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[/] [openrisc/] [trunk/] [gnu-stable/] [gcc-4.5.1/] [gcc/] [bitmap.c] - Diff between revs 816 and 826

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/* Functions to support general ended bitmaps.
/* Functions to support general ended bitmaps.
   Copyright (C) 1997, 1998, 1999, 2000, 2001, 2003, 2004, 2005,
   Copyright (C) 1997, 1998, 1999, 2000, 2001, 2003, 2004, 2005,
   2006, 2007, 2008, 2009 Free Software Foundation, Inc.
   2006, 2007, 2008, 2009 Free Software Foundation, Inc.
 
 
This file is part of GCC.
This file is part of GCC.
 
 
GCC is free software; you can redistribute it and/or modify it under
GCC is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free
the terms of the GNU General Public License as published by the Free
Software Foundation; either version 3, or (at your option) any later
Software Foundation; either version 3, or (at your option) any later
version.
version.
 
 
GCC is distributed in the hope that it will be useful, but WITHOUT ANY
GCC is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or
WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.
for more details.
 
 
You should have received a copy of the GNU General Public License
You should have received a copy of the GNU General Public License
along with GCC; see the file COPYING3.  If not see
along with GCC; see the file COPYING3.  If not see
<http://www.gnu.org/licenses/>.  */
<http://www.gnu.org/licenses/>.  */
 
 
#include "config.h"
#include "config.h"
#include "system.h"
#include "system.h"
#include "coretypes.h"
#include "coretypes.h"
#include "tm.h"
#include "tm.h"
#include "rtl.h"
#include "rtl.h"
#include "flags.h"
#include "flags.h"
#include "obstack.h"
#include "obstack.h"
#include "ggc.h"
#include "ggc.h"
#include "bitmap.h"
#include "bitmap.h"
#include "hashtab.h"
#include "hashtab.h"
 
 
#ifdef GATHER_STATISTICS
#ifdef GATHER_STATISTICS
 
 
/* Store information about each particular bitmap.  */
/* Store information about each particular bitmap.  */
struct bitmap_descriptor
struct bitmap_descriptor
{
{
  const char *function;
  const char *function;
  const char *file;
  const char *file;
  int line;
  int line;
  int created;
  int created;
  HOST_WIDEST_INT allocated;
  HOST_WIDEST_INT allocated;
  HOST_WIDEST_INT peak;
  HOST_WIDEST_INT peak;
  HOST_WIDEST_INT current;
  HOST_WIDEST_INT current;
  int nsearches;
  int nsearches;
};
};
 
 
/* Hashtable mapping bitmap names to descriptors.  */
/* Hashtable mapping bitmap names to descriptors.  */
static htab_t bitmap_desc_hash;
static htab_t bitmap_desc_hash;
 
 
/* Hashtable helpers.  */
/* Hashtable helpers.  */
static hashval_t
static hashval_t
hash_descriptor (const void *p)
hash_descriptor (const void *p)
{
{
  const struct bitmap_descriptor *const d =
  const struct bitmap_descriptor *const d =
    (const struct bitmap_descriptor *) p;
    (const struct bitmap_descriptor *) p;
  return htab_hash_pointer (d->file) + d->line;
  return htab_hash_pointer (d->file) + d->line;
}
}
struct loc
struct loc
{
{
  const char *file;
  const char *file;
  const char *function;
  const char *function;
  int line;
  int line;
};
};
static int
static int
eq_descriptor (const void *p1, const void *p2)
eq_descriptor (const void *p1, const void *p2)
{
{
  const struct bitmap_descriptor *const d =
  const struct bitmap_descriptor *const d =
    (const struct bitmap_descriptor *) p1;
    (const struct bitmap_descriptor *) p1;
  const struct loc *const l = (const struct loc *) p2;
  const struct loc *const l = (const struct loc *) p2;
  return d->file == l->file && d->function == l->function && d->line == l->line;
  return d->file == l->file && d->function == l->function && d->line == l->line;
}
}
 
 
/* For given file and line, return descriptor, create new if needed.  */
/* For given file and line, return descriptor, create new if needed.  */
static struct bitmap_descriptor *
static struct bitmap_descriptor *
bitmap_descriptor (const char *file, const char *function, int line)
bitmap_descriptor (const char *file, const char *function, int line)
{
{
  struct bitmap_descriptor **slot;
  struct bitmap_descriptor **slot;
  struct loc loc;
  struct loc loc;
 
 
  loc.file = file;
  loc.file = file;
  loc.function = function;
  loc.function = function;
  loc.line = line;
  loc.line = line;
 
 
  if (!bitmap_desc_hash)
  if (!bitmap_desc_hash)
    bitmap_desc_hash = htab_create (10, hash_descriptor, eq_descriptor, NULL);
    bitmap_desc_hash = htab_create (10, hash_descriptor, eq_descriptor, NULL);
 
 
  slot = (struct bitmap_descriptor **)
  slot = (struct bitmap_descriptor **)
    htab_find_slot_with_hash (bitmap_desc_hash, &loc,
    htab_find_slot_with_hash (bitmap_desc_hash, &loc,
                              htab_hash_pointer (file) + line,
                              htab_hash_pointer (file) + line,
                              INSERT);
                              INSERT);
  if (*slot)
  if (*slot)
    return *slot;
    return *slot;
  *slot = XCNEW (struct bitmap_descriptor);
  *slot = XCNEW (struct bitmap_descriptor);
  (*slot)->file = file;
  (*slot)->file = file;
  (*slot)->function = function;
  (*slot)->function = function;
  (*slot)->line = line;
  (*slot)->line = line;
  return *slot;
  return *slot;
}
}
 
 
/* Register new bitmap.  */
/* Register new bitmap.  */
void
void
bitmap_register (bitmap b MEM_STAT_DECL)
bitmap_register (bitmap b MEM_STAT_DECL)
{
{
  b->desc = bitmap_descriptor (_loc_name, _loc_function, _loc_line);
  b->desc = bitmap_descriptor (_loc_name, _loc_function, _loc_line);
  b->desc->created++;
  b->desc->created++;
}
}
 
 
/* Account the overhead.  */
/* Account the overhead.  */
static void
static void
register_overhead (bitmap b, int amount)
register_overhead (bitmap b, int amount)
{
{
  b->desc->current += amount;
  b->desc->current += amount;
  if (amount > 0)
  if (amount > 0)
    b->desc->allocated += amount;
    b->desc->allocated += amount;
  gcc_assert (b->desc->current >= 0);
  gcc_assert (b->desc->current >= 0);
  if (b->desc->peak < b->desc->current)
  if (b->desc->peak < b->desc->current)
    b->desc->peak = b->desc->current;
    b->desc->peak = b->desc->current;
}
}
#endif
#endif
 
 
/* Global data */
/* Global data */
bitmap_element bitmap_zero_bits;  /* An element of all zero bits.  */
bitmap_element bitmap_zero_bits;  /* An element of all zero bits.  */
bitmap_obstack bitmap_default_obstack;    /* The default bitmap obstack.  */
bitmap_obstack bitmap_default_obstack;    /* The default bitmap obstack.  */
static int bitmap_default_obstack_depth;
static int bitmap_default_obstack_depth;
static GTY((deletable)) bitmap_element *bitmap_ggc_free; /* Freelist of
static GTY((deletable)) bitmap_element *bitmap_ggc_free; /* Freelist of
                                                            GC'd elements.  */
                                                            GC'd elements.  */
 
 
static void bitmap_elem_to_freelist (bitmap, bitmap_element *);
static void bitmap_elem_to_freelist (bitmap, bitmap_element *);
static void bitmap_element_free (bitmap, bitmap_element *);
static void bitmap_element_free (bitmap, bitmap_element *);
static bitmap_element *bitmap_element_allocate (bitmap);
static bitmap_element *bitmap_element_allocate (bitmap);
static int bitmap_element_zerop (const bitmap_element *);
static int bitmap_element_zerop (const bitmap_element *);
static void bitmap_element_link (bitmap, bitmap_element *);
static void bitmap_element_link (bitmap, bitmap_element *);
static bitmap_element *bitmap_elt_insert_after (bitmap, bitmap_element *, unsigned int);
static bitmap_element *bitmap_elt_insert_after (bitmap, bitmap_element *, unsigned int);
static void bitmap_elt_clear_from (bitmap, bitmap_element *);
static void bitmap_elt_clear_from (bitmap, bitmap_element *);
static bitmap_element *bitmap_find_bit (bitmap, unsigned int);
static bitmap_element *bitmap_find_bit (bitmap, unsigned int);


 
 
/* Add ELEM to the appropriate freelist.  */
/* Add ELEM to the appropriate freelist.  */
static inline void
static inline void
bitmap_elem_to_freelist (bitmap head, bitmap_element *elt)
bitmap_elem_to_freelist (bitmap head, bitmap_element *elt)
{
{
  bitmap_obstack *bit_obstack = head->obstack;
  bitmap_obstack *bit_obstack = head->obstack;
 
 
  elt->next = NULL;
  elt->next = NULL;
  if (bit_obstack)
  if (bit_obstack)
    {
    {
      elt->prev = bit_obstack->elements;
      elt->prev = bit_obstack->elements;
      bit_obstack->elements = elt;
      bit_obstack->elements = elt;
    }
    }
  else
  else
    {
    {
      elt->prev = bitmap_ggc_free;
      elt->prev = bitmap_ggc_free;
      bitmap_ggc_free = elt;
      bitmap_ggc_free = elt;
    }
    }
}
}
 
 
/* Free a bitmap element.  Since these are allocated off the
/* Free a bitmap element.  Since these are allocated off the
   bitmap_obstack, "free" actually means "put onto the freelist".  */
   bitmap_obstack, "free" actually means "put onto the freelist".  */
 
 
static inline void
static inline void
bitmap_element_free (bitmap head, bitmap_element *elt)
bitmap_element_free (bitmap head, bitmap_element *elt)
{
{
  bitmap_element *next = elt->next;
  bitmap_element *next = elt->next;
  bitmap_element *prev = elt->prev;
  bitmap_element *prev = elt->prev;
 
 
  if (prev)
  if (prev)
    prev->next = next;
    prev->next = next;
 
 
  if (next)
  if (next)
    next->prev = prev;
    next->prev = prev;
 
 
  if (head->first == elt)
  if (head->first == elt)
    head->first = next;
    head->first = next;
 
 
  /* Since the first thing we try is to insert before current,
  /* Since the first thing we try is to insert before current,
     make current the next entry in preference to the previous.  */
     make current the next entry in preference to the previous.  */
  if (head->current == elt)
  if (head->current == elt)
    {
    {
      head->current = next != 0 ? next : prev;
      head->current = next != 0 ? next : prev;
      if (head->current)
      if (head->current)
        head->indx = head->current->indx;
        head->indx = head->current->indx;
      else
      else
        head->indx = 0;
        head->indx = 0;
    }
    }
#ifdef GATHER_STATISTICS
#ifdef GATHER_STATISTICS
  register_overhead (head, -((int)sizeof (bitmap_element)));
  register_overhead (head, -((int)sizeof (bitmap_element)));
#endif
#endif
  bitmap_elem_to_freelist (head, elt);
  bitmap_elem_to_freelist (head, elt);
}
}


/* Allocate a bitmap element.  The bits are cleared, but nothing else is.  */
/* Allocate a bitmap element.  The bits are cleared, but nothing else is.  */
 
 
static inline bitmap_element *
static inline bitmap_element *
bitmap_element_allocate (bitmap head)
bitmap_element_allocate (bitmap head)
{
{
  bitmap_element *element;
  bitmap_element *element;
  bitmap_obstack *bit_obstack = head->obstack;
  bitmap_obstack *bit_obstack = head->obstack;
 
 
  if (bit_obstack)
  if (bit_obstack)
    {
    {
      element = bit_obstack->elements;
      element = bit_obstack->elements;
 
 
      if (element)
      if (element)
        /* Use up the inner list first before looking at the next
        /* Use up the inner list first before looking at the next
           element of the outer list.  */
           element of the outer list.  */
        if (element->next)
        if (element->next)
          {
          {
            bit_obstack->elements = element->next;
            bit_obstack->elements = element->next;
            bit_obstack->elements->prev = element->prev;
            bit_obstack->elements->prev = element->prev;
          }
          }
        else
        else
          /*  Inner list was just a singleton.  */
          /*  Inner list was just a singleton.  */
          bit_obstack->elements = element->prev;
          bit_obstack->elements = element->prev;
      else
      else
        element = XOBNEW (&bit_obstack->obstack, bitmap_element);
        element = XOBNEW (&bit_obstack->obstack, bitmap_element);
    }
    }
  else
  else
    {
    {
      element = bitmap_ggc_free;
      element = bitmap_ggc_free;
      if (element)
      if (element)
        /* Use up the inner list first before looking at the next
        /* Use up the inner list first before looking at the next
           element of the outer list.  */
           element of the outer list.  */
        if (element->next)
        if (element->next)
          {
          {
            bitmap_ggc_free = element->next;
            bitmap_ggc_free = element->next;
            bitmap_ggc_free->prev = element->prev;
            bitmap_ggc_free->prev = element->prev;
          }
          }
        else
        else
          /*  Inner list was just a singleton.  */
          /*  Inner list was just a singleton.  */
          bitmap_ggc_free = element->prev;
          bitmap_ggc_free = element->prev;
      else
      else
        element = GGC_NEW (bitmap_element);
        element = GGC_NEW (bitmap_element);
    }
    }
 
 
#ifdef GATHER_STATISTICS
#ifdef GATHER_STATISTICS
  register_overhead (head, sizeof (bitmap_element));
  register_overhead (head, sizeof (bitmap_element));
#endif
#endif
  memset (element->bits, 0, sizeof (element->bits));
  memset (element->bits, 0, sizeof (element->bits));
 
 
  return element;
  return element;
}
}
 
 
/* Remove ELT and all following elements from bitmap HEAD.  */
/* Remove ELT and all following elements from bitmap HEAD.  */
 
 
void
void
bitmap_elt_clear_from (bitmap head, bitmap_element *elt)
bitmap_elt_clear_from (bitmap head, bitmap_element *elt)
{
{
  bitmap_element *prev;
  bitmap_element *prev;
  bitmap_obstack *bit_obstack = head->obstack;
  bitmap_obstack *bit_obstack = head->obstack;
#ifdef GATHER_STATISTICS
#ifdef GATHER_STATISTICS
  int n;
  int n;
#endif
#endif
 
 
  if (!elt) return;
  if (!elt) return;
#ifdef GATHER_STATISTICS
#ifdef GATHER_STATISTICS
  n = 0;
  n = 0;
  for (prev = elt; prev; prev = prev->next)
  for (prev = elt; prev; prev = prev->next)
    n++;
    n++;
  register_overhead (head, -sizeof (bitmap_element) * n);
  register_overhead (head, -sizeof (bitmap_element) * n);
#endif
#endif
 
 
  prev = elt->prev;
  prev = elt->prev;
  if (prev)
  if (prev)
    {
    {
      prev->next = NULL;
      prev->next = NULL;
      if (head->current->indx > prev->indx)
      if (head->current->indx > prev->indx)
        {
        {
          head->current = prev;
          head->current = prev;
          head->indx = prev->indx;
          head->indx = prev->indx;
        }
        }
    }
    }
  else
  else
    {
    {
      head->first = NULL;
      head->first = NULL;
      head->current = NULL;
      head->current = NULL;
      head->indx = 0;
      head->indx = 0;
    }
    }
 
 
  /* Put the entire list onto the free list in one operation. */
  /* Put the entire list onto the free list in one operation. */
  if (bit_obstack)
  if (bit_obstack)
    {
    {
      elt->prev = bit_obstack->elements;
      elt->prev = bit_obstack->elements;
      bit_obstack->elements = elt;
      bit_obstack->elements = elt;
    }
    }
  else
  else
    {
    {
      elt->prev = bitmap_ggc_free;
      elt->prev = bitmap_ggc_free;
      bitmap_ggc_free = elt;
      bitmap_ggc_free = elt;
    }
    }
}
}
 
