/* GDB routines for manipulating the minimal symbol tables.
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/* GDB routines for manipulating the minimal symbol tables.
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Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001,
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Copyright (C) 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001,
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2002, 2003, 2004, 2007, 2008, 2009, 2010 Free Software Foundation, Inc.
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2002, 2003, 2004, 2007, 2008, 2009, 2010 Free Software Foundation, Inc.
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Contributed by Cygnus Support, using pieces from other GDB modules.
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Contributed by Cygnus Support, using pieces from other GDB modules.
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This file is part of GDB.
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This file is part of GDB.
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This program is free software; you can redistribute it and/or modify
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>. */
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along with this program. If not, see <http://www.gnu.org/licenses/>. */
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/* This file contains support routines for creating, manipulating, and
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/* This file contains support routines for creating, manipulating, and
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destroying minimal symbol tables.
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destroying minimal symbol tables.
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Minimal symbol tables are used to hold some very basic information about
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Minimal symbol tables are used to hold some very basic information about
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all defined global symbols (text, data, bss, abs, etc). The only two
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all defined global symbols (text, data, bss, abs, etc). The only two
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required pieces of information are the symbol's name and the address
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required pieces of information are the symbol's name and the address
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associated with that symbol.
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associated with that symbol.
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In many cases, even if a file was compiled with no special options for
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In many cases, even if a file was compiled with no special options for
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debugging at all, as long as was not stripped it will contain sufficient
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debugging at all, as long as was not stripped it will contain sufficient
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information to build useful minimal symbol tables using this structure.
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information to build useful minimal symbol tables using this structure.
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Even when a file contains enough debugging information to build a full
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Even when a file contains enough debugging information to build a full
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symbol table, these minimal symbols are still useful for quickly mapping
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symbol table, these minimal symbols are still useful for quickly mapping
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between names and addresses, and vice versa. They are also sometimes used
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between names and addresses, and vice versa. They are also sometimes used
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to figure out what full symbol table entries need to be read in. */
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to figure out what full symbol table entries need to be read in. */
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#include "defs.h"
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#include "defs.h"
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#include <ctype.h>
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#include <ctype.h>
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#include "gdb_string.h"
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#include "gdb_string.h"
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#include "symtab.h"
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#include "symtab.h"
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#include "bfd.h"
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#include "bfd.h"
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#include "symfile.h"
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#include "symfile.h"
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#include "objfiles.h"
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#include "objfiles.h"
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#include "demangle.h"
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#include "demangle.h"
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#include "value.h"
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#include "value.h"
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#include "cp-abi.h"
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#include "cp-abi.h"
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#include "target.h"
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#include "target.h"
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#include "cp-support.h"
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#include "cp-support.h"
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#include "language.h"
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#include "language.h"
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/* Accumulate the minimal symbols for each objfile in bunches of BUNCH_SIZE.
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/* Accumulate the minimal symbols for each objfile in bunches of BUNCH_SIZE.
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At the end, copy them all into one newly allocated location on an objfile's
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At the end, copy them all into one newly allocated location on an objfile's
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symbol obstack. */
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symbol obstack. */
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#define BUNCH_SIZE 127
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#define BUNCH_SIZE 127
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struct msym_bunch
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struct msym_bunch
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{
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{
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struct msym_bunch *next;
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struct msym_bunch *next;
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struct minimal_symbol contents[BUNCH_SIZE];
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struct minimal_symbol contents[BUNCH_SIZE];
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};
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};
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/* Bunch currently being filled up.
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/* Bunch currently being filled up.
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The next field points to chain of filled bunches. */
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The next field points to chain of filled bunches. */
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static struct msym_bunch *msym_bunch;
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static struct msym_bunch *msym_bunch;
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/* Number of slots filled in current bunch. */
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/* Number of slots filled in current bunch. */
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|
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static int msym_bunch_index;
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static int msym_bunch_index;
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/* Total number of minimal symbols recorded so far for the objfile. */
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/* Total number of minimal symbols recorded so far for the objfile. */
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static int msym_count;
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static int msym_count;
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/* Compute a hash code based using the same criteria as `strcmp_iw'. */
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/* Compute a hash code based using the same criteria as `strcmp_iw'. */
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unsigned int
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unsigned int
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msymbol_hash_iw (const char *string)
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msymbol_hash_iw (const char *string)
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{
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{
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unsigned int hash = 0;
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unsigned int hash = 0;
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while (*string && *string != '(')
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while (*string && *string != '(')
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{
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{
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while (isspace (*string))
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while (isspace (*string))
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++string;
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++string;
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if (*string && *string != '(')
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if (*string && *string != '(')
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{
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{
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hash = hash * 67 + *string - 113;
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hash = hash * 67 + *string - 113;
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++string;
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++string;
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}
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}
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}
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}
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return hash;
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return hash;
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}
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}
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/* Compute a hash code for a string. */
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/* Compute a hash code for a string. */
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unsigned int
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unsigned int
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msymbol_hash (const char *string)
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msymbol_hash (const char *string)
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{
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{
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unsigned int hash = 0;
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unsigned int hash = 0;
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for (; *string; ++string)
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for (; *string; ++string)
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hash = hash * 67 + *string - 113;
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hash = hash * 67 + *string - 113;
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return hash;
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return hash;
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}
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}
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/* Add the minimal symbol SYM to an objfile's minsym hash table, TABLE. */
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/* Add the minimal symbol SYM to an objfile's minsym hash table, TABLE. */
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void
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void
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add_minsym_to_hash_table (struct minimal_symbol *sym,
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add_minsym_to_hash_table (struct minimal_symbol *sym,
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struct minimal_symbol **table)
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struct minimal_symbol **table)
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{
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{
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if (sym->hash_next == NULL)
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if (sym->hash_next == NULL)
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{
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{
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unsigned int hash
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unsigned int hash
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= msymbol_hash (SYMBOL_LINKAGE_NAME (sym)) % MINIMAL_SYMBOL_HASH_SIZE;
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= msymbol_hash (SYMBOL_LINKAGE_NAME (sym)) % MINIMAL_SYMBOL_HASH_SIZE;
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sym->hash_next = table[hash];
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sym->hash_next = table[hash];
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table[hash] = sym;
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table[hash] = sym;
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}
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}
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}
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}
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/* Add the minimal symbol SYM to an objfile's minsym demangled hash table,
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/* Add the minimal symbol SYM to an objfile's minsym demangled hash table,
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TABLE. */
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TABLE. */
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static void
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static void
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add_minsym_to_demangled_hash_table (struct minimal_symbol *sym,
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add_minsym_to_demangled_hash_table (struct minimal_symbol *sym,
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struct minimal_symbol **table)
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struct minimal_symbol **table)
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{
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{
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if (sym->demangled_hash_next == NULL)
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if (sym->demangled_hash_next == NULL)
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{
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{
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unsigned int hash
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unsigned int hash
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= msymbol_hash_iw (SYMBOL_SEARCH_NAME (sym)) % MINIMAL_SYMBOL_HASH_SIZE;
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= msymbol_hash_iw (SYMBOL_SEARCH_NAME (sym)) % MINIMAL_SYMBOL_HASH_SIZE;
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sym->demangled_hash_next = table[hash];
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sym->demangled_hash_next = table[hash];
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table[hash] = sym;
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table[hash] = sym;
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}
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}
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}
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}
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/* Return OBJFILE where minimal symbol SYM is defined. */
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/* Return OBJFILE where minimal symbol SYM is defined. */
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struct objfile *
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struct objfile *
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msymbol_objfile (struct minimal_symbol *sym)
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msymbol_objfile (struct minimal_symbol *sym)
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{
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{
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struct objfile *objf;
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struct objfile *objf;
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struct minimal_symbol *tsym;
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struct minimal_symbol *tsym;
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|
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unsigned int hash
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unsigned int hash
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= msymbol_hash (SYMBOL_LINKAGE_NAME (sym)) % MINIMAL_SYMBOL_HASH_SIZE;
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= msymbol_hash (SYMBOL_LINKAGE_NAME (sym)) % MINIMAL_SYMBOL_HASH_SIZE;
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for (objf = object_files; objf; objf = objf->next)
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for (objf = object_files; objf; objf = objf->next)
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for (tsym = objf->msymbol_hash[hash]; tsym; tsym = tsym->hash_next)
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for (tsym = objf->msymbol_hash[hash]; tsym; tsym = tsym->hash_next)
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if (tsym == sym)
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if (tsym == sym)
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return objf;
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return objf;
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|
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/* We should always be able to find the objfile ... */
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/* We should always be able to find the objfile ... */
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internal_error (__FILE__, __LINE__, _("failed internal consistency check"));
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internal_error (__FILE__, __LINE__, _("failed internal consistency check"));
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}
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}
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/* Look through all the current minimal symbol tables and find the
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/* Look through all the current minimal symbol tables and find the
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first minimal symbol that matches NAME. If OBJF is non-NULL, limit
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first minimal symbol that matches NAME. If OBJF is non-NULL, limit
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the search to that objfile. If SFILE is non-NULL, the only file-scope
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the search to that objfile. If SFILE is non-NULL, the only file-scope
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symbols considered will be from that source file (global symbols are
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symbols considered will be from that source file (global symbols are
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still preferred). Returns a pointer to the minimal symbol that
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still preferred). Returns a pointer to the minimal symbol that
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matches, or NULL if no match is found.
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matches, or NULL if no match is found.
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Note: One instance where there may be duplicate minimal symbols with
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Note: One instance where there may be duplicate minimal symbols with
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the same name is when the symbol tables for a shared library and the
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the same name is when the symbol tables for a shared library and the
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symbol tables for an executable contain global symbols with the same
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symbol tables for an executable contain global symbols with the same
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names (the dynamic linker deals with the duplication).
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names (the dynamic linker deals with the duplication).
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|
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It's also possible to have minimal symbols with different mangled
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It's also possible to have minimal symbols with different mangled
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names, but identical demangled names. For example, the GNU C++ v3
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names, but identical demangled names. For example, the GNU C++ v3
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ABI requires the generation of two (or perhaps three) copies of
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ABI requires the generation of two (or perhaps three) copies of
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constructor functions --- "in-charge", "not-in-charge", and
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constructor functions --- "in-charge", "not-in-charge", and
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"allocate" copies; destructors may be duplicated as well.
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"allocate" copies; destructors may be duplicated as well.
