OpenCores
URL https://opencores.org/ocsvn/openrisc/openrisc/trunk

Subversion Repositories openrisc

[/] [openrisc/] [trunk/] [gnu-stable/] [gcc-4.5.1/] [libgomp/] [task.c] - Diff between revs 816 and 826

Go to most recent revision | Only display areas with differences | Details | Blame | View Log

Rev 816 Rev 826
/* Copyright (C) 2007, 2008, 2009 Free Software Foundation, Inc.
/* Copyright (C) 2007, 2008, 2009 Free Software Foundation, Inc.
   Contributed by Richard Henderson <rth@redhat.com>.
   Contributed by Richard Henderson <rth@redhat.com>.
 
 
   This file is part of the GNU OpenMP Library (libgomp).
   This file is part of the GNU OpenMP Library (libgomp).
 
 
   Libgomp is free software; you can redistribute it and/or modify it
   Libgomp is free software; you can redistribute it and/or modify it
   under the terms of the GNU General Public License as published by
   under the terms of the GNU General Public License as published by
   the Free Software Foundation; either version 3, or (at your option)
   the Free Software Foundation; either version 3, or (at your option)
   any later version.
   any later version.
 
 
   Libgomp is distributed in the hope that it will be useful, but WITHOUT ANY
   Libgomp is distributed in the hope that it will be useful, but WITHOUT ANY
   WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
   WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
   FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
   FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
   more details.
   more details.
 
 
   Under Section 7 of GPL version 3, you are granted additional
   Under Section 7 of GPL version 3, you are granted additional
   permissions described in the GCC Runtime Library Exception, version
   permissions described in the GCC Runtime Library Exception, version
   3.1, as published by the Free Software Foundation.
   3.1, as published by the Free Software Foundation.
 
 
   You should have received a copy of the GNU General Public License and
   You should have received a copy of the GNU General Public License and
   a copy of the GCC Runtime Library Exception along with this program;
   a copy of the GCC Runtime Library Exception along with this program;
   see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
   see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
   <http://www.gnu.org/licenses/>.  */
   <http://www.gnu.org/licenses/>.  */
 
 
/* This file handles the maintainence of tasks in response to task
/* This file handles the maintainence of tasks in response to task
   creation and termination.  */
   creation and termination.  */
 
 
#include "libgomp.h"
#include "libgomp.h"
#include <stdlib.h>
#include <stdlib.h>
#include <string.h>
#include <string.h>
 
 
 
 
/* Create a new task data structure.  */
/* Create a new task data structure.  */
 
 
void
void
gomp_init_task (struct gomp_task *task, struct gomp_task *parent_task,
gomp_init_task (struct gomp_task *task, struct gomp_task *parent_task,
                struct gomp_task_icv *prev_icv)
                struct gomp_task_icv *prev_icv)
{
{
  task->parent = parent_task;
  task->parent = parent_task;
  task->icv = *prev_icv;
  task->icv = *prev_icv;
  task->kind = GOMP_TASK_IMPLICIT;
  task->kind = GOMP_TASK_IMPLICIT;
  task->in_taskwait = false;
  task->in_taskwait = false;
  task->in_tied_task = false;
  task->in_tied_task = false;
  task->children = NULL;
  task->children = NULL;
  gomp_sem_init (&task->taskwait_sem, 0);
  gomp_sem_init (&task->taskwait_sem, 0);
}
}
 
 
/* Clean up a task, after completing it.  */
/* Clean up a task, after completing it.  */
 
 
void
void
gomp_end_task (void)
gomp_end_task (void)
{
{
  struct gomp_thread *thr = gomp_thread ();
  struct gomp_thread *thr = gomp_thread ();
  struct gomp_task *task = thr->task;
  struct gomp_task *task = thr->task;
 
 
  gomp_finish_task (task);
  gomp_finish_task (task);
  thr->task = task->parent;
  thr->task = task->parent;
}
}
 
 
static inline void
static inline void
gomp_clear_parent (struct gomp_task *children)
gomp_clear_parent (struct gomp_task *children)
{
{
  struct gomp_task *task = children;
  struct gomp_task *task = children;
 
 
  if (task)
  if (task)
    do
    do
      {
      {
        task->parent = NULL;
        task->parent = NULL;
        task = task->next_child;
        task = task->next_child;
      }
      }
    while (task != children);
    while (task != children);
}
}
 