 
/* Clear a bitmap by freeing the linked list.  */
/* Clear a bitmap by freeing the linked list.  */
 
 
void
void
bitmap_clear (bitmap head)
bitmap_clear (bitmap head)
{
{
  if (head->first)
  if (head->first)
    bitmap_elt_clear_from (head, head->first);
    bitmap_elt_clear_from (head, head->first);
}
}


/* Initialize a bitmap obstack.  If BIT_OBSTACK is NULL, initialize
/* Initialize a bitmap obstack.  If BIT_OBSTACK is NULL, initialize
   the default bitmap obstack.  */
   the default bitmap obstack.  */
 
 
void
void
bitmap_obstack_initialize (bitmap_obstack *bit_obstack)
bitmap_obstack_initialize (bitmap_obstack *bit_obstack)
{
{
  if (!bit_obstack)
  if (!bit_obstack)
    {
    {
      if (bitmap_default_obstack_depth++)
      if (bitmap_default_obstack_depth++)
        return;
        return;
      bit_obstack = &bitmap_default_obstack;
      bit_obstack = &bitmap_default_obstack;
    }
    }
 
 
#if !defined(__GNUC__) || (__GNUC__ < 2)
#if !defined(__GNUC__) || (__GNUC__ < 2)
#define __alignof__(type) 0
#define __alignof__(type) 0
#endif
#endif
 
 
  bit_obstack->elements = NULL;
  bit_obstack->elements = NULL;
  bit_obstack->heads = NULL;
  bit_obstack->heads = NULL;
  obstack_specify_allocation (&bit_obstack->obstack, OBSTACK_CHUNK_SIZE,
  obstack_specify_allocation (&bit_obstack->obstack, OBSTACK_CHUNK_SIZE,
                              __alignof__ (bitmap_element),
                              __alignof__ (bitmap_element),
                              obstack_chunk_alloc,
                              obstack_chunk_alloc,
                              obstack_chunk_free);
                              obstack_chunk_free);
}
}
 
 
/* Release the memory from a bitmap obstack.  If BIT_OBSTACK is NULL,
/* Release the memory from a bitmap obstack.  If BIT_OBSTACK is NULL,
   release the default bitmap obstack.  */
   release the default bitmap obstack.  */
 
 
void
void
bitmap_obstack_release (bitmap_obstack *bit_obstack)
bitmap_obstack_release (bitmap_obstack *bit_obstack)
{
{
  if (!bit_obstack)
  if (!bit_obstack)
    {
    {
      if (--bitmap_default_obstack_depth)
      if (--bitmap_default_obstack_depth)
        {
        {
          gcc_assert (bitmap_default_obstack_depth > 0);
          gcc_assert (bitmap_default_obstack_depth > 0);
          return;
          return;
        }
        }
      bit_obstack = &bitmap_default_obstack;
      bit_obstack = &bitmap_default_obstack;
    }
    }
 
 
  bit_obstack->elements = NULL;
  bit_obstack->elements = NULL;
  bit_obstack->heads = NULL;
  bit_obstack->heads = NULL;
  obstack_free (&bit_obstack->obstack, NULL);
  obstack_free (&bit_obstack->obstack, NULL);
}
}
 
 
/* Create a new bitmap on an obstack.  If BIT_OBSTACK is NULL, create
/* Create a new bitmap on an obstack.  If BIT_OBSTACK is NULL, create
   it on the default bitmap obstack.  */
   it on the default bitmap obstack.  */
 
 
bitmap
bitmap
bitmap_obstack_alloc_stat (bitmap_obstack *bit_obstack MEM_STAT_DECL)
bitmap_obstack_alloc_stat (bitmap_obstack *bit_obstack MEM_STAT_DECL)
{
{
  bitmap map;
  bitmap map;
 
 
  if (!bit_obstack)
  if (!bit_obstack)
    bit_obstack = &bitmap_default_obstack;
    bit_obstack = &bitmap_default_obstack;
  map = bit_obstack->heads;
  map = bit_obstack->heads;
  if (map)
  if (map)
    bit_obstack->heads = (struct bitmap_head_def *) map->first;
    bit_obstack->heads = (struct bitmap_head_def *) map->first;
  else
  else
    map = XOBNEW (&bit_obstack->obstack, bitmap_head);
    map = XOBNEW (&bit_obstack->obstack, bitmap_head);
  bitmap_initialize_stat (map, bit_obstack PASS_MEM_STAT);
  bitmap_initialize_stat (map, bit_obstack PASS_MEM_STAT);
#ifdef GATHER_STATISTICS
#ifdef GATHER_STATISTICS
  register_overhead (map, sizeof (bitmap_head));
  register_overhead (map, sizeof (bitmap_head));
#endif
#endif
 
 
  return map;
  return map;
}
}
 
 
/* Create a new GCd bitmap.  */
/* Create a new GCd bitmap.  */
 
 
bitmap
bitmap
bitmap_gc_alloc_stat (ALONE_MEM_STAT_DECL)
bitmap_gc_alloc_stat (ALONE_MEM_STAT_DECL)
{
{
  bitmap map;
  bitmap map;
 
 
  map = GGC_NEW (struct bitmap_head_def);
  map = GGC_NEW (struct bitmap_head_def);
  bitmap_initialize_stat (map, NULL PASS_MEM_STAT);
  bitmap_initialize_stat (map, NULL PASS_MEM_STAT);
#ifdef GATHER_STATISTICS
#ifdef GATHER_STATISTICS
  register_overhead (map, sizeof (bitmap_head));
  register_overhead (map, sizeof (bitmap_head));
#endif
#endif
 
 
  return map;
  return map;
}
}
 
 
/* Release an obstack allocated bitmap.  */
/* Release an obstack allocated bitmap.  */
 
 
void
void
bitmap_obstack_free (bitmap map)
bitmap_obstack_free (bitmap map)
{
{
  if (map)
  if (map)
    {
    {
      bitmap_clear (map);
      bitmap_clear (map);
      map->first = (bitmap_element *) map->obstack->heads;
      map->first = (bitmap_element *) map->obstack->heads;
#ifdef GATHER_STATISTICS
#ifdef GATHER_STATISTICS
      register_overhead (map, -((int)sizeof (bitmap_head)));
      register_overhead (map, -((int)sizeof (bitmap_head)));
#endif
#endif
      map->obstack->heads = map;
      map->obstack->heads = map;
    }
    }
}
}
 
 


/* Return nonzero if all bits in an element are zero.  */
/* Return nonzero if all bits in an element are zero.  */
 
 
static inline int
static inline int
bitmap_element_zerop (const bitmap_element *element)
bitmap_element_zerop (const bitmap_element *element)
{
{
#if BITMAP_ELEMENT_WORDS == 2
#if BITMAP_ELEMENT_WORDS == 2
  return (element->bits[0] | element->bits[1]) == 0;
  return (element->bits[0] | element->bits[1]) == 0;
#else
#else
  unsigned i;
  unsigned i;
 
 
  for (i = 0; i < BITMAP_ELEMENT_WORDS; i++)
  for (i = 0; i < BITMAP_ELEMENT_WORDS; i++)
    if (element->bits[i] != 0)
    if (element->bits[i] != 0)
      return 0;
      return 0;
 
 
  return 1;
  return 1;
#endif
#endif
}
}


/* Link the bitmap element into the current bitmap linked list.  */
/* Link the bitmap element into the current bitmap linked list.  */
 
 
static inline void
static inline void
bitmap_element_link (bitmap head, bitmap_element *element)
bitmap_element_link (bitmap head, bitmap_element *element)
{
{
  unsigned int indx = element->indx;
  unsigned int indx = element->indx;
  bitmap_element *ptr;
  bitmap_element *ptr;
 
 
  /* If this is the first and only element, set it in.  */
  /* If this is the first and only element, set it in.  */
  if (head->first == 0)
  if (head->first == 0)
    {
    {
      element->next = element->prev = 0;
      element->next = element->prev = 0;
      head->first = element;
      head->first = element;
    }
    }
 
 
  /* If this index is less than that of the current element, it goes someplace
  /* If this index is less than that of the current element, it goes someplace
     before the current element.  */
     before the current element.  */
  else if (indx < head->indx)
  else if (indx < head->indx)
    {
    {
      for (ptr = head->current;
      for (ptr = head->current;
           ptr->prev != 0 && ptr->prev->indx > indx;
           ptr->prev != 0 && ptr->prev->indx > indx;
           ptr = ptr->prev)
           ptr = ptr->prev)
        ;
        ;
 
 
      if (ptr->prev)
      if (ptr->prev)
        ptr->prev->next = element;
        ptr->prev->next = element;
      else
      else
        head->first = element;
        head->first = element;
 
 
      element->prev = ptr->prev;
      element->prev = ptr->prev;
      element->next = ptr;
      element->next = ptr;
      ptr->prev = element;
      ptr->prev = element;
    }
    }
 
 
  /* Otherwise, it must go someplace after the current element.  */
  /* Otherwise, it must go someplace after the current element.  */
  else
  else
    {
    {
      for (ptr = head->current;
      for (ptr = head->current;
           ptr->next != 0 && ptr->next->indx < indx;
           ptr->next != 0 && ptr->next->indx < indx;
           ptr = ptr->next)
           ptr = ptr->next)
        ;
        ;
 
 
      if (ptr->next)
      if (ptr->next)
        ptr->next->prev = element;
        ptr->next->prev = element;
 
 
      element->next = ptr->next;
      element->next = ptr->next;
      element->prev = ptr;
      element->prev = ptr;
      ptr->next = element;
      ptr->next = element;
    }
    }
 
 
  /* Set up so this is the first element searched.  */
  /* Set up so this is the first element searched.  */
  head->current = element;
  head->current = element;
  head->indx = indx;
  head->indx = indx;
}
}
 
 
/* Insert a new uninitialized element into bitmap HEAD after element
/* Insert a new uninitialized element into bitmap HEAD after element
   ELT.  If ELT is NULL, insert the element at the start.  Return the
   ELT.  If ELT is NULL, insert the element at the start.  Return the
   new element.  */
   new element.  */
 
 
static bitmap_element *
static bitmap_element *
bitmap_elt_insert_after (bitmap head, bitmap_element *elt, unsigned int indx)
bitmap_elt_insert_after (bitmap head, bitmap_element *elt, unsigned int indx)
{
{
  bitmap_element *node = bitmap_element_allocate (head);
  bitmap_element *node = bitmap_element_allocate (head);
  node->indx = indx;
  node->indx = indx;
 
 
  if (!elt)
  if (!elt)
    {
    {
      if (!head->current)
      if (!head->current)
        {
        {
          head->current = node;
          head->current = node;
          head->indx = indx;
          head->indx = indx;
        }
        }
      node->next = head->first;
      node->next = head->first;
      if (node->next)
      if (node->next)
        node->next->prev = node;
        node->next->prev = node;
      head->first = node;
      head->first = node;
      node->prev = NULL;
      node->prev = NULL;
    }
    }
  else
  else
    {
    {
      gcc_assert (head->current);
      gcc_assert (head->current);
      node->next = elt->next;
      node->next = elt->next;
      if (node->next)
      if (node->next)
        node->next->prev = node;
        node->next->prev = node;
      elt->next = node;
      elt->next = node;
      node->prev = elt;
      node->prev = elt;
    }
    }
  return node;
  return node;
}
}


/* Copy a bitmap to another bitmap.  */
/* Copy a bitmap to another bitmap.  */
 
 
void
void
bitmap_copy (bitmap to, const_bitmap from)
bitmap_copy (bitmap to, const_bitmap from)
{
{
  const bitmap_element *from_ptr;
  const bitmap_element *from_ptr;
  bitmap_element *to_ptr = 0;
  bitmap_element *to_ptr = 0;
 
 
  bitmap_clear (to);
  bitmap_clear (to);
 
 
  /* Copy elements in forward direction one at a time.  */
  /* Copy elements in forward direction one at a time.  */
  for (from_ptr = from->first; from_ptr; from_ptr = from_ptr->next)
  for (from_ptr = from->first; from_ptr; from_ptr = from_ptr->next)
    {
    {
      bitmap_element *to_elt = bitmap_element_allocate (to);
      bitmap_element *to_elt = bitmap_element_allocate (to);
 
 
      to_elt->indx = from_ptr->indx;
      to_elt->indx = from_ptr->indx;
      memcpy (to_elt->bits, from_ptr->bits, sizeof (to_elt->bits));
      memcpy (to_elt->bits, from_ptr->bits, sizeof (to_elt->bits));
 
 
      /* Here we have a special case of bitmap_element_link, for the case
      /* Here we have a special case of bitmap_element_link, for the case
         where we know the links are being entered in sequence.  */
         where we know the links are being entered in sequence.  */
      if (to_ptr == 0)
      if (to_ptr == 0)
        {
        {
          to->first = to->current = to_elt;
          to->first = to->current = to_elt;
          to->indx = from_ptr->indx;
          to->indx = from_ptr->indx;
          to_elt->next = to_elt->prev = 0;
          to_elt->next = to_elt->prev = 0;
        }
        }
      else
      else
        {
        {
          to_elt->prev = to_ptr;
          to_elt->prev = to_ptr;
          to_elt->next = 0;
          to_elt->next = 0;
          to_ptr->next = to_elt;
          to_ptr->next = to_elt;
        }
        }
 
 
      to_ptr = to_elt;
      to_ptr = to_elt;
    }
    }
}
}


/* Find a bitmap element that would hold a bitmap's bit.
/* Find a bitmap element that would hold a bitmap's bit.
   Update the `current' field even if we can't find an element that
   Update the `current' field even if we can't find an element that
   would hold the bitmap's bit to make eventual allocation
   would hold the bitmap's bit to make eventual allocation
   faster.  */
   faster.  */
 
 
static inline bitmap_element *
static inline bitmap_element *
bitmap_find_bit (bitmap head, unsigned int bit)
bitmap_find_bit (bitmap head, unsigned int bit)
{
{
  bitmap_element *element;
  bitmap_element *element;
  unsigned int indx = bit / BITMAP_ELEMENT_ALL_BITS;
  unsigned int indx = bit / BITMAP_ELEMENT_ALL_BITS;
 
 
#ifdef GATHER_STATISTICS
#ifdef GATHER_STATISTICS
  head->desc->nsearches++;
  head->desc->nsearches++;
#endif
#endif
  if (head->current == 0
  if (head->current == 0
      || head->indx == indx)
      || head->indx == indx)
    return head->current;
    return head->current;
 
 
  if (head->indx < indx)
  if (head->indx < indx)
    /* INDX is beyond head->indx.  Search from head->current
    /* INDX is beyond head->indx.  Search from head->current
       forward.  */
       forward.  */
    for (element = head->current;
    for (element = head->current;
         element->next != 0 && element->indx < indx;
         element->next != 0 && element->indx < indx;
         element = element->next)
         element = element->next)
      ;
      ;
 
 
  else if (head->indx / 2 < indx)
  else if (head->indx / 2 < indx)
    /* INDX is less than head->indx and closer to head->indx than to
    /* INDX is less than head->indx and closer to head->indx than to
       0.  Search from head->current backward.  */
       0.  Search from head->current backward.  */
    for (element = head->current;
    for (element = head->current;
         element->prev != 0 && element->indx > indx;
         element->prev != 0 && element->indx > indx;
         element = element->prev)
         element = element->prev)
      ;
      ;
 
 
  else
  else
    /* INDX is less than head->indx and closer to 0 than to
    /* INDX is less than head->indx and closer to 0 than to
       head->indx.  Search from head->first forward.  */
       head->indx.  Search from head->first forward.  */
    for (element = head->first;
    for (element = head->first;
         element->next != 0 && element->indx < indx;
         element->next != 0 && element->indx < indx;
         element = element->next)
         element = element->next)
      ;
      ;
 