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Obviously, there must be distinct mangled names for each of these,
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Obviously, there must be distinct mangled names for each of these,
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but the demangled names are all the same: S::S or S::~S. */
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but the demangled names are all the same: S::S or S::~S. */
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struct minimal_symbol *
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struct minimal_symbol *
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lookup_minimal_symbol (const char *name, const char *sfile,
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lookup_minimal_symbol (const char *name, const char *sfile,
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struct objfile *objf)
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struct objfile *objf)
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{
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{
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struct objfile *objfile;
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struct objfile *objfile;
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struct minimal_symbol *msymbol;
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struct minimal_symbol *msymbol;
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struct minimal_symbol *found_symbol = NULL;
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struct minimal_symbol *found_symbol = NULL;
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struct minimal_symbol *found_file_symbol = NULL;
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struct minimal_symbol *found_file_symbol = NULL;
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struct minimal_symbol *trampoline_symbol = NULL;
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struct minimal_symbol *trampoline_symbol = NULL;
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unsigned int hash = msymbol_hash (name) % MINIMAL_SYMBOL_HASH_SIZE;
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unsigned int hash = msymbol_hash (name) % MINIMAL_SYMBOL_HASH_SIZE;
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unsigned int dem_hash = msymbol_hash_iw (name) % MINIMAL_SYMBOL_HASH_SIZE;
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unsigned int dem_hash = msymbol_hash_iw (name) % MINIMAL_SYMBOL_HASH_SIZE;
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|
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int needtofreename = 0;
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int needtofreename = 0;
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const char *modified_name;
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const char *modified_name;
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if (sfile != NULL)
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if (sfile != NULL)
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{
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{
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char *p = strrchr (sfile, '/');
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char *p = strrchr (sfile, '/');
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if (p != NULL)
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if (p != NULL)
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sfile = p + 1;
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sfile = p + 1;
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}
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}
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/* For C++, canonicalize the input name. */
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/* For C++, canonicalize the input name. */
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modified_name = name;
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modified_name = name;
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if (current_language->la_language == language_cplus)
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if (current_language->la_language == language_cplus)
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{
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{
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char *cname = cp_canonicalize_string (name);
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char *cname = cp_canonicalize_string (name);
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if (cname)
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if (cname)
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{
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{
|
modified_name = cname;
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modified_name = cname;
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needtofreename = 1;
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needtofreename = 1;
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}
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}
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}
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}
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|
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for (objfile = object_files;
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for (objfile = object_files;
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objfile != NULL && found_symbol == NULL;
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objfile != NULL && found_symbol == NULL;
|
objfile = objfile->next)
|
objfile = objfile->next)
|
{
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{
|
if (objf == NULL || objf == objfile
|
if (objf == NULL || objf == objfile
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|| objf == objfile->separate_debug_objfile_backlink)
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|| objf == objfile->separate_debug_objfile_backlink)
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{
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{
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/* Do two passes: the first over the ordinary hash table,
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/* Do two passes: the first over the ordinary hash table,
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and the second over the demangled hash table. */
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and the second over the demangled hash table. */
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int pass;
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int pass;
|
|
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for (pass = 1; pass <= 2 && found_symbol == NULL; pass++)
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for (pass = 1; pass <= 2 && found_symbol == NULL; pass++)
|
{
|
{
|
/* Select hash list according to pass. */
|
/* Select hash list according to pass. */
|
if (pass == 1)
|
if (pass == 1)
|
msymbol = objfile->msymbol_hash[hash];
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msymbol = objfile->msymbol_hash[hash];
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else
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else
|
msymbol = objfile->msymbol_demangled_hash[dem_hash];
|
msymbol = objfile->msymbol_demangled_hash[dem_hash];
|
|
|
while (msymbol != NULL && found_symbol == NULL)
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while (msymbol != NULL && found_symbol == NULL)
|
{
|
{
|
int match;
|
int match;
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|
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if (pass == 1)
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if (pass == 1)
|
{
|
{
|
match = strcmp (SYMBOL_LINKAGE_NAME (msymbol),
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match = strcmp (SYMBOL_LINKAGE_NAME (msymbol),
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modified_name) == 0;
|
modified_name) == 0;
|
}
|
}
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else
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else
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{
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{
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match = SYMBOL_MATCHES_SEARCH_NAME (msymbol,
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match = SYMBOL_MATCHES_SEARCH_NAME (msymbol,
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modified_name);
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modified_name);
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}
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}
|
|
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if (match)
|
if (match)
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{
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{
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switch (MSYMBOL_TYPE (msymbol))
|
switch (MSYMBOL_TYPE (msymbol))
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{
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{
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case mst_file_text:
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case mst_file_text:
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case mst_file_data:
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case mst_file_data:
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case mst_file_bss:
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case mst_file_bss:
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if (sfile == NULL
|
if (sfile == NULL
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|| strcmp (msymbol->filename, sfile) == 0)
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|| strcmp (msymbol->filename, sfile) == 0)
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found_file_symbol = msymbol;
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found_file_symbol = msymbol;
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break;
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break;
|
|
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case mst_solib_trampoline:
|
case mst_solib_trampoline:
|
|
|
/* If a trampoline symbol is found, we prefer to
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/* If a trampoline symbol is found, we prefer to
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keep looking for the *real* symbol. If the
|
keep looking for the *real* symbol. If the
|
actual symbol is not found, then we'll use the
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actual symbol is not found, then we'll use the
|
trampoline entry. */
|
trampoline entry. */
|
if (trampoline_symbol == NULL)
|
if (trampoline_symbol == NULL)
|
trampoline_symbol = msymbol;
|
trampoline_symbol = msymbol;
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break;
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break;
|
|
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case mst_unknown:
|
case mst_unknown:
|
default:
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default:
|
found_symbol = msymbol;
|
found_symbol = msymbol;
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break;
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break;
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}
|
}
|
}
|
}
|
|
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/* Find the next symbol on the hash chain. */
|
/* Find the next symbol on the hash chain. */
|
if (pass == 1)
|
if (pass == 1)
|
msymbol = msymbol->hash_next;
|
msymbol = msymbol->hash_next;
|
else
|
else
|
msymbol = msymbol->demangled_hash_next;
|
msymbol = msymbol->demangled_hash_next;
|
}
|
}
|
}
|
}
|
}
|
}
|
}
|
}
|
|
|
if (needtofreename)
|
if (needtofreename)
|
xfree ((void *) modified_name);
|
xfree ((void *) modified_name);
|
|
|
/* External symbols are best. */
|
/* External symbols are best. */
|
if (found_symbol)
|
if (found_symbol)
|
return found_symbol;
|
return found_symbol;
|
|
|
/* File-local symbols are next best. */
|
/* File-local symbols are next best. */
|
if (found_file_symbol)
|
if (found_file_symbol)
|
return found_file_symbol;
|
return found_file_symbol;
|
|
|
/* Symbols for shared library trampolines are next best. */
|
/* Symbols for shared library trampolines are next best. */
|
if (trampoline_symbol)
|
if (trampoline_symbol)
|
return trampoline_symbol;
|
return trampoline_symbol;
|
|
|
return NULL;
|
return NULL;
|
}
|
}
|
|
|
/* Look through all the current minimal symbol tables and find the
|
/* Look through all the current minimal symbol tables and find the
|
first minimal symbol that matches NAME and has text type. If OBJF
|
first minimal symbol that matches NAME and has text type. If OBJF
|
is non-NULL, limit the search to that objfile. Returns a pointer
|
is non-NULL, limit the search to that objfile. Returns a pointer
|
to the minimal symbol that matches, or NULL if no match is found.
|
to the minimal symbol that matches, or NULL if no match is found.
|
|
|
This function only searches the mangled (linkage) names. */
|
This function only searches the mangled (linkage) names. */
|
|
|
struct minimal_symbol *
|
struct minimal_symbol *
|
lookup_minimal_symbol_text (const char *name, struct objfile *objf)
|
lookup_minimal_symbol_text (const char *name, struct objfile *objf)
|
{
|
{
|
struct objfile *objfile;
|
struct objfile *objfile;
|
struct minimal_symbol *msymbol;
|
struct minimal_symbol *msymbol;
|
struct minimal_symbol *found_symbol = NULL;
|
struct minimal_symbol *found_symbol = NULL;
|
struct minimal_symbol *found_file_symbol = NULL;
|
struct minimal_symbol *found_file_symbol = NULL;
|
|
|
unsigned int hash = msymbol_hash (name) % MINIMAL_SYMBOL_HASH_SIZE;
|
unsigned int hash = msymbol_hash (name) % MINIMAL_SYMBOL_HASH_SIZE;
|
|
|
for (objfile = object_files;
|
for (objfile = object_files;
|
objfile != NULL && found_symbol == NULL;
|
objfile != NULL && found_symbol == NULL;
|
objfile = objfile->next)
|
objfile = objfile->next)
|
{
|
{
|
if (objf == NULL || objf == objfile
|
if (objf == NULL || objf == objfile
|
|| objf == objfile->separate_debug_objfile_backlink)
|
|| objf == objfile->separate_debug_objfile_backlink)
|
{
|
{
|
for (msymbol = objfile->msymbol_hash[hash];
|
for (msymbol = objfile->msymbol_hash[hash];
|
msymbol != NULL && found_symbol == NULL;
|
msymbol != NULL && found_symbol == NULL;
|
msymbol = msymbol->hash_next)
|
msymbol = msymbol->hash_next)
|
{
|
{
|
if (strcmp (SYMBOL_LINKAGE_NAME (msymbol), name) == 0 &&
|
if (strcmp (SYMBOL_LINKAGE_NAME (msymbol), name) == 0 &&
|
(MSYMBOL_TYPE (msymbol) == mst_text ||
|
(MSYMBOL_TYPE (msymbol) == mst_text ||
|
MSYMBOL_TYPE (msymbol) == mst_file_text))
|
MSYMBOL_TYPE (msymbol) == mst_file_text))
|
{
|
{
|
switch (MSYMBOL_TYPE (msymbol))
|
switch (MSYMBOL_TYPE (msymbol))
|
{
|
{
|
case mst_file_text:
|
case mst_file_text:
|
found_file_symbol = msymbol;
|
found_file_symbol = msymbol;
|
break;
|
break;
|
default:
|
default:
|
found_symbol = msymbol;
|
found_symbol = msymbol;
|
break;
|
break;
|
}
|
}
|
}
|
}
|
}
|
}
|
}
|
}
|
}
|
}
|
/* External symbols are best. */
|
/* External symbols are best. */
|
if (found_symbol)
|
if (found_symbol)
|
return found_symbol;
|
return found_symbol;
|
|
|
/* File-local symbols are next best. */
|
/* File-local symbols are next best. */
|
if (found_file_symbol)
|
if (found_file_symbol)
|
return found_file_symbol;
|
return found_file_symbol;
|
|
|
return NULL;
|
return NULL;
|
}
|
}
|
|
|
/* Look through all the current minimal symbol tables and find the
|
/* Look through all the current minimal symbol tables and find the
|
first minimal symbol that matches NAME and PC. If OBJF is non-NULL,
|
first minimal symbol that matches NAME and PC. If OBJF is non-NULL,
|
limit the search to that objfile. Returns a pointer to the minimal
|
limit the search to that objfile. Returns a pointer to the minimal
|
symbol that matches, or NULL if no match is found. */
|
symbol that matches, or NULL if no match is found. */
|
|
|
struct minimal_symbol *
|
struct minimal_symbol *
|
lookup_minimal_symbol_by_pc_name (CORE_ADDR pc, const char *name,
|
lookup_minimal_symbol_by_pc_name (CORE_ADDR pc, const char *name,
|
struct objfile *objf)
|
struct objfile *objf)
|
{
|
{
|
struct objfile *objfile;
|
struct objfile *objfile;
|
struct minimal_symbol *msymbol;
|
struct minimal_symbol *msymbol;
|
|
|
unsigned int hash = msymbol_hash (name) % MINIMAL_SYMBOL_HASH_SIZE;
|
unsigned int hash = msymbol_hash (name) % MINIMAL_SYMBOL_HASH_SIZE;
|
|
|
for (objfile = object_files;
|
for (objfile = object_files;
|
objfile != NULL;
|
objfile != NULL;
|
objfile = objfile->next)
|
objfile = objfile->next)
|
{
|
{
|
if (objf == NULL || objf == objfile
|
if (objf == NULL || objf == objfile
|
|| objf == objfile->separate_debug_objfile_backlink)
|
|| objf == objfile->separate_debug_objfile_backlink)
|
{
|
{
|
for (msymbol = objfile->msymbol_hash[hash];
|
for (msymbol = objfile->msymbol_hash[hash];
|
msymbol != NULL;
|
msymbol != NULL;
|
msymbol = msymbol->hash_next)
|
msymbol = msymbol->hash_next)
|
{
|
{
|
if (SYMBOL_VALUE_ADDRESS (msymbol) == pc
|
if (SYMBOL_VALUE_ADDRESS (msymbol) == pc
|
&& strcmp (SYMBOL_LINKAGE_NAME (msymbol), name) == 0)
|
&& strcmp (SYMBOL_LINKAGE_NAME (msymbol), name) == 0)
|
return msymbol;
|
return msymbol;
|
}
|
}
|
}
|
}
|
}
|
}
|
|
|
return NULL;
|
return NULL;
|
}
|
}
|
|
|
/* Look through all the current minimal symbol tables and find the
|
/* Look through all the current minimal symbol tables and find the
|
first minimal symbol that matches NAME and is a solib trampoline.
