OpenCores
URL https://opencores.org/ocsvn/openrisc/openrisc/trunk

Subversion Repositories openrisc

[/] [openrisc/] [trunk/] [gnu-old/] [gdb-6.8/] [gdb/] [value.c] - Diff between revs 827 and 840

Go to most recent revision | Only display areas with differences | Details | Blame | View Log

Rev 827 Rev 840
/* Low level packing and unpacking of values for GDB, the GNU Debugger.
/* Low level packing and unpacking of values for GDB, the GNU Debugger.
 
 
   Copyright (C) 1986, 1987, 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1995,
   Copyright (C) 1986, 1987, 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1995,
   1996, 1997, 1998, 1999, 2000, 2002, 2003, 2004, 2005, 2006, 2007, 2008
   1996, 1997, 1998, 1999, 2000, 2002, 2003, 2004, 2005, 2006, 2007, 2008
   Free Software Foundation, Inc.
   Free Software Foundation, Inc.
 
 
   This file is part of GDB.
   This file is part of GDB.
 
 
   This program is free software; you can redistribute it and/or modify
   This program is free software; you can redistribute it and/or modify
   it under the terms of the GNU General Public License as published by
   it under the terms of the GNU General Public License as published by
   the Free Software Foundation; either version 3 of the License, or
   the Free Software Foundation; either version 3 of the License, or
   (at your option) any later version.
   (at your option) any later version.
 
 
   This program is distributed in the hope that it will be useful,
   This program is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   GNU General Public License for more details.
   GNU General Public License for more details.
 
 
   You should have received a copy of the GNU General Public License
   You should have received a copy of the GNU General Public License
   along with this program.  If not, see <http://www.gnu.org/licenses/>.  */
   along with this program.  If not, see <http://www.gnu.org/licenses/>.  */
 
 
#include "defs.h"
#include "defs.h"
#include "gdb_string.h"
#include "gdb_string.h"
#include "symtab.h"
#include "symtab.h"
#include "gdbtypes.h"
#include "gdbtypes.h"
#include "value.h"
#include "value.h"
#include "gdbcore.h"
#include "gdbcore.h"
#include "command.h"
#include "command.h"
#include "gdbcmd.h"
#include "gdbcmd.h"
#include "target.h"
#include "target.h"
#include "language.h"
#include "language.h"
#include "demangle.h"
#include "demangle.h"
#include "doublest.h"
#include "doublest.h"
#include "gdb_assert.h"
#include "gdb_assert.h"
#include "regcache.h"
#include "regcache.h"
#include "block.h"
#include "block.h"
#include "dfp.h"
#include "dfp.h"
 
 
/* Prototypes for exported functions. */
/* Prototypes for exported functions. */
 
 
void _initialize_values (void);
void _initialize_values (void);
 
 
struct value
struct value
{
{
  /* Type of value; either not an lval, or one of the various
  /* Type of value; either not an lval, or one of the various
     different possible kinds of lval.  */
     different possible kinds of lval.  */
  enum lval_type lval;
  enum lval_type lval;
 
 
  /* Is it modifiable?  Only relevant if lval != not_lval.  */
  /* Is it modifiable?  Only relevant if lval != not_lval.  */
  int modifiable;
  int modifiable;
 
 
  /* Location of value (if lval).  */
  /* Location of value (if lval).  */
  union
  union
  {
  {
    /* If lval == lval_memory, this is the address in the inferior.
    /* If lval == lval_memory, this is the address in the inferior.
       If lval == lval_register, this is the byte offset into the
       If lval == lval_register, this is the byte offset into the
       registers structure.  */
       registers structure.  */
    CORE_ADDR address;
    CORE_ADDR address;
 
 
    /* Pointer to internal variable.  */
    /* Pointer to internal variable.  */
    struct internalvar *internalvar;
    struct internalvar *internalvar;
  } location;
  } location;
 
 
  /* Describes offset of a value within lval of a structure in bytes.
  /* Describes offset of a value within lval of a structure in bytes.
     If lval == lval_memory, this is an offset to the address.  If
     If lval == lval_memory, this is an offset to the address.  If
     lval == lval_register, this is a further offset from
     lval == lval_register, this is a further offset from
     location.address within the registers structure.  Note also the
     location.address within the registers structure.  Note also the
     member embedded_offset below.  */
     member embedded_offset below.  */
  int offset;
  int offset;
 
 
  /* Only used for bitfields; number of bits contained in them.  */
  /* Only used for bitfields; number of bits contained in them.  */
  int bitsize;
  int bitsize;
 
 
  /* Only used for bitfields; position of start of field.  For
  /* Only used for bitfields; position of start of field.  For
     gdbarch_bits_big_endian=0 targets, it is the position of the LSB.  For
     gdbarch_bits_big_endian=0 targets, it is the position of the LSB.  For
     gdbarch_bits_big_endian=1 targets, it is the position of the MSB. */
     gdbarch_bits_big_endian=1 targets, it is the position of the MSB. */
  int bitpos;
  int bitpos;
 
 
  /* Frame register value is relative to.  This will be described in
  /* Frame register value is relative to.  This will be described in
     the lval enum above as "lval_register".  */
     the lval enum above as "lval_register".  */
  struct frame_id frame_id;
  struct frame_id frame_id;
 
 
  /* Type of the value.  */
  /* Type of the value.  */
  struct type *type;
  struct type *type;
 
 
  /* If a value represents a C++ object, then the `type' field gives
  /* If a value represents a C++ object, then the `type' field gives
     the object's compile-time type.  If the object actually belongs
     the object's compile-time type.  If the object actually belongs
     to some class derived from `type', perhaps with other base
     to some class derived from `type', perhaps with other base
     classes and additional members, then `type' is just a subobject
     classes and additional members, then `type' is just a subobject
     of the real thing, and the full object is probably larger than
     of the real thing, and the full object is probably larger than
     `type' would suggest.
     `type' would suggest.
 
 
     If `type' is a dynamic class (i.e. one with a vtable), then GDB
     If `type' is a dynamic class (i.e. one with a vtable), then GDB
     can actually determine the object's run-time type by looking at
     can actually determine the object's run-time type by looking at
     the run-time type information in the vtable.  When this
     the run-time type information in the vtable.  When this
     information is available, we may elect to read in the entire
     information is available, we may elect to read in the entire
     object, for several reasons:
     object, for several reasons:
 
 
     - When printing the value, the user would probably rather see the
     - When printing the value, the user would probably rather see the
     full object, not just the limited portion apparent from the
     full object, not just the limited portion apparent from the
     compile-time type.
     compile-time type.
 
 
     - If `type' has virtual base classes, then even printing `type'
     - If `type' has virtual base classes, then even printing `type'
     alone may require reaching outside the `type' portion of the
     alone may require reaching outside the `type' portion of the
     object to wherever the virtual base class has been stored.
     object to wherever the virtual base class has been stored.
 
 
     When we store the entire object, `enclosing_type' is the run-time
     When we store the entire object, `enclosing_type' is the run-time
     type -- the complete object -- and `embedded_offset' is the
     type -- the complete object -- and `embedded_offset' is the
     offset of `type' within that larger type, in bytes.  The
     offset of `type' within that larger type, in bytes.  The
     value_contents() macro takes `embedded_offset' into account, so
     value_contents() macro takes `embedded_offset' into account, so
     most GDB code continues to see the `type' portion of the value,
     most GDB code continues to see the `type' portion of the value,
     just as the inferior would.
     just as the inferior would.
 
 
     If `type' is a pointer to an object, then `enclosing_type' is a
     If `type' is a pointer to an object, then `enclosing_type' is a
     pointer to the object's run-time type, and `pointed_to_offset' is
     pointer to the object's run-time type, and `pointed_to_offset' is
     the offset in bytes from the full object to the pointed-to object
     the offset in bytes from the full object to the pointed-to object
     -- that is, the value `embedded_offset' would have if we followed
     -- that is, the value `embedded_offset' would have if we followed
     the pointer and fetched the complete object.  (I don't really see
     the pointer and fetched the complete object.  (I don't really see
     the point.  Why not just determine the run-time type when you
     the point.  Why not just determine the run-time type when you
     indirect, and avoid the special case?  The contents don't matter
     indirect, and avoid the special case?  The contents don't matter
     until you indirect anyway.)
     until you indirect anyway.)
 
 
     If we're not doing anything fancy, `enclosing_type' is equal to
     If we're not doing anything fancy, `enclosing_type' is equal to
     `type', and `embedded_offset' is zero, so everything works
     `type', and `embedded_offset' is zero, so everything works
     normally.  */
     normally.  */
  struct type *enclosing_type;
  struct type *enclosing_type;
  int embedded_offset;
  int embedded_offset;
  int pointed_to_offset;
  int pointed_to_offset;
 
 
  /* Values are stored in a chain, so that they can be deleted easily
  /* Values are stored in a chain, so that they can be deleted easily
     over calls to the inferior.  Values assigned to internal
     over calls to the inferior.  Values assigned to internal
     variables or put into the value history are taken off this
     variables or put into the value history are taken off this
     list.  */
     list.  */
  struct value *next;
  struct value *next;
 
 
  /* Register number if the value is from a register.  */
  /* Register number if the value is from a register.  */
  short regnum;
  short regnum;
 
 
  /* If zero, contents of this value are in the contents field.  If
  /* If zero, contents of this value are in the contents field.  If
     nonzero, contents are in inferior memory at address in the
     nonzero, contents are in inferior memory at address in the
     location.address field plus the offset field (and the lval field
     location.address field plus the offset field (and the lval field
     should be lval_memory).
     should be lval_memory).
 
 
     WARNING: This field is used by the code which handles watchpoints
     WARNING: This field is used by the code which handles watchpoints
     (see breakpoint.c) to decide whether a particular value can be
     (see breakpoint.c) to decide whether a particular value can be
     watched by hardware watchpoints.  If the lazy flag is set for
     watched by hardware watchpoints.  If the lazy flag is set for
     some member of a value chain, it is assumed that this member of
     some member of a value chain, it is assumed that this member of
     the chain doesn't need to be watched as part of watching the
     the chain doesn't need to be watched as part of watching the
     value itself.  This is how GDB avoids watching the entire struct
     value itself.  This is how GDB avoids watching the entire struct
     or array when the user wants to watch a single struct member or
     or array when the user wants to watch a single struct member or
     array element.  If you ever change the way lazy flag is set and
     array element.  If you ever change the way lazy flag is set and
     reset, be sure to consider this use as well!  */
     reset, be sure to consider this use as well!  */
  char lazy;
  char lazy;
 
 
  /* If nonzero, this is the value of a variable which does not
  /* If nonzero, this is the value of a variable which does not
     actually exist in the program.  */
     actually exist in the program.  */
  char optimized_out;
  char optimized_out;
 
 
  /* If value is a variable, is it initialized or not.  */
  /* If value is a variable, is it initialized or not.  */
  int initialized;
  int initialized;
 
 
  /* Actual contents of the value.  For use of this value; setting it
  /* Actual contents of the value.  For use of this value; setting it
     uses the stuff above.  Not valid if lazy is nonzero.  Target
     uses the stuff above.  Not valid if lazy is nonzero.  Target
     byte-order.  We force it to be aligned properly for any possible
     byte-order.  We force it to be aligned properly for any possible
     value.  Note that a value therefore extends beyond what is
     value.  Note that a value therefore extends beyond what is
     declared here.  */
     declared here.  */
  union
  union
  {
  {
    gdb_byte contents[1];
    gdb_byte contents[1];
    DOUBLEST force_doublest_align;
    DOUBLEST force_doublest_align;
    LONGEST force_longest_align;
    LONGEST force_longest_align;
    CORE_ADDR force_core_addr_align;
    CORE_ADDR force_core_addr_align;
    void *force_pointer_align;
    void *force_pointer_align;
  } aligner;
  } aligner;
  /* Do not add any new members here -- contents above will trash
  /* Do not add any new members here -- contents above will trash
     them.  */
     them.  */
};
};
 
 
/* Prototypes for local functions. */
/* Prototypes for local functions. */
 
 
static void show_values (char *, int);
static void show_values (char *, int);
 
 
static void show_convenience (char *, int);
static void show_convenience (char *, int);
 
 
 
 
/* The value-history records all the values printed
/* The value-history records all the values printed
   by print commands during this session.  Each chunk
   by print commands during this session.  Each chunk
   records 60 consecutive values.  The first chunk on
   records 60 consecutive values.  The first chunk on
   the chain records the most recent values.
   the chain records the most recent values.
   The total number of values is in value_history_count.  */
   The total number of values is in value_history_count.  */
 
 
#define VALUE_HISTORY_CHUNK 60
#define VALUE_HISTORY_CHUNK 60
 
 
struct value_history_chunk
struct value_history_chunk
  {
  {
    struct value_history_chunk *next;
    struct value_history_chunk *next;
    struct value *values[VALUE_HISTORY_CHUNK];
    struct value *values[VALUE_HISTORY_CHUNK];
  };
  };
 
 
/* Chain of chunks now in use.  */
/* Chain of chunks now in use.  */
 
 
static struct value_history_chunk *value_history_chain;
static struct value_history_chunk *value_history_chain;
 
 
static int value_history_count; /* Abs number of last entry stored */
static int value_history_count; /* Abs number of last entry stored */


