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@comment %**start of header (This is for running Texinfo on a region.)
@comment %**start of header (This is for running Texinfo on a region.)
@setfilename rltech.info
@setfilename rltech.info
@comment %**end of header (This is for running Texinfo on a region.)
@comment %**end of header (This is for running Texinfo on a region.)
@setchapternewpage odd
@setchapternewpage odd
 
 
@ifinfo
@ifinfo
This document describes the GNU Readline Library, a utility for aiding
This document describes the GNU Readline Library, a utility for aiding
in the consitency of user interface across discrete programs that need
in the consitency of user interface across discrete programs that need
to provide a command line interface.
to provide a command line interface.
 
 
Copyright (C) 1988, 1994, 1996, 1998, 1999 Free Software Foundation, Inc.
Copyright (C) 1988, 1994, 1996, 1998, 1999 Free Software Foundation, Inc.
 
 
Permission is granted to make and distribute verbatim copies of
Permission is granted to make and distribute verbatim copies of
this manual provided the copyright notice and this permission notice
this manual provided the copyright notice and this permission notice
pare preserved on all copies.
pare preserved on all copies.
 
 
@ignore
@ignore
Permission is granted to process this file through TeX and print the
Permission is granted to process this file through TeX and print the
results, provided the printed document carries copying permission
results, provided the printed document carries copying permission
notice identical to this one except for the removal of this paragraph
notice identical to this one except for the removal of this paragraph
(this paragraph not being relevant to the printed manual).
(this paragraph not being relevant to the printed manual).
@end ignore
@end ignore
 
 
Permission is granted to copy and distribute modified versions of this
Permission is granted to copy and distribute modified versions of this
manual under the conditions for verbatim copying, provided that the entire
manual under the conditions for verbatim copying, provided that the entire
resulting derived work is distributed under the terms of a permission
resulting derived work is distributed under the terms of a permission
notice identical to this one.
notice identical to this one.
 
 
Permission is granted to copy and distribute translations of this manual
Permission is granted to copy and distribute translations of this manual
into another language, under the above conditions for modified versions,
into another language, under the above conditions for modified versions,
except that this permission notice may be stated in a translation approved
except that this permission notice may be stated in a translation approved
by the Foundation.
by the Foundation.
@end ifinfo
@end ifinfo
 
 
@node Programming with GNU Readline
@node Programming with GNU Readline
@chapter Programming with GNU Readline
@chapter Programming with GNU Readline
 
 
This chapter describes the interface between the GNU Readline Library and
This chapter describes the interface between the GNU Readline Library and
other programs.  If you are a programmer, and you wish to include the
other programs.  If you are a programmer, and you wish to include the
features found in GNU Readline
features found in GNU Readline
such as completion, line editing, and interactive history manipulation
such as completion, line editing, and interactive history manipulation
in your own programs, this section is for you.
in your own programs, this section is for you.
 
 
@menu
@menu
* Basic Behavior::      Using the default behavior of Readline.
* Basic Behavior::      Using the default behavior of Readline.
* Custom Functions::    Adding your own functions to Readline.
* Custom Functions::    Adding your own functions to Readline.
* Readline Variables::                  Variables accessible to custom
* Readline Variables::                  Variables accessible to custom
                                        functions.
                                        functions.
* Readline Convenience Functions::      Functions which Readline supplies to
* Readline Convenience Functions::      Functions which Readline supplies to
                                        aid in writing your own custom
                                        aid in writing your own custom
                                        functions.
                                        functions.
* Readline Signal Handling::    How Readline behaves when it receives signals.
* Readline Signal Handling::    How Readline behaves when it receives signals.
* Custom Completers::   Supplanting or supplementing Readline's
* Custom Completers::   Supplanting or supplementing Readline's
                        completion functions.
                        completion functions.
@end menu
@end menu
 
 
@node Basic Behavior
@node Basic Behavior
@section Basic Behavior
@section Basic Behavior
 
 
Many programs provide a command line interface, such as @code{mail},
Many programs provide a command line interface, such as @code{mail},
@code{ftp}, and @code{sh}.  For such programs, the default behaviour of
@code{ftp}, and @code{sh}.  For such programs, the default behaviour of
Readline is sufficient.  This section describes how to use Readline in
Readline is sufficient.  This section describes how to use Readline in
the simplest way possible, perhaps to replace calls in your code to
the simplest way possible, perhaps to replace calls in your code to
@code{gets()} or @code{fgets ()}.
@code{gets()} or @code{fgets ()}.
 
 
@findex readline
@findex readline
@cindex readline, function
@cindex readline, function
The function @code{readline ()} prints a prompt and then reads and returns
The function @code{readline ()} prints a prompt and then reads and returns
a single line of text from the user.  The line @code{readline}
a single line of text from the user.  The line @code{readline}
returns is allocated with @code{malloc ()}; you should @code{free ()}
returns is allocated with @code{malloc ()}; you should @code{free ()}
the line when you are done with it.  The declaration for @code{readline}
the line when you are done with it.  The declaration for @code{readline}
in ANSI C is
in ANSI C is
 
 
@example
@example
@code{char *readline (char *@var{prompt});}
@code{char *readline (char *@var{prompt});}
@end example
@end example
 
 
@noindent
@noindent
So, one might say
So, one might say
@example
@example
@code{char *line = readline ("Enter a line: ");}
@code{char *line = readline ("Enter a line: ");}
@end example
@end example
@noindent
@noindent
in order to read a line of text from the user.
in order to read a line of text from the user.
The line returned has the final newline removed, so only the
The line returned has the final newline removed, so only the
text remains.
text remains.
 
 
If @code{readline} encounters an @code{EOF} while reading the line, and the
If @code{readline} encounters an @code{EOF} while reading the line, and the
line is empty at that point, then @code{(char *)NULL} is returned.
line is empty at that point, then @code{(char *)NULL} is returned.
Otherwise, the line is ended just as if a newline had been typed.
Otherwise, the line is ended just as if a newline had been typed.
 
 
If you want the user to be able to get at the line later, (with
If you want the user to be able to get at the line later, (with
@key{C-p} for example), you must call @code{add_history ()} to save the
@key{C-p} for example), you must call @code{add_history ()} to save the
line away in a @dfn{history} list of such lines.
line away in a @dfn{history} list of such lines.
 
 
@example
@example
@code{add_history (line)};
@code{add_history (line)};
@end example
@end example
 
 
@noindent
@noindent
For full details on the GNU History Library, see the associated manual.
For full details on the GNU History Library, see the associated manual.
 
 
It is preferable to avoid saving empty lines on the history list, since
It is preferable to avoid saving empty lines on the history list, since
users rarely have a burning need to reuse a blank line.  Here is
users rarely have a burning need to reuse a blank line.  Here is
a function which usefully replaces the standard @code{gets ()} library
a function which usefully replaces the standard @code{gets ()} library
function, and has the advantage of no static buffer to overflow:
function, and has the advantage of no static buffer to overflow:
 
 
@example
@example
/* A static variable for holding the line. */
/* A static variable for holding the line. */
static char *line_read = (char *)NULL;
static char *line_read = (char *)NULL;
 
 
/* Read a string, and return a pointer to it.  Returns NULL on EOF. */
/* Read a string, and return a pointer to it.  Returns NULL on EOF. */
char *
char *
rl_gets ()
rl_gets ()
@{
@{
  /* If the buffer has already been allocated, return the memory
  /* If the buffer has already been allocated, return the memory
     to the free pool. */
     to the free pool. */
  if (line_read)
  if (line_read)
    @{
    @{
      free (line_read);
      free (line_read);
      line_read = (char *)NULL;
      line_read = (char *)NULL;
    @}
    @}
 
 
  /* Get a line from the user. */
  /* Get a line from the user. */
  line_read = readline ("");
  line_read = readline ("");
 
 
  /* If the line has any text in it, save it on the history. */
  /* If the line has any text in it, save it on the history. */
  if (line_read && *line_read)
  if (line_read && *line_read)
    add_history (line_read);
    add_history (line_read);
 
 
  return (line_read);
  return (line_read);
@}
@}
@end example
@end example
 
 
This function gives the user the default behaviour of @key{TAB}
This function gives the user the default behaviour of @key{TAB}
completion: completion on file names.  If you do not want Readline to
completion: completion on file names.  If you do not want Readline to
complete on filenames, you can change the binding of the @key{TAB} key
complete on filenames, you can change the binding of the @key{TAB} key
with @code{rl_bind_key ()}.
with @code{rl_bind_key ()}.
 
 
@example
@example
@code{int rl_bind_key (int @var{key}, int (*@var{function})());}
@code{int rl_bind_key (int @var{key}, int (*@var{function})());}
@end example
@end example
 
 
@code{rl_bind_key ()} takes two arguments: @var{key} is the character that
@code{rl_bind_key ()} takes two arguments: @var{key} is the character that
you want to bind, and @var{function} is the address of the function to
you want to bind, and @var{function} is the address of the function to
call when @var{key} is pressed.  Binding @key{TAB} to @code{rl_insert ()}
call when @var{key} is pressed.  Binding @key{TAB} to @code{rl_insert ()}
makes @key{TAB} insert itself.
makes @key{TAB} insert itself.
@code{rl_bind_key ()} returns non-zero if @var{key} is not a valid
@code{rl_bind_key ()} returns non-zero if @var{key} is not a valid
ASCII character code (between 0 and 255).
ASCII character code (between 0 and 255).
 
 
Thus, to disable the default @key{TAB} behavior, the following suffices:
Thus, to disable the default @key{TAB} behavior, the following suffices:
@example
@example
@code{rl_bind_key ('\t', rl_insert);}
@code{rl_bind_key ('\t', rl_insert);}
@end example
@end example
 
 
This code should be executed once at the start of your program; you
This code should be executed once at the start of your program; you
might write a function called @code{initialize_readline ()} which
might write a function called @code{initialize_readline ()} which
performs this and other desired initializations, such as installing
performs this and other desired initializations, such as installing
custom completers (@pxref{Custom Completers}).
custom completers (@pxref{Custom Completers}).
 
 
@node Custom Functions
@node Custom Functions
@section Custom Functions
@section Custom Functions
 
 
Readline provides many functions for manipulating the text of
Readline provides many functions for manipulating the text of
the line, but it isn't possible to anticipate the needs of all
the line, but it isn't possible to anticipate the needs of all
programs.  This section describes the various functions and variables
programs.  This section describes the various functions and variables
defined within the Readline library which allow a user program to add
defined within the Readline library which allow a user program to add
customized functionality to Readline.
customized functionality to Readline.
 
 
Before declaring any functions that customize Readline's behavior, or
Before declaring any functions that customize Readline's behavior, or
using any functionality Readline provides in other code, an
using any functionality Readline provides in other code, an
application writer should include the file @code{<readline/readline.h>}
application writer should include the file @code{<readline/readline.h>}
in any file that uses Readline's features.  Since some of the definitions
in any file that uses Readline's features.  Since some of the definitions
in @code{readline.h} use the @code{stdio} library, the file
in @code{readline.h} use the @code{stdio} library, the file
@code{<stdio.h>} should be included before @code{readline.h}.
@code{<stdio.h>} should be included before @code{readline.h}.
 
 
@menu
@menu
* The Function Type::   C declarations to make code readable.
* The Function Type::   C declarations to make code readable.
* Function Writing::    Variables and calling conventions.
* Function Writing::    Variables and calling conventions.
@end menu
@end menu
 
 
@node The Function Type
@node The Function Type
@subsection The Function Type
@subsection The Function Type
 
 
For readabilty, we declare a new type of object, called
For readabilty, we declare a new type of object, called
@dfn{Function}.  A @code{Function} is a C function which
@dfn{Function}.  A @code{Function} is a C function which
returns an @code{int}.  The type declaration for @code{Function} is:
returns an @code{int}.  The type declaration for @code{Function} is:
 
 
@noindent
@noindent
@code{typedef int Function ();}
@code{typedef int Function ();}
 
 
The reason for declaring this new type is to make it easier to write
The reason for declaring this new type is to make it easier to write
code describing pointers to C functions.  Let us say we had a variable
code describing pointers to C functions.  Let us say we had a variable
called @var{func} which was a pointer to a function.  Instead of the
called @var{func} which was a pointer to a function.  Instead of the
classic C declaration
classic C declaration
 
 
@code{int (*)()func;}
@code{int (*)()func;}
 
 
@noindent
@noindent
we may write
we may write
 
 
@code{Function *func;}
@code{Function *func;}
 
 
@noindent
@noindent
Similarly, there are
Similarly, there are
 
 
@example
@example
typedef void VFunction ();
typedef void VFunction ();
typedef char *CPFunction (); @r{and}
typedef char *CPFunction (); @r{and}
typedef char **CPPFunction ();
typedef char **CPPFunction ();
@end example
@end example
 
 
@noindent
@noindent
for functions returning no value, @code{pointer to char}, and
for functions returning no value, @code{pointer to char}, and
@code{pointer to pointer to char}, respectively.
@code{pointer to pointer to char}, respectively.
 
 
@node Function Writing
@node Function Writing
@subsection Writing a New Function
@subsection Writing a New Function
 
 
In order to write new functions for Readline, you need to know the
In order to write new functions for Readline, you need to know the
calling conventions for keyboard-invoked functions, and the names of the
calling conventions for keyboard-invoked functions, and the names of the
variables that describe the current state of the line read so far.
variables that describe the current state of the line read so far.
 
 
The calling sequence for a command @code{foo} looks like
The calling sequence for a command @code{foo} looks like
 
 
@example
@example
@code{foo (int count, int key)}
@code{foo (int count, int key)}
@end example
@end example
 
 
@noindent
@noindent
where @var{count} is the numeric argument (or 1 if defaulted) and
where @var{count} is the numeric argument (or 1 if defaulted) and
@var{key} is the key that invoked this function.
@var{key} is the key that invoked this function.
 