 
/* Called when encountering an explicit task directive.  If IF_CLAUSE is
/* Called when encountering an explicit task directive.  If IF_CLAUSE is
   false, then we must not delay in executing the task.  If UNTIED is true,
   false, then we must not delay in executing the task.  If UNTIED is true,
   then the task may be executed by any member of the team.  */
   then the task may be executed by any member of the team.  */
 
 
void
void
GOMP_task (void (*fn) (void *), void *data, void (*cpyfn) (void *, void *),
GOMP_task (void (*fn) (void *), void *data, void (*cpyfn) (void *, void *),
           long arg_size, long arg_align, bool if_clause,
           long arg_size, long arg_align, bool if_clause,
           unsigned flags __attribute__((unused)))
           unsigned flags __attribute__((unused)))
{
{
  struct gomp_thread *thr = gomp_thread ();
  struct gomp_thread *thr = gomp_thread ();
  struct gomp_team *team = thr->ts.team;
  struct gomp_team *team = thr->ts.team;
 
 
#ifdef HAVE_BROKEN_POSIX_SEMAPHORES
#ifdef HAVE_BROKEN_POSIX_SEMAPHORES
  /* If pthread_mutex_* is used for omp_*lock*, then each task must be
  /* If pthread_mutex_* is used for omp_*lock*, then each task must be
     tied to one thread all the time.  This means UNTIED tasks must be
     tied to one thread all the time.  This means UNTIED tasks must be
     tied and if CPYFN is non-NULL IF(0) must be forced, as CPYFN
     tied and if CPYFN is non-NULL IF(0) must be forced, as CPYFN
     might be running on different thread than FN.  */
     might be running on different thread than FN.  */
  if (cpyfn)
  if (cpyfn)
    if_clause = false;
    if_clause = false;
  if (flags & 1)
  if (flags & 1)
    flags &= ~1;
    flags &= ~1;
#endif
#endif
 
 
  if (!if_clause || team == NULL
  if (!if_clause || team == NULL
      || team->task_count > 64 * team->nthreads)
      || team->task_count > 64 * team->nthreads)
    {
    {
      struct gomp_task task;
      struct gomp_task task;
 
 
      gomp_init_task (&task, thr->task, gomp_icv (false));
      gomp_init_task (&task, thr->task, gomp_icv (false));
      task.kind = GOMP_TASK_IFFALSE;
      task.kind = GOMP_TASK_IFFALSE;
      if (thr->task)
      if (thr->task)
        task.in_tied_task = thr->task->in_tied_task;
        task.in_tied_task = thr->task->in_tied_task;
      thr->task = &task;
      thr->task = &task;
      if (__builtin_expect (cpyfn != NULL, 0))
      if (__builtin_expect (cpyfn != NULL, 0))
        {
        {
          char buf[arg_size + arg_align - 1];
          char buf[arg_size + arg_align - 1];
          char *arg = (char *) (((uintptr_t) buf + arg_align - 1)
          char *arg = (char *) (((uintptr_t) buf + arg_align - 1)
                                & ~(uintptr_t) (arg_align - 1));
                                & ~(uintptr_t) (arg_align - 1));
          cpyfn (arg, data);
          cpyfn (arg, data);
          fn (arg);
          fn (arg);
        }
        }
      else
      else
        fn (data);
        fn (data);
      if (task.children)
      if (task.children)
        {
        {
          gomp_mutex_lock (&team->task_lock);
          gomp_mutex_lock (&team->task_lock);
          gomp_clear_parent (task.children);
          gomp_clear_parent (task.children);
          gomp_mutex_unlock (&team->task_lock);
          gomp_mutex_unlock (&team->task_lock);
        }
        }
      gomp_end_task ();
      gomp_end_task ();
    }
    }
  else
  else
    {
    {
      struct gomp_task *task;
      struct gomp_task *task;
      struct gomp_task *parent = thr->task;
      struct gomp_task *parent = thr->task;
      char *arg;
      char *arg;
      bool do_wake;
      bool do_wake;
 
