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[/] [openrisc/] [trunk/] [gnu-stable/] [gcc-4.5.1/] [libstdc++-v3/] [src/] [pool_allocator.cc] - Diff between revs 816 and 826

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// Allocator details.
// Allocator details.
 
 
// Copyright (C) 2004, 2005, 2006, 2009 Free Software Foundation, Inc.
// Copyright (C) 2004, 2005, 2006, 2009 Free Software Foundation, Inc.
//
//
// This file is part of the GNU ISO C++ Library.  This library is free
// This file is part of the GNU ISO C++ Library.  This library is free
// software; you can redistribute it and/or modify it under the
// software; you can redistribute it and/or modify it under the
// terms of the GNU General Public License as published by the
// terms of the GNU General Public License as published by the
// Free Software Foundation; either version 3, or (at your option)
// Free Software Foundation; either version 3, or (at your option)
// any later version.
// any later version.
 
 
// This library is distributed in the hope that it will be useful,
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
// GNU General Public License for more details.
 
 
// Under Section 7 of GPL version 3, you are granted additional
// Under Section 7 of GPL version 3, you are granted additional
// permissions described in the GCC Runtime Library Exception, version
// permissions described in the GCC Runtime Library Exception, version
// 3.1, as published by the Free Software Foundation.
// 3.1, as published by the Free Software Foundation.
 
 
// You should have received a copy of the GNU General Public License and
// You should have received a copy of the GNU General Public License and
// a copy of the GCC Runtime Library Exception along with this program;
// a copy of the GCC Runtime Library Exception along with this program;
// see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
// see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see
// <http://www.gnu.org/licenses/>.
// <http://www.gnu.org/licenses/>.
 
 
//
//
// ISO C++ 14882:
// ISO C++ 14882:
//
//
 
 
#include <bits/c++config.h>
#include <bits/c++config.h>
#include <cstdlib>
#include <cstdlib>
#include <ext/pool_allocator.h>
#include <ext/pool_allocator.h>
 
 
namespace
namespace
{
{
  __gnu_cxx::__mutex&
  __gnu_cxx::__mutex&
  get_palloc_mutex()
  get_palloc_mutex()
  {
  {
    static __gnu_cxx::__mutex palloc_mutex;
    static __gnu_cxx::__mutex palloc_mutex;
    return palloc_mutex;
    return palloc_mutex;
  }
  }
} // anonymous namespace
} // anonymous namespace
 
 
_GLIBCXX_BEGIN_NAMESPACE(__gnu_cxx)
_GLIBCXX_BEGIN_NAMESPACE(__gnu_cxx)
 
 
  // Definitions for __pool_alloc_base.
  // Definitions for __pool_alloc_base.
  __pool_alloc_base::_Obj* volatile*
  __pool_alloc_base::_Obj* volatile*
  __pool_alloc_base::_M_get_free_list(size_t __bytes) throw ()
  __pool_alloc_base::_M_get_free_list(size_t __bytes) throw ()
  {
  {
    size_t __i = ((__bytes + (size_t)_S_align - 1) / (size_t)_S_align - 1);
    size_t __i = ((__bytes + (size_t)_S_align - 1) / (size_t)_S_align - 1);
    return _S_free_list + __i;
    return _S_free_list + __i;
  }
  }
 
 
  __mutex&
  __mutex&
  __pool_alloc_base::_M_get_mutex() throw ()
  __pool_alloc_base::_M_get_mutex() throw ()
  { return get_palloc_mutex(); }
  { return get_palloc_mutex(); }
 
