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/* Data structures associated with breakpoints in GDB.
/* Data structures associated with breakpoints in GDB.
   Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001,
   Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001,
   2002, 2003, 2004, 2007, 2008, 2009, 2010 Free Software Foundation, Inc.
   2002, 2003, 2004, 2007, 2008, 2009, 2010 Free Software Foundation, Inc.
 
 
   This file is part of GDB.
   This file is part of GDB.
 
 
   This program is free software; you can redistribute it and/or modify
   This program is free software; you can redistribute it and/or modify
   it under the terms of the GNU General Public License as published by
   it under the terms of the GNU General Public License as published by
   the Free Software Foundation; either version 3 of the License, or
   the Free Software Foundation; either version 3 of the License, or
   (at your option) any later version.
   (at your option) any later version.
 
 
   This program is distributed in the hope that it will be useful,
   This program is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   GNU General Public License for more details.
   GNU General Public License for more details.
 
 
   You should have received a copy of the GNU General Public License
   You should have received a copy of the GNU General Public License
   along with this program.  If not, see <http://www.gnu.org/licenses/>.  */
   along with this program.  If not, see <http://www.gnu.org/licenses/>.  */
 
 
#if !defined (BREAKPOINT_H)
#if !defined (BREAKPOINT_H)
#define BREAKPOINT_H 1
#define BREAKPOINT_H 1
 
 
#include "frame.h"
#include "frame.h"
#include "value.h"
#include "value.h"
#include "vec.h"
#include "vec.h"
 
 
struct value;
struct value;
struct block;
struct block;
 
 
/* This is the maximum number of bytes a breakpoint instruction can take.
/* This is the maximum number of bytes a breakpoint instruction can take.
   Feel free to increase it.  It's just used in a few places to size
   Feel free to increase it.  It's just used in a few places to size
   arrays that should be independent of the target architecture.  */
   arrays that should be independent of the target architecture.  */
 
 
#define BREAKPOINT_MAX  16
#define BREAKPOINT_MAX  16


 
 
/* Type of breakpoint.  */
/* Type of breakpoint.  */
/* FIXME In the future, we should fold all other breakpoint-like things into
/* FIXME In the future, we should fold all other breakpoint-like things into
   here.  This includes:
   here.  This includes:
 
 
   * single-step (for machines where we have to simulate single stepping)
   * single-step (for machines where we have to simulate single stepping)
   (probably, though perhaps it is better for it to look as much as
   (probably, though perhaps it is better for it to look as much as
   possible like a single-step to wait_for_inferior).  */
   possible like a single-step to wait_for_inferior).  */
 
 
enum bptype
enum bptype
  {
  {
    bp_none = 0,         /* Eventpoint has been deleted. */
    bp_none = 0,         /* Eventpoint has been deleted. */
    bp_breakpoint,              /* Normal breakpoint */
    bp_breakpoint,              /* Normal breakpoint */
    bp_hardware_breakpoint,     /* Hardware assisted breakpoint */
    bp_hardware_breakpoint,     /* Hardware assisted breakpoint */
    bp_until,                   /* used by until command */
    bp_until,                   /* used by until command */
    bp_finish,                  /* used by finish command */
    bp_finish,                  /* used by finish command */
    bp_watchpoint,              /* Watchpoint */
    bp_watchpoint,              /* Watchpoint */
    bp_hardware_watchpoint,     /* Hardware assisted watchpoint */
    bp_hardware_watchpoint,     /* Hardware assisted watchpoint */
    bp_read_watchpoint,         /* read watchpoint, (hardware assisted) */
    bp_read_watchpoint,         /* read watchpoint, (hardware assisted) */
    bp_access_watchpoint,       /* access watchpoint, (hardware assisted) */
    bp_access_watchpoint,       /* access watchpoint, (hardware assisted) */
    bp_longjmp,                 /* secret breakpoint to find longjmp() */
    bp_longjmp,                 /* secret breakpoint to find longjmp() */
    bp_longjmp_resume,          /* secret breakpoint to escape longjmp() */
    bp_longjmp_resume,          /* secret breakpoint to escape longjmp() */
 
 
    /* Used by wait_for_inferior for stepping over subroutine calls, for
    /* Used by wait_for_inferior for stepping over subroutine calls, for
       stepping over signal handlers, and for skipping prologues.  */
       stepping over signal handlers, and for skipping prologues.  */
    bp_step_resume,
    bp_step_resume,
 
 
    /* Used to detect when a watchpoint expression has gone out of
    /* Used to detect when a watchpoint expression has gone out of
       scope.  These breakpoints are usually not visible to the user.
       scope.  These breakpoints are usually not visible to the user.
 
 
       This breakpoint has some interesting properties:
       This breakpoint has some interesting properties:
 
 
       1) There's always a 1:1 mapping between watchpoints
       1) There's always a 1:1 mapping between watchpoints
       on local variables and watchpoint_scope breakpoints.
       on local variables and watchpoint_scope breakpoints.
 
 
       2) It automatically deletes itself and the watchpoint it's
       2) It automatically deletes itself and the watchpoint it's
       associated with when hit.
       associated with when hit.
 
 
       3) It can never be disabled.  */
       3) It can never be disabled.  */
    bp_watchpoint_scope,
    bp_watchpoint_scope,
 
 
    /* The breakpoint at the end of a call dummy.  */
    /* The breakpoint at the end of a call dummy.  */
    /* FIXME: What if the function we are calling longjmp()s out of the
    /* FIXME: What if the function we are calling longjmp()s out of the
       call, or the user gets out with the "return" command?  We currently
       call, or the user gets out with the "return" command?  We currently
       have no way of cleaning up the breakpoint in these (obscure) situations.
       have no way of cleaning up the breakpoint in these (obscure) situations.
       (Probably can solve this by noticing longjmp, "return", etc., it's
       (Probably can solve this by noticing longjmp, "return", etc., it's
       similar to noticing when a watchpoint on a local variable goes out
       similar to noticing when a watchpoint on a local variable goes out
       of scope (with hardware support for watchpoints)).  */
       of scope (with hardware support for watchpoints)).  */
    bp_call_dummy,
    bp_call_dummy,
 
 
    /* Some dynamic linkers (HP, maybe Solaris) can arrange for special
    /* Some dynamic linkers (HP, maybe Solaris) can arrange for special
       code in the inferior to run when significant events occur in the
       code in the inferior to run when significant events occur in the
       dynamic linker (for example a library is loaded or unloaded).
       dynamic linker (for example a library is loaded or unloaded).
 
 
       By placing a breakpoint in this magic code GDB will get control
       By placing a breakpoint in this magic code GDB will get control
       when these significant events occur.  GDB can then re-examine
       when these significant events occur.  GDB can then re-examine
       the dynamic linker's data structures to discover any newly loaded
       the dynamic linker's data structures to discover any newly loaded
       dynamic libraries.  */
       dynamic libraries.  */
    bp_shlib_event,
    bp_shlib_event,
 
 
    /* Some multi-threaded systems can arrange for a location in the
    /* Some multi-threaded systems can arrange for a location in the
       inferior to be executed when certain thread-related events occur
       inferior to be executed when certain thread-related events occur
       (such as thread creation or thread death).
       (such as thread creation or thread death).
 
 
       By placing a breakpoint at one of these locations, GDB will get
       By placing a breakpoint at one of these locations, GDB will get
       control when these events occur.  GDB can then update its thread
       control when these events occur.  GDB can then update its thread
       lists etc.  */
       lists etc.  */
 
 
    bp_thread_event,
    bp_thread_event,
 
 
    /* On the same principal, an overlay manager can arrange to call a
    /* On the same principal, an overlay manager can arrange to call a
       magic location in the inferior whenever there is an interesting
       magic location in the inferior whenever there is an interesting
       change in overlay status.  GDB can update its overlay tables
       change in overlay status.  GDB can update its overlay tables
       and fiddle with breakpoints in overlays when this breakpoint
       and fiddle with breakpoints in overlays when this breakpoint
       is hit.  */
       is hit.  */
 
 
    bp_overlay_event,
    bp_overlay_event,
 
 
    /* Master copies of longjmp breakpoints.  These are always installed
    /* Master copies of longjmp breakpoints.  These are always installed
       as soon as an objfile containing longjmp is loaded, but they are
       as soon as an objfile containing longjmp is loaded, but they are
       always disabled.  While necessary, temporary clones of bp_longjmp
       always disabled.  While necessary, temporary clones of bp_longjmp
       type will be created and enabled.  */
       type will be created and enabled.  */
 
 
    bp_longjmp_master,
    bp_longjmp_master,
 
 
    bp_catchpoint,
    bp_catchpoint,
 
 
    bp_tracepoint,
    bp_tracepoint,
    bp_fast_tracepoint,
    bp_fast_tracepoint,
 
 
    /* Event for JIT compiled code generation or deletion.  */
    /* Event for JIT compiled code generation or deletion.  */
    bp_jit_event,
    bp_jit_event,
  };
  };
 