 
      task = gomp_malloc (sizeof (*task) + arg_size + arg_align - 1);
      task = gomp_malloc (sizeof (*task) + arg_size + arg_align - 1);
      arg = (char *) (((uintptr_t) (task + 1) + arg_align - 1)
      arg = (char *) (((uintptr_t) (task + 1) + arg_align - 1)
                      & ~(uintptr_t) (arg_align - 1));
                      & ~(uintptr_t) (arg_align - 1));
      gomp_init_task (task, parent, gomp_icv (false));
      gomp_init_task (task, parent, gomp_icv (false));
      task->kind = GOMP_TASK_IFFALSE;
      task->kind = GOMP_TASK_IFFALSE;
      task->in_tied_task = parent->in_tied_task;
      task->in_tied_task = parent->in_tied_task;
      thr->task = task;
      thr->task = task;
      if (cpyfn)
      if (cpyfn)
        cpyfn (arg, data);
        cpyfn (arg, data);
      else
      else
        memcpy (arg, data, arg_size);
        memcpy (arg, data, arg_size);
      thr->task = parent;
      thr->task = parent;
      task->kind = GOMP_TASK_WAITING;
      task->kind = GOMP_TASK_WAITING;
      task->fn = fn;
      task->fn = fn;
      task->fn_data = arg;
      task->fn_data = arg;
      task->in_tied_task = true;
      task->in_tied_task = true;
      gomp_mutex_lock (&team->task_lock);
      gomp_mutex_lock (&team->task_lock);
      if (parent->children)
      if (parent->children)
        {
        {
          task->next_child = parent->children;
          task->next_child = parent->children;
          task->prev_child = parent->children->prev_child;
          task->prev_child = parent->children->prev_child;
          task->next_child->prev_child = task;
          task->next_child->prev_child = task;
          task->prev_child->next_child = task;
          task->prev_child->next_child = task;
        }
        }
      else
      else
        {
        {
          task->next_child = task;
          task->next_child = task;
          task->prev_child = task;
          task->prev_child = task;
        }
        }
      parent->children = task;
      parent->children = task;
      if (team->task_queue)
      if (team->task_queue)
        {
        {
          task->next_queue = team->task_queue;
          task->next_queue = team->task_queue;
          task->prev_queue = team->task_queue->prev_queue;
          task->prev_queue = team->task_queue->prev_queue;
          task->next_queue->prev_queue = task;
          task->next_queue->prev_queue = task;
          task->prev_queue->next_queue = task;
          task->prev_queue->next_queue = task;
        }
        }
      else
      else
        {
        {
          task->next_queue = task;
          task->next_queue = task;
          task->prev_queue = task;
          task->prev_queue = task;
          team->task_queue = task;
          team->task_queue = task;
        }
        }
      ++team->task_count;
      ++team->task_count;
      gomp_team_barrier_set_task_pending (&team->barrier);
      gomp_team_barrier_set_task_pending (&team->barrier);
      do_wake = team->task_running_count + !parent->in_tied_task
      do_wake = team->task_running_count + !parent->in_tied_task
                < team->nthreads;
                < team->nthreads;
      gomp_mutex_unlock (&team->task_lock);
      gomp_mutex_unlock (&team->task_lock);
      if (do_wake)
      if (do_wake)
        gomp_team_barrier_wake (&team->barrier, 1);
        gomp_team_barrier_wake (&team->barrier, 1);
    }
    }
}
}
 
 
void
void
gomp_barrier_handle_tasks (gomp_barrier_state_t state)
gomp_barrier_handle_tasks (gomp_barrier_state_t state)
{
{
  struct gomp_thread *thr = gomp_thread ();
  struct gomp_thread *thr = gomp_thread ();
  struct gomp_team *team = thr->ts.team;
  struct gomp_team *team = thr->ts.team;
  struct gomp_task *task = thr->task;
  struct gomp_task *task = thr->task;
  struct gomp_task *child_task = NULL;
  struct gomp_task *child_task = NULL;
  struct gomp_task *to_free = NULL;
  struct gomp_task *to_free = NULL;
 
 
  gomp_mutex_lock (&team->task_lock);
  gomp_mutex_lock (&team->task_lock);
  if (gomp_barrier_last_thread (state))
  if (gomp_barrier_last_thread (state))
    {
    {
      if (team->task_count == 0)
      if (team->task_count == 0)
        {
        {
          gomp_team_barrier_done (&team->barrier, state);
          gomp_team_barrier_done (&team->barrier, state);
          gomp_mutex_unlock (&team->task_lock);
          gomp_mutex_unlock (&team->task_lock);
          gomp_team_barrier_wake (&team->barrier, 0);
          gomp_team_barrier_wake (&team->barrier, 0);
          return;
          return;
        }
        }
      gomp_team_barrier_set_waiting_for_tasks (&team->barrier);
      gomp_team_barrier_set_waiting_for_tasks (&team->barrier);
    }
    }
 
 
  while (1)
  while (1)
    {
    {
      if (team->task_queue != NULL)
      if (team->task_queue != NULL)
        {
        {
          struct gomp_task *parent;
          struct gomp_task *parent;
 
