/* Definitions for expressions designed to be executed on the agent
|
/* Definitions for expressions designed to be executed on the agent
|
Copyright (C) 1998, 1999, 2000, 2007, 2008, 2009, 2010
|
Copyright (C) 1998, 1999, 2000, 2007, 2008, 2009, 2010
|
Free Software Foundation, Inc.
|
Free Software Foundation, Inc.
|
|
|
This file is part of GDB.
|
This file is part of GDB.
|
|
|
This program is free software; you can redistribute it and/or modify
|
This program is free software; you can redistribute it and/or modify
|
it under the terms of the GNU General Public License as published by
|
it under the terms of the GNU General Public License as published by
|
the Free Software Foundation; either version 3 of the License, or
|
the Free Software Foundation; either version 3 of the License, or
|
(at your option) any later version.
|
(at your option) any later version.
|
|
|
This program is distributed in the hope that it will be useful,
|
This program is distributed in the hope that it will be useful,
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
GNU General Public License for more details.
|
GNU General Public License for more details.
|
|
|
You should have received a copy of the GNU General Public License
|
You should have received a copy of the GNU General Public License
|
along with this program. If not, see <http://www.gnu.org/licenses/>. */
|
along with this program. If not, see <http://www.gnu.org/licenses/>. */
|
|
|
#ifndef AGENTEXPR_H
|
#ifndef AGENTEXPR_H
|
#define AGENTEXPR_H
|
#define AGENTEXPR_H
|
|
|
#include "doublest.h" /* For DOUBLEST. */
|
#include "doublest.h" /* For DOUBLEST. */
|
|
|
/* It's sometimes useful to be able to debug programs that you can't
|
/* It's sometimes useful to be able to debug programs that you can't
|
really stop for more than a fraction of a second. To this end, the
|
really stop for more than a fraction of a second. To this end, the
|
user can specify a tracepoint (like a breakpoint, but you don't
|
user can specify a tracepoint (like a breakpoint, but you don't
|
stop at it), and specify a bunch of expressions to record the
|
stop at it), and specify a bunch of expressions to record the
|
values of when that tracepoint is reached. As the program runs,
|
values of when that tracepoint is reached. As the program runs,
|
GDB collects the values. At any point (possibly while values are
|
GDB collects the values. At any point (possibly while values are
|
still being collected), the user can display the collected values.
|
still being collected), the user can display the collected values.
|
|
|
This is used with remote debugging; we don't really support it on
|
This is used with remote debugging; we don't really support it on
|
native configurations.
|
native configurations.
|
|
|
This means that expressions are being evaluated by the remote agent,
|
This means that expressions are being evaluated by the remote agent,
|
which doesn't have any access to the symbol table information, and
|
which doesn't have any access to the symbol table information, and
|
needs to be small and simple.
|
needs to be small and simple.
|
|
|
The agent_expr routines and datatypes are a bytecode language
|
The agent_expr routines and datatypes are a bytecode language
|
designed to be executed by the agent. Agent expressions work in
|
designed to be executed by the agent. Agent expressions work in
|
terms of fixed-width values, operators, memory references, and
|
terms of fixed-width values, operators, memory references, and
|
register references. You can evaluate a agent expression just given
|
register references. You can evaluate a agent expression just given
|
a bunch of memory and register values to sniff at; you don't need
|
a bunch of memory and register values to sniff at; you don't need
|
any symbolic information like variable names, types, etc.
|
any symbolic information like variable names, types, etc.
|
|
|
GDB translates source expressions, whose meaning depends on
|
GDB translates source expressions, whose meaning depends on
|
symbolic information, into agent bytecode expressions, whose meaning
|
symbolic information, into agent bytecode expressions, whose meaning
|
is independent of symbolic information. This means the agent can
|
is independent of symbolic information. This means the agent can
|
evaluate them on the fly without reference to data only available
|
evaluate them on the fly without reference to data only available
|
to the host GDB. */
|
to the host GDB. */
|
|
|
|
|
/* Agent expression data structures. */
|
/* Agent expression data structures. */
|
|
|
/* The type of an element of the agent expression stack.
|
/* The type of an element of the agent expression stack.
