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[/] [openrisc/] [trunk/] [gnu-src/] [gcc-4.2.2/] [gcc/] [config/] [cris/] [arit.c] - Diff between revs 38 and 154

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/* Signed and unsigned multiplication and division and modulus for CRIS.
/* Signed and unsigned multiplication and division and modulus for CRIS.
   Contributed by Axis Communications.
   Contributed by Axis Communications.
   Written by Hans-Peter Nilsson <hp@axis.se>, c:a 1992.
   Written by Hans-Peter Nilsson <hp@axis.se>, c:a 1992.
 
 
   Copyright (C) 1998, 1999, 2000, 2001, 2002,
   Copyright (C) 1998, 1999, 2000, 2001, 2002,
   2005 Free Software Foundation, Inc.
   2005 Free Software Foundation, Inc.
 
 
This file is part of GCC.
This file is part of GCC.
 
 
GCC is free software; you can redistribute it and/or modify it
GCC is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
Free Software Foundation; either version 2, or (at your option) any
later version.
later version.
 
 
In addition to the permissions in the GNU General Public License, the
In addition to the permissions in the GNU General Public License, the
Free Software Foundation gives you unlimited permission to link the
Free Software Foundation gives you unlimited permission to link the
compiled version of this file with other programs, and to distribute
compiled version of this file with other programs, and to distribute
those programs without any restriction coming from the use of this
those programs without any restriction coming from the use of this
file.  (The General Public License restrictions do apply in other
file.  (The General Public License restrictions do apply in other
respects; for example, they cover modification of the file, and
respects; for example, they cover modification of the file, and
distribution when not linked into another program.)
distribution when not linked into another program.)
 
 
This file is distributed in the hope that it will be useful, but
This file is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
General Public License for more details.
General Public License for more details.
 
 
You should have received a copy of the GNU General Public License
You should have received a copy of the GNU General Public License
along with this program; see the file COPYING.  If not, write to
along with this program; see the file COPYING.  If not, write to
the Free Software Foundation, 51 Franklin Street, Fifth Floor,
the Free Software Foundation, 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
Boston, MA 02110-1301, USA.
 
 
   As a special exception, if you link this library with files, some of
   As a special exception, if you link this library with files, some of
   which are compiled with GCC, this library does not by itself cause
   which are compiled with GCC, this library does not by itself cause
   the resulting object or executable to be covered by the GNU General
   the resulting object or executable to be covered by the GNU General
   Public License.
   Public License.
   This exception does not however invalidate any other reasons why
   This exception does not however invalidate any other reasons why
   the executable file or object might be covered by the GNU General
   the executable file or object might be covered by the GNU General
   Public License.  */
   Public License.  */
 
 
 
 
/* Note that we provide prototypes for all "const" functions, to attach
/* Note that we provide prototypes for all "const" functions, to attach
   the const attribute.  This is necessary in 2.7.2 - adding the
   the const attribute.  This is necessary in 2.7.2 - adding the
   attribute to the function *definition* is a syntax error.
   attribute to the function *definition* is a syntax error.
    This did not work with e.g. 2.1; back then, the return type had to
    This did not work with e.g. 2.1; back then, the return type had to
   be "const".  */
   be "const".  */
 
 
#include "config.h"
#include "config.h"
 
 
#if defined (__CRIS_arch_version) && __CRIS_arch_version >= 3
#if defined (__CRIS_arch_version) && __CRIS_arch_version >= 3
#define LZ(v) __extension__ \
#define LZ(v) __extension__ \
 ({ int tmp_; __asm__ ("lz %1,%0" : "=r" (tmp_) : "r" (v)); tmp_; })
 ({ int tmp_; __asm__ ("lz %1,%0" : "=r" (tmp_) : "r" (v)); tmp_; })
#endif
#endif
 
 
 
 
#if defined (L_udivsi3) || defined (L_divsi3) || defined (L_umodsi3) \
#if defined (L_udivsi3) || defined (L_divsi3) || defined (L_umodsi3) \
    || defined (L_modsi3)
    || defined (L_modsi3)
/* Result type of divmod worker function.  */
/* Result type of divmod worker function.  */
struct quot_rem
struct quot_rem
 {
 {
   long quot;
   long quot;
   long rem;
   long rem;
 };
 };
 