 
/* States of enablement of breakpoint. */
/* States of enablement of breakpoint. */
 
 
enum enable_state
enum enable_state
  {
  {
    bp_disabled,        /* The eventpoint is inactive, and cannot trigger. */
    bp_disabled,        /* The eventpoint is inactive, and cannot trigger. */
    bp_enabled,         /* The eventpoint is active, and can trigger. */
    bp_enabled,         /* The eventpoint is active, and can trigger. */
    bp_call_disabled,   /* The eventpoint has been disabled while a call
    bp_call_disabled,   /* The eventpoint has been disabled while a call
                           into the inferior is "in flight", because some
                           into the inferior is "in flight", because some
                           eventpoints interfere with the implementation of
                           eventpoints interfere with the implementation of
                           a call on some targets.  The eventpoint will be
                           a call on some targets.  The eventpoint will be
                           automatically enabled and reset when the call
                           automatically enabled and reset when the call
                           "lands" (either completes, or stops at another
                           "lands" (either completes, or stops at another
                           eventpoint). */
                           eventpoint). */
    bp_startup_disabled,/* The eventpoint has been disabled during inferior
    bp_startup_disabled,/* The eventpoint has been disabled during inferior
                           startup.  This is necessary on some targets where
                           startup.  This is necessary on some targets where
                           the main executable will get relocated during
                           the main executable will get relocated during
                           startup, making breakpoint addresses invalid.
                           startup, making breakpoint addresses invalid.
                           The eventpoint will be automatically enabled and
                           The eventpoint will be automatically enabled and
                           reset once inferior startup is complete.  */
                           reset once inferior startup is complete.  */
    bp_permanent        /* There is a breakpoint instruction hard-wired into
    bp_permanent        /* There is a breakpoint instruction hard-wired into
                           the target's code.  Don't try to write another
                           the target's code.  Don't try to write another
                           breakpoint instruction on top of it, or restore
                           breakpoint instruction on top of it, or restore
                           its value.  Step over it using the architecture's
                           its value.  Step over it using the architecture's
                           SKIP_INSN macro.  */
                           SKIP_INSN macro.  */
  };
  };
 
 
 
 
/* Disposition of breakpoint.  Ie: what to do after hitting it. */
/* Disposition of breakpoint.  Ie: what to do after hitting it. */
 
 
enum bpdisp
enum bpdisp
  {
  {
    disp_del,                   /* Delete it */
    disp_del,                   /* Delete it */
    disp_del_at_next_stop,      /* Delete at next stop, whether hit or not */
    disp_del_at_next_stop,      /* Delete at next stop, whether hit or not */
    disp_disable,               /* Disable it */
    disp_disable,               /* Disable it */
    disp_donttouch              /* Leave it alone */
    disp_donttouch              /* Leave it alone */
  };
  };
 
 
enum target_hw_bp_type
enum target_hw_bp_type
  {
  {
    hw_write   = 0,              /* Common  HW watchpoint */
    hw_write   = 0,              /* Common  HW watchpoint */
    hw_read    = 1,             /* Read    HW watchpoint */
    hw_read    = 1,             /* Read    HW watchpoint */
    hw_access  = 2,             /* Access  HW watchpoint */
    hw_access  = 2,             /* Access  HW watchpoint */
    hw_execute = 3              /* Execute HW breakpoint */
    hw_execute = 3              /* Execute HW breakpoint */
  };
  };
 
 
 
 
/* Information used by targets to insert and remove breakpoints.  */
/* Information used by targets to insert and remove breakpoints.  */
 
 
struct bp_target_info
struct bp_target_info
{
{
  /* Address space at which the breakpoint was placed.  */
  /* Address space at which the breakpoint was placed.  */
  struct address_space *placed_address_space;
  struct address_space *placed_address_space;
 
 
  /* Address at which the breakpoint was placed.  This is normally the
  /* Address at which the breakpoint was placed.  This is normally the
     same as ADDRESS from the bp_location, except when adjustment
     same as ADDRESS from the bp_location, except when adjustment
     happens in gdbarch_breakpoint_from_pc.  The most common form of
     happens in gdbarch_breakpoint_from_pc.  The most common form of
     adjustment is stripping an alternate ISA marker from the PC which
     adjustment is stripping an alternate ISA marker from the PC which
     is used to determine the type of breakpoint to insert.  */
     is used to determine the type of breakpoint to insert.  */
  CORE_ADDR placed_address;
  CORE_ADDR placed_address;
 
 
  /* If the breakpoint lives in memory and reading that memory would
  /* If the breakpoint lives in memory and reading that memory would
     give back the breakpoint, instead of the original contents, then
     give back the breakpoint, instead of the original contents, then
     the original contents are cached here.  Only SHADOW_LEN bytes of
     the original contents are cached here.  Only SHADOW_LEN bytes of
     this buffer are valid, and only when the breakpoint is inserted.  */
     this buffer are valid, and only when the breakpoint is inserted.  */
  gdb_byte shadow_contents[BREAKPOINT_MAX];
  gdb_byte shadow_contents[BREAKPOINT_MAX];
 
 
  /* The length of the data cached in SHADOW_CONTENTS.  */
  /* The length of the data cached in SHADOW_CONTENTS.  */
  int shadow_len;
  int shadow_len;
 
 
  /* The size of the placed breakpoint, according to
  /* The size of the placed breakpoint, according to
     gdbarch_breakpoint_from_pc, when the breakpoint was inserted.  This is
     gdbarch_breakpoint_from_pc, when the breakpoint was inserted.  This is
     generally the same as SHADOW_LEN, unless we did not need
     generally the same as SHADOW_LEN, unless we did not need
     to read from the target to implement the memory breakpoint
     to read from the target to implement the memory breakpoint
     (e.g. if a remote stub handled the details).  We may still
     (e.g. if a remote stub handled the details).  We may still
     need the size to remove the breakpoint safely.  */
     need the size to remove the breakpoint safely.  */
  int placed_size;
  int placed_size;
};
};
 
 
/* GDB maintains two types of information about each breakpoint (or
/* GDB maintains two types of information about each breakpoint (or
   watchpoint, or other related event).  The first type corresponds
   watchpoint, or other related event).  The first type corresponds
   to struct breakpoint; this is a relatively high-level structure
   to struct breakpoint; this is a relatively high-level structure
   which contains the source location(s), stopping conditions, user
   which contains the source location(s), stopping conditions, user
   commands to execute when the breakpoint is hit, and so forth.
   commands to execute when the breakpoint is hit, and so forth.
 
 
   The second type of information corresponds to struct bp_location.
   The second type of information corresponds to struct bp_location.
   Each breakpoint has one or (eventually) more locations associated
   Each breakpoint has one or (eventually) more locations associated
   with it, which represent target-specific and machine-specific
   with it, which represent target-specific and machine-specific
   mechanisms for stopping the program.  For instance, a watchpoint
   mechanisms for stopping the program.  For instance, a watchpoint
   expression may require multiple hardware watchpoints in order to
   expression may require multiple hardware watchpoints in order to
   catch all changes in the value of the expression being watched.  */
   catch all changes in the value of the expression being watched.  */
 
 
enum bp_loc_type
enum bp_loc_type
{
{
  bp_loc_software_breakpoint,
  bp_loc_software_breakpoint,
  bp_loc_hardware_breakpoint,
  bp_loc_hardware_breakpoint,
  bp_loc_hardware_watchpoint,
  bp_loc_hardware_watchpoint,
  bp_loc_other                  /* Miscellaneous...  */
  bp_loc_other                  /* Miscellaneous...  */
};
};
 
 
struct bp_location
struct bp_location
{
{
  /* Chain pointer to the next breakpoint location for
  /* Chain pointer to the next breakpoint location for
     the same parent breakpoint.  */
     the same parent breakpoint.  */
  struct bp_location *next;
  struct bp_location *next;
 
 
  /* Type of this breakpoint location.  */
  /* Type of this breakpoint location.  */
  enum bp_loc_type loc_type;
  enum bp_loc_type loc_type;
 
 
  /* Each breakpoint location must belong to exactly one higher-level
  /* Each breakpoint location must belong to exactly one higher-level
     breakpoint.  This and the DUPLICATE flag are more straightforward
     breakpoint.  This and the DUPLICATE flag are more straightforward
     than reference counting.  */
     than reference counting.  */
  struct breakpoint *owner;
  struct breakpoint *owner;
 
 
  /* Conditional.  Break only if this expression's value is nonzero.
  /* Conditional.  Break only if this expression's value is nonzero.
     Unlike string form of condition, which is associated with breakpoint,
     Unlike string form of condition, which is associated with breakpoint,
     this is associated with location, since if breakpoint has several
     this is associated with location, since if breakpoint has several
     locations,  the evaluation of expression can be different for
     locations,  the evaluation of expression can be different for
     different locations.  */
     different locations.  */
  struct expression *cond;
  struct expression *cond;
 