 
It is completely up to the function as to what should be done with the
It is completely up to the function as to what should be done with the
numeric argument.  Some functions use it as a repeat count, some
numeric argument.  Some functions use it as a repeat count, some
as a flag, and others to choose alternate behavior (refreshing the current
as a flag, and others to choose alternate behavior (refreshing the current
line as opposed to refreshing the screen, for example).  Some choose to
line as opposed to refreshing the screen, for example).  Some choose to
ignore it.  In general, if a
ignore it.  In general, if a
function uses the numeric argument as a repeat count, it should be able
function uses the numeric argument as a repeat count, it should be able
to do something useful with both negative and positive arguments.
to do something useful with both negative and positive arguments.
At the very least, it should be aware that it can be passed a
At the very least, it should be aware that it can be passed a
negative argument.
negative argument.
 
 
@node Readline Variables
@node Readline Variables
@section Readline Variables
@section Readline Variables
 
 
These variables are available to function writers.
These variables are available to function writers.
 
 
@deftypevar {char *} rl_line_buffer
@deftypevar {char *} rl_line_buffer
This is the line gathered so far.  You are welcome to modify the
This is the line gathered so far.  You are welcome to modify the
contents of the line, but see @ref{Allowing Undoing}.  The
contents of the line, but see @ref{Allowing Undoing}.  The
function @code{rl_extend_line_buffer} is available to increase
function @code{rl_extend_line_buffer} is available to increase
the memory allocated to @code{rl_line_buffer}.
the memory allocated to @code{rl_line_buffer}.
@end deftypevar
@end deftypevar
 
 
@deftypevar int rl_point
@deftypevar int rl_point
The offset of the current cursor position in @code{rl_line_buffer}
The offset of the current cursor position in @code{rl_line_buffer}
(the @emph{point}).
(the @emph{point}).
@end deftypevar
@end deftypevar
 
 
@deftypevar int rl_end
@deftypevar int rl_end
The number of characters present in @code{rl_line_buffer}.  When
The number of characters present in @code{rl_line_buffer}.  When
@code{rl_point} is at the end of the line, @code{rl_point} and
@code{rl_point} is at the end of the line, @code{rl_point} and
@code{rl_end} are equal.
@code{rl_end} are equal.
@end deftypevar
@end deftypevar
 
 
@deftypevar int rl_mark
@deftypevar int rl_mark
The mark (saved position) in the current line.  If set, the mark
The mark (saved position) in the current line.  If set, the mark
and point define a @emph{region}.
and point define a @emph{region}.
@end deftypevar
@end deftypevar
 
 
@deftypevar int rl_done
@deftypevar int rl_done
Setting this to a non-zero value causes Readline to return the current
Setting this to a non-zero value causes Readline to return the current
line immediately.
line immediately.
@end deftypevar
@end deftypevar
 
 
@deftypevar int rl_pending_input
@deftypevar int rl_pending_input
Setting this to a value makes it the next keystroke read.  This is a
Setting this to a value makes it the next keystroke read.  This is a
way to stuff a single character into the input stream.
way to stuff a single character into the input stream.
@end deftypevar
@end deftypevar
 
 
@deftypevar int rl_erase_empty_line
@deftypevar int rl_erase_empty_line
Setting this to a non-zero value causes Readline to completely erase
Setting this to a non-zero value causes Readline to completely erase
the current line, including any prompt, any time a newline is typed as
the current line, including any prompt, any time a newline is typed as
the only character on an otherwise-empty line.  The cursor is moved to
the only character on an otherwise-empty line.  The cursor is moved to
the beginning of the newly-blank line.
the beginning of the newly-blank line.
@end deftypevar
@end deftypevar
 
 
@deftypevar {char *} rl_prompt
@deftypevar {char *} rl_prompt
The prompt Readline uses.  This is set from the argument to
The prompt Readline uses.  This is set from the argument to
@code{readline ()}, and should not be assigned to directly.
@code{readline ()}, and should not be assigned to directly.
@end deftypevar
@end deftypevar
 
 
@deftypevar int rl_already_prompted
@deftypevar int rl_already_prompted
If an application wishes to display the prompt itself, rather than have
If an application wishes to display the prompt itself, rather than have
Readline do it the first time @code{readline()} is called, it should set
Readline do it the first time @code{readline()} is called, it should set
this variable to a non-zero value after displaying the prompt.
this variable to a non-zero value after displaying the prompt.
The prompt must also be passed as the argument to @code{readline()} so
The prompt must also be passed as the argument to @code{readline()} so
the redisplay functions can update the display properly.
the redisplay functions can update the display properly.
The calling application is responsible for managing the value; Readline
The calling application is responsible for managing the value; Readline
never sets it.
never sets it.
@end deftypevar
@end deftypevar
 
 
@deftypevar {char *} rl_library_version
@deftypevar {char *} rl_library_version
The version number of this revision of the library.
The version number of this revision of the library.
@end deftypevar
@end deftypevar
 
 
@deftypevar {char *} rl_terminal_name
@deftypevar {char *} rl_terminal_name
The terminal type, used for initialization.
The terminal type, used for initialization.
@end deftypevar
@end deftypevar
 
 
@deftypevar {char *} rl_readline_name
@deftypevar {char *} rl_readline_name
This variable is set to a unique name by each application using Readline.
This variable is set to a unique name by each application using Readline.
The value allows conditional parsing of the inputrc file
The value allows conditional parsing of the inputrc file
(@pxref{Conditional Init Constructs}).
(@pxref{Conditional Init Constructs}).
@end deftypevar
@end deftypevar
 
 
@deftypevar {FILE *} rl_instream
@deftypevar {FILE *} rl_instream
The stdio stream from which Readline reads input.
The stdio stream from which Readline reads input.
@end deftypevar
@end deftypevar
 
 
@deftypevar {FILE *} rl_outstream
@deftypevar {FILE *} rl_outstream
The stdio stream to which Readline performs output.
The stdio stream to which Readline performs output.
@end deftypevar
@end deftypevar
 
 
@deftypevar {Function *} rl_startup_hook
@deftypevar {Function *} rl_startup_hook
If non-zero, this is the address of a function to call just
If non-zero, this is the address of a function to call just
before @code{readline} prints the first prompt.
before @code{readline} prints the first prompt.
@end deftypevar
@end deftypevar
 
 
@deftypevar {Function *} rl_pre_input_hook
@deftypevar {Function *} rl_pre_input_hook
If non-zero, this is the address of a function to call after
If non-zero, this is the address of a function to call after
the first prompt has been printed and just before @code{readline}
the first prompt has been printed and just before @code{readline}
starts reading input characters.
starts reading input characters.
@end deftypevar
@end deftypevar
 
 
@deftypevar {Function *} rl_event_hook
@deftypevar {Function *} rl_event_hook
If non-zero, this is the address of a function to call periodically
If non-zero, this is the address of a function to call periodically
when readline is waiting for terminal input.
when readline is waiting for terminal input.
@end deftypevar
@end deftypevar
 
 
@deftypevar {Function *} rl_getc_function
@deftypevar {Function *} rl_getc_function
If non-zero, @code{readline} will call indirectly through this pointer
If non-zero, @code{readline} will call indirectly through this pointer
to get a character from the input stream.  By default, it is set to
to get a character from the input stream.  By default, it is set to
@code{rl_getc}, the default @code{readline} character input function
@code{rl_getc}, the default @code{readline} character input function
(@pxref{Utility Functions}).
(@pxref{Utility Functions}).
@end deftypevar
@end deftypevar
 
 
@deftypevar {VFunction *} rl_redisplay_function
@deftypevar {VFunction *} rl_redisplay_function
If non-zero, @code{readline} will call indirectly through this pointer
If non-zero, @code{readline} will call indirectly through this pointer
to update the display with the current contents of the editing buffer.
to update the display with the current contents of the editing buffer.
By default, it is set to @code{rl_redisplay}, the default @code{readline}
By default, it is set to @code{rl_redisplay}, the default @code{readline}
redisplay function (@pxref{Redisplay}).
redisplay function (@pxref{Redisplay}).
@end deftypevar
@end deftypevar
 
 
@deftypevar {Keymap} rl_executing_keymap
@deftypevar {Keymap} rl_executing_keymap
This variable is set to the keymap (@pxref{Keymaps}) in which the
This variable is set to the keymap (@pxref{Keymaps}) in which the
currently executing readline function was found.
currently executing readline function was found.
@end deftypevar
@end deftypevar
 
 
@deftypevar {Keymap} rl_binding_keymap
@deftypevar {Keymap} rl_binding_keymap
This variable is set to the keymap (@pxref{Keymaps}) in which the
This variable is set to the keymap (@pxref{Keymaps}) in which the
last key binding occurred.
last key binding occurred.
@end deftypevar
@end deftypevar
 
 
@node Readline Convenience Functions
@node Readline Convenience Functions
@section Readline Convenience Functions
@section Readline Convenience Functions
 
 
@menu
@menu
* Function Naming::     How to give a function you write a name.
* Function Naming::     How to give a function you write a name.
* Keymaps::             Making keymaps.
* Keymaps::             Making keymaps.
* Binding Keys::        Changing Keymaps.
* Binding Keys::        Changing Keymaps.
* Associating Function Names and Bindings::     Translate function names to
* Associating Function Names and Bindings::     Translate function names to
                                                key sequences.
                                                key sequences.
* Allowing Undoing::    How to make your functions undoable.
* Allowing Undoing::    How to make your functions undoable.
* Redisplay::           Functions to control line display.
* Redisplay::           Functions to control line display.
* Modifying Text::      Functions to modify @code{rl_line_buffer}.
* Modifying Text::      Functions to modify @code{rl_line_buffer}.
* Utility Functions::   Generally useful functions and hooks.
* Utility Functions::   Generally useful functions and hooks.
* Alternate Interface:: Using Readline in a `callback' fashion.
* Alternate Interface:: Using Readline in a `callback' fashion.
@end menu
@end menu
 
 
@node Function Naming
@node Function Naming
@subsection Naming a Function
@subsection Naming a Function
 
 
The user can dynamically change the bindings of keys while using
The user can dynamically change the bindings of keys while using
Readline.  This is done by representing the function with a descriptive
Readline.  This is done by representing the function with a descriptive
name.  The user is able to type the descriptive name when referring to
name.  The user is able to type the descriptive name when referring to
the function.  Thus, in an init file, one might find
the function.  Thus, in an init file, one might find
 
 
@example
@example
Meta-Rubout:    backward-kill-word
Meta-Rubout:    backward-kill-word
@end example
@end example
 
 
This binds the keystroke @key{Meta-Rubout} to the function
This binds the keystroke @key{Meta-Rubout} to the function
@emph{descriptively} named @code{backward-kill-word}.  You, as the
@emph{descriptively} named @code{backward-kill-word}.  You, as the
programmer, should bind the functions you write to descriptive names as
programmer, should bind the functions you write to descriptive names as
well.  Readline provides a function for doing that:
well.  Readline provides a function for doing that:
 
 
@deftypefun int rl_add_defun (char *name, Function *function, int key)
@deftypefun int rl_add_defun (char *name, Function *function, int key)
Add @var{name} to the list of named functions.  Make @var{function} be
Add @var{name} to the list of named functions.  Make @var{function} be
the function that gets called.  If @var{key} is not -1, then bind it to
the function that gets called.  If @var{key} is not -1, then bind it to
@var{function} using @code{rl_bind_key ()}.
@var{function} using @code{rl_bind_key ()}.
@end deftypefun
@end deftypefun
 
 
Using this function alone is sufficient for most applications.  It is
Using this function alone is sufficient for most applications.  It is
the recommended way to add a few functions to the default functions that
the recommended way to add a few functions to the default functions that
Readline has built in.  If you need to do something other
Readline has built in.  If you need to do something other
than adding a function to Readline, you may need to use the
than adding a function to Readline, you may need to use the
underlying functions described below.
underlying functions described below.
 
 
@node Keymaps
@node Keymaps
@subsection Selecting a Keymap
@subsection Selecting a Keymap
 
 
Key bindings take place on a @dfn{keymap}.  The keymap is the
Key bindings take place on a @dfn{keymap}.  The keymap is the
association between the keys that the user types and the functions that
association between the keys that the user types and the functions that
get run.  You can make your own keymaps, copy existing keymaps, and tell
get run.  You can make your own keymaps, copy existing keymaps, and tell
Readline which keymap to use.
Readline which keymap to use.
 
 
@deftypefun Keymap rl_make_bare_keymap ()
@deftypefun Keymap rl_make_bare_keymap ()
Returns a new, empty keymap.  The space for the keymap is allocated with
Returns a new, empty keymap.  The space for the keymap is allocated with
@code{malloc ()}; you should @code{free ()} it when you are done.
@code{malloc ()}; you should @code{free ()} it when you are done.
@end deftypefun
@end deftypefun
 
 
@deftypefun Keymap rl_copy_keymap (Keymap map)
@deftypefun Keymap rl_copy_keymap (Keymap map)
Return a new keymap which is a copy of @var{map}.
Return a new keymap which is a copy of @var{map}.
@end deftypefun
@end deftypefun
 
 
@deftypefun Keymap rl_make_keymap ()
@deftypefun Keymap rl_make_keymap ()
Return a new keymap with the printing characters bound to rl_insert,
Return a new keymap with the printing characters bound to rl_insert,
the lowercase Meta characters bound to run their equivalents, and
the lowercase Meta characters bound to run their equivalents, and
the Meta digits bound to produce numeric arguments.
the Meta digits bound to produce numeric arguments.
@end deftypefun
@end deftypefun
 
 
@deftypefun void rl_discard_keymap (Keymap keymap)
@deftypefun void rl_discard_keymap (Keymap keymap)
Free the storage associated with @var{keymap}.
Free the storage associated with @var{keymap}.
@end deftypefun
@end deftypefun
 
 
Readline has several internal keymaps.  These functions allow you to
Readline has several internal keymaps.  These functions allow you to
change which keymap is active.
change which keymap is active.
 