 
  /* `element' is the nearest to the one we want.  If it's not the one we
  /* `element' is the nearest to the one we want.  If it's not the one we
     want, the one we want doesn't exist.  */
     want, the one we want doesn't exist.  */
  head->current = element;
  head->current = element;
  head->indx = element->indx;
  head->indx = element->indx;
  if (element != 0 && element->indx != indx)
  if (element != 0 && element->indx != indx)
    element = 0;
    element = 0;
 
 
  return element;
  return element;
}
}


/* Clear a single bit in a bitmap.  Return true if the bit changed.  */
/* Clear a single bit in a bitmap.  Return true if the bit changed.  */
 
 
bool
bool
bitmap_clear_bit (bitmap head, int bit)
bitmap_clear_bit (bitmap head, int bit)
{
{
  bitmap_element *const ptr = bitmap_find_bit (head, bit);
  bitmap_element *const ptr = bitmap_find_bit (head, bit);
 
 
  if (ptr != 0)
  if (ptr != 0)
    {
    {
      unsigned bit_num  = bit % BITMAP_WORD_BITS;
      unsigned bit_num  = bit % BITMAP_WORD_BITS;
      unsigned word_num = bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
      unsigned word_num = bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
      BITMAP_WORD bit_val = ((BITMAP_WORD) 1) << bit_num;
      BITMAP_WORD bit_val = ((BITMAP_WORD) 1) << bit_num;
      bool res = (ptr->bits[word_num] & bit_val) != 0;
      bool res = (ptr->bits[word_num] & bit_val) != 0;
      if (res)
      if (res)
        ptr->bits[word_num] &= ~bit_val;
        ptr->bits[word_num] &= ~bit_val;
 
 
      /* If we cleared the entire word, free up the element.  */
      /* If we cleared the entire word, free up the element.  */
      if (bitmap_element_zerop (ptr))
      if (bitmap_element_zerop (ptr))
        bitmap_element_free (head, ptr);
        bitmap_element_free (head, ptr);
 
 
      return res;
      return res;
    }
    }
 
 
  return false;
  return false;
}
}
 
 
/* Set a single bit in a bitmap.  Return true if the bit changed.  */
/* Set a single bit in a bitmap.  Return true if the bit changed.  */
 
 
bool
bool
bitmap_set_bit (bitmap head, int bit)
bitmap_set_bit (bitmap head, int bit)
{
{
  bitmap_element *ptr = bitmap_find_bit (head, bit);
  bitmap_element *ptr = bitmap_find_bit (head, bit);
  unsigned word_num = bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
  unsigned word_num = bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
  unsigned bit_num  = bit % BITMAP_WORD_BITS;
  unsigned bit_num  = bit % BITMAP_WORD_BITS;
  BITMAP_WORD bit_val = ((BITMAP_WORD) 1) << bit_num;
  BITMAP_WORD bit_val = ((BITMAP_WORD) 1) << bit_num;
 
 
  if (ptr == 0)
  if (ptr == 0)
    {
    {
      ptr = bitmap_element_allocate (head);
      ptr = bitmap_element_allocate (head);
      ptr->indx = bit / BITMAP_ELEMENT_ALL_BITS;
      ptr->indx = bit / BITMAP_ELEMENT_ALL_BITS;
      ptr->bits[word_num] = bit_val;
      ptr->bits[word_num] = bit_val;
      bitmap_element_link (head, ptr);
      bitmap_element_link (head, ptr);
      return true;
      return true;
    }
    }
  else
  else
    {
    {
      bool res = (ptr->bits[word_num] & bit_val) == 0;
      bool res = (ptr->bits[word_num] & bit_val) == 0;
      if (res)
      if (res)
        ptr->bits[word_num] |= bit_val;
        ptr->bits[word_num] |= bit_val;
      return res;
      return res;
    }
    }
}
}
 
 
/* Return whether a bit is set within a bitmap.  */
/* Return whether a bit is set within a bitmap.  */
 
 
int
int
bitmap_bit_p (bitmap head, int bit)
bitmap_bit_p (bitmap head, int bit)
{
{
  bitmap_element *ptr;
  bitmap_element *ptr;
  unsigned bit_num;
  unsigned bit_num;
  unsigned word_num;
  unsigned word_num;
 
 
  ptr = bitmap_find_bit (head, bit);
  ptr = bitmap_find_bit (head, bit);
  if (ptr == 0)
  if (ptr == 0)
    return 0;
    return 0;
 
 
  bit_num = bit % BITMAP_WORD_BITS;
  bit_num = bit % BITMAP_WORD_BITS;
  word_num = bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
  word_num = bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
 
 
  return (ptr->bits[word_num] >> bit_num) & 1;
  return (ptr->bits[word_num] >> bit_num) & 1;
}
}


#if GCC_VERSION < 3400
#if GCC_VERSION < 3400
/* Table of number of set bits in a character, indexed by value of char.  */
/* Table of number of set bits in a character, indexed by value of char.  */
static const unsigned char popcount_table[] =
static const unsigned char popcount_table[] =
{
{
    0,1,1,2,1,2,2,3,1,2,2,3,2,3,3,4,1,2,2,3,2,3,3,4,2,3,3,4,3,4,4,5,
    0,1,1,2,1,2,2,3,1,2,2,3,2,3,3,4,1,2,2,3,2,3,3,4,2,3,3,4,3,4,4,5,
    1,2,2,3,2,3,3,4,2,3,3,4,3,4,4,5,2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,
    1,2,2,3,2,3,3,4,2,3,3,4,3,4,4,5,2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,
    1,2,2,3,2,3,3,4,2,3,3,4,3,4,4,5,2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,
    1,2,2,3,2,3,3,4,2,3,3,4,3,4,4,5,2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,
    2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,3,4,4,5,4,5,5,6,4,5,5,6,5,6,6,7,
    2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,3,4,4,5,4,5,5,6,4,5,5,6,5,6,6,7,
    1,2,2,3,2,3,3,4,2,3,3,4,3,4,4,5,2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,
    1,2,2,3,2,3,3,4,2,3,3,4,3,4,4,5,2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,
    2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,3,4,4,5,4,5,5,6,4,5,5,6,5,6,6,7,
    2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,3,4,4,5,4,5,5,6,4,5,5,6,5,6,6,7,
    2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,3,4,4,5,4,5,5,6,4,5,5,6,5,6,6,7,
    2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,3,4,4,5,4,5,5,6,4,5,5,6,5,6,6,7,
    3,4,4,5,4,5,5,6,4,5,5,6,5,6,6,7,4,5,5,6,5,6,6,7,5,6,6,7,6,7,7,8,
    3,4,4,5,4,5,5,6,4,5,5,6,5,6,6,7,4,5,5,6,5,6,6,7,5,6,6,7,6,7,7,8,
};
};
 
 
static unsigned long
static unsigned long
bitmap_popcount (BITMAP_WORD a)
bitmap_popcount (BITMAP_WORD a)
{
{
  unsigned long ret = 0;
  unsigned long ret = 0;
  unsigned i;
  unsigned i;
 
 
  /* Just do this the table way for now  */
  /* Just do this the table way for now  */
  for (i = 0; i < BITMAP_WORD_BITS; i+= 8)
  for (i = 0; i < BITMAP_WORD_BITS; i+= 8)
    ret += popcount_table[(a >> i) & 0xff];
    ret += popcount_table[(a >> i) & 0xff];
  return ret;
  return ret;
}
}
#endif
#endif
/* Count the number of bits set in the bitmap, and return it.  */
/* Count the number of bits set in the bitmap, and return it.  */
 
 
unsigned long
unsigned long
bitmap_count_bits (const_bitmap a)
bitmap_count_bits (const_bitmap a)
{
{
  unsigned long count = 0;
  unsigned long count = 0;
  const bitmap_element *elt;
  const bitmap_element *elt;
  unsigned ix;
  unsigned ix;
 
 
  for (elt = a->first; elt; elt = elt->next)
  for (elt = a->first; elt; elt = elt->next)
    {
    {
      for (ix = 0; ix != BITMAP_ELEMENT_WORDS; ix++)
      for (ix = 0; ix != BITMAP_ELEMENT_WORDS; ix++)
        {
        {
#if GCC_VERSION >= 3400
#if GCC_VERSION >= 3400
          /* Note that popcountl matches BITMAP_WORD in type, so the actual size
          /* Note that popcountl matches BITMAP_WORD in type, so the actual size
         of BITMAP_WORD is not material.  */
         of BITMAP_WORD is not material.  */
          count += __builtin_popcountl (elt->bits[ix]);
          count += __builtin_popcountl (elt->bits[ix]);
#else
#else
          count += bitmap_popcount (elt->bits[ix]);
          count += bitmap_popcount (elt->bits[ix]);
#endif
#endif
        }
        }
    }
    }
  return count;
  return count;
}
}
 
 
/* Return true if the bitmap has a single bit set.  Otherwise return
/* Return true if the bitmap has a single bit set.  Otherwise return
   false.  */
   false.  */
 
 
bool
bool
bitmap_single_bit_set_p (const_bitmap a)
bitmap_single_bit_set_p (const_bitmap a)
{
{
  unsigned long count = 0;
  unsigned long count = 0;
  const bitmap_element *elt;
  const bitmap_element *elt;
  unsigned ix;
  unsigned ix;
 
 
  if (bitmap_empty_p (a))
  if (bitmap_empty_p (a))
    return false;
    return false;
 
 
  elt = a->first;
  elt = a->first;
  /* As there are no completely empty bitmap elements, a second one
  /* As there are no completely empty bitmap elements, a second one
     means we have more than one bit set.  */
     means we have more than one bit set.  */
  if (elt->next != NULL)
  if (elt->next != NULL)
    return false;
    return false;
 
 
  for (ix = 0; ix != BITMAP_ELEMENT_WORDS; ix++)
  for (ix = 0; ix != BITMAP_ELEMENT_WORDS; ix++)
    {
    {
#if GCC_VERSION >= 3400
#if GCC_VERSION >= 3400
      /* Note that popcountl matches BITMAP_WORD in type, so the actual size
      /* Note that popcountl matches BITMAP_WORD in type, so the actual size
         of BITMAP_WORD is not material.  */
         of BITMAP_WORD is not material.  */
      count += __builtin_popcountl (elt->bits[ix]);
      count += __builtin_popcountl (elt->bits[ix]);
#else
#else
      count += bitmap_popcount (elt->bits[ix]);
      count += bitmap_popcount (elt->bits[ix]);
#endif
#endif
      if (count > 1)
      if (count > 1)
        return false;
        return false;
    }
    }
 
 
  return count == 1;
  return count == 1;
}
}
 
 
 
 
/* Return the bit number of the first set bit in the bitmap.  The
/* Return the bit number of the first set bit in the bitmap.  The
   bitmap must be non-empty.  */
   bitmap must be non-empty.  */
 
 
unsigned
unsigned
bitmap_first_set_bit (const_bitmap a)
bitmap_first_set_bit (const_bitmap a)
{
{
  const bitmap_element *elt = a->first;
  const bitmap_element *elt = a->first;
  unsigned bit_no;
  unsigned bit_no;
  BITMAP_WORD word;
  BITMAP_WORD word;
  unsigned ix;
  unsigned ix;
 
 
  gcc_assert (elt);
  gcc_assert (elt);
  bit_no = elt->indx * BITMAP_ELEMENT_ALL_BITS;
  bit_no = elt->indx * BITMAP_ELEMENT_ALL_BITS;
  for (ix = 0; ix != BITMAP_ELEMENT_WORDS; ix++)
  for (ix = 0; ix != BITMAP_ELEMENT_WORDS; ix++)
    {
    {
      word = elt->bits[ix];
      word = elt->bits[ix];
      if (word)
      if (word)
        goto found_bit;
        goto found_bit;
    }
    }
  gcc_unreachable ();
  gcc_unreachable ();
 found_bit:
 found_bit:
  bit_no += ix * BITMAP_WORD_BITS;
  bit_no += ix * BITMAP_WORD_BITS;
 
 
#if GCC_VERSION >= 3004
#if GCC_VERSION >= 3004
  gcc_assert (sizeof(long) == sizeof (word));
  gcc_assert (sizeof(long) == sizeof (word));
  bit_no += __builtin_ctzl (word);
  bit_no += __builtin_ctzl (word);
#else
#else
  /* Binary search for the first set bit.  */
  /* Binary search for the first set bit.  */
#if BITMAP_WORD_BITS > 64
#if BITMAP_WORD_BITS > 64
#error "Fill out the table."
#error "Fill out the table."
#endif
#endif
#if BITMAP_WORD_BITS > 32
#if BITMAP_WORD_BITS > 32
  if (!(word & 0xffffffff))
  if (!(word & 0xffffffff))
    word >>= 32, bit_no += 32;
    word >>= 32, bit_no += 32;
#endif
#endif
  if (!(word & 0xffff))
  if (!(word & 0xffff))
    word >>= 16, bit_no += 16;
    word >>= 16, bit_no += 16;
  if (!(word & 0xff))
  if (!(word & 0xff))
    word >>= 8, bit_no += 8;
    word >>= 8, bit_no += 8;
  if (!(word & 0xf))
  if (!(word & 0xf))
    word >>= 4, bit_no += 4;
    word >>= 4, bit_no += 4;
  if (!(word & 0x3))
  if (!(word & 0x3))
    word >>= 2, bit_no += 2;
    word >>= 2, bit_no += 2;
  if (!(word & 0x1))
  if (!(word & 0x1))
    word >>= 1, bit_no += 1;
    word >>= 1, bit_no += 1;
 
 
 gcc_assert (word & 1);
 gcc_assert (word & 1);
#endif
#endif
 return bit_no;
 return bit_no;
}
}
 
 
/* Return the bit number of the first set bit in the bitmap.  The
/* Return the bit number of the first set bit in the bitmap.  The
   bitmap must be non-empty.  */
   bitmap must be non-empty.  */
 
 
unsigned
unsigned
bitmap_last_set_bit (const_bitmap a)
bitmap_last_set_bit (const_bitmap a)
{
{
  const bitmap_element *elt = a->current ? a->current : a->first;
  const bitmap_element *elt = a->current ? a->current : a->first;
  unsigned bit_no;
  unsigned bit_no;
  BITMAP_WORD word;
  BITMAP_WORD word;
  int ix;
  int ix;
 
 
  gcc_assert (elt);
  gcc_assert (elt);
  while (elt->next)
  while (elt->next)
    elt = elt->next;
    elt = elt->next;
  bit_no = elt->indx * BITMAP_ELEMENT_ALL_BITS;
  bit_no = elt->indx * BITMAP_ELEMENT_ALL_BITS;
  for (ix = BITMAP_ELEMENT_WORDS - 1; ix >= 0; ix--)
  for (ix = BITMAP_ELEMENT_WORDS - 1; ix >= 0; ix--)
    {
    {
      word = elt->bits[ix];
      word = elt->bits[ix];
      if (word)
      if (word)
        goto found_bit;
        goto found_bit;
    }
    }
  gcc_unreachable ();
  gcc_unreachable ();
 found_bit:
 found_bit:
  bit_no += ix * BITMAP_WORD_BITS;
  bit_no += ix * BITMAP_WORD_BITS;
 