|
first minimal symbol that matches NAME and is a solib trampoline.
|
If OBJF is non-NULL, limit the search to that objfile. Returns a
|
If OBJF is non-NULL, limit the search to that objfile. Returns a
|
pointer to the minimal symbol that matches, or NULL if no match is
|
pointer to the minimal symbol that matches, or NULL if no match is
|
found.
|
found.
|
|
|
This function only searches the mangled (linkage) names. */
|
This function only searches the mangled (linkage) names. */
|
|
|
struct minimal_symbol *
|
struct minimal_symbol *
|
lookup_minimal_symbol_solib_trampoline (const char *name,
|
lookup_minimal_symbol_solib_trampoline (const char *name,
|
struct objfile *objf)
|
struct objfile *objf)
|
{
|
{
|
struct objfile *objfile;
|
struct objfile *objfile;
|
struct minimal_symbol *msymbol;
|
struct minimal_symbol *msymbol;
|
struct minimal_symbol *found_symbol = NULL;
|
struct minimal_symbol *found_symbol = NULL;
|
|
|
unsigned int hash = msymbol_hash (name) % MINIMAL_SYMBOL_HASH_SIZE;
|
unsigned int hash = msymbol_hash (name) % MINIMAL_SYMBOL_HASH_SIZE;
|
|
|
for (objfile = object_files;
|
for (objfile = object_files;
|
objfile != NULL && found_symbol == NULL;
|
objfile != NULL && found_symbol == NULL;
|
objfile = objfile->next)
|
objfile = objfile->next)
|
{
|
{
|
if (objf == NULL || objf == objfile
|
if (objf == NULL || objf == objfile
|
|| objf == objfile->separate_debug_objfile_backlink)
|
|| objf == objfile->separate_debug_objfile_backlink)
|
{
|
{
|
for (msymbol = objfile->msymbol_hash[hash];
|
for (msymbol = objfile->msymbol_hash[hash];
|
msymbol != NULL && found_symbol == NULL;
|
msymbol != NULL && found_symbol == NULL;
|
msymbol = msymbol->hash_next)
|
msymbol = msymbol->hash_next)
|
{
|
{
|
if (strcmp (SYMBOL_LINKAGE_NAME (msymbol), name) == 0 &&
|
if (strcmp (SYMBOL_LINKAGE_NAME (msymbol), name) == 0 &&
|
MSYMBOL_TYPE (msymbol) == mst_solib_trampoline)
|
MSYMBOL_TYPE (msymbol) == mst_solib_trampoline)
|
return msymbol;
|
return msymbol;
|
}
|
}
|
}
|
}
|
}
|
}
|
|
|
return NULL;
|
return NULL;
|
}
|
}
|
|
|
/* Search through the minimal symbol table for each objfile and find
|
/* Search through the minimal symbol table for each objfile and find
|
the symbol whose address is the largest address that is still less
|
the symbol whose address is the largest address that is still less
|
than or equal to PC, and matches SECTION (which is not NULL).
|
than or equal to PC, and matches SECTION (which is not NULL).
|
Returns a pointer to the minimal symbol if such a symbol is found,
|
Returns a pointer to the minimal symbol if such a symbol is found,
|
or NULL if PC is not in a suitable range.
|
or NULL if PC is not in a suitable range.
|
Note that we need to look through ALL the minimal symbol tables
|
Note that we need to look through ALL the minimal symbol tables
|
before deciding on the symbol that comes closest to the specified PC.
|
before deciding on the symbol that comes closest to the specified PC.
|
This is because objfiles can overlap, for example objfile A has .text
|
This is because objfiles can overlap, for example objfile A has .text
|
at 0x100 and .data at 0x40000 and objfile B has .text at 0x234 and
|
at 0x100 and .data at 0x40000 and objfile B has .text at 0x234 and
|
.data at 0x40048.
|
.data at 0x40048.
|
|
|
If WANT_TRAMPOLINE is set, prefer mst_solib_trampoline symbols when
|
If WANT_TRAMPOLINE is set, prefer mst_solib_trampoline symbols when
|
there are text and trampoline symbols at the same address.
|
there are text and trampoline symbols at the same address.
|
Otherwise prefer mst_text symbols. */
|
Otherwise prefer mst_text symbols. */
|
|
|
static struct minimal_symbol *
|
static struct minimal_symbol *
|
lookup_minimal_symbol_by_pc_section_1 (CORE_ADDR pc,
|
lookup_minimal_symbol_by_pc_section_1 (CORE_ADDR pc,
|
struct obj_section *section,
|
struct obj_section *section,
|
int want_trampoline)
|
int want_trampoline)
|
{
|
{
|
int lo;
|
int lo;
|
int hi;
|
int hi;
|
int new;
|
int new;
|
struct objfile *objfile;
|
struct objfile *objfile;
|
struct minimal_symbol *msymbol;
|
struct minimal_symbol *msymbol;
|
struct minimal_symbol *best_symbol = NULL;
|
struct minimal_symbol *best_symbol = NULL;
|
enum minimal_symbol_type want_type, other_type;
|
enum minimal_symbol_type want_type, other_type;
|
|
|
want_type = want_trampoline ? mst_solib_trampoline : mst_text;
|
want_type = want_trampoline ? mst_solib_trampoline : mst_text;
|
other_type = want_trampoline ? mst_text : mst_solib_trampoline;
|
other_type = want_trampoline ? mst_text : mst_solib_trampoline;
|
|
|
/* We can not require the symbol found to be in section, because
|
/* We can not require the symbol found to be in section, because
|
e.g. IRIX 6.5 mdebug relies on this code returning an absolute
|
e.g. IRIX 6.5 mdebug relies on this code returning an absolute
|
symbol - but find_pc_section won't return an absolute section and
|
symbol - but find_pc_section won't return an absolute section and
|
hence the code below would skip over absolute symbols. We can
|
hence the code below would skip over absolute symbols. We can
|
still take advantage of the call to find_pc_section, though - the
|
still take advantage of the call to find_pc_section, though - the
|
object file still must match. In case we have separate debug
|
object file still must match. In case we have separate debug
|
files, search both the file and its separate debug file. There's
|
files, search both the file and its separate debug file. There's
|
no telling which one will have the minimal symbols. */
|
no telling which one will have the minimal symbols. */
|
|
|
gdb_assert (section != NULL);
|
gdb_assert (section != NULL);
|
|
|
for (objfile = section->objfile;
|
for (objfile = section->objfile;
|
objfile != NULL;
|
objfile != NULL;
|
objfile = objfile_separate_debug_iterate (section->objfile, objfile))
|
objfile = objfile_separate_debug_iterate (section->objfile, objfile))
|
{
|
{
|
/* If this objfile has a minimal symbol table, go search it using
|
/* If this objfile has a minimal symbol table, go search it using
|
a binary search. Note that a minimal symbol table always consists
|
a binary search. Note that a minimal symbol table always consists
|
of at least two symbols, a "real" symbol and the terminating
|
of at least two symbols, a "real" symbol and the terminating
|
"null symbol". If there are no real symbols, then there is no
|
"null symbol". If there are no real symbols, then there is no
|
minimal symbol table at all. */
|
minimal symbol table at all. */
|
|
|
if (objfile->minimal_symbol_count > 0)
|
if (objfile->minimal_symbol_count > 0)
|
{
|
{
|
int best_zero_sized = -1;
|
int best_zero_sized = -1;
|
|
|
msymbol = objfile->msymbols;
|
msymbol = objfile->msymbols;
|
lo = 0;
|
lo = 0;
|
hi = objfile->minimal_symbol_count - 1;
|
hi = objfile->minimal_symbol_count - 1;
|
|
|
/* This code assumes that the minimal symbols are sorted by
|
/* This code assumes that the minimal symbols are sorted by
|
ascending address values. If the pc value is greater than or
|
ascending address values. If the pc value is greater than or
|
equal to the first symbol's address, then some symbol in this
|
equal to the first symbol's address, then some symbol in this
|
minimal symbol table is a suitable candidate for being the
|
minimal symbol table is a suitable candidate for being the
|
"best" symbol. This includes the last real symbol, for cases
|
"best" symbol. This includes the last real symbol, for cases
|
where the pc value is larger than any address in this vector.
|
where the pc value is larger than any address in this vector.
|
|
|
By iterating until the address associated with the current
|
By iterating until the address associated with the current
|
hi index (the endpoint of the test interval) is less than
|
hi index (the endpoint of the test interval) is less than
|
or equal to the desired pc value, we accomplish two things:
|
or equal to the desired pc value, we accomplish two things:
|
(1) the case where the pc value is larger than any minimal
|
(1) the case where the pc value is larger than any minimal
|
symbol address is trivially solved, (2) the address associated
|
symbol address is trivially solved, (2) the address associated
|
with the hi index is always the one we want when the interation
|
with the hi index is always the one we want when the interation
|
terminates. In essence, we are iterating the test interval
|
terminates. In essence, we are iterating the test interval
|
down until the pc value is pushed out of it from the high end.
|
down until the pc value is pushed out of it from the high end.