 
@deftypefun Keymap rl_get_keymap ()
@deftypefun Keymap rl_get_keymap ()
Returns the currently active keymap.
Returns the currently active keymap.
@end deftypefun
@end deftypefun
 
 
@deftypefun void rl_set_keymap (Keymap keymap)
@deftypefun void rl_set_keymap (Keymap keymap)
Makes @var{keymap} the currently active keymap.
Makes @var{keymap} the currently active keymap.
@end deftypefun
@end deftypefun
 
 
@deftypefun Keymap rl_get_keymap_by_name (char *name)
@deftypefun Keymap rl_get_keymap_by_name (char *name)
Return the keymap matching @var{name}.  @var{name} is one which would
Return the keymap matching @var{name}.  @var{name} is one which would
be supplied in a @code{set keymap} inputrc line (@pxref{Readline Init File}).
be supplied in a @code{set keymap} inputrc line (@pxref{Readline Init File}).
@end deftypefun
@end deftypefun
 
 
@deftypefun {char *} rl_get_keymap_name (Keymap keymap)
@deftypefun {char *} rl_get_keymap_name (Keymap keymap)
Return the name matching @var{keymap}.  @var{name} is one which would
Return the name matching @var{keymap}.  @var{name} is one which would
be supplied in a @code{set keymap} inputrc line (@pxref{Readline Init File}).
be supplied in a @code{set keymap} inputrc line (@pxref{Readline Init File}).
@end deftypefun
@end deftypefun
 
 
@node Binding Keys
@node Binding Keys
@subsection Binding Keys
@subsection Binding Keys
 
 
You associate keys with functions through the keymap.  Readline has
You associate keys with functions through the keymap.  Readline has
several internal keymaps: @code{emacs_standard_keymap},
several internal keymaps: @code{emacs_standard_keymap},
@code{emacs_meta_keymap}, @code{emacs_ctlx_keymap},
@code{emacs_meta_keymap}, @code{emacs_ctlx_keymap},
@code{vi_movement_keymap}, and @code{vi_insertion_keymap}.
@code{vi_movement_keymap}, and @code{vi_insertion_keymap}.
@code{emacs_standard_keymap} is the default, and the examples in
@code{emacs_standard_keymap} is the default, and the examples in
this manual assume that.
this manual assume that.
 
 
Since @code{readline} installs a set of default key bindings the first
Since @code{readline} installs a set of default key bindings the first
time it is called, there is always the danger that a custom binding
time it is called, there is always the danger that a custom binding
installed before the first call to @code{readline} will be overridden.
installed before the first call to @code{readline} will be overridden.
An alternate mechanism is to install custom key bindings in an
An alternate mechanism is to install custom key bindings in an
initialization function assigned to the @code{rl_startup_hook} variable
initialization function assigned to the @code{rl_startup_hook} variable
(@pxref{Readline Variables}).
(@pxref{Readline Variables}).
 
 
These functions manage key bindings.
These functions manage key bindings.
 
 
@deftypefun int rl_bind_key (int key, Function *function)
@deftypefun int rl_bind_key (int key, Function *function)
Binds @var{key} to @var{function} in the currently active keymap.
Binds @var{key} to @var{function} in the currently active keymap.
Returns non-zero in the case of an invalid @var{key}.
Returns non-zero in the case of an invalid @var{key}.
@end deftypefun
@end deftypefun
 
 
@deftypefun int rl_bind_key_in_map (int key, Function *function, Keymap map)
@deftypefun int rl_bind_key_in_map (int key, Function *function, Keymap map)
Bind @var{key} to @var{function} in @var{map}.  Returns non-zero in the case
Bind @var{key} to @var{function} in @var{map}.  Returns non-zero in the case
of an invalid @var{key}.
of an invalid @var{key}.
@end deftypefun
@end deftypefun
 
 
@deftypefun int rl_unbind_key (int key)
@deftypefun int rl_unbind_key (int key)
Bind @var{key} to the null function in the currently active keymap.
Bind @var{key} to the null function in the currently active keymap.
Returns non-zero in case of error.
Returns non-zero in case of error.
@end deftypefun
@end deftypefun
 
 
@deftypefun int rl_unbind_key_in_map (int key, Keymap map)
@deftypefun int rl_unbind_key_in_map (int key, Keymap map)
Bind @var{key} to the null function in @var{map}.
Bind @var{key} to the null function in @var{map}.
Returns non-zero in case of error.
Returns non-zero in case of error.
@end deftypefun
@end deftypefun
 
 
@deftypefun int rl_unbind_function_in_map (Function *function, Keymap map)
@deftypefun int rl_unbind_function_in_map (Function *function, Keymap map)
Unbind all keys that execute @var{function} in @var{map}.
Unbind all keys that execute @var{function} in @var{map}.
@end deftypefun
@end deftypefun
 
 
@deftypefun int rl_unbind_command_in_map (char *command, Keymap map)
@deftypefun int rl_unbind_command_in_map (char *command, Keymap map)
Unbind all keys that are bound to @var{command} in @var{map}.
Unbind all keys that are bound to @var{command} in @var{map}.
@end deftypefun
@end deftypefun
 
 
@deftypefun int rl_generic_bind (int type, char *keyseq, char *data, Keymap map)
@deftypefun int rl_generic_bind (int type, char *keyseq, char *data, Keymap map)
Bind the key sequence represented by the string @var{keyseq} to the arbitrary
Bind the key sequence represented by the string @var{keyseq} to the arbitrary
pointer @var{data}.  @var{type} says what kind of data is pointed to by
pointer @var{data}.  @var{type} says what kind of data is pointed to by
@var{data}; this can be a function (@code{ISFUNC}), a macro
@var{data}; this can be a function (@code{ISFUNC}), a macro
(@code{ISMACR}), or a keymap (@code{ISKMAP}).  This makes new keymaps as
(@code{ISMACR}), or a keymap (@code{ISKMAP}).  This makes new keymaps as
necessary.  The initial keymap in which to do bindings is @var{map}.
necessary.  The initial keymap in which to do bindings is @var{map}.
@end deftypefun
@end deftypefun
 
 
@deftypefun int rl_parse_and_bind (char *line)
@deftypefun int rl_parse_and_bind (char *line)
Parse @var{line} as if it had been read from the @code{inputrc} file and
Parse @var{line} as if it had been read from the @code{inputrc} file and
perform any key bindings and variable assignments found
perform any key bindings and variable assignments found
(@pxref{Readline Init File}).
(@pxref{Readline Init File}).
@end deftypefun
@end deftypefun
 
 
@deftypefun int rl_read_init_file (char *filename)
@deftypefun int rl_read_init_file (char *filename)
Read keybindings and variable assignments from @var{filename}
Read keybindings and variable assignments from @var{filename}
(@pxref{Readline Init File}).
(@pxref{Readline Init File}).
@end deftypefun
@end deftypefun
 
 
@node Associating Function Names and Bindings
@node Associating Function Names and Bindings
@subsection Associating Function Names and Bindings
@subsection Associating Function Names and Bindings
 
 
These functions allow you to find out what keys invoke named functions
These functions allow you to find out what keys invoke named functions
and the functions invoked by a particular key sequence.
and the functions invoked by a particular key sequence.
 
 
@deftypefun {Function *} rl_named_function (char *name)
@deftypefun {Function *} rl_named_function (char *name)
Return the function with name @var{name}.
Return the function with name @var{name}.
@end deftypefun
@end deftypefun
 
 
@deftypefun {Function *} rl_function_of_keyseq (char *keyseq, Keymap map, int *type)
@deftypefun {Function *} rl_function_of_keyseq (char *keyseq, Keymap map, int *type)
Return the function invoked by @var{keyseq} in keymap @var{map}.
Return the function invoked by @var{keyseq} in keymap @var{map}.
If @var{map} is NULL, the current keymap is used.  If @var{type} is
If @var{map} is NULL, the current keymap is used.  If @var{type} is
not NULL, the type of the object is returned in it (one of @code{ISFUNC},
not NULL, the type of the object is returned in it (one of @code{ISFUNC},
@code{ISKMAP}, or @code{ISMACR}).
@code{ISKMAP}, or @code{ISMACR}).
@end deftypefun
@end deftypefun
 
 
@deftypefun {char **} rl_invoking_keyseqs (Function *function)
@deftypefun {char **} rl_invoking_keyseqs (Function *function)
Return an array of strings representing the key sequences used to
Return an array of strings representing the key sequences used to
invoke @var{function} in the current keymap.
invoke @var{function} in the current keymap.
@end deftypefun
@end deftypefun
 
 
@deftypefun {char **} rl_invoking_keyseqs_in_map (Function *function, Keymap map)
@deftypefun {char **} rl_invoking_keyseqs_in_map (Function *function, Keymap map)
Return an array of strings representing the key sequences used to
Return an array of strings representing the key sequences used to
invoke @var{function} in the keymap @var{map}.
invoke @var{function} in the keymap @var{map}.
@end deftypefun
@end deftypefun
 
 
@deftypefun void rl_function_dumper (int readable)
@deftypefun void rl_function_dumper (int readable)
Print the readline function names and the key sequences currently
Print the readline function names and the key sequences currently
bound to them to @code{rl_outstream}.  If @var{readable} is non-zero,
bound to them to @code{rl_outstream}.  If @var{readable} is non-zero,
the list is formatted in such a way that it can be made part of an
the list is formatted in such a way that it can be made part of an
@code{inputrc} file and re-read.
@code{inputrc} file and re-read.
@end deftypefun
@end deftypefun
 
 
@deftypefun void rl_list_funmap_names ()
@deftypefun void rl_list_funmap_names ()
Print the names of all bindable Readline functions to @code{rl_outstream}.
Print the names of all bindable Readline functions to @code{rl_outstream}.
@end deftypefun
@end deftypefun
 
 
@deftypefun {char **} rl_funmap_names ()
@deftypefun {char **} rl_funmap_names ()
Return a NULL terminated array of known function names.  The array is
Return a NULL terminated array of known function names.  The array is
sorted.  The array itself is allocated, but not the strings inside.  You
sorted.  The array itself is allocated, but not the strings inside.  You
should free () the array when you done, but not the pointrs.
should free () the array when you done, but not the pointrs.
@end deftypefun
@end deftypefun
 
 
@node Allowing Undoing
@node Allowing Undoing
@subsection Allowing Undoing
@subsection Allowing Undoing
 
 
Supporting the undo command is a painless thing, and makes your
Supporting the undo command is a painless thing, and makes your
functions much more useful.  It is certainly easy to try
functions much more useful.  It is certainly easy to try
something if you know you can undo it.  I could use an undo function for
something if you know you can undo it.  I could use an undo function for
the stock market.
the stock market.
 
 
If your function simply inserts text once, or deletes text once, and
If your function simply inserts text once, or deletes text once, and
uses @code{rl_insert_text ()} or @code{rl_delete_text ()} to do it, then
uses @code{rl_insert_text ()} or @code{rl_delete_text ()} to do it, then
undoing is already done for you automatically.
undoing is already done for you automatically.
 
 
If you do multiple insertions or multiple deletions, or any combination
If you do multiple insertions or multiple deletions, or any combination
of these operations, you should group them together into one operation.
of these operations, you should group them together into one operation.
This is done with @code{rl_begin_undo_group ()} and
This is done with @code{rl_begin_undo_group ()} and
@code{rl_end_undo_group ()}.
@code{rl_end_undo_group ()}.
 
 
The types of events that can be undone are:
The types of events that can be undone are:
 
 
@example
@example
enum undo_code @{ UNDO_DELETE, UNDO_INSERT, UNDO_BEGIN, UNDO_END @};
enum undo_code @{ UNDO_DELETE, UNDO_INSERT, UNDO_BEGIN, UNDO_END @};
@end example
@end example
 
 
Notice that @code{UNDO_DELETE} means to insert some text, and
Notice that @code{UNDO_DELETE} means to insert some text, and
@code{UNDO_INSERT} means to delete some text.  That is, the undo code
@code{UNDO_INSERT} means to delete some text.  That is, the undo code
tells undo what to undo, not how to undo it.  @code{UNDO_BEGIN} and
tells undo what to undo, not how to undo it.  @code{UNDO_BEGIN} and
@code{UNDO_END} are tags added by @code{rl_begin_undo_group ()} and
@code{UNDO_END} are tags added by @code{rl_begin_undo_group ()} and
@code{rl_end_undo_group ()}.
@code{rl_end_undo_group ()}.
 
 
@deftypefun int rl_begin_undo_group ()
@deftypefun int rl_begin_undo_group ()
Begins saving undo information in a group construct.  The undo
Begins saving undo information in a group construct.  The undo
information usually comes from calls to @code{rl_insert_text ()} and
information usually comes from calls to @code{rl_insert_text ()} and
@code{rl_delete_text ()}, but could be the result of calls to
@code{rl_delete_text ()}, but could be the result of calls to
@code{rl_add_undo ()}.
@code{rl_add_undo ()}.
@end deftypefun
@end deftypefun
 
 
@deftypefun int rl_end_undo_group ()
@deftypefun int rl_end_undo_group ()
Closes the current undo group started with @code{rl_begin_undo_group
Closes the current undo group started with @code{rl_begin_undo_group
()}.  There should be one call to @code{rl_end_undo_group ()}
()}.  There should be one call to @code{rl_end_undo_group ()}
for each call to @code{rl_begin_undo_group ()}.
for each call to @code{rl_begin_undo_group ()}.
@end deftypefun
@end deftypefun
 
 
@deftypefun void rl_add_undo (enum undo_code what, int start, int end, char *text)
@deftypefun void rl_add_undo (enum undo_code what, int start, int end, char *text)
Remember how to undo an event (according to @var{what}).  The affected
Remember how to undo an event (according to @var{what}).  The affected
text runs from @var{start} to @var{end}, and encompasses @var{text}.
text runs from @var{start} to @var{end}, and encompasses @var{text}.
@end deftypefun
@end deftypefun
 
 
@deftypefun void free_undo_list ()
@deftypefun void free_undo_list ()
Free the existing undo list.
Free the existing undo list.
@end deftypefun
@end deftypefun
 
 
@deftypefun int rl_do_undo ()
@deftypefun int rl_do_undo ()
Undo the first thing on the undo list.  Returns @code{0} if there was
Undo the first thing on the undo list.  Returns @code{0} if there was
nothing to undo, non-zero if something was undone.
nothing to undo, non-zero if something was undone.
@end deftypefun
@end deftypefun
 
 
Finally, if you neither insert nor delete text, but directly modify the
Finally, if you neither insert nor delete text, but directly modify the
existing text (e.g., change its case), call @code{rl_modifying ()}
existing text (e.g., change its case), call @code{rl_modifying ()}
once, just before you modify the text.  You must supply the indices of
once, just before you modify the text.  You must supply the indices of
the text range that you are going to modify.
the text range that you are going to modify.
 
