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\input texinfo      @c -*-texinfo-*-
\input texinfo      @c -*-texinfo-*-
@c Copyright 1988-2000
@c Copyright 1988-2000
@c Free Software Foundation, Inc.
@c Free Software Foundation, Inc.
@c
@c
@c %**start of header
@c %**start of header
@c makeinfo ignores cmds prev to setfilename, so its arg cannot make use
@c makeinfo ignores cmds prev to setfilename, so its arg cannot make use
@c of @set vars.  However, you can override filename with makeinfo -o.
@c of @set vars.  However, you can override filename with makeinfo -o.
@setfilename gdb.info
@setfilename gdb.info
@c
@c
@include gdb-cfg.texi
@include gdb-cfg.texi
@c
@c
@settitle Debugging with @value{GDBN}
@settitle Debugging with @value{GDBN}
@setchapternewpage odd
@setchapternewpage odd
@c %**end of header
@c %**end of header
 
 
@iftex
@iftex
@c @smallbook
@c @smallbook
@c @cropmarks
@c @cropmarks
@end iftex
@end iftex
 
 
@finalout
@finalout
@syncodeindex ky cp
@syncodeindex ky cp
 
 
@c readline appendices use @vindex, @findex and @ftable,
@c readline appendices use @vindex, @findex and @ftable,
@c annotate.texi uses @findex.
@c annotate.texi uses @findex.
@syncodeindex vr cp
@syncodeindex vr cp
@syncodeindex fn cp
@syncodeindex fn cp
 
 
@c gdbmi uses @findex
@c gdbmi uses @findex
@syncodeindex fn cp
@syncodeindex fn cp
 
 
@c !!set GDB manual's edition---not the same as GDB version!
@c !!set GDB manual's edition---not the same as GDB version!
@set EDITION Eighth
@set EDITION Eighth
 
 
@c !!set GDB manual's revision date
@c !!set GDB manual's revision date
@set DATE March 2000
@set DATE March 2000
 
 
@c THIS MANUAL REQUIRES TEXINFO 3.12 OR LATER.
@c THIS MANUAL REQUIRES TEXINFO 3.12 OR LATER.
 
 
@c This is a dir.info fragment to support semi-automated addition of
@c This is a dir.info fragment to support semi-automated addition of
@c manuals to an info tree.
@c manuals to an info tree.
@dircategory Programming & development tools.
@dircategory Programming & development tools.
@direntry
@direntry
* Gdb: (gdb).                     The @sc{gnu} debugger.
* Gdb: (gdb).                     The @sc{gnu} debugger.
@end direntry
@end direntry
 
 
@ifinfo
@ifinfo
This file documents the @sc{gnu} debugger @value{GDBN}.
This file documents the @sc{gnu} debugger @value{GDBN}.
 
 
 
 
This is the @value{EDITION} Edition, @value{DATE},
This is the @value{EDITION} Edition, @value{DATE},
of @cite{Debugging with @value{GDBN}: the @sc{gnu} Source-Level Debugger}
of @cite{Debugging with @value{GDBN}: the @sc{gnu} Source-Level Debugger}
for @value{GDBN} Version @value{GDBVN}.
for @value{GDBN} Version @value{GDBVN}.
 
 
Copyright (C) 1988-2000 Free Software Foundation, Inc.
Copyright (C) 1988-2000 Free Software Foundation, Inc.
 
 
Permission is granted to make and distribute verbatim copies of
Permission is granted to make and distribute verbatim copies of
this manual provided the copyright notice and this permission notice
this manual provided the copyright notice and this permission notice
are preserved on all copies.
are preserved on all copies.
 
 
@ignore
@ignore
Permission is granted to process this file through TeX and print the
Permission is granted to process this file through TeX and print the
results, provided the printed document carries copying permission
results, provided the printed document carries copying permission
notice identical to this one except for the removal of this paragraph
notice identical to this one except for the removal of this paragraph
(this paragraph not being relevant to the printed manual).
(this paragraph not being relevant to the printed manual).
 
 
@end ignore
@end ignore
Permission is granted to copy and distribute modified versions of this
Permission is granted to copy and distribute modified versions of this
manual under the conditions for verbatim copying, provided also that the
manual under the conditions for verbatim copying, provided also that the
entire resulting derived work is distributed under the terms of a
entire resulting derived work is distributed under the terms of a
permission notice identical to this one.
permission notice identical to this one.
 
 
Permission is granted to copy and distribute translations of this manual
Permission is granted to copy and distribute translations of this manual
into another language, under the above conditions for modified versions.
into another language, under the above conditions for modified versions.
@end ifinfo
@end ifinfo
 
 
@titlepage
@titlepage
@title Debugging with @value{GDBN}
@title Debugging with @value{GDBN}
@subtitle The @sc{gnu} Source-Level Debugger
@subtitle The @sc{gnu} Source-Level Debugger
@sp 1
@sp 1
@subtitle @value{EDITION} Edition, for @value{GDBN} version @value{GDBVN}
@subtitle @value{EDITION} Edition, for @value{GDBN} version @value{GDBVN}
@subtitle @value{DATE}
@subtitle @value{DATE}
@author Richard Stallman, Roland Pesch, Stan Shebs, et.al.
@author Richard Stallman, Roland Pesch, Stan Shebs, et.al.
@page
@page
@tex
@tex
{\parskip=0pt
{\parskip=0pt
\hfill (Send bugs and comments on @value{GDBN} to bug-gdb\@gnu.org.)\par
\hfill (Send bugs and comments on @value{GDBN} to bug-gdb\@gnu.org.)\par
\hfill {\it Debugging with @value{GDBN}}\par
\hfill {\it Debugging with @value{GDBN}}\par
\hfill \TeX{}info \texinfoversion\par
\hfill \TeX{}info \texinfoversion\par
}
}
@end tex
@end tex
 
 
@vskip 0pt plus 1filll
@vskip 0pt plus 1filll
Copyright @copyright{} 1988-2000 Free Software Foundation, Inc.
Copyright @copyright{} 1988-2000 Free Software Foundation, Inc.
@sp 2
@sp 2
Published by the Free Software Foundation @*
Published by the Free Software Foundation @*
59 Temple Place - Suite 330, @*
59 Temple Place - Suite 330, @*
Boston, MA 02111-1307 USA @*
Boston, MA 02111-1307 USA @*
ISBN 1-882114-77-9 @*
ISBN 1-882114-77-9 @*
 
 
Permission is granted to make and distribute verbatim copies of
Permission is granted to make and distribute verbatim copies of
this manual provided the copyright notice and this permission notice
this manual provided the copyright notice and this permission notice
are preserved on all copies.
are preserved on all copies.
 
 
Permission is granted to copy and distribute modified versions of this
Permission is granted to copy and distribute modified versions of this
manual under the conditions for verbatim copying, provided also that the
manual under the conditions for verbatim copying, provided also that the
entire resulting derived work is distributed under the terms of a
entire resulting derived work is distributed under the terms of a
permission notice identical to this one.
permission notice identical to this one.
 
 
Permission is granted to copy and distribute translations of this manual
Permission is granted to copy and distribute translations of this manual
into another language, under the above conditions for modified versions.
into another language, under the above conditions for modified versions.
@end titlepage
@end titlepage
@page
@page
 
 
@ifinfo
@ifinfo
@node Top, Summary, (dir), (dir)
@node Top, Summary, (dir), (dir)
 
 
@top Debugging with @value{GDBN}
@top Debugging with @value{GDBN}
 
 
This file describes @value{GDBN}, the @sc{gnu} symbolic debugger.
This file describes @value{GDBN}, the @sc{gnu} symbolic debugger.
 
 
This is the @value{EDITION} Edition, @value{DATE}, for @value{GDBN} Version
This is the @value{EDITION} Edition, @value{DATE}, for @value{GDBN} Version
@value{GDBVN}.
@value{GDBVN}.
 
 
Copyright (C) 1988-2000 Free Software Foundation, Inc.
Copyright (C) 1988-2000 Free Software Foundation, Inc.
 
 
@menu
@menu
* Summary::                     Summary of @value{GDBN}
* Summary::                     Summary of @value{GDBN}
* Sample Session::              A sample @value{GDBN} session
* Sample Session::              A sample @value{GDBN} session
 
 
* Invocation::                  Getting in and out of @value{GDBN}
* Invocation::                  Getting in and out of @value{GDBN}
* Commands::                    @value{GDBN} commands
* Commands::                    @value{GDBN} commands
* Running::                     Running programs under @value{GDBN}
* Running::                     Running programs under @value{GDBN}
* Stopping::                    Stopping and continuing
* Stopping::                    Stopping and continuing
* Stack::                       Examining the stack
* Stack::                       Examining the stack
* Source::                      Examining source files
* Source::                      Examining source files
* Data::                        Examining data
* Data::                        Examining data
 
 
* Languages::                   Using @value{GDBN} with different languages
* Languages::                   Using @value{GDBN} with different languages
 
 
* Symbols::                     Examining the symbol table
* Symbols::                     Examining the symbol table
* Altering::                    Altering execution
* Altering::                    Altering execution
* GDB Files::                   @value{GDBN} files
* GDB Files::                   @value{GDBN} files
* Targets::                     Specifying a debugging target
* Targets::                     Specifying a debugging target
* Configurations::              Configuration-specific information
* Configurations::              Configuration-specific information
* Controlling GDB::             Controlling @value{GDBN}
* Controlling GDB::             Controlling @value{GDBN}
* Sequences::                   Canned sequences of commands
* Sequences::                   Canned sequences of commands
* Emacs::                       Using @value{GDBN} under @sc{gnu} Emacs
* Emacs::                       Using @value{GDBN} under @sc{gnu} Emacs
* Annotations::                 @value{GDBN}'s annotation interface.
* Annotations::                 @value{GDBN}'s annotation interface.
* GDB/MI::                      @value{GDBN}'s Machine Interface.
* GDB/MI::                      @value{GDBN}'s Machine Interface.
 