|
|
|
Warning: this code is trickier than it would appear at first. */
|
Warning: this code is trickier than it would appear at first. */
|
|
|
/* Should also require that pc is <= end of objfile. FIXME! */
|
/* Should also require that pc is <= end of objfile. FIXME! */
|
if (pc >= SYMBOL_VALUE_ADDRESS (&msymbol[lo]))
|
if (pc >= SYMBOL_VALUE_ADDRESS (&msymbol[lo]))
|
{
|
{
|
while (SYMBOL_VALUE_ADDRESS (&msymbol[hi]) > pc)
|
while (SYMBOL_VALUE_ADDRESS (&msymbol[hi]) > pc)
|
{
|
{
|
/* pc is still strictly less than highest address */
|
/* pc is still strictly less than highest address */
|
/* Note "new" will always be >= lo */
|
/* Note "new" will always be >= lo */
|
new = (lo + hi) / 2;
|
new = (lo + hi) / 2;
|
if ((SYMBOL_VALUE_ADDRESS (&msymbol[new]) >= pc) ||
|
if ((SYMBOL_VALUE_ADDRESS (&msymbol[new]) >= pc) ||
|
(lo == new))
|
(lo == new))
|
{
|
{
|
hi = new;
|
hi = new;
|
}
|
}
|
else
|
else
|
{
|
{
|
lo = new;
|
lo = new;
|
}
|
}
|
}
|
}
|
|
|
/* If we have multiple symbols at the same address, we want
|
/* If we have multiple symbols at the same address, we want
|
hi to point to the last one. That way we can find the
|
hi to point to the last one. That way we can find the
|
right symbol if it has an index greater than hi. */
|
right symbol if it has an index greater than hi. */
|
while (hi < objfile->minimal_symbol_count - 1
|
while (hi < objfile->minimal_symbol_count - 1
|
&& (SYMBOL_VALUE_ADDRESS (&msymbol[hi])
|
&& (SYMBOL_VALUE_ADDRESS (&msymbol[hi])
|
== SYMBOL_VALUE_ADDRESS (&msymbol[hi + 1])))
|
== SYMBOL_VALUE_ADDRESS (&msymbol[hi + 1])))
|
hi++;
|
hi++;
|
|
|
/* Skip various undesirable symbols. */
|
/* Skip various undesirable symbols. */
|
while (hi >= 0)
|
while (hi >= 0)
|
{
|
{
|
/* Skip any absolute symbols. This is apparently
|
/* Skip any absolute symbols. This is apparently
|
what adb and dbx do, and is needed for the CM-5.
|
what adb and dbx do, and is needed for the CM-5.
|
There are two known possible problems: (1) on
|
There are two known possible problems: (1) on
|
ELF, apparently end, edata, etc. are absolute.
|
ELF, apparently end, edata, etc. are absolute.
|
Not sure ignoring them here is a big deal, but if
|
Not sure ignoring them here is a big deal, but if
|
we want to use them, the fix would go in
|
we want to use them, the fix would go in
|
elfread.c. (2) I think shared library entry
|
elfread.c. (2) I think shared library entry
|
points on the NeXT are absolute. If we want
|
points on the NeXT are absolute. If we want
|
special handling for this it probably should be
|
special handling for this it probably should be
|
triggered by a special mst_abs_or_lib or some
|
triggered by a special mst_abs_or_lib or some
|
such. */
|
such. */
|
|
|
if (MSYMBOL_TYPE (&msymbol[hi]) == mst_abs)
|
if (MSYMBOL_TYPE (&msymbol[hi]) == mst_abs)
|
{
|
{
|
hi--;
|
hi--;
|
continue;
|
continue;
|
}
|
}
|
|
|
/* If SECTION was specified, skip any symbol from
|
/* If SECTION was specified, skip any symbol from
|
wrong section. */
|
wrong section. */
|
if (section
|
if (section
|
/* Some types of debug info, such as COFF,
|
/* Some types of debug info, such as COFF,
|
don't fill the bfd_section member, so don't
|
don't fill the bfd_section member, so don't
|
throw away symbols on those platforms. */
|
throw away symbols on those platforms. */
|
&& SYMBOL_OBJ_SECTION (&msymbol[hi]) != NULL
|
&& SYMBOL_OBJ_SECTION (&msymbol[hi]) != NULL
|
&& (!matching_obj_sections
|
&& (!matching_obj_sections
|
(SYMBOL_OBJ_SECTION (&msymbol[hi]), section)))
|
(SYMBOL_OBJ_SECTION (&msymbol[hi]), section)))
|
{
|
{
|
hi--;
|
hi--;
|
continue;
|
continue;
|
}
|
}
|
|
|
/* If we are looking for a trampoline and this is a
|
/* If we are looking for a trampoline and this is a
|
text symbol, or the other way around, check the
|
text symbol, or the other way around, check the
|
preceeding symbol too. If they are otherwise
|
preceeding symbol too. If they are otherwise
|
identical prefer that one. */
|
identical prefer that one. */
|
if (hi > 0
|
if (hi > 0
|
&& MSYMBOL_TYPE (&msymbol[hi]) == other_type
|
&& MSYMBOL_TYPE (&msymbol[hi]) == other_type
|
&& MSYMBOL_TYPE (&msymbol[hi - 1]) == want_type
|
&& MSYMBOL_TYPE (&msymbol[hi - 1]) == want_type
|
&& (MSYMBOL_SIZE (&msymbol[hi])
|
&& (MSYMBOL_SIZE (&msymbol[hi])
|
== MSYMBOL_SIZE (&msymbol[hi - 1]))
|
== MSYMBOL_SIZE (&msymbol[hi - 1]))
|
&& (SYMBOL_VALUE_ADDRESS (&msymbol[hi])
|
&& (SYMBOL_VALUE_ADDRESS (&msymbol[hi])
|
== SYMBOL_VALUE_ADDRESS (&msymbol[hi - 1]))
|
== SYMBOL_VALUE_ADDRESS (&msymbol[hi - 1]))
|
&& (SYMBOL_OBJ_SECTION (&msymbol[hi])
|
&& (SYMBOL_OBJ_SECTION (&msymbol[hi])
|
== SYMBOL_OBJ_SECTION (&msymbol[hi - 1])))
|
== SYMBOL_OBJ_SECTION (&msymbol[hi - 1])))
|
{
|
{
|
hi--;
|
hi--;
|
continue;
|
continue;
|
}
|
}
|
|
|
/* If the minimal symbol has a zero size, save it
|
/* If the minimal symbol has a zero size, save it
|
but keep scanning backwards looking for one with
|
but keep scanning backwards looking for one with
|
a non-zero size. A zero size may mean that the
|
a non-zero size. A zero size may mean that the
|
symbol isn't an object or function (e.g. a
|
symbol isn't an object or function (e.g. a
|
label), or it may just mean that the size was not
|
label), or it may just mean that the size was not
|
specified. */
|
specified. */
|
if (MSYMBOL_SIZE (&msymbol[hi]) == 0
|
if (MSYMBOL_SIZE (&msymbol[hi]) == 0
|
&& best_zero_sized == -1)
|
&& best_zero_sized == -1)
|
{
|
{
|
best_zero_sized = hi;
|
best_zero_sized = hi;
|
hi--;
|
hi--;
|
continue;
|
continue;
|
}
|
}
|
|
|
/* If we are past the end of the current symbol, try
|
/* If we are past the end of the current symbol, try
|
the previous symbol if it has a larger overlapping
|
the previous symbol if it has a larger overlapping
|
size. This happens on i686-pc-linux-gnu with glibc;
|
size. This happens on i686-pc-linux-gnu with glibc;
|
the nocancel variants of system calls are inside
|
the nocancel variants of system calls are inside
|
the cancellable variants, but both have sizes. */
|
the cancellable variants, but both have sizes. */
|
if (hi > 0
|
if (hi > 0
|
&& MSYMBOL_SIZE (&msymbol[hi]) != 0
|
&& MSYMBOL_SIZE (&msymbol[hi]) != 0
|
&& pc >= (SYMBOL_VALUE_ADDRESS (&msymbol[hi])
|
&& pc >= (SYMBOL_VALUE_ADDRESS (&msymbol[hi])
|
+ MSYMBOL_SIZE (&msymbol[hi]))
|
+ MSYMBOL_SIZE (&msymbol[hi]))
|
&& pc < (SYMBOL_VALUE_ADDRESS (&msymbol[hi - 1])
|
&& pc < (SYMBOL_VALUE_ADDRESS (&msymbol[hi - 1])
|
+ MSYMBOL_SIZE (&msymbol[hi - 1])))
|
+ MSYMBOL_SIZE (&msymbol[hi - 1])))
|
{
|
{
|
hi--;
|
hi--;
|
continue;
|
continue;
|
}
|
}
|
|
|
/* Otherwise, this symbol must be as good as we're going
|
/* Otherwise, this symbol must be as good as we're going
|
to get. */
|
to get. */
|
break;
|
break;
|
}
|
}
|
|
|
/* If HI has a zero size, and best_zero_sized is set,
|
/* If HI has a zero size, and best_zero_sized is set,
|
then we had two or more zero-sized symbols; prefer
|
then we had two or more zero-sized symbols; prefer
|
the first one we found (which may have a higher
|
the first one we found (which may have a higher
|
address). Also, if we ran off the end, be sure
|
address). Also, if we ran off the end, be sure
|
to back up. */
|
to back up. */
|
if (best_zero_sized != -1
|
if (best_zero_sized != -1
|
&& (hi < 0 || MSYMBOL_SIZE (&msymbol[hi]) == 0))
|
&& (hi < 0 || MSYMBOL_SIZE (&msymbol[hi]) == 0))
|
hi = best_zero_sized;
|
hi = best_zero_sized;
|
|
|
/* If the minimal symbol has a non-zero size, and this
|
/* If the minimal symbol has a non-zero size, and this
|
PC appears to be outside the symbol's contents, then
|
PC appears to be outside the symbol's contents, then
|
refuse to use this symbol. If we found a zero-sized
|
refuse to use this symbol. If we found a zero-sized
|
symbol with an address greater than this symbol's,
|
symbol with an address greater than this symbol's,
|
use that instead. We assume that if symbols have
|
use that instead. We assume that if symbols have
|
specified sizes, they do not overlap. */
|
specified sizes, they do not overlap. */
|
|
|
if (hi >= 0
|
if (hi >= 0
|
&& MSYMBOL_SIZE (&msymbol[hi]) != 0
|
&& MSYMBOL_SIZE (&msymbol[hi]) != 0
|
&& pc >= (SYMBOL_VALUE_ADDRESS (&msymbol[hi])
|
&& pc >= (SYMBOL_VALUE_ADDRESS (&msymbol[hi])
|
+ MSYMBOL_SIZE (&msymbol[hi])))
|
+ MSYMBOL_SIZE (&msymbol[hi])))
|
{
|
{
|
if (best_zero_sized != -1)
|
if (best_zero_sized != -1)
|
hi = best_zero_sized;
|
hi = best_zero_sized;
|
else
|
else
|
/* Go on to the next object file. */
|
/* Go on to the next object file. */
|
continue;
|
continue;
|
}
|
}
|
|
|
/* The minimal symbol indexed by hi now is the best one in this
|
/* The minimal symbol indexed by hi now is the best one in this
|
objfile's minimal symbol table. See if it is the best one
|
objfile's minimal symbol table. See if it is the best one
|
overall. */
|
overall. */
|
|
|
if (hi >= 0
|
if (hi >= 0
|
&& ((best_symbol == NULL) ||
|
&& ((best_symbol == NULL) ||
|
(SYMBOL_VALUE_ADDRESS (best_symbol) <
|
(SYMBOL_VALUE_ADDRESS (best_symbol) <
|
SYMBOL_VALUE_ADDRESS (&msymbol[hi]))))
|
SYMBOL_VALUE_ADDRESS (&msymbol[hi]))))
|
{
|
{
|
best_symbol = &msymbol[hi];
|
best_symbol = &msymbol[hi];
|
}
|
}
|
}
|
}
|
}
|
}
|
}
|
}
|