 
@deftypefun int rl_modifying (int start, int end)
@deftypefun int rl_modifying (int start, int end)
Tell Readline to save the text between @var{start} and @var{end} as a
Tell Readline to save the text between @var{start} and @var{end} as a
single undo unit.  It is assumed that you will subsequently modify
single undo unit.  It is assumed that you will subsequently modify
that text.
that text.
@end deftypefun
@end deftypefun
 
 
@node Redisplay
@node Redisplay
@subsection Redisplay
@subsection Redisplay
 
 
@deftypefun void rl_redisplay ()
@deftypefun void rl_redisplay ()
Change what's displayed on the screen to reflect the current contents
Change what's displayed on the screen to reflect the current contents
of @code{rl_line_buffer}.
of @code{rl_line_buffer}.
@end deftypefun
@end deftypefun
 
 
@deftypefun int rl_forced_update_display ()
@deftypefun int rl_forced_update_display ()
Force the line to be updated and redisplayed, whether or not
Force the line to be updated and redisplayed, whether or not
Readline thinks the screen display is correct.
Readline thinks the screen display is correct.
@end deftypefun
@end deftypefun
 
 
@deftypefun int rl_on_new_line ()
@deftypefun int rl_on_new_line ()
Tell the update functions that we have moved onto a new (empty) line,
Tell the update functions that we have moved onto a new (empty) line,
usually after ouputting a newline.
usually after ouputting a newline.
@end deftypefun
@end deftypefun
 
 
@deftypefun int rl_on_new_line_with_prompt ()
@deftypefun int rl_on_new_line_with_prompt ()
Tell the update functions that we have moved onto a new line, with
Tell the update functions that we have moved onto a new line, with
@var{rl_prompt} already displayed.
@var{rl_prompt} already displayed.
This could be used by applications that want to output the prompt string
This could be used by applications that want to output the prompt string
themselves, but still need Readline to know the prompt string length for
themselves, but still need Readline to know the prompt string length for
redisplay.
redisplay.
It should be used after setting @var{rl_already_prompted}.
It should be used after setting @var{rl_already_prompted}.
@end deftypefun
@end deftypefun
 
 
@deftypefun int rl_reset_line_state ()
@deftypefun int rl_reset_line_state ()
Reset the display state to a clean state and redisplay the current line
Reset the display state to a clean state and redisplay the current line
starting on a new line.
starting on a new line.
@end deftypefun
@end deftypefun
 
 
@deftypefun int rl_message (va_alist)
@deftypefun int rl_message (va_alist)
The arguments are a string as would be supplied to @code{printf}.  The
The arguments are a string as would be supplied to @code{printf}.  The
resulting string is displayed in the @dfn{echo area}.  The echo area
resulting string is displayed in the @dfn{echo area}.  The echo area
is also used to display numeric arguments and search strings.
is also used to display numeric arguments and search strings.
@end deftypefun
@end deftypefun
 
 
@deftypefun int rl_clear_message ()
@deftypefun int rl_clear_message ()
Clear the message in the echo area.
Clear the message in the echo area.
@end deftypefun
@end deftypefun
 
 
@deftypefun void rl_save_prompt ()
@deftypefun void rl_save_prompt ()
Save the local Readline prompt display state in preparation for
Save the local Readline prompt display state in preparation for
displaying a new message in the message area with @code{rl_message}.
displaying a new message in the message area with @code{rl_message}.
@end deftypefun
@end deftypefun
 
 
@deftypefun void rl_restore_prompt ()
@deftypefun void rl_restore_prompt ()
Restore the local Readline prompt display state saved by the most
Restore the local Readline prompt display state saved by the most
recent call to @code{rl_save_prompt}.
recent call to @code{rl_save_prompt}.
@end deftypefun
@end deftypefun
 
 
@node Modifying Text
@node Modifying Text
@subsection Modifying Text
@subsection Modifying Text
 
 
@deftypefun int rl_insert_text (char *text)
@deftypefun int rl_insert_text (char *text)
Insert @var{text} into the line at the current cursor position.
Insert @var{text} into the line at the current cursor position.
@end deftypefun
@end deftypefun
 
 
@deftypefun int rl_delete_text (int start, int end)
@deftypefun int rl_delete_text (int start, int end)
Delete the text between @var{start} and @var{end} in the current line.
Delete the text between @var{start} and @var{end} in the current line.
@end deftypefun
@end deftypefun
 
 
@deftypefun {char *} rl_copy_text (int start, int end)
@deftypefun {char *} rl_copy_text (int start, int end)
Return a copy of the text between @var{start} and @var{end} in
Return a copy of the text between @var{start} and @var{end} in
the current line.
the current line.
@end deftypefun
@end deftypefun
 
 
@deftypefun int rl_kill_text (int start, int end)
@deftypefun int rl_kill_text (int start, int end)
Copy the text between @var{start} and @var{end} in the current line
Copy the text between @var{start} and @var{end} in the current line
to the kill ring, appending or prepending to the last kill if the
to the kill ring, appending or prepending to the last kill if the
last command was a kill command.  The text is deleted.
last command was a kill command.  The text is deleted.
If @var{start} is less than @var{end},
If @var{start} is less than @var{end},
the text is appended, otherwise prepended.  If the last command was
the text is appended, otherwise prepended.  If the last command was
not a kill, a new kill ring slot is used.
not a kill, a new kill ring slot is used.
@end deftypefun
@end deftypefun
 
 
@node Utility Functions
@node Utility Functions
@subsection Utility Functions
@subsection Utility Functions
 
 
@deftypefun int rl_read_key ()
@deftypefun int rl_read_key ()
Return the next character available.  This handles input inserted into
Return the next character available.  This handles input inserted into
the input stream via @var{pending input} (@pxref{Readline Variables})
the input stream via @var{pending input} (@pxref{Readline Variables})
and @code{rl_stuff_char ()}, macros, and characters read from the keyboard.
and @code{rl_stuff_char ()}, macros, and characters read from the keyboard.
@end deftypefun
@end deftypefun
 
 
@deftypefun int rl_getc (FILE *)
@deftypefun int rl_getc (FILE *)
Return the next character available from the keyboard.
Return the next character available from the keyboard.
@end deftypefun
@end deftypefun
 
 
@deftypefun int rl_stuff_char (int c)
@deftypefun int rl_stuff_char (int c)
Insert @var{c} into the Readline input stream.  It will be "read"
Insert @var{c} into the Readline input stream.  It will be "read"
before Readline attempts to read characters from the terminal with
before Readline attempts to read characters from the terminal with
@code{rl_read_key ()}.
@code{rl_read_key ()}.
@end deftypefun
@end deftypefun
 
 
@deftypefun int rl_extend_line_buffer (int len)
@deftypefun int rl_extend_line_buffer (int len)
Ensure that @code{rl_line_buffer} has enough space to hold @var{len}
Ensure that @code{rl_line_buffer} has enough space to hold @var{len}
characters, possibly reallocating it if necessary.
characters, possibly reallocating it if necessary.
@end deftypefun
@end deftypefun
 
 
@deftypefun int rl_initialize ()
@deftypefun int rl_initialize ()
Initialize or re-initialize Readline's internal state.
Initialize or re-initialize Readline's internal state.
@end deftypefun
@end deftypefun
 
 
@deftypefun int rl_reset_terminal (char *terminal_name)
@deftypefun int rl_reset_terminal (char *terminal_name)
Reinitialize Readline's idea of the terminal settings using
Reinitialize Readline's idea of the terminal settings using
@var{terminal_name} as the terminal type (e.g., @code{vt100}).
@var{terminal_name} as the terminal type (e.g., @code{vt100}).
If @var{terminal_name} is NULL, the value of the @code{TERM}
If @var{terminal_name} is NULL, the value of the @code{TERM}
environment variable is used.
environment variable is used.
@end deftypefun
@end deftypefun
 
 
@deftypefun int alphabetic (int c)
@deftypefun int alphabetic (int c)
Return 1 if @var{c} is an alphabetic character.
Return 1 if @var{c} is an alphabetic character.
@end deftypefun
@end deftypefun
 
 
@deftypefun int numeric (int c)
@deftypefun int numeric (int c)
Return 1 if @var{c} is a numeric character.
Return 1 if @var{c} is a numeric character.
@end deftypefun
@end deftypefun
 
 
@deftypefun int ding ()
@deftypefun int ding ()
Ring the terminal bell, obeying the setting of @code{bell-style}.
Ring the terminal bell, obeying the setting of @code{bell-style}.
@end deftypefun
@end deftypefun
 
 
@deftypefun void rl_display_match_list (char **matches, int len, int max)
@deftypefun void rl_display_match_list (char **matches, int len, int max)
A convenience function for displaying a list of strings in
A convenience function for displaying a list of strings in
columnar format on Readline's output stream.  @code{matches} is the list
columnar format on Readline's output stream.  @code{matches} is the list
of strings, in argv format, such as a list of completion matches.
of strings, in argv format, such as a list of completion matches.
@code{len} is the number of strings in @code{matches}, and @code{max}
@code{len} is the number of strings in @code{matches}, and @code{max}
is the length of the longest string in @code{matches}.  This function uses
is the length of the longest string in @code{matches}.  This function uses
the setting of @code{print-completions-horizontally} to select how the
the setting of @code{print-completions-horizontally} to select how the
matches are displayed (@pxref{Readline Init File Syntax}).
matches are displayed (@pxref{Readline Init File Syntax}).
@end deftypefun
@end deftypefun
 
 
The following are implemented as macros, defined in @code{chartypes.h}.
The following are implemented as macros, defined in @code{chartypes.h}.
 
 
@deftypefun int uppercase_p (int c)
@deftypefun int uppercase_p (int c)
Return 1 if @var{c} is an uppercase alphabetic character.
Return 1 if @var{c} is an uppercase alphabetic character.
@end deftypefun
@end deftypefun
 
 
@deftypefun int lowercase_p (int c)
@deftypefun int lowercase_p (int c)
Return 1 if @var{c} is a lowercase alphabetic character.
Return 1 if @var{c} is a lowercase alphabetic character.
@end deftypefun
@end deftypefun
 
 
@deftypefun int digit_p (int c)
@deftypefun int digit_p (int c)
Return 1 if @var{c} is a numeric character.
Return 1 if @var{c} is a numeric character.
@end deftypefun
@end deftypefun
 
 
@deftypefun int to_upper (int c)
@deftypefun int to_upper (int c)
If @var{c} is a lowercase alphabetic character, return the corresponding
If @var{c} is a lowercase alphabetic character, return the corresponding
uppercase character.
uppercase character.
@end deftypefun
@end deftypefun
 
 
@deftypefun int to_lower (int c)
@deftypefun int to_lower (int c)
If @var{c} is an uppercase alphabetic character, return the corresponding
If @var{c} is an uppercase alphabetic character, return the corresponding
lowercase character.
lowercase character.
@end deftypefun
@end deftypefun
 
 
@deftypefun int digit_value (int c)
@deftypefun int digit_value (int c)
If @var{c} is a number, return the value it represents.
If @var{c} is a number, return the value it represents.
@end deftypefun
@end deftypefun
 
 
@node Alternate Interface
@node Alternate Interface
@subsection Alternate Interface
@subsection Alternate Interface
 
 
An alternate interface is available to plain @code{readline()}.  Some
An alternate interface is available to plain @code{readline()}.  Some
applications need to interleave keyboard I/O with file, device, or
applications need to interleave keyboard I/O with file, device, or
window system I/O, typically by using a main loop to @code{select()}
window system I/O, typically by using a main loop to @code{select()}
on various file descriptors.  To accomodate this need, readline can
on various file descriptors.  To accomodate this need, readline can
also be invoked as a `callback' function from an event loop.  There
also be invoked as a `callback' function from an event loop.  There
are functions available to make this easy.
are functions available to make this easy.
 
 
@deftypefun void rl_callback_handler_install (char *prompt, Vfunction *lhandler)
@deftypefun void rl_callback_handler_install (char *prompt, Vfunction *lhandler)
Set up the terminal for readline I/O and display the initial
Set up the terminal for readline I/O and display the initial
expanded value of @var{prompt}.  Save the value of @var{lhandler} to
expanded value of @var{prompt}.  Save the value of @var{lhandler} to
use as a callback when a complete line of input has been entered.
use as a callback when a complete line of input has been entered.
@end deftypefun
@end deftypefun
 
 
@deftypefun void rl_callback_read_char ()
@deftypefun void rl_callback_read_char ()
Whenever an application determines that keyboard input is available, it
Whenever an application determines that keyboard input is available, it
should call @code{rl_callback_read_char()}, which will read the next
should call @code{rl_callback_read_char()}, which will read the next
character from the current input source.  If that character completes the
character from the current input source.  If that character completes the
line, @code{rl_callback_read_char} will invoke the @var{lhandler}
line, @code{rl_callback_read_char} will invoke the @var{lhandler}
function saved by @code{rl_callback_handler_install} to process the
function saved by @code{rl_callback_handler_install} to process the
line.  @code{EOF} is  indicated by calling @var{lhandler} with a
line.  @code{EOF} is  indicated by calling @var{lhandler} with a
@code{NULL} line.
@code{NULL} line.
@end deftypefun
@end deftypefun
 
 
@deftypefun void rl_callback_handler_remove ()
@deftypefun void rl_callback_handler_remove ()
Restore the terminal to its initial state and remove the line handler.
Restore the terminal to its initial state and remove the line handler.
This may be called from within a callback as well as independently.
This may be called from within a callback as well as independently.
@end deftypefun
@end deftypefun
 
 
@subsection An Example
@subsection An Example
 
 
Here is a function which changes lowercase characters to their uppercase
Here is a function which changes lowercase characters to their uppercase
equivalents, and uppercase characters to lowercase.  If
equivalents, and uppercase characters to lowercase.  If
this function was bound to @samp{M-c}, then typing @samp{M-c} would
this function was bound to @samp{M-c}, then typing @samp{M-c} would
change the case of the character under point.  Typing @samp{M-1 0 M-c}
change the case of the character under point.  Typing @samp{M-1 0 M-c}
would change the case of the following 10 characters, leaving the cursor on
would change the case of the following 10 characters, leaving the cursor on
the last character changed.
the last character changed.
 
