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[/] [openrisc/] [trunk/] [gnu-stable/] [gcc-4.5.1/] [gcc/] [tree-ssa-threadupdate.c] - Diff between revs 816 and 826

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/* Thread edges through blocks and update the control flow and SSA graphs.
/* Thread edges through blocks and update the control flow and SSA graphs.
   Copyright (C) 2004, 2005, 2006, 2007, 2008 Free Software Foundation,
   Copyright (C) 2004, 2005, 2006, 2007, 2008 Free Software Foundation,
   Inc.
   Inc.
 
 
This file is part of GCC.
This file is part of GCC.
 
 
GCC is free software; you can redistribute it and/or modify
GCC is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3, or (at your option)
the Free Software Foundation; either version 3, or (at your option)
any later version.
any later version.
 
 
GCC is distributed in the hope that it will be useful,
GCC is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.
GNU General Public License for more details.
 
 
You should have received a copy of the GNU General Public License
You should have received a copy of the GNU General Public License
along with GCC; see the file COPYING3.  If not see
along with GCC; see the file COPYING3.  If not see
<http://www.gnu.org/licenses/>.  */
<http://www.gnu.org/licenses/>.  */
 
 
#include "config.h"
#include "config.h"
#include "system.h"
#include "system.h"
#include "coretypes.h"
#include "coretypes.h"
#include "tm.h"
#include "tm.h"
#include "tree.h"
#include "tree.h"
#include "flags.h"
#include "flags.h"
#include "rtl.h"
#include "rtl.h"
#include "tm_p.h"
#include "tm_p.h"
#include "ggc.h"
#include "ggc.h"
#include "basic-block.h"
#include "basic-block.h"
#include "output.h"
#include "output.h"
#include "expr.h"
#include "expr.h"
#include "function.h"
#include "function.h"
#include "diagnostic.h"
#include "diagnostic.h"
#include "tree-flow.h"
#include "tree-flow.h"
#include "tree-dump.h"
#include "tree-dump.h"
#include "tree-pass.h"
#include "tree-pass.h"
#include "cfgloop.h"
#include "cfgloop.h"
 
 
/* Given a block B, update the CFG and SSA graph to reflect redirecting
/* Given a block B, update the CFG and SSA graph to reflect redirecting
   one or more in-edges to B to instead reach the destination of an
   one or more in-edges to B to instead reach the destination of an
   out-edge from B while preserving any side effects in B.
   out-edge from B while preserving any side effects in B.
 
 
   i.e., given A->B and B->C, change A->B to be A->C yet still preserve the
   i.e., given A->B and B->C, change A->B to be A->C yet still preserve the
   side effects of executing B.
   side effects of executing B.
 
 
     1. Make a copy of B (including its outgoing edges and statements).  Call
     1. Make a copy of B (including its outgoing edges and statements).  Call
        the copy B'.  Note B' has no incoming edges or PHIs at this time.
        the copy B'.  Note B' has no incoming edges or PHIs at this time.
 
 
     2. Remove the control statement at the end of B' and all outgoing edges
     2. Remove the control statement at the end of B' and all outgoing edges
        except B'->C.
        except B'->C.
 
 
     3. Add a new argument to each PHI in C with the same value as the existing
     3. Add a new argument to each PHI in C with the same value as the existing
        argument associated with edge B->C.  Associate the new PHI arguments
        argument associated with edge B->C.  Associate the new PHI arguments
        with the edge B'->C.
        with the edge B'->C.
 
 
     4. For each PHI in B, find or create a PHI in B' with an identical
     4. For each PHI in B, find or create a PHI in B' with an identical
        PHI_RESULT.  Add an argument to the PHI in B' which has the same
        PHI_RESULT.  Add an argument to the PHI in B' which has the same
        value as the PHI in B associated with the edge A->B.  Associate
        value as the PHI in B associated with the edge A->B.  Associate
        the new argument in the PHI in B' with the edge A->B.
        the new argument in the PHI in B' with the edge A->B.
 
 
     5. Change the edge A->B to A->B'.
     5. Change the edge A->B to A->B'.
 
 
        5a. This automatically deletes any PHI arguments associated with the
        5a. This automatically deletes any PHI arguments associated with the
            edge A->B in B.
            edge A->B in B.
 
 
        5b. This automatically associates each new argument added in step 4
        5b. This automatically associates each new argument added in step 4
            with the edge A->B'.
            with the edge A->B'.
 
 
     6. Repeat for other incoming edges into B.
     6. Repeat for other incoming edges into B.
 
 
     7. Put the duplicated resources in B and all the B' blocks into SSA form.
     7. Put the duplicated resources in B and all the B' blocks into SSA form.
 
 
   Note that block duplication can be minimized by first collecting the
   Note that block duplication can be minimized by first collecting the
   set of unique destination blocks that the incoming edges should
   set of unique destination blocks that the incoming edges should
   be threaded to.  Block duplication can be further minimized by using
   be threaded to.  Block duplication can be further minimized by using
   B instead of creating B' for one destination if all edges into B are
   B instead of creating B' for one destination if all edges into B are
   going to be threaded to a successor of B.
   going to be threaded to a successor of B.
 
 
   We further reduce the number of edges and statements we create by
   We further reduce the number of edges and statements we create by
   not copying all the outgoing edges and the control statement in
   not copying all the outgoing edges and the control statement in
   step #1.  We instead create a template block without the outgoing
   step #1.  We instead create a template block without the outgoing
   edges and duplicate the template.  */
   edges and duplicate the template.  */
 
 
 
 
/* Steps #5 and #6 of the above algorithm are best implemented by walking
/* Steps #5 and #6 of the above algorithm are best implemented by walking
   all the incoming edges which thread to the same destination edge at
   all the incoming edges which thread to the same destination edge at
   the same time.  That avoids lots of table lookups to get information
   the same time.  That avoids lots of table lookups to get information
   for the destination edge.
   for the destination edge.
 
 
   To realize that implementation we create a list of incoming edges
   To realize that implementation we create a list of incoming edges
   which thread to the same outgoing edge.  Thus to implement steps
   which thread to the same outgoing edge.  Thus to implement steps
   #5 and #6 we traverse our hash table of outgoing edge information.
   #5 and #6 we traverse our hash table of outgoing edge information.
   For each entry we walk the list of incoming edges which thread to
   For each entry we walk the list of incoming edges which thread to
   the current outgoing edge.  */
   the current outgoing edge.  */
 
 
struct el
struct el
{
{
  edge e;
  edge e;
  struct el *next;
  struct el *next;
};
};
 
 
/* Main data structure recording information regarding B's duplicate
/* Main data structure recording information regarding B's duplicate
   blocks.  */
   blocks.  */
 
 
/* We need to efficiently record the unique thread destinations of this
/* We need to efficiently record the unique thread destinations of this
   block and specific information associated with those destinations.  We
   block and specific information associated with those destinations.  We
   may have many incoming edges threaded to the same outgoing edge.  This
   may have many incoming edges threaded to the same outgoing edge.  This
   can be naturally implemented with a hash table.  */
   can be naturally implemented with a hash table.  */
 
 
struct redirection_data
struct redirection_data
{
{
  /* A duplicate of B with the trailing control statement removed and which
  /* A duplicate of B with the trailing control statement removed and which
     targets a single successor of B.  */
     targets a single successor of B.  */
  basic_block dup_block;
  basic_block dup_block;
 
 
  /* An outgoing edge from B.  DUP_BLOCK will have OUTGOING_EDGE->dest as
  /* An outgoing edge from B.  DUP_BLOCK will have OUTGOING_EDGE->dest as
     its single successor.  */
     its single successor.  */
  edge outgoing_edge;
  edge outgoing_edge;
 
 
  /* A list of incoming edges which we want to thread to
  /* A list of incoming edges which we want to thread to
     OUTGOING_EDGE->dest.  */
     OUTGOING_EDGE->dest.  */
  struct el *incoming_edges;
  struct el *incoming_edges;
 
 
  /* Flag indicating whether or not we should create a duplicate block
  /* Flag indicating whether or not we should create a duplicate block
     for this thread destination.  This is only true if we are threading
     for this thread destination.  This is only true if we are threading
     all incoming edges and thus are using BB itself as a duplicate block.  */
     all incoming edges and thus are using BB itself as a duplicate block.  */
  bool do_not_duplicate;
  bool do_not_duplicate;
};
};
 
 
/* Main data structure to hold information for duplicates of BB.  */
/* Main data structure to hold information for duplicates of BB.  */
static htab_t redirection_data;
static htab_t redirection_data;
 
 
/* Data structure of information to pass to hash table traversal routines.  */
/* Data structure of information to pass to hash table traversal routines.  */
struct local_info
struct local_info
{
{
  /* The current block we are working on.  */
  /* The current block we are working on.  */
  basic_block bb;
  basic_block bb;
 