 
  /* This location's address is in an unloaded solib, and so this
  /* This location's address is in an unloaded solib, and so this
     location should not be inserted.  It will be automatically
     location should not be inserted.  It will be automatically
     enabled when that solib is loaded.  */
     enabled when that solib is loaded.  */
  char shlib_disabled;
  char shlib_disabled;
 
 
  /* Is this particular location enabled.  */
  /* Is this particular location enabled.  */
  char enabled;
  char enabled;
 
 
  /* Nonzero if this breakpoint is now inserted.  */
  /* Nonzero if this breakpoint is now inserted.  */
  char inserted;
  char inserted;
 
 
  /* Nonzero if this is not the first breakpoint in the list
  /* Nonzero if this is not the first breakpoint in the list
     for the given address.  */
     for the given address.  */
  char duplicate;
  char duplicate;
 
 
  /* If we someday support real thread-specific breakpoints, then
  /* If we someday support real thread-specific breakpoints, then
     the breakpoint location will need a thread identifier.  */
     the breakpoint location will need a thread identifier.  */
 
 
  /* Data for specific breakpoint types.  These could be a union, but
  /* Data for specific breakpoint types.  These could be a union, but
     simplicity is more important than memory usage for breakpoints.  */
     simplicity is more important than memory usage for breakpoints.  */
 
 
  /* Architecture associated with this location's address.  May be
  /* Architecture associated with this location's address.  May be
     different from the breakpoint architecture.  */
     different from the breakpoint architecture.  */
  struct gdbarch *gdbarch;
  struct gdbarch *gdbarch;
 
 
  /* The program space associated with this breakpoint location
  /* The program space associated with this breakpoint location
     address.  Note that an address space may be represented in more
     address.  Note that an address space may be represented in more
     than one program space (e.g. each uClinux program will be given
     than one program space (e.g. each uClinux program will be given
     its own program space, but there will only be one address space
     its own program space, but there will only be one address space
     for all of them), but we must not insert more than one location
     for all of them), but we must not insert more than one location
     at the same address in the same address space.  */
     at the same address in the same address space.  */
  struct program_space *pspace;
  struct program_space *pspace;
 
 
  /* Note that zero is a perfectly valid code address on some platforms
  /* Note that zero is a perfectly valid code address on some platforms
     (for example, the mn10200 (OBSOLETE) and mn10300 simulators).  NULL
     (for example, the mn10200 (OBSOLETE) and mn10300 simulators).  NULL
     is not a special value for this field.  Valid for all types except
     is not a special value for this field.  Valid for all types except
     bp_loc_other.  */
     bp_loc_other.  */
  CORE_ADDR address;
  CORE_ADDR address;
 
 
  /* For hardware watchpoints, the size of data ad ADDRESS being watches.  */
  /* For hardware watchpoints, the size of data ad ADDRESS being watches.  */
  int length;
  int length;
 
 
  /* Type of hardware watchpoint. */
  /* Type of hardware watchpoint. */
  enum target_hw_bp_type watchpoint_type;
  enum target_hw_bp_type watchpoint_type;
 
 
  /* For any breakpoint type with an address, this is the section
  /* For any breakpoint type with an address, this is the section
     associated with the address.  Used primarily for overlay debugging.  */
     associated with the address.  Used primarily for overlay debugging.  */
  struct obj_section *section;
  struct obj_section *section;
 
 
  /* Address at which breakpoint was requested, either by the user or
  /* Address at which breakpoint was requested, either by the user or
     by GDB for internal breakpoints.  This will usually be the same
     by GDB for internal breakpoints.  This will usually be the same
     as ``address'' (above) except for cases in which
     as ``address'' (above) except for cases in which
     ADJUST_BREAKPOINT_ADDRESS has computed a different address at
     ADJUST_BREAKPOINT_ADDRESS has computed a different address at
     which to place the breakpoint in order to comply with a
     which to place the breakpoint in order to comply with a
     processor's architectual constraints.  */
     processor's architectual constraints.  */
  CORE_ADDR requested_address;
  CORE_ADDR requested_address;
 
 
  char *function_name;
  char *function_name;
 
 
  /* Details of the placed breakpoint, when inserted.  */
  /* Details of the placed breakpoint, when inserted.  */
  struct bp_target_info target_info;
  struct bp_target_info target_info;
 
 
  /* Similarly, for the breakpoint at an overlay's LMA, if necessary.  */
  /* Similarly, for the breakpoint at an overlay's LMA, if necessary.  */
  struct bp_target_info overlay_target_info;
  struct bp_target_info overlay_target_info;
 
 
  /* In a non-stop mode, it's possible that we delete a breakpoint,
  /* In a non-stop mode, it's possible that we delete a breakpoint,
     but as we do that, some still running thread hits that breakpoint.
     but as we do that, some still running thread hits that breakpoint.
     For that reason, we need to keep locations belonging to deleted
     For that reason, we need to keep locations belonging to deleted
     breakpoints for a bit, so that don't report unexpected SIGTRAP.
     breakpoints for a bit, so that don't report unexpected SIGTRAP.
     We can't keep such locations forever, so we use a heuristic --
     We can't keep such locations forever, so we use a heuristic --
     after we process certain number of inferior events since
     after we process certain number of inferior events since
     breakpoint was deleted, we retire all locations of that breakpoint.
     breakpoint was deleted, we retire all locations of that breakpoint.
     This variable keeps a number of events still to go, when
     This variable keeps a number of events still to go, when
     it becomes 0 this location is retired.  */
     it becomes 0 this location is retired.  */
  int events_till_retirement;
  int events_till_retirement;
};
};
 
 
/* This structure is a collection of function pointers that, if available,
/* This structure is a collection of function pointers that, if available,
   will be called instead of the performing the default action for this
   will be called instead of the performing the default action for this
   bptype.  */
   bptype.  */
 
 
struct breakpoint_ops
struct breakpoint_ops
{
{
  /* Insert the breakpoint or activate the catchpoint.  Should raise
  /* Insert the breakpoint or activate the catchpoint.  Should raise
     an exception if the operation failed.  */
     an exception if the operation failed.  */
  void (*insert) (struct breakpoint *);
  void (*insert) (struct breakpoint *);
 
 
  /* Remove the breakpoint/catchpoint that was previously inserted
  /* Remove the breakpoint/catchpoint that was previously inserted
     with the "insert" method above.  Return non-zero if the operation
     with the "insert" method above.  Return non-zero if the operation
     succeeded.  */
     succeeded.  */
  int (*remove) (struct breakpoint *);
  int (*remove) (struct breakpoint *);
 
 
  /* Return non-zero if the debugger should tell the user that this
  /* Return non-zero if the debugger should tell the user that this
     breakpoint was hit.  */
     breakpoint was hit.  */
  int (*breakpoint_hit) (struct breakpoint *);
  int (*breakpoint_hit) (struct breakpoint *);
 
 
  /* The normal print routine for this breakpoint, called when we
  /* The normal print routine for this breakpoint, called when we
     hit it.  */
     hit it.  */
  enum print_stop_action (*print_it) (struct breakpoint *);
  enum print_stop_action (*print_it) (struct breakpoint *);
 
 
  /* Display information about this breakpoint, for "info breakpoints".  */
  /* Display information about this breakpoint, for "info breakpoints".  */
  void (*print_one) (struct breakpoint *, struct bp_location **);
  void (*print_one) (struct breakpoint *, struct bp_location **);
 
 
  /* Display information about this breakpoint after setting it (roughly
  /* Display information about this breakpoint after setting it (roughly
     speaking; this is called from "mention").  */
     speaking; this is called from "mention").  */
  void (*print_mention) (struct breakpoint *);
  void (*print_mention) (struct breakpoint *);
};
};
 
 
enum watchpoint_triggered
enum watchpoint_triggered
{
{
  /* This watchpoint definitely did not trigger.  */
  /* This watchpoint definitely did not trigger.  */
  watch_triggered_no = 0,
  watch_triggered_no = 0,
 
 
  /* Some hardware watchpoint triggered, and it might have been this
  /* Some hardware watchpoint triggered, and it might have been this
     one, but we do not know which it was.  */
     one, but we do not know which it was.  */
  watch_triggered_unknown,
  watch_triggered_unknown,
 
 
  /* This hardware watchpoint definitely did trigger.  */
  /* This hardware watchpoint definitely did trigger.  */
  watch_triggered_yes
  watch_triggered_yes
};
};
 
 
/* This is used to declare the VEC syscalls_to_be_caught.  */
/* This is used to declare the VEC syscalls_to_be_caught.  */
DEF_VEC_I(int);
DEF_VEC_I(int);
 
 
typedef struct bp_location *bp_location_p;
typedef struct bp_location *bp_location_p;
DEF_VEC_P(bp_location_p);
DEF_VEC_P(bp_location_p);
 
 
/* Note that the ->silent field is not currently used by any commands
/* Note that the ->silent field is not currently used by any commands
   (though the code is in there if it was to be, and set_raw_breakpoint
   (though the code is in there if it was to be, and set_raw_breakpoint
   does set it to 0).  I implemented it because I thought it would be
   does set it to 0).  I implemented it because I thought it would be
   useful for a hack I had to put in; I'm going to leave it in because
   useful for a hack I had to put in; I'm going to leave it in because
   I can see how there might be times when it would indeed be useful */
   I can see how there might be times when it would indeed be useful */
 