/* List of all value objects currently allocated
/* List of all value objects currently allocated
   (except for those released by calls to release_value)
   (except for those released by calls to release_value)
   This is so they can be freed after each command.  */
   This is so they can be freed after each command.  */
 
 
static struct value *all_values;
static struct value *all_values;
 
 
/* Allocate a  value  that has the correct length for type TYPE.  */
/* Allocate a  value  that has the correct length for type TYPE.  */
 
 
struct value *
struct value *
allocate_value (struct type *type)
allocate_value (struct type *type)
{
{
  struct value *val;
  struct value *val;
  struct type *atype = check_typedef (type);
  struct type *atype = check_typedef (type);
 
 
  val = (struct value *) xzalloc (sizeof (struct value) + TYPE_LENGTH (atype));
  val = (struct value *) xzalloc (sizeof (struct value) + TYPE_LENGTH (atype));
  val->next = all_values;
  val->next = all_values;
  all_values = val;
  all_values = val;
  val->type = type;
  val->type = type;
  val->enclosing_type = type;
  val->enclosing_type = type;
  VALUE_LVAL (val) = not_lval;
  VALUE_LVAL (val) = not_lval;
  VALUE_ADDRESS (val) = 0;
  VALUE_ADDRESS (val) = 0;
  VALUE_FRAME_ID (val) = null_frame_id;
  VALUE_FRAME_ID (val) = null_frame_id;
  val->offset = 0;
  val->offset = 0;
  val->bitpos = 0;
  val->bitpos = 0;
  val->bitsize = 0;
  val->bitsize = 0;
  VALUE_REGNUM (val) = -1;
  VALUE_REGNUM (val) = -1;
  val->lazy = 0;
  val->lazy = 0;
  val->optimized_out = 0;
  val->optimized_out = 0;
  val->embedded_offset = 0;
  val->embedded_offset = 0;
  val->pointed_to_offset = 0;
  val->pointed_to_offset = 0;
  val->modifiable = 1;
  val->modifiable = 1;
  val->initialized = 1;  /* Default to initialized.  */
  val->initialized = 1;  /* Default to initialized.  */
  return val;
  return val;
}
}
 
 
/* Allocate a  value  that has the correct length
/* Allocate a  value  that has the correct length
   for COUNT repetitions type TYPE.  */
   for COUNT repetitions type TYPE.  */
 
 
struct value *
struct value *
allocate_repeat_value (struct type *type, int count)
allocate_repeat_value (struct type *type, int count)
{
{
  int low_bound = current_language->string_lower_bound;         /* ??? */
  int low_bound = current_language->string_lower_bound;         /* ??? */
  /* FIXME-type-allocation: need a way to free this type when we are
  /* FIXME-type-allocation: need a way to free this type when we are
     done with it.  */
     done with it.  */
  struct type *range_type
  struct type *range_type
  = create_range_type ((struct type *) NULL, builtin_type_int,
  = create_range_type ((struct type *) NULL, builtin_type_int,
                       low_bound, count + low_bound - 1);
                       low_bound, count + low_bound - 1);
  /* FIXME-type-allocation: need a way to free this type when we are
  /* FIXME-type-allocation: need a way to free this type when we are
     done with it.  */
     done with it.  */
  return allocate_value (create_array_type ((struct type *) NULL,
  return allocate_value (create_array_type ((struct type *) NULL,
                                            type, range_type));
                                            type, range_type));
}
}
 
 
/* Accessor methods.  */
/* Accessor methods.  */
 
 
struct value *
struct value *
value_next (struct value *value)
value_next (struct value *value)
{
{
  return value->next;
  return value->next;
}
}
 
 
struct type *
struct type *
value_type (struct value *value)
value_type (struct value *value)
{
{
  return value->type;
  return value->type;
}
}
void
void
deprecated_set_value_type (struct value *value, struct type *type)
deprecated_set_value_type (struct value *value, struct type *type)
{
{
  value->type = type;
  value->type = type;
}
}
 
 
int
int
value_offset (struct value *value)
value_offset (struct value *value)
{
{
  return value->offset;
  return value->offset;
}
}
void
void
set_value_offset (struct value *value, int offset)
set_value_offset (struct value *value, int offset)
{
{
  value->offset = offset;
  value->offset = offset;
}
}
 
 
int
int
value_bitpos (struct value *value)
value_bitpos (struct value *value)
{
{
  return value->bitpos;
  return value->bitpos;
}
}
void
void
set_value_bitpos (struct value *value, int bit)
set_value_bitpos (struct value *value, int bit)
{
{
  value->bitpos = bit;
  value->bitpos = bit;
}
}
 
 
int
int
value_bitsize (struct value *value)
value_bitsize (struct value *value)
{
{
  return value->bitsize;
  return value->bitsize;
}
}
void
void
set_value_bitsize (struct value *value, int bit)
set_value_bitsize (struct value *value, int bit)
{
{
  value->bitsize = bit;
  value->bitsize = bit;
}
}
 
 
gdb_byte *
gdb_byte *
value_contents_raw (struct value *value)
value_contents_raw (struct value *value)
{
{
  return value->aligner.contents + value->embedded_offset;
  return value->aligner.contents + value->embedded_offset;
}
}
 
 
gdb_byte *
gdb_byte *
value_contents_all_raw (struct value *value)
value_contents_all_raw (struct value *value)
{
{
  return value->aligner.contents;
  return value->aligner.contents;
}
}
 
 
struct type *
struct type *
value_enclosing_type (struct value *value)
value_enclosing_type (struct value *value)
{
{
  return value->enclosing_type;
  return value->enclosing_type;
}
}
 
 
const gdb_byte *
const gdb_byte *
value_contents_all (struct value *value)
value_contents_all (struct value *value)
{
{
  if (value->lazy)
  if (value->lazy)
    value_fetch_lazy (value);
    value_fetch_lazy (value);
  return value->aligner.contents;
  return value->aligner.contents;
}
}
 
 
int
int
value_lazy (struct value *value)
value_lazy (struct value *value)
{
{
  return value->lazy;
  return value->lazy;
}
}
 
 
void
void
set_value_lazy (struct value *value, int val)
set_value_lazy (struct value *value, int val)
{
{
  value->lazy = val;
  value->lazy = val;
}
}
 
 
const gdb_byte *
const gdb_byte *
value_contents (struct value *value)
value_contents (struct value *value)
{
{
  return value_contents_writeable (value);
  return value_contents_writeable (value);
}
}
 
 
gdb_byte *
gdb_byte *
value_contents_writeable (struct value *value)
value_contents_writeable (struct value *value)
{
{
  if (value->lazy)
  if (value->lazy)
    value_fetch_lazy (value);
    value_fetch_lazy (value);
  return value_contents_raw (value);
  return value_contents_raw (value);
}
}
 
 
/* Return non-zero if VAL1 and VAL2 have the same contents.  Note that
/* Return non-zero if VAL1 and VAL2 have the same contents.  Note that
   this function is different from value_equal; in C the operator ==
   this function is different from value_equal; in C the operator ==
   can return 0 even if the two values being compared are equal.  */
   can return 0 even if the two values being compared are equal.  */
 
 
int
int
value_contents_equal (struct value *val1, struct value *val2)
value_contents_equal (struct value *val1, struct value *val2)
{
{
  struct type *type1;
  struct type *type1;
  struct type *type2;
  struct type *type2;
  int len;
  int len;
 
 
  type1 = check_typedef (value_type (val1));
  type1 = check_typedef (value_type (val1));
  type2 = check_typedef (value_type (val2));
  type2 = check_typedef (value_type (val2));
  len = TYPE_LENGTH (type1);
  len = TYPE_LENGTH (type1);
  if (len != TYPE_LENGTH (type2))
  if (len != TYPE_LENGTH (type2))
    return 0;
    return 0;
 
 
  return (memcmp (value_contents (val1), value_contents (val2), len) == 0);
  return (memcmp (value_contents (val1), value_contents (val2), len) == 0);
}
}
 
 
int
int
value_optimized_out (struct value *value)
value_optimized_out (struct value *value)
{
{
  return value->optimized_out;
  return value->optimized_out;
}
}
 
 
void
void
set_value_optimized_out (struct value *value, int val)
set_value_optimized_out (struct value *value, int val)
{
{
  value->optimized_out = val;
  value->optimized_out = val;
}
}
 
 
int
int
value_embedded_offset (struct value *value)
value_embedded_offset (struct value *value)
{
{
  return value->embedded_offset;
  return value->embedded_offset;
}
}
 
 
void
void
set_value_embedded_offset (struct value *value, int val)
set_value_embedded_offset (struct value *value, int val)
{
{
  value->embedded_offset = val;
  value->embedded_offset = val;
}
}
 
 
int
int
value_pointed_to_offset (struct value *value)
value_pointed_to_offset (struct value *value)
{
{
  return value->pointed_to_offset;
  return value->pointed_to_offset;
}
}
 
 
void
void
set_value_pointed_to_offset (struct value *value, int val)
set_value_pointed_to_offset (struct value *value, int val)
{
{
  value->pointed_to_offset = val;
  value->pointed_to_offset = val;
}
}
 
 
enum lval_type *
enum lval_type *
deprecated_value_lval_hack (struct value *value)
deprecated_value_lval_hack (struct value *value)
{
{
  return &value->lval;
  return &value->lval;
}
}
 
 
CORE_ADDR *
CORE_ADDR *
deprecated_value_address_hack (struct value *value)
deprecated_value_address_hack (struct value *value)
{
{
  return &value->location.address;
  return &value->location.address;
}
}
 
 
struct internalvar **
struct internalvar **
deprecated_value_internalvar_hack (struct value *value)
deprecated_value_internalvar_hack (struct value *value)
{
{
  return &value->location.internalvar;
  return &value->location.internalvar;
}
}
 
 
struct frame_id *
struct frame_id *
deprecated_value_frame_id_hack (struct value *value)
deprecated_value_frame_id_hack (struct value *value)
{
{
  return &value->frame_id;
  return &value->frame_id;
}
}
 
 
short *
short *
deprecated_value_regnum_hack (struct value *value)
deprecated_value_regnum_hack (struct value *value)
{
{
  return &value->regnum;
  return &value->regnum;
}
}
 
 
int
int
deprecated_value_modifiable (struct value *value)
deprecated_value_modifiable (struct value *value)
{
{
  return value->modifiable;
  return value->modifiable;
}
}
void
void
deprecated_set_value_modifiable (struct value *value, int modifiable)
deprecated_set_value_modifiable (struct value *value, int modifiable)
{
{
  value->modifiable = modifiable;
  value->modifiable = modifiable;
}
}


/* Return a mark in the value chain.  All values allocated after the
/* Return a mark in the value chain.  All values allocated after the
   mark is obtained (except for those released) are subject to being freed
   mark is obtained (except for those released) are subject to being freed
   if a subsequent value_free_to_mark is passed the mark.  */
   if a subsequent value_free_to_mark is passed the mark.  */
struct value *
struct value *
value_mark (void)
value_mark (void)
{
{
  return all_values;
  return all_values;
}
}
 
 
/* Free all values allocated since MARK was obtained by value_mark
/* Free all values allocated since MARK was obtained by value_mark
   (except for those released).  */
   (except for those released).  */
void
void
value_free_to_mark (struct value *mark)
value_free_to_mark (struct value *mark)
{
{
  struct value *val;
  struct value *val;
  struct value *next;
  struct value *next;
 
 
  for (val = all_values; val && val != mark; val = next)
  for (val = all_values; val && val != mark; val = next)
    {
    {
      next = val->next;
      next = val->next;
      value_free (val);
      value_free (val);
    }
    }
  all_values = val;
  all_values = val;
}
}
 
 
/* Free all the values that have been allocated (except for those released).
/* Free all the values that have been allocated (except for those released).
   Called after each command, successful or not.  */
   Called after each command, successful or not.  */
 
 
void
void
free_all_values (void)
free_all_values (void)
{
{
  struct value *val;
  struct value *val;
  struct value *next;
  struct value *next;
 
 
  for (val = all_values; val; val = next)
  for (val = all_values; val; val = next)
    {
    {
      next = val->next;
      next = val->next;
      value_free (val);
      value_free (val);
    }
    }
 
 
  all_values = 0;
  all_values = 0;
}
}
 
 
/* Remove VAL from the chain all_values
/* Remove VAL from the chain all_values
   so it will not be freed automatically.  */
   so it will not be freed automatically.  */
 
 
void
void
release_value (struct value *val)
release_value (struct value *val)
{
{
  struct value *v;
  struct value *v;
 
 
  if (all_values == val)
  if (all_values == val)
    {
    {
      all_values = val->next;
      all_values = val->next;
      return;
      return;
    }
    }
 
 
  for (v = all_values; v; v = v->next)
  for (v = all_values; v; v = v->next)
    {
    {
      if (v->next == val)
      if (v->next == val)
        {
        {
          v->next = val->next;
          v->next = val->next;
          break;
          break;
        }
        }
    }
    }
}
}
 