 
  /* Binary search for the last set bit.  */
  /* Binary search for the last set bit.  */
#if GCC_VERSION >= 3004
#if GCC_VERSION >= 3004
  gcc_assert (sizeof(long) == sizeof (word));
  gcc_assert (sizeof(long) == sizeof (word));
  bit_no += sizeof (long) * 8 - __builtin_ctzl (word);
  bit_no += sizeof (long) * 8 - __builtin_ctzl (word);
#else
#else
#if BITMAP_WORD_BITS > 64
#if BITMAP_WORD_BITS > 64
#error "Fill out the table."
#error "Fill out the table."
#endif
#endif
#if BITMAP_WORD_BITS > 32
#if BITMAP_WORD_BITS > 32
  if ((word & 0xffffffff00000000))
  if ((word & 0xffffffff00000000))
    word >>= 32, bit_no += 32;
    word >>= 32, bit_no += 32;
#endif
#endif
  if (word & 0xffff0000)
  if (word & 0xffff0000)
    word >>= 16, bit_no += 16;
    word >>= 16, bit_no += 16;
  if (!(word & 0xff00))
  if (!(word & 0xff00))
    word >>= 8, bit_no += 8;
    word >>= 8, bit_no += 8;
  if (!(word & 0xf0))
  if (!(word & 0xf0))
    word >>= 4, bit_no += 4;
    word >>= 4, bit_no += 4;
  if (!(word & 12))
  if (!(word & 12))
    word >>= 2, bit_no += 2;
    word >>= 2, bit_no += 2;
  if (!(word & 2))
  if (!(word & 2))
    word >>= 1, bit_no += 1;
    word >>= 1, bit_no += 1;
#endif
#endif
 
 
 gcc_assert (word & 1);
 gcc_assert (word & 1);
 return bit_no;
 return bit_no;
}
}


 
 
/* DST = A & B.  */
/* DST = A & B.  */
 
 
void
void
bitmap_and (bitmap dst, const_bitmap a, const_bitmap b)
bitmap_and (bitmap dst, const_bitmap a, const_bitmap b)
{
{
  bitmap_element *dst_elt = dst->first;
  bitmap_element *dst_elt = dst->first;
  const bitmap_element *a_elt = a->first;
  const bitmap_element *a_elt = a->first;
  const bitmap_element *b_elt = b->first;
  const bitmap_element *b_elt = b->first;
  bitmap_element *dst_prev = NULL;
  bitmap_element *dst_prev = NULL;
 
 
  gcc_assert (dst != a && dst != b);
  gcc_assert (dst != a && dst != b);
 
 
  if (a == b)
  if (a == b)
    {
    {
      bitmap_copy (dst, a);
      bitmap_copy (dst, a);
      return;
      return;
    }
    }
 
 
  while (a_elt && b_elt)
  while (a_elt && b_elt)
    {
    {
      if (a_elt->indx < b_elt->indx)
      if (a_elt->indx < b_elt->indx)
        a_elt = a_elt->next;
        a_elt = a_elt->next;
      else if (b_elt->indx < a_elt->indx)
      else if (b_elt->indx < a_elt->indx)
        b_elt = b_elt->next;
        b_elt = b_elt->next;
      else
      else
        {
        {
          /* Matching elts, generate A & B.  */
          /* Matching elts, generate A & B.  */
          unsigned ix;
          unsigned ix;
          BITMAP_WORD ior = 0;
          BITMAP_WORD ior = 0;
 
 
          if (!dst_elt)
          if (!dst_elt)
            dst_elt = bitmap_elt_insert_after (dst, dst_prev, a_elt->indx);
            dst_elt = bitmap_elt_insert_after (dst, dst_prev, a_elt->indx);
          else
          else
            dst_elt->indx = a_elt->indx;
            dst_elt->indx = a_elt->indx;
          for (ix = BITMAP_ELEMENT_WORDS; ix--;)
          for (ix = BITMAP_ELEMENT_WORDS; ix--;)
            {
            {
              BITMAP_WORD r = a_elt->bits[ix] & b_elt->bits[ix];
              BITMAP_WORD r = a_elt->bits[ix] & b_elt->bits[ix];
 
 
              dst_elt->bits[ix] = r;
              dst_elt->bits[ix] = r;
              ior |= r;
              ior |= r;
            }
            }
          if (ior)
          if (ior)
            {
            {
              dst_prev = dst_elt;
              dst_prev = dst_elt;
              dst_elt = dst_elt->next;
              dst_elt = dst_elt->next;
            }
            }
          a_elt = a_elt->next;
          a_elt = a_elt->next;
          b_elt = b_elt->next;
          b_elt = b_elt->next;
        }
        }
    }
    }
  /* Ensure that dst->current is valid.  */
  /* Ensure that dst->current is valid.  */
  dst->current = dst->first;
  dst->current = dst->first;
  bitmap_elt_clear_from (dst, dst_elt);
  bitmap_elt_clear_from (dst, dst_elt);
  gcc_assert (!dst->current == !dst->first);
  gcc_assert (!dst->current == !dst->first);
  if (dst->current)
  if (dst->current)
    dst->indx = dst->current->indx;
    dst->indx = dst->current->indx;
}
}
 
 
/* A &= B.  */
/* A &= B.  */
 
 
void
void
bitmap_and_into (bitmap a, const_bitmap b)
bitmap_and_into (bitmap a, const_bitmap b)
{
{
  bitmap_element *a_elt = a->first;
  bitmap_element *a_elt = a->first;
  const bitmap_element *b_elt = b->first;
  const bitmap_element *b_elt = b->first;
  bitmap_element *next;
  bitmap_element *next;
 
 
  if (a == b)
  if (a == b)
    return;
    return;
 
 
  while (a_elt && b_elt)
  while (a_elt && b_elt)
    {
    {
      if (a_elt->indx < b_elt->indx)
      if (a_elt->indx < b_elt->indx)
        {
        {
          next = a_elt->next;
          next = a_elt->next;
          bitmap_element_free (a, a_elt);
          bitmap_element_free (a, a_elt);
          a_elt = next;
          a_elt = next;
        }
        }
      else if (b_elt->indx < a_elt->indx)
      else if (b_elt->indx < a_elt->indx)
        b_elt = b_elt->next;
        b_elt = b_elt->next;
      else
      else
        {
        {
          /* Matching elts, generate A &= B.  */
          /* Matching elts, generate A &= B.  */
          unsigned ix;
          unsigned ix;
          BITMAP_WORD ior = 0;
          BITMAP_WORD ior = 0;
 
 
          for (ix = BITMAP_ELEMENT_WORDS; ix--;)
          for (ix = BITMAP_ELEMENT_WORDS; ix--;)
            {
            {
              BITMAP_WORD r = a_elt->bits[ix] & b_elt->bits[ix];
              BITMAP_WORD r = a_elt->bits[ix] & b_elt->bits[ix];
 
 
              a_elt->bits[ix] = r;
              a_elt->bits[ix] = r;
              ior |= r;
              ior |= r;
            }
            }
          next = a_elt->next;
          next = a_elt->next;
          if (!ior)
          if (!ior)
            bitmap_element_free (a, a_elt);
            bitmap_element_free (a, a_elt);
          a_elt = next;
          a_elt = next;
          b_elt = b_elt->next;
          b_elt = b_elt->next;
        }
        }
    }
    }
  bitmap_elt_clear_from (a, a_elt);
  bitmap_elt_clear_from (a, a_elt);
  gcc_assert (!a->current == !a->first);
  gcc_assert (!a->current == !a->first);
  gcc_assert (!a->current || a->indx == a->current->indx);
  gcc_assert (!a->current || a->indx == a->current->indx);
}
}
 
 
 
 
/* Insert an element equal to SRC_ELT after DST_PREV, overwriting DST_ELT
/* Insert an element equal to SRC_ELT after DST_PREV, overwriting DST_ELT
   if non-NULL.  CHANGED is true if the destination bitmap had already been
   if non-NULL.  CHANGED is true if the destination bitmap had already been
   changed; the new value of CHANGED is returned.  */
   changed; the new value of CHANGED is returned.  */
 
 
static inline bool
static inline bool
bitmap_elt_copy (bitmap dst, bitmap_element *dst_elt, bitmap_element *dst_prev,
bitmap_elt_copy (bitmap dst, bitmap_element *dst_elt, bitmap_element *dst_prev,
                 const bitmap_element *src_elt, bool changed)
                 const bitmap_element *src_elt, bool changed)
{
{
  if (!changed && dst_elt && dst_elt->indx == src_elt->indx)
  if (!changed && dst_elt && dst_elt->indx == src_elt->indx)
    {
    {
      unsigned ix;
      unsigned ix;
 
 
      for (ix = BITMAP_ELEMENT_WORDS; ix--;)
      for (ix = BITMAP_ELEMENT_WORDS; ix--;)
        if (src_elt->bits[ix] != dst_elt->bits[ix])
        if (src_elt->bits[ix] != dst_elt->bits[ix])
          {
          {
            dst_elt->bits[ix] = src_elt->bits[ix];
            dst_elt->bits[ix] = src_elt->bits[ix];
            changed = true;
            changed = true;
          }
          }
    }
    }
  else
  else
    {
    {
      changed = true;
      changed = true;
      if (!dst_elt)
      if (!dst_elt)
        dst_elt = bitmap_elt_insert_after (dst, dst_prev, src_elt->indx);
        dst_elt = bitmap_elt_insert_after (dst, dst_prev, src_elt->indx);
      else
      else
        dst_elt->indx = src_elt->indx;
        dst_elt->indx = src_elt->indx;
      memcpy (dst_elt->bits, src_elt->bits, sizeof (dst_elt->bits));
      memcpy (dst_elt->bits, src_elt->bits, sizeof (dst_elt->bits));
    }
    }
  return changed;
  return changed;
}
}
 
 
 
 
 
 
/* DST = A & ~B  */
/* DST = A & ~B  */
 
 
bool
bool
bitmap_and_compl (bitmap dst, const_bitmap a, const_bitmap b)
bitmap_and_compl (bitmap dst, const_bitmap a, const_bitmap b)
{
{
  bitmap_element *dst_elt = dst->first;
  bitmap_element *dst_elt = dst->first;
  const bitmap_element *a_elt = a->first;
  const bitmap_element *a_elt = a->first;
  const bitmap_element *b_elt = b->first;
  const bitmap_element *b_elt = b->first;
  bitmap_element *dst_prev = NULL;
  bitmap_element *dst_prev = NULL;
  bitmap_element **dst_prev_pnext = &dst->first;
  bitmap_element **dst_prev_pnext = &dst->first;
  bool changed = false;
  bool changed = false;
 
 
  gcc_assert (dst != a && dst != b);
  gcc_assert (dst != a && dst != b);
 
 
  if (a == b)
  if (a == b)
    {
    {
      changed = !bitmap_empty_p (dst);
      changed = !bitmap_empty_p (dst);
      bitmap_clear (dst);
      bitmap_clear (dst);
      return changed;
      return changed;
    }
    }
 
 
  while (a_elt)
  while (a_elt)
    {
    {
      while (b_elt && b_elt->indx < a_elt->indx)
      while (b_elt && b_elt->indx < a_elt->indx)
        b_elt = b_elt->next;
        b_elt = b_elt->next;
 
 
      if (!b_elt || b_elt->indx > a_elt->indx)
      if (!b_elt || b_elt->indx > a_elt->indx)
        {
        {
          changed = bitmap_elt_copy (dst, dst_elt, dst_prev, a_elt, changed);
          changed = bitmap_elt_copy (dst, dst_elt, dst_prev, a_elt, changed);
          dst_prev = *dst_prev_pnext;
          dst_prev = *dst_prev_pnext;
          dst_prev_pnext = &dst_prev->next;
          dst_prev_pnext = &dst_prev->next;
          dst_elt = *dst_prev_pnext;
          dst_elt = *dst_prev_pnext;
          a_elt = a_elt->next;
          a_elt = a_elt->next;
        }
        }
 
 
      else
      else
        {
        {
          /* Matching elts, generate A & ~B.  */
          /* Matching elts, generate A & ~B.  */
          unsigned ix;
          unsigned ix;
          BITMAP_WORD ior = 0;
          BITMAP_WORD ior = 0;
 
 
          if (!changed && dst_elt && dst_elt->indx == a_elt->indx)
          if (!changed && dst_elt && dst_elt->indx == a_elt->indx)
            {
            {
              for (ix = BITMAP_ELEMENT_WORDS; ix--;)
              for (ix = BITMAP_ELEMENT_WORDS; ix--;)
                {
                {
                  BITMAP_WORD r = a_elt->bits[ix] & ~b_elt->bits[ix];
                  BITMAP_WORD r = a_elt->bits[ix] & ~b_elt->bits[ix];
 
 
                  if (dst_elt->bits[ix] != r)
                  if (dst_elt->bits[ix] != r)
                    {
                    {
                      changed = true;
                      changed = true;
                      dst_elt->bits[ix] = r;
                      dst_elt->bits[ix] = r;
                    }
                    }
                  ior |= r;
                  ior |= r;
                }
                }
            }
            }
          else
          else
            {
            {
              bool new_element;
              bool new_element;
              if (!dst_elt || dst_elt->indx > a_elt->indx)
              if (!dst_elt || dst_elt->indx > a_elt->indx)
                {
                {
                  dst_elt = bitmap_elt_insert_after (dst, dst_prev, a_elt->indx);
                  dst_elt = bitmap_elt_insert_after (dst, dst_prev, a_elt->indx);
                  new_element = true;
                  new_element = true;
                }
                }
              else
              else
                {
                {
                  dst_elt->indx = a_elt->indx;
                  dst_elt->indx = a_elt->indx;
                  new_element = false;
                  new_element = false;
                }
                }
 
 
              for (ix = BITMAP_ELEMENT_WORDS; ix--;)
              for (ix = BITMAP_ELEMENT_WORDS; ix--;)
                {
                {
                  BITMAP_WORD r = a_elt->bits[ix] & ~b_elt->bits[ix];
                  BITMAP_WORD r = a_elt->bits[ix] & ~b_elt->bits[ix];
 
 
                  dst_elt->bits[ix] = r;
                  dst_elt->bits[ix] = r;
                  ior |= r;
                  ior |= r;
                }
                }
 
 
              if (ior)
              if (ior)
                changed = true;
                changed = true;
              else
              else
                {
                {
                  changed |= !new_element;
                  changed |= !new_element;
                  bitmap_element_free (dst, dst_elt);
                  bitmap_element_free (dst, dst_elt);
                  dst_elt = *dst_prev_pnext;
                  dst_elt = *dst_prev_pnext;
                }
                }
            }
            }
 
 
          if (ior)
          if (ior)
            {
            {
              dst_prev = *dst_prev_pnext;
              dst_prev = *dst_prev_pnext;
              dst_prev_pnext = &dst_prev->next;
              dst_prev_pnext = &dst_prev->next;
              dst_elt = *dst_prev_pnext;
              dst_elt = *dst_prev_pnext;
            }
            }
          a_elt = a_elt->next;
          a_elt = a_elt->next;
          b_elt = b_elt->next;
          b_elt = b_elt->next;
        }
        }
    }
    }
 