 
* GDB Bugs::                    Reporting bugs in @value{GDBN}
* GDB Bugs::                    Reporting bugs in @value{GDBN}
* Formatting Documentation::    How to format and print @value{GDBN} documentation
* Formatting Documentation::    How to format and print @value{GDBN} documentation
 
 
* Command Line Editing::        Command Line Editing
* Command Line Editing::        Command Line Editing
* Using History Interactively:: Using History Interactively
* Using History Interactively:: Using History Interactively
* Installing GDB::              Installing GDB
* Installing GDB::              Installing GDB
* Index::                       Index
* Index::                       Index
@end menu
@end menu
 
 
@end ifinfo
@end ifinfo
 
 
@c the replication sucks, but this avoids a texinfo 3.12 lameness
@c the replication sucks, but this avoids a texinfo 3.12 lameness
 
 
@ifhtml
@ifhtml
@node Top
@node Top
 
 
@top Debugging with @value{GDBN}
@top Debugging with @value{GDBN}
 
 
This file describes @value{GDBN}, the @sc{gnu} symbolic debugger.
This file describes @value{GDBN}, the @sc{gnu} symbolic debugger.
 
 
This is the @value{EDITION} Edition, @value{DATE}, for @value{GDBN} Version
This is the @value{EDITION} Edition, @value{DATE}, for @value{GDBN} Version
@value{GDBVN}.
@value{GDBVN}.
 
 
Copyright (C) 1988-2000 Free Software Foundation, Inc.
Copyright (C) 1988-2000 Free Software Foundation, Inc.
 
 
@menu
@menu
* Summary::                     Summary of @value{GDBN}
* Summary::                     Summary of @value{GDBN}
* Sample Session::              A sample @value{GDBN} session
* Sample Session::              A sample @value{GDBN} session
 
 
* Invocation::                  Getting in and out of @value{GDBN}
* Invocation::                  Getting in and out of @value{GDBN}
* Commands::                    @value{GDBN} commands
* Commands::                    @value{GDBN} commands
* Running::                     Running programs under @value{GDBN}
* Running::                     Running programs under @value{GDBN}
* Stopping::                    Stopping and continuing
* Stopping::                    Stopping and continuing
* Stack::                       Examining the stack
* Stack::                       Examining the stack
* Source::                      Examining source files
* Source::                      Examining source files
* Data::                        Examining data
* Data::                        Examining data
 
 
* Languages::                   Using @value{GDBN} with different languages
* Languages::                   Using @value{GDBN} with different languages
 
 
* Symbols::                     Examining the symbol table
* Symbols::                     Examining the symbol table
* Altering::                    Altering execution
* Altering::                    Altering execution
* GDB Files::                   @value{GDBN} files
* GDB Files::                   @value{GDBN} files
* Targets::                     Specifying a debugging target
* Targets::                     Specifying a debugging target
* Configurations::              Configuration-specific information
* Configurations::              Configuration-specific information
* Controlling GDB::             Controlling @value{GDBN}
* Controlling GDB::             Controlling @value{GDBN}
* Sequences::                   Canned sequences of commands
* Sequences::                   Canned sequences of commands
* Emacs::                       Using @value{GDBN} under @sc{gnu} Emacs
* Emacs::                       Using @value{GDBN} under @sc{gnu} Emacs
* Annotations::                 @value{GDBN}'s annotation interface.
* Annotations::                 @value{GDBN}'s annotation interface.
 
 
* GDB Bugs::                    Reporting bugs in @value{GDBN}
* GDB Bugs::                    Reporting bugs in @value{GDBN}
* Formatting Documentation::    How to format and print @value{GDBN} documentation
* Formatting Documentation::    How to format and print @value{GDBN} documentation
 
 
* Command Line Editing::        Command Line Editing
* Command Line Editing::        Command Line Editing
* Using History Interactively:: Using History Interactively
* Using History Interactively:: Using History Interactively
* Installing GDB::              Installing GDB
* Installing GDB::              Installing GDB
* Index::                       Index
* Index::                       Index
@end menu
@end menu
 
 
@end ifhtml
@end ifhtml
 
 
@node Summary
@node Summary
@unnumbered Summary of @value{GDBN}
@unnumbered Summary of @value{GDBN}
 
 
The purpose of a debugger such as @value{GDBN} is to allow you to see what is
The purpose of a debugger such as @value{GDBN} is to allow you to see what is
going on ``inside'' another program while it executes---or what another
going on ``inside'' another program while it executes---or what another
program was doing at the moment it crashed.
program was doing at the moment it crashed.
 
 
@value{GDBN} can do four main kinds of things (plus other things in support of
@value{GDBN} can do four main kinds of things (plus other things in support of
these) to help you catch bugs in the act:
these) to help you catch bugs in the act:
 
 
@itemize @bullet
@itemize @bullet
@item
@item
Start your program, specifying anything that might affect its behavior.
Start your program, specifying anything that might affect its behavior.
 
 
@item
@item
Make your program stop on specified conditions.
Make your program stop on specified conditions.
 
 
@item
@item
Examine what has happened, when your program has stopped.
Examine what has happened, when your program has stopped.
 
 
@item
@item
Change things in your program, so you can experiment with correcting the
Change things in your program, so you can experiment with correcting the
effects of one bug and go on to learn about another.
effects of one bug and go on to learn about another.
@end itemize
@end itemize
 
 
You can use @value{GDBN} to debug programs written in C and C++.
You can use @value{GDBN} to debug programs written in C and C++.
For more information, see @ref{Support,,Supported languages}.
For more information, see @ref{Support,,Supported languages}.
For more information, see @ref{C,,C and C++}.
For more information, see @ref{C,,C and C++}.
 
 
@cindex Chill
@cindex Chill
@cindex Modula-2
@cindex Modula-2
Support for Modula-2 and Chill is partial.  For information on Modula-2,
Support for Modula-2 and Chill is partial.  For information on Modula-2,
see @ref{Modula-2,,Modula-2}.  For information on Chill, see @ref{Chill}.
see @ref{Modula-2,,Modula-2}.  For information on Chill, see @ref{Chill}.
 
 
@cindex Pascal
@cindex Pascal
Debugging Pascal programs which use sets, subranges, file variables, or
Debugging Pascal programs which use sets, subranges, file variables, or
nested functions does not currently work.  @value{GDBN} does not support
nested functions does not currently work.  @value{GDBN} does not support
entering expressions, printing values, or similar features using Pascal
entering expressions, printing values, or similar features using Pascal
syntax.
syntax.
 
 
@cindex Fortran
@cindex Fortran
@value{GDBN} can be used to debug programs written in Fortran, although
@value{GDBN} can be used to debug programs written in Fortran, although
it may be necessary to refer to some variables with a trailing
it may be necessary to refer to some variables with a trailing
underscore.
underscore.
 
 
@menu
@menu
* Free Software::               Freely redistributable software
* Free Software::               Freely redistributable software
* Contributors::                Contributors to GDB
* Contributors::                Contributors to GDB
@end menu
@end menu
 
 
@node Free Software
@node Free Software
@unnumberedsec Free software
@unnumberedsec Free software
 
 
@value{GDBN} is @dfn{free software}, protected by the @sc{gnu}
@value{GDBN} is @dfn{free software}, protected by the @sc{gnu}
General Public License
General Public License
(GPL).  The GPL gives you the freedom to copy or adapt a licensed
(GPL).  The GPL gives you the freedom to copy or adapt a licensed
program---but every person getting a copy also gets with it the
program---but every person getting a copy also gets with it the
freedom to modify that copy (which means that they must get access to
freedom to modify that copy (which means that they must get access to
the source code), and the freedom to distribute further copies.
the source code), and the freedom to distribute further copies.
Typical software companies use copyrights to limit your freedoms; the
Typical software companies use copyrights to limit your freedoms; the
Free Software Foundation uses the GPL to preserve these freedoms.
Free Software Foundation uses the GPL to preserve these freedoms.
 
 
Fundamentally, the General Public License is a license which says that
Fundamentally, the General Public License is a license which says that
you have these freedoms and that you cannot take these freedoms away
you have these freedoms and that you cannot take these freedoms away
from anyone else.
from anyone else.
 
 
@node Contributors
@node Contributors
@unnumberedsec Contributors to @value{GDBN}
@unnumberedsec Contributors to @value{GDBN}
 
 
Richard Stallman was the original author of @value{GDBN}, and of many
Richard Stallman was the original author of @value{GDBN}, and of many
other @sc{gnu} programs.  Many others have contributed to its
other @sc{gnu} programs.  Many others have contributed to its
development.  This section attempts to credit major contributors.  One
development.  This section attempts to credit major contributors.  One
of the virtues of free software is that everyone is free to contribute
of the virtues of free software is that everyone is free to contribute
to it; with regret, we cannot actually acknowledge everyone here.  The
to it; with regret, we cannot actually acknowledge everyone here.  The
file @file{ChangeLog} in the @value{GDBN} distribution approximates a
file @file{ChangeLog} in the @value{GDBN} distribution approximates a
blow-by-blow account.
blow-by-blow account.
 
 
Changes much prior to version 2.0 are lost in the mists of time.
Changes much prior to version 2.0 are lost in the mists of time.
 
 
@quotation
@quotation
@emph{Plea:} Additions to this section are particularly welcome.  If you
@emph{Plea:} Additions to this section are particularly welcome.  If you
or your friends (or enemies, to be evenhanded) have been unfairly
or your friends (or enemies, to be evenhanded) have been unfairly
omitted from this list, we would like to add your names!
omitted from this list, we would like to add your names!
@end quotation
@end quotation
 
 
So that they may not regard their many labors as thankless, we
So that they may not regard their many labors as thankless, we
particularly thank those who shepherded @value{GDBN} through major
particularly thank those who shepherded @value{GDBN} through major
releases:
releases:
Andrew Cagney (release 5.0);
Andrew Cagney (release 5.0);
Jim Blandy (release 4.18);
Jim Blandy (release 4.18);
Jason Molenda (release 4.17);
Jason Molenda (release 4.17);
Stan Shebs (release 4.14);
Stan Shebs (release 4.14);
Fred Fish (releases 4.16, 4.15, 4.13, 4.12, 4.11, 4.10, and 4.9);
Fred Fish (releases 4.16, 4.15, 4.13, 4.12, 4.11, 4.10, and 4.9);
Stu Grossman and John Gilmore (releases 4.8, 4.7, 4.6, 4.5, and 4.4);
Stu Grossman and John Gilmore (releases 4.8, 4.7, 4.6, 4.5, and 4.4);
John Gilmore (releases 4.3, 4.2, 4.1, 4.0, and 3.9);
John Gilmore (releases 4.3, 4.2, 4.1, 4.0, and 3.9);
Jim Kingdon (releases 3.5, 3.4, and 3.3);
Jim Kingdon (releases 3.5, 3.4, and 3.3);
and Randy Smith (releases 3.2, 3.1, and 3.0).
and Randy Smith (releases 3.2, 3.1, and 3.0).
 