 
/* Release all values up to mark  */
/* Release all values up to mark  */
struct value *
struct value *
value_release_to_mark (struct value *mark)
value_release_to_mark (struct value *mark)
{
{
  struct value *val;
  struct value *val;
  struct value *next;
  struct value *next;
 
 
  for (val = next = all_values; next; next = next->next)
  for (val = next = all_values; next; next = next->next)
    if (next->next == mark)
    if (next->next == mark)
      {
      {
        all_values = next->next;
        all_values = next->next;
        next->next = NULL;
        next->next = NULL;
        return val;
        return val;
      }
      }
  all_values = 0;
  all_values = 0;
  return val;
  return val;
}
}
 
 
/* Return a copy of the value ARG.
/* Return a copy of the value ARG.
   It contains the same contents, for same memory address,
   It contains the same contents, for same memory address,
   but it's a different block of storage.  */
   but it's a different block of storage.  */
 
 
struct value *
struct value *
value_copy (struct value *arg)
value_copy (struct value *arg)
{
{
  struct type *encl_type = value_enclosing_type (arg);
  struct type *encl_type = value_enclosing_type (arg);
  struct value *val = allocate_value (encl_type);
  struct value *val = allocate_value (encl_type);
  val->type = arg->type;
  val->type = arg->type;
  VALUE_LVAL (val) = VALUE_LVAL (arg);
  VALUE_LVAL (val) = VALUE_LVAL (arg);
  val->location = arg->location;
  val->location = arg->location;
  val->offset = arg->offset;
  val->offset = arg->offset;
  val->bitpos = arg->bitpos;
  val->bitpos = arg->bitpos;
  val->bitsize = arg->bitsize;
  val->bitsize = arg->bitsize;
  VALUE_FRAME_ID (val) = VALUE_FRAME_ID (arg);
  VALUE_FRAME_ID (val) = VALUE_FRAME_ID (arg);
  VALUE_REGNUM (val) = VALUE_REGNUM (arg);
  VALUE_REGNUM (val) = VALUE_REGNUM (arg);
  val->lazy = arg->lazy;
  val->lazy = arg->lazy;
  val->optimized_out = arg->optimized_out;
  val->optimized_out = arg->optimized_out;
  val->embedded_offset = value_embedded_offset (arg);
  val->embedded_offset = value_embedded_offset (arg);
  val->pointed_to_offset = arg->pointed_to_offset;
  val->pointed_to_offset = arg->pointed_to_offset;
  val->modifiable = arg->modifiable;
  val->modifiable = arg->modifiable;
  if (!value_lazy (val))
  if (!value_lazy (val))
    {
    {
      memcpy (value_contents_all_raw (val), value_contents_all_raw (arg),
      memcpy (value_contents_all_raw (val), value_contents_all_raw (arg),
              TYPE_LENGTH (value_enclosing_type (arg)));
              TYPE_LENGTH (value_enclosing_type (arg)));
 
 
    }
    }
  return val;
  return val;
}
}


/* Access to the value history.  */
/* Access to the value history.  */
 
 
/* Record a new value in the value history.
/* Record a new value in the value history.
   Returns the absolute history index of the entry.
   Returns the absolute history index of the entry.
   Result of -1 indicates the value was not saved; otherwise it is the
   Result of -1 indicates the value was not saved; otherwise it is the
   value history index of this new item.  */
   value history index of this new item.  */
 
 
int
int
record_latest_value (struct value *val)
record_latest_value (struct value *val)
{
{
  int i;
  int i;
 
 
  /* We don't want this value to have anything to do with the inferior anymore.
  /* We don't want this value to have anything to do with the inferior anymore.
     In particular, "set $1 = 50" should not affect the variable from which
     In particular, "set $1 = 50" should not affect the variable from which
     the value was taken, and fast watchpoints should be able to assume that
     the value was taken, and fast watchpoints should be able to assume that
     a value on the value history never changes.  */
     a value on the value history never changes.  */
  if (value_lazy (val))
  if (value_lazy (val))
    value_fetch_lazy (val);
    value_fetch_lazy (val);
  /* We preserve VALUE_LVAL so that the user can find out where it was fetched
  /* We preserve VALUE_LVAL so that the user can find out where it was fetched
     from.  This is a bit dubious, because then *&$1 does not just return $1
     from.  This is a bit dubious, because then *&$1 does not just return $1
     but the current contents of that location.  c'est la vie...  */
     but the current contents of that location.  c'est la vie...  */
  val->modifiable = 0;
  val->modifiable = 0;
  release_value (val);
  release_value (val);
 
 
  /* Here we treat value_history_count as origin-zero
  /* Here we treat value_history_count as origin-zero
     and applying to the value being stored now.  */
     and applying to the value being stored now.  */
 
 
  i = value_history_count % VALUE_HISTORY_CHUNK;
  i = value_history_count % VALUE_HISTORY_CHUNK;
  if (i == 0)
  if (i == 0)
    {
    {
      struct value_history_chunk *new
      struct value_history_chunk *new
      = (struct value_history_chunk *)
      = (struct value_history_chunk *)
      xmalloc (sizeof (struct value_history_chunk));
      xmalloc (sizeof (struct value_history_chunk));
      memset (new->values, 0, sizeof new->values);
      memset (new->values, 0, sizeof new->values);
      new->next = value_history_chain;
      new->next = value_history_chain;
      value_history_chain = new;
      value_history_chain = new;
    }
    }
 
 
  value_history_chain->values[i] = val;
  value_history_chain->values[i] = val;
 
 
  /* Now we regard value_history_count as origin-one
  /* Now we regard value_history_count as origin-one
     and applying to the value just stored.  */
     and applying to the value just stored.  */
 
 
  return ++value_history_count;
  return ++value_history_count;
}
}
 
 
/* Return a copy of the value in the history with sequence number NUM.  */
/* Return a copy of the value in the history with sequence number NUM.  */
 
 
struct value *
struct value *
access_value_history (int num)
access_value_history (int num)
{
{
  struct value_history_chunk *chunk;
  struct value_history_chunk *chunk;
  int i;
  int i;
  int absnum = num;
  int absnum = num;
 
 
  if (absnum <= 0)
  if (absnum <= 0)
    absnum += value_history_count;
    absnum += value_history_count;
 
 
  if (absnum <= 0)
  if (absnum <= 0)
    {
    {
      if (num == 0)
      if (num == 0)
        error (_("The history is empty."));
        error (_("The history is empty."));
      else if (num == 1)
      else if (num == 1)
        error (_("There is only one value in the history."));
        error (_("There is only one value in the history."));
      else
      else
        error (_("History does not go back to $$%d."), -num);
        error (_("History does not go back to $$%d."), -num);
    }
    }
  if (absnum > value_history_count)
  if (absnum > value_history_count)
    error (_("History has not yet reached $%d."), absnum);
    error (_("History has not yet reached $%d."), absnum);
 
 
  absnum--;
  absnum--;
 
 
  /* Now absnum is always absolute and origin zero.  */
  /* Now absnum is always absolute and origin zero.  */
 
 
  chunk = value_history_chain;
  chunk = value_history_chain;
  for (i = (value_history_count - 1) / VALUE_HISTORY_CHUNK - absnum / VALUE_HISTORY_CHUNK;
  for (i = (value_history_count - 1) / VALUE_HISTORY_CHUNK - absnum / VALUE_HISTORY_CHUNK;
       i > 0; i--)
       i > 0; i--)
    chunk = chunk->next;
    chunk = chunk->next;
 
 
  return value_copy (chunk->values[absnum % VALUE_HISTORY_CHUNK]);
  return value_copy (chunk->values[absnum % VALUE_HISTORY_CHUNK]);
}
}
 
 
static void
static void
show_values (char *num_exp, int from_tty)
show_values (char *num_exp, int from_tty)
{
{
  int i;
  int i;
  struct value *val;
  struct value *val;
  static int num = 1;
  static int num = 1;
 
 
  if (num_exp)
  if (num_exp)
    {
    {
      /* "info history +" should print from the stored position.
      /* "info history +" should print from the stored position.
         "info history <exp>" should print around value number <exp>.  */
         "info history <exp>" should print around value number <exp>.  */
      if (num_exp[0] != '+' || num_exp[1] != '\0')
      if (num_exp[0] != '+' || num_exp[1] != '\0')
        num = parse_and_eval_long (num_exp) - 5;
        num = parse_and_eval_long (num_exp) - 5;
    }
    }
  else
  else
    {
    {
      /* "info history" means print the last 10 values.  */
      /* "info history" means print the last 10 values.  */
      num = value_history_count - 9;
      num = value_history_count - 9;
    }
    }
 
 
  if (num <= 0)
  if (num <= 0)
    num = 1;
    num = 1;
 
 
  for (i = num; i < num + 10 && i <= value_history_count; i++)
  for (i = num; i < num + 10 && i <= value_history_count; i++)
    {
    {
      val = access_value_history (i);
      val = access_value_history (i);
      printf_filtered (("$%d = "), i);
      printf_filtered (("$%d = "), i);
      value_print (val, gdb_stdout, 0, Val_pretty_default);
      value_print (val, gdb_stdout, 0, Val_pretty_default);
      printf_filtered (("\n"));
      printf_filtered (("\n"));
    }
    }
 
 
  /* The next "info history +" should start after what we just printed.  */
  /* The next "info history +" should start after what we just printed.  */
  num += 10;
  num += 10;
 
 
  /* Hitting just return after this command should do the same thing as
  /* Hitting just return after this command should do the same thing as
     "info history +".  If num_exp is null, this is unnecessary, since
     "info history +".  If num_exp is null, this is unnecessary, since
     "info history +" is not useful after "info history".  */
     "info history +" is not useful after "info history".  */
  if (from_tty && num_exp)
  if (from_tty && num_exp)
    {
    {
      num_exp[0] = '+';
      num_exp[0] = '+';
      num_exp[1] = '\0';
      num_exp[1] = '\0';
    }
    }
}
}


/* Internal variables.  These are variables within the debugger
/* Internal variables.  These are variables within the debugger
   that hold values assigned by debugger commands.
   that hold values assigned by debugger commands.
   The user refers to them with a '$' prefix
   The user refers to them with a '$' prefix
   that does not appear in the variable names stored internally.  */
   that does not appear in the variable names stored internally.  */
 
 
static struct internalvar *internalvars;
static struct internalvar *internalvars;
 
 
/* If the variable does not already exist create it and give it the value given.
/* If the variable does not already exist create it and give it the value given.
   If no value is given then the default is zero.  */
   If no value is given then the default is zero.  */
static void
static void
init_if_undefined_command (char* args, int from_tty)
init_if_undefined_command (char* args, int from_tty)
{
{
  struct internalvar* intvar;
  struct internalvar* intvar;
 
 
  /* Parse the expression - this is taken from set_command().  */
  /* Parse the expression - this is taken from set_command().  */
  struct expression *expr = parse_expression (args);
  struct expression *expr = parse_expression (args);
  register struct cleanup *old_chain =
  register struct cleanup *old_chain =
    make_cleanup (free_current_contents, &expr);
    make_cleanup (free_current_contents, &expr);
 
 
  /* Validate the expression.
  /* Validate the expression.
     Was the expression an assignment?
     Was the expression an assignment?
     Or even an expression at all?  */
     Or even an expression at all?  */
  if (expr->nelts == 0 || expr->elts[0].opcode != BINOP_ASSIGN)
  if (expr->nelts == 0 || expr->elts[0].opcode != BINOP_ASSIGN)
    error (_("Init-if-undefined requires an assignment expression."));
    error (_("Init-if-undefined requires an assignment expression."));
 
 
  /* Extract the variable from the parsed expression.
  /* Extract the variable from the parsed expression.
     In the case of an assign the lvalue will be in elts[1] and elts[2].  */
     In the case of an assign the lvalue will be in elts[1] and elts[2].  */
  if (expr->elts[1].opcode != OP_INTERNALVAR)
  if (expr->elts[1].opcode != OP_INTERNALVAR)
    error (_("The first parameter to init-if-undefined should be a GDB variable."));
    error (_("The first parameter to init-if-undefined should be a GDB variable."));
  intvar = expr->elts[2].internalvar;
  intvar = expr->elts[2].internalvar;
 
 
  /* Only evaluate the expression if the lvalue is void.
  /* Only evaluate the expression if the lvalue is void.
     This may still fail if the expresssion is invalid.  */
     This may still fail if the expresssion is invalid.  */
  if (TYPE_CODE (value_type (intvar->value)) == TYPE_CODE_VOID)
  if (TYPE_CODE (value_type (intvar->value)) == TYPE_CODE_VOID)
    evaluate_expression (expr);
    evaluate_expression (expr);
 
 
  do_cleanups (old_chain);
  do_cleanups (old_chain);
}
}
 
 
 
 
/* Look up an internal variable with name NAME.  NAME should not
/* Look up an internal variable with name NAME.  NAME should not
   normally include a dollar sign.
   normally include a dollar sign.
 
