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/* Definitions to target GDB to ARM targets.
/* Definitions to target GDB to ARM targets.
   Copyright 1986, 1987, 1988, 1989, 1991, 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000 Free Software Foundation, Inc.
   Copyright 1986, 1987, 1988, 1989, 1991, 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000 Free Software Foundation, Inc.
 
 
   This file is part of GDB.
   This file is part of GDB.
 
 
   This program is free software; you can redistribute it and/or modify
   This program is free software; you can redistribute it and/or modify
   it under the terms of the GNU General Public License as published by
   it under the terms of the GNU General Public License as published by
   the Free Software Foundation; either version 2 of the License, or
   the Free Software Foundation; either version 2 of the License, or
   (at your option) any later version.
   (at your option) any later version.
 
 
   This program is distributed in the hope that it will be useful,
   This program is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   GNU General Public License for more details.
   GNU General Public License for more details.
 
 
   You should have received a copy of the GNU General Public License
   You should have received a copy of the GNU General Public License
   along with this program; if not, write to the Free Software
   along with this program; if not, write to the Free Software
   Foundation, Inc., 59 Temple Place - Suite 330,
   Foundation, Inc., 59 Temple Place - Suite 330,
   Boston, MA 02111-1307, USA.  */
   Boston, MA 02111-1307, USA.  */
 
 
#ifndef TM_ARM_H
#ifndef TM_ARM_H
#define TM_ARM_H
#define TM_ARM_H
 
 
/* Forward declarations for prototypes.  */
/* Forward declarations for prototypes.  */
struct type;
struct type;
struct value;
struct value;
 
 
/* Target byte order on ARM defaults to selectable, and defaults to
/* Target byte order on ARM defaults to selectable, and defaults to
   little endian.  */
   little endian.  */
#define TARGET_BYTE_ORDER_SELECTABLE_P  1
#define TARGET_BYTE_ORDER_SELECTABLE_P  1
#define TARGET_BYTE_ORDER_DEFAULT       LITTLE_ENDIAN
#define TARGET_BYTE_ORDER_DEFAULT       LITTLE_ENDIAN
 
 
/* IEEE format floating point.  */
/* IEEE format floating point.  */
#define IEEE_FLOAT
#define IEEE_FLOAT
#define TARGET_DOUBLE_FORMAT  (target_byte_order == BIG_ENDIAN \
#define TARGET_DOUBLE_FORMAT  (target_byte_order == BIG_ENDIAN \
                               ? &floatformat_ieee_double_big    \
                               ? &floatformat_ieee_double_big    \
                               : &floatformat_ieee_double_littlebyte_bigword)
                               : &floatformat_ieee_double_littlebyte_bigword)
 
 
/* When reading symbols, we need to zap the low bit of the address,
/* When reading symbols, we need to zap the low bit of the address,
   which may be set to 1 for Thumb functions.  */
   which may be set to 1 for Thumb functions.  */
 
 
#define SMASH_TEXT_ADDRESS(addr) ((addr) &= ~0x1)
#define SMASH_TEXT_ADDRESS(addr) ((addr) &= ~0x1)
 
 
/* Remove useless bits from addresses in a running program.  */
/* Remove useless bits from addresses in a running program.  */
 
 
CORE_ADDR arm_addr_bits_remove (CORE_ADDR);
CORE_ADDR arm_addr_bits_remove (CORE_ADDR);
 
 
#define ADDR_BITS_REMOVE(val)   (arm_addr_bits_remove (val))
#define ADDR_BITS_REMOVE(val)   (arm_addr_bits_remove (val))
 
 
/* Offset from address of function to start of its code.  Zero on most
/* Offset from address of function to start of its code.  Zero on most
   machines.  */
   machines.  */
 
 
#define FUNCTION_START_OFFSET   0
#define FUNCTION_START_OFFSET   0
 
 
/* Advance PC across any function entry prologue instructions to reach
/* Advance PC across any function entry prologue instructions to reach
   some "real" code.  */
   some "real" code.  */
 
 
extern CORE_ADDR arm_skip_prologue (CORE_ADDR pc);
extern CORE_ADDR arm_skip_prologue (CORE_ADDR pc);
 
 
#define SKIP_PROLOGUE(pc)  (arm_skip_prologue (pc))
#define SKIP_PROLOGUE(pc)  (arm_skip_prologue (pc))
 
 
/* Immediately after a function call, return the saved pc.  Can't
/* Immediately after a function call, return the saved pc.  Can't
   always go through the frames for this because on some machines the
   always go through the frames for this because on some machines the
   new frame is not set up until the new function executes some
   new frame is not set up until the new function executes some
   instructions.  */
   instructions.  */
 
 
#define SAVED_PC_AFTER_CALL(frame)  arm_saved_pc_after_call (frame)
#define SAVED_PC_AFTER_CALL(frame)  arm_saved_pc_after_call (frame)
struct frame_info;
struct frame_info;
extern CORE_ADDR arm_saved_pc_after_call (struct frame_info *);
extern CORE_ADDR arm_saved_pc_after_call (struct frame_info *);
 
 
/* The following define instruction sequences that will cause ARM
/* The following define instruction sequences that will cause ARM
   cpu's to take an undefined instruction trap.  These are used to
   cpu's to take an undefined instruction trap.  These are used to
   signal a breakpoint to GDB.
   signal a breakpoint to GDB.
 
 
   The newer ARMv4T cpu's are capable of operating in ARM or Thumb
   The newer ARMv4T cpu's are capable of operating in ARM or Thumb
   modes.  A different instruction is required for each mode.  The ARM
   modes.  A different instruction is required for each mode.  The ARM
   cpu's can also be big or little endian.  Thus four different
   cpu's can also be big or little endian.  Thus four different
   instructions are needed to support all cases.
   instructions are needed to support all cases.
 