 
  /* Ensure that dst->current is valid.  */
  /* Ensure that dst->current is valid.  */
  dst->current = dst->first;
  dst->current = dst->first;
 
 
  if (dst_elt)
  if (dst_elt)
    {
    {
      changed = true;
      changed = true;
      bitmap_elt_clear_from (dst, dst_elt);
      bitmap_elt_clear_from (dst, dst_elt);
    }
    }
  gcc_assert (!dst->current == !dst->first);
  gcc_assert (!dst->current == !dst->first);
  if (dst->current)
  if (dst->current)
    dst->indx = dst->current->indx;
    dst->indx = dst->current->indx;
 
 
  return changed;
  return changed;
}
}
 
 
/* A &= ~B. Returns true if A changes */
/* A &= ~B. Returns true if A changes */
 
 
bool
bool
bitmap_and_compl_into (bitmap a, const_bitmap b)
bitmap_and_compl_into (bitmap a, const_bitmap b)
{
{
  bitmap_element *a_elt = a->first;
  bitmap_element *a_elt = a->first;
  const bitmap_element *b_elt = b->first;
  const bitmap_element *b_elt = b->first;
  bitmap_element *next;
  bitmap_element *next;
  BITMAP_WORD changed = 0;
  BITMAP_WORD changed = 0;
 
 
  if (a == b)
  if (a == b)
    {
    {
      if (bitmap_empty_p (a))
      if (bitmap_empty_p (a))
        return false;
        return false;
      else
      else
        {
        {
          bitmap_clear (a);
          bitmap_clear (a);
          return true;
          return true;
        }
        }
    }
    }
 
 
  while (a_elt && b_elt)
  while (a_elt && b_elt)
    {
    {
      if (a_elt->indx < b_elt->indx)
      if (a_elt->indx < b_elt->indx)
        a_elt = a_elt->next;
        a_elt = a_elt->next;
      else if (b_elt->indx < a_elt->indx)
      else if (b_elt->indx < a_elt->indx)
        b_elt = b_elt->next;
        b_elt = b_elt->next;
      else
      else
        {
        {
          /* Matching elts, generate A &= ~B.  */
          /* Matching elts, generate A &= ~B.  */
          unsigned ix;
          unsigned ix;
          BITMAP_WORD ior = 0;
          BITMAP_WORD ior = 0;
 
 
          for (ix = BITMAP_ELEMENT_WORDS; ix--;)
          for (ix = BITMAP_ELEMENT_WORDS; ix--;)
            {
            {
              BITMAP_WORD cleared = a_elt->bits[ix] & b_elt->bits[ix];
              BITMAP_WORD cleared = a_elt->bits[ix] & b_elt->bits[ix];
              BITMAP_WORD r = a_elt->bits[ix] ^ cleared;
              BITMAP_WORD r = a_elt->bits[ix] ^ cleared;
 
 
              a_elt->bits[ix] = r;
              a_elt->bits[ix] = r;
              changed |= cleared;
              changed |= cleared;
              ior |= r;
              ior |= r;
            }
            }
          next = a_elt->next;
          next = a_elt->next;
          if (!ior)
          if (!ior)
            bitmap_element_free (a, a_elt);
            bitmap_element_free (a, a_elt);
          a_elt = next;
          a_elt = next;
          b_elt = b_elt->next;
          b_elt = b_elt->next;
        }
        }
    }
    }
  gcc_assert (!a->current == !a->first);
  gcc_assert (!a->current == !a->first);
  gcc_assert (!a->current || a->indx == a->current->indx);
  gcc_assert (!a->current || a->indx == a->current->indx);
  return changed != 0;
  return changed != 0;
}
}
 
 
/* Set COUNT bits from START in HEAD.  */
/* Set COUNT bits from START in HEAD.  */
void
void
bitmap_set_range (bitmap head, unsigned int start, unsigned int count)
bitmap_set_range (bitmap head, unsigned int start, unsigned int count)
{
{
  unsigned int first_index, end_bit_plus1, last_index;
  unsigned int first_index, end_bit_plus1, last_index;
  bitmap_element *elt, *elt_prev;
  bitmap_element *elt, *elt_prev;
  unsigned int i;
  unsigned int i;
 
 
  if (!count)
  if (!count)
    return;
    return;
 
 
  first_index = start / BITMAP_ELEMENT_ALL_BITS;
  first_index = start / BITMAP_ELEMENT_ALL_BITS;
  end_bit_plus1 = start + count;
  end_bit_plus1 = start + count;
  last_index = (end_bit_plus1 - 1) / BITMAP_ELEMENT_ALL_BITS;
  last_index = (end_bit_plus1 - 1) / BITMAP_ELEMENT_ALL_BITS;
  elt = bitmap_find_bit (head, start);
  elt = bitmap_find_bit (head, start);
 
 
  /* If bitmap_find_bit returns zero, the current is the closest block
  /* If bitmap_find_bit returns zero, the current is the closest block
     to the result.  Otherwise, just use bitmap_element_allocate to
     to the result.  Otherwise, just use bitmap_element_allocate to
     ensure ELT is set; in the loop below, ELT == NULL means "insert
     ensure ELT is set; in the loop below, ELT == NULL means "insert
     at the end of the bitmap".  */
     at the end of the bitmap".  */
  if (!elt)
  if (!elt)
    {
    {
      elt = bitmap_element_allocate (head);
      elt = bitmap_element_allocate (head);
      elt->indx = first_index;
      elt->indx = first_index;
      bitmap_element_link (head, elt);
      bitmap_element_link (head, elt);
    }
    }
 
 
  gcc_assert (elt->indx == first_index);
  gcc_assert (elt->indx == first_index);
  elt_prev = elt->prev;
  elt_prev = elt->prev;
  for (i = first_index; i <= last_index; i++)
  for (i = first_index; i <= last_index; i++)
    {
    {
      unsigned elt_start_bit = i * BITMAP_ELEMENT_ALL_BITS;
      unsigned elt_start_bit = i * BITMAP_ELEMENT_ALL_BITS;
      unsigned elt_end_bit_plus1 = elt_start_bit + BITMAP_ELEMENT_ALL_BITS;
      unsigned elt_end_bit_plus1 = elt_start_bit + BITMAP_ELEMENT_ALL_BITS;
 
 
      unsigned int first_word_to_mod;
      unsigned int first_word_to_mod;
      BITMAP_WORD first_mask;
      BITMAP_WORD first_mask;
      unsigned int last_word_to_mod;
      unsigned int last_word_to_mod;
      BITMAP_WORD last_mask;
      BITMAP_WORD last_mask;
      unsigned int ix;
      unsigned int ix;
 
 
      if (!elt || elt->indx != i)
      if (!elt || elt->indx != i)
        elt = bitmap_elt_insert_after (head, elt_prev, i);
        elt = bitmap_elt_insert_after (head, elt_prev, i);
 
 
      if (elt_start_bit <= start)
      if (elt_start_bit <= start)
        {
        {
          /* The first bit to turn on is somewhere inside this
          /* The first bit to turn on is somewhere inside this
             elt.  */
             elt.  */
          first_word_to_mod = (start - elt_start_bit) / BITMAP_WORD_BITS;
          first_word_to_mod = (start - elt_start_bit) / BITMAP_WORD_BITS;
 
 
          /* This mask should have 1s in all bits >= start position. */
          /* This mask should have 1s in all bits >= start position. */
          first_mask =
          first_mask =
            (((BITMAP_WORD) 1) << ((start % BITMAP_WORD_BITS))) - 1;
            (((BITMAP_WORD) 1) << ((start % BITMAP_WORD_BITS))) - 1;
          first_mask = ~first_mask;
          first_mask = ~first_mask;
        }
        }
      else
      else
        {
        {
          /* The first bit to turn on is below this start of this elt.  */
          /* The first bit to turn on is below this start of this elt.  */
          first_word_to_mod = 0;
          first_word_to_mod = 0;
          first_mask = ~(BITMAP_WORD) 0;
          first_mask = ~(BITMAP_WORD) 0;
        }
        }
 
 
      if (elt_end_bit_plus1 <= end_bit_plus1)
      if (elt_end_bit_plus1 <= end_bit_plus1)
        {
        {
          /* The last bit to turn on is beyond this elt.  */
          /* The last bit to turn on is beyond this elt.  */
          last_word_to_mod = BITMAP_ELEMENT_WORDS - 1;
          last_word_to_mod = BITMAP_ELEMENT_WORDS - 1;
          last_mask = ~(BITMAP_WORD) 0;
          last_mask = ~(BITMAP_WORD) 0;
        }
        }
      else
      else
        {
        {
          /* The last bit to turn on is inside to this elt.  */
          /* The last bit to turn on is inside to this elt.  */
          last_word_to_mod =
          last_word_to_mod =
            (end_bit_plus1 - elt_start_bit) / BITMAP_WORD_BITS;
            (end_bit_plus1 - elt_start_bit) / BITMAP_WORD_BITS;
 
 
          /* The last mask should have 1s below the end bit.  */
          /* The last mask should have 1s below the end bit.  */
          last_mask =
          last_mask =
            (((BITMAP_WORD) 1) << ((end_bit_plus1 % BITMAP_WORD_BITS))) - 1;
            (((BITMAP_WORD) 1) << ((end_bit_plus1 % BITMAP_WORD_BITS))) - 1;
        }
        }
 
 
      if (first_word_to_mod == last_word_to_mod)
      if (first_word_to_mod == last_word_to_mod)
        {
        {
          BITMAP_WORD mask = first_mask & last_mask;
          BITMAP_WORD mask = first_mask & last_mask;
          elt->bits[first_word_to_mod] |= mask;
          elt->bits[first_word_to_mod] |= mask;
        }
        }
      else
      else
        {
        {
          elt->bits[first_word_to_mod] |= first_mask;
          elt->bits[first_word_to_mod] |= first_mask;
          if (BITMAP_ELEMENT_WORDS > 2)
          if (BITMAP_ELEMENT_WORDS > 2)
            for (ix = first_word_to_mod + 1; ix < last_word_to_mod; ix++)
            for (ix = first_word_to_mod + 1; ix < last_word_to_mod; ix++)
              elt->bits[ix] = ~(BITMAP_WORD) 0;
              elt->bits[ix] = ~(BITMAP_WORD) 0;
          elt->bits[last_word_to_mod] |= last_mask;
          elt->bits[last_word_to_mod] |= last_mask;
        }
        }
 
 
      elt_prev = elt;
      elt_prev = elt;
      elt = elt->next;
      elt = elt->next;
    }
    }
 
 
  head->current = elt ? elt : elt_prev;
  head->current = elt ? elt : elt_prev;
  head->indx = head->current->indx;
  head->indx = head->current->indx;
}
}
 
 
/* Clear COUNT bits from START in HEAD.  */
/* Clear COUNT bits from START in HEAD.  */
void
void
bitmap_clear_range (bitmap head, unsigned int start, unsigned int count)
bitmap_clear_range (bitmap head, unsigned int start, unsigned int count)
{
{
  unsigned int first_index, end_bit_plus1, last_index;
  unsigned int first_index, end_bit_plus1, last_index;
  bitmap_element *elt;
  bitmap_element *elt;
 
 
  if (!count)
  if (!count)
    return;
    return;
 
 
  first_index = start / BITMAP_ELEMENT_ALL_BITS;
  first_index = start / BITMAP_ELEMENT_ALL_BITS;
  end_bit_plus1 = start + count;
  end_bit_plus1 = start + count;
  last_index = (end_bit_plus1 - 1) / BITMAP_ELEMENT_ALL_BITS;
  last_index = (end_bit_plus1 - 1) / BITMAP_ELEMENT_ALL_BITS;
  elt = bitmap_find_bit (head, start);
  elt = bitmap_find_bit (head, start);
 
 
  /* If bitmap_find_bit returns zero, the current is the closest block
  /* If bitmap_find_bit returns zero, the current is the closest block
     to the result.  If the current is less than first index, find the
     to the result.  If the current is less than first index, find the
     next one.  Otherwise, just set elt to be current.  */
     next one.  Otherwise, just set elt to be current.  */
  if (!elt)
  if (!elt)
    {
    {
      if (head->current)
      if (head->current)
        {
        {
          if (head->indx < first_index)
          if (head->indx < first_index)
            {
            {
              elt = head->current->next;
              elt = head->current->next;
              if (!elt)
              if (!elt)
                return;
                return;
            }
            }
          else
          else
            elt = head->current;
            elt = head->current;
        }
        }
      else
      else
        return;
        return;
    }
    }
 
 
  while (elt && (elt->indx <= last_index))
  while (elt && (elt->indx <= last_index))
    {
    {
      bitmap_element * next_elt = elt->next;
      bitmap_element * next_elt = elt->next;
      unsigned elt_start_bit = (elt->indx) * BITMAP_ELEMENT_ALL_BITS;
      unsigned elt_start_bit = (elt->indx) * BITMAP_ELEMENT_ALL_BITS;
      unsigned elt_end_bit_plus1 = elt_start_bit + BITMAP_ELEMENT_ALL_BITS;
      unsigned elt_end_bit_plus1 = elt_start_bit + BITMAP_ELEMENT_ALL_BITS;
 
 
 
 
      if (elt_start_bit >= start && elt_end_bit_plus1 <= end_bit_plus1)
      if (elt_start_bit >= start && elt_end_bit_plus1 <= end_bit_plus1)
        /* Get rid of the entire elt and go to the next one.  */
        /* Get rid of the entire elt and go to the next one.  */
        bitmap_element_free (head, elt);
        bitmap_element_free (head, elt);
      else
      else
        {
        {
          /* Going to have to knock out some bits in this elt.  */
          /* Going to have to knock out some bits in this elt.  */
          unsigned int first_word_to_mod;
          unsigned int first_word_to_mod;
          BITMAP_WORD first_mask;
          BITMAP_WORD first_mask;
          unsigned int last_word_to_mod;
          unsigned int last_word_to_mod;
          BITMAP_WORD last_mask;
          BITMAP_WORD last_mask;
          unsigned int i;
          unsigned int i;
          bool clear = true;
          bool clear = true;
 
 
          if (elt_start_bit <= start)
          if (elt_start_bit <= start)
            {
            {
              /* The first bit to turn off is somewhere inside this
              /* The first bit to turn off is somewhere inside this
                 elt.  */
                 elt.  */
              first_word_to_mod = (start - elt_start_bit) / BITMAP_WORD_BITS;
              first_word_to_mod = (start - elt_start_bit) / BITMAP_WORD_BITS;
 
 
              /* This mask should have 1s in all bits >= start position. */
              /* This mask should have 1s in all bits >= start position. */
              first_mask =
              first_mask =
                (((BITMAP_WORD) 1) << ((start % BITMAP_WORD_BITS))) - 1;
                (((BITMAP_WORD) 1) << ((start % BITMAP_WORD_BITS))) - 1;
              first_mask = ~first_mask;
              first_mask = ~first_mask;
            }
            }
          else
          else
            {
            {
              /* The first bit to turn off is below this start of this elt.  */
              /* The first bit to turn off is below this start of this elt.  */
              first_word_to_mod = 0;
              first_word_to_mod = 0;
              first_mask = 0;
              first_mask = 0;
              first_mask = ~first_mask;
              first_mask = ~first_mask;
            }
            }
 
 
          if (elt_end_bit_plus1 <= end_bit_plus1)
          if (elt_end_bit_plus1 <= end_bit_plus1)
            {
            {
              /* The last bit to turn off is beyond this elt.  */
              /* The last bit to turn off is beyond this elt.  */
              last_word_to_mod = BITMAP_ELEMENT_WORDS - 1;
              last_word_to_mod = BITMAP_ELEMENT_WORDS - 1;
              last_mask = 0;
              last_mask = 0;
              last_mask = ~last_mask;
              last_mask = ~last_mask;
            }
            }
          else
          else
            {
            {
              /* The last bit to turn off is inside to this elt.  */
              /* The last bit to turn off is inside to this elt.  */
              last_word_to_mod =
              last_word_to_mod =
                (end_bit_plus1 - elt_start_bit) / BITMAP_WORD_BITS;
                (end_bit_plus1 - elt_start_bit) / BITMAP_WORD_BITS;
 
 
              /* The last mask should have 1s below the end bit.  */
              /* The last mask should have 1s below the end bit.  */
              last_mask =
              last_mask =
                (((BITMAP_WORD) 1) << (((end_bit_plus1) % BITMAP_WORD_BITS))) - 1;
                (((BITMAP_WORD) 1) << (((end_bit_plus1) % BITMAP_WORD_BITS))) - 1;
            }
            }
 