 
  /* A template copy of BB with no outgoing edges or control statement that
  /* A template copy of BB with no outgoing edges or control statement that
     we use for creating copies.  */
     we use for creating copies.  */
  basic_block template_block;
  basic_block template_block;
 
 
  /* TRUE if we thread one or more jumps, FALSE otherwise.  */
  /* TRUE if we thread one or more jumps, FALSE otherwise.  */
  bool jumps_threaded;
  bool jumps_threaded;
};
};
 
 
/* Passes which use the jump threading code register jump threading
/* Passes which use the jump threading code register jump threading
   opportunities as they are discovered.  We keep the registered
   opportunities as they are discovered.  We keep the registered
   jump threading opportunities in this vector as edge pairs
   jump threading opportunities in this vector as edge pairs
   (original_edge, target_edge).  */
   (original_edge, target_edge).  */
static VEC(edge,heap) *threaded_edges;
static VEC(edge,heap) *threaded_edges;
 
 
 
 
/* Jump threading statistics.  */
/* Jump threading statistics.  */
 
 
struct thread_stats_d
struct thread_stats_d
{
{
  unsigned long num_threaded_edges;
  unsigned long num_threaded_edges;
};
};
 
 
struct thread_stats_d thread_stats;
struct thread_stats_d thread_stats;
 
 
 
 
/* Remove the last statement in block BB if it is a control statement
/* Remove the last statement in block BB if it is a control statement
   Also remove all outgoing edges except the edge which reaches DEST_BB.
   Also remove all outgoing edges except the edge which reaches DEST_BB.
   If DEST_BB is NULL, then remove all outgoing edges.  */
   If DEST_BB is NULL, then remove all outgoing edges.  */
 
 
static void
static void
remove_ctrl_stmt_and_useless_edges (basic_block bb, basic_block dest_bb)
remove_ctrl_stmt_and_useless_edges (basic_block bb, basic_block dest_bb)
{
{
  gimple_stmt_iterator gsi;
  gimple_stmt_iterator gsi;
  edge e;
  edge e;
  edge_iterator ei;
  edge_iterator ei;
 
 
  gsi = gsi_last_bb (bb);
  gsi = gsi_last_bb (bb);
 
 
  /* If the duplicate ends with a control statement, then remove it.
  /* If the duplicate ends with a control statement, then remove it.
 
 
     Note that if we are duplicating the template block rather than the
     Note that if we are duplicating the template block rather than the
     original basic block, then the duplicate might not have any real
     original basic block, then the duplicate might not have any real
     statements in it.  */
     statements in it.  */
  if (!gsi_end_p (gsi)
  if (!gsi_end_p (gsi)
      && gsi_stmt (gsi)
      && gsi_stmt (gsi)
      && (gimple_code (gsi_stmt (gsi)) == GIMPLE_COND
      && (gimple_code (gsi_stmt (gsi)) == GIMPLE_COND
          || gimple_code (gsi_stmt (gsi)) == GIMPLE_GOTO
          || gimple_code (gsi_stmt (gsi)) == GIMPLE_GOTO
          || gimple_code (gsi_stmt (gsi)) == GIMPLE_SWITCH))
          || gimple_code (gsi_stmt (gsi)) == GIMPLE_SWITCH))
    gsi_remove (&gsi, true);
    gsi_remove (&gsi, true);
 
 
  for (ei = ei_start (bb->succs); (e = ei_safe_edge (ei)); )
  for (ei = ei_start (bb->succs); (e = ei_safe_edge (ei)); )
    {
    {
      if (e->dest != dest_bb)
      if (e->dest != dest_bb)
        remove_edge (e);
        remove_edge (e);
      else
      else
        ei_next (&ei);
        ei_next (&ei);
    }
    }
}
}
 
 
/* Create a duplicate of BB which only reaches the destination of the edge
/* Create a duplicate of BB which only reaches the destination of the edge
   stored in RD.  Record the duplicate block in RD.  */
   stored in RD.  Record the duplicate block in RD.  */
 
 
static void
static void
create_block_for_threading (basic_block bb, struct redirection_data *rd)
create_block_for_threading (basic_block bb, struct redirection_data *rd)
{
{
  /* We can use the generic block duplication code and simply remove
  /* We can use the generic block duplication code and simply remove
     the stuff we do not need.  */
     the stuff we do not need.  */
  rd->dup_block = duplicate_block (bb, NULL, NULL);
  rd->dup_block = duplicate_block (bb, NULL, NULL);
 
 
  /* Zero out the profile, since the block is unreachable for now.  */
  /* Zero out the profile, since the block is unreachable for now.  */
  rd->dup_block->frequency = 0;
  rd->dup_block->frequency = 0;
  rd->dup_block->count = 0;
  rd->dup_block->count = 0;
 
 
  /* The call to duplicate_block will copy everything, including the
  /* The call to duplicate_block will copy everything, including the
     useless COND_EXPR or SWITCH_EXPR at the end of BB.  We just remove
     useless COND_EXPR or SWITCH_EXPR at the end of BB.  We just remove
     the useless COND_EXPR or SWITCH_EXPR here rather than having a
     the useless COND_EXPR or SWITCH_EXPR here rather than having a
     specialized block copier.  We also remove all outgoing edges
     specialized block copier.  We also remove all outgoing edges
     from the duplicate block.  The appropriate edge will be created
     from the duplicate block.  The appropriate edge will be created
     later.  */
     later.  */
  remove_ctrl_stmt_and_useless_edges (rd->dup_block, NULL);
  remove_ctrl_stmt_and_useless_edges (rd->dup_block, NULL);
}
}
 
 
/* Hashing and equality routines for our hash table.  */
/* Hashing and equality routines for our hash table.  */
static hashval_t
static hashval_t
redirection_data_hash (const void *p)
redirection_data_hash (const void *p)
{
{
  edge e = ((const struct redirection_data *)p)->outgoing_edge;
  edge e = ((const struct redirection_data *)p)->outgoing_edge;
  return e->dest->index;
  return e->dest->index;
}
}
 
 
static int
static int
redirection_data_eq (const void *p1, const void *p2)
redirection_data_eq (const void *p1, const void *p2)
{
{
  edge e1 = ((const struct redirection_data *)p1)->outgoing_edge;
  edge e1 = ((const struct redirection_data *)p1)->outgoing_edge;
  edge e2 = ((const struct redirection_data *)p2)->outgoing_edge;
  edge e2 = ((const struct redirection_data *)p2)->outgoing_edge;
 
 
  return e1 == e2;
  return e1 == e2;
}
}
 
 
/* Given an outgoing edge E lookup and return its entry in our hash table.
/* Given an outgoing edge E lookup and return its entry in our hash table.
 
 
   If INSERT is true, then we insert the entry into the hash table if
   If INSERT is true, then we insert the entry into the hash table if
   it is not already present.  INCOMING_EDGE is added to the list of incoming
   it is not already present.  INCOMING_EDGE is added to the list of incoming
   edges associated with E in the hash table.  */
   edges associated with E in the hash table.  */
 
 
static struct redirection_data *
static struct redirection_data *
lookup_redirection_data (edge e, edge incoming_edge, enum insert_option insert)
lookup_redirection_data (edge e, edge incoming_edge, enum insert_option insert)
{
{
  void **slot;
  void **slot;
  struct redirection_data *elt;
  struct redirection_data *elt;
 
 
 /* Build a hash table element so we can see if E is already
 /* Build a hash table element so we can see if E is already
     in the table.  */
     in the table.  */
  elt = XNEW (struct redirection_data);
  elt = XNEW (struct redirection_data);
  elt->outgoing_edge = e;
  elt->outgoing_edge = e;
  elt->dup_block = NULL;
  elt->dup_block = NULL;
  elt->do_not_duplicate = false;
  elt->do_not_duplicate = false;
  elt->incoming_edges = NULL;
  elt->incoming_edges = NULL;
 
 
  slot = htab_find_slot (redirection_data, elt, insert);
  slot = htab_find_slot (redirection_data, elt, insert);
 
 
  /* This will only happen if INSERT is false and the entry is not
  /* This will only happen if INSERT is false and the entry is not
     in the hash table.  */
     in the hash table.  */
  if (slot == NULL)
  if (slot == NULL)
    {
    {
      free (elt);
      free (elt);
      return NULL;
      return NULL;
    }
    }
 
 
  /* This will only happen if E was not in the hash table and
  /* This will only happen if E was not in the hash table and
     INSERT is true.  */
     INSERT is true.  */
  if (*slot == NULL)
  if (*slot == NULL)
    {
    {
      *slot = (void *)elt;
      *slot = (void *)elt;
      elt->incoming_edges = XNEW (struct el);
      elt->incoming_edges = XNEW (struct el);
      elt->incoming_edges->e = incoming_edge;
      elt->incoming_edges->e = incoming_edge;
      elt->incoming_edges->next = NULL;
      elt->incoming_edges->next = NULL;
      return elt;
      return elt;
    }
    }
  /* E was in the hash table.  */
  /* E was in the hash table.  */
  else
  else
    {
    {
      /* Free ELT as we do not need it anymore, we will extract the
      /* Free ELT as we do not need it anymore, we will extract the
         relevant entry from the hash table itself.  */
         relevant entry from the hash table itself.  */
      free (elt);
      free (elt);
 