 
   Note: ARMv4 defines several new instructions that will take the
   Note: ARMv4 defines several new instructions that will take the
   undefined instruction trap.  ARM7TDMI is nominally ARMv4T, but does
   undefined instruction trap.  ARM7TDMI is nominally ARMv4T, but does
   not in fact add the new instructions.  The new undefined
   not in fact add the new instructions.  The new undefined
   instructions in ARMv4 are all instructions that had no defined
   instructions in ARMv4 are all instructions that had no defined
   behaviour in earlier chips.  There is no guarantee that they will
   behaviour in earlier chips.  There is no guarantee that they will
   raise an exception, but may be treated as NOP's.  In practice, it
   raise an exception, but may be treated as NOP's.  In practice, it
   may only safe to rely on instructions matching:
   may only safe to rely on instructions matching:
 
 
   3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1
   3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1
   1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0
   1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0
   C C C C 0 1 1 x x x x x x x x x x x x x x x x x x x x 1 x x x x
   C C C C 0 1 1 x x x x x x x x x x x x x x x x x x x x 1 x x x x
 
 
   Even this may only true if the condition predicate is true. The
   Even this may only true if the condition predicate is true. The
   following use a condition predicate of ALWAYS so it is always TRUE.
   following use a condition predicate of ALWAYS so it is always TRUE.
 
 
   There are other ways of forcing a breakpoint.  ARM Linux, RisciX,
   There are other ways of forcing a breakpoint.  ARM Linux, RisciX,
   and I suspect NetBSD will all use a software interrupt rather than
   and I suspect NetBSD will all use a software interrupt rather than
   an undefined instruction to force a trap.  This can be handled by
   an undefined instruction to force a trap.  This can be handled by
   redefining some or all of the following in a target dependent
   redefining some or all of the following in a target dependent
   fashion.  */
   fashion.  */
 
 
#define ARM_LE_BREAKPOINT {0xFE,0xDE,0xFF,0xE7}
#define ARM_LE_BREAKPOINT {0xFE,0xDE,0xFF,0xE7}
#define ARM_BE_BREAKPOINT {0xE7,0xFF,0xDE,0xFE}
#define ARM_BE_BREAKPOINT {0xE7,0xFF,0xDE,0xFE}
#define THUMB_LE_BREAKPOINT {0xfe,0xdf}
#define THUMB_LE_BREAKPOINT {0xfe,0xdf}
#define THUMB_BE_BREAKPOINT {0xdf,0xfe}
#define THUMB_BE_BREAKPOINT {0xdf,0xfe}
 
 
/* Stack grows downward.  */
/* Stack grows downward.  */
 
 
#define INNER_THAN(lhs,rhs) ((lhs) < (rhs))
#define INNER_THAN(lhs,rhs) ((lhs) < (rhs))
 
 
/* !!!! if we're using RDP, then we're inserting breakpoints and
/* !!!! if we're using RDP, then we're inserting breakpoints and
   storing their handles instread of what was in memory.  It is nice
   storing their handles instread of what was in memory.  It is nice
   that this is the same size as a handle - otherwise remote-rdp will
   that this is the same size as a handle - otherwise remote-rdp will
   have to change. */
   have to change. */
 
 
/* BREAKPOINT_FROM_PC uses the program counter value to determine
/* BREAKPOINT_FROM_PC uses the program counter value to determine
   whether a 16- or 32-bit breakpoint should be used.  It returns a
   whether a 16- or 32-bit breakpoint should be used.  It returns a
   pointer to a string of bytes that encode a breakpoint instruction,
   pointer to a string of bytes that encode a breakpoint instruction,
   stores the length of the string to *lenptr, and adjusts the pc (if
   stores the length of the string to *lenptr, and adjusts the pc (if
   necessary) to point to the actual memory location where the
   necessary) to point to the actual memory location where the
   breakpoint should be inserted.  */
   breakpoint should be inserted.  */
 
 
extern breakpoint_from_pc_fn arm_breakpoint_from_pc;
extern breakpoint_from_pc_fn arm_breakpoint_from_pc;
#define BREAKPOINT_FROM_PC(pcptr, lenptr) arm_breakpoint_from_pc (pcptr, lenptr)
#define BREAKPOINT_FROM_PC(pcptr, lenptr) arm_breakpoint_from_pc (pcptr, lenptr)
 
 
/* Amount PC must be decremented by after a breakpoint.  This is often
/* Amount PC must be decremented by after a breakpoint.  This is often
   the number of bytes in BREAKPOINT but not always.  */
   the number of bytes in BREAKPOINT but not always.  */
 
 
#define DECR_PC_AFTER_BREAK 0
#define DECR_PC_AFTER_BREAK 0
 
 
/* Code to execute to print interesting information about the floating
/* Code to execute to print interesting information about the floating
   point processor (if any) or emulator.  No need to define if there
   point processor (if any) or emulator.  No need to define if there
   is nothing to do. */
   is nothing to do. */
extern void arm_float_info (void);
extern void arm_float_info (void);
 
 
#define FLOAT_INFO      { arm_float_info (); }
#define FLOAT_INFO      { arm_float_info (); }
 
 
/* Say how long (ordinary) registers are.  This is a piece of bogosity
/* Say how long (ordinary) registers are.  This is a piece of bogosity
   used in push_word and a few other places; REGISTER_RAW_SIZE is the
   used in push_word and a few other places; REGISTER_RAW_SIZE is the
   real way to know how big a register is.  */
   real way to know how big a register is.  */
 