 
   If the specified internal variable does not exist,
   If the specified internal variable does not exist,
   the return value is NULL.  */
   the return value is NULL.  */
 
 
struct internalvar *
struct internalvar *
lookup_only_internalvar (char *name)
lookup_only_internalvar (char *name)
{
{
  struct internalvar *var;
  struct internalvar *var;
 
 
  for (var = internalvars; var; var = var->next)
  for (var = internalvars; var; var = var->next)
    if (strcmp (var->name, name) == 0)
    if (strcmp (var->name, name) == 0)
      return var;
      return var;
 
 
  return NULL;
  return NULL;
}
}
 
 
 
 
/* Create an internal variable with name NAME and with a void value.
/* Create an internal variable with name NAME and with a void value.
   NAME should not normally include a dollar sign.  */
   NAME should not normally include a dollar sign.  */
 
 
struct internalvar *
struct internalvar *
create_internalvar (char *name)
create_internalvar (char *name)
{
{
  struct internalvar *var;
  struct internalvar *var;
  var = (struct internalvar *) xmalloc (sizeof (struct internalvar));
  var = (struct internalvar *) xmalloc (sizeof (struct internalvar));
  var->name = concat (name, (char *)NULL);
  var->name = concat (name, (char *)NULL);
  var->value = allocate_value (builtin_type_void);
  var->value = allocate_value (builtin_type_void);
  var->endian = gdbarch_byte_order (current_gdbarch);
  var->endian = gdbarch_byte_order (current_gdbarch);
  release_value (var->value);
  release_value (var->value);
  var->next = internalvars;
  var->next = internalvars;
  internalvars = var;
  internalvars = var;
  return var;
  return var;
}
}
 
 
 
 
/* Look up an internal variable with name NAME.  NAME should not
/* Look up an internal variable with name NAME.  NAME should not
   normally include a dollar sign.
   normally include a dollar sign.
 
 
   If the specified internal variable does not exist,
   If the specified internal variable does not exist,
   one is created, with a void value.  */
   one is created, with a void value.  */
 
 
struct internalvar *
struct internalvar *
lookup_internalvar (char *name)
lookup_internalvar (char *name)
{
{
  struct internalvar *var;
  struct internalvar *var;
 
 
  var = lookup_only_internalvar (name);
  var = lookup_only_internalvar (name);
  if (var)
  if (var)
    return var;
    return var;
 
 
  return create_internalvar (name);
  return create_internalvar (name);
}
}
 
 
struct value *
struct value *
value_of_internalvar (struct internalvar *var)
value_of_internalvar (struct internalvar *var)
{
{
  struct value *val;
  struct value *val;
  int i, j;
  int i, j;
  gdb_byte temp;
  gdb_byte temp;
 
 
  val = value_copy (var->value);
  val = value_copy (var->value);
  if (value_lazy (val))
  if (value_lazy (val))
    value_fetch_lazy (val);
    value_fetch_lazy (val);
  VALUE_LVAL (val) = lval_internalvar;
  VALUE_LVAL (val) = lval_internalvar;
  VALUE_INTERNALVAR (val) = var;
  VALUE_INTERNALVAR (val) = var;
 
 
  /* Values are always stored in the target's byte order.  When connected to a
  /* Values are always stored in the target's byte order.  When connected to a
     target this will most likely always be correct, so there's normally no
     target this will most likely always be correct, so there's normally no
     need to worry about it.
     need to worry about it.
 
 
     However, internal variables can be set up before the target endian is
     However, internal variables can be set up before the target endian is
     known and so may become out of date.  Fix it up before anybody sees.
     known and so may become out of date.  Fix it up before anybody sees.
 
 
     Internal variables usually hold simple scalar values, and we can
     Internal variables usually hold simple scalar values, and we can
     correct those.  More complex values (e.g. structures and floating
     correct those.  More complex values (e.g. structures and floating
     point types) are left alone, because they would be too complicated
     point types) are left alone, because they would be too complicated
     to correct.  */
     to correct.  */
 
 
  if (var->endian != gdbarch_byte_order (current_gdbarch))
  if (var->endian != gdbarch_byte_order (current_gdbarch))
    {
    {
      gdb_byte *array = value_contents_raw (val);
      gdb_byte *array = value_contents_raw (val);
      struct type *type = check_typedef (value_enclosing_type (val));
      struct type *type = check_typedef (value_enclosing_type (val));
      switch (TYPE_CODE (type))
      switch (TYPE_CODE (type))
        {
        {
        case TYPE_CODE_INT:
        case TYPE_CODE_INT:
        case TYPE_CODE_PTR:
        case TYPE_CODE_PTR:
          /* Reverse the bytes.  */
          /* Reverse the bytes.  */
          for (i = 0, j = TYPE_LENGTH (type) - 1; i < j; i++, j--)
          for (i = 0, j = TYPE_LENGTH (type) - 1; i < j; i++, j--)
            {
            {
              temp = array[j];
              temp = array[j];
              array[j] = array[i];
              array[j] = array[i];
              array[i] = temp;
              array[i] = temp;
            }
            }
          break;
          break;
        }
        }
    }
    }
 
 
  return val;
  return val;
}
}
 
 
void
void
set_internalvar_component (struct internalvar *var, int offset, int bitpos,
set_internalvar_component (struct internalvar *var, int offset, int bitpos,
                           int bitsize, struct value *newval)
                           int bitsize, struct value *newval)
{
{
  gdb_byte *addr = value_contents_writeable (var->value) + offset;
  gdb_byte *addr = value_contents_writeable (var->value) + offset;
 
 
  if (bitsize)
  if (bitsize)
    modify_field (addr, value_as_long (newval),
    modify_field (addr, value_as_long (newval),
                  bitpos, bitsize);
                  bitpos, bitsize);
  else
  else
    memcpy (addr, value_contents (newval), TYPE_LENGTH (value_type (newval)));
    memcpy (addr, value_contents (newval), TYPE_LENGTH (value_type (newval)));
}
}
 
 
void
void
set_internalvar (struct internalvar *var, struct value *val)
set_internalvar (struct internalvar *var, struct value *val)
{
{
  struct value *newval;
  struct value *newval;
 
 
  newval = value_copy (val);
  newval = value_copy (val);
  newval->modifiable = 1;
  newval->modifiable = 1;
 
 
  /* Force the value to be fetched from the target now, to avoid problems
  /* Force the value to be fetched from the target now, to avoid problems
     later when this internalvar is referenced and the target is gone or
     later when this internalvar is referenced and the target is gone or
     has changed.  */
     has changed.  */
  if (value_lazy (newval))
  if (value_lazy (newval))
    value_fetch_lazy (newval);
    value_fetch_lazy (newval);
 
 
  /* Begin code which must not call error().  If var->value points to
  /* Begin code which must not call error().  If var->value points to
     something free'd, an error() obviously leaves a dangling pointer.
     something free'd, an error() obviously leaves a dangling pointer.
     But we also get a danling pointer if var->value points to
     But we also get a danling pointer if var->value points to
     something in the value chain (i.e., before release_value is
     something in the value chain (i.e., before release_value is
     called), because after the error free_all_values will get called before
     called), because after the error free_all_values will get called before
     long.  */
     long.  */
  xfree (var->value);
  xfree (var->value);
  var->value = newval;
  var->value = newval;
  var->endian = gdbarch_byte_order (current_gdbarch);
  var->endian = gdbarch_byte_order (current_gdbarch);
  release_value (newval);
  release_value (newval);
  /* End code which must not call error().  */
  /* End code which must not call error().  */
}
}
 
 
char *
char *
internalvar_name (struct internalvar *var)
internalvar_name (struct internalvar *var)
{
{
  return var->name;
  return var->name;
}
}
 
 
/* Update VALUE before discarding OBJFILE.  COPIED_TYPES is used to
/* Update VALUE before discarding OBJFILE.  COPIED_TYPES is used to
   prevent cycles / duplicates.  */
   prevent cycles / duplicates.  */
 
 
static void
static void
preserve_one_value (struct value *value, struct objfile *objfile,
preserve_one_value (struct value *value, struct objfile *objfile,
                    htab_t copied_types)
                    htab_t copied_types)
{
{
  if (TYPE_OBJFILE (value->type) == objfile)
  if (TYPE_OBJFILE (value->type) == objfile)
    value->type = copy_type_recursive (objfile, value->type, copied_types);
    value->type = copy_type_recursive (objfile, value->type, copied_types);
 
 
  if (TYPE_OBJFILE (value->enclosing_type) == objfile)
  if (TYPE_OBJFILE (value->enclosing_type) == objfile)
    value->enclosing_type = copy_type_recursive (objfile,
    value->enclosing_type = copy_type_recursive (objfile,
                                                 value->enclosing_type,
                                                 value->enclosing_type,
                                                 copied_types);
                                                 copied_types);
}
}
 
 
/* Update the internal variables and value history when OBJFILE is
/* Update the internal variables and value history when OBJFILE is
   discarded; we must copy the types out of the objfile.  New global types
   discarded; we must copy the types out of the objfile.  New global types
   will be created for every convenience variable which currently points to
   will be created for every convenience variable which currently points to
   this objfile's types, and the convenience variables will be adjusted to
   this objfile's types, and the convenience variables will be adjusted to
   use the new global types.  */
   use the new global types.  */
 
 
void
void
preserve_values (struct objfile *objfile)
preserve_values (struct objfile *objfile)
{
{
  htab_t copied_types;
  htab_t copied_types;
  struct value_history_chunk *cur;
  struct value_history_chunk *cur;
  struct internalvar *var;
  struct internalvar *var;
  int i;
  int i;
 
 
  /* Create the hash table.  We allocate on the objfile's obstack, since
  /* Create the hash table.  We allocate on the objfile's obstack, since
     it is soon to be deleted.  */
     it is soon to be deleted.  */
  copied_types = create_copied_types_hash (objfile);
  copied_types = create_copied_types_hash (objfile);
 
 
  for (cur = value_history_chain; cur; cur = cur->next)
  for (cur = value_history_chain; cur; cur = cur->next)
    for (i = 0; i < VALUE_HISTORY_CHUNK; i++)
    for (i = 0; i < VALUE_HISTORY_CHUNK; i++)
      if (cur->values[i])
      if (cur->values[i])
        preserve_one_value (cur->values[i], objfile, copied_types);
        preserve_one_value (cur->values[i], objfile, copied_types);
 
 
  for (var = internalvars; var; var = var->next)
  for (var = internalvars; var; var = var->next)
    preserve_one_value (var->value, objfile, copied_types);
    preserve_one_value (var->value, objfile, copied_types);
 
 
  htab_delete (copied_types);
  htab_delete (copied_types);
}
}
 
 
static void
static void
show_convenience (char *ignore, int from_tty)
show_convenience (char *ignore, int from_tty)
{
{
  struct internalvar *var;
  struct internalvar *var;
  int varseen = 0;
  int varseen = 0;
 
 
  for (var = internalvars; var; var = var->next)
  for (var = internalvars; var; var = var->next)
    {
    {
      if (!varseen)
      if (!varseen)
        {
        {
          varseen = 1;
          varseen = 1;
        }
        }
      printf_filtered (("$%s = "), var->name);
      printf_filtered (("$%s = "), var->name);
      value_print (value_of_internalvar (var), gdb_stdout,
      value_print (value_of_internalvar (var), gdb_stdout,
                   0, Val_pretty_default);
                   0, Val_pretty_default);
      printf_filtered (("\n"));
      printf_filtered (("\n"));
    }
    }
  if (!varseen)
  if (!varseen)
    printf_unfiltered (_("\
    printf_unfiltered (_("\
No debugger convenience variables now defined.\n\
No debugger convenience variables now defined.\n\
Convenience variables have names starting with \"$\";\n\
Convenience variables have names starting with \"$\";\n\
use \"set\" as in \"set $foo = 5\" to define them.\n"));
use \"set\" as in \"set $foo = 5\" to define them.\n"));
}
}


/* Extract a value as a C number (either long or double).
/* Extract a value as a C number (either long or double).
   Knows how to convert fixed values to double, or
   Knows how to convert fixed values to double, or
   floating values to long.
   floating values to long.
   Does not deallocate the value.  */
   Does not deallocate the value.  */
 
 
LONGEST
LONGEST
value_as_long (struct value *val)
value_as_long (struct value *val)
{
{
  /* This coerces arrays and functions, which is necessary (e.g.
  /* This coerces arrays and functions, which is necessary (e.g.
     in disassemble_command).  It also dereferences references, which
     in disassemble_command).  It also dereferences references, which
     I suspect is the most logical thing to do.  */
     I suspect is the most logical thing to do.  */
  val = coerce_array (val);
  val = coerce_array (val);
  return unpack_long (value_type (val), value_contents (val));
  return unpack_long (value_type (val), value_contents (val));
}
}
 
 
DOUBLEST
DOUBLEST
value_as_double (struct value *val)
value_as_double (struct value *val)
{
{
  DOUBLEST foo;
  DOUBLEST foo;
  int inv;
  int inv;
 
 
  foo = unpack_double (value_type (val), value_contents (val), &inv);
  foo = unpack_double (value_type (val), value_contents (val), &inv);
  if (inv)
  if (inv)
    error (_("Invalid floating value found in program."));
    error (_("Invalid floating value found in program."));
  return foo;
  return foo;
}
}
 
 
/* Extract a value as a C pointer. Does not deallocate the value.
/* Extract a value as a C pointer. Does not deallocate the value.
   Note that val's type may not actually be a pointer; value_as_long
   Note that val's type may not actually be a pointer; value_as_long
   handles all the cases.  */
   handles all the cases.  */
CORE_ADDR
CORE_ADDR
value_as_address (struct value *val)
value_as_address (struct value *val)
{
{
  /* Assume a CORE_ADDR can fit in a LONGEST (for now).  Not sure
  /* Assume a CORE_ADDR can fit in a LONGEST (for now).  Not sure
     whether we want this to be true eventually.  */
     whether we want this to be true eventually.  */
#if 0
#if 0
  /* gdbarch_addr_bits_remove is wrong if we are being called for a
  /* gdbarch_addr_bits_remove is wrong if we are being called for a
     non-address (e.g. argument to "signal", "info break", etc.), or
     non-address (e.g. argument to "signal", "info break", etc.), or
     for pointers to char, in which the low bits *are* significant.  */
     for pointers to char, in which the low bits *are* significant.  */
  return gdbarch_addr_bits_remove (current_gdbarch, value_as_long (val));
  return gdbarch_addr_bits_remove (current_gdbarch, value_as_long (val));
#else
#else
 
 
  /* There are several targets (IA-64, PowerPC, and others) which
  /* There are several targets (IA-64, PowerPC, and others) which
     don't represent pointers to functions as simply the address of
     don't represent pointers to functions as simply the address of
     the function's entry point.  For example, on the IA-64, a
     the function's entry point.  For example, on the IA-64, a
     function pointer points to a two-word descriptor, generated by
     function pointer points to a two-word descriptor, generated by
     the linker, which contains the function's entry point, and the
     the linker, which contains the function's entry point, and the
     value the IA-64 "global pointer" register should have --- to
     value the IA-64 "global pointer" register should have --- to
     support position-independent code.  The linker generates
     support position-independent code.  The linker generates
     descriptors only for those functions whose addresses are taken.
     descriptors only for those functions whose addresses are taken.
 