 
@example
@example
/* Invert the case of the COUNT following characters. */
/* Invert the case of the COUNT following characters. */
int
int
invert_case_line (count, key)
invert_case_line (count, key)
     int count, key;
     int count, key;
@{
@{
  register int start, end, i;
  register int start, end, i;
 
 
  start = rl_point;
  start = rl_point;
 
 
  if (rl_point >= rl_end)
  if (rl_point >= rl_end)
    return (0);
    return (0);
 
 
  if (count < 0)
  if (count < 0)
    @{
    @{
      direction = -1;
      direction = -1;
      count = -count;
      count = -count;
    @}
    @}
  else
  else
    direction = 1;
    direction = 1;
 
 
  /* Find the end of the range to modify. */
  /* Find the end of the range to modify. */
  end = start + (count * direction);
  end = start + (count * direction);
 
 
  /* Force it to be within range. */
  /* Force it to be within range. */
  if (end > rl_end)
  if (end > rl_end)
    end = rl_end;
    end = rl_end;
  else if (end < 0)
  else if (end < 0)
    end = 0;
    end = 0;
 
 
  if (start == end)
  if (start == end)
    return (0);
    return (0);
 
 
  if (start > end)
  if (start > end)
    @{
    @{
      int temp = start;
      int temp = start;
      start = end;
      start = end;
      end = temp;
      end = temp;
    @}
    @}
 
 
  /* Tell readline that we are modifying the line, so it will save
  /* Tell readline that we are modifying the line, so it will save
     the undo information. */
     the undo information. */
  rl_modifying (start, end);
  rl_modifying (start, end);
 
 
  for (i = start; i != end; i++)
  for (i = start; i != end; i++)
    @{
    @{
      if (uppercase_p (rl_line_buffer[i]))
      if (uppercase_p (rl_line_buffer[i]))
        rl_line_buffer[i] = to_lower (rl_line_buffer[i]);
        rl_line_buffer[i] = to_lower (rl_line_buffer[i]);
      else if (lowercase_p (rl_line_buffer[i]))
      else if (lowercase_p (rl_line_buffer[i]))
        rl_line_buffer[i] = to_upper (rl_line_buffer[i]);
        rl_line_buffer[i] = to_upper (rl_line_buffer[i]);
    @}
    @}
  /* Move point to on top of the last character changed. */
  /* Move point to on top of the last character changed. */
  rl_point = (direction == 1) ? end - 1 : start;
  rl_point = (direction == 1) ? end - 1 : start;
  return (0);
  return (0);
@}
@}
@end example
@end example
 
 
@node Readline Signal Handling
@node Readline Signal Handling
@section Readline Signal Handling
@section Readline Signal Handling
 
 
Signals are asynchronous events sent to a process by the Unix kernel,
Signals are asynchronous events sent to a process by the Unix kernel,
sometimes on behalf of another process.  They are intended to indicate
sometimes on behalf of another process.  They are intended to indicate
exceptional events, like a user pressing the interrupt key on his
exceptional events, like a user pressing the interrupt key on his
terminal, or a network connection being broken.  There is a class of
terminal, or a network connection being broken.  There is a class of
signals that can be sent to the process currently reading input from
signals that can be sent to the process currently reading input from
the keyboard.  Since Readline changes the terminal attributes when it
the keyboard.  Since Readline changes the terminal attributes when it
is called, it needs to perform special processing when a signal is
is called, it needs to perform special processing when a signal is
received to restore the terminal to a sane state, or provide application
received to restore the terminal to a sane state, or provide application
writers with functions to do so manually.
writers with functions to do so manually.
 
 
Readline contains an internal signal handler that is installed for a
Readline contains an internal signal handler that is installed for a
number of signals (@code{SIGINT}, @code{SIGQUIT}, @code{SIGTERM},
number of signals (@code{SIGINT}, @code{SIGQUIT}, @code{SIGTERM},
@code{SIGALRM}, @code{SIGTSTP}, @code{SIGTTIN}, and @code{SIGTTOU}).
@code{SIGALRM}, @code{SIGTSTP}, @code{SIGTTIN}, and @code{SIGTTOU}).
When one of these signals is received, the signal handler
When one of these signals is received, the signal handler
will reset the terminal attributes to those that were in effect before
will reset the terminal attributes to those that were in effect before
@code{readline ()} was called, reset the signal handling to what it was
@code{readline ()} was called, reset the signal handling to what it was
before @code{readline ()} was called, and resend the signal to the calling
before @code{readline ()} was called, and resend the signal to the calling
application.
application.
If and when the calling application's signal handler returns, Readline
If and when the calling application's signal handler returns, Readline
will reinitialize the terminal and continue to accept input.
will reinitialize the terminal and continue to accept input.
When a @code{SIGINT} is received, the Readline signal handler performs
When a @code{SIGINT} is received, the Readline signal handler performs
some additional work, which will cause any partially-entered line to be
some additional work, which will cause any partially-entered line to be
aborted (see the description of @code{rl_free_line_state ()}).
aborted (see the description of @code{rl_free_line_state ()}).
 
 
There is an additional Readline signal handler, for @code{SIGWINCH}, which
There is an additional Readline signal handler, for @code{SIGWINCH}, which
the kernel sends to a process whenever the terminal's size changes (for
the kernel sends to a process whenever the terminal's size changes (for
example, if a user resizes an @code{xterm}).  The Readline @code{SIGWINCH}
example, if a user resizes an @code{xterm}).  The Readline @code{SIGWINCH}
handler updates Readline's internal screen size state, and then calls any
handler updates Readline's internal screen size state, and then calls any
@code{SIGWINCH} signal handler the calling application has installed.
@code{SIGWINCH} signal handler the calling application has installed.
Readline calls the application's @code{SIGWINCH} signal handler without
Readline calls the application's @code{SIGWINCH} signal handler without
resetting the terminal to its original state.  If the application's signal
resetting the terminal to its original state.  If the application's signal
handler does more than update its idea of the terminal size and return (for
handler does more than update its idea of the terminal size and return (for
example, a @code{longjmp} back to a main processing loop), it @emph{must}
example, a @code{longjmp} back to a main processing loop), it @emph{must}
call @code{rl_cleanup_after_signal ()} (described below), to restore the
call @code{rl_cleanup_after_signal ()} (described below), to restore the
terminal state.
terminal state.
 
 
Readline provides two variables that allow application writers to
Readline provides two variables that allow application writers to
control whether or not it will catch certain signals and act on them
control whether or not it will catch certain signals and act on them
when they are received.  It is important that applications change the
when they are received.  It is important that applications change the
values of these variables only when calling @code{readline ()}, not in
values of these variables only when calling @code{readline ()}, not in
a signal handler, so Readline's internal signal state is not corrupted.
a signal handler, so Readline's internal signal state is not corrupted.
 
 
@deftypevar int rl_catch_signals
@deftypevar int rl_catch_signals
If this variable is non-zero, Readline will install signal handlers for
If this variable is non-zero, Readline will install signal handlers for
@code{SIGINT}, @code{SIGQUIT}, @code{SIGTERM}, @code{SIGALRM},
@code{SIGINT}, @code{SIGQUIT}, @code{SIGTERM}, @code{SIGALRM},
@code{SIGTSTP}, @code{SIGTTIN}, and @code{SIGTTOU}.
@code{SIGTSTP}, @code{SIGTTIN}, and @code{SIGTTOU}.
 
 
The default value of @code{rl_catch_signals} is 1.
The default value of @code{rl_catch_signals} is 1.
@end deftypevar
@end deftypevar
 
 
@deftypevar int rl_catch_sigwinch
@deftypevar int rl_catch_sigwinch
If this variable is non-zero, Readline will install a signal handler for
If this variable is non-zero, Readline will install a signal handler for
@code{SIGWINCH}.
@code{SIGWINCH}.
 
 
The default value of @code{rl_catch_sigwinch} is 1.
The default value of @code{rl_catch_sigwinch} is 1.
@end deftypevar
@end deftypevar
 
 
If an application does not wish to have Readline catch any signals, or
If an application does not wish to have Readline catch any signals, or
to handle signals other than those Readline catches (@code{SIGHUP},
to handle signals other than those Readline catches (@code{SIGHUP},
for example),
for example),
Readline provides convenience functions to do the necessary terminal
Readline provides convenience functions to do the necessary terminal
and internal state cleanup upon receipt of a signal.
and internal state cleanup upon receipt of a signal.
 
 
@deftypefun void rl_cleanup_after_signal (void)
@deftypefun void rl_cleanup_after_signal (void)
This function will reset the state of the terminal to what it was before
This function will reset the state of the terminal to what it was before
@code{readline ()} was called, and remove the Readline signal handlers for
@code{readline ()} was called, and remove the Readline signal handlers for
all signals, depending on the values of @code{rl_catch_signals} and
all signals, depending on the values of @code{rl_catch_signals} and
@code{rl_catch_sigwinch}.
@code{rl_catch_sigwinch}.
@end deftypefun
@end deftypefun
 
 
@deftypefun void rl_free_line_state (void)
@deftypefun void rl_free_line_state (void)
This will free any partial state associated with the current input line
This will free any partial state associated with the current input line
(undo information, any partial history entry, any partially-entered
(undo information, any partial history entry, any partially-entered
keyboard macro, and any partially-entered numeric argument).  This
keyboard macro, and any partially-entered numeric argument).  This
should be called before @code{rl_cleanup_after_signal ()}.  The
should be called before @code{rl_cleanup_after_signal ()}.  The
Readline signal handler for @code{SIGINT} calls this to abort the
Readline signal handler for @code{SIGINT} calls this to abort the
current input line.
current input line.
@end deftypefun
@end deftypefun
 
 
@deftypefun void rl_reset_after_signal (void)
@deftypefun void rl_reset_after_signal (void)
This will reinitialize the terminal and reinstall any Readline signal
This will reinitialize the terminal and reinstall any Readline signal
handlers, depending on the values of @code{rl_catch_signals} and
handlers, depending on the values of @code{rl_catch_signals} and
@code{rl_catch_sigwinch}.
@code{rl_catch_sigwinch}.
@end deftypefun
@end deftypefun
 
 
If an application does not wish Readline to catch @code{SIGWINCH}, it may
If an application does not wish Readline to catch @code{SIGWINCH}, it may
call @code{rl_resize_terminal ()} to force Readline to update its idea of
call @code{rl_resize_terminal ()} to force Readline to update its idea of
the terminal size when a @code{SIGWINCH} is received.
the terminal size when a @code{SIGWINCH} is received.
 
 
@deftypefun void rl_resize_terminal (void)
@deftypefun void rl_resize_terminal (void)
Update Readline's internal screen size.
Update Readline's internal screen size.
@end deftypefun
@end deftypefun
 
 
The following functions install and remove Readline's signal handlers.
The following functions install and remove Readline's signal handlers.
 
 
@deftypefun int rl_set_signals (void)
@deftypefun int rl_set_signals (void)
Install Readline's signal handler for @code{SIGINT}, @code{SIGQUIT},
Install Readline's signal handler for @code{SIGINT}, @code{SIGQUIT},
@code{SIGTERM}, @code{SIGALRM}, @code{SIGTSTP}, @code{SIGTTIN},
@code{SIGTERM}, @code{SIGALRM}, @code{SIGTSTP}, @code{SIGTTIN},
@code{SIGTTOU}, and @code{SIGWINCH}, depending on the values of
@code{SIGTTOU}, and @code{SIGWINCH}, depending on the values of
@code{rl_catch_signals} and @code{rl_catch_sigwinch}.
@code{rl_catch_signals} and @code{rl_catch_sigwinch}.
@end deftypefun
@end deftypefun
 
 
@deftypefun int rl_clear_signals (void)
@deftypefun int rl_clear_signals (void)
Remove all of the Readline signal handlers installed by
Remove all of the Readline signal handlers installed by
@code{rl_set_signals ()}.
@code{rl_set_signals ()}.
@end deftypefun
@end deftypefun
 
 
@node Custom Completers
@node Custom Completers
@section Custom Completers
@section Custom Completers
 
 
Typically, a program that reads commands from the user has a way of
Typically, a program that reads commands from the user has a way of
disambiguating commands and data.  If your program is one of these, then
disambiguating commands and data.  If your program is one of these, then
it can provide completion for commands, data, or both.
it can provide completion for commands, data, or both.
The following sections describe how your program and Readline
The following sections describe how your program and Readline
cooperate to provide this service.
cooperate to provide this service.
 
 
@menu
@menu
* How Completing Works::        The logic used to do completion.
* How Completing Works::        The logic used to do completion.
* Completion Functions::        Functions provided by Readline.
* Completion Functions::        Functions provided by Readline.
* Completion Variables::        Variables which control completion.
* Completion Variables::        Variables which control completion.
* A Short Completion Example::  An example of writing completer subroutines.
* A Short Completion Example::  An example of writing completer subroutines.
@end menu
@end menu
 
 
@node How Completing Works
@node How Completing Works
@subsection How Completing Works
@subsection How Completing Works
 
 
In order to complete some text, the full list of possible completions
In order to complete some text, the full list of possible completions
must be available.  That is, it is not possible to accurately
must be available.  That is, it is not possible to accurately
expand a partial word without knowing all of the possible words
expand a partial word without knowing all of the possible words
which make sense in that context.  The Readline library provides
which make sense in that context.  The Readline library provides
the user interface to completion, and two of the most common
the user interface to completion, and two of the most common
completion functions:  filename and username.  For completing other types
completion functions:  filename and username.  For completing other types
of text, you must write your own completion function.  This section
of text, you must write your own completion function.  This section
describes exactly what such functions must do, and provides an example.
describes exactly what such functions must do, and provides an example.
 
