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/*
/*
  Copyright (C) Chris Johns (ccj@acm.org)
  Copyright (C) Chris Johns (ccj@acm.org)
 
 
  MicroWindows C++ Wrappers.
  MicroWindows C++ Wrappers.
 
 
 */
 */
 
 
#if !defined (_MWOBJECTS_H_)
#if !defined (_MWOBJECTS_H_)
#define _MWOBJECTS_H_
#define _MWOBJECTS_H_
 
 
extern "C"
extern "C"
{
{
#include "windows.h"
#include "windows.h"
#include "wintern.h"
#include "wintern.h"
#include "graph3d.h"
#include "graph3d.h"
};
};
 
 
#include <set>
#include <set>
#include <iostream>
#include <iostream>
 
 
namespace MicroWindowsObjects
namespace MicroWindowsObjects
{
{
  class FileDescriptor;
  class FileDescriptor;
 
 
  //
  //
  // Manage Window Classes. Notice you do not need to specify
  // Manage Window Classes. Notice you do not need to specify
  // a Window Procedure function pointer. This is handled for 
  // a Window Procedure function pointer. This is handled for 
  // you.
  // you.
  //
  //
 
 
  class WindowClass
  class WindowClass
  {
  {
  public:
  public:
 
 
    WindowClass ();
    WindowClass ();
    WindowClass (LPCSTR    lpszClassName,
    WindowClass (LPCSTR    lpszClassName,
                 UINT      style = CS_DBLCLKS | CS_VREDRAW | CS_HREDRAW,
                 UINT      style = CS_DBLCLKS | CS_VREDRAW | CS_HREDRAW,
                 int       cbClsExtra = 0,
                 int       cbClsExtra = 0,
                 int       cbWndExtra = 0,
                 int       cbWndExtra = 0,
                 HINSTANCE hInstance = 0,
                 HINSTANCE hInstance = 0,
                 HICON     hIcon = 0,
                 HICON     hIcon = 0,
                 HCURSOR   hCursor = 0,
                 HCURSOR   hCursor = 0,
                 HBRUSH    hbrBackground = 0,
                 HBRUSH    hbrBackground = 0,
                 LPCSTR    lpszMenuName = 0);
                 LPCSTR    lpszMenuName = 0);
 
 
    void set_style (UINT style)
    void set_style (UINT style)
      { wclass.style = style; }
      { wclass.style = style; }
 
 
    void set_class_extra (int cbClsExtra)
    void set_class_extra (int cbClsExtra)
      { wclass.cbClsExtra = cbClsExtra; }
      { wclass.cbClsExtra = cbClsExtra; }
 
 
    void set_window_extra (int cbWndExtra)
    void set_window_extra (int cbWndExtra)
      { wclass.cbWndExtra = cbWndExtra; }
      { wclass.cbWndExtra = cbWndExtra; }
 
 
    void set_instance (HINSTANCE hInstance)
    void set_instance (HINSTANCE hInstance)
      { wclass.hInstance = hInstance; }
      { wclass.hInstance = hInstance; }
 
 
    void set_icon (HICON hIcon)
    void set_icon (HICON hIcon)
      { wclass.hIcon = hIcon; }
      { wclass.hIcon = hIcon; }
 
 
    void set_cursor (HCURSOR hCursor)
    void set_cursor (HCURSOR hCursor)
      { wclass.hCursor = hCursor; }
      { wclass.hCursor = hCursor; }
 
 
    void set_background (HBRUSH hbrBackground)
    void set_background (HBRUSH hbrBackground)
      { wclass.hbrBackground = hbrBackground; }
      { wclass.hbrBackground = hbrBackground; }
 
 
    void set_menu_name (LPCSTR lpszMenuName)
    void set_menu_name (LPCSTR lpszMenuName)
      { wclass.lpszMenuName = lpszMenuName; }
      { wclass.lpszMenuName = lpszMenuName; }
 
 
    ATOM register_class ();
    ATOM register_class ();
 
 
  private:
  private:
 
 
    //
    //
    // This variable is a local copy which is 
    // This variable is a local copy which is 
    // registered. After that is class does little.
    // registered. After that is class does little.
    //
    //
 
 
    WNDCLASS wclass;
    WNDCLASS wclass;
  };
  };
 
 
  class Window
  class Window
  {
  {
    friend WindowClass;
    friend WindowClass;
 
 
  public:
  public:
 