 
#define REGISTER_SIZE   4
#define REGISTER_SIZE   4
 
 
/* Say how long FP registers are.  Used for documentation purposes and
/* Say how long FP registers are.  Used for documentation purposes and
   code readability in this header.  IEEE extended doubles are 80
   code readability in this header.  IEEE extended doubles are 80
   bits.  DWORD aligned they use 96 bits.  */
   bits.  DWORD aligned they use 96 bits.  */
#define FP_REGISTER_RAW_SIZE    12
#define FP_REGISTER_RAW_SIZE    12
 
 
/* GCC doesn't support long doubles (extended IEEE values).  The FP
/* GCC doesn't support long doubles (extended IEEE values).  The FP
   register virtual size is therefore 64 bits.  Used for documentation
   register virtual size is therefore 64 bits.  Used for documentation
   purposes and code readability in this header.  */
   purposes and code readability in this header.  */
#define FP_REGISTER_VIRTUAL_SIZE        8
#define FP_REGISTER_VIRTUAL_SIZE        8
 
 
/* Status registers are the same size as general purpose registers.
/* Status registers are the same size as general purpose registers.
   Used for documentation purposes and code readability in this
   Used for documentation purposes and code readability in this
   header.  */
   header.  */
#define STATUS_REGISTER_SIZE    REGISTER_SIZE
#define STATUS_REGISTER_SIZE    REGISTER_SIZE
 
 
/* Number of machine registers.  The only define actually required
/* Number of machine registers.  The only define actually required
   is NUM_REGS.  The other definitions are used for documentation
   is NUM_REGS.  The other definitions are used for documentation
   purposes and code readability.  */
   purposes and code readability.  */
/* For 26 bit ARM code, a fake copy of the PC is placed in register 25 (PS)
/* For 26 bit ARM code, a fake copy of the PC is placed in register 25 (PS)
   (and called PS for processor status) so the status bits can be cleared
   (and called PS for processor status) so the status bits can be cleared
   from the PC (register 15).  For 32 bit ARM code, a copy of CPSR is placed
   from the PC (register 15).  For 32 bit ARM code, a copy of CPSR is placed
   in PS.  */
   in PS.  */
#define NUM_FREGS       8       /* Number of floating point registers.  */
#define NUM_FREGS       8       /* Number of floating point registers.  */
#define NUM_SREGS       2       /* Number of status registers.  */
#define NUM_SREGS       2       /* Number of status registers.  */
#define NUM_GREGS       16      /* Number of general purpose registers.  */
#define NUM_GREGS       16      /* Number of general purpose registers.  */
#define NUM_REGS        (NUM_GREGS + NUM_FREGS + NUM_SREGS)
#define NUM_REGS        (NUM_GREGS + NUM_FREGS + NUM_SREGS)
 
 
/* An array of names of registers. */
/* An array of names of registers. */
extern char **arm_register_names;
extern char **arm_register_names;
 
 
#define REGISTER_NAME(i) arm_register_names[i]
#define REGISTER_NAME(i) arm_register_names[i]
 
 
/* Register numbers of various important registers.  Note that some of
/* Register numbers of various important registers.  Note that some of
   these values are "real" register numbers, and correspond to the
   these values are "real" register numbers, and correspond to the
   general registers of the machine, and some are "phony" register
   general registers of the machine, and some are "phony" register
   numbers which are too large to be actual register numbers as far as
   numbers which are too large to be actual register numbers as far as
   the user is concerned but do serve to get the desired values when
   the user is concerned but do serve to get the desired values when
   passed to read_register.  */
   passed to read_register.  */
 
 
#define A1_REGNUM 0             /* first integer-like argument */
#define A1_REGNUM 0             /* first integer-like argument */
#define A4_REGNUM 3             /* last integer-like argument */
#define A4_REGNUM 3             /* last integer-like argument */
#define AP_REGNUM 11
#define AP_REGNUM 11
#define FP_REGNUM 11            /* Contains address of executing stack frame */
#define FP_REGNUM 11            /* Contains address of executing stack frame */
#define SP_REGNUM 13            /* Contains address of top of stack */
#define SP_REGNUM 13            /* Contains address of top of stack */
#define LR_REGNUM 14            /* address to return to from a function call */
#define LR_REGNUM 14            /* address to return to from a function call */
#define PC_REGNUM 15            /* Contains program counter */
#define PC_REGNUM 15            /* Contains program counter */
#define F0_REGNUM 16            /* first floating point register */
#define F0_REGNUM 16            /* first floating point register */
#define F3_REGNUM 19            /* last floating point argument register */
#define F3_REGNUM 19            /* last floating point argument register */
#define F7_REGNUM 23            /* last floating point register */
#define F7_REGNUM 23            /* last floating point register */
#define FPS_REGNUM 24           /* floating point status register */
#define FPS_REGNUM 24           /* floating point status register */
#define PS_REGNUM 25            /* Contains processor status */
#define PS_REGNUM 25            /* Contains processor status */
 
 
#define THUMB_FP_REGNUM 7       /* R7 is frame register on Thumb */
#define THUMB_FP_REGNUM 7       /* R7 is frame register on Thumb */
 
 
#define ARM_NUM_ARG_REGS        4
#define ARM_NUM_ARG_REGS        4
#define ARM_LAST_ARG_REGNUM     A4_REGNUM
#define ARM_LAST_ARG_REGNUM     A4_REGNUM
#define ARM_NUM_FP_ARG_REGS     4
#define ARM_NUM_FP_ARG_REGS     4
#define ARM_LAST_FP_ARG_REGNUM  F3_REGNUM
#define ARM_LAST_FP_ARG_REGNUM  F3_REGNUM
 
