/*
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/*
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* wintools.h - MS Windows tools library header
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* wintools.h - MS Windows tools library header
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*
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*
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* WINGEN General Purpose Library
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* WINGEN General Purpose Library
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* WINMEM Windows Memory Mgmt Library
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* WINMEM Windows Memory Mgmt Library
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* WINFX Special Effects Library
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* WINFX Special Effects Library
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* WINDRAW Draw Library
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* WINDRAW Draw Library
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* WINCTL Custom Control Library
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* WINCTL Custom Control Library
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* WIN Class Procedures: ToolsTips, AutoMove, AutoEdit
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* WIN Class Procedures: ToolsTips, AutoMove, AutoEdit
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* WINVID Windows Digital Video
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* WINVID Windows Digital Video
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*
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*
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* original version 1/6/95 by g haerr
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* original version 1/6/95 by g haerr
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*/
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*/
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void WINAPI Draw3dShadow(HDC hDC,int x,int y,int w,int h,COLORREF crTop,
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void WINAPI Draw3dShadow(HDC hDC,int x,int y,int w,int h,COLORREF crTop,
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COLORREF crBottom);
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COLORREF crBottom);
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void WINAPI Draw3dBox(HDC hDC,int x,int y,int w,int h,COLORREF crTop,
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void WINAPI Draw3dBox(HDC hDC,int x,int y,int w,int h,COLORREF crTop,
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COLORREF crBottom);
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COLORREF crBottom);
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void WINAPI Draw3dInset(HDC hDC,int x,int y,int w,int h);
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void WINAPI Draw3dInset(HDC hDC,int x,int y,int w,int h);
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void WINAPI Draw3dOutset(HDC hDC,int x,int y,int w,int h);
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void WINAPI Draw3dOutset(HDC hDC,int x,int y,int w,int h);
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void WINAPI Draw3dPushDown(HDC hDC, int x, int y, int w, int h);
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void WINAPI Draw3dPushDown(HDC hDC, int x, int y, int w, int h);
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void WINAPI Draw3dUpDownState(HDC hDC, int x, int y, int w, int h,
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void WINAPI Draw3dUpDownState(HDC hDC, int x, int y, int w, int h,
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BOOL fDown);
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BOOL fDown);
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void WINAPI Draw3dUpFrame(HDC hDC, int l, int t, int r, int b);
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void WINAPI Draw3dUpFrame(HDC hDC, int l, int t, int r, int b);
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void WINAPI FastFillRect(HDC hdc,LPRECT lprect,COLORREF cr);
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void WINAPI FastFillRect(HDC hdc,LPRECT lprect,COLORREF cr);
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void WINAPI InsetR(LPRECT lprc,int h,int v);
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void WINAPI InsetR(LPRECT lprc,int h,int v);
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BOOL WINAPI PtInsideWindow(HWND hwnd,UINT x,UINT y);
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BOOL WINAPI PtInsideWindow(HWND hwnd,UINT x,UINT y);
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