 
    Window ();
    Window ();
    Window (DWORD     dwExStyle,
    Window (DWORD     dwExStyle,
            LPCSTR    lpClassName,
            LPCSTR    lpClassName,
            LPCSTR    lpWindowName,
            LPCSTR    lpWindowName,
            DWORD     dwStyle,
            DWORD     dwStyle,
            int       x,
            int       x,
            int       y,
            int       y,
            int       nWidth,
            int       nWidth,
            int       nHeight,
            int       nHeight,
            HWND      hwndParent,
            HWND      hwndParent,
            HMENU     hMenu,
            HMENU     hMenu,
            HINSTANCE hInstance,
            HINSTANCE hInstance,
            LPVOID    lpParam);
            LPVOID    lpParam);
 
 
    virtual ~Window ();
    virtual ~Window ();
 
 
    HWND create (DWORD     dwExStyle,
    HWND create (DWORD     dwExStyle,
                 LPCSTR    lpClassName,
                 LPCSTR    lpClassName,
                 LPCSTR    lpWindowName,
                 LPCSTR    lpWindowName,
                 DWORD     dwStyle,
                 DWORD     dwStyle,
                 int       x,
                 int       x,
                 int       y,
                 int       y,
                 int       nWidth,
                 int       nWidth,
                 int       nHeight,
                 int       nHeight,
                 HWND      hwndParent,
                 HWND      hwndParent,
                 HMENU     hMenu,
                 HMENU     hMenu,
                 HINSTANCE hInstance,
                 HINSTANCE hInstance,
                 LPVOID    lpParam);
                 LPVOID    lpParam);
 
 
    BOOL destory ();
    BOOL destory ();
 
 
    HWND get_handle () const
    HWND get_handle () const
      { return hwnd; }
      { return hwnd; }
    operator HWND () const
    operator HWND () const
      { return get_handle (); }
      { return get_handle (); }
 
 
    BOOL is_visible ()
    BOOL is_visible ()
      { return IsWindowVisible (hwnd); }
      { return IsWindowVisible (hwnd); }
    BOOL show (int nCmdShow)
    BOOL show (int nCmdShow)
      { return ::ShowWindow (hwnd, nCmdShow); }
      { return ::ShowWindow (hwnd, nCmdShow); }
    BOOL update ()
    BOOL update ()
      { return ::UpdateWindow (hwnd); }
      { return ::UpdateWindow (hwnd); }
    BOOL invalidate_rect (CONST RECT *lpRect, BOOL bErase)
    BOOL invalidate_rect (CONST RECT *lpRect, BOOL bErase)
      { return ::InvalidateRect (hwnd, lpRect, bErase); }
      { return ::InvalidateRect (hwnd, lpRect, bErase); }
 
 
    HWND get_focus ()
    HWND get_focus ()
      { return ::GetFocus (); }
      { return ::GetFocus (); }
    HWND set_focus ()
    HWND set_focus ()
      { return ::SetFocus (hwnd); }
      { return ::SetFocus (hwnd); }
 
 
    BOOL move (int x, int y, int nWidth, int nHeight, BOOL bRepaint)
    BOOL move (int x, int y, int nWidth, int nHeight, BOOL bRepaint)
      { return MoveWindow (hwnd, x, y, nWidth, nHeight, bRepaint); }
      { return MoveWindow (hwnd, x, y, nWidth, nHeight, bRepaint); }
 
 
    // FIXME: Should these be here ?
    // FIXME: Should these be here ?
    BOOL client_to_screen (LPPOINT lpPoint)
    BOOL client_to_screen (LPPOINT lpPoint)
      { return ::ClientToScreen (hwnd, lpPoint); }
      { return ::ClientToScreen (hwnd, lpPoint); }
    BOOL screen_to_client (LPPOINT lpPoint)
    BOOL screen_to_client (LPPOINT lpPoint)
      { return ::ClientToScreen (hwnd, lpPoint); }
      { return ::ClientToScreen (hwnd, lpPoint); }
 