 
/* Instruction condition field values.  */
/* Instruction condition field values.  */
#define INST_EQ         0x0
#define INST_EQ         0x0
#define INST_NE         0x1
#define INST_NE         0x1
#define INST_CS         0x2
#define INST_CS         0x2
#define INST_CC         0x3
#define INST_CC         0x3
#define INST_MI         0x4
#define INST_MI         0x4
#define INST_PL         0x5
#define INST_PL         0x5
#define INST_VS         0x6
#define INST_VS         0x6
#define INST_VC         0x7
#define INST_VC         0x7
#define INST_HI         0x8
#define INST_HI         0x8
#define INST_LS         0x9
#define INST_LS         0x9
#define INST_GE         0xa
#define INST_GE         0xa
#define INST_LT         0xb
#define INST_LT         0xb
#define INST_GT         0xc
#define INST_GT         0xc
#define INST_LE         0xd
#define INST_LE         0xd
#define INST_AL         0xe
#define INST_AL         0xe
#define INST_NV         0xf
#define INST_NV         0xf
 
 
#define FLAG_N          0x80000000
#define FLAG_N          0x80000000
#define FLAG_Z          0x40000000
#define FLAG_Z          0x40000000
#define FLAG_C          0x20000000
#define FLAG_C          0x20000000
#define FLAG_V          0x10000000
#define FLAG_V          0x10000000
 
 
 
 
 
 
/* Total amount of space needed to store our copies of the machine's
/* Total amount of space needed to store our copies of the machine's
   register state, the array `registers'.  */
   register state, the array `registers'.  */
 
 
#define REGISTER_BYTES ((NUM_GREGS * REGISTER_SIZE) + \
#define REGISTER_BYTES ((NUM_GREGS * REGISTER_SIZE) + \
                        (NUM_FREGS * FP_REGISTER_RAW_SIZE) + \
                        (NUM_FREGS * FP_REGISTER_RAW_SIZE) + \
                        (NUM_SREGS * STATUS_REGISTER_SIZE))
                        (NUM_SREGS * STATUS_REGISTER_SIZE))
 
 
/* Index within `registers' of the first byte of the space for
/* Index within `registers' of the first byte of the space for
   register N.  */
   register N.  */
 
 
#define REGISTER_BYTE(N) \
#define REGISTER_BYTE(N) \
     ((N) < F0_REGNUM \
     ((N) < F0_REGNUM \
      ? (N) * REGISTER_SIZE \
      ? (N) * REGISTER_SIZE \
      : ((N) < PS_REGNUM \
      : ((N) < PS_REGNUM \
         ? (NUM_GREGS * REGISTER_SIZE + \
         ? (NUM_GREGS * REGISTER_SIZE + \
            ((N) - F0_REGNUM) * FP_REGISTER_RAW_SIZE) \
            ((N) - F0_REGNUM) * FP_REGISTER_RAW_SIZE) \
         : (NUM_GREGS * REGISTER_SIZE + \
         : (NUM_GREGS * REGISTER_SIZE + \
            NUM_FREGS * FP_REGISTER_RAW_SIZE + \
            NUM_FREGS * FP_REGISTER_RAW_SIZE + \
            ((N) - FPS_REGNUM) * STATUS_REGISTER_SIZE)))
            ((N) - FPS_REGNUM) * STATUS_REGISTER_SIZE)))
 
 
/* Number of bytes of storage in the actual machine representation for
/* Number of bytes of storage in the actual machine representation for
   register N.  All registers are 4 bytes, except fp0 - fp7, which are
   register N.  All registers are 4 bytes, except fp0 - fp7, which are
   12 bytes in length.  */
   12 bytes in length.  */
#define REGISTER_RAW_SIZE(N) \
#define REGISTER_RAW_SIZE(N) \
     ((N) < F0_REGNUM ? REGISTER_SIZE : \
     ((N) < F0_REGNUM ? REGISTER_SIZE : \
      (N) < FPS_REGNUM ? FP_REGISTER_RAW_SIZE : STATUS_REGISTER_SIZE)
      (N) < FPS_REGNUM ? FP_REGISTER_RAW_SIZE : STATUS_REGISTER_SIZE)
 
 
/* Number of bytes of storage in a program's representation
/* Number of bytes of storage in a program's representation
   for register N.  */
   for register N.  */
#define REGISTER_VIRTUAL_SIZE(N) \
#define REGISTER_VIRTUAL_SIZE(N) \
        ((N) < F0_REGNUM ? REGISTER_SIZE : \
        ((N) < F0_REGNUM ? REGISTER_SIZE : \
         (N) < FPS_REGNUM ? FP_REGISTER_VIRTUAL_SIZE : STATUS_REGISTER_SIZE)
         (N) < FPS_REGNUM ? FP_REGISTER_VIRTUAL_SIZE : STATUS_REGISTER_SIZE)
 
 
/* Largest value REGISTER_RAW_SIZE can have.  */
/* Largest value REGISTER_RAW_SIZE can have.  */
 
 
#define MAX_REGISTER_RAW_SIZE FP_REGISTER_RAW_SIZE
#define MAX_REGISTER_RAW_SIZE FP_REGISTER_RAW_SIZE
 
 
/* Largest value REGISTER_VIRTUAL_SIZE can have.  */
/* Largest value REGISTER_VIRTUAL_SIZE can have.  */
#define MAX_REGISTER_VIRTUAL_SIZE FP_REGISTER_VIRTUAL_SIZE
#define MAX_REGISTER_VIRTUAL_SIZE FP_REGISTER_VIRTUAL_SIZE
 