 
      /* Get the entry stored in the hash table.  */
      /* Get the entry stored in the hash table.  */
      elt = (struct redirection_data *) *slot;
      elt = (struct redirection_data *) *slot;
 
 
      /* If insertion was requested, then we need to add INCOMING_EDGE
      /* If insertion was requested, then we need to add INCOMING_EDGE
         to the list of incoming edges associated with E.  */
         to the list of incoming edges associated with E.  */
      if (insert)
      if (insert)
        {
        {
          struct el *el = XNEW (struct el);
          struct el *el = XNEW (struct el);
          el->next = elt->incoming_edges;
          el->next = elt->incoming_edges;
          el->e = incoming_edge;
          el->e = incoming_edge;
          elt->incoming_edges = el;
          elt->incoming_edges = el;
        }
        }
 
 
      return elt;
      return elt;
    }
    }
}
}
 
 
/* Given a duplicate block and its single destination (both stored
/* Given a duplicate block and its single destination (both stored
   in RD).  Create an edge between the duplicate and its single
   in RD).  Create an edge between the duplicate and its single
   destination.
   destination.
 
 
   Add an additional argument to any PHI nodes at the single
   Add an additional argument to any PHI nodes at the single
   destination.  */
   destination.  */
 
 
static void
static void
create_edge_and_update_destination_phis (struct redirection_data *rd)
create_edge_and_update_destination_phis (struct redirection_data *rd)
{
{
  edge e = make_edge (rd->dup_block, rd->outgoing_edge->dest, EDGE_FALLTHRU);
  edge e = make_edge (rd->dup_block, rd->outgoing_edge->dest, EDGE_FALLTHRU);
  gimple_stmt_iterator gsi;
  gimple_stmt_iterator gsi;
 
 
  rescan_loop_exit (e, true, false);
  rescan_loop_exit (e, true, false);
  e->probability = REG_BR_PROB_BASE;
  e->probability = REG_BR_PROB_BASE;
  e->count = rd->dup_block->count;
  e->count = rd->dup_block->count;
  e->aux = rd->outgoing_edge->aux;
  e->aux = rd->outgoing_edge->aux;
 
 
  /* If there are any PHI nodes at the destination of the outgoing edge
  /* If there are any PHI nodes at the destination of the outgoing edge
     from the duplicate block, then we will need to add a new argument
     from the duplicate block, then we will need to add a new argument
     to them.  The argument should have the same value as the argument
     to them.  The argument should have the same value as the argument
     associated with the outgoing edge stored in RD.  */
     associated with the outgoing edge stored in RD.  */
  for (gsi = gsi_start_phis (e->dest); !gsi_end_p (gsi); gsi_next (&gsi))
  for (gsi = gsi_start_phis (e->dest); !gsi_end_p (gsi); gsi_next (&gsi))
    {
    {
      gimple phi = gsi_stmt (gsi);
      gimple phi = gsi_stmt (gsi);
      source_location locus;
      source_location locus;
      int indx = rd->outgoing_edge->dest_idx;
      int indx = rd->outgoing_edge->dest_idx;
 
 
      locus = gimple_phi_arg_location (phi, indx);
      locus = gimple_phi_arg_location (phi, indx);
      add_phi_arg (phi, gimple_phi_arg_def (phi, indx), e, locus);
      add_phi_arg (phi, gimple_phi_arg_def (phi, indx), e, locus);
    }
    }
}
}
 
 
/* Hash table traversal callback routine to create duplicate blocks.  */
/* Hash table traversal callback routine to create duplicate blocks.  */
 
 
static int
static int
create_duplicates (void **slot, void *data)
create_duplicates (void **slot, void *data)
{
{
  struct redirection_data *rd = (struct redirection_data *) *slot;
  struct redirection_data *rd = (struct redirection_data *) *slot;
  struct local_info *local_info = (struct local_info *)data;
  struct local_info *local_info = (struct local_info *)data;
 
 
  /* If this entry should not have a duplicate created, then there's
  /* If this entry should not have a duplicate created, then there's
     nothing to do.  */
     nothing to do.  */
  if (rd->do_not_duplicate)
  if (rd->do_not_duplicate)
    return 1;
    return 1;
 
 
  /* Create a template block if we have not done so already.  Otherwise
  /* Create a template block if we have not done so already.  Otherwise
     use the template to create a new block.  */
     use the template to create a new block.  */
  if (local_info->template_block == NULL)
  if (local_info->template_block == NULL)
    {
    {
      create_block_for_threading (local_info->bb, rd);
      create_block_for_threading (local_info->bb, rd);
      local_info->template_block = rd->dup_block;
      local_info->template_block = rd->dup_block;
 
 
      /* We do not create any outgoing edges for the template.  We will
      /* We do not create any outgoing edges for the template.  We will
         take care of that in a later traversal.  That way we do not
         take care of that in a later traversal.  That way we do not
         create edges that are going to just be deleted.  */
         create edges that are going to just be deleted.  */
    }
    }
  else
  else
    {
    {
      create_block_for_threading (local_info->template_block, rd);
      create_block_for_threading (local_info->template_block, rd);
 
 
      /* Go ahead and wire up outgoing edges and update PHIs for the duplicate
      /* Go ahead and wire up outgoing edges and update PHIs for the duplicate
         block.  */
         block.  */
      create_edge_and_update_destination_phis (rd);
      create_edge_and_update_destination_phis (rd);
    }
    }
 
 
  /* Keep walking the hash table.  */
  /* Keep walking the hash table.  */
  return 1;
  return 1;
}
}
 
 
/* We did not create any outgoing edges for the template block during
/* We did not create any outgoing edges for the template block during
   block creation.  This hash table traversal callback creates the
   block creation.  This hash table traversal callback creates the
   outgoing edge for the template block.  */
   outgoing edge for the template block.  */
 
 
static int
static int
fixup_template_block (void **slot, void *data)
fixup_template_block (void **slot, void *data)
{
{
  struct redirection_data *rd = (struct redirection_data *) *slot;
  struct redirection_data *rd = (struct redirection_data *) *slot;
  struct local_info *local_info = (struct local_info *)data;
  struct local_info *local_info = (struct local_info *)data;
 
 
  /* If this is the template block, then create its outgoing edges
  /* If this is the template block, then create its outgoing edges
     and halt the hash table traversal.  */
     and halt the hash table traversal.  */
  if (rd->dup_block && rd->dup_block == local_info->template_block)
  if (rd->dup_block && rd->dup_block == local_info->template_block)
    {
    {
      create_edge_and_update_destination_phis (rd);
      create_edge_and_update_destination_phis (rd);
      return 0;
      return 0;
    }
    }
 
 
  return 1;
  return 1;
}
}
 
 
/* Hash table traversal callback to redirect each incoming edge
/* Hash table traversal callback to redirect each incoming edge
   associated with this hash table element to its new destination.  */
   associated with this hash table element to its new destination.  */
 
 
static int
static int
redirect_edges (void **slot, void *data)
redirect_edges (void **slot, void *data)
{
{
  struct redirection_data *rd = (struct redirection_data *) *slot;
  struct redirection_data *rd = (struct redirection_data *) *slot;
  struct local_info *local_info = (struct local_info *)data;
  struct local_info *local_info = (struct local_info *)data;
  struct el *next, *el;
  struct el *next, *el;
 
 
  /* Walk over all the incoming edges associated associated with this
  /* Walk over all the incoming edges associated associated with this
     hash table entry.  */
     hash table entry.  */
  for (el = rd->incoming_edges; el; el = next)
  for (el = rd->incoming_edges; el; el = next)
    {
    {
      edge e = el->e;
      edge e = el->e;
 
 
      /* Go ahead and free this element from the list.  Doing this now
      /* Go ahead and free this element from the list.  Doing this now
         avoids the need for another list walk when we destroy the hash
         avoids the need for another list walk when we destroy the hash
         table.  */
         table.  */
      next = el->next;
      next = el->next;
      free (el);
      free (el);
 