 
     On such targets, it's difficult for GDB to convert an arbitrary
     On such targets, it's difficult for GDB to convert an arbitrary
     function address into a function pointer; it has to either find
     function address into a function pointer; it has to either find
     an existing descriptor for that function, or call malloc and
     an existing descriptor for that function, or call malloc and
     build its own.  On some targets, it is impossible for GDB to
     build its own.  On some targets, it is impossible for GDB to
     build a descriptor at all: the descriptor must contain a jump
     build a descriptor at all: the descriptor must contain a jump
     instruction; data memory cannot be executed; and code memory
     instruction; data memory cannot be executed; and code memory
     cannot be modified.
     cannot be modified.
 
 
     Upon entry to this function, if VAL is a value of type `function'
     Upon entry to this function, if VAL is a value of type `function'
     (that is, TYPE_CODE (VALUE_TYPE (val)) == TYPE_CODE_FUNC), then
     (that is, TYPE_CODE (VALUE_TYPE (val)) == TYPE_CODE_FUNC), then
     VALUE_ADDRESS (val) is the address of the function.  This is what
     VALUE_ADDRESS (val) is the address of the function.  This is what
     you'll get if you evaluate an expression like `main'.  The call
     you'll get if you evaluate an expression like `main'.  The call
     to COERCE_ARRAY below actually does all the usual unary
     to COERCE_ARRAY below actually does all the usual unary
     conversions, which includes converting values of type `function'
     conversions, which includes converting values of type `function'
     to `pointer to function'.  This is the challenging conversion
     to `pointer to function'.  This is the challenging conversion
     discussed above.  Then, `unpack_long' will convert that pointer
     discussed above.  Then, `unpack_long' will convert that pointer
     back into an address.
     back into an address.
 
 
     So, suppose the user types `disassemble foo' on an architecture
     So, suppose the user types `disassemble foo' on an architecture
     with a strange function pointer representation, on which GDB
     with a strange function pointer representation, on which GDB
     cannot build its own descriptors, and suppose further that `foo'
     cannot build its own descriptors, and suppose further that `foo'
     has no linker-built descriptor.  The address->pointer conversion
     has no linker-built descriptor.  The address->pointer conversion
     will signal an error and prevent the command from running, even
     will signal an error and prevent the command from running, even
     though the next step would have been to convert the pointer
     though the next step would have been to convert the pointer
     directly back into the same address.
     directly back into the same address.
 
 
     The following shortcut avoids this whole mess.  If VAL is a
     The following shortcut avoids this whole mess.  If VAL is a
     function, just return its address directly.  */
     function, just return its address directly.  */
  if (TYPE_CODE (value_type (val)) == TYPE_CODE_FUNC
  if (TYPE_CODE (value_type (val)) == TYPE_CODE_FUNC
      || TYPE_CODE (value_type (val)) == TYPE_CODE_METHOD)
      || TYPE_CODE (value_type (val)) == TYPE_CODE_METHOD)
    return VALUE_ADDRESS (val);
    return VALUE_ADDRESS (val);
 
 
  val = coerce_array (val);
  val = coerce_array (val);
 
 
  /* Some architectures (e.g. Harvard), map instruction and data
  /* Some architectures (e.g. Harvard), map instruction and data
     addresses onto a single large unified address space.  For
     addresses onto a single large unified address space.  For
     instance: An architecture may consider a large integer in the
     instance: An architecture may consider a large integer in the
     range 0x10000000 .. 0x1000ffff to already represent a data
     range 0x10000000 .. 0x1000ffff to already represent a data
     addresses (hence not need a pointer to address conversion) while
     addresses (hence not need a pointer to address conversion) while
     a small integer would still need to be converted integer to
     a small integer would still need to be converted integer to
     pointer to address.  Just assume such architectures handle all
     pointer to address.  Just assume such architectures handle all
     integer conversions in a single function.  */
     integer conversions in a single function.  */
 
 
  /* JimB writes:
  /* JimB writes:
 
 
     I think INTEGER_TO_ADDRESS is a good idea as proposed --- but we
     I think INTEGER_TO_ADDRESS is a good idea as proposed --- but we
     must admonish GDB hackers to make sure its behavior matches the
     must admonish GDB hackers to make sure its behavior matches the
     compiler's, whenever possible.
     compiler's, whenever possible.
 
 
     In general, I think GDB should evaluate expressions the same way
     In general, I think GDB should evaluate expressions the same way
     the compiler does.  When the user copies an expression out of
     the compiler does.  When the user copies an expression out of
     their source code and hands it to a `print' command, they should
     their source code and hands it to a `print' command, they should
     get the same value the compiler would have computed.  Any
     get the same value the compiler would have computed.  Any
     deviation from this rule can cause major confusion and annoyance,
     deviation from this rule can cause major confusion and annoyance,
     and needs to be justified carefully.  In other words, GDB doesn't
     and needs to be justified carefully.  In other words, GDB doesn't
     really have the freedom to do these conversions in clever and
     really have the freedom to do these conversions in clever and
     useful ways.
     useful ways.
 
 
     AndrewC pointed out that users aren't complaining about how GDB
     AndrewC pointed out that users aren't complaining about how GDB
     casts integers to pointers; they are complaining that they can't
     casts integers to pointers; they are complaining that they can't
     take an address from a disassembly listing and give it to `x/i'.
     take an address from a disassembly listing and give it to `x/i'.
     This is certainly important.
     This is certainly important.
 
 
     Adding an architecture method like integer_to_address() certainly
     Adding an architecture method like integer_to_address() certainly
     makes it possible for GDB to "get it right" in all circumstances
     makes it possible for GDB to "get it right" in all circumstances
     --- the target has complete control over how things get done, so
     --- the target has complete control over how things get done, so
     people can Do The Right Thing for their target without breaking
     people can Do The Right Thing for their target without breaking
     anyone else.  The standard doesn't specify how integers get
     anyone else.  The standard doesn't specify how integers get
     converted to pointers; usually, the ABI doesn't either, but
     converted to pointers; usually, the ABI doesn't either, but
     ABI-specific code is a more reasonable place to handle it.  */
     ABI-specific code is a more reasonable place to handle it.  */
 
 
  if (TYPE_CODE (value_type (val)) != TYPE_CODE_PTR
  if (TYPE_CODE (value_type (val)) != TYPE_CODE_PTR
      && TYPE_CODE (value_type (val)) != TYPE_CODE_REF
      && TYPE_CODE (value_type (val)) != TYPE_CODE_REF
      && gdbarch_integer_to_address_p (current_gdbarch))
      && gdbarch_integer_to_address_p (current_gdbarch))
    return gdbarch_integer_to_address (current_gdbarch, value_type (val),
    return gdbarch_integer_to_address (current_gdbarch, value_type (val),
                                       value_contents (val));
                                       value_contents (val));
 
 
  return unpack_long (value_type (val), value_contents (val));
  return unpack_long (value_type (val), value_contents (val));
#endif
#endif
}
}


/* Unpack raw data (copied from debugee, target byte order) at VALADDR
/* Unpack raw data (copied from debugee, target byte order) at VALADDR
   as a long, or as a double, assuming the raw data is described
   as a long, or as a double, assuming the raw data is described
   by type TYPE.  Knows how to convert different sizes of values
   by type TYPE.  Knows how to convert different sizes of values
   and can convert between fixed and floating point.  We don't assume
   and can convert between fixed and floating point.  We don't assume
   any alignment for the raw data.  Return value is in host byte order.
   any alignment for the raw data.  Return value is in host byte order.
 
 
   If you want functions and arrays to be coerced to pointers, and
   If you want functions and arrays to be coerced to pointers, and
   references to be dereferenced, call value_as_long() instead.
   references to be dereferenced, call value_as_long() instead.
 
 
   C++: It is assumed that the front-end has taken care of
   C++: It is assumed that the front-end has taken care of
   all matters concerning pointers to members.  A pointer
   all matters concerning pointers to members.  A pointer
   to member which reaches here is considered to be equivalent
   to member which reaches here is considered to be equivalent
   to an INT (or some size).  After all, it is only an offset.  */
   to an INT (or some size).  After all, it is only an offset.  */
 
 
LONGEST
LONGEST
unpack_long (struct type *type, const gdb_byte *valaddr)
unpack_long (struct type *type, const gdb_byte *valaddr)
{
{
  enum type_code code = TYPE_CODE (type);
  enum type_code code = TYPE_CODE (type);
  int len = TYPE_LENGTH (type);
  int len = TYPE_LENGTH (type);
  int nosign = TYPE_UNSIGNED (type);
  int nosign = TYPE_UNSIGNED (type);
 
 
  switch (code)
  switch (code)
    {
    {
    case TYPE_CODE_TYPEDEF:
    case TYPE_CODE_TYPEDEF:
      return unpack_long (check_typedef (type), valaddr);
      return unpack_long (check_typedef (type), valaddr);
    case TYPE_CODE_ENUM:
    case TYPE_CODE_ENUM:
    case TYPE_CODE_FLAGS:
    case TYPE_CODE_FLAGS:
    case TYPE_CODE_BOOL:
    case TYPE_CODE_BOOL:
    case TYPE_CODE_INT:
    case TYPE_CODE_INT:
    case TYPE_CODE_CHAR:
    case TYPE_CODE_CHAR:
    case TYPE_CODE_RANGE:
    case TYPE_CODE_RANGE:
    case TYPE_CODE_MEMBERPTR:
    case TYPE_CODE_MEMBERPTR:
      if (nosign)
      if (nosign)
        return extract_unsigned_integer (valaddr, len);
        return extract_unsigned_integer (valaddr, len);
      else
      else
        return extract_signed_integer (valaddr, len);
        return extract_signed_integer (valaddr, len);
 
 
    case TYPE_CODE_FLT:
    case TYPE_CODE_FLT:
      return extract_typed_floating (valaddr, type);
      return extract_typed_floating (valaddr, type);
 
 
    case TYPE_CODE_DECFLOAT:
    case TYPE_CODE_DECFLOAT:
      /* libdecnumber has a function to convert from decimal to integer, but
      /* libdecnumber has a function to convert from decimal to integer, but
         it doesn't work when the decimal number has a fractional part.  */
         it doesn't work when the decimal number has a fractional part.  */
      return decimal_to_doublest (valaddr, len);
      return decimal_to_doublest (valaddr, len);
 
 
    case TYPE_CODE_PTR:
    case TYPE_CODE_PTR:
    case TYPE_CODE_REF:
    case TYPE_CODE_REF:
      /* Assume a CORE_ADDR can fit in a LONGEST (for now).  Not sure
      /* Assume a CORE_ADDR can fit in a LONGEST (for now).  Not sure
         whether we want this to be true eventually.  */
         whether we want this to be true eventually.  */
      return extract_typed_address (valaddr, type);
      return extract_typed_address (valaddr, type);
 
 
    default:
    default:
      error (_("Value can't be converted to integer."));
      error (_("Value can't be converted to integer."));
    }
    }
  return 0;                      /* Placate lint.  */
  return 0;                      /* Placate lint.  */
}
}
 
 
/* Return a double value from the specified type and address.
/* Return a double value from the specified type and address.
   INVP points to an int which is set to 0 for valid value,
   INVP points to an int which is set to 0 for valid value,
   1 for invalid value (bad float format).  In either case,
   1 for invalid value (bad float format).  In either case,
   the returned double is OK to use.  Argument is in target
   the returned double is OK to use.  Argument is in target
   format, result is in host format.  */
   format, result is in host format.  */
 
 
DOUBLEST
DOUBLEST
unpack_double (struct type *type, const gdb_byte *valaddr, int *invp)
unpack_double (struct type *type, const gdb_byte *valaddr, int *invp)
{
{
  enum type_code code;
  enum type_code code;
  int len;
  int len;
  int nosign;
  int nosign;
 
 
  *invp = 0;                     /* Assume valid.   */
  *invp = 0;                     /* Assume valid.   */
  CHECK_TYPEDEF (type);
  CHECK_TYPEDEF (type);
  code = TYPE_CODE (type);
  code = TYPE_CODE (type);
  len = TYPE_LENGTH (type);
  len = TYPE_LENGTH (type);
  nosign = TYPE_UNSIGNED (type);
  nosign = TYPE_UNSIGNED (type);
  if (code == TYPE_CODE_FLT)
  if (code == TYPE_CODE_FLT)
    {
    {
      /* NOTE: cagney/2002-02-19: There was a test here to see if the
      /* NOTE: cagney/2002-02-19: There was a test here to see if the
         floating-point value was valid (using the macro
         floating-point value was valid (using the macro
         INVALID_FLOAT).  That test/macro have been removed.
         INVALID_FLOAT).  That test/macro have been removed.
 