 
/* Nonzero if register N requires conversion from raw format to
/* Nonzero if register N requires conversion from raw format to
   virtual format. */
   virtual format. */
extern int arm_register_convertible (unsigned int);
extern int arm_register_convertible (unsigned int);
#define REGISTER_CONVERTIBLE(REGNUM) (arm_register_convertible (REGNUM))
#define REGISTER_CONVERTIBLE(REGNUM) (arm_register_convertible (REGNUM))
 
 
/* Convert data from raw format for register REGNUM in buffer FROM to
/* Convert data from raw format for register REGNUM in buffer FROM to
   virtual format with type TYPE in buffer TO. */
   virtual format with type TYPE in buffer TO. */
 
 
extern void arm_register_convert_to_virtual (unsigned int regnum,
extern void arm_register_convert_to_virtual (unsigned int regnum,
                                             struct type *type,
                                             struct type *type,
                                             void *from, void *to);
                                             void *from, void *to);
#define REGISTER_CONVERT_TO_VIRTUAL(REGNUM,TYPE,FROM,TO) \
#define REGISTER_CONVERT_TO_VIRTUAL(REGNUM,TYPE,FROM,TO) \
     arm_register_convert_to_virtual (REGNUM, TYPE, FROM, TO)
     arm_register_convert_to_virtual (REGNUM, TYPE, FROM, TO)
 
 
/* Convert data from virtual format with type TYPE in buffer FROM to
/* Convert data from virtual format with type TYPE in buffer FROM to
   raw format for register REGNUM in buffer TO.  */
   raw format for register REGNUM in buffer TO.  */
 
 
extern void arm_register_convert_to_raw (unsigned int regnum,
extern void arm_register_convert_to_raw (unsigned int regnum,
                                         struct type *type,
                                         struct type *type,
                                         void *from, void *to);
                                         void *from, void *to);
#define REGISTER_CONVERT_TO_RAW(TYPE,REGNUM,FROM,TO) \
#define REGISTER_CONVERT_TO_RAW(TYPE,REGNUM,FROM,TO) \
     arm_register_convert_to_raw (REGNUM, TYPE, FROM, TO)
     arm_register_convert_to_raw (REGNUM, TYPE, FROM, TO)
 
 
/* Return the GDB type object for the "standard" data type of data in
/* Return the GDB type object for the "standard" data type of data in
   register N.  */
   register N.  */
 
 
#define REGISTER_VIRTUAL_TYPE(N) \
#define REGISTER_VIRTUAL_TYPE(N) \
     (((unsigned)(N) - F0_REGNUM) < NUM_FREGS \
     (((unsigned)(N) - F0_REGNUM) < NUM_FREGS \
      ? builtin_type_double : builtin_type_int)
      ? builtin_type_double : builtin_type_int)
 
 
/* The system C compiler uses a similar structure return convention to gcc */
/* The system C compiler uses a similar structure return convention to gcc */
extern use_struct_convention_fn arm_use_struct_convention;
extern use_struct_convention_fn arm_use_struct_convention;
#define USE_STRUCT_CONVENTION(gcc_p, type) \
#define USE_STRUCT_CONVENTION(gcc_p, type) \
     arm_use_struct_convention (gcc_p, type)
     arm_use_struct_convention (gcc_p, type)
 
 
/* Store the address of the place in which to copy the structure the
/* Store the address of the place in which to copy the structure the
   subroutine will return.  This is called from call_function. */
   subroutine will return.  This is called from call_function. */
 
 
#define STORE_STRUCT_RETURN(ADDR, SP) \
#define STORE_STRUCT_RETURN(ADDR, SP) \
     write_register (A1_REGNUM, (ADDR))
     write_register (A1_REGNUM, (ADDR))
 
 
/* Extract from an array REGBUF containing the (raw) register state a
/* Extract from an array REGBUF containing the (raw) register state a
   function return value of type TYPE, and copy that, in virtual
   function return value of type TYPE, and copy that, in virtual
   format, into VALBUF.  */
   format, into VALBUF.  */
 
 
extern void arm_extract_return_value (struct type *, char[], char *);
extern void arm_extract_return_value (struct type *, char[], char *);
#define EXTRACT_RETURN_VALUE(TYPE,REGBUF,VALBUF) \
#define EXTRACT_RETURN_VALUE(TYPE,REGBUF,VALBUF) \
     arm_extract_return_value ((TYPE), (REGBUF), (VALBUF))
     arm_extract_return_value ((TYPE), (REGBUF), (VALBUF))
 
 
/* Write into appropriate registers a function return value of type
/* Write into appropriate registers a function return value of type
   TYPE, given in virtual format.  */
   TYPE, given in virtual format.  */
 
 
extern void convert_to_extended (void *dbl, void *ptr);
extern void convert_to_extended (void *dbl, void *ptr);
#define STORE_RETURN_VALUE(TYPE,VALBUF) \
#define STORE_RETURN_VALUE(TYPE,VALBUF) \
  if (TYPE_CODE (TYPE) == TYPE_CODE_FLT) {                              \
  if (TYPE_CODE (TYPE) == TYPE_CODE_FLT) {                              \
    char _buf[MAX_REGISTER_RAW_SIZE];                                   \
    char _buf[MAX_REGISTER_RAW_SIZE];                                   \
    convert_to_extended (VALBUF, _buf);                                         \
    convert_to_extended (VALBUF, _buf);                                         \
    write_register_bytes (REGISTER_BYTE (F0_REGNUM), _buf, MAX_REGISTER_RAW_SIZE); \
    write_register_bytes (REGISTER_BYTE (F0_REGNUM), _buf, MAX_REGISTER_RAW_SIZE); \
  } else                                                                \
  } else                                                                \
    write_register_bytes (0, VALBUF, TYPE_LENGTH (TYPE))
    write_register_bytes (0, VALBUF, TYPE_LENGTH (TYPE))
 