 
There are three major functions used to perform completion:
There are three major functions used to perform completion:
 
 
@enumerate
@enumerate
@item
@item
The user-interface function @code{rl_complete ()}.  This function is
The user-interface function @code{rl_complete ()}.  This function is
called with the same arguments as other Readline
called with the same arguments as other Readline
functions intended for interactive use:  @var{count} and
functions intended for interactive use:  @var{count} and
@var{invoking_key}.  It isolates the word to be completed and calls
@var{invoking_key}.  It isolates the word to be completed and calls
@code{completion_matches ()} to generate a list of possible completions.
@code{completion_matches ()} to generate a list of possible completions.
It then either lists the possible completions, inserts the possible
It then either lists the possible completions, inserts the possible
completions, or actually performs the
completions, or actually performs the
completion, depending on which behavior is desired.
completion, depending on which behavior is desired.
 
 
@item
@item
The internal function @code{completion_matches ()} uses your
The internal function @code{completion_matches ()} uses your
@dfn{generator} function to generate the list of possible matches, and
@dfn{generator} function to generate the list of possible matches, and
then returns the array of these matches.  You should place the address
then returns the array of these matches.  You should place the address
of your generator function in @code{rl_completion_entry_function}.
of your generator function in @code{rl_completion_entry_function}.
 
 
@item
@item
The generator function is called repeatedly from
The generator function is called repeatedly from
@code{completion_matches ()}, returning a string each time.  The
@code{completion_matches ()}, returning a string each time.  The
arguments to the generator function are @var{text} and @var{state}.
arguments to the generator function are @var{text} and @var{state}.
@var{text} is the partial word to be completed.  @var{state} is zero the
@var{text} is the partial word to be completed.  @var{state} is zero the
first time the function is called, allowing the generator to perform
first time the function is called, allowing the generator to perform
any necessary initialization, and a positive non-zero integer for
any necessary initialization, and a positive non-zero integer for
each subsequent call.  When the generator function returns
each subsequent call.  When the generator function returns
@code{(char *)NULL} this signals @code{completion_matches ()} that there are
@code{(char *)NULL} this signals @code{completion_matches ()} that there are
no more possibilities left.  Usually the generator function computes the
no more possibilities left.  Usually the generator function computes the
list of possible completions when @var{state} is zero, and returns them
list of possible completions when @var{state} is zero, and returns them
one at a time on subsequent calls.  Each string the generator function
one at a time on subsequent calls.  Each string the generator function
returns as a match must be allocated with @code{malloc()}; Readline
returns as a match must be allocated with @code{malloc()}; Readline
frees the strings when it has finished with them.
frees the strings when it has finished with them.
 
 
@end enumerate
@end enumerate
 
 
@deftypefun int rl_complete (int ignore, int invoking_key)
@deftypefun int rl_complete (int ignore, int invoking_key)
Complete the word at or before point.  You have supplied the function
Complete the word at or before point.  You have supplied the function
that does the initial simple matching selection algorithm (see
that does the initial simple matching selection algorithm (see
@code{completion_matches ()}).  The default is to do filename completion.
@code{completion_matches ()}).  The default is to do filename completion.
@end deftypefun
@end deftypefun
 
 
@deftypevar {Function *} rl_completion_entry_function
@deftypevar {Function *} rl_completion_entry_function
This is a pointer to the generator function for @code{completion_matches
This is a pointer to the generator function for @code{completion_matches
()}.  If the value of @code{rl_completion_entry_function} is
()}.  If the value of @code{rl_completion_entry_function} is
@code{(Function *)NULL} then the default filename generator function,
@code{(Function *)NULL} then the default filename generator function,
@code{filename_completion_function ()}, is used.
@code{filename_completion_function ()}, is used.
@end deftypevar
@end deftypevar
 
 
@node Completion Functions
@node Completion Functions
@subsection Completion Functions
@subsection Completion Functions
 
 
Here is the complete list of callable completion functions present in
Here is the complete list of callable completion functions present in
Readline.
Readline.
 
 
@deftypefun int rl_complete_internal (int what_to_do)
@deftypefun int rl_complete_internal (int what_to_do)
Complete the word at or before point.  @var{what_to_do} says what to do
Complete the word at or before point.  @var{what_to_do} says what to do
with the completion.  A value of @samp{?} means list the possible
with the completion.  A value of @samp{?} means list the possible
completions.  @samp{TAB} means do standard completion.  @samp{*} means
completions.  @samp{TAB} means do standard completion.  @samp{*} means
insert all of the possible completions.  @samp{!} means to display
insert all of the possible completions.  @samp{!} means to display
all of the possible completions, if there is more than one, as well as
all of the possible completions, if there is more than one, as well as
performing partial completion.
performing partial completion.
@end deftypefun
@end deftypefun
 
 
@deftypefun int rl_complete (int ignore, int invoking_key)
@deftypefun int rl_complete (int ignore, int invoking_key)
Complete the word at or before point.  You have supplied the function
Complete the word at or before point.  You have supplied the function
that does the initial simple matching selection algorithm (see
that does the initial simple matching selection algorithm (see
@code{completion_matches ()} and @code{rl_completion_entry_function}).
@code{completion_matches ()} and @code{rl_completion_entry_function}).
The default is to do filename
The default is to do filename
completion.  This calls @code{rl_complete_internal ()} with an
completion.  This calls @code{rl_complete_internal ()} with an
argument depending on @var{invoking_key}.
argument depending on @var{invoking_key}.
@end deftypefun
@end deftypefun
 
 
@deftypefun int rl_possible_completions (int count, int invoking_key))
@deftypefun int rl_possible_completions (int count, int invoking_key))
List the possible completions.  See description of @code{rl_complete
List the possible completions.  See description of @code{rl_complete
()}.  This calls @code{rl_complete_internal ()} with an argument of
()}.  This calls @code{rl_complete_internal ()} with an argument of
@samp{?}.
@samp{?}.
@end deftypefun
@end deftypefun
 
 
@deftypefun int rl_insert_completions (int count, int invoking_key))
@deftypefun int rl_insert_completions (int count, int invoking_key))
Insert the list of possible completions into the line, deleting the
Insert the list of possible completions into the line, deleting the
partially-completed word.  See description of @code{rl_complete ()}.
partially-completed word.  See description of @code{rl_complete ()}.
This calls @code{rl_complete_internal ()} with an argument of @samp{*}.
This calls @code{rl_complete_internal ()} with an argument of @samp{*}.
@end deftypefun
@end deftypefun
 
 
@deftypefun {char **} completion_matches (char *text, CPFunction *entry_func)
@deftypefun {char **} completion_matches (char *text, CPFunction *entry_func)
Returns an array of @code{(char *)} which is a list of completions for
Returns an array of @code{(char *)} which is a list of completions for
@var{text}.  If there are no completions, returns @code{(char **)NULL}.
@var{text}.  If there are no completions, returns @code{(char **)NULL}.
The first entry in the returned array is the substitution for @var{text}.
The first entry in the returned array is the substitution for @var{text}.
The remaining entries are the possible completions.  The array is
The remaining entries are the possible completions.  The array is
terminated with a @code{NULL} pointer.
terminated with a @code{NULL} pointer.
 
 
@var{entry_func} is a function of two args, and returns a
@var{entry_func} is a function of two args, and returns a
@code{(char *)}.  The first argument is @var{text}.  The second is a
@code{(char *)}.  The first argument is @var{text}.  The second is a
state argument; it is zero on the first call, and non-zero on subsequent
state argument; it is zero on the first call, and non-zero on subsequent
calls.  @var{entry_func} returns a @code{NULL}  pointer to the caller
calls.  @var{entry_func} returns a @code{NULL}  pointer to the caller
when there are no more matches.
when there are no more matches.
@end deftypefun
@end deftypefun
 
 
@deftypefun {char *} filename_completion_function (char *text, int state)
@deftypefun {char *} filename_completion_function (char *text, int state)
A generator function for filename completion in the general case.  Note
A generator function for filename completion in the general case.  Note
that completion in Bash is a little different because of all
that completion in Bash is a little different because of all
the pathnames that must be followed when looking up completions for a
the pathnames that must be followed when looking up completions for a
command.  The Bash source is a useful reference for writing custom
command.  The Bash source is a useful reference for writing custom
completion functions.
completion functions.
@end deftypefun
@end deftypefun
 
 
@deftypefun {char *} username_completion_function (char *text, int state)
@deftypefun {char *} username_completion_function (char *text, int state)
A completion generator for usernames.  @var{text} contains a partial
A completion generator for usernames.  @var{text} contains a partial
username preceded by a random character (usually @samp{~}).  As with all
username preceded by a random character (usually @samp{~}).  As with all
completion generators, @var{state} is zero on the first call and non-zero
completion generators, @var{state} is zero on the first call and non-zero
for subsequent calls.
for subsequent calls.
@end deftypefun
@end deftypefun
 
 
@node Completion Variables
@node Completion Variables
@subsection Completion Variables
@subsection Completion Variables
 
 
@deftypevar {Function *} rl_completion_entry_function
@deftypevar {Function *} rl_completion_entry_function
A pointer to the generator function for @code{completion_matches ()}.
A pointer to the generator function for @code{completion_matches ()}.
@code{NULL} means to use @code{filename_completion_function ()}, the default
@code{NULL} means to use @code{filename_completion_function ()}, the default
filename completer.
filename completer.
@end deftypevar
@end deftypevar
 
 
@deftypevar {CPPFunction *} rl_attempted_completion_function
@deftypevar {CPPFunction *} rl_attempted_completion_function
A pointer to an alternative function to create matches.
A pointer to an alternative function to create matches.
The function is called with @var{text}, @var{start}, and @var{end}.
The function is called with @var{text}, @var{start}, and @var{end}.
@var{start} and @var{end} are indices in @code{rl_line_buffer} saying
@var{start} and @var{end} are indices in @code{rl_line_buffer} saying
what the boundaries of @var{text} are.  If this function exists and
what the boundaries of @var{text} are.  If this function exists and
returns @code{NULL}, or if this variable is set to @code{NULL}, then
returns @code{NULL}, or if this variable is set to @code{NULL}, then
@code{rl_complete ()} will call the value of
@code{rl_complete ()} will call the value of
@code{rl_completion_entry_function} to generate matches, otherwise the
@code{rl_completion_entry_function} to generate matches, otherwise the
array of strings returned will be used.
array of strings returned will be used.
@end deftypevar
@end deftypevar
 
 
@deftypevar {CPFunction *} rl_filename_quoting_function
@deftypevar {CPFunction *} rl_filename_quoting_function
A pointer to a function that will quote a filename in an application-
A pointer to a function that will quote a filename in an application-
specific fashion.  This is called if filename completion is being
specific fashion.  This is called if filename completion is being
attempted and one of the characters in @code{rl_filename_quote_characters}
attempted and one of the characters in @code{rl_filename_quote_characters}
appears in a completed filename.  The function is called with
appears in a completed filename.  The function is called with
@var{text}, @var{match_type}, and @var{quote_pointer}.  The @var{text}
@var{text}, @var{match_type}, and @var{quote_pointer}.  The @var{text}
is the filename to be quoted.  The @var{match_type} is either
is the filename to be quoted.  The @var{match_type} is either
@code{SINGLE_MATCH}, if there is only one completion match, or
@code{SINGLE_MATCH}, if there is only one completion match, or
@code{MULT_MATCH}.  Some functions use this to decide whether or not to
@code{MULT_MATCH}.  Some functions use this to decide whether or not to
insert a closing quote character.  The @var{quote_pointer} is a pointer
insert a closing quote character.  The @var{quote_pointer} is a pointer
to any opening quote character the user typed.  Some functions choose
to any opening quote character the user typed.  Some functions choose
to reset this character.
to reset this character.
@end deftypevar
@end deftypevar
 
 
@deftypevar {CPFunction *} rl_filename_dequoting_function
@deftypevar {CPFunction *} rl_filename_dequoting_function
A pointer to a function that will remove application-specific quoting
A pointer to a function that will remove application-specific quoting
characters from a filename before completion is attempted, so those
characters from a filename before completion is attempted, so those
characters do not interfere with matching the text against names in
characters do not interfere with matching the text against names in
the filesystem.  It is called with @var{text}, the text of the word
the filesystem.  It is called with @var{text}, the text of the word
to be dequoted, and @var{quote_char}, which is the quoting character
to be dequoted, and @var{quote_char}, which is the quoting character
that delimits the filename (usually @samp{'} or @samp{"}).  If
that delimits the filename (usually @samp{'} or @samp{"}).  If
@var{quote_char} is zero, the filename was not in an embedded string.
@var{quote_char} is zero, the filename was not in an embedded string.
@end deftypevar
@end deftypevar
 
 
@deftypevar {Function *} rl_char_is_quoted_p
@deftypevar {Function *} rl_char_is_quoted_p
A pointer to a function to call that determines whether or not a specific
A pointer to a function to call that determines whether or not a specific
character in the line buffer is quoted, according to whatever quoting
character in the line buffer is quoted, according to whatever quoting
mechanism the program calling readline uses.  The function is called with
mechanism the program calling readline uses.  The function is called with
two arguments: @var{text}, the text of the line, and @var{index}, the
two arguments: @var{text}, the text of the line, and @var{index}, the
index of the character in the line.  It is used to decide whether a
index of the character in the line.  It is used to decide whether a
character found in @code{rl_completer_word_break_characters} should be
character found in @code{rl_completer_word_break_characters} should be
used to break words for the completer.
used to break words for the completer.
@end deftypevar
@end deftypevar
 
 
@deftypevar int rl_completion_query_items
@deftypevar int rl_completion_query_items
Up to this many items will be displayed in response to a
Up to this many items will be displayed in response to a
possible-completions call.  After that, we ask the user if she is sure
possible-completions call.  After that, we ask the user if she is sure
she wants to see them all.  The default value is 100.
she wants to see them all.  The default value is 100.
@end deftypevar
@end deftypevar
 
 
@deftypevar {char *} rl_basic_word_break_characters
@deftypevar {char *} rl_basic_word_break_characters
The basic list of characters that signal a break between words for the
The basic list of characters that signal a break between words for the
completer routine.  The default value of this variable is the characters
completer routine.  The default value of this variable is the characters
which break words for completion in Bash, i.e.,
which break words for completion in Bash, i.e.,
@code{" \t\n\"\\'`@@$><=;|&@{("}.
@code{" \t\n\"\\'`@@$><=;|&@{("}.
@end deftypevar
@end deftypevar
 