|
The bytecode operation indicates which element we should access;
|
The bytecode operation indicates which element we should access;
|
the value itself has no typing information. GDB generates all
|
the value itself has no typing information. GDB generates all
|
bytecode streams, so we don't have to worry about type errors. */
|
bytecode streams, so we don't have to worry about type errors. */
|
|
|
union agent_val
|
union agent_val
|
{
|
{
|
LONGEST l;
|
LONGEST l;
|
DOUBLEST d;
|
DOUBLEST d;
|
};
|
};
|
|
|
/* A buffer containing a agent expression. */
|
/* A buffer containing a agent expression. */
|
struct agent_expr
|
struct agent_expr
|
{
|
{
|
unsigned char *buf;
|
unsigned char *buf;
|
int len; /* number of characters used */
|
int len; /* number of characters used */
|
int size; /* allocated size */
|
int size; /* allocated size */
|
CORE_ADDR scope;
|
CORE_ADDR scope;
|
};
|
};
|
|
|
|
|
|
|
|
|
/* The actual values of the various bytecode operations.
|
/* The actual values of the various bytecode operations.
|
|
|
Other independent implementations of the agent bytecode engine will
|
Other independent implementations of the agent bytecode engine will
|
rely on the exact values of these enums, and may not be recompiled
|
rely on the exact values of these enums, and may not be recompiled
|
when we change this table. The numeric values should remain fixed
|
when we change this table. The numeric values should remain fixed
|
whenever possible. Thus, we assign them values explicitly here (to
|
whenever possible. Thus, we assign them values explicitly here (to
|
allow gaps to form safely), and the disassembly table in
|
allow gaps to form safely), and the disassembly table in
|
agentexpr.h behaves like an opcode map. If you want to see them
|
agentexpr.h behaves like an opcode map. If you want to see them
|
grouped logically, see doc/agentexpr.texi. */
|
grouped logically, see doc/agentexpr.texi. */
|
|
|
enum agent_op
|
enum agent_op
|
{
|
{
|
aop_float = 0x01,
|
aop_float = 0x01,
|
aop_add = 0x02,
|
aop_add = 0x02,
|
aop_sub = 0x03,
|
aop_sub = 0x03,
|
aop_mul = 0x04,
|
aop_mul = 0x04,
|
aop_div_signed = 0x05,
|
aop_div_signed = 0x05,
|
aop_div_unsigned = 0x06,
|
aop_div_unsigned = 0x06,
|
aop_rem_signed = 0x07,
|
aop_rem_signed = 0x07,
|
aop_rem_unsigned = 0x08,
|
aop_rem_unsigned = 0x08,
|
aop_lsh = 0x09,
|
aop_lsh = 0x09,
|
aop_rsh_signed = 0x0a,
|
aop_rsh_signed = 0x0a,
|
aop_rsh_unsigned = 0x0b,
|
aop_rsh_unsigned = 0x0b,
|
aop_trace = 0x0c,
|
aop_trace = 0x0c,
|
aop_trace_quick = 0x0d,
|
aop_trace_quick = 0x0d,
|
aop_log_not = 0x0e,
|
aop_log_not = 0x0e,
|
aop_bit_and = 0x0f,
|
aop_bit_and = 0x0f,
|
aop_bit_or = 0x10,
|
aop_bit_or = 0x10,
|
aop_bit_xor = 0x11,
|
aop_bit_xor = 0x11,
|
aop_bit_not = 0x12,
|
aop_bit_not = 0x12,
|
aop_equal = 0x13,
|
aop_equal = 0x13,
|
aop_less_signed = 0x14,
|
aop_less_signed = 0x14,
|
aop_less_unsigned = 0x15,
|
aop_less_unsigned = 0x15,
|
aop_ext = 0x16,
|
aop_ext = 0x16,
|
aop_ref8 = 0x17,
|
aop_ref8 = 0x17,
|
aop_ref16 = 0x18,
|
aop_ref16 = 0x18,
|
aop_ref32 = 0x19,
|
aop_ref32 = 0x19,
|
aop_ref64 = 0x1a,
|
aop_ref64 = 0x1a,
|
aop_ref_float = 0x1b,
|
aop_ref_float = 0x1b,
|
aop_ref_double = 0x1c,
|
aop_ref_double = 0x1c,
|
aop_ref_long_double = 0x1d,
|
aop_ref_long_double = 0x1d,
|
aop_l_to_d = 0x1e,
|
aop_l_to_d = 0x1e,
|
aop_d_to_l = 0x1f,
|
aop_d_to_l = 0x1f,
|
aop_if_goto = 0x20,
|
aop_if_goto = 0x20,
|
aop_goto = 0x21,
|
aop_goto = 0x21,
|
aop_const8 = 0x22,
|
aop_const8 = 0x22,
|
aop_const16 = 0x23,
|
aop_const16 = 0x23,
|
aop_const32 = 0x24,
|
aop_const32 = 0x24,
|
aop_const64 = 0x25,
|
aop_const64 = 0x25,
|
aop_reg = 0x26,
|
aop_reg = 0x26,
|
aop_end = 0x27,
|
aop_end = 0x27,
|
aop_dup = 0x28,
|
aop_dup = 0x28,
|
aop_pop = 0x29,
|
aop_pop = 0x29,
|
aop_zero_ext = 0x2a,
|
aop_zero_ext = 0x2a,
|
aop_swap = 0x2b,
|
aop_swap = 0x2b,
|
aop_getv = 0x2c,
|