 
    LONG get_long (int nIndex)
    LONG get_long (int nIndex)
      { return ::GetWindowLong (hwnd, nIndex); }
      { return ::GetWindowLong (hwnd, nIndex); }
    LONG set_long (int nIndex, LONG wNewLong)
    LONG set_long (int nIndex, LONG wNewLong)
      { return ::SetWindowWord (hwnd, nIndex, wNewLong); }
      { return ::SetWindowWord (hwnd, nIndex, wNewLong); }
    WORD get_word (int nIndex)
    WORD get_word (int nIndex)
      { return ::GetWindowWord (hwnd, nIndex); }
      { return ::GetWindowWord (hwnd, nIndex); }
    WORD set_word (int nIndex, WORD wNewWord)
    WORD set_word (int nIndex, WORD wNewWord)
      { return ::SetWindowWord (hwnd, nIndex, wNewWord); }
      { return ::SetWindowWord (hwnd, nIndex, wNewWord); }
 
 
    DWORD get_class_long (int nIndex)
    DWORD get_class_long (int nIndex)
      { return ::GetClassLong (hwnd, nIndex); }
      { return ::GetClassLong (hwnd, nIndex); }
 
 
    int get_text (LPSTR lpString, int nMaxCount)
    int get_text (LPSTR lpString, int nMaxCount)
      { return GetWindowText (hwnd, lpString, nMaxCount); }
      { return GetWindowText (hwnd, lpString, nMaxCount); }
    BOOL set_text (LPCSTR lpString)
    BOOL set_text (LPCSTR lpString)
      { return SetWindowText (hwnd, lpString); }
      { return SetWindowText (hwnd, lpString); }
 
 
    //
    //
    // File Descriptor handlers.
    // File Descriptor handlers.
    //
    //
 
 
    virtual bool attach (const int fd, FileDescriptor& file_descriptor);
    virtual bool attach (const int fd, FileDescriptor& file_descriptor);
    virtual bool detach (FileDescriptor& file_descriptor);
    virtual bool detach (FileDescriptor& file_descriptor);
 
 
  protected:
  protected:
 
 
    //
    //
    // The message handler. Insure you call this class's default
    // The message handler. Insure you call this class's default
    // handler for default message handling so any special
    // handler for default message handling so any special
    // filtering can occur.
    // filtering can occur.
    //
    //
 
 
    virtual LRESULT message_handler (UINT   msg,
    virtual LRESULT message_handler (UINT   msg,
                                     WPARAM wParam,
                                     WPARAM wParam,
                                     LPARAM lParam);
                                     LPARAM lParam);
 
 
  private:
  private:
 
 
    //
    //
    // We only need one WndProc.
    // We only need one WndProc.
    //
    //
 
 
    static LRESULT CALLBACK WndProc (HWND hwnd, UINT msg, WPARAM wp, LPARAM lp);
    static LRESULT CALLBACK WndProc (HWND hwnd, UINT msg, WPARAM wp, LPARAM lp);
 
 
    HWND   hwnd;
    HWND   hwnd;
    LPVOID lpCreateParams;
    LPVOID lpCreateParams;
 
 
    //
    //
    // Set of FileDescriptor objects
    // Set of FileDescriptor objects
    //
    //
 
 
    struct ltint
    struct ltint
    {
    {
      bool operator() (const FileDescriptor* f1, const FileDescriptor* f2) const;
      bool operator() (const FileDescriptor* f1, const FileDescriptor* f2) const;
    };
    };
 
 
    set<FileDescriptor*, ltint> file_descriptors;
    set<FileDescriptor*, ltint> file_descriptors;
 
 
  };
  };
 
 
  class Rect
  class Rect
  {
  {
  public:
  public:
 
 
    Rect ()
    Rect ()
      { empty (); }
      { empty (); }
    Rect (int xLeft, int yTop, int xRight, int yBottom)
    Rect (int xLeft, int yTop, int xRight, int yBottom)
      { set (xLeft, yTop, xRight, yBottom); }
      { set (xLeft, yTop, xRight, yBottom); }
    Rect (HWND hwnd)
    Rect (HWND hwnd)
      { get_window (hwnd); }
      { get_window (hwnd); }
 
 
    BOOL get_window (HWND hwnd)
    BOOL get_window (HWND hwnd)
       { return GetWindowRect (hwnd, &rect); }
       { return GetWindowRect (hwnd, &rect); }
    BOOL get_client (HWND hwnd)
    BOOL get_client (HWND hwnd)
       { return GetClientRect (hwnd, &rect); }
       { return GetClientRect (hwnd, &rect); }
 