 
Richard Stallman, assisted at various times by Peter TerMaat, Chris
Richard Stallman, assisted at various times by Peter TerMaat, Chris
Hanson, and Richard Mlynarik, handled releases through 2.8.
Hanson, and Richard Mlynarik, handled releases through 2.8.
 
 
Michael Tiemann is the author of most of the @sc{gnu} C++ support in
Michael Tiemann is the author of most of the @sc{gnu} C++ support in
@value{GDBN}, with significant additional contributions from Per
@value{GDBN}, with significant additional contributions from Per
Bothner.  James Clark wrote the @sc{gnu} C++ demangler.  Early work on
Bothner.  James Clark wrote the @sc{gnu} C++ demangler.  Early work on
C++ was by Peter TerMaat (who also did much general update work leading
C++ was by Peter TerMaat (who also did much general update work leading
to release 3.0).
to release 3.0).
 
 
@value{GDBN} 4 uses the BFD subroutine library to examine multiple
@value{GDBN} 4 uses the BFD subroutine library to examine multiple
object-file formats; BFD was a joint project of David V.
object-file formats; BFD was a joint project of David V.
Henkel-Wallace, Rich Pixley, Steve Chamberlain, and John Gilmore.
Henkel-Wallace, Rich Pixley, Steve Chamberlain, and John Gilmore.
 
 
David Johnson wrote the original COFF support; Pace Willison did
David Johnson wrote the original COFF support; Pace Willison did
the original support for encapsulated COFF.
the original support for encapsulated COFF.
 
 
Brent Benson of Harris Computer Systems contributed DWARF 2 support.
Brent Benson of Harris Computer Systems contributed DWARF 2 support.
 
 
Adam de Boor and Bradley Davis contributed the ISI Optimum V support.
Adam de Boor and Bradley Davis contributed the ISI Optimum V support.
Per Bothner, Noboyuki Hikichi, and Alessandro Forin contributed MIPS
Per Bothner, Noboyuki Hikichi, and Alessandro Forin contributed MIPS
support.
support.
Jean-Daniel Fekete contributed Sun 386i support.
Jean-Daniel Fekete contributed Sun 386i support.
Chris Hanson improved the HP9000 support.
Chris Hanson improved the HP9000 support.
Noboyuki Hikichi and Tomoyuki Hasei contributed Sony/News OS 3 support.
Noboyuki Hikichi and Tomoyuki Hasei contributed Sony/News OS 3 support.
David Johnson contributed Encore Umax support.
David Johnson contributed Encore Umax support.
Jyrki Kuoppala contributed Altos 3068 support.
Jyrki Kuoppala contributed Altos 3068 support.
Jeff Law contributed HP PA and SOM support.
Jeff Law contributed HP PA and SOM support.
Keith Packard contributed NS32K support.
Keith Packard contributed NS32K support.
Doug Rabson contributed Acorn Risc Machine support.
Doug Rabson contributed Acorn Risc Machine support.
Bob Rusk contributed Harris Nighthawk CX-UX support.
Bob Rusk contributed Harris Nighthawk CX-UX support.
Chris Smith contributed Convex support (and Fortran debugging).
Chris Smith contributed Convex support (and Fortran debugging).
Jonathan Stone contributed Pyramid support.
Jonathan Stone contributed Pyramid support.
Michael Tiemann contributed SPARC support.
Michael Tiemann contributed SPARC support.
Tim Tucker contributed support for the Gould NP1 and Gould Powernode.
Tim Tucker contributed support for the Gould NP1 and Gould Powernode.
Pace Willison contributed Intel 386 support.
Pace Willison contributed Intel 386 support.
Jay Vosburgh contributed Symmetry support.
Jay Vosburgh contributed Symmetry support.
 
 
Andreas Schwab contributed M68K Linux support.
Andreas Schwab contributed M68K Linux support.
 
 
Rich Schaefer and Peter Schauer helped with support of SunOS shared
Rich Schaefer and Peter Schauer helped with support of SunOS shared
libraries.
libraries.
 
 
Jay Fenlason and Roland McGrath ensured that @value{GDBN} and GAS agree
Jay Fenlason and Roland McGrath ensured that @value{GDBN} and GAS agree
about several machine instruction sets.
about several machine instruction sets.
 
 
Patrick Duval, Ted Goldstein, Vikram Koka and Glenn Engel helped develop
Patrick Duval, Ted Goldstein, Vikram Koka and Glenn Engel helped develop
remote debugging.  Intel Corporation, Wind River Systems, AMD, and ARM
remote debugging.  Intel Corporation, Wind River Systems, AMD, and ARM
contributed remote debugging modules for the i960, VxWorks, A29K UDI,
contributed remote debugging modules for the i960, VxWorks, A29K UDI,
and RDI targets, respectively.
and RDI targets, respectively.
 
 
Brian Fox is the author of the readline libraries providing
Brian Fox is the author of the readline libraries providing
command-line editing and command history.
command-line editing and command history.
 
 
Andrew Beers of SUNY Buffalo wrote the language-switching code, the
Andrew Beers of SUNY Buffalo wrote the language-switching code, the
Modula-2 support, and contributed the Languages chapter of this manual.
Modula-2 support, and contributed the Languages chapter of this manual.
 
 
Fred Fish wrote most of the support for Unix System Vr4.
Fred Fish wrote most of the support for Unix System Vr4.
He also enhanced the command-completion support to cover C++ overloaded
He also enhanced the command-completion support to cover C++ overloaded
symbols.
symbols.
 
 
Hitachi America, Ltd. sponsored the support for H8/300, H8/500, and
Hitachi America, Ltd. sponsored the support for H8/300, H8/500, and
Super-H processors.
Super-H processors.
 
 
NEC sponsored the support for the v850, Vr4xxx, and Vr5xxx processors.
NEC sponsored the support for the v850, Vr4xxx, and Vr5xxx processors.
 
 
Mitsubishi sponsored the support for D10V, D30V, and M32R/D processors.
Mitsubishi sponsored the support for D10V, D30V, and M32R/D processors.
 
 
Toshiba sponsored the support for the TX39 Mips processor.
Toshiba sponsored the support for the TX39 Mips processor.
 
 
Matsushita sponsored the support for the MN10200 and MN10300 processors.
Matsushita sponsored the support for the MN10200 and MN10300 processors.
 
 
Fujitsu sponsored the support for SPARClite and FR30 processors.
Fujitsu sponsored the support for SPARClite and FR30 processors.
 
 
Kung Hsu, Jeff Law, and Rick Sladkey added support for hardware
Kung Hsu, Jeff Law, and Rick Sladkey added support for hardware
watchpoints.
watchpoints.
 
 
Michael Snyder added support for tracepoints.
Michael Snyder added support for tracepoints.
 
 
Stu Grossman wrote gdbserver.
Stu Grossman wrote gdbserver.
 
 
Jim Kingdon, Peter Schauer, Ian Taylor, and Stu Grossman made
Jim Kingdon, Peter Schauer, Ian Taylor, and Stu Grossman made
nearly innumerable bug fixes and cleanups throughout @value{GDBN}.
nearly innumerable bug fixes and cleanups throughout @value{GDBN}.
 
 
The following people at the Hewlett-Packard Company contributed
The following people at the Hewlett-Packard Company contributed
support for the PA-RISC 2.0 architecture, HP-UX 10.20, 10.30, and 11.0
support for the PA-RISC 2.0 architecture, HP-UX 10.20, 10.30, and 11.0
(narrow mode), HP's implementation of kernel threads, HP's aC++
(narrow mode), HP's implementation of kernel threads, HP's aC++
compiler, and the terminal user interface: Ben Krepp, Richard Title,
compiler, and the terminal user interface: Ben Krepp, Richard Title,
John Bishop, Susan Macchia, Kathy Mann, Satish Pai, India Paul, Steve
John Bishop, Susan Macchia, Kathy Mann, Satish Pai, India Paul, Steve
Rehrauer, and Elena Zannoni.  Kim Haase provided HP-specific
Rehrauer, and Elena Zannoni.  Kim Haase provided HP-specific
information in this manual.
information in this manual.
 
 
Cygnus Solutions has sponsored @value{GDBN} maintenance and much of its
Cygnus Solutions has sponsored @value{GDBN} maintenance and much of its
development since 1991.  Cygnus engineers who have worked on @value{GDBN}
development since 1991.  Cygnus engineers who have worked on @value{GDBN}
fulltime include Mark Alexander, Jim Blandy, Per Bothner, Kevin
fulltime include Mark Alexander, Jim Blandy, Per Bothner, Kevin
Buettner, Edith Epstein, Chris Faylor, Fred Fish, Martin Hunt, Jim
Buettner, Edith Epstein, Chris Faylor, Fred Fish, Martin Hunt, Jim
Ingham, John Gilmore, Stu Grossman, Kung Hsu, Jim Kingdon, John Metzler,
Ingham, John Gilmore, Stu Grossman, Kung Hsu, Jim Kingdon, John Metzler,
Fernando Nasser, Geoffrey Noer, Dawn Perchik, Rich Pixley, Zdenek
Fernando Nasser, Geoffrey Noer, Dawn Perchik, Rich Pixley, Zdenek
Radouch, Keith Seitz, Stan Shebs, David Taylor, and Elena Zannoni.  In
Radouch, Keith Seitz, Stan Shebs, David Taylor, and Elena Zannoni.  In
addition, Dave Brolley, Ian Carmichael, Steve Chamberlain, Nick Clifton,
addition, Dave Brolley, Ian Carmichael, Steve Chamberlain, Nick Clifton,
JT Conklin, Stan Cox, DJ Delorie, Ulrich Drepper, Frank Eigler, Doug
JT Conklin, Stan Cox, DJ Delorie, Ulrich Drepper, Frank Eigler, Doug
Evans, Sean Fagan, David Henkel-Wallace, Richard Henderson, Jeff
Evans, Sean Fagan, David Henkel-Wallace, Richard Henderson, Jeff
Holcomb, Jeff Law, Jim Lemke, Tom Lord, Bob Manson, Michael Meissner,
Holcomb, Jeff Law, Jim Lemke, Tom Lord, Bob Manson, Michael Meissner,
Jason Merrill, Catherine Moore, Drew Moseley, Ken Raeburn, Gavin
Jason Merrill, Catherine Moore, Drew Moseley, Ken Raeburn, Gavin
Romig-Koch, Rob Savoye, Jamie Smith, Mike Stump, Ian Taylor, Angela
Romig-Koch, Rob Savoye, Jamie Smith, Mike Stump, Ian Taylor, Angela
Thomas, Michael Tiemann, Tom Tromey, Ron Unrau, Jim Wilson, and David
Thomas, Michael Tiemann, Tom Tromey, Ron Unrau, Jim Wilson, and David
Zuhn have made contributions both large and small.
Zuhn have made contributions both large and small.
 