 
         It turns out that only the VAX defined this macro and then
         It turns out that only the VAX defined this macro and then
         only in a non-portable way.  Fixing the portability problem
         only in a non-portable way.  Fixing the portability problem
         wouldn't help since the VAX floating-point code is also badly
         wouldn't help since the VAX floating-point code is also badly
         bit-rotten.  The target needs to add definitions for the
         bit-rotten.  The target needs to add definitions for the
         methods gdbarch_float_format and gdbarch_double_format - these
         methods gdbarch_float_format and gdbarch_double_format - these
         exactly describe the target floating-point format.  The
         exactly describe the target floating-point format.  The
         problem here is that the corresponding floatformat_vax_f and
         problem here is that the corresponding floatformat_vax_f and
         floatformat_vax_d values these methods should be set to are
         floatformat_vax_d values these methods should be set to are
         also not defined either.  Oops!
         also not defined either.  Oops!
 
 
         Hopefully someone will add both the missing floatformat
         Hopefully someone will add both the missing floatformat
         definitions and the new cases for floatformat_is_valid ().  */
         definitions and the new cases for floatformat_is_valid ().  */
 
 
      if (!floatformat_is_valid (floatformat_from_type (type), valaddr))
      if (!floatformat_is_valid (floatformat_from_type (type), valaddr))
        {
        {
          *invp = 1;
          *invp = 1;
          return 0.0;
          return 0.0;
        }
        }
 
 
      return extract_typed_floating (valaddr, type);
      return extract_typed_floating (valaddr, type);
    }
    }
  else if (code == TYPE_CODE_DECFLOAT)
  else if (code == TYPE_CODE_DECFLOAT)
    return decimal_to_doublest (valaddr, len);
    return decimal_to_doublest (valaddr, len);
  else if (nosign)
  else if (nosign)
    {
    {
      /* Unsigned -- be sure we compensate for signed LONGEST.  */
      /* Unsigned -- be sure we compensate for signed LONGEST.  */
      return (ULONGEST) unpack_long (type, valaddr);
      return (ULONGEST) unpack_long (type, valaddr);
    }
    }
  else
  else
    {
    {
      /* Signed -- we are OK with unpack_long.  */
      /* Signed -- we are OK with unpack_long.  */
      return unpack_long (type, valaddr);
      return unpack_long (type, valaddr);
    }
    }
}
}
 
 
/* Unpack raw data (copied from debugee, target byte order) at VALADDR
/* Unpack raw data (copied from debugee, target byte order) at VALADDR
   as a CORE_ADDR, assuming the raw data is described by type TYPE.
   as a CORE_ADDR, assuming the raw data is described by type TYPE.
   We don't assume any alignment for the raw data.  Return value is in
   We don't assume any alignment for the raw data.  Return value is in
   host byte order.
   host byte order.
 
 
   If you want functions and arrays to be coerced to pointers, and
   If you want functions and arrays to be coerced to pointers, and
   references to be dereferenced, call value_as_address() instead.
   references to be dereferenced, call value_as_address() instead.
 
 
   C++: It is assumed that the front-end has taken care of
   C++: It is assumed that the front-end has taken care of
   all matters concerning pointers to members.  A pointer
   all matters concerning pointers to members.  A pointer
   to member which reaches here is considered to be equivalent
   to member which reaches here is considered to be equivalent
   to an INT (or some size).  After all, it is only an offset.  */
   to an INT (or some size).  After all, it is only an offset.  */
 
 
CORE_ADDR
CORE_ADDR
unpack_pointer (struct type *type, const gdb_byte *valaddr)
unpack_pointer (struct type *type, const gdb_byte *valaddr)
{
{
  /* Assume a CORE_ADDR can fit in a LONGEST (for now).  Not sure
  /* Assume a CORE_ADDR can fit in a LONGEST (for now).  Not sure
     whether we want this to be true eventually.  */
     whether we want this to be true eventually.  */
  return unpack_long (type, valaddr);
  return unpack_long (type, valaddr);
}
}
 
 


/* Get the value of the FIELDN'th field (which must be static) of
/* Get the value of the FIELDN'th field (which must be static) of
   TYPE.  Return NULL if the field doesn't exist or has been
   TYPE.  Return NULL if the field doesn't exist or has been
   optimized out. */
   optimized out. */
 
 
struct value *
struct value *
value_static_field (struct type *type, int fieldno)
value_static_field (struct type *type, int fieldno)
{
{
  struct value *retval;
  struct value *retval;
 
 
  if (TYPE_FIELD_STATIC_HAS_ADDR (type, fieldno))
  if (TYPE_FIELD_STATIC_HAS_ADDR (type, fieldno))
    {
    {
      retval = value_at (TYPE_FIELD_TYPE (type, fieldno),
      retval = value_at (TYPE_FIELD_TYPE (type, fieldno),
                         TYPE_FIELD_STATIC_PHYSADDR (type, fieldno));
                         TYPE_FIELD_STATIC_PHYSADDR (type, fieldno));
    }
    }
  else
  else
    {
    {
      char *phys_name = TYPE_FIELD_STATIC_PHYSNAME (type, fieldno);
      char *phys_name = TYPE_FIELD_STATIC_PHYSNAME (type, fieldno);
      struct symbol *sym = lookup_symbol (phys_name, 0, VAR_DOMAIN, 0, NULL);
      struct symbol *sym = lookup_symbol (phys_name, 0, VAR_DOMAIN, 0, NULL);
      if (sym == NULL)
      if (sym == NULL)
        {
        {
          /* With some compilers, e.g. HP aCC, static data members are reported
          /* With some compilers, e.g. HP aCC, static data members are reported
             as non-debuggable symbols */
             as non-debuggable symbols */
          struct minimal_symbol *msym = lookup_minimal_symbol (phys_name, NULL, NULL);
          struct minimal_symbol *msym = lookup_minimal_symbol (phys_name, NULL, NULL);
          if (!msym)
          if (!msym)
            return NULL;
            return NULL;
          else
          else
            {
            {
              retval = value_at (TYPE_FIELD_TYPE (type, fieldno),
              retval = value_at (TYPE_FIELD_TYPE (type, fieldno),
                                 SYMBOL_VALUE_ADDRESS (msym));
                                 SYMBOL_VALUE_ADDRESS (msym));
            }
            }
        }
        }
      else
      else
        {
        {
          /* SYM should never have a SYMBOL_CLASS which will require
          /* SYM should never have a SYMBOL_CLASS which will require
             read_var_value to use the FRAME parameter.  */
             read_var_value to use the FRAME parameter.  */
          if (symbol_read_needs_frame (sym))
          if (symbol_read_needs_frame (sym))
            warning (_("static field's value depends on the current "
            warning (_("static field's value depends on the current "
                     "frame - bad debug info?"));
                     "frame - bad debug info?"));
          retval = read_var_value (sym, NULL);
          retval = read_var_value (sym, NULL);
        }
        }
      if (retval && VALUE_LVAL (retval) == lval_memory)
      if (retval && VALUE_LVAL (retval) == lval_memory)
        SET_FIELD_PHYSADDR (TYPE_FIELD (type, fieldno),
        SET_FIELD_PHYSADDR (TYPE_FIELD (type, fieldno),
                            VALUE_ADDRESS (retval));
                            VALUE_ADDRESS (retval));
    }
    }
  return retval;
  return retval;
}
}
 
 
/* Change the enclosing type of a value object VAL to NEW_ENCL_TYPE.
/* Change the enclosing type of a value object VAL to NEW_ENCL_TYPE.
   You have to be careful here, since the size of the data area for the value
   You have to be careful here, since the size of the data area for the value
   is set by the length of the enclosing type.  So if NEW_ENCL_TYPE is bigger
   is set by the length of the enclosing type.  So if NEW_ENCL_TYPE is bigger
   than the old enclosing type, you have to allocate more space for the data.
   than the old enclosing type, you have to allocate more space for the data.
   The return value is a pointer to the new version of this value structure. */
   The return value is a pointer to the new version of this value structure. */
 
 
struct value *
struct value *
value_change_enclosing_type (struct value *val, struct type *new_encl_type)
value_change_enclosing_type (struct value *val, struct type *new_encl_type)
{
{
  if (TYPE_LENGTH (new_encl_type) <= TYPE_LENGTH (value_enclosing_type (val)))
  if (TYPE_LENGTH (new_encl_type) <= TYPE_LENGTH (value_enclosing_type (val)))
    {
    {
      val->enclosing_type = new_encl_type;
      val->enclosing_type = new_encl_type;
      return val;
      return val;
    }
    }
  else
  else
    {
    {
      struct value *new_val;
      struct value *new_val;
      struct value *prev;
      struct value *prev;
 
 
      new_val = (struct value *) xrealloc (val, sizeof (struct value) + TYPE_LENGTH (new_encl_type));
      new_val = (struct value *) xrealloc (val, sizeof (struct value) + TYPE_LENGTH (new_encl_type));
 
 
      new_val->enclosing_type = new_encl_type;
      new_val->enclosing_type = new_encl_type;
 
 
      /* We have to make sure this ends up in the same place in the value
      /* We have to make sure this ends up in the same place in the value
         chain as the original copy, so it's clean-up behavior is the same.
         chain as the original copy, so it's clean-up behavior is the same.
         If the value has been released, this is a waste of time, but there
         If the value has been released, this is a waste of time, but there
         is no way to tell that in advance, so... */
         is no way to tell that in advance, so... */
 
 
      if (val != all_values)
      if (val != all_values)
        {
        {
          for (prev = all_values; prev != NULL; prev = prev->next)
          for (prev = all_values; prev != NULL; prev = prev->next)
            {
            {
              if (prev->next == val)
              if (prev->next == val)
                {
                {
                  prev->next = new_val;
                  prev->next = new_val;
                  break;
                  break;
                }
                }
            }
            }
        }
        }
 
 
      return new_val;
      return new_val;
    }
    }
}
}
 
 
/* Given a value ARG1 (offset by OFFSET bytes)
/* Given a value ARG1 (offset by OFFSET bytes)
   of a struct or union type ARG_TYPE,
   of a struct or union type ARG_TYPE,
   extract and return the value of one of its (non-static) fields.
   extract and return the value of one of its (non-static) fields.
   FIELDNO says which field. */
   FIELDNO says which field. */
 
 
struct value *
struct value *
value_primitive_field (struct value *arg1, int offset,
value_primitive_field (struct value *arg1, int offset,
                       int fieldno, struct type *arg_type)
                       int fieldno, struct type *arg_type)
{
{
  struct value *v;
  struct value *v;
  struct type *type;
  struct type *type;
 
 
  CHECK_TYPEDEF (arg_type);
  CHECK_TYPEDEF (arg_type);
  type = TYPE_FIELD_TYPE (arg_type, fieldno);
  type = TYPE_FIELD_TYPE (arg_type, fieldno);
 