 
/* This is the worker function for div and mod.  It is inlined into the
/* This is the worker function for div and mod.  It is inlined into the
   respective library function.  Parameter A must have bit 31 == 0.  */
   respective library function.  Parameter A must have bit 31 == 0.  */
 
 
static __inline__ struct quot_rem
static __inline__ struct quot_rem
do_31div (unsigned long a, unsigned long b)
do_31div (unsigned long a, unsigned long b)
     __attribute__ ((__const__, __always_inline__));
     __attribute__ ((__const__, __always_inline__));
 
 
static __inline__ struct quot_rem
static __inline__ struct quot_rem
do_31div (unsigned long a, unsigned long b)
do_31div (unsigned long a, unsigned long b)
{
{
  /* Adjust operands and result if a is 31 bits.  */
  /* Adjust operands and result if a is 31 bits.  */
  long extra = 0;
  long extra = 0;
  int quot_digits = 0;
  int quot_digits = 0;
 
 
  if (b == 0)
  if (b == 0)
    {
    {
      struct quot_rem ret;
      struct quot_rem ret;
      ret.quot = 0xffffffff;
      ret.quot = 0xffffffff;
      ret.rem = 0xffffffff;
      ret.rem = 0xffffffff;
      return ret;
      return ret;
    }
    }
 
 
  if (a < b)
  if (a < b)
    return (struct quot_rem) { 0, a };
    return (struct quot_rem) { 0, a };
 
 
#ifdef LZ
#ifdef LZ
  if (b <= a)
  if (b <= a)
    {
    {
      quot_digits = LZ (b) - LZ (a);
      quot_digits = LZ (b) - LZ (a);
      quot_digits += (a >= (b << quot_digits));
      quot_digits += (a >= (b << quot_digits));
      b <<= quot_digits;
      b <<= quot_digits;
    }
    }
#else
#else
  while (b <= a)
  while (b <= a)
    {
    {
      b <<= 1;
      b <<= 1;
      quot_digits++;
      quot_digits++;
    }
    }
#endif
#endif
 
 
  /* Is a 31 bits?  Note that bit 31 is handled by the caller.  */
  /* Is a 31 bits?  Note that bit 31 is handled by the caller.  */
  if (a & 0x40000000)
  if (a & 0x40000000)
    {
    {
      /* Then make b:s highest bit max 0x40000000, because it must have
      /* Then make b:s highest bit max 0x40000000, because it must have
         been 0x80000000 to be 1 bit higher than a.  */
         been 0x80000000 to be 1 bit higher than a.  */
      b >>= 1;
      b >>= 1;
 
 
      /* Adjust a to be maximum 0x3fffffff, i.e. two upper bits zero.  */
      /* Adjust a to be maximum 0x3fffffff, i.e. two upper bits zero.  */
      if (a >= b)
      if (a >= b)
        {
        {
          a -= b;
          a -= b;
          extra = 1 << (quot_digits - 1);
          extra = 1 << (quot_digits - 1);
        }
        }
      else
      else
        {
        {
          a -= b >> 1;
          a -= b >> 1;
 
 
          /* Remember that we adjusted a by subtracting b * 2 ** Something.  */
          /* Remember that we adjusted a by subtracting b * 2 ** Something.  */
          extra = 1 << quot_digits;
          extra = 1 << quot_digits;
        }
        }
 
 
      /* The number of quotient digits will be one less, because
      /* The number of quotient digits will be one less, because
         we just adjusted b.  */
         we just adjusted b.  */
      quot_digits--;
      quot_digits--;
    }
    }
 
 
  /* Now do the division part.  */
  /* Now do the division part.  */
 
 
  /* Subtract b and add ones to the right when a >= b
  /* Subtract b and add ones to the right when a >= b
     i.e. "a - (b - 1) == (a - b) + 1".  */
     i.e. "a - (b - 1) == (a - b) + 1".  */
  b--;
  b--;
 
 
#define DS __asm__ ("dstep %2,%0" : "=r" (a) : "0" (a), "r" (b))
#define DS __asm__ ("dstep %2,%0" : "=r" (a) : "0" (a), "r" (b))
 
 
  switch (quot_digits)
  switch (quot_digits)
    {
    {
    case 32: DS; case 31: DS; case 30: DS; case 29: DS;
    case 32: DS; case 31: DS; case 30: DS; case 29: DS;
    case 28: DS; case 27: DS; case 26: DS; case 25: DS;
    case 28: DS; case 27: DS; case 26: DS; case 25: DS;
    case 24: DS; case 23: DS; case 22: DS; case 21: DS;
    case 24: DS; case 23: DS; case 22: DS; case 21: DS;
    case 20: DS; case 19: DS; case 18: DS; case 17: DS;
    case 20: DS; case 19: DS; case 18: DS; case 17: DS;
    case 16: DS; case 15: DS; case 14: DS; case 13: DS;
    case 16: DS; case 15: DS; case 14: DS; case 13: DS;
    case 12: DS; case 11: DS; case 10: DS; case 9: DS;
    case 12: DS; case 11: DS; case 10: DS; case 9: DS;
    case 8: DS; case 7: DS; case 6: DS; case 5: DS;
    case 8: DS; case 7: DS; case 6: DS; case 5: DS;
    case 4: DS; case 3: DS; case 2: DS; case 1: DS;
    case 4: DS; case 3: DS; case 2: DS; case 1: DS;
    case 0:;
    case 0:;
    }
    }
 