 
/* Extract from an array REGBUF containing the (raw) register state
/* Extract from an array REGBUF containing the (raw) register state
   the address in which a function should return its structure value,
   the address in which a function should return its structure value,
   as a CORE_ADDR (or an expression that can be used as one).  */
   as a CORE_ADDR (or an expression that can be used as one).  */
 
 
#define EXTRACT_STRUCT_VALUE_ADDRESS(REGBUF) \
#define EXTRACT_STRUCT_VALUE_ADDRESS(REGBUF) \
  (extract_address ((PTR)(REGBUF), REGISTER_RAW_SIZE(0)))
  (extract_address ((PTR)(REGBUF), REGISTER_RAW_SIZE(0)))
 
 
/* Specify that for the native compiler variables for a particular
/* Specify that for the native compiler variables for a particular
   lexical context are listed after the beginning LBRAC instead of
   lexical context are listed after the beginning LBRAC instead of
   before in the executables list of symbols.  */
   before in the executables list of symbols.  */
#define VARIABLES_INSIDE_BLOCK(desc, gcc_p) (!(gcc_p))
#define VARIABLES_INSIDE_BLOCK(desc, gcc_p) (!(gcc_p))


 
 
/* Define other aspects of the stack frame.  We keep the offsets of
/* Define other aspects of the stack frame.  We keep the offsets of
   all saved registers, 'cause we need 'em a lot!  We also keep the
   all saved registers, 'cause we need 'em a lot!  We also keep the
   current size of the stack frame, and the offset of the frame
   current size of the stack frame, and the offset of the frame
   pointer from the stack pointer (for frameless functions, and when
   pointer from the stack pointer (for frameless functions, and when
   we're still in the prologue of a function with a frame) */
   we're still in the prologue of a function with a frame) */
 
 
#define EXTRA_FRAME_INFO        \
#define EXTRA_FRAME_INFO        \
  struct frame_saved_regs fsr;  \
  struct frame_saved_regs fsr;  \
  int framesize;                \
  int framesize;                \
  int frameoffset;              \
  int frameoffset;              \
  int framereg;
  int framereg;
 
 
extern void arm_init_extra_frame_info (int fromleaf, struct frame_info * fi);
extern void arm_init_extra_frame_info (int fromleaf, struct frame_info * fi);
#define INIT_EXTRA_FRAME_INFO(fromleaf, fi) \
#define INIT_EXTRA_FRAME_INFO(fromleaf, fi) \
        arm_init_extra_frame_info ((fromleaf), (fi))
        arm_init_extra_frame_info ((fromleaf), (fi))
 
 
/* Return the frame address.  On ARM, it is R11; on Thumb it is R7.  */
/* Return the frame address.  On ARM, it is R11; on Thumb it is R7.  */
CORE_ADDR arm_target_read_fp (void);
CORE_ADDR arm_target_read_fp (void);
#define TARGET_READ_FP() arm_target_read_fp ()
#define TARGET_READ_FP() arm_target_read_fp ()
 
 
/* Describe the pointer in each stack frame to the previous stack
/* Describe the pointer in each stack frame to the previous stack
   frame (its caller).  */
   frame (its caller).  */
 
 
/* FRAME_CHAIN takes a frame's nominal address and produces the
/* FRAME_CHAIN takes a frame's nominal address and produces the
   frame's chain-pointer.
   frame's chain-pointer.
 
 
   However, if FRAME_CHAIN_VALID returns zero,
   However, if FRAME_CHAIN_VALID returns zero,
   it means the given frame is the outermost one and has no caller.  */
   it means the given frame is the outermost one and has no caller.  */
 
 
#define FRAME_CHAIN(thisframe) arm_frame_chain (thisframe)
#define FRAME_CHAIN(thisframe) arm_frame_chain (thisframe)
extern CORE_ADDR arm_frame_chain (struct frame_info *);
extern CORE_ADDR arm_frame_chain (struct frame_info *);
 
 
extern int arm_frame_chain_valid (CORE_ADDR, struct frame_info *);
extern int arm_frame_chain_valid (CORE_ADDR, struct frame_info *);
#define FRAME_CHAIN_VALID(chain, thisframe) \
#define FRAME_CHAIN_VALID(chain, thisframe) \
     arm_frame_chain_valid (chain, thisframe)
     arm_frame_chain_valid (chain, thisframe)
 
 
/* Define other aspects of the stack frame.  */
/* Define other aspects of the stack frame.  */
 
 
/* A macro that tells us whether the function invocation represented
/* A macro that tells us whether the function invocation represented
   by FI does not have a frame on the stack associated with it.  If it
   by FI does not have a frame on the stack associated with it.  If it
   does not, FRAMELESS is set to 1, else 0.
   does not, FRAMELESS is set to 1, else 0.
 
 
   Sometimes we have functions that do a little setup (like saving the
   Sometimes we have functions that do a little setup (like saving the
   vN registers with the stmdb instruction, but DO NOT set up a frame.
   vN registers with the stmdb instruction, but DO NOT set up a frame.
   The symbol table will report this as a prologue.  However, it is
   The symbol table will report this as a prologue.  However, it is
   important not to try to parse these partial frames as frames, or we
   important not to try to parse these partial frames as frames, or we
   will get really confused.
   will get really confused.
 