 
/* This is for a breakpoint or a watchpoint.  */
/* This is for a breakpoint or a watchpoint.  */
 
 
struct breakpoint
struct breakpoint
  {
  {
    struct breakpoint *next;
    struct breakpoint *next;
    /* Type of breakpoint. */
    /* Type of breakpoint. */
    enum bptype type;
    enum bptype type;
    /* Zero means disabled; remember the info but don't break here.  */
    /* Zero means disabled; remember the info but don't break here.  */
    enum enable_state enable_state;
    enum enable_state enable_state;
    /* What to do with this breakpoint after we hit it. */
    /* What to do with this breakpoint after we hit it. */
    enum bpdisp disposition;
    enum bpdisp disposition;
    /* Number assigned to distinguish breakpoints.  */
    /* Number assigned to distinguish breakpoints.  */
    int number;
    int number;
 
 
    /* Location(s) associated with this high-level breakpoint.  */
    /* Location(s) associated with this high-level breakpoint.  */
    struct bp_location *loc;
    struct bp_location *loc;
 
 
    /* Line number of this address.  */
    /* Line number of this address.  */
 
 
    int line_number;
    int line_number;
 
 
    /* Source file name of this address.  */
    /* Source file name of this address.  */
 
 
    char *source_file;
    char *source_file;
 
 
    /* Non-zero means a silent breakpoint (don't print frame info
    /* Non-zero means a silent breakpoint (don't print frame info
       if we stop here). */
       if we stop here). */
    unsigned char silent;
    unsigned char silent;
    /* Number of stops at this breakpoint that should
    /* Number of stops at this breakpoint that should
       be continued automatically before really stopping.  */
       be continued automatically before really stopping.  */
    int ignore_count;
    int ignore_count;
    /* Chain of command lines to execute when this breakpoint is hit.  */
    /* Chain of command lines to execute when this breakpoint is hit.  */
    struct command_line *commands;
    struct command_line *commands;
    /* Stack depth (address of frame).  If nonzero, break only if fp
    /* Stack depth (address of frame).  If nonzero, break only if fp
       equals this.  */
       equals this.  */
    struct frame_id frame_id;
    struct frame_id frame_id;
 
 
    /* The program space used to set the breakpoint.  */
    /* The program space used to set the breakpoint.  */
    struct program_space *pspace;
    struct program_space *pspace;
 
 
    /* String we used to set the breakpoint (malloc'd).  */
    /* String we used to set the breakpoint (malloc'd).  */
    char *addr_string;
    char *addr_string;
    /* Architecture we used to set the breakpoint.  */
    /* Architecture we used to set the breakpoint.  */
    struct gdbarch *gdbarch;
    struct gdbarch *gdbarch;
    /* Language we used to set the breakpoint.  */
    /* Language we used to set the breakpoint.  */
    enum language language;
    enum language language;
    /* Input radix we used to set the breakpoint.  */
    /* Input radix we used to set the breakpoint.  */
    int input_radix;
    int input_radix;
    /* String form of the breakpoint condition (malloc'd), or NULL if there
    /* String form of the breakpoint condition (malloc'd), or NULL if there
       is no condition.  */
       is no condition.  */
    char *cond_string;
    char *cond_string;
    /* String form of exp (malloc'd), or NULL if none.  */
    /* String form of exp (malloc'd), or NULL if none.  */
    char *exp_string;
    char *exp_string;
 
 
    /* The expression we are watching, or NULL if not a watchpoint.  */
    /* The expression we are watching, or NULL if not a watchpoint.  */
    struct expression *exp;
    struct expression *exp;
    /* The largest block within which it is valid, or NULL if it is
    /* The largest block within which it is valid, or NULL if it is
       valid anywhere (e.g. consists just of global symbols).  */
       valid anywhere (e.g. consists just of global symbols).  */
    struct block *exp_valid_block;
    struct block *exp_valid_block;
    /* Value of the watchpoint the last time we checked it, or NULL
    /* Value of the watchpoint the last time we checked it, or NULL
       when we do not know the value yet or the value was not
       when we do not know the value yet or the value was not
       readable.  VAL is never lazy.  */
       readable.  VAL is never lazy.  */
    struct value *val;
    struct value *val;
    /* Nonzero if VAL is valid.  If VAL_VALID is set but VAL is NULL,
    /* Nonzero if VAL is valid.  If VAL_VALID is set but VAL is NULL,
       then an error occurred reading the value.  */
       then an error occurred reading the value.  */
    int val_valid;
    int val_valid;
 
 
    /* Holds the address of the related watchpoint_scope breakpoint
    /* Holds the address of the related watchpoint_scope breakpoint
       when using watchpoints on local variables (might the concept
       when using watchpoints on local variables (might the concept
       of a related breakpoint be useful elsewhere, if not just call
       of a related breakpoint be useful elsewhere, if not just call
       it the watchpoint_scope breakpoint or something like that. FIXME).  */
       it the watchpoint_scope breakpoint or something like that. FIXME).  */
    struct breakpoint *related_breakpoint;
    struct breakpoint *related_breakpoint;
 
 
    /* Holds the frame address which identifies the frame this
    /* Holds the frame address which identifies the frame this
       watchpoint should be evaluated in, or `null' if the watchpoint
       watchpoint should be evaluated in, or `null' if the watchpoint
       should be evaluated on the outermost frame.  */
       should be evaluated on the outermost frame.  */
    struct frame_id watchpoint_frame;
    struct frame_id watchpoint_frame;
 
 
    /* Holds the thread which identifies the frame this watchpoint
    /* Holds the thread which identifies the frame this watchpoint
       should be considered in scope for, or `null_ptid' if the
       should be considered in scope for, or `null_ptid' if the
       watchpoint should be evaluated in all threads.  */
       watchpoint should be evaluated in all threads.  */
    ptid_t watchpoint_thread;
    ptid_t watchpoint_thread;
 
 
    /* For hardware watchpoints, the triggered status according to the
    /* For hardware watchpoints, the triggered status according to the
       hardware.  */
       hardware.  */
    enum watchpoint_triggered watchpoint_triggered;
    enum watchpoint_triggered watchpoint_triggered;
 
 
    /* Thread number for thread-specific breakpoint, or -1 if don't care.  */
    /* Thread number for thread-specific breakpoint, or -1 if don't care.  */
    int thread;
    int thread;
 
 
    /* Ada task number for task-specific breakpoint, or 0 if don't care.  */
    /* Ada task number for task-specific breakpoint, or 0 if don't care.  */
    int task;
    int task;
 
 
    /* Count of the number of times this breakpoint was taken, dumped
    /* Count of the number of times this breakpoint was taken, dumped
       with the info, but not used for anything else.  Useful for
       with the info, but not used for anything else.  Useful for
       seeing how many times you hit a break prior to the program
       seeing how many times you hit a break prior to the program
       aborting, so you can back up to just before the abort.  */
       aborting, so you can back up to just before the abort.  */
    int hit_count;
    int hit_count;
 
 
    /* Process id of a child process whose forking triggered this
    /* Process id of a child process whose forking triggered this
       catchpoint.  This field is only valid immediately after this
       catchpoint.  This field is only valid immediately after this
       catchpoint has triggered.  */
       catchpoint has triggered.  */
    ptid_t forked_inferior_pid;
    ptid_t forked_inferior_pid;
 
 
    /* Filename of a program whose exec triggered this catchpoint.
    /* Filename of a program whose exec triggered this catchpoint.
       This field is only valid immediately after this catchpoint has
       This field is only valid immediately after this catchpoint has
       triggered.  */
       triggered.  */
    char *exec_pathname;
    char *exec_pathname;
 
 
    /* Syscall numbers used for the 'catch syscall' feature.
    /* Syscall numbers used for the 'catch syscall' feature.
       If no syscall has been specified for filtering, its value is NULL.
       If no syscall has been specified for filtering, its value is NULL.
       Otherwise, it holds a list of all syscalls to be caught.
       Otherwise, it holds a list of all syscalls to be caught.
       The list elements are allocated with xmalloc.  */
       The list elements are allocated with xmalloc.  */
    VEC(int) *syscalls_to_be_caught;
    VEC(int) *syscalls_to_be_caught;
 
 
    /* Methods associated with this breakpoint.  */
    /* Methods associated with this breakpoint.  */
    struct breakpoint_ops *ops;
    struct breakpoint_ops *ops;
 
 
    /* Is breakpoint's condition not yet parsed because we found
    /* Is breakpoint's condition not yet parsed because we found
       no location initially so had no context to parse
       no location initially so had no context to parse
       the condition in.  */
       the condition in.  */
    int condition_not_parsed;
    int condition_not_parsed;
 