 
 
 
@node Sample Session
@node Sample Session
@chapter A Sample @value{GDBN} Session
@chapter A Sample @value{GDBN} Session
 
 
You can use this manual at your leisure to read all about @value{GDBN}.
You can use this manual at your leisure to read all about @value{GDBN}.
However, a handful of commands are enough to get started using the
However, a handful of commands are enough to get started using the
debugger.  This chapter illustrates those commands.
debugger.  This chapter illustrates those commands.
 
 
@iftex
@iftex
In this sample session, we emphasize user input like this: @b{input},
In this sample session, we emphasize user input like this: @b{input},
to make it easier to pick out from the surrounding output.
to make it easier to pick out from the surrounding output.
@end iftex
@end iftex
 
 
@c FIXME: this example may not be appropriate for some configs, where
@c FIXME: this example may not be appropriate for some configs, where
@c FIXME...primary interest is in remote use.
@c FIXME...primary interest is in remote use.
 
 
One of the preliminary versions of @sc{gnu} @code{m4} (a generic macro
One of the preliminary versions of @sc{gnu} @code{m4} (a generic macro
processor) exhibits the following bug: sometimes, when we change its
processor) exhibits the following bug: sometimes, when we change its
quote strings from the default, the commands used to capture one macro
quote strings from the default, the commands used to capture one macro
definition within another stop working.  In the following short @code{m4}
definition within another stop working.  In the following short @code{m4}
session, we define a macro @code{foo} which expands to @code{0000}; we
session, we define a macro @code{foo} which expands to @code{0000}; we
then use the @code{m4} built-in @code{defn} to define @code{bar} as the
then use the @code{m4} built-in @code{defn} to define @code{bar} as the
same thing.  However, when we change the open quote string to
same thing.  However, when we change the open quote string to
@code{<QUOTE>} and the close quote string to @code{<UNQUOTE>}, the same
@code{<QUOTE>} and the close quote string to @code{<UNQUOTE>}, the same
procedure fails to define a new synonym @code{baz}:
procedure fails to define a new synonym @code{baz}:
 
 
@smallexample
@smallexample
$ @b{cd gnu/m4}
$ @b{cd gnu/m4}
$ @b{./m4}
$ @b{./m4}
@b{define(foo,0000)}
@b{define(foo,0000)}
 
 
@b{foo}
@b{foo}
0000
0000
@b{define(bar,defn(`foo'))}
@b{define(bar,defn(`foo'))}
 
 
@b{bar}
@b{bar}
0000
0000
@b{changequote(<QUOTE>,<UNQUOTE>)}
@b{changequote(<QUOTE>,<UNQUOTE>)}
 
 
@b{define(baz,defn(<QUOTE>foo<UNQUOTE>))}
@b{define(baz,defn(<QUOTE>foo<UNQUOTE>))}
@b{baz}
@b{baz}
@b{C-d}
@b{C-d}
m4: End of input: 0: fatal error: EOF in string
m4: End of input: 0: fatal error: EOF in string
@end smallexample
@end smallexample
 
 
@noindent
@noindent
Let us use @value{GDBN} to try to see what is going on.
Let us use @value{GDBN} to try to see what is going on.
 
 
@smallexample
@smallexample
$ @b{@value{GDBP} m4}
$ @b{@value{GDBP} m4}
@c FIXME: this falsifies the exact text played out, to permit smallbook
@c FIXME: this falsifies the exact text played out, to permit smallbook
@c FIXME... format to come out better.
@c FIXME... format to come out better.
@value{GDBN} is free software and you are welcome to distribute copies
@value{GDBN} is free software and you are welcome to distribute copies
 of it under certain conditions; type "show copying" to see
 of it under certain conditions; type "show copying" to see
 the conditions.
 the conditions.
There is absolutely no warranty for @value{GDBN}; type "show warranty"
There is absolutely no warranty for @value{GDBN}; type "show warranty"
 for details.
 for details.
 
 
@value{GDBN} @value{GDBVN}, Copyright 1999 Free Software Foundation, Inc...
@value{GDBN} @value{GDBVN}, Copyright 1999 Free Software Foundation, Inc...
(@value{GDBP})
(@value{GDBP})
@end smallexample
@end smallexample
 
 
@noindent
@noindent
@value{GDBN} reads only enough symbol data to know where to find the
@value{GDBN} reads only enough symbol data to know where to find the
rest when needed; as a result, the first prompt comes up very quickly.
rest when needed; as a result, the first prompt comes up very quickly.
We now tell @value{GDBN} to use a narrower display width than usual, so
We now tell @value{GDBN} to use a narrower display width than usual, so
that examples fit in this manual.
that examples fit in this manual.
 
 
@smallexample
@smallexample
(@value{GDBP}) @b{set width 70}
(@value{GDBP}) @b{set width 70}
@end smallexample
@end smallexample
 
 
@noindent
@noindent
We need to see how the @code{m4} built-in @code{changequote} works.
We need to see how the @code{m4} built-in @code{changequote} works.
Having looked at the source, we know the relevant subroutine is
Having looked at the source, we know the relevant subroutine is
@code{m4_changequote}, so we set a breakpoint there with the @value{GDBN}
@code{m4_changequote}, so we set a breakpoint there with the @value{GDBN}
@code{break} command.
@code{break} command.
 
 
@smallexample
@smallexample
(@value{GDBP}) @b{break m4_changequote}
(@value{GDBP}) @b{break m4_changequote}
Breakpoint 1 at 0x62f4: file builtin.c, line 879.
Breakpoint 1 at 0x62f4: file builtin.c, line 879.
@end smallexample
@end smallexample
 
 
@noindent
@noindent
Using the @code{run} command, we start @code{m4} running under @value{GDBN}
Using the @code{run} command, we start @code{m4} running under @value{GDBN}
control; as long as control does not reach the @code{m4_changequote}
control; as long as control does not reach the @code{m4_changequote}
subroutine, the program runs as usual:
subroutine, the program runs as usual:
 
 
@smallexample
@smallexample
(@value{GDBP}) @b{run}
(@value{GDBP}) @b{run}
Starting program: /work/Editorial/gdb/gnu/m4/m4
Starting program: /work/Editorial/gdb/gnu/m4/m4
@b{define(foo,0000)}
@b{define(foo,0000)}
 
 
@b{foo}
@b{foo}
0000
0000
@end smallexample
@end smallexample
 
 
@noindent
@noindent
To trigger the breakpoint, we call @code{changequote}.  @value{GDBN}
To trigger the breakpoint, we call @code{changequote}.  @value{GDBN}
suspends execution of @code{m4}, displaying information about the
suspends execution of @code{m4}, displaying information about the
context where it stops.
context where it stops.
 
 
@smallexample
@smallexample
@b{changequote(<QUOTE>,<UNQUOTE>)}
@b{changequote(<QUOTE>,<UNQUOTE>)}
 
 
Breakpoint 1, m4_changequote (argc=3, argv=0x33c70)
Breakpoint 1, m4_changequote (argc=3, argv=0x33c70)
    at builtin.c:879
    at builtin.c:879
879         if (bad_argc(TOKEN_DATA_TEXT(argv[0]),argc,1,3))
879         if (bad_argc(TOKEN_DATA_TEXT(argv[0]),argc,1,3))
@end smallexample
@end smallexample
 
 
@noindent
@noindent
Now we use the command @code{n} (@code{next}) to advance execution to
Now we use the command @code{n} (@code{next}) to advance execution to
the next line of the current function.
the next line of the current function.
 
 
@smallexample
@smallexample
(@value{GDBP}) @b{n}
(@value{GDBP}) @b{n}
882         set_quotes((argc >= 2) ? TOKEN_DATA_TEXT(argv[1])\
882         set_quotes((argc >= 2) ? TOKEN_DATA_TEXT(argv[1])\
 : nil,
 : nil,
@end smallexample
@end smallexample
 
 
@noindent
@noindent
@code{set_quotes} looks like a promising subroutine.  We can go into it
@code{set_quotes} looks like a promising subroutine.  We can go into it
by using the command @code{s} (@code{step}) instead of @code{next}.
by using the command @code{s} (@code{step}) instead of @code{next}.
@code{step} goes to the next line to be executed in @emph{any}
@code{step} goes to the next line to be executed in @emph{any}
subroutine, so it steps into @code{set_quotes}.
subroutine, so it steps into @code{set_quotes}.
 
 
@smallexample
@smallexample
(@value{GDBP}) @b{s}
(@value{GDBP}) @b{s}
set_quotes (lq=0x34c78 "<QUOTE>", rq=0x34c88 "<UNQUOTE>")
set_quotes (lq=0x34c78 "<QUOTE>", rq=0x34c88 "<UNQUOTE>")
    at input.c:530
    at input.c:530
530         if (lquote != def_lquote)
530         if (lquote != def_lquote)
@end smallexample
@end smallexample
 
 
@noindent
@noindent
The display that shows the subroutine where @code{m4} is now
The display that shows the subroutine where @code{m4} is now
suspended (and its arguments) is called a stack frame display.  It
suspended (and its arguments) is called a stack frame display.  It
shows a summary of the stack.  We can use the @code{backtrace}
shows a summary of the stack.  We can use the @code{backtrace}
command (which can also be spelled @code{bt}), to see where we are
command (which can also be spelled @code{bt}), to see where we are
in the stack as a whole: the @code{backtrace} command displays a
in the stack as a whole: the @code{backtrace} command displays a
stack frame for each active subroutine.
stack frame for each active subroutine.
 