return (best_symbol);
|
return (best_symbol);
|
}
|
}
|
|
|
struct minimal_symbol *
|
struct minimal_symbol *
|
lookup_minimal_symbol_by_pc_section (CORE_ADDR pc, struct obj_section *section)
|
lookup_minimal_symbol_by_pc_section (CORE_ADDR pc, struct obj_section *section)
|
{
|
{
|
if (section == NULL)
|
if (section == NULL)
|
{
|
{
|
/* NOTE: cagney/2004-01-27: This was using find_pc_mapped_section to
|
/* NOTE: cagney/2004-01-27: This was using find_pc_mapped_section to
|
force the section but that (well unless you're doing overlay
|
force the section but that (well unless you're doing overlay
|
debugging) always returns NULL making the call somewhat useless. */
|
debugging) always returns NULL making the call somewhat useless. */
|
section = find_pc_section (pc);
|
section = find_pc_section (pc);
|
if (section == NULL)
|
if (section == NULL)
|
return NULL;
|
return NULL;
|
}
|
}
|
return lookup_minimal_symbol_by_pc_section_1 (pc, section, 0);
|
return lookup_minimal_symbol_by_pc_section_1 (pc, section, 0);
|
}
|
}
|
|
|
/* Backward compatibility: search through the minimal symbol table
|
/* Backward compatibility: search through the minimal symbol table
|
for a matching PC (no section given) */
|
for a matching PC (no section given) */
|
|
|
struct minimal_symbol *
|
struct minimal_symbol *
|
lookup_minimal_symbol_by_pc (CORE_ADDR pc)
|
lookup_minimal_symbol_by_pc (CORE_ADDR pc)
|
{
|
{
|
return lookup_minimal_symbol_by_pc_section (pc, NULL);
|
return lookup_minimal_symbol_by_pc_section (pc, NULL);
|
}
|
}
|
|
|
/* Find the minimal symbol named NAME, and return both the minsym
|
/* Find the minimal symbol named NAME, and return both the minsym
|
struct and its objfile. This only checks the linkage name. Sets
|
struct and its objfile. This only checks the linkage name. Sets
|
*OBJFILE_P and returns the minimal symbol, if it is found. If it
|
*OBJFILE_P and returns the minimal symbol, if it is found. If it
|
is not found, returns NULL. */
|
is not found, returns NULL. */
|
|
|
struct minimal_symbol *
|
struct minimal_symbol *
|
lookup_minimal_symbol_and_objfile (const char *name,
|
lookup_minimal_symbol_and_objfile (const char *name,
|
struct objfile **objfile_p)
|
struct objfile **objfile_p)
|
{
|
{
|
struct objfile *objfile;
|
struct objfile *objfile;
|
unsigned int hash = msymbol_hash (name) % MINIMAL_SYMBOL_HASH_SIZE;
|
unsigned int hash = msymbol_hash (name) % MINIMAL_SYMBOL_HASH_SIZE;
|
|
|
ALL_OBJFILES (objfile)
|
ALL_OBJFILES (objfile)
|
{
|
{
|
struct minimal_symbol *msym;
|
struct minimal_symbol *msym;
|
|
|
for (msym = objfile->msymbol_hash[hash];
|
for (msym = objfile->msymbol_hash[hash];
|
msym != NULL;
|
msym != NULL;
|
msym = msym->hash_next)
|
msym = msym->hash_next)
|
{
|
{
|
if (strcmp (SYMBOL_LINKAGE_NAME (msym), name) == 0)
|
if (strcmp (SYMBOL_LINKAGE_NAME (msym), name) == 0)
|
{
|
{
|
*objfile_p = objfile;
|
*objfile_p = objfile;
|
return msym;
|
return msym;
|
}
|
}
|
}
|
}
|
}
|
}
|
|
|
return 0;
|
return 0;
|
}
|
}
|
|
|
|
|
/* Return leading symbol character for a BFD. If BFD is NULL,
|
/* Return leading symbol character for a BFD. If BFD is NULL,
|
return the leading symbol character from the main objfile. */
|
return the leading symbol character from the main objfile. */
|
|
|
static int get_symbol_leading_char (bfd *);
|
static int get_symbol_leading_char (bfd *);
|
|
|
static int
|
static int
|
get_symbol_leading_char (bfd *abfd)
|
get_symbol_leading_char (bfd *abfd)
|
{
|
{
|
if (abfd != NULL)
|
if (abfd != NULL)
|
return bfd_get_symbol_leading_char (abfd);
|
return bfd_get_symbol_leading_char (abfd);
|
if (symfile_objfile != NULL && symfile_objfile->obfd != NULL)
|
if (symfile_objfile != NULL && symfile_objfile->obfd != NULL)
|
return bfd_get_symbol_leading_char (symfile_objfile->obfd);
|
return bfd_get_symbol_leading_char (symfile_objfile->obfd);
|
return 0;
|
return 0;
|
}
|
}
|
|
|
/* Prepare to start collecting minimal symbols. Note that presetting
|
/* Prepare to start collecting minimal symbols. Note that presetting
|
msym_bunch_index to BUNCH_SIZE causes the first call to save a minimal
|
msym_bunch_index to BUNCH_SIZE causes the first call to save a minimal
|
symbol to allocate the memory for the first bunch. */
|
symbol to allocate the memory for the first bunch. */
|
|
|
void
|
void
|
init_minimal_symbol_collection (void)
|
init_minimal_symbol_collection (void)
|
{
|
{
|
msym_count = 0;
|
msym_count = 0;
|
msym_bunch = NULL;
|
msym_bunch = NULL;
|
msym_bunch_index = BUNCH_SIZE;
|
msym_bunch_index = BUNCH_SIZE;
|
}
|
}
|
|
|
void
|
void
|
prim_record_minimal_symbol (const char *name, CORE_ADDR address,
|
prim_record_minimal_symbol (const char *name, CORE_ADDR address,
|
enum minimal_symbol_type ms_type,
|
enum minimal_symbol_type ms_type,
|
struct objfile *objfile)
|
struct objfile *objfile)
|
{
|
{
|
int section;
|
int section;
|
|
|
switch (ms_type)
|
switch (ms_type)
|
{
|
{
|
case mst_text:
|
case mst_text:
|
case mst_file_text:
|
case mst_file_text:
|
case mst_solib_trampoline:
|
case mst_solib_trampoline:
|
section = SECT_OFF_TEXT (objfile);
|
section = SECT_OFF_TEXT (objfile);
|
break;
|
break;
|
case mst_data:
|
case mst_data:
|
case mst_file_data:
|
case mst_file_data:
|
section = SECT_OFF_DATA (objfile);
|
section = SECT_OFF_DATA (objfile);
|
break;
|
break;
|
case mst_bss:
|
case mst_bss:
|
case mst_file_bss:
|
case mst_file_bss:
|
section = SECT_OFF_BSS (objfile);
|
section = SECT_OFF_BSS (objfile);
|
break;
|
break;
|
default:
|
default:
|
section = -1;
|
section = -1;
|
}
|
}
|
|
|
prim_record_minimal_symbol_and_info (name, address, ms_type,
|
prim_record_minimal_symbol_and_info (name, address, ms_type,
|
section, NULL, objfile);
|
section, NULL, objfile);
|
}
|
}
|
|
|
/* Record a minimal symbol in the msym bunches. Returns the symbol
|
/* Record a minimal symbol in the msym bunches. Returns the symbol
|
newly created. */
|
newly created. */
|
|
|
struct minimal_symbol *
|
struct minimal_symbol *
|
prim_record_minimal_symbol_full (const char *name, int name_len, int copy_name,
|
prim_record_minimal_symbol_full (const char *name, int name_len, int copy_name,
|
CORE_ADDR address,
|
CORE_ADDR address,
|
enum minimal_symbol_type ms_type,
|
enum minimal_symbol_type ms_type,
|
int section,
|
int section,
|
asection *bfd_section,
|
asection *bfd_section,
|
struct objfile *objfile)
|
struct objfile *objfile)
|
{
|
{
|
struct obj_section *obj_section;
|
struct obj_section *obj_section;
|
struct msym_bunch *new;
|
struct msym_bunch *new;
|
struct minimal_symbol *msymbol;
|
struct minimal_symbol *msymbol;
|
|
|
/* Don't put gcc_compiled, __gnu_compiled_cplus, and friends into
|
/* Don't put gcc_compiled, __gnu_compiled_cplus, and friends into
|
the minimal symbols, because if there is also another symbol
|
the minimal symbols, because if there is also another symbol
|
at the same address (e.g. the first function of the file),
|
at the same address (e.g. the first function of the file),
|
lookup_minimal_symbol_by_pc would have no way of getting the
|
lookup_minimal_symbol_by_pc would have no way of getting the
|
right one. */
|
right one. */
|
if (ms_type == mst_file_text && name[0] == 'g'
|
if (ms_type == mst_file_text && name[0] == 'g'
|
&& (strcmp (name, GCC_COMPILED_FLAG_SYMBOL) == 0
|
&& (strcmp (name, GCC_COMPILED_FLAG_SYMBOL) == 0
|
|| strcmp (name, GCC2_COMPILED_FLAG_SYMBOL) == 0))
|
|| strcmp (name, GCC2_COMPILED_FLAG_SYMBOL) == 0))
|
return (NULL);
|
return (NULL);
|
|
|
/* It's safe to strip the leading char here once, since the name
|
/* It's safe to strip the leading char here once, since the name
|
is also stored stripped in the minimal symbol table. */
|
is also stored stripped in the minimal symbol table. */
|
if (name[0] == get_symbol_leading_char (objfile->obfd))
|
if (name[0] == get_symbol_leading_char (objfile->obfd))
|
{
|
{
|
++name;
|
++name;
|
--name_len;
|
--name_len;
|
}
|
}
|
|
|
if (ms_type == mst_file_text && strncmp (name, "__gnu_compiled", 14) == 0)
|
if (ms_type == mst_file_text && strncmp (name, "__gnu_compiled", 14) == 0)
|
return (NULL);
|
return (NULL);
|
|
|
if (msym_bunch_index == BUNCH_SIZE)
|
if (msym_bunch_index == BUNCH_SIZE)
|
{
|
{
|
new = XCALLOC (1, struct msym_bunch);
|
new = XCALLOC (1, struct msym_bunch);
|
msym_bunch_index = 0;
|
msym_bunch_index = 0;
|
new->next = msym_bunch;
|
new->next = msym_bunch;
|
msym_bunch = new;
|
msym_bunch = new;
|
}
|
}
|
msymbol = &msym_bunch->contents[msym_bunch_index];
|
msymbol = &msym_bunch->contents[msym_bunch_index];
|
SYMBOL_INIT_LANGUAGE_SPECIFIC (msymbol, language_unknown);
|
SYMBOL_INIT_LANGUAGE_SPECIFIC (msymbol, language_unknown);
|
SYMBOL_LANGUAGE (msymbol) = language_auto;
|
SYMBOL_LANGUAGE (msymbol) = language_auto;
|
SYMBOL_SET_NAMES (msymbol, name, name_len, copy_name, objfile);
|
SYMBOL_SET_NAMES (msymbol, name, name_len, copy_name, objfile);
|
|
|
SYMBOL_VALUE_ADDRESS (msymbol) = address;
|
SYMBOL_VALUE_ADDRESS (msymbol) = address;
|
SYMBOL_SECTION (msymbol) = section;
|
SYMBOL_SECTION (msymbol) = section;
|
SYMBOL_OBJ_SECTION (msymbol) = NULL;
|
SYMBOL_OBJ_SECTION (msymbol) = NULL;
|
|
|
/* Find obj_section corresponding to bfd_section. */
|
/* Find obj_section corresponding to bfd_section. */