 
    BOOL set (int xLeft, int yTop, int xRight, int yBottom)
    BOOL set (int xLeft, int yTop, int xRight, int yBottom)
      { return ::SetRect (&rect, xLeft, yTop, xRight, yBottom); }
      { return ::SetRect (&rect, xLeft, yTop, xRight, yBottom); }
 
 
    BOOL empty ()
    BOOL empty ()
      { return ::SetRectEmpty (&rect); }
      { return ::SetRectEmpty (&rect); }
 
 
    Rect& operator= (const Rect& other)
    Rect& operator= (const Rect& other)
      { CopyRect (&rect, &other.rect); return *this; }
      { CopyRect (&rect, &other.rect); return *this; }
 
 
    operator bool () const
    operator bool () const
      { return ::IsRectEmpty (&rect); }
      { return ::IsRectEmpty (&rect); }
 
 
    operator RECT* ()
    operator RECT* ()
      { return &rect; }
      { return &rect; }
 
 
    BOOL copy (LPRECT lpRectDst)
    BOOL copy (LPRECT lpRectDst)
      { return ::CopyRect (lpRectDst, &rect); }
      { return ::CopyRect (lpRectDst, &rect); }
 
 
    BOOL inflate (int dx, int dy)
    BOOL inflate (int dx, int dy)
      { return ::InflateRect (&rect, dx, dy); }
      { return ::InflateRect (&rect, dx, dy); }
 
 
    BOOL offset (int dx, int dy)
    BOOL offset (int dx, int dy)
      { return ::OffsetRect (&rect, dx, dy); }
      { return ::OffsetRect (&rect, dx, dy); }
 
 
    BOOL point_inside (POINT Point)
    BOOL point_inside (POINT Point)
      { return PtInRect (&rect, Point); }
      { return PtInRect (&rect, Point); }
 
 
    MWCOORD left () const
    MWCOORD left () const
      { return rect.left; }
      { return rect.left; }
    MWCOORD top () const
    MWCOORD top () const
      { return rect.top; }
      { return rect.top; }
    MWCOORD right () const
    MWCOORD right () const
      { return rect.right; }
      { return rect.right; }
    MWCOORD bottom () const
    MWCOORD bottom () const
      { return rect.bottom; }
      { return rect.bottom; }
 
 
  private:
  private:
 
 
    RECT rect;
    RECT rect;
  };
  };
 
 
  inline ostream& operator<< (ostream& s, const Rect& r) {
  inline ostream& operator<< (ostream& s, const Rect& r) {
    s << "rect"
    s << "rect"
      << "(l=" << r.left ()  << ",t=" << r.top ()
      << "(l=" << r.left ()  << ",t=" << r.top ()
      << ",r=" << r.right () << ",b=" << r.bottom ()
      << ",r=" << r.right () << ",b=" << r.bottom ()
      << ")";
      << ")";
    return s;
    return s;
  }
  }
 
 
  //
  //
  // Generic Paint class. Try to help the paint message.
  // Generic Paint class. Try to help the paint message.
  //
  //
 
 
  class Paint
  class Paint
  {
  {
  public:
  public:
 
 
    enum { TEXT_BUF_SIZE = 512 };
    enum { TEXT_BUF_SIZE = 512 };
 
 
    Paint (HWND hwnd);
    Paint (HWND hwnd);
    Paint (HWND hwnd, LPARAM lpParam);
    Paint (HWND hwnd, LPARAM lpParam);
    virtual ~Paint ();
    virtual ~Paint ();
 
 
    //
    //
    // These begin and end a paint session.
    // These begin and end a paint session.
    //
    //
 
 
    void begin (bool init_3d = false, bool draw_3d_in_memory = false);
    void begin (bool init_3d = false, bool draw_3d_in_memory = false);
    void end ();
    void end ();
 
 
    //
    //
    // Aspects of the client paint area under our control.
    // Aspects of the client paint area under our control.
    //
    //
 
 
    operator HWND ()
    operator HWND ()
      { return hwnd; }
      { return hwnd; }
    operator RECT* ()
    operator RECT* ()
      { return r; }
      { return r; }
    operator HDC ()
    operator HDC ()
      { return hdc; }
      { return hdc; }
    operator PAINTSTRUCT* ()
    operator PAINTSTRUCT* ()
      { return &ps; }
      { return &ps; }
    operator POINT* ()
    operator POINT* ()
      { return &pt; }
      { return &pt; }
 