aop_getv = 0x2c,
|
aop_setv = 0x2d,
|
aop_setv = 0x2d,
|
aop_tracev = 0x2e,
|
aop_tracev = 0x2e,
|
aop_trace16 = 0x30,
|
aop_trace16 = 0x30,
|
aop_last
|
aop_last
|
};
|
};
|
|
|
|
|
|
|
/* Functions for building expressions. */
|
/* Functions for building expressions. */
|
|
|
/* Allocate a new, empty agent expression. */
|
/* Allocate a new, empty agent expression. */
|
extern struct agent_expr *new_agent_expr (CORE_ADDR);
|
extern struct agent_expr *new_agent_expr (CORE_ADDR);
|
|
|
/* Free a agent expression. */
|
/* Free a agent expression. */
|
extern void free_agent_expr (struct agent_expr *);
|
extern void free_agent_expr (struct agent_expr *);
|
extern struct cleanup *make_cleanup_free_agent_expr (struct agent_expr *);
|
extern struct cleanup *make_cleanup_free_agent_expr (struct agent_expr *);
|
|
|
/* Append a simple operator OP to EXPR. */
|
/* Append a simple operator OP to EXPR. */
|
extern void ax_simple (struct agent_expr *EXPR, enum agent_op OP);
|
extern void ax_simple (struct agent_expr *EXPR, enum agent_op OP);
|
|
|
/* Append the floating-point prefix, for the next bytecode. */
|
/* Append the floating-point prefix, for the next bytecode. */
|
#define ax_float(EXPR) (ax_simple ((EXPR), aop_float))
|
#define ax_float(EXPR) (ax_simple ((EXPR), aop_float))
|
|
|
/* Append a sign-extension instruction to EXPR, to extend an N-bit value. */
|
/* Append a sign-extension instruction to EXPR, to extend an N-bit value. */
|
extern void ax_ext (struct agent_expr *EXPR, int N);
|
extern void ax_ext (struct agent_expr *EXPR, int N);
|
|
|
/* Append a zero-extension instruction to EXPR, to extend an N-bit value. */
|
/* Append a zero-extension instruction to EXPR, to extend an N-bit value. */
|
extern void ax_zero_ext (struct agent_expr *EXPR, int N);
|
extern void ax_zero_ext (struct agent_expr *EXPR, int N);
|
|
|
/* Append a trace_quick instruction to EXPR, to record N bytes. */
|
/* Append a trace_quick instruction to EXPR, to record N bytes. */
|
extern void ax_trace_quick (struct agent_expr *EXPR, int N);
|
extern void ax_trace_quick (struct agent_expr *EXPR, int N);
|
|
|
/* Append a goto op to EXPR. OP is the actual op (must be aop_goto or
|
/* Append a goto op to EXPR. OP is the actual op (must be aop_goto or
|
aop_if_goto). We assume we don't know the target offset yet,
|
aop_if_goto). We assume we don't know the target offset yet,
|
because it's probably a forward branch, so we leave space in EXPR
|
because it's probably a forward branch, so we leave space in EXPR
|
for the target, and return the offset in EXPR of that space, so we
|
for the target, and return the offset in EXPR of that space, so we
|
can backpatch it once we do know the target offset. Use ax_label
|
can backpatch it once we do know the target offset. Use ax_label
|
to do the backpatching. */
|
to do the backpatching. */
|
extern int ax_goto (struct agent_expr *EXPR, enum agent_op OP);
|
extern int ax_goto (struct agent_expr *EXPR, enum agent_op OP);
|
|
|
/* Suppose a given call to ax_goto returns some value PATCH. When you
|
/* Suppose a given call to ax_goto returns some value PATCH. When you
|
know the offset TARGET that goto should jump to, call
|
know the offset TARGET that goto should jump to, call
|
ax_label (EXPR, PATCH, TARGET)
|
ax_label (EXPR, PATCH, TARGET)
|
to patch TARGET into the ax_goto instruction. */
|
to patch TARGET into the ax_goto instruction. */
|
extern void ax_label (struct agent_expr *EXPR, int patch, int target);
|
extern void ax_label (struct agent_expr *EXPR, int patch, int target);
|
|
|
/* Assemble code to push a constant on the stack. */
|
/* Assemble code to push a constant on the stack. */
|
extern void ax_const_l (struct agent_expr *EXPR, LONGEST l);
|
extern void ax_const_l (struct agent_expr *EXPR, LONGEST l);
|
extern void ax_const_d (struct agent_expr *EXPR, LONGEST d);
|