 
    /* Number of times this tracepoint should single-step
    /* Number of times this tracepoint should single-step
       and collect additional data.  */
       and collect additional data.  */
    long step_count;
    long step_count;
 
 
    /* Number of times this tracepoint should be hit before
    /* Number of times this tracepoint should be hit before
       disabling/ending.  */
       disabling/ending.  */
    int pass_count;
    int pass_count;
 
 
    /* Chain of action lines to execute when this tracepoint is hit.  */
    /* Chain of action lines to execute when this tracepoint is hit.  */
    struct action_line *actions;
    struct action_line *actions;
 
 
    /* The number of the tracepoint on the target.  */
    /* The number of the tracepoint on the target.  */
    int number_on_target;
    int number_on_target;
  };
  };
 
 
typedef struct breakpoint *breakpoint_p;
typedef struct breakpoint *breakpoint_p;
DEF_VEC_P(breakpoint_p);
DEF_VEC_P(breakpoint_p);


/* The following stuff is an abstract data type "bpstat" ("breakpoint
/* The following stuff is an abstract data type "bpstat" ("breakpoint
   status").  This provides the ability to determine whether we have
   status").  This provides the ability to determine whether we have
   stopped at a breakpoint, and what we should do about it.  */
   stopped at a breakpoint, and what we should do about it.  */
 
 
typedef struct bpstats *bpstat;
typedef struct bpstats *bpstat;
 
 
/* Frees any storage that is part of a bpstat.
/* Frees any storage that is part of a bpstat.
   Does not walk the 'next' chain.  */
   Does not walk the 'next' chain.  */
extern void bpstat_free (bpstat);
extern void bpstat_free (bpstat);
 
 
/* Clears a chain of bpstat, freeing storage
/* Clears a chain of bpstat, freeing storage
   of each.  */
   of each.  */
extern void bpstat_clear (bpstat *);
extern void bpstat_clear (bpstat *);
 
 
/* Return a copy of a bpstat.  Like "bs1 = bs2" but all storage that
/* Return a copy of a bpstat.  Like "bs1 = bs2" but all storage that
   is part of the bpstat is copied as well.  */
   is part of the bpstat is copied as well.  */
extern bpstat bpstat_copy (bpstat);
extern bpstat bpstat_copy (bpstat);
 
 
extern bpstat bpstat_stop_status (struct address_space *aspace,
extern bpstat bpstat_stop_status (struct address_space *aspace,
                                  CORE_ADDR pc, ptid_t ptid);
                                  CORE_ADDR pc, ptid_t ptid);


/* This bpstat_what stuff tells wait_for_inferior what to do with a
/* This bpstat_what stuff tells wait_for_inferior what to do with a
   breakpoint (a challenging task).  */
   breakpoint (a challenging task).  */
 
 
enum bpstat_what_main_action
enum bpstat_what_main_action
  {
  {
    /* Perform various other tests; that is, this bpstat does not
    /* Perform various other tests; that is, this bpstat does not
       say to perform any action (e.g. failed watchpoint and nothing
       say to perform any action (e.g. failed watchpoint and nothing
       else).  */
       else).  */
    BPSTAT_WHAT_KEEP_CHECKING,
    BPSTAT_WHAT_KEEP_CHECKING,
 
 
    /* Rather than distinguish between noisy and silent stops here, it
    /* Rather than distinguish between noisy and silent stops here, it
       might be cleaner to have bpstat_print make that decision (also
       might be cleaner to have bpstat_print make that decision (also
       taking into account stop_print_frame and source_only).  But the
       taking into account stop_print_frame and source_only).  But the
       implications are a bit scary (interaction with auto-displays, etc.),
       implications are a bit scary (interaction with auto-displays, etc.),
       so I won't try it.  */
       so I won't try it.  */
 
 
    /* Stop silently.  */
    /* Stop silently.  */
    BPSTAT_WHAT_STOP_SILENT,
    BPSTAT_WHAT_STOP_SILENT,
 
 
    /* Stop and print.  */
    /* Stop and print.  */
    BPSTAT_WHAT_STOP_NOISY,
    BPSTAT_WHAT_STOP_NOISY,
 
 
    /* Remove breakpoints, single step once, then put them back in and
    /* Remove breakpoints, single step once, then put them back in and
       go back to what we were doing.  It's possible that this should be
       go back to what we were doing.  It's possible that this should be
       removed from the main_action and put into a separate field, to more
       removed from the main_action and put into a separate field, to more
       cleanly handle BPSTAT_WHAT_CLEAR_LONGJMP_RESUME_SINGLE.  */
       cleanly handle BPSTAT_WHAT_CLEAR_LONGJMP_RESUME_SINGLE.  */
    BPSTAT_WHAT_SINGLE,
    BPSTAT_WHAT_SINGLE,
 
 
    /* Set longjmp_resume breakpoint, remove all other breakpoints,
    /* Set longjmp_resume breakpoint, remove all other breakpoints,
       and continue.  The "remove all other breakpoints" part is required
       and continue.  The "remove all other breakpoints" part is required
       if we are also stepping over another breakpoint as well as doing
       if we are also stepping over another breakpoint as well as doing
       the longjmp handling.  */
       the longjmp handling.  */
    BPSTAT_WHAT_SET_LONGJMP_RESUME,
    BPSTAT_WHAT_SET_LONGJMP_RESUME,
 
 
    /* Clear longjmp_resume breakpoint, then handle as
    /* Clear longjmp_resume breakpoint, then handle as
       BPSTAT_WHAT_KEEP_CHECKING.  */
       BPSTAT_WHAT_KEEP_CHECKING.  */
    BPSTAT_WHAT_CLEAR_LONGJMP_RESUME,
    BPSTAT_WHAT_CLEAR_LONGJMP_RESUME,
 
 
    /* Clear step resume breakpoint, and keep checking.  */
    /* Clear step resume breakpoint, and keep checking.  */
    BPSTAT_WHAT_STEP_RESUME,
    BPSTAT_WHAT_STEP_RESUME,
 
 
    /* Check the dynamic linker's data structures for new libraries, then
    /* Check the dynamic linker's data structures for new libraries, then
       keep checking.  */
       keep checking.  */
    BPSTAT_WHAT_CHECK_SHLIBS,
    BPSTAT_WHAT_CHECK_SHLIBS,
 
 
    /* Check for new JITed code.  */
    /* Check for new JITed code.  */
    BPSTAT_WHAT_CHECK_JIT,
    BPSTAT_WHAT_CHECK_JIT,
 
 
    /* This is just used to keep track of how many enums there are.  */
    /* This is just used to keep track of how many enums there are.  */
    BPSTAT_WHAT_LAST
    BPSTAT_WHAT_LAST
  };
  };
 
 
struct bpstat_what
struct bpstat_what
  {
  {
    enum bpstat_what_main_action main_action;
    enum bpstat_what_main_action main_action;
 
 
    /* Did we hit a call dummy breakpoint?  This only goes with a main_action
    /* Did we hit a call dummy breakpoint?  This only goes with a main_action
       of BPSTAT_WHAT_STOP_SILENT or BPSTAT_WHAT_STOP_NOISY (the concept of
       of BPSTAT_WHAT_STOP_SILENT or BPSTAT_WHAT_STOP_NOISY (the concept of
       continuing from a call dummy without popping the frame is not a
       continuing from a call dummy without popping the frame is not a
       useful one).  */
       useful one).  */
    int call_dummy;
    int call_dummy;
  };
  };
 
 
/* The possible return values for print_bpstat, print_it_normal,
/* The possible return values for print_bpstat, print_it_normal,
   print_it_done, print_it_noop. */
   print_it_done, print_it_noop. */
enum print_stop_action
enum print_stop_action
  {
  {
    PRINT_UNKNOWN = -1,
    PRINT_UNKNOWN = -1,
    PRINT_SRC_AND_LOC,
    PRINT_SRC_AND_LOC,
    PRINT_SRC_ONLY,
    PRINT_SRC_ONLY,
    PRINT_NOTHING
    PRINT_NOTHING
  };
  };
 
 
/* Tell what to do about this bpstat.  */
/* Tell what to do about this bpstat.  */
struct bpstat_what bpstat_what (bpstat);
struct bpstat_what bpstat_what (bpstat);


/* Find the bpstat associated with a breakpoint.  NULL otherwise. */
/* Find the bpstat associated with a breakpoint.  NULL otherwise. */
bpstat bpstat_find_breakpoint (bpstat, struct breakpoint *);
bpstat bpstat_find_breakpoint (bpstat, struct breakpoint *);
 
 
/* Find a step_resume breakpoint associated with this bpstat.
/* Find a step_resume breakpoint associated with this bpstat.
   (If there are multiple step_resume bp's on the list, this function
   (If there are multiple step_resume bp's on the list, this function
   will arbitrarily pick one.)
   will arbitrarily pick one.)
 
 
   It is an error to use this function if BPSTAT doesn't contain a
   It is an error to use this function if BPSTAT doesn't contain a
   step_resume breakpoint.
   step_resume breakpoint.
 