 
 
 
          if (first_word_to_mod == last_word_to_mod)
          if (first_word_to_mod == last_word_to_mod)
            {
            {
              BITMAP_WORD mask = first_mask & last_mask;
              BITMAP_WORD mask = first_mask & last_mask;
              elt->bits[first_word_to_mod] &= ~mask;
              elt->bits[first_word_to_mod] &= ~mask;
            }
            }
          else
          else
            {
            {
              elt->bits[first_word_to_mod] &= ~first_mask;
              elt->bits[first_word_to_mod] &= ~first_mask;
              if (BITMAP_ELEMENT_WORDS > 2)
              if (BITMAP_ELEMENT_WORDS > 2)
                for (i = first_word_to_mod + 1; i < last_word_to_mod; i++)
                for (i = first_word_to_mod + 1; i < last_word_to_mod; i++)
                  elt->bits[i] = 0;
                  elt->bits[i] = 0;
              elt->bits[last_word_to_mod] &= ~last_mask;
              elt->bits[last_word_to_mod] &= ~last_mask;
            }
            }
          for (i = 0; i < BITMAP_ELEMENT_WORDS; i++)
          for (i = 0; i < BITMAP_ELEMENT_WORDS; i++)
            if (elt->bits[i])
            if (elt->bits[i])
              {
              {
                clear = false;
                clear = false;
                break;
                break;
              }
              }
          /* Check to see if there are any bits left.  */
          /* Check to see if there are any bits left.  */
          if (clear)
          if (clear)
            bitmap_element_free (head, elt);
            bitmap_element_free (head, elt);
        }
        }
      elt = next_elt;
      elt = next_elt;
    }
    }
 
 
  if (elt)
  if (elt)
    {
    {
      head->current = elt;
      head->current = elt;
      head->indx = head->current->indx;
      head->indx = head->current->indx;
    }
    }
}
}
 
 
/* A = ~A & B. */
/* A = ~A & B. */
 
 
void
void
bitmap_compl_and_into (bitmap a, const_bitmap b)
bitmap_compl_and_into (bitmap a, const_bitmap b)
{
{
  bitmap_element *a_elt = a->first;
  bitmap_element *a_elt = a->first;
  const bitmap_element *b_elt = b->first;
  const bitmap_element *b_elt = b->first;
  bitmap_element *a_prev = NULL;
  bitmap_element *a_prev = NULL;
  bitmap_element *next;
  bitmap_element *next;
 
 
  gcc_assert (a != b);
  gcc_assert (a != b);
 
 
  if (bitmap_empty_p (a))
  if (bitmap_empty_p (a))
    {
    {
      bitmap_copy (a, b);
      bitmap_copy (a, b);
      return;
      return;
    }
    }
  if (bitmap_empty_p (b))
  if (bitmap_empty_p (b))
    {
    {
      bitmap_clear (a);
      bitmap_clear (a);
      return;
      return;
    }
    }
 
 
  while (a_elt || b_elt)
  while (a_elt || b_elt)
    {
    {
      if (!b_elt || (a_elt && a_elt->indx < b_elt->indx))
      if (!b_elt || (a_elt && a_elt->indx < b_elt->indx))
        {
        {
          /* A is before B.  Remove A */
          /* A is before B.  Remove A */
          next = a_elt->next;
          next = a_elt->next;
          a_prev = a_elt->prev;
          a_prev = a_elt->prev;
          bitmap_element_free (a, a_elt);
          bitmap_element_free (a, a_elt);
          a_elt = next;
          a_elt = next;
        }
        }
      else if (!a_elt || b_elt->indx < a_elt->indx)
      else if (!a_elt || b_elt->indx < a_elt->indx)
        {
        {
          /* B is before A.  Copy B. */
          /* B is before A.  Copy B. */
          next = bitmap_elt_insert_after (a, a_prev, b_elt->indx);
          next = bitmap_elt_insert_after (a, a_prev, b_elt->indx);
          memcpy (next->bits, b_elt->bits, sizeof (next->bits));
          memcpy (next->bits, b_elt->bits, sizeof (next->bits));
          a_prev = next;
          a_prev = next;
          b_elt = b_elt->next;
          b_elt = b_elt->next;
        }
        }
      else
      else
        {
        {
          /* Matching elts, generate A = ~A & B.  */
          /* Matching elts, generate A = ~A & B.  */
          unsigned ix;
          unsigned ix;
          BITMAP_WORD ior = 0;
          BITMAP_WORD ior = 0;
 
 
          for (ix = BITMAP_ELEMENT_WORDS; ix--;)
          for (ix = BITMAP_ELEMENT_WORDS; ix--;)
            {
            {
              BITMAP_WORD cleared = a_elt->bits[ix] & b_elt->bits[ix];
              BITMAP_WORD cleared = a_elt->bits[ix] & b_elt->bits[ix];
              BITMAP_WORD r = b_elt->bits[ix] ^ cleared;
              BITMAP_WORD r = b_elt->bits[ix] ^ cleared;
 
 
              a_elt->bits[ix] = r;
              a_elt->bits[ix] = r;
              ior |= r;
              ior |= r;
            }
            }
          next = a_elt->next;
          next = a_elt->next;
          if (!ior)
          if (!ior)
            bitmap_element_free (a, a_elt);
            bitmap_element_free (a, a_elt);
          else
          else
            a_prev = a_elt;
            a_prev = a_elt;
          a_elt = next;
          a_elt = next;
          b_elt = b_elt->next;
          b_elt = b_elt->next;
        }
        }
    }
    }
  gcc_assert (!a->current == !a->first);
  gcc_assert (!a->current == !a->first);
  gcc_assert (!a->current || a->indx == a->current->indx);
  gcc_assert (!a->current || a->indx == a->current->indx);
  return;
  return;
}
}
 
 
 
 
/* Insert an element corresponding to A_ELT | B_ELT after DST_PREV,
/* Insert an element corresponding to A_ELT | B_ELT after DST_PREV,
   overwriting DST_ELT if non-NULL.  CHANGED is true if the destination bitmap
   overwriting DST_ELT if non-NULL.  CHANGED is true if the destination bitmap
   had already been changed; the new value of CHANGED is returned.  */
   had already been changed; the new value of CHANGED is returned.  */
 
 
static inline bool
static inline bool
bitmap_elt_ior (bitmap dst, bitmap_element *dst_elt, bitmap_element *dst_prev,
bitmap_elt_ior (bitmap dst, bitmap_element *dst_elt, bitmap_element *dst_prev,
                const bitmap_element *a_elt, const bitmap_element *b_elt,
                const bitmap_element *a_elt, const bitmap_element *b_elt,
                bool changed)
                bool changed)
{
{
  gcc_assert (a_elt || b_elt);
  gcc_assert (a_elt || b_elt);
 
 
  if (a_elt && b_elt && a_elt->indx == b_elt->indx)
  if (a_elt && b_elt && a_elt->indx == b_elt->indx)
    {
    {
      /* Matching elts, generate A | B.  */
      /* Matching elts, generate A | B.  */
      unsigned ix;
      unsigned ix;
 
 
      if (!changed && dst_elt && dst_elt->indx == a_elt->indx)
      if (!changed && dst_elt && dst_elt->indx == a_elt->indx)
        {
        {
          for (ix = BITMAP_ELEMENT_WORDS; ix--;)
          for (ix = BITMAP_ELEMENT_WORDS; ix--;)
            {
            {
              BITMAP_WORD r = a_elt->bits[ix] | b_elt->bits[ix];
              BITMAP_WORD r = a_elt->bits[ix] | b_elt->bits[ix];
              if (r != dst_elt->bits[ix])
              if (r != dst_elt->bits[ix])
                {
                {
                  dst_elt->bits[ix] = r;
                  dst_elt->bits[ix] = r;
                  changed = true;
                  changed = true;
                }
                }
            }
            }
        }
        }
      else
      else
        {
        {
          changed = true;
          changed = true;
          if (!dst_elt)
          if (!dst_elt)
            dst_elt = bitmap_elt_insert_after (dst, dst_prev, a_elt->indx);
            dst_elt = bitmap_elt_insert_after (dst, dst_prev, a_elt->indx);
          else
          else
            dst_elt->indx = a_elt->indx;
            dst_elt->indx = a_elt->indx;
          for (ix = BITMAP_ELEMENT_WORDS; ix--;)
          for (ix = BITMAP_ELEMENT_WORDS; ix--;)
            {
            {
              BITMAP_WORD r = a_elt->bits[ix] | b_elt->bits[ix];
              BITMAP_WORD r = a_elt->bits[ix] | b_elt->bits[ix];
              dst_elt->bits[ix] = r;
              dst_elt->bits[ix] = r;
            }
            }
        }
        }
    }
    }
  else
  else
    {
    {
      /* Copy a single element.  */
      /* Copy a single element.  */
      const bitmap_element *src;
      const bitmap_element *src;
 
 
      if (!b_elt || (a_elt && a_elt->indx < b_elt->indx))
      if (!b_elt || (a_elt && a_elt->indx < b_elt->indx))
        src = a_elt;
        src = a_elt;
      else
      else
        src = b_elt;
        src = b_elt;
 
 
      gcc_assert (src);
      gcc_assert (src);
      changed = bitmap_elt_copy (dst, dst_elt, dst_prev, src, changed);
      changed = bitmap_elt_copy (dst, dst_elt, dst_prev, src, changed);
    }
    }
  return changed;
  return changed;
}
}
 
 
 
 
/* DST = A | B.  Return true if DST changes.  */
/* DST = A | B.  Return true if DST changes.  */
 
 
bool
bool
bitmap_ior (bitmap dst, const_bitmap a, const_bitmap b)
bitmap_ior (bitmap dst, const_bitmap a, const_bitmap b)
{
{
  bitmap_element *dst_elt = dst->first;
  bitmap_element *dst_elt = dst->first;
  const bitmap_element *a_elt = a->first;
  const bitmap_element *a_elt = a->first;
  const bitmap_element *b_elt = b->first;
  const bitmap_element *b_elt = b->first;
  bitmap_element *dst_prev = NULL;
  bitmap_element *dst_prev = NULL;
  bitmap_element **dst_prev_pnext = &dst->first;
  bitmap_element **dst_prev_pnext = &dst->first;
  bool changed = false;
  bool changed = false;
 
 
  gcc_assert (dst != a && dst != b);
  gcc_assert (dst != a && dst != b);
 
 
  while (a_elt || b_elt)
  while (a_elt || b_elt)
    {
    {
      changed = bitmap_elt_ior (dst, dst_elt, dst_prev, a_elt, b_elt, changed);
      changed = bitmap_elt_ior (dst, dst_elt, dst_prev, a_elt, b_elt, changed);
 
 
      if (a_elt && b_elt && a_elt->indx == b_elt->indx)
      if (a_elt && b_elt && a_elt->indx == b_elt->indx)
        {
        {
          a_elt = a_elt->next;
          a_elt = a_elt->next;
          b_elt = b_elt->next;
          b_elt = b_elt->next;
        }
        }
      else
      else
        {
        {
          if (a_elt && (!b_elt || a_elt->indx <= b_elt->indx))
          if (a_elt && (!b_elt || a_elt->indx <= b_elt->indx))
            a_elt = a_elt->next;
            a_elt = a_elt->next;
          else if (b_elt && (!a_elt || b_elt->indx <= a_elt->indx))
          else if (b_elt && (!a_elt || b_elt->indx <= a_elt->indx))
            b_elt = b_elt->next;
            b_elt = b_elt->next;
        }
        }
 
 
      dst_prev = *dst_prev_pnext;
      dst_prev = *dst_prev_pnext;
      dst_prev_pnext = &dst_prev->next;
      dst_prev_pnext = &dst_prev->next;
      dst_elt = *dst_prev_pnext;
      dst_elt = *dst_prev_pnext;
    }
    }
 
 
  if (dst_elt)
  if (dst_elt)
    {
    {
      changed = true;
      changed = true;
      bitmap_elt_clear_from (dst, dst_elt);
      bitmap_elt_clear_from (dst, dst_elt);
    }
    }
  gcc_assert (!dst->current == !dst->first);
  gcc_assert (!dst->current == !dst->first);
  if (dst->current)
  if (dst->current)
    dst->indx = dst->current->indx;
    dst->indx = dst->current->indx;
  return changed;
  return changed;
}
}
 
 
/* A |= B.  Return true if A changes.  */
/* A |= B.  Return true if A changes.  */
 
 
bool
bool
bitmap_ior_into (bitmap a, const_bitmap b)
bitmap_ior_into (bitmap a, const_bitmap b)
{
{
  bitmap_element *a_elt = a->first;
  bitmap_element *a_elt = a->first;
  const bitmap_element *b_elt = b->first;
  const bitmap_element *b_elt = b->first;
  bitmap_element *a_prev = NULL;
  bitmap_element *a_prev = NULL;
  bitmap_element **a_prev_pnext = &a->first;
  bitmap_element **a_prev_pnext = &a->first;
  bool changed = false;
  bool changed = false;
 
 
  if (a == b)
  if (a == b)
    return false;
    return false;
 
 
  while (b_elt)
  while (b_elt)
    {
    {
      /* If A lags behind B, just advance it.  */
      /* If A lags behind B, just advance it.  */
      if (!a_elt || a_elt->indx == b_elt->indx)
      if (!a_elt || a_elt->indx == b_elt->indx)
        {
        {
          changed = bitmap_elt_ior (a, a_elt, a_prev, a_elt, b_elt, changed);
          changed = bitmap_elt_ior (a, a_elt, a_prev, a_elt, b_elt, changed);
          b_elt = b_elt->next;
          b_elt = b_elt->next;
        }
        }
      else if (a_elt->indx > b_elt->indx)
      else if (a_elt->indx > b_elt->indx)
        {
        {
          changed = bitmap_elt_copy (a, NULL, a_prev, b_elt, changed);
          changed = bitmap_elt_copy (a, NULL, a_prev, b_elt, changed);
          b_elt = b_elt->next;
          b_elt = b_elt->next;
        }
        }
 
 
      a_prev = *a_prev_pnext;
      a_prev = *a_prev_pnext;
      a_prev_pnext = &a_prev->next;
      a_prev_pnext = &a_prev->next;
      a_elt = *a_prev_pnext;
      a_elt = *a_prev_pnext;
    }
    }
 
 
  gcc_assert (!a->current == !a->first);
  gcc_assert (!a->current == !a->first);
  if (a->current)
  if (a->current)
    a->indx = a->current->indx;
    a->indx = a->current->indx;
  return changed;
  return changed;
}
}
 