extern void ax_const_d (struct agent_expr *EXPR, LONGEST d);
|
|
|
/* Assemble code to push the value of register number REG on the
|
/* Assemble code to push the value of register number REG on the
|
stack. */
|
stack. */
|
extern void ax_reg (struct agent_expr *EXPR, int REG);
|
extern void ax_reg (struct agent_expr *EXPR, int REG);
|
|
|
/* Assemble code to operate on a trace state variable. */
|
/* Assemble code to operate on a trace state variable. */
|
extern void ax_tsv (struct agent_expr *expr, enum agent_op op, int num);
|
extern void ax_tsv (struct agent_expr *expr, enum agent_op op, int num);
|
|
|
|
|
/* Functions for printing out expressions, and otherwise debugging
|
/* Functions for printing out expressions, and otherwise debugging
|
things. */
|
things. */
|
|
|
/* Disassemble the expression EXPR, writing to F. */
|
/* Disassemble the expression EXPR, writing to F. */
|
extern void ax_print (struct ui_file *f, struct agent_expr * EXPR);
|
extern void ax_print (struct ui_file *f, struct agent_expr * EXPR);
|
|
|
/* An entry in the opcode map. */
|
/* An entry in the opcode map. */
|
struct aop_map
|
struct aop_map
|
{
|
{
|
|
|
/* The name of the opcode. Null means that this entry is not a
|
/* The name of the opcode. Null means that this entry is not a
|
valid opcode --- a hole in the opcode space. */
|
valid opcode --- a hole in the opcode space. */
|
char *name;
|
char *name;
|
|
|
/* All opcodes take no operands from the bytecode stream, or take
|
/* All opcodes take no operands from the bytecode stream, or take
|
unsigned integers of various sizes. If this is a positive number
|
unsigned integers of various sizes. If this is a positive number
|
n, then the opcode is followed by an n-byte operand, which should
|
n, then the opcode is followed by an n-byte operand, which should
|
be printed as an unsigned integer. If this is zero, then the
|
be printed as an unsigned integer. If this is zero, then the
|
opcode takes no operands from the bytecode stream.
|
opcode takes no operands from the bytecode stream.
|
|
|
If we get more complicated opcodes in the future, don't add other
|
If we get more complicated opcodes in the future, don't add other
|
magic values of this; that's a crock. Add an `enum encoding'
|
magic values of this; that's a crock. Add an `enum encoding'
|
field to this, or something like that. */
|
field to this, or something like that. */
|
int op_size;
|
int op_size;
|
|
|
/* The size of the data operated upon, in bits, for bytecodes that
|
/* The size of the data operated upon, in bits, for bytecodes that
|
care about that (ref and const). Zero for all others. */
|
care about that (ref and const). Zero for all others. */
|
int data_size;
|
int data_size;
|
|
|
/* Number of stack elements consumed, and number produced. */
|
/* Number of stack elements consumed, and number produced. */
|
int consumed, produced;
|
int consumed, produced;
|
};
|
};
|
|
|
/* Map of the bytecodes, indexed by bytecode number. */
|
/* Map of the bytecodes, indexed by bytecode number. */
|
extern struct aop_map aop_map[];
|
extern struct aop_map aop_map[];
|
|
|
/* Different kinds of flaws an agent expression might have, as
|
/* Different kinds of flaws an agent expression might have, as
|
detected by agent_reqs. */
|
detected by agent_reqs. */
|
enum agent_flaws
|
enum agent_flaws
|
{
|
{
|
agent_flaw_none = 0, /* code is good */
|
agent_flaw_none = 0, /* code is good */
|
|
|
/* There is an invalid instruction in the stream. */
|
/* There is an invalid instruction in the stream. */
|
agent_flaw_bad_instruction,
|
agent_flaw_bad_instruction,
|
|
|
/* There is an incomplete instruction at the end of the expression. */
|
/* There is an incomplete instruction at the end of the expression. */
|
agent_flaw_incomplete_instruction,
|
agent_flaw_incomplete_instruction,
|
|
|
/* agent_reqs was unable to prove that every jump target is to a