 
  // Allocate memory in large chunks in order to avoid fragmenting the
  // Allocate memory in large chunks in order to avoid fragmenting the
  // heap too much.  Assume that __n is properly aligned.  We hold the
  // heap too much.  Assume that __n is properly aligned.  We hold the
  // allocation lock.
  // allocation lock.
  char*
  char*
  __pool_alloc_base::_M_allocate_chunk(size_t __n, int& __nobjs)
  __pool_alloc_base::_M_allocate_chunk(size_t __n, int& __nobjs)
  {
  {
    char* __result;
    char* __result;
    size_t __total_bytes = __n * __nobjs;
    size_t __total_bytes = __n * __nobjs;
    size_t __bytes_left = _S_end_free - _S_start_free;
    size_t __bytes_left = _S_end_free - _S_start_free;
 
 
    if (__bytes_left >= __total_bytes)
    if (__bytes_left >= __total_bytes)
      {
      {
        __result = _S_start_free;
        __result = _S_start_free;
        _S_start_free += __total_bytes;
        _S_start_free += __total_bytes;
        return __result ;
        return __result ;
      }
      }
    else if (__bytes_left >= __n)
    else if (__bytes_left >= __n)
      {
      {
        __nobjs = (int)(__bytes_left / __n);
        __nobjs = (int)(__bytes_left / __n);
        __total_bytes = __n * __nobjs;
        __total_bytes = __n * __nobjs;
        __result = _S_start_free;
        __result = _S_start_free;
        _S_start_free += __total_bytes;
        _S_start_free += __total_bytes;
        return __result;
        return __result;
      }
      }
    else
    else
      {
      {
        // Try to make use of the left-over piece.
        // Try to make use of the left-over piece.
        if (__bytes_left > 0)
        if (__bytes_left > 0)
          {
          {
            _Obj* volatile* __free_list = _M_get_free_list(__bytes_left);
            _Obj* volatile* __free_list = _M_get_free_list(__bytes_left);
            ((_Obj*)(void*)_S_start_free)->_M_free_list_link = *__free_list;
            ((_Obj*)(void*)_S_start_free)->_M_free_list_link = *__free_list;
            *__free_list = (_Obj*)(void*)_S_start_free;
            *__free_list = (_Obj*)(void*)_S_start_free;
          }
          }
 
 
        size_t __bytes_to_get = (2 * __total_bytes
        size_t __bytes_to_get = (2 * __total_bytes
                                 + _M_round_up(_S_heap_size >> 4));
                                 + _M_round_up(_S_heap_size >> 4));
        __try
        __try
          {
          {
            _S_start_free = static_cast<char*>(::operator new(__bytes_to_get));
            _S_start_free = static_cast<char*>(::operator new(__bytes_to_get));
          }
          }
        __catch(const std::bad_alloc&)
        __catch(const std::bad_alloc&)
          {
          {
            // Try to make do with what we have.  That can't hurt.  We
            // Try to make do with what we have.  That can't hurt.  We
            // do not try smaller requests, since that tends to result
            // do not try smaller requests, since that tends to result
            // in disaster on multi-process machines.
            // in disaster on multi-process machines.
            size_t __i = __n;
            size_t __i = __n;
            for (; __i <= (size_t) _S_max_bytes; __i += (size_t) _S_align)
            for (; __i <= (size_t) _S_max_bytes; __i += (size_t) _S_align)
              {
              {
                _Obj* volatile* __free_list = _M_get_free_list(__i);
                _Obj* volatile* __free_list = _M_get_free_list(__i);
                _Obj* __p = *__free_list;
                _Obj* __p = *__free_list;
                if (__p != 0)
                if (__p != 0)
                  {
                  {
                    *__free_list = __p->_M_free_list_link;
                    *__free_list = __p->_M_free_list_link;
                    _S_start_free = (char*)__p;
                    _S_start_free = (char*)__p;
                    _S_end_free = _S_start_free + __i;
                    _S_end_free = _S_start_free + __i;
                    return _M_allocate_chunk(__n, __nobjs);
                    return _M_allocate_chunk(__n, __nobjs);
                    // Any leftover piece will eventually make it to the
                    // Any leftover piece will eventually make it to the
                    // right free list.
                    // right free list.
                  }
                  }
              }
              }
            // What we have wasn't enough.  Rethrow.
            // What we have wasn't enough.  Rethrow.
            _S_start_free = _S_end_free = 0;   // We have no chunk.
            _S_start_free = _S_end_free = 0;   // We have no chunk.
            __throw_exception_again;
            __throw_exception_again;
          }
          }
        _S_heap_size += __bytes_to_get;
        _S_heap_size += __bytes_to_get;
        _S_end_free = _S_start_free + __bytes_to_get;
        _S_end_free = _S_start_free + __bytes_to_get;
        return _M_allocate_chunk(__n, __nobjs);
        return _M_allocate_chunk(__n, __nobjs);
      }
      }
  }
  }
 
