/* Target-dependent code for Solaris.
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/* Target-dependent code for Solaris.
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Copyright (C) 2006, 2007, 2008 Free Software Foundation, Inc.
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Copyright (C) 2006, 2007, 2008 Free Software Foundation, Inc.
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This file is part of GDB.
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This file is part of GDB.
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This program is free software; you can redistribute it and/or modify
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>. */
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along with this program. If not, see <http://www.gnu.org/licenses/>. */
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#include "defs.h"
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#include "defs.h"
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#include "frame.h"
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#include "frame.h"
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#include "symtab.h"
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#include "symtab.h"
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#include "sol2-tdep.h"
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#include "sol2-tdep.h"
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CORE_ADDR
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CORE_ADDR
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sol2_skip_solib_resolver (struct gdbarch *gdbarch, CORE_ADDR pc)
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sol2_skip_solib_resolver (struct gdbarch *gdbarch, CORE_ADDR pc)
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{
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{
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struct minimal_symbol *msym;
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struct minimal_symbol *msym;
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msym = lookup_minimal_symbol("elf_bndr", NULL, NULL);
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msym = lookup_minimal_symbol("elf_bndr", NULL, NULL);
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if (msym && SYMBOL_VALUE_ADDRESS (msym) == pc)
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if (msym && SYMBOL_VALUE_ADDRESS (msym) == pc)
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return frame_pc_unwind (get_current_frame ());
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return frame_pc_unwind (get_current_frame ());
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return 0;
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return 0;
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}
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}
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