 
@deftypevar {char *} rl_basic_quote_characters
@deftypevar {char *} rl_basic_quote_characters
List of quote characters which can cause a word break.
List of quote characters which can cause a word break.
@end deftypevar
@end deftypevar
 
 
@deftypevar {char *} rl_completer_word_break_characters
@deftypevar {char *} rl_completer_word_break_characters
The list of characters that signal a break between words for
The list of characters that signal a break between words for
@code{rl_complete_internal ()}.  The default list is the value of
@code{rl_complete_internal ()}.  The default list is the value of
@code{rl_basic_word_break_characters}.
@code{rl_basic_word_break_characters}.
@end deftypevar
@end deftypevar
 
 
@deftypevar {char *} rl_completer_quote_characters
@deftypevar {char *} rl_completer_quote_characters
List of characters which can be used to quote a substring of the line.
List of characters which can be used to quote a substring of the line.
Completion occurs on the entire substring, and within the substring
Completion occurs on the entire substring, and within the substring
@code{rl_completer_word_break_characters} are treated as any other character,
@code{rl_completer_word_break_characters} are treated as any other character,
unless they also appear within this list.
unless they also appear within this list.
@end deftypevar
@end deftypevar
 
 
@deftypevar {char *} rl_filename_quote_characters
@deftypevar {char *} rl_filename_quote_characters
A list of characters that cause a filename to be quoted by the completer
A list of characters that cause a filename to be quoted by the completer
when they appear in a completed filename.  The default is the null string.
when they appear in a completed filename.  The default is the null string.
@end deftypevar
@end deftypevar
 
 
@deftypevar {char *} rl_special_prefixes
@deftypevar {char *} rl_special_prefixes
The list of characters that are word break characters, but should be
The list of characters that are word break characters, but should be
left in @var{text} when it is passed to the completion function.
left in @var{text} when it is passed to the completion function.
Programs can use this to help determine what kind of completing to do.
Programs can use this to help determine what kind of completing to do.
For instance, Bash sets this variable to "$@@" so that it can complete
For instance, Bash sets this variable to "$@@" so that it can complete
shell variables and hostnames.
shell variables and hostnames.
@end deftypevar
@end deftypevar
 
 
@deftypevar {int} rl_completion_append_character
@deftypevar {int} rl_completion_append_character
When a single completion alternative matches at the end of the command
When a single completion alternative matches at the end of the command
line, this character is appended to the inserted completion text.  The
line, this character is appended to the inserted completion text.  The
default is a space character (@samp{ }).  Setting this to the null
default is a space character (@samp{ }).  Setting this to the null
character (@samp{\0}) prevents anything being appended automatically.
character (@samp{\0}) prevents anything being appended automatically.
This can be changed in custom completion functions to
This can be changed in custom completion functions to
provide the ``most sensible word separator character'' according to
provide the ``most sensible word separator character'' according to
an application-specific command line syntax specification.
an application-specific command line syntax specification.
@end deftypevar
@end deftypevar
 
 
@deftypevar int rl_ignore_completion_duplicates
@deftypevar int rl_ignore_completion_duplicates
If non-zero, then disallow duplicates in the matches.  Default is 1.
If non-zero, then disallow duplicates in the matches.  Default is 1.
@end deftypevar
@end deftypevar
 
 
@deftypevar int rl_filename_completion_desired
@deftypevar int rl_filename_completion_desired
Non-zero means that the results of the matches are to be treated as
Non-zero means that the results of the matches are to be treated as
filenames.  This is @emph{always} zero on entry, and can only be changed
filenames.  This is @emph{always} zero on entry, and can only be changed
within a completion entry generator function.  If it is set to a non-zero
within a completion entry generator function.  If it is set to a non-zero
value, directory names have a slash appended and Readline attempts to
value, directory names have a slash appended and Readline attempts to
quote completed filenames if they contain any embedded word break
quote completed filenames if they contain any embedded word break
characters.
characters.
@end deftypevar
@end deftypevar
 
 
@deftypevar int rl_filename_quoting_desired
@deftypevar int rl_filename_quoting_desired
Non-zero means that the results of the matches are to be quoted using
Non-zero means that the results of the matches are to be quoted using
double quotes (or an application-specific quoting mechanism) if the
double quotes (or an application-specific quoting mechanism) if the
completed filename contains any characters in
completed filename contains any characters in
@code{rl_filename_quote_chars}.  This is @emph{always} non-zero
@code{rl_filename_quote_chars}.  This is @emph{always} non-zero
on entry, and can only be changed within a completion entry generator
on entry, and can only be changed within a completion entry generator
function.  The quoting is effected via a call to the function pointed to
function.  The quoting is effected via a call to the function pointed to
by @code{rl_filename_quoting_function}.
by @code{rl_filename_quoting_function}.
@end deftypevar
@end deftypevar
 
 
@deftypevar int rl_inhibit_completion
@deftypevar int rl_inhibit_completion
If this variable is non-zero, completion is inhibit<ed.  The completion
If this variable is non-zero, completion is inhibit<ed.  The completion
character will be inserted as any other bound to @code{self-insert}.
character will be inserted as any other bound to @code{self-insert}.
@end deftypevar
@end deftypevar
 
 
@deftypevar {Function *} rl_ignore_some_completions_function
@deftypevar {Function *} rl_ignore_some_completions_function
This function, if defined, is called by the completer when real filename
This function, if defined, is called by the completer when real filename
completion is done, after all the matching names have been generated.
completion is done, after all the matching names have been generated.
It is passed a @code{NULL} terminated array of matches.
It is passed a @code{NULL} terminated array of matches.
The first element (@code{matches[0]}) is the
The first element (@code{matches[0]}) is the
maximal substring common to all matches. This function can
maximal substring common to all matches. This function can
re-arrange the list of matches as required, but each element deleted
re-arrange the list of matches as required, but each element deleted
from the array must be freed.
from the array must be freed.
@end deftypevar
@end deftypevar
 
 
@deftypevar {Function *} rl_directory_completion_hook
@deftypevar {Function *} rl_directory_completion_hook
This function, if defined, is allowed to modify the directory portion
This function, if defined, is allowed to modify the directory portion
of filenames Readline completes.  It is called with the address of a
of filenames Readline completes.  It is called with the address of a
string (the current directory name) as an argument.  It could be used
string (the current directory name) as an argument.  It could be used
to expand symbolic links or shell variables in pathnames.
to expand symbolic links or shell variables in pathnames.
@end deftypevar
@end deftypevar
 
 
@deftypevar {VFunction *} rl_completion_display_matches_hook
@deftypevar {VFunction *} rl_completion_display_matches_hook
If non-zero, then this is the address of a function to call when
If non-zero, then this is the address of a function to call when
completing a word would normally display the list of possible matches.
completing a word would normally display the list of possible matches.
This function is called in lieu of Readline displaying the list.
This function is called in lieu of Readline displaying the list.
It takes three arguments:
It takes three arguments:
(@code{char **}@var{matches}, @code{int} @var{num_matches}, @code{int} @var{max_length})
(@code{char **}@var{matches}, @code{int} @var{num_matches}, @code{int} @var{max_length})
where @var{matches} is the array of matching strings,
where @var{matches} is the array of matching strings,
@var{num_matches} is the number of strings in that array, and
@var{num_matches} is the number of strings in that array, and
@var{max_length} is the length of the longest string in that array.
@var{max_length} is the length of the longest string in that array.
Readline provides a convenience function, @code{rl_display_match_list},
Readline provides a convenience function, @code{rl_display_match_list},
that takes care of doing the display to Readline's output stream.  That
that takes care of doing the display to Readline's output stream.  That
function may be called from this hook.
function may be called from this hook.
@end deftypevar
@end deftypevar
 
 
@node A Short Completion Example
@node A Short Completion Example
@subsection A Short Completion Example
@subsection A Short Completion Example
 
 
Here is a small application demonstrating the use of the GNU Readline
Here is a small application demonstrating the use of the GNU Readline
library.  It is called @code{fileman}, and the source code resides in
library.  It is called @code{fileman}, and the source code resides in
@file{examples/fileman.c}.  This sample application provides
@file{examples/fileman.c}.  This sample application provides
completion of command names, line editing features, and access to the
completion of command names, line editing features, and access to the
history list.
history list.
 
 
@page
@page
@smallexample
@smallexample
/* fileman.c -- A tiny application which demonstrates how to use the
/* fileman.c -- A tiny application which demonstrates how to use the
   GNU Readline library.  This application interactively allows users
   GNU Readline library.  This application interactively allows users
   to manipulate files and their modes. */
   to manipulate files and their modes. */
 
 
#include <stdio.h>
#include <stdio.h>
#include <sys/types.h>
#include <sys/types.h>
#include <sys/file.h>
#include <sys/file.h>
#include <sys/stat.h>
#include <sys/stat.h>
#include <sys/errno.h>
#include <sys/errno.h>
 
 
#include <readline/readline.h>
#include <readline/readline.h>
#include <readline/history.h>
#include <readline/history.h>
 
 
extern char *getwd ();
extern char *getwd ();
extern char *xmalloc ();
extern char *xmalloc ();
 
 
/* The names of functions that actually do the manipulation. */
/* The names of functions that actually do the manipulation. */
int com_list (), com_view (), com_rename (), com_stat (), com_pwd ();
int com_list (), com_view (), com_rename (), com_stat (), com_pwd ();
int com_delete (), com_help (), com_cd (), com_quit ();
int com_delete (), com_help (), com_cd (), com_quit ();
 
 
/* A structure which contains information on the commands this program
/* A structure which contains information on the commands this program
   can understand. */
   can understand. */
 
 
typedef struct @{
typedef struct @{
  char *name;                   /* User printable name of the function. */
  char *name;                   /* User printable name of the function. */
  Function *func;               /* Function to call to do the job. */
  Function *func;               /* Function to call to do the job. */
  char *doc;                    /* Documentation for this function.  */
  char *doc;                    /* Documentation for this function.  */
@} COMMAND;
@} COMMAND;
 
 
COMMAND commands[] = @{
COMMAND commands[] = @{
  @{ "cd", com_cd, "Change to directory DIR" @},
  @{ "cd", com_cd, "Change to directory DIR" @},
  @{ "delete", com_delete, "Delete FILE" @},
  @{ "delete", com_delete, "Delete FILE" @},
  @{ "help", com_help, "Display this text" @},
  @{ "help", com_help, "Display this text" @},
  @{ "?", com_help, "Synonym for `help'" @},
  @{ "?", com_help, "Synonym for `help'" @},
  @{ "list", com_list, "List files in DIR" @},
  @{ "list", com_list, "List files in DIR" @},
  @{ "ls", com_list, "Synonym for `list'" @},
  @{ "ls", com_list, "Synonym for `list'" @},
  @{ "pwd", com_pwd, "Print the current working directory" @},
  @{ "pwd", com_pwd, "Print the current working directory" @},
  @{ "quit", com_quit, "Quit using Fileman" @},
  @{ "quit", com_quit, "Quit using Fileman" @},
  @{ "rename", com_rename, "Rename FILE to NEWNAME" @},
  @{ "rename", com_rename, "Rename FILE to NEWNAME" @},
  @{ "stat", com_stat, "Print out statistics on FILE" @},
  @{ "stat", com_stat, "Print out statistics on FILE" @},
  @{ "view", com_view, "View the contents of FILE" @},
  @{ "view", com_view, "View the contents of FILE" @},
  @{ (char *)NULL, (Function *)NULL, (char *)NULL @}
  @{ (char *)NULL, (Function *)NULL, (char *)NULL @}
@};
@};
 
 
/* Forward declarations. */
/* Forward declarations. */
char *stripwhite ();
char *stripwhite ();
COMMAND *find_command ();
COMMAND *find_command ();
 
 
/* The name of this program, as taken from argv[0]. */
/* The name of this program, as taken from argv[0]. */
char *progname;
char *progname;
 
 
/* When non-zero, this global means the user is done using this program. */
/* When non-zero, this global means the user is done using this program. */
int done;
int done;
 
 
char *
char *
dupstr (s)
dupstr (s)
     int s;
     int s;
@{
@{
  char *r;
  char *r;
 
 
  r = xmalloc (strlen (s) + 1);
  r = xmalloc (strlen (s) + 1);
  strcpy (r, s);
  strcpy (r, s);
  return (r);
  return (r);
@}
@}
 
 
main (argc, argv)
main (argc, argv)
     int argc;
     int argc;
     char **argv;
     char **argv;
@{
@{
  char *line, *s;
  char *line, *s;
 
 
  progname = argv[0];
  progname = argv[0];
 
 
  initialize_readline ();       /* Bind our completer. */
  initialize_readline ();       /* Bind our completer. */
 
 
  /* Loop reading and executing lines until the user quits. */
  /* Loop reading and executing lines until the user quits. */
  for ( ; done == 0; )
  for ( ; done == 0; )
    @{
    @{
      line = readline ("FileMan: ");
      line = readline ("FileMan: ");
 
 
      if (!line)
      if (!line)
        break;
        break;
 
 
      /* Remove leading and trailing whitespace from the line.
      /* Remove leading and trailing whitespace from the line.
         Then, if there is anything left, add it to the history list
         Then, if there is anything left, add it to the history list
         and execute it. */
         and execute it. */
      s = stripwhite (line);
      s = stripwhite (line);
 
 
      if (*s)
      if (*s)
        @{
        @{
          add_history (s);
          add_history (s);
          execute_line (s);
          execute_line (s);
        @}
        @}
 
 
      free (line);
      free (line);
    @}
    @}
  exit (0);
  exit (0);
@}
@}
 
 
/* Execute a command line. */
/* Execute a command line. */
int
int
execute_line (line)
execute_line (line)
     char *line;
     char *line;
@{
@{
  register int i;
  register int i;
  COMMAND *command;
  COMMAND *command;
  char *word;
  char *word;
 