|
if (bfd_section)
|
if (bfd_section)
|
ALL_OBJFILE_OSECTIONS (objfile, obj_section)
|
ALL_OBJFILE_OSECTIONS (objfile, obj_section)
|
{
|
{
|
if (obj_section->the_bfd_section == bfd_section)
|
if (obj_section->the_bfd_section == bfd_section)
|
{
|
{
|
SYMBOL_OBJ_SECTION (msymbol) = obj_section;
|
SYMBOL_OBJ_SECTION (msymbol) = obj_section;
|
break;
|
break;
|
}
|
}
|
}
|
}
|
|
|
MSYMBOL_TYPE (msymbol) = ms_type;
|
MSYMBOL_TYPE (msymbol) = ms_type;
|
MSYMBOL_TARGET_FLAG_1 (msymbol) = 0;
|
MSYMBOL_TARGET_FLAG_1 (msymbol) = 0;
|
MSYMBOL_TARGET_FLAG_2 (msymbol) = 0;
|
MSYMBOL_TARGET_FLAG_2 (msymbol) = 0;
|
MSYMBOL_SIZE (msymbol) = 0;
|
MSYMBOL_SIZE (msymbol) = 0;
|
|
|
/* The hash pointers must be cleared! If they're not,
|
/* The hash pointers must be cleared! If they're not,
|
add_minsym_to_hash_table will NOT add this msymbol to the hash table. */
|
add_minsym_to_hash_table will NOT add this msymbol to the hash table. */
|
msymbol->hash_next = NULL;
|
msymbol->hash_next = NULL;
|
msymbol->demangled_hash_next = NULL;
|
msymbol->demangled_hash_next = NULL;
|
|
|
msym_bunch_index++;
|
msym_bunch_index++;
|
msym_count++;
|
msym_count++;
|
OBJSTAT (objfile, n_minsyms++);
|
OBJSTAT (objfile, n_minsyms++);
|
return msymbol;
|
return msymbol;
|
}
|
}
|
|
|
/* Record a minimal symbol in the msym bunches. Returns the symbol
|
/* Record a minimal symbol in the msym bunches. Returns the symbol
|
newly created. */
|
newly created. */
|
|
|
struct minimal_symbol *
|
struct minimal_symbol *
|
prim_record_minimal_symbol_and_info (const char *name, CORE_ADDR address,
|
prim_record_minimal_symbol_and_info (const char *name, CORE_ADDR address,
|
enum minimal_symbol_type ms_type,
|
enum minimal_symbol_type ms_type,
|
int section,
|
int section,
|
asection *bfd_section,
|
asection *bfd_section,
|
struct objfile *objfile)
|
struct objfile *objfile)
|
{
|
{
|
return prim_record_minimal_symbol_full (name, strlen (name), 1,
|
return prim_record_minimal_symbol_full (name, strlen (name), 1,
|
address, ms_type, section,
|
address, ms_type, section,
|
bfd_section, objfile);
|
bfd_section, objfile);
|
}
|
}
|
|
|
/* Compare two minimal symbols by address and return a signed result based
|
/* Compare two minimal symbols by address and return a signed result based
|
on unsigned comparisons, so that we sort into unsigned numeric order.
|
on unsigned comparisons, so that we sort into unsigned numeric order.
|
Within groups with the same address, sort by name. */
|
Within groups with the same address, sort by name. */
|
|
|
static int
|
static int
|
compare_minimal_symbols (const void *fn1p, const void *fn2p)
|
compare_minimal_symbols (const void *fn1p, const void *fn2p)
|
{
|
{
|
const struct minimal_symbol *fn1;
|
const struct minimal_symbol *fn1;
|
const struct minimal_symbol *fn2;
|
const struct minimal_symbol *fn2;
|
|
|
fn1 = (const struct minimal_symbol *) fn1p;
|
fn1 = (const struct minimal_symbol *) fn1p;
|
fn2 = (const struct minimal_symbol *) fn2p;
|
fn2 = (const struct minimal_symbol *) fn2p;
|
|
|
if (SYMBOL_VALUE_ADDRESS (fn1) < SYMBOL_VALUE_ADDRESS (fn2))
|
if (SYMBOL_VALUE_ADDRESS (fn1) < SYMBOL_VALUE_ADDRESS (fn2))
|
{
|
{
|
return (-1); /* addr 1 is less than addr 2 */
|
return (-1); /* addr 1 is less than addr 2 */
|
}
|
}
|
else if (SYMBOL_VALUE_ADDRESS (fn1) > SYMBOL_VALUE_ADDRESS (fn2))
|
else if (SYMBOL_VALUE_ADDRESS (fn1) > SYMBOL_VALUE_ADDRESS (fn2))
|
{
|
{
|
return (1); /* addr 1 is greater than addr 2 */
|
return (1); /* addr 1 is greater than addr 2 */
|
}
|
}
|
else
|
else
|
/* addrs are equal: sort by name */
|
/* addrs are equal: sort by name */
|
{
|
{
|
char *name1 = SYMBOL_LINKAGE_NAME (fn1);
|
char *name1 = SYMBOL_LINKAGE_NAME (fn1);
|
char *name2 = SYMBOL_LINKAGE_NAME (fn2);
|
char *name2 = SYMBOL_LINKAGE_NAME (fn2);
|
|
|
if (name1 && name2) /* both have names */
|
if (name1 && name2) /* both have names */
|
return strcmp (name1, name2);
|
return strcmp (name1, name2);
|
else if (name2)
|
else if (name2)
|
return 1; /* fn1 has no name, so it is "less" */
|
return 1; /* fn1 has no name, so it is "less" */
|
else if (name1) /* fn2 has no name, so it is "less" */
|
else if (name1) /* fn2 has no name, so it is "less" */
|
return -1;
|
return -1;
|
else
|
else
|
return (0); /* neither has a name, so they're equal. */
|
return (0); /* neither has a name, so they're equal. */
|
}
|
}
|
}
|
}
|
|
|
/* Discard the currently collected minimal symbols, if any. If we wish
|
/* Discard the currently collected minimal symbols, if any. If we wish
|
to save them for later use, we must have already copied them somewhere
|
to save them for later use, we must have already copied them somewhere
|
else before calling this function.
|
else before calling this function.
|
|
|
FIXME: We could allocate the minimal symbol bunches on their own
|
FIXME: We could allocate the minimal symbol bunches on their own
|
obstack and then simply blow the obstack away when we are done with
|
obstack and then simply blow the obstack away when we are done with
|
it. Is it worth the extra trouble though? */
|
it. Is it worth the extra trouble though? */
|
|
|
static void
|
static void
|
do_discard_minimal_symbols_cleanup (void *arg)
|
do_discard_minimal_symbols_cleanup (void *arg)
|
{
|
{
|
struct msym_bunch *next;
|
struct msym_bunch *next;
|
|
|
while (msym_bunch != NULL)
|
while (msym_bunch != NULL)
|
{
|
{
|
next = msym_bunch->next;
|
next = msym_bunch->next;
|
xfree (msym_bunch);
|
xfree (msym_bunch);
|
msym_bunch = next;
|
msym_bunch = next;
|
}
|
}
|
}
|
}
|
|
|
struct cleanup *
|
struct cleanup *
|
make_cleanup_discard_minimal_symbols (void)
|
make_cleanup_discard_minimal_symbols (void)
|
{
|
{
|
return make_cleanup (do_discard_minimal_symbols_cleanup, 0);
|
return make_cleanup (do_discard_minimal_symbols_cleanup, 0);
|
}
|
}
|
|
|
|
|
|
|
/* Compact duplicate entries out of a minimal symbol table by walking
|
/* Compact duplicate entries out of a minimal symbol table by walking
|
through the table and compacting out entries with duplicate addresses
|
through the table and compacting out entries with duplicate addresses
|
and matching names. Return the number of entries remaining.
|
and matching names. Return the number of entries remaining.
|
|
|
On entry, the table resides between msymbol[0] and msymbol[mcount].
|
On entry, the table resides between msymbol[0] and msymbol[mcount].
|
On exit, it resides between msymbol[0] and msymbol[result_count].
|
On exit, it resides between msymbol[0] and msymbol[result_count].
|
|
|
When files contain multiple sources of symbol information, it is
|
When files contain multiple sources of symbol information, it is
|
possible for the minimal symbol table to contain many duplicate entries.
|
possible for the minimal symbol table to contain many duplicate entries.
|
As an example, SVR4 systems use ELF formatted object files, which
|
As an example, SVR4 systems use ELF formatted object files, which
|
usually contain at least two different types of symbol tables (a
|
usually contain at least two different types of symbol tables (a
|
standard ELF one and a smaller dynamic linking table), as well as
|
standard ELF one and a smaller dynamic linking table), as well as
|
DWARF debugging information for files compiled with -g.
|
DWARF debugging information for files compiled with -g.
|
|
|
Without compacting, the minimal symbol table for gdb itself contains
|
Without compacting, the minimal symbol table for gdb itself contains
|
over a 1000 duplicates, about a third of the total table size. Aside
|
over a 1000 duplicates, about a third of the total table size. Aside
|
from the potential trap of not noticing that two successive entries
|
from the potential trap of not noticing that two successive entries
|
identify the same location, this duplication impacts the time required
|
identify the same location, this duplication impacts the time required
|
to linearly scan the table, which is done in a number of places. So we
|
to linearly scan the table, which is done in a number of places. So we
|
just do one linear scan here and toss out the duplicates.
|
just do one linear scan here and toss out the duplicates.
|
|
|
Note that we are not concerned here about recovering the space that
|
Note that we are not concerned here about recovering the space that
|
is potentially freed up, because the strings themselves are allocated
|
is potentially freed up, because the strings themselves are allocated
|
on the objfile_obstack, and will get automatically freed when the symbol
|
on the objfile_obstack, and will get automatically freed when the symbol
|
table is freed. The caller can free up the unused minimal symbols at
|
table is freed. The caller can free up the unused minimal symbols at
|
the end of the compacted region if their allocation strategy allows it.
|
the end of the compacted region if their allocation strategy allows it.
|
|
|
Also note we only go up to the next to last entry within the loop
|
Also note we only go up to the next to last entry within the loop
|
and then copy the last entry explicitly after the loop terminates.
|
and then copy the last entry explicitly after the loop terminates.