 
      /* Go ahead and clear E->aux.  It's not needed anymore and failure
      /* Go ahead and clear E->aux.  It's not needed anymore and failure
         to clear it will cause all kinds of unpleasant problems later.  */
         to clear it will cause all kinds of unpleasant problems later.  */
      e->aux = NULL;
      e->aux = NULL;
 
 
      thread_stats.num_threaded_edges++;
      thread_stats.num_threaded_edges++;
 
 
      if (rd->dup_block)
      if (rd->dup_block)
        {
        {
          edge e2;
          edge e2;
 
 
          if (dump_file && (dump_flags & TDF_DETAILS))
          if (dump_file && (dump_flags & TDF_DETAILS))
            fprintf (dump_file, "  Threaded jump %d --> %d to %d\n",
            fprintf (dump_file, "  Threaded jump %d --> %d to %d\n",
                     e->src->index, e->dest->index, rd->dup_block->index);
                     e->src->index, e->dest->index, rd->dup_block->index);
 
 
          rd->dup_block->count += e->count;
          rd->dup_block->count += e->count;
          rd->dup_block->frequency += EDGE_FREQUENCY (e);
          rd->dup_block->frequency += EDGE_FREQUENCY (e);
          EDGE_SUCC (rd->dup_block, 0)->count += e->count;
          EDGE_SUCC (rd->dup_block, 0)->count += e->count;
          /* Redirect the incoming edge to the appropriate duplicate
          /* Redirect the incoming edge to the appropriate duplicate
             block.  */
             block.  */
          e2 = redirect_edge_and_branch (e, rd->dup_block);
          e2 = redirect_edge_and_branch (e, rd->dup_block);
          gcc_assert (e == e2);
          gcc_assert (e == e2);
          flush_pending_stmts (e2);
          flush_pending_stmts (e2);
        }
        }
      else
      else
        {
        {
          if (dump_file && (dump_flags & TDF_DETAILS))
          if (dump_file && (dump_flags & TDF_DETAILS))
            fprintf (dump_file, "  Threaded jump %d --> %d to %d\n",
            fprintf (dump_file, "  Threaded jump %d --> %d to %d\n",
                     e->src->index, e->dest->index, local_info->bb->index);
                     e->src->index, e->dest->index, local_info->bb->index);
 
 
          /* We are using BB as the duplicate.  Remove the unnecessary
          /* We are using BB as the duplicate.  Remove the unnecessary
             outgoing edges and statements from BB.  */
             outgoing edges and statements from BB.  */
          remove_ctrl_stmt_and_useless_edges (local_info->bb,
          remove_ctrl_stmt_and_useless_edges (local_info->bb,
                                              rd->outgoing_edge->dest);
                                              rd->outgoing_edge->dest);
 
 
          /* Fixup the flags on the single remaining edge.  */
          /* Fixup the flags on the single remaining edge.  */
          single_succ_edge (local_info->bb)->flags
          single_succ_edge (local_info->bb)->flags
            &= ~(EDGE_TRUE_VALUE | EDGE_FALSE_VALUE | EDGE_ABNORMAL);
            &= ~(EDGE_TRUE_VALUE | EDGE_FALSE_VALUE | EDGE_ABNORMAL);
          single_succ_edge (local_info->bb)->flags |= EDGE_FALLTHRU;
          single_succ_edge (local_info->bb)->flags |= EDGE_FALLTHRU;
 
 
          /* And adjust count and frequency on BB.  */
          /* And adjust count and frequency on BB.  */
          local_info->bb->count = e->count;
          local_info->bb->count = e->count;
          local_info->bb->frequency = EDGE_FREQUENCY (e);
          local_info->bb->frequency = EDGE_FREQUENCY (e);
        }
        }
    }
    }
 
 
  /* Indicate that we actually threaded one or more jumps.  */
  /* Indicate that we actually threaded one or more jumps.  */
  if (rd->incoming_edges)
  if (rd->incoming_edges)
    local_info->jumps_threaded = true;
    local_info->jumps_threaded = true;
 
 
  return 1;
  return 1;
}
}
 
 
/* Return true if this block has no executable statements other than
/* Return true if this block has no executable statements other than
   a simple ctrl flow instruction.  When the number of outgoing edges
   a simple ctrl flow instruction.  When the number of outgoing edges
   is one, this is equivalent to a "forwarder" block.  */
   is one, this is equivalent to a "forwarder" block.  */
 
 
static bool
static bool
redirection_block_p (basic_block bb)
redirection_block_p (basic_block bb)
{
{
  gimple_stmt_iterator gsi;
  gimple_stmt_iterator gsi;
 
 
  /* Advance to the first executable statement.  */
  /* Advance to the first executable statement.  */
  gsi = gsi_start_bb (bb);
  gsi = gsi_start_bb (bb);
  while (!gsi_end_p (gsi)
  while (!gsi_end_p (gsi)
         && (gimple_code (gsi_stmt (gsi)) == GIMPLE_LABEL
         && (gimple_code (gsi_stmt (gsi)) == GIMPLE_LABEL
             || is_gimple_debug (gsi_stmt (gsi))
             || is_gimple_debug (gsi_stmt (gsi))
             || gimple_nop_p (gsi_stmt (gsi))))
             || gimple_nop_p (gsi_stmt (gsi))))
    gsi_next (&gsi);
    gsi_next (&gsi);
 
 
  /* Check if this is an empty block.  */
  /* Check if this is an empty block.  */
  if (gsi_end_p (gsi))
  if (gsi_end_p (gsi))
    return true;
    return true;
 
 
  /* Test that we've reached the terminating control statement.  */
  /* Test that we've reached the terminating control statement.  */
  return gsi_stmt (gsi)
  return gsi_stmt (gsi)
         && (gimple_code (gsi_stmt (gsi)) == GIMPLE_COND
         && (gimple_code (gsi_stmt (gsi)) == GIMPLE_COND
             || gimple_code (gsi_stmt (gsi)) == GIMPLE_GOTO
             || gimple_code (gsi_stmt (gsi)) == GIMPLE_GOTO
             || gimple_code (gsi_stmt (gsi)) == GIMPLE_SWITCH);
             || gimple_code (gsi_stmt (gsi)) == GIMPLE_SWITCH);
}
}
 
 
/* BB is a block which ends with a COND_EXPR or SWITCH_EXPR and when BB
/* BB is a block which ends with a COND_EXPR or SWITCH_EXPR and when BB
   is reached via one or more specific incoming edges, we know which
   is reached via one or more specific incoming edges, we know which
   outgoing edge from BB will be traversed.
   outgoing edge from BB will be traversed.
 
 
   We want to redirect those incoming edges to the target of the
   We want to redirect those incoming edges to the target of the
   appropriate outgoing edge.  Doing so avoids a conditional branch
   appropriate outgoing edge.  Doing so avoids a conditional branch
   and may expose new optimization opportunities.  Note that we have
   and may expose new optimization opportunities.  Note that we have
   to update dominator tree and SSA graph after such changes.
   to update dominator tree and SSA graph after such changes.
 
 
   The key to keeping the SSA graph update manageable is to duplicate
   The key to keeping the SSA graph update manageable is to duplicate
   the side effects occurring in BB so that those side effects still
   the side effects occurring in BB so that those side effects still
   occur on the paths which bypass BB after redirecting edges.
   occur on the paths which bypass BB after redirecting edges.
 
 
   We accomplish this by creating duplicates of BB and arranging for
   We accomplish this by creating duplicates of BB and arranging for
   the duplicates to unconditionally pass control to one specific
   the duplicates to unconditionally pass control to one specific
   successor of BB.  We then revector the incoming edges into BB to
   successor of BB.  We then revector the incoming edges into BB to
   the appropriate duplicate of BB.
   the appropriate duplicate of BB.
 
 
   If NOLOOP_ONLY is true, we only perform the threading as long as it
   If NOLOOP_ONLY is true, we only perform the threading as long as it
   does not affect the structure of the loops in a nontrivial way.  */
   does not affect the structure of the loops in a nontrivial way.  */
 
 
static bool
static bool
thread_block (basic_block bb, bool noloop_only)
thread_block (basic_block bb, bool noloop_only)
{
{
  /* E is an incoming edge into BB that we may or may not want to
  /* E is an incoming edge into BB that we may or may not want to
     redirect to a duplicate of BB.  */
     redirect to a duplicate of BB.  */
  edge e, e2;
  edge e, e2;
  edge_iterator ei;
  edge_iterator ei;
  struct local_info local_info;
  struct local_info local_info;
  struct loop *loop = bb->loop_father;
  struct loop *loop = bb->loop_father;
 
 
  /* ALL indicates whether or not all incoming edges into BB should
  /* ALL indicates whether or not all incoming edges into BB should
     be threaded to a duplicate of BB.  */
     be threaded to a duplicate of BB.  */
  bool all = true;
  bool all = true;
 