 
/* DST = A ^ B  */
/* DST = A ^ B  */
 
 
void
void
bitmap_xor (bitmap dst, const_bitmap a, const_bitmap b)
bitmap_xor (bitmap dst, const_bitmap a, const_bitmap b)
{
{
  bitmap_element *dst_elt = dst->first;
  bitmap_element *dst_elt = dst->first;
  const bitmap_element *a_elt = a->first;
  const bitmap_element *a_elt = a->first;
  const bitmap_element *b_elt = b->first;
  const bitmap_element *b_elt = b->first;
  bitmap_element *dst_prev = NULL;
  bitmap_element *dst_prev = NULL;
 
 
  gcc_assert (dst != a && dst != b);
  gcc_assert (dst != a && dst != b);
  if (a == b)
  if (a == b)
    {
    {
      bitmap_clear (dst);
      bitmap_clear (dst);
      return;
      return;
    }
    }
 
 
  while (a_elt || b_elt)
  while (a_elt || b_elt)
    {
    {
      if (a_elt && b_elt && a_elt->indx == b_elt->indx)
      if (a_elt && b_elt && a_elt->indx == b_elt->indx)
        {
        {
          /* Matching elts, generate A ^ B.  */
          /* Matching elts, generate A ^ B.  */
          unsigned ix;
          unsigned ix;
          BITMAP_WORD ior = 0;
          BITMAP_WORD ior = 0;
 
 
          if (!dst_elt)
          if (!dst_elt)
            dst_elt = bitmap_elt_insert_after (dst, dst_prev, a_elt->indx);
            dst_elt = bitmap_elt_insert_after (dst, dst_prev, a_elt->indx);
          else
          else
            dst_elt->indx = a_elt->indx;
            dst_elt->indx = a_elt->indx;
          for (ix = BITMAP_ELEMENT_WORDS; ix--;)
          for (ix = BITMAP_ELEMENT_WORDS; ix--;)
            {
            {
              BITMAP_WORD r = a_elt->bits[ix] ^ b_elt->bits[ix];
              BITMAP_WORD r = a_elt->bits[ix] ^ b_elt->bits[ix];
 
 
              ior |= r;
              ior |= r;
              dst_elt->bits[ix] = r;
              dst_elt->bits[ix] = r;
            }
            }
          a_elt = a_elt->next;
          a_elt = a_elt->next;
          b_elt = b_elt->next;
          b_elt = b_elt->next;
          if (ior)
          if (ior)
            {
            {
              dst_prev = dst_elt;
              dst_prev = dst_elt;
              dst_elt = dst_elt->next;
              dst_elt = dst_elt->next;
            }
            }
        }
        }
      else
      else
        {
        {
          /* Copy a single element.  */
          /* Copy a single element.  */
          const bitmap_element *src;
          const bitmap_element *src;
 
 
          if (!b_elt || (a_elt && a_elt->indx < b_elt->indx))
          if (!b_elt || (a_elt && a_elt->indx < b_elt->indx))
            {
            {
              src = a_elt;
              src = a_elt;
              a_elt = a_elt->next;
              a_elt = a_elt->next;
            }
            }
          else
          else
            {
            {
              src = b_elt;
              src = b_elt;
              b_elt = b_elt->next;
              b_elt = b_elt->next;
            }
            }
 
 
          if (!dst_elt)
          if (!dst_elt)
            dst_elt = bitmap_elt_insert_after (dst, dst_prev, src->indx);
            dst_elt = bitmap_elt_insert_after (dst, dst_prev, src->indx);
          else
          else
            dst_elt->indx = src->indx;
            dst_elt->indx = src->indx;
          memcpy (dst_elt->bits, src->bits, sizeof (dst_elt->bits));
          memcpy (dst_elt->bits, src->bits, sizeof (dst_elt->bits));
          dst_prev = dst_elt;
          dst_prev = dst_elt;
          dst_elt = dst_elt->next;
          dst_elt = dst_elt->next;
        }
        }
    }
    }
  /* Ensure that dst->current is valid.  */
  /* Ensure that dst->current is valid.  */
  dst->current = dst->first;
  dst->current = dst->first;
  bitmap_elt_clear_from (dst, dst_elt);
  bitmap_elt_clear_from (dst, dst_elt);
  gcc_assert (!dst->current == !dst->first);
  gcc_assert (!dst->current == !dst->first);
  if (dst->current)
  if (dst->current)
    dst->indx = dst->current->indx;
    dst->indx = dst->current->indx;
}
}
 
 
/* A ^= B */
/* A ^= B */
 
 
void
void
bitmap_xor_into (bitmap a, const_bitmap b)
bitmap_xor_into (bitmap a, const_bitmap b)
{
{
  bitmap_element *a_elt = a->first;
  bitmap_element *a_elt = a->first;
  const bitmap_element *b_elt = b->first;
  const bitmap_element *b_elt = b->first;
  bitmap_element *a_prev = NULL;
  bitmap_element *a_prev = NULL;
 
 
  if (a == b)
  if (a == b)
    {
    {
      bitmap_clear (a);
      bitmap_clear (a);
      return;
      return;
    }
    }
 
 
  while (b_elt)
  while (b_elt)
    {
    {
      if (!a_elt || b_elt->indx < a_elt->indx)
      if (!a_elt || b_elt->indx < a_elt->indx)
        {
        {
          /* Copy b_elt.  */
          /* Copy b_elt.  */
          bitmap_element *dst = bitmap_elt_insert_after (a, a_prev, b_elt->indx);
          bitmap_element *dst = bitmap_elt_insert_after (a, a_prev, b_elt->indx);
          memcpy (dst->bits, b_elt->bits, sizeof (dst->bits));
          memcpy (dst->bits, b_elt->bits, sizeof (dst->bits));
          a_prev = dst;
          a_prev = dst;
          b_elt = b_elt->next;
          b_elt = b_elt->next;
        }
        }
      else if (a_elt->indx < b_elt->indx)
      else if (a_elt->indx < b_elt->indx)
        {
        {
          a_prev = a_elt;
          a_prev = a_elt;
          a_elt = a_elt->next;
          a_elt = a_elt->next;
        }
        }
      else
      else
        {
        {
          /* Matching elts, generate A ^= B.  */
          /* Matching elts, generate A ^= B.  */
          unsigned ix;
          unsigned ix;
          BITMAP_WORD ior = 0;
          BITMAP_WORD ior = 0;
          bitmap_element *next = a_elt->next;
          bitmap_element *next = a_elt->next;
 
 
          for (ix = BITMAP_ELEMENT_WORDS; ix--;)
          for (ix = BITMAP_ELEMENT_WORDS; ix--;)
            {
            {
              BITMAP_WORD r = a_elt->bits[ix] ^ b_elt->bits[ix];
              BITMAP_WORD r = a_elt->bits[ix] ^ b_elt->bits[ix];
 
 
              ior |= r;
              ior |= r;
              a_elt->bits[ix] = r;
              a_elt->bits[ix] = r;
            }
            }
          b_elt = b_elt->next;
          b_elt = b_elt->next;
          if (ior)
          if (ior)
            a_prev = a_elt;
            a_prev = a_elt;
          else
          else
            bitmap_element_free (a, a_elt);
            bitmap_element_free (a, a_elt);
          a_elt = next;
          a_elt = next;
        }
        }
    }
    }
  gcc_assert (!a->current == !a->first);
  gcc_assert (!a->current == !a->first);
  if (a->current)
  if (a->current)
    a->indx = a->current->indx;
    a->indx = a->current->indx;
}
}
 
 
/* Return true if two bitmaps are identical.
/* Return true if two bitmaps are identical.
   We do not bother with a check for pointer equality, as that never
   We do not bother with a check for pointer equality, as that never
   occurs in practice.  */
   occurs in practice.  */
 
 
bool
bool
bitmap_equal_p (const_bitmap a, const_bitmap b)
bitmap_equal_p (const_bitmap a, const_bitmap b)
{
{
  const bitmap_element *a_elt;
  const bitmap_element *a_elt;
  const bitmap_element *b_elt;
  const bitmap_element *b_elt;
  unsigned ix;
  unsigned ix;
 
 
  for (a_elt = a->first, b_elt = b->first;
  for (a_elt = a->first, b_elt = b->first;
       a_elt && b_elt;
       a_elt && b_elt;
       a_elt = a_elt->next, b_elt = b_elt->next)
       a_elt = a_elt->next, b_elt = b_elt->next)
    {
    {
      if (a_elt->indx != b_elt->indx)
      if (a_elt->indx != b_elt->indx)
        return false;
        return false;
      for (ix = BITMAP_ELEMENT_WORDS; ix--;)
      for (ix = BITMAP_ELEMENT_WORDS; ix--;)
        if (a_elt->bits[ix] != b_elt->bits[ix])
        if (a_elt->bits[ix] != b_elt->bits[ix])
          return false;
          return false;
    }
    }
  return !a_elt && !b_elt;
  return !a_elt && !b_elt;
}
}
 
 
/* Return true if A AND B is not empty.  */
/* Return true if A AND B is not empty.  */
 
 
bool
bool
bitmap_intersect_p (const_bitmap a, const_bitmap b)
bitmap_intersect_p (const_bitmap a, const_bitmap b)
{
{
  const bitmap_element *a_elt;
  const bitmap_element *a_elt;
  const bitmap_element *b_elt;
  const bitmap_element *b_elt;
  unsigned ix;
  unsigned ix;
 
 
  for (a_elt = a->first, b_elt = b->first;
  for (a_elt = a->first, b_elt = b->first;
       a_elt && b_elt;)
       a_elt && b_elt;)
    {
    {
      if (a_elt->indx < b_elt->indx)
      if (a_elt->indx < b_elt->indx)
        a_elt = a_elt->next;
        a_elt = a_elt->next;
      else if (b_elt->indx < a_elt->indx)
      else if (b_elt->indx < a_elt->indx)
        b_elt = b_elt->next;
        b_elt = b_elt->next;
      else
      else
        {
        {
          for (ix = BITMAP_ELEMENT_WORDS; ix--;)
          for (ix = BITMAP_ELEMENT_WORDS; ix--;)
            if (a_elt->bits[ix] & b_elt->bits[ix])
            if (a_elt->bits[ix] & b_elt->bits[ix])
              return true;
              return true;
          a_elt = a_elt->next;
          a_elt = a_elt->next;
          b_elt = b_elt->next;
          b_elt = b_elt->next;
        }
        }
    }
    }
  return false;
  return false;
}
}
 
 
/* Return true if A AND NOT B is not empty.  */
/* Return true if A AND NOT B is not empty.  */
 
 
bool
bool
bitmap_intersect_compl_p (const_bitmap a, const_bitmap b)
bitmap_intersect_compl_p (const_bitmap a, const_bitmap b)
{
{
  const bitmap_element *a_elt;
  const bitmap_element *a_elt;
  const bitmap_element *b_elt;
  const bitmap_element *b_elt;
  unsigned ix;
  unsigned ix;
  for (a_elt = a->first, b_elt = b->first;
  for (a_elt = a->first, b_elt = b->first;
       a_elt && b_elt;)
       a_elt && b_elt;)
    {
    {
      if (a_elt->indx < b_elt->indx)
      if (a_elt->indx < b_elt->indx)
        return true;
        return true;
      else if (b_elt->indx < a_elt->indx)
      else if (b_elt->indx < a_elt->indx)
        b_elt = b_elt->next;
        b_elt = b_elt->next;
      else
      else
        {
        {
          for (ix = BITMAP_ELEMENT_WORDS; ix--;)
          for (ix = BITMAP_ELEMENT_WORDS; ix--;)
            if (a_elt->bits[ix] & ~b_elt->bits[ix])
            if (a_elt->bits[ix] & ~b_elt->bits[ix])
              return true;
              return true;
          a_elt = a_elt->next;
          a_elt = a_elt->next;
          b_elt = b_elt->next;
          b_elt = b_elt->next;
        }
        }
    }
    }
  return a_elt != NULL;
  return a_elt != NULL;
}
}
 
 


/* DST = A | (FROM1 & ~FROM2).  Return true if DST changes.  */
/* DST = A | (FROM1 & ~FROM2).  Return true if DST changes.  */
 
 
bool
bool
bitmap_ior_and_compl (bitmap dst, const_bitmap a, const_bitmap b, const_bitmap kill)
bitmap_ior_and_compl (bitmap dst, const_bitmap a, const_bitmap b, const_bitmap kill)
{
{
  bool changed = false;
  bool changed = false;
 
 
  bitmap_element *dst_elt = dst->first;
  bitmap_element *dst_elt = dst->first;
  const bitmap_element *a_elt = a->first;
  const bitmap_element *a_elt = a->first;
  const bitmap_element *b_elt = b->first;
  const bitmap_element *b_elt = b->first;
  const bitmap_element *kill_elt = kill->first;
  const bitmap_element *kill_elt = kill->first;
  bitmap_element *dst_prev = NULL;
  bitmap_element *dst_prev = NULL;
  bitmap_element **dst_prev_pnext = &dst->first;
  bitmap_element **dst_prev_pnext = &dst->first;
 
 
  gcc_assert (dst != a && dst != b && dst != kill);
  gcc_assert (dst != a && dst != b && dst != kill);
 
 
  /* Special cases.  We don't bother checking for bitmap_equal_p (b, kill).  */
  /* Special cases.  We don't bother checking for bitmap_equal_p (b, kill).  */
  if (b == kill || bitmap_empty_p (b))
  if (b == kill || bitmap_empty_p (b))
    {
    {
      changed = !bitmap_equal_p (dst, a);
      changed = !bitmap_equal_p (dst, a);
      if (changed)
      if (changed)
        bitmap_copy (dst, a);
        bitmap_copy (dst, a);
      return changed;
      return changed;
    }
    }
  if (bitmap_empty_p (kill))
  if (bitmap_empty_p (kill))
    return bitmap_ior (dst, a, b);
    return bitmap_ior (dst, a, b);
  if (bitmap_empty_p (a))
  if (bitmap_empty_p (a))
    return bitmap_and_compl (dst, b, kill);
    return bitmap_and_compl (dst, b, kill);
 
 
  while (a_elt || b_elt)
  while (a_elt || b_elt)
    {
    {
      bool new_element = false;
      bool new_element = false;
 
 
      if (b_elt)
      if (b_elt)
        while (kill_elt && kill_elt->indx < b_elt->indx)
        while (kill_elt && kill_elt->indx < b_elt->indx)
          kill_elt = kill_elt->next;
          kill_elt = kill_elt->next;
 
 
      if (b_elt && kill_elt && kill_elt->indx == b_elt->indx
      if (b_elt && kill_elt && kill_elt->indx == b_elt->indx
          && (!a_elt || a_elt->indx >= b_elt->indx))
          && (!a_elt || a_elt->indx >= b_elt->indx))
        {
        {
          bitmap_element tmp_elt;
          bitmap_element tmp_elt;
          unsigned ix;
          unsigned ix;
 
 
          BITMAP_WORD ior = 0;
          BITMAP_WORD ior = 0;
          tmp_elt.indx = b_elt->indx;
          tmp_elt.indx = b_elt->indx;
          for (ix = BITMAP_ELEMENT_WORDS; ix--;)
          for (ix = BITMAP_ELEMENT_WORDS; ix--;)
            {
            {
              BITMAP_WORD r = b_elt->bits[ix] & ~kill_elt->bits[ix];
              BITMAP_WORD r = b_elt->bits[ix] & ~kill_elt->bits[ix];
              ior |= r;
              ior |= r;
              tmp_elt.bits[ix] = r;
              tmp_elt.bits[ix] = r;
            }
            }
 
 
          if (ior)
          if (ior)
            {
            {
              changed = bitmap_elt_ior (dst, dst_elt, dst_prev,
              changed = bitmap_elt_ior (dst, dst_elt, dst_prev,
                                        a_elt, &tmp_elt, changed);
                                        a_elt, &tmp_elt, changed);
              new_element = true;
              new_element = true;
              if (a_elt && a_elt->indx == b_elt->indx)
              if (a_elt && a_elt->indx == b_elt->indx)
                a_elt = a_elt->next;
                a_elt = a_elt->next;
            }
            }
 
 
          b_elt = b_elt->next;
          b_elt = b_elt->next;
          kill_elt = kill_elt->next;
          kill_elt = kill_elt->next;
        }
        }
      else
      else
        {
        {
          changed = bitmap_elt_ior (dst, dst_elt, dst_prev,
          changed = bitmap_elt_ior (dst, dst_elt, dst_prev,
                                    a_elt, b_elt, changed);
                                    a_elt, b_elt, changed);
          new_element = true;
          new_element = true;
 
 
          if (a_elt && b_elt && a_elt->indx == b_elt->indx)
          if (a_elt && b_elt && a_elt->indx == b_elt->indx)
            {
            {
              a_elt = a_elt->next;
              a_elt = a_elt->next;
              b_elt = b_elt->next;
              b_elt = b_elt->next;
            }
            }
          else
          else
            {
            {
              if (a_elt && (!b_elt || a_elt->indx <= b_elt->indx))
              if (a_elt && (!b_elt || a_elt->indx <= b_elt->indx))
                a_elt = a_elt->next;
                a_elt = a_elt->next;
              else if (b_elt && (!a_elt || b_elt->indx <= a_elt->indx))
              else if (b_elt && (!a_elt || b_elt->indx <= a_elt->indx))
                b_elt = b_elt->next;
                b_elt = b_elt->next;
            }
            }
        }
        }
 