|
|
|
Since the different sources of information for each symbol may
|
Since the different sources of information for each symbol may
|
have different levels of "completeness", we may have duplicates
|
have different levels of "completeness", we may have duplicates
|
that have one entry with type "mst_unknown" and the other with a
|
that have one entry with type "mst_unknown" and the other with a
|
known type. So if the one we are leaving alone has type mst_unknown,
|
known type. So if the one we are leaving alone has type mst_unknown,
|
overwrite its type with the type from the one we are compacting out. */
|
overwrite its type with the type from the one we are compacting out. */
|
|
|
static int
|
static int
|
compact_minimal_symbols (struct minimal_symbol *msymbol, int mcount,
|
compact_minimal_symbols (struct minimal_symbol *msymbol, int mcount,
|
struct objfile *objfile)
|
struct objfile *objfile)
|
{
|
{
|
struct minimal_symbol *copyfrom;
|
struct minimal_symbol *copyfrom;
|
struct minimal_symbol *copyto;
|
struct minimal_symbol *copyto;
|
|
|
if (mcount > 0)
|
if (mcount > 0)
|
{
|
{
|
copyfrom = copyto = msymbol;
|
copyfrom = copyto = msymbol;
|
while (copyfrom < msymbol + mcount - 1)
|
while (copyfrom < msymbol + mcount - 1)
|
{
|
{
|
if (SYMBOL_VALUE_ADDRESS (copyfrom)
|
if (SYMBOL_VALUE_ADDRESS (copyfrom)
|
== SYMBOL_VALUE_ADDRESS ((copyfrom + 1))
|
== SYMBOL_VALUE_ADDRESS ((copyfrom + 1))
|
&& strcmp (SYMBOL_LINKAGE_NAME (copyfrom),
|
&& strcmp (SYMBOL_LINKAGE_NAME (copyfrom),
|
SYMBOL_LINKAGE_NAME ((copyfrom + 1))) == 0)
|
SYMBOL_LINKAGE_NAME ((copyfrom + 1))) == 0)
|
{
|
{
|
if (MSYMBOL_TYPE ((copyfrom + 1)) == mst_unknown)
|
if (MSYMBOL_TYPE ((copyfrom + 1)) == mst_unknown)
|
{
|
{
|
MSYMBOL_TYPE ((copyfrom + 1)) = MSYMBOL_TYPE (copyfrom);
|
MSYMBOL_TYPE ((copyfrom + 1)) = MSYMBOL_TYPE (copyfrom);
|
}
|
}
|
copyfrom++;
|
copyfrom++;
|
}
|
}
|
else
|
else
|
*copyto++ = *copyfrom++;
|
*copyto++ = *copyfrom++;
|
}
|
}
|
*copyto++ = *copyfrom++;
|
*copyto++ = *copyfrom++;
|
mcount = copyto - msymbol;
|
mcount = copyto - msymbol;
|
}
|
}
|
return (mcount);
|
return (mcount);
|
}
|
}
|
|
|
/* Build (or rebuild) the minimal symbol hash tables. This is necessary
|
/* Build (or rebuild) the minimal symbol hash tables. This is necessary
|
after compacting or sorting the table since the entries move around
|
after compacting or sorting the table since the entries move around
|
thus causing the internal minimal_symbol pointers to become jumbled. */
|
thus causing the internal minimal_symbol pointers to become jumbled. */
|
|
|
static void
|
static void
|
build_minimal_symbol_hash_tables (struct objfile *objfile)
|
build_minimal_symbol_hash_tables (struct objfile *objfile)
|
{
|
{
|
int i;
|
int i;
|
struct minimal_symbol *msym;
|
struct minimal_symbol *msym;
|
|
|
/* Clear the hash tables. */
|
/* Clear the hash tables. */
|
for (i = 0; i < MINIMAL_SYMBOL_HASH_SIZE; i++)
|
for (i = 0; i < MINIMAL_SYMBOL_HASH_SIZE; i++)
|
{
|
{
|
objfile->msymbol_hash[i] = 0;
|
objfile->msymbol_hash[i] = 0;
|
objfile->msymbol_demangled_hash[i] = 0;
|
objfile->msymbol_demangled_hash[i] = 0;
|
}
|
}
|
|
|
/* Now, (re)insert the actual entries. */
|
/* Now, (re)insert the actual entries. */
|
for (i = objfile->minimal_symbol_count, msym = objfile->msymbols;
|
for (i = objfile->minimal_symbol_count, msym = objfile->msymbols;
|
i > 0;
|
i > 0;
|
i--, msym++)
|
i--, msym++)
|
{
|
{
|
msym->hash_next = 0;
|
msym->hash_next = 0;
|
add_minsym_to_hash_table (msym, objfile->msymbol_hash);
|
add_minsym_to_hash_table (msym, objfile->msymbol_hash);
|
|
|
msym->demangled_hash_next = 0;
|
msym->demangled_hash_next = 0;
|
if (SYMBOL_SEARCH_NAME (msym) != SYMBOL_LINKAGE_NAME (msym))
|
if (SYMBOL_SEARCH_NAME (msym) != SYMBOL_LINKAGE_NAME (msym))
|
add_minsym_to_demangled_hash_table (msym,
|
add_minsym_to_demangled_hash_table (msym,
|
objfile->msymbol_demangled_hash);
|
objfile->msymbol_demangled_hash);
|
}
|
}
|
}
|
}
|
|
|
/* Add the minimal symbols in the existing bunches to the objfile's official
|
/* Add the minimal symbols in the existing bunches to the objfile's official
|
minimal symbol table. In most cases there is no minimal symbol table yet
|
minimal symbol table. In most cases there is no minimal symbol table yet
|
for this objfile, and the existing bunches are used to create one. Once
|
for this objfile, and the existing bunches are used to create one. Once
|
in a while (for shared libraries for example), we add symbols (e.g. common
|
in a while (for shared libraries for example), we add symbols (e.g. common
|
symbols) to an existing objfile.
|
symbols) to an existing objfile.
|
|
|
Because of the way minimal symbols are collected, we generally have no way
|
Because of the way minimal symbols are collected, we generally have no way
|
of knowing what source language applies to any particular minimal symbol.
|
of knowing what source language applies to any particular minimal symbol.
|
Specifically, we have no way of knowing if the minimal symbol comes from a
|
Specifically, we have no way of knowing if the minimal symbol comes from a
|
C++ compilation unit or not. So for the sake of supporting cached
|
C++ compilation unit or not. So for the sake of supporting cached
|
demangled C++ names, we have no choice but to try and demangle each new one
|
demangled C++ names, we have no choice but to try and demangle each new one
|
that comes in. If the demangling succeeds, then we assume it is a C++
|
that comes in. If the demangling succeeds, then we assume it is a C++
|
symbol and set the symbol's language and demangled name fields
|
symbol and set the symbol's language and demangled name fields
|
appropriately. Note that in order to avoid unnecessary demanglings, and
|
appropriately. Note that in order to avoid unnecessary demanglings, and
|
allocating obstack space that subsequently can't be freed for the demangled
|
allocating obstack space that subsequently can't be freed for the demangled
|
names, we mark all newly added symbols with language_auto. After
|
names, we mark all newly added symbols with language_auto. After
|
compaction of the minimal symbols, we go back and scan the entire minimal
|
compaction of the minimal symbols, we go back and scan the entire minimal
|
symbol table looking for these new symbols. For each new symbol we attempt
|
symbol table looking for these new symbols. For each new symbol we attempt
|
to demangle it, and if successful, record it as a language_cplus symbol
|
to demangle it, and if successful, record it as a language_cplus symbol
|
and cache the demangled form on the symbol obstack. Symbols which don't
|
and cache the demangled form on the symbol obstack. Symbols which don't
|
demangle are marked as language_unknown symbols, which inhibits future
|
demangle are marked as language_unknown symbols, which inhibits future
|
attempts to demangle them if we later add more minimal symbols. */
|
attempts to demangle them if we later add more minimal symbols. */
|
|
|
void
|
void
|
install_minimal_symbols (struct objfile *objfile)
|
install_minimal_symbols (struct objfile *objfile)
|
{
|
{
|
int bindex;
|
int bindex;
|
int mcount;
|
int mcount;
|
struct msym_bunch *bunch;
|
struct msym_bunch *bunch;
|
struct minimal_symbol *msymbols;
|
struct minimal_symbol *msymbols;
|
int alloc_count;
|
int alloc_count;
|
|
|
if (msym_count > 0)
|
if (msym_count > 0)
|
{
|
{
|
/* Allocate enough space in the obstack, into which we will gather the
|
/* Allocate enough space in the obstack, into which we will gather the
|
bunches of new and existing minimal symbols, sort them, and then
|
bunches of new and existing minimal symbols, sort them, and then
|
compact out the duplicate entries. Once we have a final table,
|
compact out the duplicate entries. Once we have a final table,
|
we will give back the excess space. */
|
we will give back the excess space. */
|
|
|
alloc_count = msym_count + objfile->minimal_symbol_count + 1;
|
alloc_count = msym_count + objfile->minimal_symbol_count + 1;
|
obstack_blank (&objfile->objfile_obstack,
|
obstack_blank (&objfile->objfile_obstack,
|
alloc_count * sizeof (struct minimal_symbol));
|
alloc_count * sizeof (struct minimal_symbol));
|
msymbols = (struct minimal_symbol *)
|
msymbols = (struct minimal_symbol *)
|
obstack_base (&objfile->objfile_obstack);
|
obstack_base (&objfile->objfile_obstack);
|
|
|
/* Copy in the existing minimal symbols, if there are any. */
|
/* Copy in the existing minimal symbols, if there are any. */
|
|
|
if (objfile->minimal_symbol_count)
|
if (objfile->minimal_symbol_count)
|
memcpy ((char *) msymbols, (char *) objfile->msymbols,
|
memcpy ((char *) msymbols, (char *) objfile->msymbols,
|
objfile->minimal_symbol_count * sizeof (struct minimal_symbol));
|
objfile->minimal_symbol_count * sizeof (struct minimal_symbol));
|
|
|
/* Walk through the list of minimal symbol bunches, adding each symbol
|
/* Walk through the list of minimal symbol bunches, adding each symbol
|
to the new contiguous array of symbols. Note that we start with the
|
to the new contiguous array of symbols. Note that we start with the
|
current, possibly partially filled bunch (thus we use the current
|
current, possibly partially filled bunch (thus we use the current
|
msym_bunch_index for the first bunch we copy over), and thereafter
|
msym_bunch_index for the first bunch we copy over), and thereafter
|
each bunch is full. */
|
each bunch is full. */
|
|
|
mcount = objfile->minimal_symbol_count;
|
mcount = objfile->minimal_symbol_count;
|
|
|
for (bunch = msym_bunch; bunch != NULL; bunch = bunch->next)
|
for (bunch = msym_bunch; bunch != NULL; bunch = bunch->next)
|
{
|
{
|
for (bindex = 0; bindex < msym_bunch_index; bindex++, mcount++)
|
for (bindex = 0; bindex < msym_bunch_index; bindex++, mcount++)
|
msymbols[mcount] = bunch->contents[bindex];
|
msymbols[mcount] = bunch->contents[bindex];
|
msym_bunch_index = BUNCH_SIZE;
|
msym_bunch_index = BUNCH_SIZE;
|
}
|
}
|
|
|
/* Sort the minimal symbols by address. */
|
/* Sort the minimal symbols by address. */
|
|
|
qsort (msymbols, mcount, sizeof (struct minimal_symbol),
|
qsort (msymbols, mcount, sizeof (struct minimal_symbol),
|
compare_minimal_symbols);
|
compare_minimal_symbols);
|
|
|
/* Compact out any duplicates, and free up whatever space we are
|
/* Compact out any duplicates, and free up whatever space we are
|
no longer using. */
|
no longer using. */
|
|
|
mcount = compact_minimal_symbols (msymbols, mcount, objfile);
|
mcount = compact_minimal_symbols (msymbols, mcount, objfile);
|
|
|
obstack_blank (&objfile->objfile_obstack,
|
obstack_blank (&objfile->objfile_obstack,
|
(mcount + 1 - alloc_count) * sizeof (struct minimal_symbol));
|
(mcount + 1 - alloc_count) * sizeof (struct minimal_symbol));
|
msymbols = (struct minimal_symbol *)
|
msymbols = (struct minimal_symbol *)
|
obstack_finish (&objfile->objfile_obstack);
|
obstack_finish (&objfile->objfile_obstack);
|
|
|
/* We also terminate the minimal symbol table with a "null symbol",
|
/* We also terminate the minimal symbol table with a "null symbol",
|
which is *not* included in the size of the table. This makes it
|
which is *not* included in the size of the table. This makes it
|
easier to find the end of the table when we are handed a pointer
|
easier to find the end of the table when we are handed a pointer
|
to some symbol in the middle of it. Zero out the fields in the
|
to some symbol in the middle of it. Zero out the fields in the
|
"null symbol" allocated at the end of the array. Note that the
|
"null symbol" allocated at the end of the array. Note that the
|
symbol count does *not* include this null symbol, which is why it
|
symbol count does *not* include this null symbol, which is why it
|
is indexed by mcount and not mcount-1. */
|
is indexed by mcount and not mcount-1. */
|
|
|
SYMBOL_LINKAGE_NAME (&msymbols[mcount]) = NULL;
|
SYMBOL_LINKAGE_NAME (&msymbols[mcount]) = NULL;
|
SYMBOL_VALUE_ADDRESS (&msymbols[mcount]) = 0;
|
SYMBOL_VALUE_ADDRESS (&msymbols[mcount]) = 0;
|
MSYMBOL_TARGET_FLAG_1 (&msymbols[mcount]) = 0;
|
MSYMBOL_TARGET_FLAG_1 (&msymbols[mcount]) = 0;
|
MSYMBOL_TARGET_FLAG_2 (&msymbols[mcount]) = 0;
|
MSYMBOL_TARGET_FLAG_2 (&msymbols[mcount]) = 0;
|
MSYMBOL_SIZE (&msymbols[mcount]) = 0;
|
MSYMBOL_SIZE (&msymbols[mcount]) = 0;
|
MSYMBOL_TYPE (&msymbols[mcount]) = mst_unknown;
|
MSYMBOL_TYPE (&msymbols[mcount]) = mst_unknown;
|
SYMBOL_INIT_LANGUAGE_SPECIFIC (&msymbols[mcount], language_unknown);
|
SYMBOL_INIT_LANGUAGE_SPECIFIC (&msymbols[mcount], language_unknown);
|
|
|
/* Attach the minimal symbol table to the specified objfile.