 
  /* Handle packed fields */
  /* Handle packed fields */
 
 
  if (TYPE_FIELD_BITSIZE (arg_type, fieldno))
  if (TYPE_FIELD_BITSIZE (arg_type, fieldno))
    {
    {
      v = value_from_longest (type,
      v = value_from_longest (type,
                              unpack_field_as_long (arg_type,
                              unpack_field_as_long (arg_type,
                                                    value_contents (arg1)
                                                    value_contents (arg1)
                                                    + offset,
                                                    + offset,
                                                    fieldno));
                                                    fieldno));
      v->bitpos = TYPE_FIELD_BITPOS (arg_type, fieldno) % 8;
      v->bitpos = TYPE_FIELD_BITPOS (arg_type, fieldno) % 8;
      v->bitsize = TYPE_FIELD_BITSIZE (arg_type, fieldno);
      v->bitsize = TYPE_FIELD_BITSIZE (arg_type, fieldno);
      v->offset = value_offset (arg1) + offset
      v->offset = value_offset (arg1) + offset
        + TYPE_FIELD_BITPOS (arg_type, fieldno) / 8;
        + TYPE_FIELD_BITPOS (arg_type, fieldno) / 8;
    }
    }
  else if (fieldno < TYPE_N_BASECLASSES (arg_type))
  else if (fieldno < TYPE_N_BASECLASSES (arg_type))
    {
    {
      /* This field is actually a base subobject, so preserve the
      /* This field is actually a base subobject, so preserve the
         entire object's contents for later references to virtual
         entire object's contents for later references to virtual
         bases, etc.  */
         bases, etc.  */
      v = allocate_value (value_enclosing_type (arg1));
      v = allocate_value (value_enclosing_type (arg1));
      v->type = type;
      v->type = type;
      if (value_lazy (arg1))
      if (value_lazy (arg1))
        set_value_lazy (v, 1);
        set_value_lazy (v, 1);
      else
      else
        memcpy (value_contents_all_raw (v), value_contents_all_raw (arg1),
        memcpy (value_contents_all_raw (v), value_contents_all_raw (arg1),
                TYPE_LENGTH (value_enclosing_type (arg1)));
                TYPE_LENGTH (value_enclosing_type (arg1)));
      v->offset = value_offset (arg1);
      v->offset = value_offset (arg1);
      v->embedded_offset = (offset + value_embedded_offset (arg1)
      v->embedded_offset = (offset + value_embedded_offset (arg1)
                            + TYPE_FIELD_BITPOS (arg_type, fieldno) / 8);
                            + TYPE_FIELD_BITPOS (arg_type, fieldno) / 8);
    }
    }
  else
  else
    {
    {
      /* Plain old data member */
      /* Plain old data member */
      offset += TYPE_FIELD_BITPOS (arg_type, fieldno) / 8;
      offset += TYPE_FIELD_BITPOS (arg_type, fieldno) / 8;
      v = allocate_value (type);
      v = allocate_value (type);
      if (value_lazy (arg1))
      if (value_lazy (arg1))
        set_value_lazy (v, 1);
        set_value_lazy (v, 1);
      else
      else
        memcpy (value_contents_raw (v),
        memcpy (value_contents_raw (v),
                value_contents_raw (arg1) + offset,
                value_contents_raw (arg1) + offset,
                TYPE_LENGTH (type));
                TYPE_LENGTH (type));
      v->offset = (value_offset (arg1) + offset
      v->offset = (value_offset (arg1) + offset
                   + value_embedded_offset (arg1));
                   + value_embedded_offset (arg1));
    }
    }
  VALUE_LVAL (v) = VALUE_LVAL (arg1);
  VALUE_LVAL (v) = VALUE_LVAL (arg1);
  if (VALUE_LVAL (arg1) == lval_internalvar)
  if (VALUE_LVAL (arg1) == lval_internalvar)
    VALUE_LVAL (v) = lval_internalvar_component;
    VALUE_LVAL (v) = lval_internalvar_component;
  v->location = arg1->location;
  v->location = arg1->location;
  VALUE_REGNUM (v) = VALUE_REGNUM (arg1);
  VALUE_REGNUM (v) = VALUE_REGNUM (arg1);
  VALUE_FRAME_ID (v) = VALUE_FRAME_ID (arg1);
  VALUE_FRAME_ID (v) = VALUE_FRAME_ID (arg1);
  return v;
  return v;
}
}
 
 
/* Given a value ARG1 of a struct or union type,
/* Given a value ARG1 of a struct or union type,
   extract and return the value of one of its (non-static) fields.
   extract and return the value of one of its (non-static) fields.
   FIELDNO says which field. */
   FIELDNO says which field. */
 
 
struct value *
struct value *
value_field (struct value *arg1, int fieldno)
value_field (struct value *arg1, int fieldno)
{
{
  return value_primitive_field (arg1, 0, fieldno, value_type (arg1));
  return value_primitive_field (arg1, 0, fieldno, value_type (arg1));
}
}
 
 
/* Return a non-virtual function as a value.
/* Return a non-virtual function as a value.
   F is the list of member functions which contains the desired method.
   F is the list of member functions which contains the desired method.
   J is an index into F which provides the desired method.
   J is an index into F which provides the desired method.
 
 
   We only use the symbol for its address, so be happy with either a
   We only use the symbol for its address, so be happy with either a
   full symbol or a minimal symbol.
   full symbol or a minimal symbol.
 */
 */
 
 
struct value *
struct value *
value_fn_field (struct value **arg1p, struct fn_field *f, int j, struct type *type,
value_fn_field (struct value **arg1p, struct fn_field *f, int j, struct type *type,
                int offset)
                int offset)
{
{
  struct value *v;
  struct value *v;
  struct type *ftype = TYPE_FN_FIELD_TYPE (f, j);
  struct type *ftype = TYPE_FN_FIELD_TYPE (f, j);
  char *physname = TYPE_FN_FIELD_PHYSNAME (f, j);
  char *physname = TYPE_FN_FIELD_PHYSNAME (f, j);
  struct symbol *sym;
  struct symbol *sym;
  struct minimal_symbol *msym;
  struct minimal_symbol *msym;
 
 
  sym = lookup_symbol (physname, 0, VAR_DOMAIN, 0, NULL);
  sym = lookup_symbol (physname, 0, VAR_DOMAIN, 0, NULL);
  if (sym != NULL)
  if (sym != NULL)
    {
    {
      msym = NULL;
      msym = NULL;
    }
    }
  else
  else
    {
    {
      gdb_assert (sym == NULL);
      gdb_assert (sym == NULL);
      msym = lookup_minimal_symbol (physname, NULL, NULL);
      msym = lookup_minimal_symbol (physname, NULL, NULL);
      if (msym == NULL)
      if (msym == NULL)
        return NULL;
        return NULL;
    }
    }
 
 
  v = allocate_value (ftype);
  v = allocate_value (ftype);
  if (sym)
  if (sym)
    {
    {
      VALUE_ADDRESS (v) = BLOCK_START (SYMBOL_BLOCK_VALUE (sym));
      VALUE_ADDRESS (v) = BLOCK_START (SYMBOL_BLOCK_VALUE (sym));
    }
    }
  else
  else
    {
    {
      VALUE_ADDRESS (v) = SYMBOL_VALUE_ADDRESS (msym);
      VALUE_ADDRESS (v) = SYMBOL_VALUE_ADDRESS (msym);
    }
    }
 
 
  if (arg1p)
  if (arg1p)
    {
    {
      if (type != value_type (*arg1p))
      if (type != value_type (*arg1p))
        *arg1p = value_ind (value_cast (lookup_pointer_type (type),
        *arg1p = value_ind (value_cast (lookup_pointer_type (type),
                                        value_addr (*arg1p)));
                                        value_addr (*arg1p)));
 
 
      /* Move the `this' pointer according to the offset.
      /* Move the `this' pointer according to the offset.
         VALUE_OFFSET (*arg1p) += offset;
         VALUE_OFFSET (*arg1p) += offset;
       */
       */
    }
    }
 
 
  return v;
  return v;
}
}
 
 


/* Unpack a field FIELDNO of the specified TYPE, from the anonymous object at
/* Unpack a field FIELDNO of the specified TYPE, from the anonymous object at
   VALADDR.
   VALADDR.
 
 
   Extracting bits depends on endianness of the machine.  Compute the
   Extracting bits depends on endianness of the machine.  Compute the
   number of least significant bits to discard.  For big endian machines,
   number of least significant bits to discard.  For big endian machines,
   we compute the total number of bits in the anonymous object, subtract
   we compute the total number of bits in the anonymous object, subtract
   off the bit count from the MSB of the object to the MSB of the
   off the bit count from the MSB of the object to the MSB of the
   bitfield, then the size of the bitfield, which leaves the LSB discard
   bitfield, then the size of the bitfield, which leaves the LSB discard
   count.  For little endian machines, the discard count is simply the
   count.  For little endian machines, the discard count is simply the
   number of bits from the LSB of the anonymous object to the LSB of the
   number of bits from the LSB of the anonymous object to the LSB of the
   bitfield.
   bitfield.
 
 
   If the field is signed, we also do sign extension. */
   If the field is signed, we also do sign extension. */
 
 
LONGEST
LONGEST
unpack_field_as_long (struct type *type, const gdb_byte *valaddr, int fieldno)
unpack_field_as_long (struct type *type, const gdb_byte *valaddr, int fieldno)
{
{
  ULONGEST val;
  ULONGEST val;
  ULONGEST valmask;
  ULONGEST valmask;
  int bitpos = TYPE_FIELD_BITPOS (type, fieldno);
  int bitpos = TYPE_FIELD_BITPOS (type, fieldno);
  int bitsize = TYPE_FIELD_BITSIZE (type, fieldno);
  int bitsize = TYPE_FIELD_BITSIZE (type, fieldno);
  int lsbcount;
  int lsbcount;
  struct type *field_type;
  struct type *field_type;
 
 
  val = extract_unsigned_integer (valaddr + bitpos / 8, sizeof (val));
  val = extract_unsigned_integer (valaddr + bitpos / 8, sizeof (val));
  field_type = TYPE_FIELD_TYPE (type, fieldno);
  field_type = TYPE_FIELD_TYPE (type, fieldno);
  CHECK_TYPEDEF (field_type);
  CHECK_TYPEDEF (field_type);
 
 
  /* Extract bits.  See comment above. */
  /* Extract bits.  See comment above. */
 
 
  if (gdbarch_bits_big_endian (current_gdbarch))
  if (gdbarch_bits_big_endian (current_gdbarch))
    lsbcount = (sizeof val * 8 - bitpos % 8 - bitsize);
    lsbcount = (sizeof val * 8 - bitpos % 8 - bitsize);
  else
  else
    lsbcount = (bitpos % 8);
    lsbcount = (bitpos % 8);
  val >>= lsbcount;
  val >>= lsbcount;
 
 
  /* If the field does not entirely fill a LONGEST, then zero the sign bits.
  /* If the field does not entirely fill a LONGEST, then zero the sign bits.
     If the field is signed, and is negative, then sign extend. */
     If the field is signed, and is negative, then sign extend. */
 
 
  if ((bitsize > 0) && (bitsize < 8 * (int) sizeof (val)))
  if ((bitsize > 0) && (bitsize < 8 * (int) sizeof (val)))
    {
    {
      valmask = (((ULONGEST) 1) << bitsize) - 1;
      valmask = (((ULONGEST) 1) << bitsize) - 1;
      val &= valmask;
      val &= valmask;
      if (!TYPE_UNSIGNED (field_type))
      if (!TYPE_UNSIGNED (field_type))
        {
        {
          if (val & (valmask ^ (valmask >> 1)))
          if (val & (valmask ^ (valmask >> 1)))
            {
            {
              val |= ~valmask;
              val |= ~valmask;
            }
            }
        }
        }
    }
    }
  return (val);
  return (val);
}
}
 
 
/* Modify the value of a bitfield.  ADDR points to a block of memory in
/* Modify the value of a bitfield.  ADDR points to a block of memory in
   target byte order; the bitfield starts in the byte pointed to.  FIELDVAL
   target byte order; the bitfield starts in the byte pointed to.  FIELDVAL
   is the desired value of the field, in host byte order.  BITPOS and BITSIZE
   is the desired value of the field, in host byte order.  BITPOS and BITSIZE
   indicate which bits (in target bit order) comprise the bitfield.
   indicate which bits (in target bit order) comprise the bitfield.
   Requires 0 < BITSIZE <= lbits, 0 <= BITPOS+BITSIZE <= lbits, and
   Requires 0 < BITSIZE <= lbits, 0 <= BITPOS+BITSIZE <= lbits, and
   0 <= BITPOS, where lbits is the size of a LONGEST in bits.  */
   0 <= BITPOS, where lbits is the size of a LONGEST in bits.  */
 
 
void
void
modify_field (gdb_byte *addr, LONGEST fieldval, int bitpos, int bitsize)
modify_field (gdb_byte *addr, LONGEST fieldval, int bitpos, int bitsize)
{
{
  ULONGEST oword;
  ULONGEST oword;
  ULONGEST mask = (ULONGEST) -1 >> (8 * sizeof (ULONGEST) - bitsize);
  ULONGEST mask = (ULONGEST) -1 >> (8 * sizeof (ULONGEST) - bitsize);
 
 
  /* If a negative fieldval fits in the field in question, chop
  /* If a negative fieldval fits in the field in question, chop
     off the sign extension bits.  */
     off the sign extension bits.  */
  if ((~fieldval & ~(mask >> 1)) == 0)
  if ((~fieldval & ~(mask >> 1)) == 0)
    fieldval &= mask;
    fieldval &= mask;
 
 
  /* Warn if value is too big to fit in the field in question.  */
  /* Warn if value is too big to fit in the field in question.  */
  if (0 != (fieldval & ~mask))
  if (0 != (fieldval & ~mask))
    {
    {
      /* FIXME: would like to include fieldval in the message, but
      /* FIXME: would like to include fieldval in the message, but
         we don't have a sprintf_longest.  */
         we don't have a sprintf_longest.  */
      warning (_("Value does not fit in %d bits."), bitsize);
      warning (_("Value does not fit in %d bits."), bitsize);
 
 
      /* Truncate it, otherwise adjoining fields may be corrupted.  */
      /* Truncate it, otherwise adjoining fields may be corrupted.  */
      fieldval &= mask;
      fieldval &= mask;
    }
    }
 
 
  oword = extract_unsigned_integer (addr, sizeof oword);
  oword = extract_unsigned_integer (addr, sizeof oword);
 