 
@smallexample
@smallexample
(@value{GDBP}) @b{bt}
(@value{GDBP}) @b{bt}
#0  set_quotes (lq=0x34c78 "<QUOTE>", rq=0x34c88 "<UNQUOTE>")
#0  set_quotes (lq=0x34c78 "<QUOTE>", rq=0x34c88 "<UNQUOTE>")
    at input.c:530
    at input.c:530
#1  0x6344 in m4_changequote (argc=3, argv=0x33c70)
#1  0x6344 in m4_changequote (argc=3, argv=0x33c70)
    at builtin.c:882
    at builtin.c:882
#2  0x8174 in expand_macro (sym=0x33320) at macro.c:242
#2  0x8174 in expand_macro (sym=0x33320) at macro.c:242
#3  0x7a88 in expand_token (obs=0x0, t=209696, td=0xf7fffa30)
#3  0x7a88 in expand_token (obs=0x0, t=209696, td=0xf7fffa30)
    at macro.c:71
    at macro.c:71
#4  0x79dc in expand_input () at macro.c:40
#4  0x79dc in expand_input () at macro.c:40
#5  0x2930 in main (argc=0, argv=0xf7fffb20) at m4.c:195
#5  0x2930 in main (argc=0, argv=0xf7fffb20) at m4.c:195
@end smallexample
@end smallexample
 
 
@noindent
@noindent
We step through a few more lines to see what happens.  The first two
We step through a few more lines to see what happens.  The first two
times, we can use @samp{s}; the next two times we use @code{n} to avoid
times, we can use @samp{s}; the next two times we use @code{n} to avoid
falling into the @code{xstrdup} subroutine.
falling into the @code{xstrdup} subroutine.
 
 
@smallexample
@smallexample
(@value{GDBP}) @b{s}
(@value{GDBP}) @b{s}
0x3b5c  532         if (rquote != def_rquote)
0x3b5c  532         if (rquote != def_rquote)
(@value{GDBP}) @b{s}
(@value{GDBP}) @b{s}
0x3b80  535         lquote = (lq == nil || *lq == '\0') ?  \
0x3b80  535         lquote = (lq == nil || *lq == '\0') ?  \
def_lquote : xstrdup(lq);
def_lquote : xstrdup(lq);
(@value{GDBP}) @b{n}
(@value{GDBP}) @b{n}
536         rquote = (rq == nil || *rq == '\0') ? def_rquote\
536         rquote = (rq == nil || *rq == '\0') ? def_rquote\
 : xstrdup(rq);
 : xstrdup(rq);
(@value{GDBP}) @b{n}
(@value{GDBP}) @b{n}
538         len_lquote = strlen(rquote);
538         len_lquote = strlen(rquote);
@end smallexample
@end smallexample
 
 
@noindent
@noindent
The last line displayed looks a little odd; we can examine the variables
The last line displayed looks a little odd; we can examine the variables
@code{lquote} and @code{rquote} to see if they are in fact the new left
@code{lquote} and @code{rquote} to see if they are in fact the new left
and right quotes we specified.  We use the command @code{p}
and right quotes we specified.  We use the command @code{p}
(@code{print}) to see their values.
(@code{print}) to see their values.
 
 
@smallexample
@smallexample
(@value{GDBP}) @b{p lquote}
(@value{GDBP}) @b{p lquote}
$1 = 0x35d40 "<QUOTE>"
$1 = 0x35d40 "<QUOTE>"
(@value{GDBP}) @b{p rquote}
(@value{GDBP}) @b{p rquote}
$2 = 0x35d50 "<UNQUOTE>"
$2 = 0x35d50 "<UNQUOTE>"
@end smallexample
@end smallexample
 
 
@noindent
@noindent
@code{lquote} and @code{rquote} are indeed the new left and right quotes.
@code{lquote} and @code{rquote} are indeed the new left and right quotes.
To look at some context, we can display ten lines of source
To look at some context, we can display ten lines of source
surrounding the current line with the @code{l} (@code{list}) command.
surrounding the current line with the @code{l} (@code{list}) command.
 
 
@smallexample
@smallexample
(@value{GDBP}) @b{l}
(@value{GDBP}) @b{l}
533             xfree(rquote);
533             xfree(rquote);
534
534
535         lquote = (lq == nil || *lq == '\0') ? def_lquote\
535         lquote = (lq == nil || *lq == '\0') ? def_lquote\
 : xstrdup (lq);
 : xstrdup (lq);
536         rquote = (rq == nil || *rq == '\0') ? def_rquote\
536         rquote = (rq == nil || *rq == '\0') ? def_rquote\
 : xstrdup (rq);
 : xstrdup (rq);
537
537
538         len_lquote = strlen(rquote);
538         len_lquote = strlen(rquote);
539         len_rquote = strlen(lquote);
539         len_rquote = strlen(lquote);
540     @}
540     @}
541
541
542     void
542     void
@end smallexample
@end smallexample
 
 
@noindent
@noindent
Let us step past the two lines that set @code{len_lquote} and
Let us step past the two lines that set @code{len_lquote} and
@code{len_rquote}, and then examine the values of those variables.
@code{len_rquote}, and then examine the values of those variables.
 
 
@smallexample
@smallexample
(@value{GDBP}) @b{n}
(@value{GDBP}) @b{n}
539         len_rquote = strlen(lquote);
539         len_rquote = strlen(lquote);
(@value{GDBP}) @b{n}
(@value{GDBP}) @b{n}
540     @}
540     @}
(@value{GDBP}) @b{p len_lquote}
(@value{GDBP}) @b{p len_lquote}
$3 = 9
$3 = 9
(@value{GDBP}) @b{p len_rquote}
(@value{GDBP}) @b{p len_rquote}
$4 = 7
$4 = 7
@end smallexample
@end smallexample
 
 
@noindent
@noindent
That certainly looks wrong, assuming @code{len_lquote} and
That certainly looks wrong, assuming @code{len_lquote} and
@code{len_rquote} are meant to be the lengths of @code{lquote} and
@code{len_rquote} are meant to be the lengths of @code{lquote} and
@code{rquote} respectively.  We can set them to better values using
@code{rquote} respectively.  We can set them to better values using
the @code{p} command, since it can print the value of
the @code{p} command, since it can print the value of
any expression---and that expression can include subroutine calls and
any expression---and that expression can include subroutine calls and
assignments.
assignments.
 
 
@smallexample
@smallexample
(@value{GDBP}) @b{p len_lquote=strlen(lquote)}
(@value{GDBP}) @b{p len_lquote=strlen(lquote)}
$5 = 7
$5 = 7
(@value{GDBP}) @b{p len_rquote=strlen(rquote)}
(@value{GDBP}) @b{p len_rquote=strlen(rquote)}
$6 = 9
$6 = 9
@end smallexample
@end smallexample
 
 
@noindent
@noindent
Is that enough to fix the problem of using the new quotes with the
Is that enough to fix the problem of using the new quotes with the
@code{m4} built-in @code{defn}?  We can allow @code{m4} to continue
@code{m4} built-in @code{defn}?  We can allow @code{m4} to continue
executing with the @code{c} (@code{continue}) command, and then try the
executing with the @code{c} (@code{continue}) command, and then try the
example that caused trouble initially:
example that caused trouble initially:
 
 
@smallexample
@smallexample
(@value{GDBP}) @b{c}
(@value{GDBP}) @b{c}
Continuing.
Continuing.
 
 
@b{define(baz,defn(<QUOTE>foo<UNQUOTE>))}
@b{define(baz,defn(<QUOTE>foo<UNQUOTE>))}
 
 
baz
baz
0000
0000
@end smallexample
@end smallexample
 
 
@noindent
@noindent
Success!  The new quotes now work just as well as the default ones.  The
Success!  The new quotes now work just as well as the default ones.  The
problem seems to have been just the two typos defining the wrong
problem seems to have been just the two typos defining the wrong
lengths.  We allow @code{m4} exit by giving it an EOF as input:
lengths.  We allow @code{m4} exit by giving it an EOF as input:
 
 
@smallexample
@smallexample
@b{C-d}
@b{C-d}
Program exited normally.
Program exited normally.
@end smallexample
@end smallexample
 
 
@noindent
@noindent
The message @samp{Program exited normally.} is from @value{GDBN}; it
The message @samp{Program exited normally.} is from @value{GDBN}; it
indicates @code{m4} has finished executing.  We can end our @value{GDBN}
indicates @code{m4} has finished executing.  We can end our @value{GDBN}
session with the @value{GDBN} @code{quit} command.
session with the @value{GDBN} @code{quit} command.
 
 
@smallexample
@smallexample
(@value{GDBP}) @b{quit}
(@value{GDBP}) @b{quit}
@end smallexample
@end smallexample
 
 
@node Invocation
@node Invocation
@chapter Getting In and Out of @value{GDBN}
@chapter Getting In and Out of @value{GDBN}
 
 
This chapter discusses how to start @value{GDBN}, and how to get out of it.
This chapter discusses how to start @value{GDBN}, and how to get out of it.
The essentials are:
The essentials are:
@itemize @bullet
@itemize @bullet
@item
@item
type @samp{@value{GDBP}} to start @value{GDBN}.
type @samp{@value{GDBP}} to start @value{GDBN}.
@item
@item
type @kbd{quit} or @kbd{C-d} to exit.
type @kbd{quit} or @kbd{C-d} to exit.
@end itemize
@end itemize
 
 
@menu
@menu
* Invoking GDB::                How to start @value{GDBN}
* Invoking GDB::                How to start @value{GDBN}
* Quitting GDB::                How to quit @value{GDBN}
* Quitting GDB::                How to quit @value{GDBN}
* Shell Commands::              How to use shell commands inside @value{GDBN}
* Shell Commands::              How to use shell commands inside @value{GDBN}
@end menu
@end menu
 
 
@node Invoking GDB
@node Invoking GDB
@section Invoking @value{GDBN}
@section Invoking @value{GDBN}
 
 
Invoke @value{GDBN} by running the program @code{@value{GDBP}}.  Once started,
Invoke @value{GDBN} by running the program @code{@value{GDBP}}.  Once started,
@value{GDBN} reads commands from the terminal until you tell it to exit.
@value{GDBN} reads commands from the terminal until you tell it to exit.
 