 
          child_task = team->task_queue;
          child_task = team->task_queue;
          parent = child_task->parent;
          parent = child_task->parent;
          if (parent && parent->children == child_task)
          if (parent && parent->children == child_task)
            parent->children = child_task->next_child;
            parent->children = child_task->next_child;
          child_task->prev_queue->next_queue = child_task->next_queue;
          child_task->prev_queue->next_queue = child_task->next_queue;
          child_task->next_queue->prev_queue = child_task->prev_queue;
          child_task->next_queue->prev_queue = child_task->prev_queue;
          if (child_task->next_queue != child_task)
          if (child_task->next_queue != child_task)
            team->task_queue = child_task->next_queue;
            team->task_queue = child_task->next_queue;
          else
          else
            team->task_queue = NULL;
            team->task_queue = NULL;
          child_task->kind = GOMP_TASK_TIED;
          child_task->kind = GOMP_TASK_TIED;
          team->task_running_count++;
          team->task_running_count++;
          if (team->task_count == team->task_running_count)
          if (team->task_count == team->task_running_count)
            gomp_team_barrier_clear_task_pending (&team->barrier);
            gomp_team_barrier_clear_task_pending (&team->barrier);
        }
        }
      gomp_mutex_unlock (&team->task_lock);
      gomp_mutex_unlock (&team->task_lock);
      if (to_free)
      if (to_free)
        {
        {
          gomp_finish_task (to_free);
          gomp_finish_task (to_free);
          free (to_free);
          free (to_free);
          to_free = NULL;
          to_free = NULL;
        }
        }
      if (child_task)
      if (child_task)
        {
        {
          thr->task = child_task;
          thr->task = child_task;
          child_task->fn (child_task->fn_data);
          child_task->fn (child_task->fn_data);
          thr->task = task;
          thr->task = task;
        }
        }
      else
      else
        return;
        return;
      gomp_mutex_lock (&team->task_lock);
      gomp_mutex_lock (&team->task_lock);
      if (child_task)
      if (child_task)
        {
        {
          struct gomp_task *parent = child_task->parent;
          struct gomp_task *parent = child_task->parent;
          if (parent)
          if (parent)
            {
            {
              child_task->prev_child->next_child = child_task->next_child;
              child_task->prev_child->next_child = child_task->next_child;
              child_task->next_child->prev_child = child_task->prev_child;
              child_task->next_child->prev_child = child_task->prev_child;
              if (parent->children == child_task)
              if (parent->children == child_task)
                {
                {
                  if (child_task->next_child != child_task)
                  if (child_task->next_child != child_task)
                    parent->children = child_task->next_child;
                    parent->children = child_task->next_child;
                  else
                  else
                    {
                    {
                      parent->children = NULL;
                      parent->children = NULL;
                      if (parent->in_taskwait)
                      if (parent->in_taskwait)
                        gomp_sem_post (&parent->taskwait_sem);
                        gomp_sem_post (&parent->taskwait_sem);
                    }
                    }
                }
                }
            }
            }
          gomp_clear_parent (child_task->children);
          gomp_clear_parent (child_task->children);
          to_free = child_task;
          to_free = child_task;
          child_task = NULL;
          child_task = NULL;
          team->task_running_count--;
          team->task_running_count--;
          if (--team->task_count == 0
          if (--team->task_count == 0
              && gomp_team_barrier_waiting_for_tasks (&team->barrier))
              && gomp_team_barrier_waiting_for_tasks (&team->barrier))
            {
            {
              gomp_team_barrier_done (&team->barrier, state);
              gomp_team_barrier_done (&team->barrier, state);
              gomp_mutex_unlock (&team->task_lock);
              gomp_mutex_unlock (&team->task_lock);
              gomp_team_barrier_wake (&team->barrier, 0);
              gomp_team_barrier_wake (&team->barrier, 0);
            }
            }
        }
        }
    }
    }
}
}
 