|
/* Attach the minimal symbol table to the specified objfile.
|
The strings themselves are also located in the objfile_obstack
|
The strings themselves are also located in the objfile_obstack
|
of this objfile. */
|
of this objfile. */
|
|
|
objfile->minimal_symbol_count = mcount;
|
objfile->minimal_symbol_count = mcount;
|
objfile->msymbols = msymbols;
|
objfile->msymbols = msymbols;
|
|
|
/* Try to guess the appropriate C++ ABI by looking at the names
|
/* Try to guess the appropriate C++ ABI by looking at the names
|
of the minimal symbols in the table. */
|
of the minimal symbols in the table. */
|
{
|
{
|
int i;
|
int i;
|
|
|
for (i = 0; i < mcount; i++)
|
for (i = 0; i < mcount; i++)
|
{
|
{
|
/* If a symbol's name starts with _Z and was successfully
|
/* If a symbol's name starts with _Z and was successfully
|
demangled, then we can assume we've found a GNU v3 symbol.
|
demangled, then we can assume we've found a GNU v3 symbol.
|
For now we set the C++ ABI globally; if the user is
|
For now we set the C++ ABI globally; if the user is
|
mixing ABIs then the user will need to "set cp-abi"
|
mixing ABIs then the user will need to "set cp-abi"
|
manually. */
|
manually. */
|
const char *name = SYMBOL_LINKAGE_NAME (&objfile->msymbols[i]);
|
const char *name = SYMBOL_LINKAGE_NAME (&objfile->msymbols[i]);
|
if (name[0] == '_' && name[1] == 'Z'
|
if (name[0] == '_' && name[1] == 'Z'
|
&& SYMBOL_DEMANGLED_NAME (&objfile->msymbols[i]) != NULL)
|
&& SYMBOL_DEMANGLED_NAME (&objfile->msymbols[i]) != NULL)
|
{
|
{
|
set_cp_abi_as_auto_default ("gnu-v3");
|
set_cp_abi_as_auto_default ("gnu-v3");
|
break;
|
break;
|
}
|
}
|
}
|
}
|
}
|
}
|
|
|
/* Now build the hash tables; we can't do this incrementally
|
/* Now build the hash tables; we can't do this incrementally
|
at an earlier point since we weren't finished with the obstack
|
at an earlier point since we weren't finished with the obstack
|
yet. (And if the msymbol obstack gets moved, all the internal
|
yet. (And if the msymbol obstack gets moved, all the internal
|
pointers to other msymbols need to be adjusted.) */
|
pointers to other msymbols need to be adjusted.) */
|
build_minimal_symbol_hash_tables (objfile);
|
build_minimal_symbol_hash_tables (objfile);
|
}
|
}
|
}
|
}
|
|
|
/* Sort all the minimal symbols in OBJFILE. */
|
/* Sort all the minimal symbols in OBJFILE. */
|
|
|
void
|
void
|
msymbols_sort (struct objfile *objfile)
|
msymbols_sort (struct objfile *objfile)
|
{
|
{
|
qsort (objfile->msymbols, objfile->minimal_symbol_count,
|
qsort (objfile->msymbols, objfile->minimal_symbol_count,
|
sizeof (struct minimal_symbol), compare_minimal_symbols);
|
sizeof (struct minimal_symbol), compare_minimal_symbols);
|
build_minimal_symbol_hash_tables (objfile);
|
build_minimal_symbol_hash_tables (objfile);
|
}
|
}
|
|
|
/* Check if PC is in a shared library trampoline code stub.
|
/* Check if PC is in a shared library trampoline code stub.
|
Return minimal symbol for the trampoline entry or NULL if PC is not
|
Return minimal symbol for the trampoline entry or NULL if PC is not
|
in a trampoline code stub. */
|
in a trampoline code stub. */
|
|
|
struct minimal_symbol *
|
struct minimal_symbol *
|
lookup_solib_trampoline_symbol_by_pc (CORE_ADDR pc)
|
lookup_solib_trampoline_symbol_by_pc (CORE_ADDR pc)
|
{
|
{
|
struct obj_section *section = find_pc_section (pc);
|
struct obj_section *section = find_pc_section (pc);
|
struct minimal_symbol *msymbol;
|
struct minimal_symbol *msymbol;
|
|
|
if (section == NULL)
|
if (section == NULL)
|
return NULL;
|
return NULL;
|
msymbol = lookup_minimal_symbol_by_pc_section_1 (pc, section, 1);
|
msymbol = lookup_minimal_symbol_by_pc_section_1 (pc, section, 1);
|
|
|
if (msymbol != NULL && MSYMBOL_TYPE (msymbol) == mst_solib_trampoline)
|
if (msymbol != NULL && MSYMBOL_TYPE (msymbol) == mst_solib_trampoline)
|
return msymbol;
|
return msymbol;
|
return NULL;
|
return NULL;
|
}
|
}
|
|
|
/* If PC is in a shared library trampoline code stub, return the
|
/* If PC is in a shared library trampoline code stub, return the
|
address of the `real' function belonging to the stub.
|
address of the `real' function belonging to the stub.
|
Return 0 if PC is not in a trampoline code stub or if the real
|
Return 0 if PC is not in a trampoline code stub or if the real
|
function is not found in the minimal symbol table.
|
function is not found in the minimal symbol table.
|
|
|
We may fail to find the right function if a function with the
|
We may fail to find the right function if a function with the
|
same name is defined in more than one shared library, but this
|
same name is defined in more than one shared library, but this
|
is considered bad programming style. We could return 0 if we find
|
is considered bad programming style. We could return 0 if we find
|
a duplicate function in case this matters someday. */
|
a duplicate function in case this matters someday. */
|
|
|
CORE_ADDR
|
CORE_ADDR
|
find_solib_trampoline_target (struct frame_info *frame, CORE_ADDR pc)
|
find_solib_trampoline_target (struct frame_info *frame, CORE_ADDR pc)
|
{
|
{
|
struct objfile *objfile;
|
struct objfile *objfile;
|
struct minimal_symbol *msymbol;
|
struct minimal_symbol *msymbol;
|
struct minimal_symbol *tsymbol = lookup_solib_trampoline_symbol_by_pc (pc);
|
struct minimal_symbol *tsymbol = lookup_solib_trampoline_symbol_by_pc (pc);
|
|
|
if (tsymbol != NULL)
|
if (tsymbol != NULL)
|
{
|
{
|
ALL_MSYMBOLS (objfile, msymbol)
|
ALL_MSYMBOLS (objfile, msymbol)
|
{
|
{
|
if (MSYMBOL_TYPE (msymbol) == mst_text
|
if (MSYMBOL_TYPE (msymbol) == mst_text
|
&& strcmp (SYMBOL_LINKAGE_NAME (msymbol),
|
&& strcmp (SYMBOL_LINKAGE_NAME (msymbol),
|
SYMBOL_LINKAGE_NAME (tsymbol)) == 0)
|
SYMBOL_LINKAGE_NAME (tsymbol)) == 0)
|
return SYMBOL_VALUE_ADDRESS (msymbol);
|
return SYMBOL_VALUE_ADDRESS (msymbol);
|
|
|
/* Also handle minimal symbols pointing to function descriptors. */
|
/* Also handle minimal symbols pointing to function descriptors. */
|
if (MSYMBOL_TYPE (msymbol) == mst_data
|
if (MSYMBOL_TYPE (msymbol) == mst_data
|
&& strcmp (SYMBOL_LINKAGE_NAME (msymbol),
|
&& strcmp (SYMBOL_LINKAGE_NAME (msymbol),
|
SYMBOL_LINKAGE_NAME (tsymbol)) == 0)
|
SYMBOL_LINKAGE_NAME (tsymbol)) == 0)
|
{
|
{
|
CORE_ADDR func;
|
CORE_ADDR func;
|
func = gdbarch_convert_from_func_ptr_addr
|
func = gdbarch_convert_from_func_ptr_addr
|
(get_objfile_arch (objfile),
|
(get_objfile_arch (objfile),
|
SYMBOL_VALUE_ADDRESS (msymbol),
|
SYMBOL_VALUE_ADDRESS (msymbol),
|
¤t_target);
|
¤t_target);
|
|
|
/* Ignore data symbols that are not function descriptors. */
|
/* Ignore data symbols that are not function descriptors. */
|
if (func != SYMBOL_VALUE_ADDRESS (msymbol))
|
if (func != SYMBOL_VALUE_ADDRESS (msymbol))
|
return func;
|
return func;
|
}
|
}
|
}
|
}
|
}
|
}
|
return 0;
|
return 0;
|
}
|
}
|
|
|