 
You can also run @code{@value{GDBP}} with a variety of arguments and options,
You can also run @code{@value{GDBP}} with a variety of arguments and options,
to specify more of your debugging environment at the outset.
to specify more of your debugging environment at the outset.
 
 
The command-line options described here are designed
The command-line options described here are designed
to cover a variety of situations; in some environments, some of these
to cover a variety of situations; in some environments, some of these
options may effectively be unavailable.
options may effectively be unavailable.
 
 
The most usual way to start @value{GDBN} is with one argument,
The most usual way to start @value{GDBN} is with one argument,
specifying an executable program:
specifying an executable program:
 
 
@example
@example
@value{GDBP} @var{program}
@value{GDBP} @var{program}
@end example
@end example
 
 
@noindent
@noindent
You can also start with both an executable program and a core file
You can also start with both an executable program and a core file
specified:
specified:
 
 
@example
@example
@value{GDBP} @var{program} @var{core}
@value{GDBP} @var{program} @var{core}
@end example
@end example
 
 
You can, instead, specify a process ID as a second argument, if you want
You can, instead, specify a process ID as a second argument, if you want
to debug a running process:
to debug a running process:
 
 
@example
@example
@value{GDBP} @var{program} 1234
@value{GDBP} @var{program} 1234
@end example
@end example
 
 
@noindent
@noindent
would attach @value{GDBN} to process @code{1234} (unless you also have a file
would attach @value{GDBN} to process @code{1234} (unless you also have a file
named @file{1234}; @value{GDBN} does check for a core file first).
named @file{1234}; @value{GDBN} does check for a core file first).
 
 
Taking advantage of the second command-line argument requires a fairly
Taking advantage of the second command-line argument requires a fairly
complete operating system; when you use @value{GDBN} as a remote
complete operating system; when you use @value{GDBN} as a remote
debugger attached to a bare board, there may not be any notion of
debugger attached to a bare board, there may not be any notion of
``process'', and there is often no way to get a core dump.  @value{GDBN}
``process'', and there is often no way to get a core dump.  @value{GDBN}
will warn you if it is unable to attach or to read core dumps.
will warn you if it is unable to attach or to read core dumps.
 
 
You can run @code{@value{GDBP}} without printing the front material, which describes
You can run @code{@value{GDBP}} without printing the front material, which describes
@value{GDBN}'s non-warranty, by specifying @code{-silent}:
@value{GDBN}'s non-warranty, by specifying @code{-silent}:
 
 
@smallexample
@smallexample
@value{GDBP} -silent
@value{GDBP} -silent
@end smallexample
@end smallexample
 
 
@noindent
@noindent
You can further control how @value{GDBN} starts up by using command-line
You can further control how @value{GDBN} starts up by using command-line
options.  @value{GDBN} itself can remind you of the options available.
options.  @value{GDBN} itself can remind you of the options available.
 
 
@noindent
@noindent
Type
Type
 
 
@example
@example
@value{GDBP} -help
@value{GDBP} -help
@end example
@end example
 
 
@noindent
@noindent
to display all available options and briefly describe their use
to display all available options and briefly describe their use
(@samp{@value{GDBP} -h} is a shorter equivalent).
(@samp{@value{GDBP} -h} is a shorter equivalent).
 
 
All options and command line arguments you give are processed
All options and command line arguments you give are processed
in sequential order.  The order makes a difference when the
in sequential order.  The order makes a difference when the
@samp{-x} option is used.
@samp{-x} option is used.
 
 
 
 
@menu
@menu
* File Options::                Choosing files
* File Options::                Choosing files
* Mode Options::                Choosing modes
* Mode Options::                Choosing modes
@end menu
@end menu
 
 
@node File Options
@node File Options
@subsection Choosing files
@subsection Choosing files
 
 
When @value{GDBN} starts, it reads any arguments other than options as
When @value{GDBN} starts, it reads any arguments other than options as
specifying an executable file and core file (or process ID).  This is
specifying an executable file and core file (or process ID).  This is
the same as if the arguments were specified by the @samp{-se} and
the same as if the arguments were specified by the @samp{-se} and
@samp{-c} options respectively.  (@value{GDBN} reads the first argument
@samp{-c} options respectively.  (@value{GDBN} reads the first argument
that does not have an associated option flag as equivalent to the
that does not have an associated option flag as equivalent to the
@samp{-se} option followed by that argument; and the second argument
@samp{-se} option followed by that argument; and the second argument
that does not have an associated option flag, if any, as equivalent to
that does not have an associated option flag, if any, as equivalent to
the @samp{-c} option followed by that argument.)
the @samp{-c} option followed by that argument.)
 
 
If @value{GDBN} has not been configured to included core file support,
If @value{GDBN} has not been configured to included core file support,
such as for most embedded targets, then it will complain about a second
such as for most embedded targets, then it will complain about a second
argument and ignore it.
argument and ignore it.
 
 
Many options have both long and short forms; both are shown in the
Many options have both long and short forms; both are shown in the
following list.  @value{GDBN} also recognizes the long forms if you truncate
following list.  @value{GDBN} also recognizes the long forms if you truncate
them, so long as enough of the option is present to be unambiguous.
them, so long as enough of the option is present to be unambiguous.
(If you prefer, you can flag option arguments with @samp{--} rather
(If you prefer, you can flag option arguments with @samp{--} rather
than @samp{-}, though we illustrate the more usual convention.)
than @samp{-}, though we illustrate the more usual convention.)
 
 
@c NOTE: the @cindex entries here use double dashes ON PURPOSE.  This
@c NOTE: the @cindex entries here use double dashes ON PURPOSE.  This
@c way, both those who look for -foo and --foo in the index, will find
@c way, both those who look for -foo and --foo in the index, will find
@c it.
@c it.
 
 
@table @code
@table @code
@item -symbols @var{file}
@item -symbols @var{file}
@itemx -s @var{file}
@itemx -s @var{file}
@cindex @code{--symbols}
@cindex @code{--symbols}
@cindex @code{-s}
@cindex @code{-s}
Read symbol table from file @var{file}.
Read symbol table from file @var{file}.
 
 
@item -exec @var{file}
@item -exec @var{file}
@itemx -e @var{file}
@itemx -e @var{file}
@cindex @code{--exec}
@cindex @code{--exec}
@cindex @code{-e}
@cindex @code{-e}
Use file @var{file} as the executable file to execute when appropriate,
Use file @var{file} as the executable file to execute when appropriate,
and for examining pure data in conjunction with a core dump.
and for examining pure data in conjunction with a core dump.
 
 
@item -se @var{file}
@item -se @var{file}
@cindex @code{--se}
@cindex @code{--se}
Read symbol table from file @var{file} and use it as the executable
Read symbol table from file @var{file} and use it as the executable
file.
file.
 
 
@item -core @var{file}
@item -core @var{file}
@itemx -c @var{file}
@itemx -c @var{file}
@cindex @code{--core}
@cindex @code{--core}
@cindex @code{-c}
@cindex @code{-c}
Use file @var{file} as a core dump to examine.
Use file @var{file} as a core dump to examine.
 
 
@item -c @var{number}
@item -c @var{number}
Connect to process ID @var{number}, as with the @code{attach} command
Connect to process ID @var{number}, as with the @code{attach} command
(unless there is a file in core-dump format named @var{number}, in which
(unless there is a file in core-dump format named @var{number}, in which
case @samp{-c} specifies that file as a core dump to read).
case @samp{-c} specifies that file as a core dump to read).
 
 
@item -command @var{file}
@item -command @var{file}
@itemx -x @var{file}
@itemx -x @var{file}
@cindex @code{--command}
@cindex @code{--command}
@cindex @code{-x}
@cindex @code{-x}
Execute @value{GDBN} commands from file @var{file}.  @xref{Command
Execute @value{GDBN} commands from file @var{file}.  @xref{Command
Files,, Command files}.
Files,, Command files}.
 
 
@item -directory @var{directory}
@item -directory @var{directory}
@itemx -d @var{directory}
@itemx -d @var{directory}
@cindex @code{--directory}
@cindex @code{--directory}
@cindex @code{-d}
@cindex @code{-d}
Add @var{directory} to the path to search for source files.
Add @var{directory} to the path to search for source files.
 
 
@item -m
@item -m
@itemx -mapped
@itemx -mapped
@cindex @code{--mapped}
@cindex @code{--mapped}
@cindex @code{-m}
@cindex @code{-m}
@emph{Warning: this option depends on operating system facilities that are not
@emph{Warning: this option depends on operating system facilities that are not
supported on all systems.}@*
supported on all systems.}@*
If memory-mapped files are available on your system through the @code{mmap}
If memory-mapped files are available on your system through the @code{mmap}
system call, you can use this option
system call, you can use this option
to have @value{GDBN} write the symbols from your
to have @value{GDBN} write the symbols from your
program into a reusable file in the current directory.  If the program you are debugging is
program into a reusable file in the current directory.  If the program you are debugging is
called @file{/tmp/fred}, the mapped symbol file is @file{/tmp/fred.syms}.
called @file{/tmp/fred}, the mapped symbol file is @file{/tmp/fred.syms}.
Future @value{GDBN} debugging sessions notice the presence of this file,
Future @value{GDBN} debugging sessions notice the presence of this file,
and can quickly map in symbol information from it, rather than reading
and can quickly map in symbol information from it, rather than reading
the symbol table from the executable program.
the symbol table from the executable program.
 
 
The @file{.syms} file is specific to the host machine where @value{GDBN}
The @file{.syms} file is specific to the host machine where @value{GDBN}
is run.  It holds an exact image of the internal @value{GDBN} symbol
is run.  It holds an exact image of the internal @value{GDBN} symbol
table.  It cannot be shared across multiple host platforms.
table.  It cannot be shared across multiple host platforms.
 