|
/* agent_reqs was unable to prove that every jump target is to a
|
valid offset. Valid offsets are within the bounds of the
|
valid offset. Valid offsets are within the bounds of the
|
expression, and to a valid instruction boundary. */
|
expression, and to a valid instruction boundary. */
|
agent_flaw_bad_jump,
|
agent_flaw_bad_jump,
|
|
|
/* agent_reqs was unable to prove to its satisfaction that, for each
|
/* agent_reqs was unable to prove to its satisfaction that, for each
|
jump target location, the stack will have the same height whether
|
jump target location, the stack will have the same height whether
|
that location is reached via a jump or by straight execution. */
|
that location is reached via a jump or by straight execution. */
|
agent_flaw_height_mismatch,
|
agent_flaw_height_mismatch,
|
|
|
/* agent_reqs was unable to prove that every instruction following
|
/* agent_reqs was unable to prove that every instruction following
|
an unconditional jump was the target of some other jump. */
|
an unconditional jump was the target of some other jump. */
|
agent_flaw_hole
|
agent_flaw_hole
|
};
|
};
|
|
|
/* Structure describing the requirements of a bytecode expression. */
|
/* Structure describing the requirements of a bytecode expression. */
|
struct agent_reqs
|
struct agent_reqs
|
{
|
{
|
|
|
/* If the following is not equal to agent_flaw_none, the rest of the
|
/* If the following is not equal to agent_flaw_none, the rest of the
|
information in this structure is suspect. */
|
information in this structure is suspect. */
|
enum agent_flaws flaw;
|
enum agent_flaws flaw;
|
|
|
/* Number of elements left on stack at end; may be negative if expr
|
/* Number of elements left on stack at end; may be negative if expr
|
only consumes elements. */
|
only consumes elements. */
|
int final_height;
|
int final_height;
|
|
|
/* Maximum and minimum stack height, relative to initial height. */
|
/* Maximum and minimum stack height, relative to initial height. */
|
int max_height, min_height;
|
int max_height, min_height;
|
|
|
/* Largest `ref' or `const' opcode used, in bits. Zero means the
|
/* Largest `ref' or `const' opcode used, in bits. Zero means the
|
expression has no such instructions. */
|
expression has no such instructions. */
|
int max_data_size;
|
int max_data_size;
|
|
|
/* Bit vector of registers used. Register R is used iff
|
/* Bit vector of registers used. Register R is used iff
|
|
|
reg_mask[R / 8] & (1 << (R % 8))
|
reg_mask[R / 8] & (1 << (R % 8))
|
|
|
is non-zero. Note! You may not assume that this bitmask is long
|
is non-zero. Note! You may not assume that this bitmask is long
|
enough to hold bits for all the registers of the machine; the
|
enough to hold bits for all the registers of the machine; the
|
agent expression code has no idea how many registers the machine
|
agent expression code has no idea how many registers the machine
|
has. However, the bitmask is reg_mask_len bytes long, so the
|
has. However, the bitmask is reg_mask_len bytes long, so the
|
valid register numbers run from 0 to reg_mask_len * 8 - 1.
|
valid register numbers run from 0 to reg_mask_len * 8 - 1.
|
|
|
We're assuming eight-bit bytes. So sue me.
|
We're assuming eight-bit bytes. So sue me.
|
|
|
The caller should free reg_list when done. */
|
The caller should free reg_list when done. */
|
int reg_mask_len;
|
int reg_mask_len;
|
unsigned char *reg_mask;
|
unsigned char *reg_mask;
|
};
|
};
|
|
|
|
|
/* Given an agent expression AX, fill in an agent_reqs structure REQS
|
/* Given an agent expression AX, fill in an agent_reqs structure REQS
|
describing it. */
|
describing it. */
|
extern void ax_reqs (struct agent_expr *ax, struct agent_reqs *reqs);
|
extern void ax_reqs (struct agent_expr *ax, struct agent_reqs *reqs);
|
|
|
#endif /* AGENTEXPR_H */
|
#endif /* AGENTEXPR_H */
|
|
|