 
  /* Shifting for bit field depends on endianness of the target machine.  */
  /* Shifting for bit field depends on endianness of the target machine.  */
  if (gdbarch_bits_big_endian (current_gdbarch))
  if (gdbarch_bits_big_endian (current_gdbarch))
    bitpos = sizeof (oword) * 8 - bitpos - bitsize;
    bitpos = sizeof (oword) * 8 - bitpos - bitsize;
 
 
  oword &= ~(mask << bitpos);
  oword &= ~(mask << bitpos);
  oword |= fieldval << bitpos;
  oword |= fieldval << bitpos;
 
 
  store_unsigned_integer (addr, sizeof oword, oword);
  store_unsigned_integer (addr, sizeof oword, oword);
}
}


/* Pack NUM into BUF using a target format of TYPE.  */
/* Pack NUM into BUF using a target format of TYPE.  */
 
 
void
void
pack_long (gdb_byte *buf, struct type *type, LONGEST num)
pack_long (gdb_byte *buf, struct type *type, LONGEST num)
{
{
  int len;
  int len;
 
 
  type = check_typedef (type);
  type = check_typedef (type);
  len = TYPE_LENGTH (type);
  len = TYPE_LENGTH (type);
 
 
  switch (TYPE_CODE (type))
  switch (TYPE_CODE (type))
    {
    {
    case TYPE_CODE_INT:
    case TYPE_CODE_INT:
    case TYPE_CODE_CHAR:
    case TYPE_CODE_CHAR:
    case TYPE_CODE_ENUM:
    case TYPE_CODE_ENUM:
    case TYPE_CODE_FLAGS:
    case TYPE_CODE_FLAGS:
    case TYPE_CODE_BOOL:
    case TYPE_CODE_BOOL:
    case TYPE_CODE_RANGE:
    case TYPE_CODE_RANGE:
    case TYPE_CODE_MEMBERPTR:
    case TYPE_CODE_MEMBERPTR:
      store_signed_integer (buf, len, num);
      store_signed_integer (buf, len, num);
      break;
      break;
 
 
    case TYPE_CODE_REF:
    case TYPE_CODE_REF:
    case TYPE_CODE_PTR:
    case TYPE_CODE_PTR:
      store_typed_address (buf, type, (CORE_ADDR) num);
      store_typed_address (buf, type, (CORE_ADDR) num);
      break;
      break;
 
 
    default:
    default:
      error (_("Unexpected type (%d) encountered for integer constant."),
      error (_("Unexpected type (%d) encountered for integer constant."),
             TYPE_CODE (type));
             TYPE_CODE (type));
    }
    }
}
}
 
 
 
 
/* Convert C numbers into newly allocated values.  */
/* Convert C numbers into newly allocated values.  */
 
 
struct value *
struct value *
value_from_longest (struct type *type, LONGEST num)
value_from_longest (struct type *type, LONGEST num)
{
{
  struct value *val = allocate_value (type);
  struct value *val = allocate_value (type);
 
 
  pack_long (value_contents_raw (val), type, num);
  pack_long (value_contents_raw (val), type, num);
 
 
  return val;
  return val;
}
}
 
 
 
 
/* Create a value representing a pointer of type TYPE to the address
/* Create a value representing a pointer of type TYPE to the address
   ADDR.  */
   ADDR.  */
struct value *
struct value *
value_from_pointer (struct type *type, CORE_ADDR addr)
value_from_pointer (struct type *type, CORE_ADDR addr)
{
{
  struct value *val = allocate_value (type);
  struct value *val = allocate_value (type);
  store_typed_address (value_contents_raw (val), type, addr);
  store_typed_address (value_contents_raw (val), type, addr);
  return val;
  return val;
}
}
 
 
 
 
/* Create a value for a string constant to be stored locally
/* Create a value for a string constant to be stored locally
   (not in the inferior's memory space, but in GDB memory).
   (not in the inferior's memory space, but in GDB memory).
   This is analogous to value_from_longest, which also does not
   This is analogous to value_from_longest, which also does not
   use inferior memory.  String shall NOT contain embedded nulls.  */
   use inferior memory.  String shall NOT contain embedded nulls.  */
 
 
struct value *
struct value *
value_from_string (char *ptr)
value_from_string (char *ptr)
{
{
  struct value *val;
  struct value *val;
  int len = strlen (ptr);
  int len = strlen (ptr);
  int lowbound = current_language->string_lower_bound;
  int lowbound = current_language->string_lower_bound;
  struct type *string_char_type;
  struct type *string_char_type;
  struct type *rangetype;
  struct type *rangetype;
  struct type *stringtype;
  struct type *stringtype;
 
 
  rangetype = create_range_type ((struct type *) NULL,
  rangetype = create_range_type ((struct type *) NULL,
                                 builtin_type_int,
                                 builtin_type_int,
                                 lowbound, len + lowbound - 1);
                                 lowbound, len + lowbound - 1);
  string_char_type = language_string_char_type (current_language,
  string_char_type = language_string_char_type (current_language,
                                                current_gdbarch);
                                                current_gdbarch);
  stringtype = create_array_type ((struct type *) NULL,
  stringtype = create_array_type ((struct type *) NULL,
                                  string_char_type,
                                  string_char_type,
                                  rangetype);
                                  rangetype);
  val = allocate_value (stringtype);
  val = allocate_value (stringtype);
  memcpy (value_contents_raw (val), ptr, len);
  memcpy (value_contents_raw (val), ptr, len);
  return val;
  return val;
}
}
 
 
struct value *
struct value *
value_from_double (struct type *type, DOUBLEST num)
value_from_double (struct type *type, DOUBLEST num)
{
{
  struct value *val = allocate_value (type);
  struct value *val = allocate_value (type);
  struct type *base_type = check_typedef (type);
  struct type *base_type = check_typedef (type);
  enum type_code code = TYPE_CODE (base_type);
  enum type_code code = TYPE_CODE (base_type);
  int len = TYPE_LENGTH (base_type);
  int len = TYPE_LENGTH (base_type);
 
 
  if (code == TYPE_CODE_FLT)
  if (code == TYPE_CODE_FLT)
    {
    {
      store_typed_floating (value_contents_raw (val), base_type, num);
      store_typed_floating (value_contents_raw (val), base_type, num);
    }
    }
  else
  else
    error (_("Unexpected type encountered for floating constant."));
    error (_("Unexpected type encountered for floating constant."));
 
 
  return val;
  return val;
}
}
 
 
struct value *
struct value *
value_from_decfloat (struct type *type, const gdb_byte *dec)
value_from_decfloat (struct type *type, const gdb_byte *dec)
{
{
  struct value *val = allocate_value (type);
  struct value *val = allocate_value (type);
 
 
  memcpy (value_contents_raw (val), dec, TYPE_LENGTH (type));
  memcpy (value_contents_raw (val), dec, TYPE_LENGTH (type));
 
 
  return val;
  return val;
}
}
 
 
struct value *
struct value *
coerce_ref (struct value *arg)
coerce_ref (struct value *arg)
{
{
  struct type *value_type_arg_tmp = check_typedef (value_type (arg));
  struct type *value_type_arg_tmp = check_typedef (value_type (arg));
  if (TYPE_CODE (value_type_arg_tmp) == TYPE_CODE_REF)
  if (TYPE_CODE (value_type_arg_tmp) == TYPE_CODE_REF)
    arg = value_at_lazy (TYPE_TARGET_TYPE (value_type_arg_tmp),
    arg = value_at_lazy (TYPE_TARGET_TYPE (value_type_arg_tmp),
                         unpack_pointer (value_type (arg),
                         unpack_pointer (value_type (arg),
                                         value_contents (arg)));
                                         value_contents (arg)));
  return arg;
  return arg;
}
}
 
 
struct value *
struct value *
coerce_array (struct value *arg)
coerce_array (struct value *arg)
{
{
  arg = coerce_ref (arg);
  arg = coerce_ref (arg);
  if (current_language->c_style_arrays
  if (current_language->c_style_arrays
      && TYPE_CODE (value_type (arg)) == TYPE_CODE_ARRAY)
      && TYPE_CODE (value_type (arg)) == TYPE_CODE_ARRAY)
    arg = value_coerce_array (arg);
    arg = value_coerce_array (arg);
  if (TYPE_CODE (value_type (arg)) == TYPE_CODE_FUNC)
  if (TYPE_CODE (value_type (arg)) == TYPE_CODE_FUNC)
    arg = value_coerce_function (arg);
    arg = value_coerce_function (arg);
  return arg;
  return arg;
}
}
 
 
struct value *
struct value *
coerce_number (struct value *arg)
coerce_number (struct value *arg)
{
{
  arg = coerce_array (arg);
  arg = coerce_array (arg);
  arg = coerce_enum (arg);
  arg = coerce_enum (arg);
  return arg;
  return arg;
}
}
 
 
struct value *
struct value *
coerce_enum (struct value *arg)
coerce_enum (struct value *arg)
{
{
  if (TYPE_CODE (check_typedef (value_type (arg))) == TYPE_CODE_ENUM)
  if (TYPE_CODE (check_typedef (value_type (arg))) == TYPE_CODE_ENUM)
    arg = value_cast (builtin_type_unsigned_int, arg);
    arg = value_cast (builtin_type_unsigned_int, arg);
  return arg;
  return arg;
}
}


 
 
/* Return true if the function returning the specified type is using
/* Return true if the function returning the specified type is using
   the convention of returning structures in memory (passing in the
   the convention of returning structures in memory (passing in the
   address as a hidden first parameter).  */
   address as a hidden first parameter).  */
 
 
int
int
using_struct_return (struct type *value_type)
using_struct_return (struct type *value_type)
{
{
  enum type_code code = TYPE_CODE (value_type);
  enum type_code code = TYPE_CODE (value_type);
 
 
  if (code == TYPE_CODE_ERROR)
  if (code == TYPE_CODE_ERROR)
    error (_("Function return type unknown."));
    error (_("Function return type unknown."));
 
 
  if (code == TYPE_CODE_VOID)
  if (code == TYPE_CODE_VOID)
    /* A void return value is never in memory.  See also corresponding
    /* A void return value is never in memory.  See also corresponding
       code in "print_return_value".  */
       code in "print_return_value".  */
    return 0;
    return 0;
 
 
  /* Probe the architecture for the return-value convention.  */
  /* Probe the architecture for the return-value convention.  */
  return (gdbarch_return_value (current_gdbarch, value_type,
  return (gdbarch_return_value (current_gdbarch, value_type,
                                NULL, NULL, NULL)
                                NULL, NULL, NULL)
          != RETURN_VALUE_REGISTER_CONVENTION);
          != RETURN_VALUE_REGISTER_CONVENTION);
}
}
 
 
/* Set the initialized field in a value struct.  */
/* Set the initialized field in a value struct.  */
 
 
void
void
set_value_initialized (struct value *val, int status)
set_value_initialized (struct value *val, int status)
{
{
  val->initialized = status;
  val->initialized = status;
}
}
 
 
/* Return the initialized field in a value struct.  */
/* Return the initialized field in a value struct.  */
 
 
int
int
value_initialized (struct value *val)
value_initialized (struct value *val)
{
{
  return val->initialized;
  return val->initialized;
}
}
 
 
void
void
_initialize_values (void)
_initialize_values (void)
{
{
  add_cmd ("convenience", no_class, show_convenience, _("\
  add_cmd ("convenience", no_class, show_convenience, _("\
Debugger convenience (\"$foo\") variables.\n\
Debugger convenience (\"$foo\") variables.\n\
These variables are created when you assign them values;\n\
These variables are created when you assign them values;\n\
thus, \"print $foo=1\" gives \"$foo\" the value 1.  Values may be any type.\n\
thus, \"print $foo=1\" gives \"$foo\" the value 1.  Values may be any type.\n\
\n\
\n\
A few convenience variables are given values automatically:\n\
A few convenience variables are given values automatically:\n\
\"$_\"holds the last address examined with \"x\" or \"info lines\",\n\
\"$_\"holds the last address examined with \"x\" or \"info lines\",\n\
\"$__\" holds the contents of the last address examined with \"x\"."),
\"$__\" holds the contents of the last address examined with \"x\"."),
           &showlist);
           &showlist);
 
 
  add_cmd ("values", no_class, show_values,
  add_cmd ("values", no_class, show_values,
           _("Elements of value history around item number IDX (or last ten)."),
           _("Elements of value history around item number IDX (or last ten)."),
           &showlist);
           &showlist);
 
 
  add_com ("init-if-undefined", class_vars, init_if_undefined_command, _("\
  add_com ("init-if-undefined", class_vars, init_if_undefined_command, _("\
Initialize a convenience variable if necessary.\n\
Initialize a convenience variable if necessary.\n\
init-if-undefined VARIABLE = EXPRESSION\n\
init-if-undefined VARIABLE = EXPRESSION\n\
Set an internal VARIABLE to the result of the EXPRESSION if it does not\n\
Set an internal VARIABLE to the result of the EXPRESSION if it does not\n\
exist or does not contain a value.  The EXPRESSION is not evaluated if the\n\
exist or does not contain a value.  The EXPRESSION is not evaluated if the\n\
VARIABLE is already initialized."));
VARIABLE is already initialized."));
}
}
 
 

powered by: WebSVN 2.1.0

© copyright 1999-2024 OpenCores.org, equivalent to Oliscience, all rights reserved. OpenCores®, registered trademark.