 
   See wait_for_inferior's use of this function.
   See wait_for_inferior's use of this function.
 */
 */
extern struct breakpoint *bpstat_find_step_resume_breakpoint (bpstat);
extern struct breakpoint *bpstat_find_step_resume_breakpoint (bpstat);
 
 
/* Nonzero if a signal that we got in wait() was due to circumstances
/* Nonzero if a signal that we got in wait() was due to circumstances
   explained by the BS.  */
   explained by the BS.  */
/* Currently that is true if we have hit a breakpoint, or if there is
/* Currently that is true if we have hit a breakpoint, or if there is
   a watchpoint enabled.  */
   a watchpoint enabled.  */
#define bpstat_explains_signal(bs) ((bs) != NULL)
#define bpstat_explains_signal(bs) ((bs) != NULL)
 
 
/* Nonzero is this bpstat causes a stop.  */
/* Nonzero is this bpstat causes a stop.  */
extern int bpstat_causes_stop (bpstat);
extern int bpstat_causes_stop (bpstat);
 
 
/* Nonzero if we should step constantly (e.g. watchpoints on machines
/* Nonzero if we should step constantly (e.g. watchpoints on machines
   without hardware support).  This isn't related to a specific bpstat,
   without hardware support).  This isn't related to a specific bpstat,
   just to things like whether watchpoints are set.  */
   just to things like whether watchpoints are set.  */
extern int bpstat_should_step (void);
extern int bpstat_should_step (void);
 
 
/* Print a message indicating what happened.  Returns nonzero to
/* Print a message indicating what happened.  Returns nonzero to
   say that only the source line should be printed after this (zero
   say that only the source line should be printed after this (zero
   return means print the frame as well as the source line).  */
   return means print the frame as well as the source line).  */
extern enum print_stop_action bpstat_print (bpstat);
extern enum print_stop_action bpstat_print (bpstat);
 
 
/* Put in *NUM the breakpoint number of the first breakpoint we are stopped
/* Put in *NUM the breakpoint number of the first breakpoint we are stopped
   at.  *BSP upon return is a bpstat which points to the remaining
   at.  *BSP upon return is a bpstat which points to the remaining
   breakpoints stopped at (but which is not guaranteed to be good for
   breakpoints stopped at (but which is not guaranteed to be good for
   anything but further calls to bpstat_num).
   anything but further calls to bpstat_num).
   Return 0 if passed a bpstat which does not indicate any breakpoints.
   Return 0 if passed a bpstat which does not indicate any breakpoints.
   Return -1 if stopped at a breakpoint that has been deleted since
   Return -1 if stopped at a breakpoint that has been deleted since
   we set it.
   we set it.
   Return 1 otherwise.  */
   Return 1 otherwise.  */
extern int bpstat_num (bpstat *, int *);
extern int bpstat_num (bpstat *, int *);
 
 
/* Perform actions associated with the stopped inferior.  Actually, we
/* Perform actions associated with the stopped inferior.  Actually, we
   just use this for breakpoint commands.  Perhaps other actions will
   just use this for breakpoint commands.  Perhaps other actions will
   go here later, but this is executed at a late time (from the
   go here later, but this is executed at a late time (from the
   command loop).  */
   command loop).  */
extern void bpstat_do_actions (void);
extern void bpstat_do_actions (void);
 
 
/* Modify BS so that the actions will not be performed.  */
/* Modify BS so that the actions will not be performed.  */
extern void bpstat_clear_actions (bpstat);
extern void bpstat_clear_actions (bpstat);
 
 
/* Implementation:  */
/* Implementation:  */
 
 
/* Values used to tell the printing routine how to behave for this bpstat. */
/* Values used to tell the printing routine how to behave for this bpstat. */
enum bp_print_how
enum bp_print_how
  {
  {
    /* This is used when we want to do a normal printing of the reason
    /* This is used when we want to do a normal printing of the reason
       for stopping. The output will depend on the type of eventpoint
       for stopping. The output will depend on the type of eventpoint
       we are dealing with. This is the default value, most commonly
       we are dealing with. This is the default value, most commonly
       used. */
       used. */
    print_it_normal,
    print_it_normal,
    /* This is used when nothing should be printed for this bpstat entry.  */
    /* This is used when nothing should be printed for this bpstat entry.  */
    print_it_noop,
    print_it_noop,
    /* This is used when everything which needs to be printed has
    /* This is used when everything which needs to be printed has
       already been printed.  But we still want to print the frame.  */
       already been printed.  But we still want to print the frame.  */
    print_it_done
    print_it_done
  };
  };
 
 
struct bpstats
struct bpstats
  {
  {
    /* Linked list because there can be two breakpoints at the same
    /* Linked list because there can be two breakpoints at the same
       place, and a bpstat reflects the fact that both have been hit.  */
       place, and a bpstat reflects the fact that both have been hit.  */
    bpstat next;
    bpstat next;
    /* Breakpoint that we are at.  */
    /* Breakpoint that we are at.  */
    const struct bp_location *breakpoint_at;
    const struct bp_location *breakpoint_at;
    /* Commands left to be done.  */
    /* Commands left to be done.  */
    struct command_line *commands;
    struct command_line *commands;
    /* Old value associated with a watchpoint.  */
    /* Old value associated with a watchpoint.  */
    struct value *old_val;
    struct value *old_val;
 
 
    /* Nonzero if this breakpoint tells us to print the frame.  */
    /* Nonzero if this breakpoint tells us to print the frame.  */
    char print;
    char print;
 
 
    /* Nonzero if this breakpoint tells us to stop.  */
    /* Nonzero if this breakpoint tells us to stop.  */
    char stop;
    char stop;
 
 
    /* Tell bpstat_print and print_bp_stop_message how to print stuff
    /* Tell bpstat_print and print_bp_stop_message how to print stuff
       associated with this element of the bpstat chain.  */
       associated with this element of the bpstat chain.  */
    enum bp_print_how print_it;
    enum bp_print_how print_it;
  };
  };
 
 
enum inf_context
enum inf_context
  {
  {
    inf_starting,
    inf_starting,
    inf_running,
    inf_running,
    inf_exited,
    inf_exited,
    inf_execd
    inf_execd
  };
  };
 
 
/* The possible return values for breakpoint_here_p.
/* The possible return values for breakpoint_here_p.
   We guarantee that zero always means "no breakpoint here".  */
   We guarantee that zero always means "no breakpoint here".  */
enum breakpoint_here
enum breakpoint_here
  {
  {
    no_breakpoint_here = 0,
    no_breakpoint_here = 0,
    ordinary_breakpoint_here,
    ordinary_breakpoint_here,
    permanent_breakpoint_here
    permanent_breakpoint_here
  };
  };


 
 
/* Prototypes for breakpoint-related functions.  */
/* Prototypes for breakpoint-related functions.  */
 
 
extern enum breakpoint_here breakpoint_here_p (struct address_space *, CORE_ADDR);
extern enum breakpoint_here breakpoint_here_p (struct address_space *, CORE_ADDR);
 
 
extern int moribund_breakpoint_here_p (struct address_space *, CORE_ADDR);
extern int moribund_breakpoint_here_p (struct address_space *, CORE_ADDR);
 
 
extern int breakpoint_inserted_here_p (struct address_space *, CORE_ADDR);
extern int breakpoint_inserted_here_p (struct address_space *, CORE_ADDR);
 
 
extern int regular_breakpoint_inserted_here_p (struct address_space *, CORE_ADDR);
extern int regular_breakpoint_inserted_here_p (struct address_space *, CORE_ADDR);
 
 
extern int software_breakpoint_inserted_here_p (struct address_space *, CORE_ADDR);
extern int software_breakpoint_inserted_here_p (struct address_space *, CORE_ADDR);
 
