.  */
     orphaned work share construct.  */
  team->prev_ts = thr->ts;
  team->prev_ts = thr->ts;
 
 
  thr->ts.team = team;
  thr->ts.team = team;
  thr->ts.work_share = work_share;
  thr->ts.work_share = work_share;
  thr->ts.team_id = 0;
  thr->ts.team_id = 0;
  thr->ts.work_share_generation = 0;
  thr->ts.work_share_generation = 0;
  thr->ts.static_trip = 0;
  thr->ts.static_trip = 0;
 
 
  if (nthreads == 1)
  if (nthreads == 1)
    return;
    return;
 
 
  i = 1;
  i = 1;
 
 
  /* We only allow the reuse of idle threads for non-nested PARALLEL
  /* We only allow the reuse of idle threads for non-nested PARALLEL
     regions.  This appears to be implied by the semantics of
     regions.  This appears to be implied by the semantics of
     threadprivate variables, but perhaps that's reading too much into
     threadprivate variables, but perhaps that's reading too much into
     things.  Certainly it does prevent any locking problems, since
     things.  Certainly it does prevent any locking problems, since
     only the initial program thread will modify gomp_threads.  */
     only the initial program thread will modify gomp_threads.  */
  if (!nested)
  if (!nested)
    {
    {
      old_threads_used = gomp_threads_used;
      old_threads_used = gomp_threads_used;
 
 
      if (nthreads <= old_threads_used)
      if (nthreads <= old_threads_used)
        n = nthreads;
        n = nthreads;
      else if (old_threads_used == 0)
      else if (old_threads_used == 0)
        {
        {
          n = 0;
          n = 0;
          gomp_barrier_init (&gomp_threads_dock, nthreads);
          gomp_barrier_init (&gomp_threads_dock, nthreads);
        }
        }
      else
      else
        {
        {
          n = old_threads_used;
          n = old_threads_used;
 
 
          /* Increase the barrier threshold to make sure all new
          /* Increase the barrier threshold to make sure all new
             threads arrive before the team is released.  */
             threads arrive before the team is released.  */
          gomp_barrier_reinit (&gomp_threads_dock, nthreads);
          gomp_barrier_reinit (&gomp_threads_dock, nthreads);
        }
        }
 
 
      /* Not true yet, but soon will be.  We're going to release all
      /* Not true yet, but soon will be.  We're going to release all
         threads from the dock, and those that aren't part of the
         threads from the dock, and those that aren't part of the
         team will exit.  */
         team will exit.  */
      gomp_threads_used = nthreads;
      gomp_threads_used = nthreads;
 
 
      /* Release existing idle threads.  */
      /* Release existing idle threads.  */
      for (; i < n; ++i)
      for (; i < n; ++i)
        {
        {
          nthr = gomp_threads[i];
          nthr = gomp_threads[i];
          nthr->ts.team = team;
          nthr->ts.team = team;
          nthr->ts.work_share = work_share;
          nthr->ts.work_share = work_share;
          nthr->ts.team_id = i;
          nthr->ts.team_id = i;
          nthr->ts.work_share_generation = 0;
          nthr->ts.work_share_generation = 0;
          nthr->ts.static_trip = 0;
          nthr->ts.static_trip = 0;
          nthr->fn = fn;
          nthr->fn = fn;
          nthr->data = data;
          nthr->data = data;
          team->ordered_release[i] = &nthr->release;
          team->ordered_release[i] = &nthr->release;
        }
        }
 
 
      if (i == nthreads)
      if (i == nthreads)
        goto do_release;
        goto do_release;
 
 
      /* If necessary, expand the size of the gomp_threads array.  It is
      /* If necessary, expand the size of the gomp_threads array.  It is
         expected that changes in the number of threads is rare, thus we
         expected that changes in the number of threads is rare, thus we
         make no effort to expand gomp_threads_size geometrically.  */
         make no effort to expand gomp_threads_size geometrically.  */
      if (nthreads >= gomp_threads_size)
      if (nthreads >= gomp_threads_size)
        {
        {
          gomp_threads_size = nthreads + 1;
          gomp_threads_size = nthreads + 1;
          gomp_threads
          gomp_threads
            = gomp_realloc (gomp_threads,
            = gomp_realloc (gomp_threads,
                            gomp_threads_size
                            gomp_threads_size
                            * sizeof (struct gomp_thread_data *));
                            * sizeof (struct gomp_thread_data *));
        }
        }
    }
    }
 
 
  start_data = gomp_alloca (sizeof (struct gomp_thread_start_data)
  start_data = gomp_alloca (sizeof (struct gomp_thread_start_data)
                            * (nthreads-i));
                            * (nthreads-i));
 