 
/* Called when encountering a taskwait directive.  */
/* Called when encountering a taskwait directive.  */
 
 
void
void
GOMP_taskwait (void)
GOMP_taskwait (void)
{
{
  struct gomp_thread *thr = gomp_thread ();
  struct gomp_thread *thr = gomp_thread ();
  struct gomp_team *team = thr->ts.team;
  struct gomp_team *team = thr->ts.team;
  struct gomp_task *task = thr->task;
  struct gomp_task *task = thr->task;
  struct gomp_task *child_task = NULL;
  struct gomp_task *child_task = NULL;
  struct gomp_task *to_free = NULL;
  struct gomp_task *to_free = NULL;
 
 
  if (task == NULL || task->children == NULL)
  if (task == NULL || task->children == NULL)
    return;
    return;
  gomp_mutex_lock (&team->task_lock);
  gomp_mutex_lock (&team->task_lock);
  while (1)
  while (1)
    {
    {
      if (task->children == NULL)
      if (task->children == NULL)
        {
        {
          gomp_mutex_unlock (&team->task_lock);
          gomp_mutex_unlock (&team->task_lock);
          if (to_free)
          if (to_free)
            {
            {
              gomp_finish_task (to_free);
              gomp_finish_task (to_free);
              free (to_free);
              free (to_free);
            }
            }
          return;
          return;
        }
        }
      if (task->children->kind == GOMP_TASK_WAITING)
      if (task->children->kind == GOMP_TASK_WAITING)
        {
        {
          child_task = task->children;
          child_task = task->children;
          task->children = child_task->next_child;
          task->children = child_task->next_child;
          child_task->prev_queue->next_queue = child_task->next_queue;
          child_task->prev_queue->next_queue = child_task->next_queue;
          child_task->next_queue->prev_queue = child_task->prev_queue;
          child_task->next_queue->prev_queue = child_task->prev_queue;
          if (team->task_queue == child_task)
          if (team->task_queue == child_task)
            {
            {
              if (child_task->next_queue != child_task)
              if (child_task->next_queue != child_task)
                team->task_queue = child_task->next_queue;
                team->task_queue = child_task->next_queue;
              else
              else
                team->task_queue = NULL;
                team->task_queue = NULL;
            }
            }
          child_task->kind = GOMP_TASK_TIED;
          child_task->kind = GOMP_TASK_TIED;
          team->task_running_count++;
          team->task_running_count++;
          if (team->task_count == team->task_running_count)
          if (team->task_count == team->task_running_count)
            gomp_team_barrier_clear_task_pending (&team->barrier);
            gomp_team_barrier_clear_task_pending (&team->barrier);
        }
        }
      else
      else
        /* All tasks we are waiting for are already running
        /* All tasks we are waiting for are already running
           in other threads.  Wait for them.  */
           in other threads.  Wait for them.  */
        task->in_taskwait = true;
        task->in_taskwait = true;
      gomp_mutex_unlock (&team->task_lock);
      gomp_mutex_unlock (&team->task_lock);
      if (to_free)
      if (to_free)
        {
        {
          gomp_finish_task (to_free);
          gomp_finish_task (to_free);
          free (to_free);
          free (to_free);
          to_free = NULL;
          to_free = NULL;
        }
        }
      if (child_task)
      if (child_task)
        {
        {
          thr->task = child_task;
          thr->task = child_task;
          child_task->fn (child_task->fn_data);
          child_task->fn (child_task->fn_data);
          thr->task = task;
          thr->task = task;
        }
        }
      else
      else
        {
        {
          gomp_sem_wait (&task->taskwait_sem);
          gomp_sem_wait (&task->taskwait_sem);
          task->in_taskwait = false;
          task->in_taskwait = false;
          return;
          return;
        }
        }
      gomp_mutex_lock (&team->task_lock);
      gomp_mutex_lock (&team->task_lock);
      if (child_task)
      if (child_task)
        {
        {
          child_task->prev_child->next_child = child_task->next_child;
          child_task->prev_child->next_child = child_task->next_child;
          child_task->next_child->prev_child = child_task->prev_child;
          child_task->next_child->prev_child = child_task->prev_child;
          if (task->children == child_task)
          if (task->children == child_task)
            {
            {
              if (child_task->next_child != child_task)
              if (child_task->next_child != child_task)
                task->children = child_task->next_child;
                task->children = child_task->next_child;
              else
              else
                task->children = NULL;
                task->children = NULL;
            }
            }
          gomp_clear_parent (child_task->children);
          gomp_clear_parent (child_task->children);
          to_free = child_task;
          to_free = child_task;
          child_task = NULL;
          child_task = NULL;
          team->task_count--;
          team->task_count--;
          team->task_running_count--;
          team->task_running_count--;
        }
        }
    }
    }
}
}
 
 

powered by: WebSVN 2.1.0

© copyright 1999-2024 OpenCores.org, equivalent to Oliscience, all rights reserved. OpenCores®, registered trademark.