 
  /* To avoid scanning a linear array for the element we need we instead
  /* To avoid scanning a linear array for the element we need we instead
     use a hash table.  For normal code there should be no noticeable
     use a hash table.  For normal code there should be no noticeable
     difference.  However, if we have a block with a large number of
     difference.  However, if we have a block with a large number of
     incoming and outgoing edges such linear searches can get expensive.  */
     incoming and outgoing edges such linear searches can get expensive.  */
  redirection_data = htab_create (EDGE_COUNT (bb->succs),
  redirection_data = htab_create (EDGE_COUNT (bb->succs),
                                  redirection_data_hash,
                                  redirection_data_hash,
                                  redirection_data_eq,
                                  redirection_data_eq,
                                  free);
                                  free);
 
 
  /* If we thread the latch of the loop to its exit, the loop ceases to
  /* If we thread the latch of the loop to its exit, the loop ceases to
     exist.  Make sure we do not restrict ourselves in order to preserve
     exist.  Make sure we do not restrict ourselves in order to preserve
     this loop.  */
     this loop.  */
  if (loop->header == bb)
  if (loop->header == bb)
    {
    {
      e = loop_latch_edge (loop);
      e = loop_latch_edge (loop);
      e2 = (edge) e->aux;
      e2 = (edge) e->aux;
 
 
      if (e2 && loop_exit_edge_p (loop, e2))
      if (e2 && loop_exit_edge_p (loop, e2))
        {
        {
          loop->header = NULL;
          loop->header = NULL;
          loop->latch = NULL;
          loop->latch = NULL;
        }
        }
    }
    }
 
 
  /* Record each unique threaded destination into a hash table for
  /* Record each unique threaded destination into a hash table for
     efficient lookups.  */
     efficient lookups.  */
  FOR_EACH_EDGE (e, ei, bb->preds)
  FOR_EACH_EDGE (e, ei, bb->preds)
    {
    {
      e2 = (edge) e->aux;
      e2 = (edge) e->aux;
 
 
      if (!e2
      if (!e2
          /* If NOLOOP_ONLY is true, we only allow threading through the
          /* If NOLOOP_ONLY is true, we only allow threading through the
             header of a loop to exit edges.  */
             header of a loop to exit edges.  */
          || (noloop_only
          || (noloop_only
              && bb == bb->loop_father->header
              && bb == bb->loop_father->header
              && !loop_exit_edge_p (bb->loop_father, e2)))
              && !loop_exit_edge_p (bb->loop_father, e2)))
        {
        {
          all = false;
          all = false;
          continue;
          continue;
        }
        }
 
 
      update_bb_profile_for_threading (e->dest, EDGE_FREQUENCY (e),
      update_bb_profile_for_threading (e->dest, EDGE_FREQUENCY (e),
                                       e->count, (edge) e->aux);
                                       e->count, (edge) e->aux);
 
 
      /* Insert the outgoing edge into the hash table if it is not
      /* Insert the outgoing edge into the hash table if it is not
         already in the hash table.  */
         already in the hash table.  */
      lookup_redirection_data (e2, e, INSERT);
      lookup_redirection_data (e2, e, INSERT);
    }
    }
 
 
  /* If we are going to thread all incoming edges to an outgoing edge, then
  /* If we are going to thread all incoming edges to an outgoing edge, then
     BB will become unreachable.  Rather than just throwing it away, use
     BB will become unreachable.  Rather than just throwing it away, use
     it for one of the duplicates.  Mark the first incoming edge with the
     it for one of the duplicates.  Mark the first incoming edge with the
     DO_NOT_DUPLICATE attribute.  */
     DO_NOT_DUPLICATE attribute.  */
  if (all)
  if (all)
    {
    {
      edge e = (edge) EDGE_PRED (bb, 0)->aux;
      edge e = (edge) EDGE_PRED (bb, 0)->aux;
      lookup_redirection_data (e, NULL, NO_INSERT)->do_not_duplicate = true;
      lookup_redirection_data (e, NULL, NO_INSERT)->do_not_duplicate = true;
    }
    }
 
 
  /* We do not update dominance info.  */
  /* We do not update dominance info.  */
  free_dominance_info (CDI_DOMINATORS);
  free_dominance_info (CDI_DOMINATORS);
 
 
  /* Now create duplicates of BB.
  /* Now create duplicates of BB.
 
 
     Note that for a block with a high outgoing degree we can waste
     Note that for a block with a high outgoing degree we can waste
     a lot of time and memory creating and destroying useless edges.
     a lot of time and memory creating and destroying useless edges.
 
 
     So we first duplicate BB and remove the control structure at the
     So we first duplicate BB and remove the control structure at the
     tail of the duplicate as well as all outgoing edges from the
     tail of the duplicate as well as all outgoing edges from the
     duplicate.  We then use that duplicate block as a template for
     duplicate.  We then use that duplicate block as a template for
     the rest of the duplicates.  */
     the rest of the duplicates.  */
  local_info.template_block = NULL;
  local_info.template_block = NULL;
  local_info.bb = bb;
  local_info.bb = bb;
  local_info.jumps_threaded = false;
  local_info.jumps_threaded = false;
  htab_traverse (redirection_data, create_duplicates, &local_info);
  htab_traverse (redirection_data, create_duplicates, &local_info);
 
 
  /* The template does not have an outgoing edge.  Create that outgoing
  /* The template does not have an outgoing edge.  Create that outgoing
     edge and update PHI nodes as the edge's target as necessary.
     edge and update PHI nodes as the edge's target as necessary.
 
 
     We do this after creating all the duplicates to avoid creating
     We do this after creating all the duplicates to avoid creating
     unnecessary edges.  */
     unnecessary edges.  */
  htab_traverse (redirection_data, fixup_template_block, &local_info);
  htab_traverse (redirection_data, fixup_template_block, &local_info);
 
 
  /* The hash table traversals above created the duplicate blocks (and the
  /* The hash table traversals above created the duplicate blocks (and the
     statements within the duplicate blocks).  This loop creates PHI nodes for
     statements within the duplicate blocks).  This loop creates PHI nodes for
     the duplicated blocks and redirects the incoming edges into BB to reach
     the duplicated blocks and redirects the incoming edges into BB to reach
     the duplicates of BB.  */
     the duplicates of BB.  */
  htab_traverse (redirection_data, redirect_edges, &local_info);
  htab_traverse (redirection_data, redirect_edges, &local_info);
 
 
  /* Done with this block.  Clear REDIRECTION_DATA.  */
  /* Done with this block.  Clear REDIRECTION_DATA.  */
  htab_delete (redirection_data);
  htab_delete (redirection_data);
  redirection_data = NULL;
  redirection_data = NULL;
 
 
  /* Indicate to our caller whether or not any jumps were threaded.  */
  /* Indicate to our caller whether or not any jumps were threaded.  */
  return local_info.jumps_threaded;
  return local_info.jumps_threaded;
}
}
 
 
/* Threads edge E through E->dest to the edge E->aux.  Returns the copy
/* Threads edge E through E->dest to the edge E->aux.  Returns the copy
   of E->dest created during threading, or E->dest if it was not necessary
   of E->dest created during threading, or E->dest if it was not necessary
   to copy it (E is its single predecessor).  */
   to copy it (E is its single predecessor).  */
 
 
static basic_block
static basic_block
thread_single_edge (edge e)
thread_single_edge (edge e)
{
{
  basic_block bb = e->dest;
  basic_block bb = e->dest;
  edge eto = (edge) e->aux;
  edge eto = (edge) e->aux;
  struct redirection_data rd;
  struct redirection_data rd;
 
 
  e->aux = NULL;
  e->aux = NULL;
 
 
  thread_stats.num_threaded_edges++;
  thread_stats.num_threaded_edges++;
 
 
  if (single_pred_p (bb))
  if (single_pred_p (bb))
    {
    {
      /* If BB has just a single predecessor, we should only remove the
      /* If BB has just a single predecessor, we should only remove the
         control statements at its end, and successors except for ETO.  */
         control statements at its end, and successors except for ETO.  */
      remove_ctrl_stmt_and_useless_edges (bb, eto->dest);
      remove_ctrl_stmt_and_useless_edges (bb, eto->dest);
 