 
  /* Launch new threads.  */
  /* Launch new threads.  */
  for (; i < nthreads; ++i, ++start_data)
  for (; i < nthreads; ++i, ++start_data)
    {
    {
      pthread_t pt;
      pthread_t pt;
      int err;
      int err;
 
 
      start_data->ts.team = team;
      start_data->ts.team = team;
      start_data->ts.work_share = work_share;
      start_data->ts.work_share = work_share;
      start_data->ts.team_id = i;
      start_data->ts.team_id = i;
      start_data->ts.work_share_generation = 0;
      start_data->ts.work_share_generation = 0;
      start_data->ts.static_trip = 0;
      start_data->ts.static_trip = 0;
      start_data->fn = fn;
      start_data->fn = fn;
      start_data->fn_data = data;
      start_data->fn_data = data;
      start_data->nested = nested;
      start_data->nested = nested;
 
 
      err = pthread_create (&pt, &gomp_thread_attr,
      err = pthread_create (&pt, &gomp_thread_attr,
                            gomp_thread_start, start_data);
                            gomp_thread_start, start_data);
      if (err != 0)
      if (err != 0)
        gomp_fatal ("Thread creation failed: %s", strerror (err));
        gomp_fatal ("Thread creation failed: %s", strerror (err));
    }
    }
 
 
 do_release:
 do_release:
  gomp_barrier_wait (nested ? &team->barrier : &gomp_threads_dock);
  gomp_barrier_wait (nested ? &team->barrier : &gomp_threads_dock);
 
 
  /* Decrease the barrier threshold to match the number of threads
  /* Decrease the barrier threshold to match the number of threads
     that should arrive back at the end of this team.  The extra
     that should arrive back at the end of this team.  The extra
     threads should be exiting.  Note that we arrange for this test
     threads should be exiting.  Note that we arrange for this test
     to never be true for nested teams.  */
     to never be true for nested teams.  */
  if (nthreads < old_threads_used)
  if (nthreads < old_threads_used)
    gomp_barrier_reinit (&gomp_threads_dock, nthreads);
    gomp_barrier_reinit (&gomp_threads_dock, nthreads);
}
}
 
 
 
 
/* Terminate the current team.  This is only to be called by the master
/* Terminate the current team.  This is only to be called by the master
   thread.  We assume that we must wait for the other threads.  */
   thread.  We assume that we must wait for the other threads.  */
 
 
void
void
gomp_team_end (void)
gomp_team_end (void)
{
{
  struct gomp_thread *thr = gomp_thread ();
  struct gomp_thread *thr = gomp_thread ();
  struct gomp_team *team = thr->ts.team;
  struct gomp_team *team = thr->ts.team;
 
 
  gomp_barrier_wait (&team->barrier);
  gomp_barrier_wait (&team->barrier);
 
 
  thr->ts = team->prev_ts;
  thr->ts = team->prev_ts;
 
 
  free_team (team);
  free_team (team);
}
}
 
 
 
 
/* Constructors for this file.  */
/* Constructors for this file.  */
 
 
static void __attribute__((constructor))
static void __attribute__((constructor))
initialize_team (void)
initialize_team (void)
{
{
  struct gomp_thread *thr;
  struct gomp_thread *thr;
 
 
#ifndef HAVE_TLS
#ifndef HAVE_TLS
  static struct gomp_thread initial_thread_tls_data;
  static struct gomp_thread initial_thread_tls_data;
 
 
  pthread_key_create (&gomp_tls_key, NULL);
  pthread_key_create (&gomp_tls_key, NULL);
  pthread_setspecific (gomp_tls_key, &initial_thread_tls_data);
  pthread_setspecific (gomp_tls_key, &initial_thread_tls_data);
#endif
#endif
 
 
#ifdef HAVE_TLS
#ifdef HAVE_TLS
  thr = &gomp_tls_data;
  thr = &gomp_tls_data;
#else
#else
  thr = &initial_thread_tls_data;
  thr = &initial_thread_tls_data;
#endif
#endif
  gomp_sem_init (&thr->release, 0);
  gomp_sem_init (&thr->release, 0);
}
}
 
 

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