 
/* Returns true if there's a hardware watchpoint or access watchpoint
/* Returns true if there's a hardware watchpoint or access watchpoint
   inserted in the range defined by ADDR and LEN.  */
   inserted in the range defined by ADDR and LEN.  */
extern int hardware_watchpoint_inserted_in_range (struct address_space *,
extern int hardware_watchpoint_inserted_in_range (struct address_space *,
                                                  CORE_ADDR addr,
                                                  CORE_ADDR addr,
                                                  ULONGEST len);
                                                  ULONGEST len);
 
 
extern int breakpoint_thread_match (struct address_space *, CORE_ADDR, ptid_t);
extern int breakpoint_thread_match (struct address_space *, CORE_ADDR, ptid_t);
 
 
extern void until_break_command (char *, int, int);
extern void until_break_command (char *, int, int);
 
 
extern void breakpoint_re_set (void);
extern void breakpoint_re_set (void);
 
 
extern void breakpoint_re_set_thread (struct breakpoint *);
extern void breakpoint_re_set_thread (struct breakpoint *);
 
 
extern struct breakpoint *set_momentary_breakpoint
extern struct breakpoint *set_momentary_breakpoint
  (struct gdbarch *, struct symtab_and_line, struct frame_id, enum bptype);
  (struct gdbarch *, struct symtab_and_line, struct frame_id, enum bptype);
 
 
extern struct breakpoint *set_momentary_breakpoint_at_pc
extern struct breakpoint *set_momentary_breakpoint_at_pc
  (struct gdbarch *, CORE_ADDR pc, enum bptype type);
  (struct gdbarch *, CORE_ADDR pc, enum bptype type);
 
 
extern struct breakpoint *clone_momentary_breakpoint (struct breakpoint *bpkt);
extern struct breakpoint *clone_momentary_breakpoint (struct breakpoint *bpkt);
 
 
extern void set_ignore_count (int, int, int);
extern void set_ignore_count (int, int, int);
 
 
extern void set_default_breakpoint (int, struct program_space *,
extern void set_default_breakpoint (int, struct program_space *,
                                    CORE_ADDR, struct symtab *, int);
                                    CORE_ADDR, struct symtab *, int);
 
 
extern void breakpoint_init_inferior (enum inf_context);
extern void breakpoint_init_inferior (enum inf_context);
 
 
extern struct cleanup *make_cleanup_delete_breakpoint (struct breakpoint *);
extern struct cleanup *make_cleanup_delete_breakpoint (struct breakpoint *);
 
 
extern void delete_breakpoint (struct breakpoint *);
extern void delete_breakpoint (struct breakpoint *);
 
 
extern void breakpoint_auto_delete (bpstat);
extern void breakpoint_auto_delete (bpstat);
 
 
extern void break_command (char *, int);
extern void break_command (char *, int);
 
 
extern void hbreak_command_wrapper (char *, int);
extern void hbreak_command_wrapper (char *, int);
extern void thbreak_command_wrapper (char *, int);
extern void thbreak_command_wrapper (char *, int);
extern void rbreak_command_wrapper (char *, int);
extern void rbreak_command_wrapper (char *, int);
extern void watch_command_wrapper (char *, int);
extern void watch_command_wrapper (char *, int);
extern void awatch_command_wrapper (char *, int);
extern void awatch_command_wrapper (char *, int);
extern void rwatch_command_wrapper (char *, int);
extern void rwatch_command_wrapper (char *, int);
extern void tbreak_command (char *, int);
extern void tbreak_command (char *, int);
 
 
extern void set_breakpoint (struct gdbarch *gdbarch,
extern void set_breakpoint (struct gdbarch *gdbarch,
                            char *address, char *condition,
                            char *address, char *condition,
                            int hardwareflag, int tempflag,
                            int hardwareflag, int tempflag,
                            int thread, int ignore_count,
                            int thread, int ignore_count,
                            int pending,
                            int pending,
                            int enabled);
                            int enabled);
 
 
extern void insert_breakpoints (void);
extern void insert_breakpoints (void);
 
 
extern int remove_breakpoints (void);
extern int remove_breakpoints (void);
 
 
extern int remove_breakpoints_pid (int pid);
extern int remove_breakpoints_pid (int pid);
 
 
/* This function can be used to physically insert eventpoints from the
/* This function can be used to physically insert eventpoints from the
   specified traced inferior process, without modifying the breakpoint
   specified traced inferior process, without modifying the breakpoint
   package's state.  This can be useful for those targets which support
   package's state.  This can be useful for those targets which support
   following the processes of a fork() or vfork() system call, when both
   following the processes of a fork() or vfork() system call, when both
   of the resulting two processes are to be followed.  */
   of the resulting two processes are to be followed.  */
extern int reattach_breakpoints (int);
extern int reattach_breakpoints (int);
 
 
/* This function can be used to update the breakpoint package's state
/* This function can be used to update the breakpoint package's state
   after an exec() system call has been executed.
   after an exec() system call has been executed.
 
 
   This function causes the following:
   This function causes the following:
 
 
   - All eventpoints are marked "not inserted".
   - All eventpoints are marked "not inserted".
   - All eventpoints with a symbolic address are reset such that
   - All eventpoints with a symbolic address are reset such that
   the symbolic address must be reevaluated before the eventpoints
   the symbolic address must be reevaluated before the eventpoints
   can be reinserted.
   can be reinserted.
   - The solib breakpoints are explicitly removed from the breakpoint
   - The solib breakpoints are explicitly removed from the breakpoint
   list.
   list.
   - A step-resume breakpoint, if any, is explicitly removed from the
   - A step-resume breakpoint, if any, is explicitly removed from the
   breakpoint list.
   breakpoint list.
   - All eventpoints without a symbolic address are removed from the
   - All eventpoints without a symbolic address are removed from the
   breakpoint list. */
   breakpoint list. */
extern void update_breakpoints_after_exec (void);
extern void update_breakpoints_after_exec (void);
 
 
/* This function can be used to physically remove hardware breakpoints
/* This function can be used to physically remove hardware breakpoints
   and watchpoints from the specified traced inferior process, without
   and watchpoints from the specified traced inferior process, without
   modifying the breakpoint package's state.  This can be useful for
   modifying the breakpoint package's state.  This can be useful for
   those targets which support following the processes of a fork() or
   those targets which support following the processes of a fork() or
   vfork() system call, when one of the resulting two processes is to
   vfork() system call, when one of the resulting two processes is to
   be detached and allowed to run free.
   be detached and allowed to run free.
 
 
   It is an error to use this function on the process whose id is
   It is an error to use this function on the process whose id is
   inferior_ptid.  */
   inferior_ptid.  */
extern int detach_breakpoints (int);
extern int detach_breakpoints (int);
 
 
/* This function is called when program space PSPACE is about to be
/* This function is called when program space PSPACE is about to be
   deleted.  It takes care of updating breakpoints to not reference
   deleted.  It takes care of updating breakpoints to not reference
   this PSPACE anymore.  */
   this PSPACE anymore.  */
extern void breakpoint_program_space_exit (struct program_space *pspace);
extern void breakpoint_program_space_exit (struct program_space *pspace);
 
 
extern void set_longjmp_breakpoint (int thread);
extern void set_longjmp_breakpoint (int thread);
extern void delete_longjmp_breakpoint (int thread);
extern void delete_longjmp_breakpoint (int thread);
 
 
extern void enable_overlay_breakpoints (void);
extern void enable_overlay_breakpoints (void);
extern void disable_overlay_breakpoints (void);
extern void disable_overlay_breakpoints (void);
 
 
/* These functions respectively disable or reenable all currently
/* These functions respectively disable or reenable all currently
   enabled watchpoints.  When disabled, the watchpoints are marked
   enabled watchpoints.  When disabled, the watchpoints are marked
   call_disabled.  When reenabled, they are marked enabled.
   call_disabled.  When reenabled, they are marked enabled.
 
 
   The intended client of these functions is call_function_by_hand.
   The intended client of these functions is call_function_by_hand.
 
 
   The inferior must be stopped, and all breakpoints removed, when
   The inferior must be stopped, and all breakpoints removed, when
   these functions are used.
   these functions are used.
 
 
   The need for these functions is that on some targets (e.g., HP-UX),
   The need for these functions is that on some targets (e.g., HP-UX),
   gdb is unable to unwind through the dummy frame that is pushed as
   gdb is unable to unwind through the dummy frame that is pushed as
   part of the implementation of a call command.  Watchpoints can
   part of the implementation of a call command.  Watchpoints can
   cause the inferior to stop in places where this frame is visible,
   cause the inferior to stop in places where this frame is visible,
   and that can cause execution control to become very confused.
   and that can cause execution control to become very confused.
 
 
   Note that if a user sets breakpoints in an interactively called
   Note that if a user sets breakpoints in an interactively called
   function, the call_disabled watchpoints will have been reenabled
   function, the call_disabled watchpoints will have been reenabled
   when the first such breakpoint is reached.  However, on targets
   when the first such breakpoint is reached.  However, on targets
   that are unable to unwind through the call dummy frame, watches
   that are unable to unwind through the call dummy frame, watches
   of stack-based storage may then be deleted, because gdb will
   of stack-based storage may then be deleted, because gdb will
   believe that their watched storage is out of scope.  (Sigh.) */
   believe that their watched storage is out of scope.  (Sigh.) */
extern void disable_watchpoints_before_interactive_call_start (void);
extern void disable_watchpoints_before_interactive_call_start (void);
 
 
extern void enable_watchpoints_after_interactive_call_stop (void);
extern void enable_watchpoints_after_interactive_call_stop (void);
 
 
/* These functions disable and re-enable all breakpoints during
/* These functions disable and re-enable all breakpoints during
   inferior startup.  They are intended to be called from solib
   inferior startup.  They are intended to be called from solib
   code where necessary.  This is needed on platforms where the
   code where necessary.  This is needed on platforms where the
   main executable is relocated at some point during startup
   main executable is relocated at some point during startup
   processing, making breakpoint addresses invalid.
   processing, making breakpoint addresses invalid.
 