 
      /* And fixup the flags on the single remaining edge.  */
      /* And fixup the flags on the single remaining edge.  */
      eto->flags &= ~(EDGE_TRUE_VALUE | EDGE_FALSE_VALUE | EDGE_ABNORMAL);
      eto->flags &= ~(EDGE_TRUE_VALUE | EDGE_FALSE_VALUE | EDGE_ABNORMAL);
      eto->flags |= EDGE_FALLTHRU;
      eto->flags |= EDGE_FALLTHRU;
 
 
      return bb;
      return bb;
    }
    }
 
 
  /* Otherwise, we need to create a copy.  */
  /* Otherwise, we need to create a copy.  */
  update_bb_profile_for_threading (bb, EDGE_FREQUENCY (e), e->count, eto);
  update_bb_profile_for_threading (bb, EDGE_FREQUENCY (e), e->count, eto);
 
 
  rd.outgoing_edge = eto;
  rd.outgoing_edge = eto;
 
 
  create_block_for_threading (bb, &rd);
  create_block_for_threading (bb, &rd);
  create_edge_and_update_destination_phis (&rd);
  create_edge_and_update_destination_phis (&rd);
 
 
  if (dump_file && (dump_flags & TDF_DETAILS))
  if (dump_file && (dump_flags & TDF_DETAILS))
    fprintf (dump_file, "  Threaded jump %d --> %d to %d\n",
    fprintf (dump_file, "  Threaded jump %d --> %d to %d\n",
             e->src->index, e->dest->index, rd.dup_block->index);
             e->src->index, e->dest->index, rd.dup_block->index);
 
 
  rd.dup_block->count = e->count;
  rd.dup_block->count = e->count;
  rd.dup_block->frequency = EDGE_FREQUENCY (e);
  rd.dup_block->frequency = EDGE_FREQUENCY (e);
  single_succ_edge (rd.dup_block)->count = e->count;
  single_succ_edge (rd.dup_block)->count = e->count;
  redirect_edge_and_branch (e, rd.dup_block);
  redirect_edge_and_branch (e, rd.dup_block);
  flush_pending_stmts (e);
  flush_pending_stmts (e);
 
 
  return rd.dup_block;
  return rd.dup_block;
}
}
 
 
/* Callback for dfs_enumerate_from.  Returns true if BB is different
/* Callback for dfs_enumerate_from.  Returns true if BB is different
   from STOP and DBDS_CE_STOP.  */
   from STOP and DBDS_CE_STOP.  */
 
 
static basic_block dbds_ce_stop;
static basic_block dbds_ce_stop;
static bool
static bool
dbds_continue_enumeration_p (const_basic_block bb, const void *stop)
dbds_continue_enumeration_p (const_basic_block bb, const void *stop)
{
{
  return (bb != (const_basic_block) stop
  return (bb != (const_basic_block) stop
          && bb != dbds_ce_stop);
          && bb != dbds_ce_stop);
}
}
 
 
/* Evaluates the dominance relationship of latch of the LOOP and BB, and
/* Evaluates the dominance relationship of latch of the LOOP and BB, and
   returns the state.  */
   returns the state.  */
 
 
enum bb_dom_status
enum bb_dom_status
{
{
  /* BB does not dominate latch of the LOOP.  */
  /* BB does not dominate latch of the LOOP.  */
  DOMST_NONDOMINATING,
  DOMST_NONDOMINATING,
  /* The LOOP is broken (there is no path from the header to its latch.  */
  /* The LOOP is broken (there is no path from the header to its latch.  */
  DOMST_LOOP_BROKEN,
  DOMST_LOOP_BROKEN,
  /* BB dominates the latch of the LOOP.  */
  /* BB dominates the latch of the LOOP.  */
  DOMST_DOMINATING
  DOMST_DOMINATING
};
};
 
 
static enum bb_dom_status
static enum bb_dom_status
determine_bb_domination_status (struct loop *loop, basic_block bb)
determine_bb_domination_status (struct loop *loop, basic_block bb)
{
{
  basic_block *bblocks;
  basic_block *bblocks;
  unsigned nblocks, i;
  unsigned nblocks, i;
  bool bb_reachable = false;
  bool bb_reachable = false;
  edge_iterator ei;
  edge_iterator ei;
  edge e;
  edge e;
 
 
#ifdef ENABLE_CHECKING
#ifdef ENABLE_CHECKING
  /* This function assumes BB is a successor of LOOP->header.  */
  /* This function assumes BB is a successor of LOOP->header.  */
    {
    {
      bool ok = false;
      bool ok = false;
 
 
      FOR_EACH_EDGE (e, ei, bb->preds)
      FOR_EACH_EDGE (e, ei, bb->preds)
        {
        {
          if (e->src == loop->header)
          if (e->src == loop->header)
            {
            {
              ok = true;
              ok = true;
              break;
              break;
            }
            }
        }
        }
 
 
      gcc_assert (ok);
      gcc_assert (ok);
    }
    }
#endif
#endif
 
 
  if (bb == loop->latch)
  if (bb == loop->latch)
    return DOMST_DOMINATING;
    return DOMST_DOMINATING;
 
 
  /* Check that BB dominates LOOP->latch, and that it is back-reachable
  /* Check that BB dominates LOOP->latch, and that it is back-reachable
     from it.  */
     from it.  */
 
 
  bblocks = XCNEWVEC (basic_block, loop->num_nodes);
  bblocks = XCNEWVEC (basic_block, loop->num_nodes);
  dbds_ce_stop = loop->header;
  dbds_ce_stop = loop->header;
  nblocks = dfs_enumerate_from (loop->latch, 1, dbds_continue_enumeration_p,
  nblocks = dfs_enumerate_from (loop->latch, 1, dbds_continue_enumeration_p,
                                bblocks, loop->num_nodes, bb);
                                bblocks, loop->num_nodes, bb);
  for (i = 0; i < nblocks; i++)
  for (i = 0; i < nblocks; i++)
    FOR_EACH_EDGE (e, ei, bblocks[i]->preds)
    FOR_EACH_EDGE (e, ei, bblocks[i]->preds)
      {
      {
        if (e->src == loop->header)
        if (e->src == loop->header)
          {
          {
            free (bblocks);
            free (bblocks);
            return DOMST_NONDOMINATING;
            return DOMST_NONDOMINATING;
          }
          }
        if (e->src == bb)
        if (e->src == bb)
          bb_reachable = true;
          bb_reachable = true;
      }
      }
 
 
  free (bblocks);
  free (bblocks);
  return (bb_reachable ? DOMST_DOMINATING : DOMST_LOOP_BROKEN);
  return (bb_reachable ? DOMST_DOMINATING : DOMST_LOOP_BROKEN);
}
}
 
 
/* Thread jumps through the header of LOOP.  Returns true if cfg changes.
/* Thread jumps through the header of LOOP.  Returns true if cfg changes.
   If MAY_PEEL_LOOP_HEADERS is false, we avoid threading from entry edges
   If MAY_PEEL_LOOP_HEADERS is false, we avoid threading from entry edges
   to the inside of the loop.  */
   to the inside of the loop.  */
 
 
static bool
static bool
thread_through_loop_header (struct loop *loop, bool may_peel_loop_headers)
thread_through_loop_header (struct loop *loop, bool may_peel_loop_headers)
{
{
  basic_block header = loop->header;
  basic_block header = loop->header;
  edge e, tgt_edge, latch = loop_latch_edge (loop);
  edge e, tgt_edge, latch = loop_latch_edge (loop);
  edge_iterator ei;
  edge_iterator ei;
  basic_block tgt_bb, atgt_bb;
  basic_block tgt_bb, atgt_bb;
  enum bb_dom_status domst;
  enum bb_dom_status domst;
 
 
  /* We have already threaded through headers to exits, so all the threading
  /* We have already threaded through headers to exits, so all the threading
     requests now are to the inside of the loop.  We need to avoid creating
     requests now are to the inside of the loop.  We need to avoid creating
     irreducible regions (i.e., loops with more than one entry block), and
     irreducible regions (i.e., loops with more than one entry block), and
     also loop with several latch edges, or new subloops of the loop (although
     also loop with several latch edges, or new subloops of the loop (although
     there are cases where it might be appropriate, it is difficult to decide,
     there are cases where it might be appropriate, it is difficult to decide,
     and doing it wrongly may confuse other optimizers).
     and doing it wrongly may confuse other optimizers).
 
 
     We could handle more general cases here.  However, the intention is to
     We could handle more general cases here.  However, the intention is to
     preserve some information about the loop, which is impossible if its
     preserve some information about the loop, which is impossible if its
     structure changes significantly, in a way that is not well understood.
     structure changes significantly, in a way that is not well understood.
     Thus we only handle few important special cases, in which also updating
     Thus we only handle few important special cases, in which also updating
     of the loop-carried information should be feasible:
     of the loop-carried information should be feasible:
 
 
     1) Propagation of latch edge to a block that dominates the latch block
     1) Propagation of latch edge to a block that dominates the latch block
        of a loop.  This aims to handle the following idiom:
        of a loop.  This aims to handle the following idiom:
 
 
        first = 1;
        first = 1;
        while (1)
        while (1)
          {
          {
            if (first)
            if (first)
              initialize;
              initialize;
            first = 0;
            first = 0;
            body;
            body;
          }
          }
 
 
        After threading the latch edge, this becomes
        After threading the latch edge, this becomes
 
 
        first = 1;
        first = 1;
        if (first)
        if (first)
          initialize;
          initialize;
        while (1)
        while (1)
          {
          {
            first = 0;
            first = 0;
            body;
            body;
          }
          }
 
 
        The original header of the loop is moved out of it, and we may thread
        The original header of the loop is moved out of it, and we may thread
        the remaining edges through it without further constraints.
        the remaining edges through it without further constraints.
 