 
  {
  {
    struct quot_rem ret;
    struct quot_rem ret;
    ret.quot = (a & ((1 << quot_digits) - 1)) + extra;
    ret.quot = (a & ((1 << quot_digits) - 1)) + extra;
    ret.rem = a >> quot_digits;
    ret.rem = a >> quot_digits;
    return ret;
    return ret;
  }
  }
}
}
 
 
#ifdef L_udivsi3
#ifdef L_udivsi3
unsigned long
unsigned long
__Udiv (unsigned long a, unsigned long b) __attribute__ ((__const__));
__Udiv (unsigned long a, unsigned long b) __attribute__ ((__const__));
 
 
unsigned long
unsigned long
__Udiv (unsigned long a, unsigned long b)
__Udiv (unsigned long a, unsigned long b)
{
{
  long extra = 0;
  long extra = 0;
 
 
  /* Adjust operands and result, if a and/or b is 32 bits.  */
  /* Adjust operands and result, if a and/or b is 32 bits.  */
  /* Effectively: b & 0x80000000.  */
  /* Effectively: b & 0x80000000.  */
  if ((long) b < 0)
  if ((long) b < 0)
    return a >= b;
    return a >= b;
 
 
  /* Effectively: a & 0x80000000.  */
  /* Effectively: a & 0x80000000.  */
  if ((long) a < 0)
  if ((long) a < 0)
    {
    {
      int tmp = 0;
      int tmp = 0;
 
 
      if (b == 0)
      if (b == 0)
        return 0xffffffff;
        return 0xffffffff;
#ifdef LZ
#ifdef LZ
      tmp = LZ (b);
      tmp = LZ (b);
#else
#else
      for (tmp = 31; (((long) b & (1 << tmp)) == 0); tmp--)
      for (tmp = 31; (((long) b & (1 << tmp)) == 0); tmp--)
        ;
        ;
 
 
      tmp = 31 - tmp;
      tmp = 31 - tmp;
#endif
#endif
 
 
      if ((b << tmp) > a)
      if ((b << tmp) > a)
        {
        {
          extra = 1 << (tmp-1);
          extra = 1 << (tmp-1);
          a -= b << (tmp - 1);
          a -= b << (tmp - 1);
        }
        }
      else
      else
        {
        {
          extra = 1 << tmp;
          extra = 1 << tmp;
          a -= b << tmp;
          a -= b << tmp;
        }
        }
    }
    }
 
 
  return do_31div (a, b).quot+extra;
  return do_31div (a, b).quot+extra;
}
}
#endif /* L_udivsi3 */
#endif /* L_udivsi3 */
 
 
#ifdef L_divsi3
#ifdef L_divsi3
long
long
__Div (long a, long b) __attribute__ ((__const__));
__Div (long a, long b) __attribute__ ((__const__));
 
 
long
long
__Div (long a, long b)
__Div (long a, long b)
{
{
  long extra = 0;
  long extra = 0;
  long sign = (b < 0) ? -1 : 1;
  long sign = (b < 0) ? -1 : 1;
 
 
  /* We need to handle a == -2147483648 as expected and must while
  /* We need to handle a == -2147483648 as expected and must while
     doing that avoid producing a sequence like "abs (a) < 0" as GCC
     doing that avoid producing a sequence like "abs (a) < 0" as GCC
     may optimize out the test.  That sequence may not be obvious as
     may optimize out the test.  That sequence may not be obvious as
     we call inline functions.  Testing for a being negative and
     we call inline functions.  Testing for a being negative and
     handling (presumably much rarer than positive) enables us to get
     handling (presumably much rarer than positive) enables us to get
     a bit of optimization for an (accumulated) reduction of the
     a bit of optimization for an (accumulated) reduction of the
     penalty of the 0x80000000 special-case.  */
     penalty of the 0x80000000 special-case.  */
  if (a < 0)
  if (a < 0)
    {
    {
      sign = -sign;
      sign = -sign;
 
 
      if ((a & 0x7fffffff) == 0)
      if ((a & 0x7fffffff) == 0)
        {
        {
          /* We're at 0x80000000.  Tread carefully.  */
          /* We're at 0x80000000.  Tread carefully.  */
          a -= b * sign;
          a -= b * sign;
          extra = sign;
          extra = sign;
        }
        }
      a = -a;
      a = -a;
    }
    }
 