 
      if (new_element)
      if (new_element)
        {
        {
          dst_prev = *dst_prev_pnext;
          dst_prev = *dst_prev_pnext;
          dst_prev_pnext = &dst_prev->next;
          dst_prev_pnext = &dst_prev->next;
          dst_elt = *dst_prev_pnext;
          dst_elt = *dst_prev_pnext;
        }
        }
    }
    }
 
 
  if (dst_elt)
  if (dst_elt)
    {
    {
      changed = true;
      changed = true;
      bitmap_elt_clear_from (dst, dst_elt);
      bitmap_elt_clear_from (dst, dst_elt);
    }
    }
  gcc_assert (!dst->current == !dst->first);
  gcc_assert (!dst->current == !dst->first);
  if (dst->current)
  if (dst->current)
    dst->indx = dst->current->indx;
    dst->indx = dst->current->indx;
 
 
  return changed;
  return changed;
}
}
 
 
/* A |= (FROM1 & ~FROM2).  Return true if A changes.  */
/* A |= (FROM1 & ~FROM2).  Return true if A changes.  */
 
 
bool
bool
bitmap_ior_and_compl_into (bitmap a, const_bitmap from1, const_bitmap from2)
bitmap_ior_and_compl_into (bitmap a, const_bitmap from1, const_bitmap from2)
{
{
  bitmap_head tmp;
  bitmap_head tmp;
  bool changed;
  bool changed;
 
 
  bitmap_initialize (&tmp, &bitmap_default_obstack);
  bitmap_initialize (&tmp, &bitmap_default_obstack);
  bitmap_and_compl (&tmp, from1, from2);
  bitmap_and_compl (&tmp, from1, from2);
  changed = bitmap_ior_into (a, &tmp);
  changed = bitmap_ior_into (a, &tmp);
  bitmap_clear (&tmp);
  bitmap_clear (&tmp);
 
 
  return changed;
  return changed;
}
}
 
 
/* A |= (B & C).  Return true if A changes.  */
/* A |= (B & C).  Return true if A changes.  */
 
 
bool
bool
bitmap_ior_and_into (bitmap a, const_bitmap b, const_bitmap c)
bitmap_ior_and_into (bitmap a, const_bitmap b, const_bitmap c)
{
{
  bitmap_element *a_elt = a->first;
  bitmap_element *a_elt = a->first;
  const bitmap_element *b_elt = b->first;
  const bitmap_element *b_elt = b->first;
  const bitmap_element *c_elt = c->first;
  const bitmap_element *c_elt = c->first;
  bitmap_element and_elt;
  bitmap_element and_elt;
  bitmap_element *a_prev = NULL;
  bitmap_element *a_prev = NULL;
  bitmap_element **a_prev_pnext = &a->first;
  bitmap_element **a_prev_pnext = &a->first;
  bool changed = false;
  bool changed = false;
  unsigned ix;
  unsigned ix;
 
 
  if (b == c)
  if (b == c)
    return bitmap_ior_into (a, b);
    return bitmap_ior_into (a, b);
  if (bitmap_empty_p (b) || bitmap_empty_p (c))
  if (bitmap_empty_p (b) || bitmap_empty_p (c))
    return false;
    return false;
 
 
  and_elt.indx = -1;
  and_elt.indx = -1;
  while (b_elt && c_elt)
  while (b_elt && c_elt)
    {
    {
      BITMAP_WORD overall;
      BITMAP_WORD overall;
 
 
      /* Find a common item of B and C.  */
      /* Find a common item of B and C.  */
      while (b_elt->indx != c_elt->indx)
      while (b_elt->indx != c_elt->indx)
        {
        {
          if (b_elt->indx < c_elt->indx)
          if (b_elt->indx < c_elt->indx)
            {
            {
              b_elt = b_elt->next;
              b_elt = b_elt->next;
              if (!b_elt)
              if (!b_elt)
                goto done;
                goto done;
            }
            }
          else
          else
            {
            {
              c_elt = c_elt->next;
              c_elt = c_elt->next;
              if (!c_elt)
              if (!c_elt)
                goto done;
                goto done;
            }
            }
        }
        }
 
 
      overall = 0;
      overall = 0;
      and_elt.indx = b_elt->indx;
      and_elt.indx = b_elt->indx;
      for (ix = BITMAP_ELEMENT_WORDS; ix--;)
      for (ix = BITMAP_ELEMENT_WORDS; ix--;)
        {
        {
          and_elt.bits[ix] = b_elt->bits[ix] & c_elt->bits[ix];
          and_elt.bits[ix] = b_elt->bits[ix] & c_elt->bits[ix];
          overall |= and_elt.bits[ix];
          overall |= and_elt.bits[ix];
        }
        }
 
 
      b_elt = b_elt->next;
      b_elt = b_elt->next;
      c_elt = c_elt->next;
      c_elt = c_elt->next;
      if (!overall)
      if (!overall)
        continue;
        continue;
 
 
      /* Now find a place to insert AND_ELT.  */
      /* Now find a place to insert AND_ELT.  */
      do
      do
        {
        {
          ix = a_elt ? a_elt->indx : and_elt.indx;
          ix = a_elt ? a_elt->indx : and_elt.indx;
          if (ix == and_elt.indx)
          if (ix == and_elt.indx)
            changed = bitmap_elt_ior (a, a_elt, a_prev, a_elt, &and_elt, changed);
            changed = bitmap_elt_ior (a, a_elt, a_prev, a_elt, &and_elt, changed);
          else if (ix > and_elt.indx)
          else if (ix > and_elt.indx)
            changed = bitmap_elt_copy (a, NULL, a_prev, &and_elt, changed);
            changed = bitmap_elt_copy (a, NULL, a_prev, &and_elt, changed);
 
 
          a_prev = *a_prev_pnext;
          a_prev = *a_prev_pnext;
          a_prev_pnext = &a_prev->next;
          a_prev_pnext = &a_prev->next;
          a_elt = *a_prev_pnext;
          a_elt = *a_prev_pnext;
 
 
          /* If A lagged behind B/C, we advanced it so loop once more.  */
          /* If A lagged behind B/C, we advanced it so loop once more.  */
        }
        }
      while (ix < and_elt.indx);
      while (ix < and_elt.indx);
    }
    }
 
 
 done:
 done:
  gcc_assert (!a->current == !a->first);
  gcc_assert (!a->current == !a->first);
  if (a->current)
  if (a->current)
    a->indx = a->current->indx;
    a->indx = a->current->indx;
  return changed;
  return changed;
}
}


/* Debugging function to print out the contents of a bitmap.  */
/* Debugging function to print out the contents of a bitmap.  */
 
 
void
void
debug_bitmap_file (FILE *file, const_bitmap head)
debug_bitmap_file (FILE *file, const_bitmap head)
{
{
  const bitmap_element *ptr;
  const bitmap_element *ptr;
 
 
  fprintf (file, "\nfirst = " HOST_PTR_PRINTF
  fprintf (file, "\nfirst = " HOST_PTR_PRINTF
           " current = " HOST_PTR_PRINTF " indx = %u\n",
           " current = " HOST_PTR_PRINTF " indx = %u\n",
           (void *) head->first, (void *) head->current, head->indx);
           (void *) head->first, (void *) head->current, head->indx);
 
 
  for (ptr = head->first; ptr; ptr = ptr->next)
  for (ptr = head->first; ptr; ptr = ptr->next)
    {
    {
      unsigned int i, j, col = 26;
      unsigned int i, j, col = 26;
 
 
      fprintf (file, "\t" HOST_PTR_PRINTF " next = " HOST_PTR_PRINTF
      fprintf (file, "\t" HOST_PTR_PRINTF " next = " HOST_PTR_PRINTF
               " prev = " HOST_PTR_PRINTF " indx = %u\n\t\tbits = {",
               " prev = " HOST_PTR_PRINTF " indx = %u\n\t\tbits = {",
               (const void*) ptr, (const void*) ptr->next,
               (const void*) ptr, (const void*) ptr->next,
               (const void*) ptr->prev, ptr->indx);
               (const void*) ptr->prev, ptr->indx);
 
 
      for (i = 0; i < BITMAP_ELEMENT_WORDS; i++)
      for (i = 0; i < BITMAP_ELEMENT_WORDS; i++)
        for (j = 0; j < BITMAP_WORD_BITS; j++)
        for (j = 0; j < BITMAP_WORD_BITS; j++)
          if ((ptr->bits[i] >> j) & 1)
          if ((ptr->bits[i] >> j) & 1)
            {
            {
              if (col > 70)
              if (col > 70)
                {
                {
                  fprintf (file, "\n\t\t\t");
                  fprintf (file, "\n\t\t\t");
                  col = 24;
                  col = 24;
                }
                }
 
 
              fprintf (file, " %u", (ptr->indx * BITMAP_ELEMENT_ALL_BITS
              fprintf (file, " %u", (ptr->indx * BITMAP_ELEMENT_ALL_BITS
                                     + i * BITMAP_WORD_BITS + j));
                                     + i * BITMAP_WORD_BITS + j));
              col += 4;
              col += 4;
            }
            }
 
 
      fprintf (file, " }\n");
      fprintf (file, " }\n");
    }
    }
}
}
 
 
/* Function to be called from the debugger to print the contents
/* Function to be called from the debugger to print the contents
   of a bitmap.  */
   of a bitmap.  */
 
 
void
void
debug_bitmap (const_bitmap head)
debug_bitmap (const_bitmap head)
{
{
  debug_bitmap_file (stdout, head);
  debug_bitmap_file (stdout, head);
}
}
 
 
/* Function to print out the contents of a bitmap.  Unlike debug_bitmap_file,
/* Function to print out the contents of a bitmap.  Unlike debug_bitmap_file,
   it does not print anything but the bits.  */
   it does not print anything but the bits.  */
 
 
void
void
bitmap_print (FILE *file, const_bitmap head, const char *prefix, const char *suffix)
bitmap_print (FILE *file, const_bitmap head, const char *prefix, const char *suffix)
{
{
  const char *comma = "";
  const char *comma = "";
  unsigned i;
  unsigned i;
  bitmap_iterator bi;
  bitmap_iterator bi;
 
 
  fputs (prefix, file);
  fputs (prefix, file);
  EXECUTE_IF_SET_IN_BITMAP (head, 0, i, bi)
  EXECUTE_IF_SET_IN_BITMAP (head, 0, i, bi)
    {
    {
      fprintf (file, "%s%d", comma, i);
      fprintf (file, "%s%d", comma, i);
      comma = ", ";
      comma = ", ";
    }
    }
  fputs (suffix, file);
  fputs (suffix, file);
}
}
#ifdef GATHER_STATISTICS
#ifdef GATHER_STATISTICS
 
 
 
 
/* Used to accumulate statistics about bitmap sizes.  */
/* Used to accumulate statistics about bitmap sizes.  */
struct output_info
struct output_info
{
{
  HOST_WIDEST_INT size;
  HOST_WIDEST_INT size;
  int count;
  int count;
};
};
 
 
/* Called via htab_traverse.  Output bitmap descriptor pointed out by SLOT
/* Called via htab_traverse.  Output bitmap descriptor pointed out by SLOT
   and update statistics.  */
   and update statistics.  */
static int
static int
print_statistics (void **slot, void *b)
print_statistics (void **slot, void *b)
{
{
  struct bitmap_descriptor *d = (struct bitmap_descriptor *) *slot;
  struct bitmap_descriptor *d = (struct bitmap_descriptor *) *slot;
  struct output_info *i = (struct output_info *) b;
  struct output_info *i = (struct output_info *) b;
  char s[4096];
  char s[4096];
 
 
  if (d->allocated)
  if (d->allocated)
    {
    {
      const char *s1 = d->file;
      const char *s1 = d->file;
      const char *s2;
      const char *s2;
      while ((s2 = strstr (s1, "gcc/")))
      while ((s2 = strstr (s1, "gcc/")))
        s1 = s2 + 4;
        s1 = s2 + 4;
      sprintf (s, "%s:%i (%s)", s1, d->line, d->function);
      sprintf (s, "%s:%i (%s)", s1, d->line, d->function);
      s[41] = 0;
      s[41] = 0;
      fprintf (stderr, "%-41s %8d %15"HOST_WIDEST_INT_PRINT"d %15"
      fprintf (stderr, "%-41s %8d %15"HOST_WIDEST_INT_PRINT"d %15"
               HOST_WIDEST_INT_PRINT"d %15"HOST_WIDEST_INT_PRINT"d %10d\n",
               HOST_WIDEST_INT_PRINT"d %15"HOST_WIDEST_INT_PRINT"d %10d\n",
               s, d->created, d->allocated, d->peak, d->current, d->nsearches);
               s, d->created, d->allocated, d->peak, d->current, d->nsearches);
      i->size += d->allocated;
      i->size += d->allocated;
      i->count += d->created;
      i->count += d->created;
    }
    }
  return 1;
  return 1;
}
}
#endif
#endif
/* Output per-bitmap memory usage statistics.  */
/* Output per-bitmap memory usage statistics.  */
void
void
dump_bitmap_statistics (void)
dump_bitmap_statistics (void)
{
{
#ifdef GATHER_STATISTICS
#ifdef GATHER_STATISTICS
  struct output_info info;
  struct output_info info;
 
 
  if (!bitmap_desc_hash)
  if (!bitmap_desc_hash)
    return;
    return;
 
 
  fprintf (stderr, "\nBitmap                                     Overall "
  fprintf (stderr, "\nBitmap                                     Overall "
                   "   Allocated        Peak           Leak   searched "
                   "   Allocated        Peak           Leak   searched "
                   "  per search\n");
                   "  per search\n");
  fprintf (stderr, "---------------------------------------------------------------------------------\n");
  fprintf (stderr, "---------------------------------------------------------------------------------\n");
  info.count = 0;
  info.count = 0;
  info.size = 0;
  info.size = 0;
  htab_traverse (bitmap_desc_hash, print_statistics, &info);
  htab_traverse (bitmap_desc_hash, print_statistics, &info);
  fprintf (stderr, "---------------------------------------------------------------------------------\n");
  fprintf (stderr, "---------------------------------------------------------------------------------\n");
  fprintf (stderr, "%-40s %9d %15"HOST_WIDEST_INT_PRINT"d\n",
  fprintf (stderr, "%-40s %9d %15"HOST_WIDEST_INT_PRINT"d\n",
           "Total", info.count, info.size);
           "Total", info.count, info.size);
  fprintf (stderr, "---------------------------------------------------------------------------------\n");
  fprintf (stderr, "---------------------------------------------------------------------------------\n");
#endif
#endif
}
}
 
 
/* Compute hash of bitmap (for purposes of hashing).  */
/* Compute hash of bitmap (for purposes of hashing).  */
hashval_t
hashval_t
bitmap_hash (const_bitmap head)
bitmap_hash (const_bitmap head)
{
{
  const bitmap_element *ptr;
  const bitmap_element *ptr;
  BITMAP_WORD hash = 0;
  BITMAP_WORD hash = 0;
  int ix;
  int ix;
 
 
  for (ptr = head->first; ptr; ptr = ptr->next)
  for (ptr = head->first; ptr; ptr = ptr->next)
    {
    {
      hash ^= ptr->indx;
      hash ^= ptr->indx;
      for (ix = 0; ix != BITMAP_ELEMENT_WORDS; ix++)
      for (ix = 0; ix != BITMAP_ELEMENT_WORDS; ix++)
        hash ^= ptr->bits[ix];
        hash ^= ptr->bits[ix];
    }
    }
  return (hashval_t)hash;
  return (hashval_t)hash;
}
}
 
 
#include "gt-bitmap.h"
#include "gt-bitmap.h"
 
 

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