 
    GDICOORD get_point_x () const
    GDICOORD get_point_x () const
      { return pt.x; }
      { return pt.x; }
    GDICOORD get_point_y () const
    GDICOORD get_point_y () const
      { return pt.y; }
      { return pt.y; }
 
 
    MWCOORD left () const
    MWCOORD left () const
      { return r.left (); }
      { return r.left (); }
    MWCOORD top () const
    MWCOORD top () const
      { return r.top (); }
      { return r.top (); }
    MWCOORD right () const
    MWCOORD right () const
      { return r.right (); }
      { return r.right (); }
    MWCOORD bottom () const
    MWCOORD bottom () const
      { return r.bottom (); }
      { return r.bottom (); }
 
 
    //
    //
    // Colour Control.
    // Colour Control.
    //
    //
 
 
    DWORD get_system_colour (int nIndex)
    DWORD get_system_colour (int nIndex)
      { return ::GetSysColor (nIndex); }
      { return ::GetSysColor (nIndex); }
 
 
    //
    //
    // Pixel, line and rectange draw support.
    // Pixel, line and rectange draw support.
    //
    //
 
 
    COLORREF set_pixel (int x, int y, COLORREF crColour)
    COLORREF set_pixel (int x, int y, COLORREF crColour)
      { return ::SetPixel (hdc, x, y, crColour); }
      { return ::SetPixel (hdc, x, y, crColour); }
 
 
    BOOL move_to (int x, int y)
    BOOL move_to (int x, int y)
      { return ::MoveToEx (hdc, x, y, 0); }
      { return ::MoveToEx (hdc, x, y, 0); }
 
 
    BOOL line_to (int x, int y)
    BOOL line_to (int x, int y)
      { return ::LineTo (hdc, x, y); }
      { return ::LineTo (hdc, x, y); }
 
 
    BOOL line_to (int x1, int y1, int x2, int y2)
    BOOL line_to (int x1, int y1, int x2, int y2)
      { if (!move_to (x1, y1)) return FALSE;
      { if (!move_to (x1, y1)) return FALSE;
        return line_to (x2, y2); }
        return line_to (x2, y2); }
 
 
    BOOL rectangle (int x1, int y1, int x2, int y2)
    BOOL rectangle (int x1, int y1, int x2, int y2)
      { return ::Rectangle (hdc, x1, y1, x2, y2); }
      { return ::Rectangle (hdc, x1, y1, x2, y2); }
 
 
    BOOL fill_rectangle (int x1, int y1, int x2, int y2, HBRUSH hbr)
    BOOL fill_rectangle (int x1, int y1, int x2, int y2, HBRUSH hbr)
      { Rect r (x1, y1, x2, y2);
      { Rect r (x1, y1, x2, y2);
        return ::FillRect (hdc, r, hbr); }
        return ::FillRect (hdc, r, hbr); }
 
 
    //
    //
    // Paint any 3d objects.
    // Paint any 3d objects.
    //
    //
 
 
    void initialise_3d (bool draw_3d_in_mem)
    void initialise_3d (bool draw_3d_in_mem)
      { if (!draw_3d) {
      { if (!draw_3d) {
        draw_3d = true; ::init3 (hdc, draw_3d_in_mem ? hwnd : 0); } }
        draw_3d = true; ::init3 (hdc, draw_3d_in_mem ? hwnd : 0); } }
    void paint_3d ()
    void paint_3d ()
      { if (draw_3d) { ::paint3 (hdc); draw_3d = false; } }
      { if (draw_3d) { ::paint3 (hdc); draw_3d = false; } }
 
 
    //
    //
    // Text Output.
    // Text Output.
    //
    //
 
 
    void set_text_fromat (UINT uFormat)
    void set_text_fromat (UINT uFormat)
       { text_format = uFormat; }
       { text_format = uFormat; }
 
 
    int text_out (int x, int y, const char *format, ...);
    int text_out (int x, int y, const char *format, ...);
 
 
  private:
  private:
 
 
    HWND        hwnd;
    HWND        hwnd;
    bool        draw_3d;
    bool        draw_3d;
    bool        drawing;
    bool        drawing;
    Rect        r;
    Rect        r;
    HDC         hdc;
    HDC         hdc;
    PAINTSTRUCT ps;
    PAINTSTRUCT ps;
    POINT       pt;
    POINT       pt;
    UINT        text_format;
    UINT        text_format;
 
 
    char        format_buf[TEXT_BUF_SIZE];
    char        format_buf[TEXT_BUF_SIZE];
 