 
  /* We knowingly penalize pre-v10 models by multiplication with the
  /* We knowingly penalize pre-v10 models by multiplication with the
     sign.  */
     sign.  */
  return sign * do_31div (a, __builtin_labs (b)).quot + extra;
  return sign * do_31div (a, __builtin_labs (b)).quot + extra;
}
}
#endif /* L_divsi3 */
#endif /* L_divsi3 */
 
 
 
 
#ifdef L_umodsi3
#ifdef L_umodsi3
unsigned long
unsigned long
__Umod (unsigned long a, unsigned long b) __attribute__ ((__const__));
__Umod (unsigned long a, unsigned long b) __attribute__ ((__const__));
 
 
unsigned long
unsigned long
__Umod (unsigned long a, unsigned long b)
__Umod (unsigned long a, unsigned long b)
{
{
  /* Adjust operands and result if a and/or b is 32 bits.  */
  /* Adjust operands and result if a and/or b is 32 bits.  */
  if ((long) b < 0)
  if ((long) b < 0)
    return a >= b ? a - b : a;
    return a >= b ? a - b : a;
 
 
  if ((long) a < 0)
  if ((long) a < 0)
    {
    {
      int tmp = 0;
      int tmp = 0;
 
 
      if (b == 0)
      if (b == 0)
        return a;
        return a;
#ifdef LZ
#ifdef LZ
      tmp = LZ (b);
      tmp = LZ (b);
#else
#else
      for (tmp = 31; (((long) b & (1 << tmp)) == 0); tmp--)
      for (tmp = 31; (((long) b & (1 << tmp)) == 0); tmp--)
        ;
        ;
      tmp = 31 - tmp;
      tmp = 31 - tmp;
#endif
#endif
 
 
      if ((b << tmp) > a)
      if ((b << tmp) > a)
        {
        {
          a -= b << (tmp - 1);
          a -= b << (tmp - 1);
        }
        }
      else
      else
        {
        {
          a -= b << tmp;
          a -= b << tmp;
        }
        }
    }
    }
 
 
  return do_31div (a, b).rem;
  return do_31div (a, b).rem;
}
}
#endif /* L_umodsi3 */
#endif /* L_umodsi3 */
 
 
#ifdef L_modsi3
#ifdef L_modsi3
long
long
__Mod (long a, long b) __attribute__ ((__const__));
__Mod (long a, long b) __attribute__ ((__const__));
 
 
long
long
__Mod (long a, long b)
__Mod (long a, long b)
{
{
  long sign = 1;
  long sign = 1;
 
 
  /* We need to handle a == -2147483648 as expected and must while
  /* We need to handle a == -2147483648 as expected and must while
     doing that avoid producing a sequence like "abs (a) < 0" as GCC
     doing that avoid producing a sequence like "abs (a) < 0" as GCC
     may optimize out the test.  That sequence may not be obvious as
     may optimize out the test.  That sequence may not be obvious as
     we call inline functions.  Testing for a being negative and
     we call inline functions.  Testing for a being negative and
     handling (presumably much rarer than positive) enables us to get
     handling (presumably much rarer than positive) enables us to get
     a bit of optimization for an (accumulated) reduction of the
     a bit of optimization for an (accumulated) reduction of the
     penalty of the 0x80000000 special-case.  */
     penalty of the 0x80000000 special-case.  */
  if (a < 0)
  if (a < 0)
    {
    {
      sign = -1;
      sign = -1;
      if ((a & 0x7fffffff) == 0)
      if ((a & 0x7fffffff) == 0)
        /* We're at 0x80000000.  Tread carefully.  */
        /* We're at 0x80000000.  Tread carefully.  */
        a += __builtin_labs (b);
        a += __builtin_labs (b);
      a = -a;
      a = -a;
    }
    }
 
 
  return sign * do_31div (a, __builtin_labs (b)).rem;
  return sign * do_31div (a, __builtin_labs (b)).rem;
}
}
#endif /* L_modsi3 */
#endif /* L_modsi3 */
#endif /* L_udivsi3 || L_divsi3 || L_umodsi3 || L_modsi3 */
#endif /* L_udivsi3 || L_divsi3 || L_umodsi3 || L_modsi3 */
 
 
/*
/*
 * Local variables:
 * Local variables:
 * eval: (c-set-style "gnu")
 * eval: (c-set-style "gnu")
 * indent-tabs-mode: t
 * indent-tabs-mode: t
 * End:
 * End:
 */
 */
 
 

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