 
   So I will demand 3 instructions between the start & end of the
   So I will demand 3 instructions between the start & end of the
   prologue before I call it a real prologue, i.e. at least
   prologue before I call it a real prologue, i.e. at least
         mov ip, sp,
         mov ip, sp,
         stmdb sp!, {}
         stmdb sp!, {}
         sub sp, ip, #4. */
         sub sp, ip, #4. */
 
 
extern int arm_frameless_function_invocation (struct frame_info *fi);
extern int arm_frameless_function_invocation (struct frame_info *fi);
#define FRAMELESS_FUNCTION_INVOCATION(FI) \
#define FRAMELESS_FUNCTION_INVOCATION(FI) \
(arm_frameless_function_invocation (FI))
(arm_frameless_function_invocation (FI))
 
 
/* Saved Pc.  */
/* Saved Pc.  */
 
 
#define FRAME_SAVED_PC(FRAME)   arm_frame_saved_pc (FRAME)
#define FRAME_SAVED_PC(FRAME)   arm_frame_saved_pc (FRAME)
extern CORE_ADDR arm_frame_saved_pc (struct frame_info *);
extern CORE_ADDR arm_frame_saved_pc (struct frame_info *);
 
 
#define FRAME_ARGS_ADDRESS(fi) (fi->frame)
#define FRAME_ARGS_ADDRESS(fi) (fi->frame)
 
 
#define FRAME_LOCALS_ADDRESS(fi) ((fi)->frame)
#define FRAME_LOCALS_ADDRESS(fi) ((fi)->frame)
 
 
/* Return number of args passed to a frame.
/* Return number of args passed to a frame.
   Can return -1, meaning no way to tell.  */
   Can return -1, meaning no way to tell.  */
 
 
#define FRAME_NUM_ARGS(fi) (-1)
#define FRAME_NUM_ARGS(fi) (-1)
 
 
/* Return number of bytes at start of arglist that are not really args. */
/* Return number of bytes at start of arglist that are not really args. */
 
 
#define FRAME_ARGS_SKIP 0
#define FRAME_ARGS_SKIP 0
 
 
/* Put here the code to store, into a struct frame_saved_regs, the
/* Put here the code to store, into a struct frame_saved_regs, the
   addresses of the saved registers of frame described by FRAME_INFO.
   addresses of the saved registers of frame described by FRAME_INFO.
   This includes special registers such as pc and fp saved in special
   This includes special registers such as pc and fp saved in special
   ways in the stack frame.  sp is even more special: the address we
   ways in the stack frame.  sp is even more special: the address we
   return for it IS the sp for the next frame.  */
   return for it IS the sp for the next frame.  */
 
 
struct frame_saved_regs;
struct frame_saved_regs;
struct frame_info;
struct frame_info;
void arm_frame_find_saved_regs (struct frame_info * fi,
void arm_frame_find_saved_regs (struct frame_info * fi,
                                struct frame_saved_regs * fsr);
                                struct frame_saved_regs * fsr);
 
 
#define FRAME_FIND_SAVED_REGS(frame_info, frame_saved_regs) \
#define FRAME_FIND_SAVED_REGS(frame_info, frame_saved_regs) \
        arm_frame_find_saved_regs (frame_info, &(frame_saved_regs));
        arm_frame_find_saved_regs (frame_info, &(frame_saved_regs));
 
 
/* Things needed for making the inferior call functions.  */
/* Things needed for making the inferior call functions.  */
 
 
#define PUSH_ARGUMENTS(nargs, args, sp, struct_return, struct_addr) \
#define PUSH_ARGUMENTS(nargs, args, sp, struct_return, struct_addr) \
     sp = arm_push_arguments ((nargs), (args), (sp), (struct_return), (struct_addr))
     sp = arm_push_arguments ((nargs), (args), (sp), (struct_return), (struct_addr))
extern CORE_ADDR arm_push_arguments (int, struct value **, CORE_ADDR, int,
extern CORE_ADDR arm_push_arguments (int, struct value **, CORE_ADDR, int,
                                     CORE_ADDR);
                                     CORE_ADDR);
 
 
/* Push an empty stack frame, to record the current PC, etc.  */
/* Push an empty stack frame, to record the current PC, etc.  */
 
 
void arm_push_dummy_frame (void);
void arm_push_dummy_frame (void);
 
 
#define PUSH_DUMMY_FRAME arm_push_dummy_frame ()
#define PUSH_DUMMY_FRAME arm_push_dummy_frame ()
 
 
/* Discard from the stack the innermost frame, restoring all registers.  */
/* Discard from the stack the innermost frame, restoring all registers.  */
 
 
void arm_pop_frame (void);
void arm_pop_frame (void);
 
 
#define POP_FRAME arm_pop_frame ()
#define POP_FRAME arm_pop_frame ()
 
 
/* This sequence of words is the instructions
/* This sequence of words is the instructions
 
 
   mov  lr,pc
   mov  lr,pc
   mov  pc,r4
   mov  pc,r4
   illegal
   illegal
 
 
   Note this is 12 bytes.  */
   Note this is 12 bytes.  */
 
 
#define CALL_DUMMY {0xe1a0e00f, 0xe1a0f004, 0xe7ffdefe}
#define CALL_DUMMY {0xe1a0e00f, 0xe1a0f004, 0xe7ffdefe}
#define CALL_DUMMY_START_OFFSET  0      /* Start execution at beginning of dummy */
#define CALL_DUMMY_START_OFFSET  0      /* Start execution at beginning of dummy */
 
 
#define CALL_DUMMY_BREAKPOINT_OFFSET arm_call_dummy_breakpoint_offset()
#define CALL_DUMMY_BREAKPOINT_OFFSET arm_call_dummy_breakpoint_offset()
extern int arm_call_dummy_breakpoint_offset (void);
extern int arm_call_dummy_breakpoint_offset (void);
 