 
     2) All entry edges are propagated to a single basic block that dominates
     2) All entry edges are propagated to a single basic block that dominates
        the latch block of the loop.  This aims to handle the following idiom
        the latch block of the loop.  This aims to handle the following idiom
        (normally created for "for" loops):
        (normally created for "for" loops):
 
 
        i = 0;
        i = 0;
        while (1)
        while (1)
          {
          {
            if (i >= 100)
            if (i >= 100)
              break;
              break;
            body;
            body;
            i++;
            i++;
          }
          }
 
 
        This becomes
        This becomes
 
 
        i = 0;
        i = 0;
        while (1)
        while (1)
          {
          {
            body;
            body;
            i++;
            i++;
            if (i >= 100)
            if (i >= 100)
              break;
              break;
          }
          }
     */
     */
 
 
  /* Threading through the header won't improve the code if the header has just
  /* Threading through the header won't improve the code if the header has just
     one successor.  */
     one successor.  */
  if (single_succ_p (header))
  if (single_succ_p (header))
    goto fail;
    goto fail;
 
 
  if (latch->aux)
  if (latch->aux)
    {
    {
      tgt_edge = (edge) latch->aux;
      tgt_edge = (edge) latch->aux;
      tgt_bb = tgt_edge->dest;
      tgt_bb = tgt_edge->dest;
    }
    }
  else if (!may_peel_loop_headers
  else if (!may_peel_loop_headers
           && !redirection_block_p (loop->header))
           && !redirection_block_p (loop->header))
    goto fail;
    goto fail;
  else
  else
    {
    {
      tgt_bb = NULL;
      tgt_bb = NULL;
      tgt_edge = NULL;
      tgt_edge = NULL;
      FOR_EACH_EDGE (e, ei, header->preds)
      FOR_EACH_EDGE (e, ei, header->preds)
        {
        {
          if (!e->aux)
          if (!e->aux)
            {
            {
              if (e == latch)
              if (e == latch)
                continue;
                continue;
 
 
              /* If latch is not threaded, and there is a header
              /* If latch is not threaded, and there is a header
                 edge that is not threaded, we would create loop
                 edge that is not threaded, we would create loop
                 with multiple entries.  */
                 with multiple entries.  */
              goto fail;
              goto fail;
            }
            }
 
 
          tgt_edge = (edge) e->aux;
          tgt_edge = (edge) e->aux;
          atgt_bb = tgt_edge->dest;
          atgt_bb = tgt_edge->dest;
          if (!tgt_bb)
          if (!tgt_bb)
            tgt_bb = atgt_bb;
            tgt_bb = atgt_bb;
          /* Two targets of threading would make us create loop
          /* Two targets of threading would make us create loop
             with multiple entries.  */
             with multiple entries.  */
          else if (tgt_bb != atgt_bb)
          else if (tgt_bb != atgt_bb)
            goto fail;
            goto fail;
        }
        }
 
 
      if (!tgt_bb)
      if (!tgt_bb)
        {
        {
          /* There are no threading requests.  */
          /* There are no threading requests.  */
          return false;
          return false;
        }
        }
 
 
      /* Redirecting to empty loop latch is useless.  */
      /* Redirecting to empty loop latch is useless.  */
      if (tgt_bb == loop->latch
      if (tgt_bb == loop->latch
          && empty_block_p (loop->latch))
          && empty_block_p (loop->latch))
        goto fail;
        goto fail;
    }
    }
 
 
  /* The target block must dominate the loop latch, otherwise we would be
  /* The target block must dominate the loop latch, otherwise we would be
     creating a subloop.  */
     creating a subloop.  */
  domst = determine_bb_domination_status (loop, tgt_bb);
  domst = determine_bb_domination_status (loop, tgt_bb);
  if (domst == DOMST_NONDOMINATING)
  if (domst == DOMST_NONDOMINATING)
    goto fail;
    goto fail;
  if (domst == DOMST_LOOP_BROKEN)
  if (domst == DOMST_LOOP_BROKEN)
    {
    {
      /* If the loop ceased to exist, mark it as such, and thread through its
      /* If the loop ceased to exist, mark it as such, and thread through its
         original header.  */
         original header.  */
      loop->header = NULL;
      loop->header = NULL;
      loop->latch = NULL;
      loop->latch = NULL;
      return thread_block (header, false);
      return thread_block (header, false);
    }
    }
 
 
  if (tgt_bb->loop_father->header == tgt_bb)
  if (tgt_bb->loop_father->header == tgt_bb)
    {
    {
      /* If the target of the threading is a header of a subloop, we need
      /* If the target of the threading is a header of a subloop, we need
         to create a preheader for it, so that the headers of the two loops
         to create a preheader for it, so that the headers of the two loops
         do not merge.  */
         do not merge.  */
      if (EDGE_COUNT (tgt_bb->preds) > 2)
      if (EDGE_COUNT (tgt_bb->preds) > 2)
        {
        {
          tgt_bb = create_preheader (tgt_bb->loop_father, 0);
          tgt_bb = create_preheader (tgt_bb->loop_father, 0);
          gcc_assert (tgt_bb != NULL);
          gcc_assert (tgt_bb != NULL);
        }
        }
      else
      else
        tgt_bb = split_edge (tgt_edge);
        tgt_bb = split_edge (tgt_edge);
    }
    }
 
 
  if (latch->aux)
  if (latch->aux)
    {
    {
      /* First handle the case latch edge is redirected.  */
      /* First handle the case latch edge is redirected.  */
      loop->latch = thread_single_edge (latch);
      loop->latch = thread_single_edge (latch);
      gcc_assert (single_succ (loop->latch) == tgt_bb);
      gcc_assert (single_succ (loop->latch) == tgt_bb);
      loop->header = tgt_bb;
      loop->header = tgt_bb;
 
 
      /* Thread the remaining edges through the former header.  */
      /* Thread the remaining edges through the former header.  */
      thread_block (header, false);
      thread_block (header, false);
    }
    }
  else
  else
    {
    {
      basic_block new_preheader;
      basic_block new_preheader;
 
 
      /* Now consider the case entry edges are redirected to the new entry
      /* Now consider the case entry edges are redirected to the new entry
         block.  Remember one entry edge, so that we can find the new
         block.  Remember one entry edge, so that we can find the new
        preheader (its destination after threading).  */
        preheader (its destination after threading).  */
      FOR_EACH_EDGE (e, ei, header->preds)
      FOR_EACH_EDGE (e, ei, header->preds)
        {
        {
          if (e->aux)
          if (e->aux)
            break;
            break;
        }
        }
 
 
      /* The duplicate of the header is the new preheader of the loop.  Ensure
      /* The duplicate of the header is the new preheader of the loop.  Ensure
         that it is placed correctly in the loop hierarchy.  */
         that it is placed correctly in the loop hierarchy.  */
      set_loop_copy (loop, loop_outer (loop));
      set_loop_copy (loop, loop_outer (loop));
 
 
      thread_block (header, false);
      thread_block (header, false);
      set_loop_copy (loop, NULL);
      set_loop_copy (loop, NULL);
      new_preheader = e->dest;
      new_preheader = e->dest;
 
 
      /* Create the new latch block.  This is always necessary, as the latch
      /* Create the new latch block.  This is always necessary, as the latch
         must have only a single successor, but the original header had at
         must have only a single successor, but the original header had at
         least two successors.  */
         least two successors.  */
      loop->latch = NULL;
      loop->latch = NULL;
      mfb_kj_edge = single_succ_edge (new_preheader);
      mfb_kj_edge = single_succ_edge (new_preheader);
      loop->header = mfb_kj_edge->dest;
      loop->header = mfb_kj_edge->dest;
      latch = make_forwarder_block (tgt_bb, mfb_keep_just, NULL);
      latch = make_forwarder_block (tgt_bb, mfb_keep_just, NULL);
      loop->header = latch->dest;
      loop->header = latch->dest;
      loop->latch = latch->src;
      loop->latch = latch->src;
    }
    }
 
 
  return true;
  return true;
 
 
fail:
fail:
  /* We failed to thread anything.  Cancel the requests.  */
  /* We failed to thread anything.  Cancel the requests.  */
  FOR_EACH_EDGE (e, ei, header->preds)
  FOR_EACH_EDGE (e, ei, header->preds)
    {
    {
      e->aux = NULL;
      e->aux = NULL;
    }
    }
  return false;
  return false;
}
}
 
 
/* Walk through the registered jump threads and convert them into a
/* Walk through the registered jump threads and convert them into a
   form convenient for this pass.
   form convenient for this pass.
 
 
   Any block which has incoming edges threaded to outgoing edges
   Any block which has incoming edges threaded to outgoing edges
   will have its entry in THREADED_BLOCK set.
   will have its entry in THREADED_BLOCK set.
 