 
   If additional breakpoints are created after the routine
   If additional breakpoints are created after the routine
   disable_breakpoints_before_startup but before the routine
   disable_breakpoints_before_startup but before the routine
   enable_breakpoints_after_startup was called, they will also
   enable_breakpoints_after_startup was called, they will also
   be marked as disabled.  */
   be marked as disabled.  */
extern void disable_breakpoints_before_startup (void);
extern void disable_breakpoints_before_startup (void);
extern void enable_breakpoints_after_startup (void);
extern void enable_breakpoints_after_startup (void);
 
 
/* For script interpreters that need to define breakpoint commands
/* For script interpreters that need to define breakpoint commands
   after they've already read the commands into a struct command_line.  */
   after they've already read the commands into a struct command_line.  */
extern enum command_control_type commands_from_control_command
extern enum command_control_type commands_from_control_command
  (char *arg, struct command_line *cmd);
  (char *arg, struct command_line *cmd);
 
 
extern void clear_breakpoint_hit_counts (void);
extern void clear_breakpoint_hit_counts (void);
 
 
extern int get_number (char **);
extern int get_number (char **);
 
 
extern int get_number_or_range (char **);
extern int get_number_or_range (char **);
 
 
extern struct breakpoint *get_breakpoint (int num);
extern struct breakpoint *get_breakpoint (int num);
 
 
/* The following are for displays, which aren't really breakpoints, but
/* The following are for displays, which aren't really breakpoints, but
   here is as good a place as any for them.  */
   here is as good a place as any for them.  */
 
 
extern void disable_current_display (void);
extern void disable_current_display (void);
 
 
extern void do_displays (void);
extern void do_displays (void);
 
 
extern void disable_display (int);
extern void disable_display (int);
 
 
extern void clear_displays (void);
extern void clear_displays (void);
 
 
extern void disable_breakpoint (struct breakpoint *);
extern void disable_breakpoint (struct breakpoint *);
 
 
extern void enable_breakpoint (struct breakpoint *);
extern void enable_breakpoint (struct breakpoint *);
 
 
extern void breakpoint_set_commands (struct breakpoint *b,
extern void breakpoint_set_commands (struct breakpoint *b,
                                     struct command_line *commands);
                                     struct command_line *commands);
 
 
/* Clear the "inserted" flag in all breakpoints.  */
/* Clear the "inserted" flag in all breakpoints.  */
extern void mark_breakpoints_out (void);
extern void mark_breakpoints_out (void);
 
 
extern void make_breakpoint_permanent (struct breakpoint *);
extern void make_breakpoint_permanent (struct breakpoint *);
 
 
extern struct breakpoint *create_jit_event_breakpoint (struct gdbarch *,
extern struct breakpoint *create_jit_event_breakpoint (struct gdbarch *,
                                                       CORE_ADDR);
                                                       CORE_ADDR);
 
 
extern struct breakpoint *create_solib_event_breakpoint (struct gdbarch *,
extern struct breakpoint *create_solib_event_breakpoint (struct gdbarch *,
                                                         CORE_ADDR);
                                                         CORE_ADDR);
 
 
extern struct breakpoint *create_thread_event_breakpoint (struct gdbarch *,
extern struct breakpoint *create_thread_event_breakpoint (struct gdbarch *,
                                                          CORE_ADDR);
                                                          CORE_ADDR);
 
 
extern void remove_solib_event_breakpoints (void);
extern void remove_solib_event_breakpoints (void);
 
 
extern void remove_thread_event_breakpoints (void);
extern void remove_thread_event_breakpoints (void);
 
 
extern void disable_breakpoints_in_shlibs (void);
extern void disable_breakpoints_in_shlibs (void);
 
 
/* This function returns TRUE if ep is a catchpoint. */
/* This function returns TRUE if ep is a catchpoint. */
extern int ep_is_catchpoint (struct breakpoint *);
extern int ep_is_catchpoint (struct breakpoint *);
 
 
/* Enable breakpoints and delete when hit.  Called with ARG == NULL
/* Enable breakpoints and delete when hit.  Called with ARG == NULL
   deletes all breakpoints. */
   deletes all breakpoints. */
extern void delete_command (char *arg, int from_tty);
extern void delete_command (char *arg, int from_tty);
 
 
/* Pull all H/W watchpoints from the target. Return non-zero if the
/* Pull all H/W watchpoints from the target. Return non-zero if the
   remove fails. */
   remove fails. */
extern int remove_hw_watchpoints (void);
extern int remove_hw_watchpoints (void);
 
 
/* Manage a software single step breakpoint (or two).  Insert may be called
/* Manage a software single step breakpoint (or two).  Insert may be called
   twice before remove is called.  */
   twice before remove is called.  */
extern void insert_single_step_breakpoint (struct gdbarch *,
extern void insert_single_step_breakpoint (struct gdbarch *,
                                           struct address_space *, CORE_ADDR);
                                           struct address_space *, CORE_ADDR);
extern void remove_single_step_breakpoints (void);
extern void remove_single_step_breakpoints (void);
 
 
/* Manage manual breakpoints, separate from the normal chain of
/* Manage manual breakpoints, separate from the normal chain of
   breakpoints.  These functions are used in murky target-specific
   breakpoints.  These functions are used in murky target-specific
   ways.  Please do not add more uses!  */
   ways.  Please do not add more uses!  */
extern void *deprecated_insert_raw_breakpoint (struct gdbarch *,
extern void *deprecated_insert_raw_breakpoint (struct gdbarch *,
                                               struct address_space *, CORE_ADDR);
                                               struct address_space *, CORE_ADDR);
extern int deprecated_remove_raw_breakpoint (struct gdbarch *, void *);
extern int deprecated_remove_raw_breakpoint (struct gdbarch *, void *);
 
 
/* Check if any hardware watchpoints have triggered, according to the
/* Check if any hardware watchpoints have triggered, according to the
   target.  */
   target.  */
int watchpoints_triggered (struct target_waitstatus *);
int watchpoints_triggered (struct target_waitstatus *);
 
 
/* Update BUF, which is LEN bytes read from the target address MEMADDR,
/* Update BUF, which is LEN bytes read from the target address MEMADDR,
   by replacing any memory breakpoints with their shadowed contents.  */
   by replacing any memory breakpoints with their shadowed contents.  */
void breakpoint_restore_shadows (gdb_byte *buf, ULONGEST memaddr,
void breakpoint_restore_shadows (gdb_byte *buf, ULONGEST memaddr,
                                 LONGEST len);
                                 LONGEST len);
 
 
extern int breakpoints_always_inserted_mode (void);
extern int breakpoints_always_inserted_mode (void);
 
 
/* Called each time new event from target is processed.
/* Called each time new event from target is processed.
   Retires previously deleted breakpoint locations that
   Retires previously deleted breakpoint locations that
   in our opinion won't ever trigger.  */
   in our opinion won't ever trigger.  */
extern void breakpoint_retire_moribund (void);
extern void breakpoint_retire_moribund (void);
 
 
/* Checks if we are catching syscalls or not.
/* Checks if we are catching syscalls or not.
   Returns 0 if not, greater than 0 if we are.  */
   Returns 0 if not, greater than 0 if we are.  */
extern int catch_syscall_enabled (void);
extern int catch_syscall_enabled (void);
 
 
/* Checks if we are catching syscalls with the specific
/* Checks if we are catching syscalls with the specific
   syscall_number.  Used for "filtering" the catchpoints.
   syscall_number.  Used for "filtering" the catchpoints.
   Returns 0 if not, greater than 0 if we are.  */
   Returns 0 if not, greater than 0 if we are.  */
extern int catching_syscall_number (int syscall_number);
extern int catching_syscall_number (int syscall_number);
 
 
/* Tell a breakpoint to be quiet.  */
/* Tell a breakpoint to be quiet.  */
extern void make_breakpoint_silent (struct breakpoint *);
extern void make_breakpoint_silent (struct breakpoint *);
 
 
/* Return a tracepoint with the given number if found.  */
/* Return a tracepoint with the given number if found.  */
extern struct breakpoint *get_tracepoint (int num);
extern struct breakpoint *get_tracepoint (int num);
 
 
extern struct breakpoint *get_tracepoint_by_number_on_target (int num);
extern struct breakpoint *get_tracepoint_by_number_on_target (int num);
 
 
/* Find a tracepoint by parsing a number in the supplied string.  */
/* Find a tracepoint by parsing a number in the supplied string.  */
extern struct breakpoint *get_tracepoint_by_number (char **arg, int multi_p,
extern struct breakpoint *get_tracepoint_by_number (char **arg, int multi_p,
                                                    int optional_p);
                                                    int optional_p);
 
 
/* Return a vector of all tracepoints currently defined.  The vector
/* Return a vector of all tracepoints currently defined.  The vector
   is newly allocated; the caller should free when done with it.  */
   is newly allocated; the caller should free when done with it.  */
extern VEC(breakpoint_p) *all_tracepoints (void);
extern VEC(breakpoint_p) *all_tracepoints (void);
 
 
#endif /* !defined (BREAKPOINT_H) */
#endif /* !defined (BREAKPOINT_H) */
 
 

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