 
@item -r
@item -r
@itemx -readnow
@itemx -readnow
@cindex @code{--readnow}
@cindex @code{--readnow}
@cindex @code{-r}
@cindex @code{-r}
Read each symbol file's entire symbol table immediately, rather than
Read each symbol file's entire symbol table immediately, rather than
the default, which is to read it incrementally as it is needed.
the default, which is to read it incrementally as it is needed.
This makes startup slower, but makes future operations faster.
This makes startup slower, but makes future operations faster.
 
 
@end table
@end table
 
 
You typically combine the @code{-mapped} and @code{-readnow} options in
You typically combine the @code{-mapped} and @code{-readnow} options in
order to build a @file{.syms} file that contains complete symbol
order to build a @file{.syms} file that contains complete symbol
information.  (@xref{Files,,Commands to specify files}, for information
information.  (@xref{Files,,Commands to specify files}, for information
on @file{.syms} files.)  A simple @value{GDBN} invocation to do nothing
on @file{.syms} files.)  A simple @value{GDBN} invocation to do nothing
but build a @file{.syms} file for future use is:
but build a @file{.syms} file for future use is:
 
 
@example
@example
gdb -batch -nx -mapped -readnow programname
gdb -batch -nx -mapped -readnow programname
@end example
@end example
 
 
@node Mode Options
@node Mode Options
@subsection Choosing modes
@subsection Choosing modes
 
 
You can run @value{GDBN} in various alternative modes---for example, in
You can run @value{GDBN} in various alternative modes---for example, in
batch mode or quiet mode.
batch mode or quiet mode.
 
 
@table @code
@table @code
@item -nx
@item -nx
@itemx -n
@itemx -n
@cindex @code{--nx}
@cindex @code{--nx}
@cindex @code{-n}
@cindex @code{-n}
Do not execute commands found in any initialization files (normally
Do not execute commands found in any initialization files (normally
called @file{.gdbinit}, or @file{gdb.ini} on PCs).  Normally,
called @file{.gdbinit}, or @file{gdb.ini} on PCs).  Normally,
@value{GDBN} executes the commands in these files after all the command
@value{GDBN} executes the commands in these files after all the command
options and arguments have been processed.  @xref{Command Files,,Command
options and arguments have been processed.  @xref{Command Files,,Command
files}.
files}.
 
 
@item -quiet
@item -quiet
@itemx -silent
@itemx -silent
@itemx -q
@itemx -q
@cindex @code{--quiet}
@cindex @code{--quiet}
@cindex @code{--silent}
@cindex @code{--silent}
@cindex @code{-q}
@cindex @code{-q}
``Quiet''.  Do not print the introductory and copyright messages.  These
``Quiet''.  Do not print the introductory and copyright messages.  These
messages are also suppressed in batch mode.
messages are also suppressed in batch mode.
 
 
@item -batch
@item -batch
@cindex @code{--batch}
@cindex @code{--batch}
Run in batch mode.  Exit with status @code{0} after processing all the
Run in batch mode.  Exit with status @code{0} after processing all the
command files specified with @samp{-x} (and all commands from
command files specified with @samp{-x} (and all commands from
initialization files, if not inhibited with @samp{-n}).  Exit with
initialization files, if not inhibited with @samp{-n}).  Exit with
nonzero status if an error occurs in executing the @value{GDBN} commands
nonzero status if an error occurs in executing the @value{GDBN} commands
in the command files.
in the command files.
 
 
Batch mode may be useful for running @value{GDBN} as a filter, for
Batch mode may be useful for running @value{GDBN} as a filter, for
example to download and run a program on another computer; in order to
example to download and run a program on another computer; in order to
make this more useful, the message
make this more useful, the message
 
 
@example
@example
Program exited normally.
Program exited normally.
@end example
@end example
 
 
@noindent
@noindent
(which is ordinarily issued whenever a program running under
(which is ordinarily issued whenever a program running under
@value{GDBN} control terminates) is not issued when running in batch
@value{GDBN} control terminates) is not issued when running in batch
mode.
mode.
 
 
@item -nowindows
@item -nowindows
@itemx -nw
@itemx -nw
@cindex @code{--nowindows}
@cindex @code{--nowindows}
@cindex @code{-nw}
@cindex @code{-nw}
``No windows''.  If @value{GDBN} comes with a graphical user interface
``No windows''.  If @value{GDBN} comes with a graphical user interface
(GUI) built in, then this option tells @value{GDBN} to only use the command-line
(GUI) built in, then this option tells @value{GDBN} to only use the command-line
interface.  If no GUI is available, this option has no effect.
interface.  If no GUI is available, this option has no effect.
 
 
@item -windows
@item -windows
@itemx -w
@itemx -w
@cindex @code{--windows}
@cindex @code{--windows}
@cindex @code{-w}
@cindex @code{-w}
If @value{GDBN} includes a GUI, then this option requires it to be
If @value{GDBN} includes a GUI, then this option requires it to be
used if possible.
used if possible.
 
 
@item -cd @var{directory}
@item -cd @var{directory}
@cindex @code{--cd}
@cindex @code{--cd}
Run @value{GDBN} using @var{directory} as its working directory,
Run @value{GDBN} using @var{directory} as its working directory,
instead of the current directory.
instead of the current directory.
 
 
@item -fullname
@item -fullname
@itemx -f
@itemx -f
@cindex @code{--fullname}
@cindex @code{--fullname}
@cindex @code{-f}
@cindex @code{-f}
@sc{gnu} Emacs sets this option when it runs @value{GDBN} as a
@sc{gnu} Emacs sets this option when it runs @value{GDBN} as a
subprocess.  It tells @value{GDBN} to output the full file name and line
subprocess.  It tells @value{GDBN} to output the full file name and line
number in a standard, recognizable fashion each time a stack frame is
number in a standard, recognizable fashion each time a stack frame is
displayed (which includes each time your program stops).  This
displayed (which includes each time your program stops).  This
recognizable format looks like two @samp{\032} characters, followed by
recognizable format looks like two @samp{\032} characters, followed by
the file name, line number and character position separated by colons,
the file name, line number and character position separated by colons,
and a newline.  The Emacs-to-@value{GDBN} interface program uses the two
and a newline.  The Emacs-to-@value{GDBN} interface program uses the two
@samp{\032} characters as a signal to display the source code for the
@samp{\032} characters as a signal to display the source code for the
frame.
frame.
 
 
@item -epoch
@item -epoch
@cindex @code{--epoch}
@cindex @code{--epoch}
The Epoch Emacs-@value{GDBN} interface sets this option when it runs
The Epoch Emacs-@value{GDBN} interface sets this option when it runs
@value{GDBN} as a subprocess.  It tells @value{GDBN} to modify its print
@value{GDBN} as a subprocess.  It tells @value{GDBN} to modify its print
routines so as to allow Epoch to display values of expressions in a
routines so as to allow Epoch to display values of expressions in a
separate window.
separate window.
 
 
@item -annotate @var{level}
@item -annotate @var{level}
@cindex @code{--annotate}
@cindex @code{--annotate}
This option sets the @dfn{annotation level} inside @value{GDBN}.  Its
This option sets the @dfn{annotation level} inside @value{GDBN}.  Its
effect is identical to using @samp{set annotate @var{level}}
effect is identical to using @samp{set annotate @var{level}}
(@pxref{Annotations}).
(@pxref{Annotations}).
Annotation level controls how much information does @value{GDBN} print
Annotation level controls how much information does @value{GDBN} print
together with its prompt, values of expressions, source lines, and other
together with its prompt, values of expressions, source lines, and other
types of output.  Level 0 is the normal, level 1 is for use when
types of output.  Level 0 is the normal, level 1 is for use when
@value{GDBN} is run as a subprocess of @sc{gnu} Emacs, level 2 is the
@value{GDBN} is run as a subprocess of @sc{gnu} Emacs, level 2 is the
maximum annotation suitable for programs that control @value{GDBN}.
maximum annotation suitable for programs that control @value{GDBN}.
 
 
@item -async
@item -async
@cindex @code{--async}
@cindex @code{--async}
Use the asynchronous event loop for the command-line interface.
Use the asynchronous event loop for the command-line interface.
@value{GDBN} processes all events, such as user keyboard input, via a
@value{GDBN} processes all events, such as user keyboard input, via a
special event loop.  This allows @value{GDBN} to accept and process user
special event loop.  This allows @value{GDBN} to accept and process user
commands in parallel with the debugged process being
commands in parallel with the debugged process being
run@footnote{@value{GDBN} built with @sc{djgpp} tools for
run@footnote{@value{GDBN} built with @sc{djgpp} tools for
MS-DOS/MS-Windows supports this mode of operation, but the event loop is
MS-DOS/MS-Windows supports this mode of operation, but the event loop is
suspended when the debuggee runs.}, so you don't need to wait for
suspended when the debuggee runs.}, so you don't need to wait for
control to return to @value{GDBN} before you type the next command.
control to return to @value{GDBN} before you type the next command.
(@emph{Note:} as of version 5.0, the target side of the asynchronous
(@emph{Note:} as of version 5.0, the target side of the asynchronous
operation is not yet in place, so @samp{-async} does not work fully
operation is not yet in place, so @samp{-async} does not work fully
yet.)
yet.)
@c FIXME: when the target side of the event loop is done, the above NOTE
@c FIXME: when the target side of the event loop is done, the above NOTE
@c should be removed.
@c should be removed.
 
 
When the standard input is connected to a terminal device, @value{GDBN}
When the standard input is connected to a terminal device, @value{GDBN}
uses the asynchronous event loop by default, unless disabled by the
uses the asynchronous event loop by default, unless disabled by the
@samp{-noasync} option.
@samp{-noasync} option.
 
 
@item -noasync
@item -noasync
@cindex @code{--noasync}
@cindex @code{--noasync}
Disable the asynchronous event loop for the command-line interface.
Disable the asynchronous event loop for the command-line interface.
 
 
@item -baud @var{bps}
@item -baud @var{bps}
@itemx -b @var{bps}
@itemx -b @var{bps}
@cindex @code{--baud}
@cindex @code{--baud}
@cindex @code{-b}
@cindex @code{-b}
Set the line speed (baud rate or bits per second) of any serial
Set the line speed (baud rate or bits per second) of any serial
interface used by @value{GDBN} for remote debugging.
interface used by @value{GDBN} for remote debugging.
 