 
   Any threaded edge will have its new outgoing edge stored in the
   Any threaded edge will have its new outgoing edge stored in the
   original edge's AUX field.
   original edge's AUX field.
 
 
   This form avoids the need to walk all the edges in the CFG to
   This form avoids the need to walk all the edges in the CFG to
   discover blocks which need processing and avoids unnecessary
   discover blocks which need processing and avoids unnecessary
   hash table lookups to map from threaded edge to new target.  */
   hash table lookups to map from threaded edge to new target.  */
 
 
static void
static void
mark_threaded_blocks (bitmap threaded_blocks)
mark_threaded_blocks (bitmap threaded_blocks)
{
{
  unsigned int i;
  unsigned int i;
  bitmap_iterator bi;
  bitmap_iterator bi;
  bitmap tmp = BITMAP_ALLOC (NULL);
  bitmap tmp = BITMAP_ALLOC (NULL);
  basic_block bb;
  basic_block bb;
  edge e;
  edge e;
  edge_iterator ei;
  edge_iterator ei;
 
 
  for (i = 0; i < VEC_length (edge, threaded_edges); i += 2)
  for (i = 0; i < VEC_length (edge, threaded_edges); i += 2)
    {
    {
      edge e = VEC_index (edge, threaded_edges, i);
      edge e = VEC_index (edge, threaded_edges, i);
      edge e2 = VEC_index (edge, threaded_edges, i + 1);
      edge e2 = VEC_index (edge, threaded_edges, i + 1);
 
 
      e->aux = e2;
      e->aux = e2;
      bitmap_set_bit (tmp, e->dest->index);
      bitmap_set_bit (tmp, e->dest->index);
    }
    }
 
 
  /* If optimizing for size, only thread through block if we don't have
  /* If optimizing for size, only thread through block if we don't have
     to duplicate it or it's an otherwise empty redirection block.  */
     to duplicate it or it's an otherwise empty redirection block.  */
  if (optimize_function_for_size_p (cfun))
  if (optimize_function_for_size_p (cfun))
    {
    {
      EXECUTE_IF_SET_IN_BITMAP (tmp, 0, i, bi)
      EXECUTE_IF_SET_IN_BITMAP (tmp, 0, i, bi)
        {
        {
          bb = BASIC_BLOCK (i);
          bb = BASIC_BLOCK (i);
          if (EDGE_COUNT (bb->preds) > 1
          if (EDGE_COUNT (bb->preds) > 1
              && !redirection_block_p (bb))
              && !redirection_block_p (bb))
            {
            {
              FOR_EACH_EDGE (e, ei, bb->preds)
              FOR_EACH_EDGE (e, ei, bb->preds)
                      e->aux = NULL;
                      e->aux = NULL;
            }
            }
          else
          else
            bitmap_set_bit (threaded_blocks, i);
            bitmap_set_bit (threaded_blocks, i);
        }
        }
    }
    }
  else
  else
    bitmap_copy (threaded_blocks, tmp);
    bitmap_copy (threaded_blocks, tmp);
 
 
  BITMAP_FREE(tmp);
  BITMAP_FREE(tmp);
}
}
 
 
 
 
/* Walk through all blocks and thread incoming edges to the appropriate
/* Walk through all blocks and thread incoming edges to the appropriate
   outgoing edge for each edge pair recorded in THREADED_EDGES.
   outgoing edge for each edge pair recorded in THREADED_EDGES.
 
 
   It is the caller's responsibility to fix the dominance information
   It is the caller's responsibility to fix the dominance information
   and rewrite duplicated SSA_NAMEs back into SSA form.
   and rewrite duplicated SSA_NAMEs back into SSA form.
 
 
   If MAY_PEEL_LOOP_HEADERS is false, we avoid threading edges through
   If MAY_PEEL_LOOP_HEADERS is false, we avoid threading edges through
   loop headers if it does not simplify the loop.
   loop headers if it does not simplify the loop.
 
 
   Returns true if one or more edges were threaded, false otherwise.  */
   Returns true if one or more edges were threaded, false otherwise.  */
 
 
bool
bool
thread_through_all_blocks (bool may_peel_loop_headers)
thread_through_all_blocks (bool may_peel_loop_headers)
{
{
  bool retval = false;
  bool retval = false;
  unsigned int i;
  unsigned int i;
  bitmap_iterator bi;
  bitmap_iterator bi;
  bitmap threaded_blocks;
  bitmap threaded_blocks;
  struct loop *loop;
  struct loop *loop;
  loop_iterator li;
  loop_iterator li;
 
 
  /* We must know about loops in order to preserve them.  */
  /* We must know about loops in order to preserve them.  */
  gcc_assert (current_loops != NULL);
  gcc_assert (current_loops != NULL);
 
 
  if (threaded_edges == NULL)
  if (threaded_edges == NULL)
    return false;
    return false;
 
 
  threaded_blocks = BITMAP_ALLOC (NULL);
  threaded_blocks = BITMAP_ALLOC (NULL);
  memset (&thread_stats, 0, sizeof (thread_stats));
  memset (&thread_stats, 0, sizeof (thread_stats));
 
 
  mark_threaded_blocks (threaded_blocks);
  mark_threaded_blocks (threaded_blocks);
 
 
  initialize_original_copy_tables ();
  initialize_original_copy_tables ();
 
 
  /* First perform the threading requests that do not affect
  /* First perform the threading requests that do not affect
     loop structure.  */
     loop structure.  */
  EXECUTE_IF_SET_IN_BITMAP (threaded_blocks, 0, i, bi)
  EXECUTE_IF_SET_IN_BITMAP (threaded_blocks, 0, i, bi)
    {
    {
      basic_block bb = BASIC_BLOCK (i);
      basic_block bb = BASIC_BLOCK (i);
 
 
      if (EDGE_COUNT (bb->preds) > 0)
      if (EDGE_COUNT (bb->preds) > 0)
        retval |= thread_block (bb, true);
        retval |= thread_block (bb, true);
    }
    }
 
 
  /* Then perform the threading through loop headers.  We start with the
  /* Then perform the threading through loop headers.  We start with the
     innermost loop, so that the changes in cfg we perform won't affect
     innermost loop, so that the changes in cfg we perform won't affect
     further threading.  */
     further threading.  */
  FOR_EACH_LOOP (li, loop, LI_FROM_INNERMOST)
  FOR_EACH_LOOP (li, loop, LI_FROM_INNERMOST)
    {
    {
      if (!loop->header
      if (!loop->header
          || !bitmap_bit_p (threaded_blocks, loop->header->index))
          || !bitmap_bit_p (threaded_blocks, loop->header->index))
        continue;
        continue;
 
 
      retval |= thread_through_loop_header (loop, may_peel_loop_headers);
      retval |= thread_through_loop_header (loop, may_peel_loop_headers);
    }
    }
 
 
  statistics_counter_event (cfun, "Jumps threaded",
  statistics_counter_event (cfun, "Jumps threaded",
                            thread_stats.num_threaded_edges);
                            thread_stats.num_threaded_edges);
 
 
  free_original_copy_tables ();
  free_original_copy_tables ();
 
 
  BITMAP_FREE (threaded_blocks);
  BITMAP_FREE (threaded_blocks);
  threaded_blocks = NULL;
  threaded_blocks = NULL;
  VEC_free (edge, heap, threaded_edges);
  VEC_free (edge, heap, threaded_edges);
  threaded_edges = NULL;
  threaded_edges = NULL;
 
 
  if (retval)
  if (retval)
    loops_state_set (LOOPS_NEED_FIXUP);
    loops_state_set (LOOPS_NEED_FIXUP);
 
 
  return retval;
  return retval;
}
}
 
 
/* Register a jump threading opportunity.  We queue up all the jump
/* Register a jump threading opportunity.  We queue up all the jump
   threading opportunities discovered by a pass and update the CFG
   threading opportunities discovered by a pass and update the CFG
   and SSA form all at once.
   and SSA form all at once.
 
 
   E is the edge we can thread, E2 is the new target edge, i.e., we
   E is the edge we can thread, E2 is the new target edge, i.e., we
   are effectively recording that E->dest can be changed to E2->dest
   are effectively recording that E->dest can be changed to E2->dest
   after fixing the SSA graph.  */
   after fixing the SSA graph.  */
 
 
void
void
register_jump_thread (edge e, edge e2)
register_jump_thread (edge e, edge e2)
{
{
  if (threaded_edges == NULL)
  if (threaded_edges == NULL)
    threaded_edges = VEC_alloc (edge, heap, 10);
    threaded_edges = VEC_alloc (edge, heap, 10);
 
 
  VEC_safe_push (edge, heap, threaded_edges, e);
  VEC_safe_push (edge, heap, threaded_edges, e);
  VEC_safe_push (edge, heap, threaded_edges, e2);
  VEC_safe_push (edge, heap, threaded_edges, e2);
}
}
 
 

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