 
  };
  };
 
 
  //
  //
  // FileDescriptor handles fd event from the  User Registered File 
  // FileDescriptor handles fd event from the  User Registered File 
  // Descriptor support.
  // Descriptor support.
  //
  //
 
 
  class FileDescriptor
  class FileDescriptor
  {
  {
    friend class Window;
    friend class Window;
 
 
  public:
  public:
 
 
    FileDescriptor ();
    FileDescriptor ();
    virtual ~FileDescriptor ();
    virtual ~FileDescriptor ();
 
 
    //
    //
    // Enable/disable controls.
    // Enable/disable controls.
    //
    //
 
 
    bool enable_read ();
    bool enable_read ();
    bool disable_read ();
    bool disable_read ();
    bool read_enabled () const
    bool read_enabled () const
      { return read_is_enabled; }
      { return read_is_enabled; }
 
 
    bool enable_write ();
    bool enable_write ();
    bool disable_write ();
    bool disable_write ();
    bool write_enabled () const
    bool write_enabled () const
      { return write_is_enabled; }
      { return write_is_enabled; }
 
 
    bool enable_except ();
    bool enable_except ();
    bool disable_except ();
    bool disable_except ();
    bool except_enabled () const
    bool except_enabled () const
      { return except_is_enabled; }
      { return except_is_enabled; }
 
 
    int fd () const
    int fd () const
      { return file_desc; }
      { return file_desc; }
 
 
    operator int () const
    operator int () const
      { return fd (); }
      { return fd (); }
 
 
    const Window *get_window () const
    const Window *get_window () const
      { return window; }
      { return window; }
 
 
  protected:
  protected:
 
 
    //
    //
    // These are called in responce to user fd messages to the window.
    // These are called in responce to user fd messages to the window.
    //
    //
 
 
    virtual LRESULT read ();
    virtual LRESULT read ();
    virtual LRESULT write ();
    virtual LRESULT write ();
    virtual LRESULT except ();
    virtual LRESULT except ();
 
 
  private:
  private:
 
 
    int    file_desc;
    int    file_desc;
    bool   read_is_enabled;
    bool   read_is_enabled;
    bool   write_is_enabled;
    bool   write_is_enabled;
    bool   except_is_enabled;
    bool   except_is_enabled;
    Window *window;
    Window *window;
 
 
  };
  };
 
 
  class Application
  class Application
  {
  {
  public:
  public:
 
 
    Application ();
    Application ();
    Application (MWIMAGEHDR& background);
    Application (MWIMAGEHDR& background);
    virtual ~Application ();
    virtual ~Application ();
 
 
    HINSTANCE instance () const
    HINSTANCE instance () const
      { return app_instance; }
      { return app_instance; }
 
 
    HINSTANCE prev_instance () const
    HINSTANCE prev_instance () const
      { return app_prev_instance; }
      { return app_prev_instance; }
 
 
    LPSTR cmd_line () const
    LPSTR cmd_line () const
      { return app_cmd_line; }
      { return app_cmd_line; }
 
 
    int show_cmd ()
    int show_cmd ()
      { return app_show_cmd; }
      { return app_show_cmd; }
 
 
    //
    //
    // This is called the public C linkage WinMain. Do not call.
    // This is called the public C linkage WinMain. Do not call.
    //
    //
 
 
    static int WINAPI WinMain (HINSTANCE hInstance,
    static int WINAPI WinMain (HINSTANCE hInstance,
                               HINSTANCE hPrevInstance,
                               HINSTANCE hPrevInstance,
                               LPSTR     lpCmdLine,
                               LPSTR     lpCmdLine,
                               int       nShowCmd);
                               int       nShowCmd);
  protected:
  protected:
 
 
    virtual int initialise ();
    virtual int initialise ();
    virtual int shutdown ();
    virtual int shutdown ();
 
 
  private:
  private:
 
 
    MWIMAGEHDR  *background;
    MWIMAGEHDR  *background;
    HINSTANCE app_instance;
    HINSTANCE app_instance;
    HINSTANCE app_prev_instance;
    HINSTANCE app_prev_instance;
    LPSTR     app_cmd_line;
    LPSTR     app_cmd_line;
    int       app_show_cmd;
    int       app_show_cmd;
 
 
  };
  };
}
}
 
 
#endif
#endif
 
 
 
 

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