 
/* Insert the specified number of args and function address into a
/* Insert the specified number of args and function address into a
   call sequence of the above form stored at DUMMYNAME.  */
   call sequence of the above form stored at DUMMYNAME.  */
 
 
#define FIX_CALL_DUMMY(dummyname, pc, fun, nargs, args, type, gcc_p) \
#define FIX_CALL_DUMMY(dummyname, pc, fun, nargs, args, type, gcc_p) \
   arm_fix_call_dummy ((dummyname), (pc), (fun), (nargs), (args), (type), (gcc_p))
   arm_fix_call_dummy ((dummyname), (pc), (fun), (nargs), (args), (type), (gcc_p))
 
 
void arm_fix_call_dummy (char *dummy, CORE_ADDR pc, CORE_ADDR fun,
void arm_fix_call_dummy (char *dummy, CORE_ADDR pc, CORE_ADDR fun,
                         int nargs, struct value ** args,
                         int nargs, struct value ** args,
                         struct type * type, int gcc_p);
                         struct type * type, int gcc_p);
 
 
CORE_ADDR arm_get_next_pc (CORE_ADDR pc);
CORE_ADDR arm_get_next_pc (CORE_ADDR pc);
 
 
/* Macros for setting and testing a bit in a minimal symbol that marks
/* Macros for setting and testing a bit in a minimal symbol that marks
   it as Thumb function.  The MSB of the minimal symbol's "info" field
   it as Thumb function.  The MSB of the minimal symbol's "info" field
   is used for this purpose. This field is already being used to store
   is used for this purpose. This field is already being used to store
   the symbol size, so the assumption is that the symbol size cannot
   the symbol size, so the assumption is that the symbol size cannot
   exceed 2^31.
   exceed 2^31.
 
 
   COFF_MAKE_MSYMBOL_SPECIAL
   COFF_MAKE_MSYMBOL_SPECIAL
   ELF_MAKE_MSYMBOL_SPECIAL
   ELF_MAKE_MSYMBOL_SPECIAL
 
 
   These macros test whether the COFF or ELF symbol corresponds to a
   These macros test whether the COFF or ELF symbol corresponds to a
   thumb function, and set a "special" bit in a minimal symbol to
   thumb function, and set a "special" bit in a minimal symbol to
   indicate that it does.
   indicate that it does.
 
 
   MSYMBOL_SET_SPECIAL  Actually sets the "special" bit.
   MSYMBOL_SET_SPECIAL  Actually sets the "special" bit.
   MSYMBOL_IS_SPECIAL   Tests the "special" bit in a minimal symbol.
   MSYMBOL_IS_SPECIAL   Tests the "special" bit in a minimal symbol.
   MSYMBOL_SIZE         Returns the size of the minimal symbol,
   MSYMBOL_SIZE         Returns the size of the minimal symbol,
                        i.e. the "info" field with the "special" bit
                        i.e. the "info" field with the "special" bit
                        masked out
                        masked out
   */
   */
 
 
extern int coff_sym_is_thumb (int val);
extern int coff_sym_is_thumb (int val);
 
 
#define MSYMBOL_SET_SPECIAL(msym) \
#define MSYMBOL_SET_SPECIAL(msym) \
        MSYMBOL_INFO (msym) = (char *) (((long) MSYMBOL_INFO (msym)) | 0x80000000)
        MSYMBOL_INFO (msym) = (char *) (((long) MSYMBOL_INFO (msym)) | 0x80000000)
#define MSYMBOL_IS_SPECIAL(msym) \
#define MSYMBOL_IS_SPECIAL(msym) \
  (((long) MSYMBOL_INFO (msym) & 0x80000000) != 0)
  (((long) MSYMBOL_INFO (msym) & 0x80000000) != 0)
#define MSYMBOL_SIZE(msym) \
#define MSYMBOL_SIZE(msym) \
  ((long) MSYMBOL_INFO (msym) & 0x7fffffff)
  ((long) MSYMBOL_INFO (msym) & 0x7fffffff)
 
 
/* Thumb symbols are of type STT_LOPROC, (synonymous with STT_ARM_TFUNC) */
/* Thumb symbols are of type STT_LOPROC, (synonymous with STT_ARM_TFUNC) */
#define ELF_MAKE_MSYMBOL_SPECIAL(sym,msym) \
#define ELF_MAKE_MSYMBOL_SPECIAL(sym,msym) \
        { if(ELF_ST_TYPE(((elf_symbol_type *)(sym))->internal_elf_sym.st_info) == STT_LOPROC) \
        { if(ELF_ST_TYPE(((elf_symbol_type *)(sym))->internal_elf_sym.st_info) == STT_LOPROC) \
                MSYMBOL_SET_SPECIAL(msym); }
                MSYMBOL_SET_SPECIAL(msym); }
 
 
#define COFF_MAKE_MSYMBOL_SPECIAL(val,msym) \
#define COFF_MAKE_MSYMBOL_SPECIAL(val,msym) \
 { if(coff_sym_is_thumb(val)) MSYMBOL_SET_SPECIAL(msym); }
 { if(coff_sym_is_thumb(val)) MSYMBOL_SET_SPECIAL(msym); }
 
 
/* The first 0x20 bytes are the trap vectors.  */
/* The first 0x20 bytes are the trap vectors.  */
#define LOWEST_PC       0x20
#define LOWEST_PC       0x20
 
 
#endif /* TM_ARM_H */
#endif /* TM_ARM_H */
 
 

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