 
  // Returns an object of size __n, and optionally adds to "size
  // Returns an object of size __n, and optionally adds to "size
  // __n"'s free list.  We assume that __n is properly aligned.  We
  // __n"'s free list.  We assume that __n is properly aligned.  We
  // hold the allocation lock.
  // hold the allocation lock.
  void*
  void*
  __pool_alloc_base::_M_refill(size_t __n)
  __pool_alloc_base::_M_refill(size_t __n)
  {
  {
    int __nobjs = 20;
    int __nobjs = 20;
    char* __chunk = _M_allocate_chunk(__n, __nobjs);
    char* __chunk = _M_allocate_chunk(__n, __nobjs);
    _Obj* volatile* __free_list;
    _Obj* volatile* __free_list;
    _Obj* __result;
    _Obj* __result;
    _Obj* __current_obj;
    _Obj* __current_obj;
    _Obj* __next_obj;
    _Obj* __next_obj;
 
 
    if (__nobjs == 1)
    if (__nobjs == 1)
      return __chunk;
      return __chunk;
    __free_list = _M_get_free_list(__n);
    __free_list = _M_get_free_list(__n);
 
 
    // Build free list in chunk.
    // Build free list in chunk.
    __result = (_Obj*)(void*)__chunk;
    __result = (_Obj*)(void*)__chunk;
    *__free_list = __next_obj = (_Obj*)(void*)(__chunk + __n);
    *__free_list = __next_obj = (_Obj*)(void*)(__chunk + __n);
    for (int __i = 1; ; __i++)
    for (int __i = 1; ; __i++)
      {
      {
        __current_obj = __next_obj;
        __current_obj = __next_obj;
        __next_obj = (_Obj*)(void*)((char*)__next_obj + __n);
        __next_obj = (_Obj*)(void*)((char*)__next_obj + __n);
        if (__nobjs - 1 == __i)
        if (__nobjs - 1 == __i)
          {
          {
            __current_obj->_M_free_list_link = 0;
            __current_obj->_M_free_list_link = 0;
            break;
            break;
          }
          }
        else
        else
          __current_obj->_M_free_list_link = __next_obj;
          __current_obj->_M_free_list_link = __next_obj;
      }
      }
    return __result;
    return __result;
  }
  }
 
 
  __pool_alloc_base::_Obj* volatile __pool_alloc_base::_S_free_list[_S_free_list_size];
  __pool_alloc_base::_Obj* volatile __pool_alloc_base::_S_free_list[_S_free_list_size];
 
 
  char* __pool_alloc_base::_S_start_free = 0;
  char* __pool_alloc_base::_S_start_free = 0;
 
 
  char* __pool_alloc_base::_S_end_free = 0;
  char* __pool_alloc_base::_S_end_free = 0;
 
 
  size_t __pool_alloc_base::_S_heap_size = 0;
  size_t __pool_alloc_base::_S_heap_size = 0;
 
 
  // Instantiations.
  // Instantiations.
  template class __pool_alloc<char>;
  template class __pool_alloc<char>;
  template class __pool_alloc<wchar_t>;
  template class __pool_alloc<wchar_t>;
 
 
_GLIBCXX_END_NAMESPACE
_GLIBCXX_END_NAMESPACE
 
 

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