 
  /* Isolate the command word. */
  /* Isolate the command word. */
  i = 0;
  i = 0;
  while (line[i] && whitespace (line[i]))
  while (line[i] && whitespace (line[i]))
    i++;
    i++;
  word = line + i;
  word = line + i;
 
 
  while (line[i] && !whitespace (line[i]))
  while (line[i] && !whitespace (line[i]))
    i++;
    i++;
 
 
  if (line[i])
  if (line[i])
    line[i++] = '\0';
    line[i++] = '\0';
 
 
  command = find_command (word);
  command = find_command (word);
 
 
  if (!command)
  if (!command)
    @{
    @{
      fprintf (stderr, "%s: No such command for FileMan.\n", word);
      fprintf (stderr, "%s: No such command for FileMan.\n", word);
      return (-1);
      return (-1);
    @}
    @}
 
 
  /* Get argument to command, if any. */
  /* Get argument to command, if any. */
  while (whitespace (line[i]))
  while (whitespace (line[i]))
    i++;
    i++;
 
 
  word = line + i;
  word = line + i;
 
 
  /* Call the function. */
  /* Call the function. */
  return ((*(command->func)) (word));
  return ((*(command->func)) (word));
@}
@}
 
 
/* Look up NAME as the name of a command, and return a pointer to that
/* Look up NAME as the name of a command, and return a pointer to that
   command.  Return a NULL pointer if NAME isn't a command name. */
   command.  Return a NULL pointer if NAME isn't a command name. */
COMMAND *
COMMAND *
find_command (name)
find_command (name)
     char *name;
     char *name;
@{
@{
  register int i;
  register int i;
 
 
  for (i = 0; commands[i].name; i++)
  for (i = 0; commands[i].name; i++)
    if (strcmp (name, commands[i].name) == 0)
    if (strcmp (name, commands[i].name) == 0)
      return (&commands[i]);
      return (&commands[i]);
 
 
  return ((COMMAND *)NULL);
  return ((COMMAND *)NULL);
@}
@}
 
 
/* Strip whitespace from the start and end of STRING.  Return a pointer
/* Strip whitespace from the start and end of STRING.  Return a pointer
   into STRING. */
   into STRING. */
char *
char *
stripwhite (string)
stripwhite (string)
     char *string;
     char *string;
@{
@{
  register char *s, *t;
  register char *s, *t;
 
 
  for (s = string; whitespace (*s); s++)
  for (s = string; whitespace (*s); s++)
    ;
    ;
 
 
  if (*s == 0)
  if (*s == 0)
    return (s);
    return (s);
 
 
  t = s + strlen (s) - 1;
  t = s + strlen (s) - 1;
  while (t > s && whitespace (*t))
  while (t > s && whitespace (*t))
    t--;
    t--;
  *++t = '\0';
  *++t = '\0';
 
 
  return s;
  return s;
@}
@}
 
 
/* **************************************************************** */
/* **************************************************************** */
/*                                                                  */
/*                                                                  */
/*                  Interface to Readline Completion                */
/*                  Interface to Readline Completion                */
/*                                                                  */
/*                                                                  */
/* **************************************************************** */
/* **************************************************************** */
 
 
char *command_generator ();
char *command_generator ();
char **fileman_completion ();
char **fileman_completion ();
 
 
/* Tell the GNU Readline library how to complete.  We want to try to complete
/* Tell the GNU Readline library how to complete.  We want to try to complete
   on command names if this is the first word in the line, or on filenames
   on command names if this is the first word in the line, or on filenames
   if not. */
   if not. */
initialize_readline ()
initialize_readline ()
@{
@{
  /* Allow conditional parsing of the ~/.inputrc file. */
  /* Allow conditional parsing of the ~/.inputrc file. */
  rl_readline_name = "FileMan";
  rl_readline_name = "FileMan";
 
 
  /* Tell the completer that we want a crack first. */
  /* Tell the completer that we want a crack first. */
  rl_attempted_completion_function = (CPPFunction *)fileman_completion;
  rl_attempted_completion_function = (CPPFunction *)fileman_completion;
@}
@}
 
 
/* Attempt to complete on the contents of TEXT.  START and END bound the
/* Attempt to complete on the contents of TEXT.  START and END bound the
   region of rl_line_buffer that contains the word to complete.  TEXT is
   region of rl_line_buffer that contains the word to complete.  TEXT is
   the word to complete.  We can use the entire contents of rl_line_buffer
   the word to complete.  We can use the entire contents of rl_line_buffer
   in case we want to do some simple parsing.  Return the array of matches,
   in case we want to do some simple parsing.  Return the array of matches,
   or NULL if there aren't any. */
   or NULL if there aren't any. */
char **
char **
fileman_completion (text, start, end)
fileman_completion (text, start, end)
     char *text;
     char *text;
     int start, end;
     int start, end;
@{
@{
  char **matches;
  char **matches;
 
 
  matches = (char **)NULL;
  matches = (char **)NULL;
 
 
  /* If this word is at the start of the line, then it is a command
  /* If this word is at the start of the line, then it is a command
     to complete.  Otherwise it is the name of a file in the current
     to complete.  Otherwise it is the name of a file in the current
     directory. */
     directory. */
  if (start == 0)
  if (start == 0)
    matches = completion_matches (text, command_generator);
    matches = completion_matches (text, command_generator);
 
 
  return (matches);
  return (matches);
@}
@}
 
 
/* Generator function for command completion.  STATE lets us know whether
/* Generator function for command completion.  STATE lets us know whether
   to start from scratch; without any state (i.e. STATE == 0), then we
   to start from scratch; without any state (i.e. STATE == 0), then we
   start at the top of the list. */
   start at the top of the list. */
char *
char *
command_generator (text, state)
command_generator (text, state)
     char *text;
     char *text;
     int state;
     int state;
@{
@{
  static int list_index, len;
  static int list_index, len;
  char *name;
  char *name;
 
 
  /* If this is a new word to complete, initialize now.  This includes
  /* If this is a new word to complete, initialize now.  This includes
     saving the length of TEXT for efficiency, and initializing the index
     saving the length of TEXT for efficiency, and initializing the index
     variable to 0. */
     variable to 0. */
  if (!state)
  if (!state)
    @{
    @{
      list_index = 0;
      list_index = 0;
      len = strlen (text);
      len = strlen (text);
    @}
    @}
 
 
  /* Return the next name which partially matches from the command list. */
  /* Return the next name which partially matches from the command list. */
  while (name = commands[list_index].name)
  while (name = commands[list_index].name)
    @{
    @{
      list_index++;
      list_index++;
 
 
      if (strncmp (name, text, len) == 0)
      if (strncmp (name, text, len) == 0)
        return (dupstr(name));
        return (dupstr(name));
    @}
    @}
 
 
  /* If no names matched, then return NULL. */
  /* If no names matched, then return NULL. */
  return ((char *)NULL);
  return ((char *)NULL);
@}
@}
 
 
/* **************************************************************** */
/* **************************************************************** */
/*                                                                  */
/*                                                                  */
/*                       FileMan Commands                           */
/*                       FileMan Commands                           */
/*                                                                  */
/*                                                                  */
/* **************************************************************** */
/* **************************************************************** */
 
 
/* String to pass to system ().  This is for the LIST, VIEW and RENAME
/* String to pass to system ().  This is for the LIST, VIEW and RENAME
   commands. */
   commands. */
static char syscom[1024];
static char syscom[1024];
 
 
/* List the file(s) named in arg. */
/* List the file(s) named in arg. */
com_list (arg)
com_list (arg)
     char *arg;
     char *arg;
@{
@{
  if (!arg)
  if (!arg)
    arg = "";
    arg = "";
 
 
  sprintf (syscom, "ls -FClg %s", arg);
  sprintf (syscom, "ls -FClg %s", arg);
  return (system (syscom));
  return (system (syscom));
@}
@}
 
 
com_view (arg)
com_view (arg)
     char *arg;
     char *arg;
@{
@{
  if (!valid_argument ("view", arg))
  if (!valid_argument ("view", arg))
    return 1;
    return 1;
 
 
  sprintf (syscom, "more %s", arg);
  sprintf (syscom, "more %s", arg);
  return (system (syscom));
  return (system (syscom));
@}
@}
 
 
com_rename (arg)
com_rename (arg)
     char *arg;
     char *arg;
@{
@{
  too_dangerous ("rename");
  too_dangerous ("rename");
  return (1);
  return (1);
@}
@}
 
 
com_stat (arg)
com_stat (arg)
     char *arg;
     char *arg;
@{
@{
  struct stat finfo;
  struct stat finfo;
 
 
  if (!valid_argument ("stat", arg))
  if (!valid_argument ("stat", arg))
    return (1);
    return (1);
 
 
  if (stat (arg, &finfo) == -1)
  if (stat (arg, &finfo) == -1)
    @{
    @{
      perror (arg);
      perror (arg);
      return (1);
      return (1);
    @}
    @}
 
 
  printf ("Statistics for `%s':\n", arg);
  printf ("Statistics for `%s':\n", arg);
 
 
  printf ("%s has %d link%s, and is %d byte%s in length.\n", arg,
  printf ("%s has %d link%s, and is %d byte%s in length.\n", arg,
          finfo.st_nlink,
          finfo.st_nlink,
          (finfo.st_nlink == 1) ? "" : "s",
          (finfo.st_nlink == 1) ? "" : "s",
          finfo.st_size,
          finfo.st_size,
          (finfo.st_size == 1) ? "" : "s");
          (finfo.st_size == 1) ? "" : "s");
  printf ("Inode Last Change at: %s", ctime (&finfo.st_ctime));
  printf ("Inode Last Change at: %s", ctime (&finfo.st_ctime));
  printf ("      Last access at: %s", ctime (&finfo.st_atime));
  printf ("      Last access at: %s", ctime (&finfo.st_atime));
  printf ("    Last modified at: %s", ctime (&finfo.st_mtime));
  printf ("    Last modified at: %s", ctime (&finfo.st_mtime));
  return (0);
  return (0);
@}
@}
 
 
com_delete (arg)
com_delete (arg)
     char *arg;
     char *arg;
@{
@{
  too_dangerous ("delete");
  too_dangerous ("delete");
  return (1);
  return (1);
@}
@}
 
 
/* Print out help for ARG, or for all of the commands if ARG is
/* Print out help for ARG, or for all of the commands if ARG is
   not present. */
   not present. */
com_help (arg)
com_help (arg)
     char *arg;
     char *arg;
@{
@{
  register int i;
  register int i;
  int printed = 0;
  int printed = 0;
 
 
  for (i = 0; commands[i].name; i++)
  for (i = 0; commands[i].name; i++)
    @{
    @{
      if (!*arg || (strcmp (arg, commands[i].name) == 0))
      if (!*arg || (strcmp (arg, commands[i].name) == 0))
        @{
        @{
          printf ("%s\t\t%s.\n", commands[i].name, commands[i].doc);
          printf ("%s\t\t%s.\n", commands[i].name, commands[i].doc);
          printed++;
          printed++;
        @}
        @}
    @}
    @}
 
 
  if (!printed)
  if (!printed)
    @{
    @{
      printf ("No commands match `%s'.  Possibilties are:\n", arg);
      printf ("No commands match `%s'.  Possibilties are:\n", arg);
 
 
      for (i = 0; commands[i].name; i++)
      for (i = 0; commands[i].name; i++)
        @{
        @{
          /* Print in six columns. */
          /* Print in six columns. */
          if (printed == 6)
          if (printed == 6)
            @{
            @{
              printed = 0;
              printed = 0;
              printf ("\n");
              printf ("\n");
            @}
            @}
 
 
          printf ("%s\t", commands[i].name);
          printf ("%s\t", commands[i].name);
          printed++;
          printed++;
        @}
        @}
 
 
      if (printed)
      if (printed)
        printf ("\n");
        printf ("\n");
    @}
    @}
  return (0);
  return (0);
@}
@}
 
 
/* Change to the directory ARG. */
/* Change to the directory ARG. */
com_cd (arg)
com_cd (arg)
     char *arg;
     char *arg;
@{
@{
  if (chdir (arg) == -1)
  if (chdir (arg) == -1)
    @{
    @{
      perror (arg);
      perror (arg);
      return 1;
      return 1;
    @}
    @}
 
 
  com_pwd ("");
  com_pwd ("");
  return (0);
  return (0);
@}
@}
 
 
/* Print out the current working directory. */
/* Print out the current working directory. */
com_pwd (ignore)
com_pwd (ignore)
     char *ignore;
     char *ignore;
@{
@{
  char dir[1024], *s;
  char dir[1024], *s;
 
 
  s = getwd (dir);
  s = getwd (dir);
  if (s == 0)
  if (s == 0)
    @{
    @{
      printf ("Error getting pwd: %s\n", dir);
      printf ("Error getting pwd: %s\n", dir);
      return 1;
      return 1;
    @}
    @}
 
 
  printf ("Current directory is %s\n", dir);
  printf ("Current directory is %s\n", dir);
  return 0;
  return 0;
@}
@}
 
 
/* The user wishes to quit using this program.  Just set DONE non-zero. */
/* The user wishes to quit using this program.  Just set DONE non-zero. */
com_quit (arg)
com_quit (arg)
     char *arg;
     char *arg;
@{
@{
  done = 1;
  done = 1;
  return (0);
  return (0);
@}
@}
 
 
/* Function which tells you that you can't do this. */
/* Function which tells you that you can't do this. */
too_dangerous (caller)
too_dangerous (caller)
     char *caller;
     char *caller;
@{
@{
  fprintf (stderr,
  fprintf (stderr,
           "%s: Too dangerous for me to distribute.  Write it yourself.\n",
           "%s: Too dangerous for me to distribute.  Write it yourself.\n",
           caller);
           caller);
@}
@}
 
 
/* Return non-zero if ARG is a valid argument for CALLER, else print
/* Return non-zero if ARG is a valid argument for CALLER, else print
   an error message and return zero. */
   an error message and return zero. */
int
int
valid_argument (caller, arg)
valid_argument (caller, arg)
     char *caller, *arg;
     char *caller, *arg;
@{
@{
  if (!arg || !*arg)
  if (!arg || !*arg)
    @{
    @{
      fprintf (stderr, "%s: Argument required.\n", caller);
      fprintf (stderr, "%s: Argument required.\n", caller);
      return (0);
      return (0);
    @}
    @}
 
 
  return (1);
  return (1);
@}
@}
@end smallexample
@end smallexample
 
 

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