 
@item -tty @var{device}
@item -tty @var{device}
@itemx -t @var{device}
@itemx -t @var{device}
@cindex @code{--tty}
@cindex @code{--tty}
@cindex @code{-t}
@cindex @code{-t}
Run using @var{device} for your program's standard input and output.
Run using @var{device} for your program's standard input and output.
@c FIXME: kingdon thinks there is more to -tty.  Investigate.
@c FIXME: kingdon thinks there is more to -tty.  Investigate.
 
 
@c resolve the situation of these eventually
@c resolve the situation of these eventually
@c @item -tui
@c @item -tui
@c @cindex @code{--tui}
@c @cindex @code{--tui}
@c Use a Terminal User Interface.  For information, use your Web browser to
@c Use a Terminal User Interface.  For information, use your Web browser to
@c read the file @file{TUI.html}, which is usually installed in the
@c read the file @file{TUI.html}, which is usually installed in the
@c directory @code{/opt/langtools/wdb/doc} on HP-UX systems.  Do not use
@c directory @code{/opt/langtools/wdb/doc} on HP-UX systems.  Do not use
@c this option if you run @value{GDBN} from Emacs (see @pxref{Emacs, ,Using
@c this option if you run @value{GDBN} from Emacs (see @pxref{Emacs, ,Using
@c @value{GDBN} under @sc{gnu} Emacs}).
@c @value{GDBN} under @sc{gnu} Emacs}).
 
 
@c @item -xdb
@c @item -xdb
@c @cindex @code{--xdb}
@c @cindex @code{--xdb}
@c Run in XDB compatibility mode, allowing the use of certain XDB commands.
@c Run in XDB compatibility mode, allowing the use of certain XDB commands.
@c For information, see the file @file{xdb_trans.html}, which is usually
@c For information, see the file @file{xdb_trans.html}, which is usually
@c installed in the directory @code{/opt/langtools/wdb/doc} on HP-UX
@c installed in the directory @code{/opt/langtools/wdb/doc} on HP-UX
@c systems.
@c systems.
 
 
@item -interpreter @var{interp}
@item -interpreter @var{interp}
@cindex @code{--interpreter}
@cindex @code{--interpreter}
Use the interpreter @var{interp} for interface with the controlling
Use the interpreter @var{interp} for interface with the controlling
program or device.  This option is meant to be set by programs which
program or device.  This option is meant to be set by programs which
communicate with @value{GDBN} using it as a back end.  For example,
communicate with @value{GDBN} using it as a back end.  For example,
@samp{--interpreter=mi} causes @value{GDBN} to use the @dfn{gdbmi
@samp{--interpreter=mi} causes @value{GDBN} to use the @dfn{gdbmi
interface} (@pxref{GDB/MI, , The @sc{gdb/mi} Interface}).
interface} (@pxref{GDB/MI, , The @sc{gdb/mi} Interface}).
 
 
@item -write
@item -write
@cindex @code{--write}
@cindex @code{--write}
Open the executable and core files for both reading and writing.  This
Open the executable and core files for both reading and writing.  This
is equivalent to the @samp{set write on} command inside @value{GDBN}
is equivalent to the @samp{set write on} command inside @value{GDBN}
(@pxref{Patching}).
(@pxref{Patching}).
 
 
@item -statistics
@item -statistics
@cindex @code{--statistics}
@cindex @code{--statistics}
This option causes @value{GDBN} to print statistics about time and
This option causes @value{GDBN} to print statistics about time and
memory usage after it completes each command and returns to the prompt.
memory usage after it completes each command and returns to the prompt.
 
 
@item -version
@item -version
@cindex @code{--version}
@cindex @code{--version}
This option causes @value{GDBN} to print its version number and
This option causes @value{GDBN} to print its version number and
no-warranty blurb, and exit.
no-warranty blurb, and exit.
 
 
@end table
@end table
 
 
@node Quitting GDB
@node Quitting GDB
@section Quitting @value{GDBN}
@section Quitting @value{GDBN}
@cindex exiting @value{GDBN}
@cindex exiting @value{GDBN}
@cindex leaving @value{GDBN}
@cindex leaving @value{GDBN}
 
 
@table @code
@table @code
@kindex quit @r{[}@var{expression}@r{]}
@kindex quit @r{[}@var{expression}@r{]}
@kindex q @r{(@code{quit})}
@kindex q @r{(@code{quit})}
@item quit @r{[}@var{expression}@r{]}
@item quit @r{[}@var{expression}@r{]}
@itemx q
@itemx q
To exit @value{GDBN}, use the @code{quit} command (abbreviated
To exit @value{GDBN}, use the @code{quit} command (abbreviated
@code{q}), or type an end-of-file character (usually @kbd{C-d}).  If you
@code{q}), or type an end-of-file character (usually @kbd{C-d}).  If you
do not supply @var{expression}, @value{GDBN} will terminate normally;
do not supply @var{expression}, @value{GDBN} will terminate normally;
otherwise it will terminate using the result of @var{expression} as the
otherwise it will terminate using the result of @var{expression} as the
error code.
error code.
@end table
@end table
 
 
@cindex interrupt
@cindex interrupt
An interrupt (often @kbd{C-c}) does not exit from @value{GDBN}, but rather
An interrupt (often @kbd{C-c}) does not exit from @value{GDBN}, but rather
terminates the action of any @value{GDBN} command that is in progress and
terminates the action of any @value{GDBN} command that is in progress and
returns to @value{GDBN} command level.  It is safe to type the interrupt
returns to @value{GDBN} command level.  It is safe to type the interrupt
character at any time because @value{GDBN} does not allow it to take effect
character at any time because @value{GDBN} does not allow it to take effect
until a time when it is safe.
until a time when it is safe.
 
 
If you have been using @value{GDBN} to control an attached process or
If you have been using @value{GDBN} to control an attached process or
device, you can release it with the @code{detach} command
device, you can release it with the @code{detach} command
(@pxref{Attach, ,Debugging an already-running process}).
(@pxref{Attach, ,Debugging an already-running process}).
 
 
@node Shell Commands
@node Shell Commands
@section Shell commands
@section Shell commands
 
 
If you need to execute occasional shell commands during your
If you need to execute occasional shell commands during your
debugging session, there is no need to leave or suspend @value{GDBN}; you can
debugging session, there is no need to leave or suspend @value{GDBN}; you can
just use the @code{shell} command.
just use the @code{shell} command.
 
 
@table @code
@table @code
@kindex shell
@kindex shell
@cindex shell escape
@cindex shell escape
@item shell @var{command string}
@item shell @var{command string}
Invoke a standard shell to execute @var{command string}.
Invoke a standard shell to execute @var{command string}.
If it exists, the environment variable @code{SHELL} determines which
If it exists, the environment variable @code{SHELL} determines which
shell to run.  Otherwise @value{GDBN} uses the default shell
shell to run.  Otherwise @value{GDBN} uses the default shell
(@file{/bin/sh} on Unix systems, @file{COMMAND.COM} on MS-DOS, etc.).
(@file{/bin/sh} on Unix systems, @file{COMMAND.COM} on MS-DOS, etc.).
@end table
@end table
 
 
The utility @code{make} is often needed in development environments.
The utility @code{make} is often needed in development environments.
You do not have to use the @code{shell} command for this purpose in
You do not have to use the @code{shell} command for this purpose in
@value{GDBN}:
@value{GDBN}:
 
 
@table @code
@table @code
@kindex make
@kindex make
@cindex calling make
@cindex calling make
@item make @var{make-args}
@item make @var{make-args}
Execute the @code{make} program with the specified
Execute the @code{make} program with the specified
arguments.  This is equivalent to @samp{shell make @var{make-args}}.
arguments.  This is equivalent to @samp{shell make @var{make-args}}.
@end table
@end table
 
 
@node Commands
@node Commands
@chapter @value{GDBN} Commands
@chapter @value{GDBN} Commands
 
 
You can abbreviate a @value{GDBN} command to the first few letters of the command
You can abbreviate a @value{GDBN} command to the first few letters of the command
name, if that abbreviation is unambiguous; and you can repeat certain
name, if that abbreviation is unambiguous; and you can repeat certain
@value{GDBN} commands by typing just @key{RET}.  You can also use the @key{TAB}
@value{GDBN} commands by typing just @key{RET}.  You can also use the @key{TAB}
key to get @value{GDBN} to fill out the rest of a word in a command (or to
key to get @value{GDBN} to fill out the rest of a word in a command (or to
show you the alternatives available, if there is more than one possibility).
show you the alternatives available, if there is more than one possibility).
 
 
@menu
@menu
* Command Syntax::              How to give commands to @value{GDBN}
* Command Syntax::              How to give commands to @value{GDBN}
* Completion::                  Command completion
* Completion::                  Command completion
* Help::                        How to ask @value{GDBN} for help
* Help::                        How to ask @value{GDBN} for help
@end menu
@end menu
 
 
@node Command Syntax
@node Command Syntax
@section Command syntax
@section Command syntax
 
 
A @value{GDBN} command is a single line of input.  There is no limit on
A @value{GDBN} command is a single line of input.  There is no limit on
how long it can be.  It starts with a command name, which is followed by
how long it can be.  It starts with a command name, which is followed by
arguments whose meaning depends on the command name.  For example, the
arguments whose meaning depends on the command name.  For example, the
command @code{step} accepts an argument which is the number of times to
command @code{step} accepts an argument which is the number of times to
step, as in @samp{step 5}.  You can also use the @code{step} command
step, as in @samp{step 5}.  You can also use the @code{step} command
with no arguments.  Some commands do not allow any arguments.
with no arguments.  Some commands do not allow any arguments.
 
 
@cindex abbreviation
@cindex abbreviation
@value{GDBN} command names may always be truncated if that abbreviation is
@value{GDBN} command names may always be truncated if that abbreviation is
unambiguous.  Other possible command abbreviations are listed in the
unambiguous.  Other possible command abbreviations are listed in the
documentation for individual commands.  In some cases, even ambiguous
documentation for individual commands.  In some cases, even ambiguous
abbreviations are allowed; for example, @code{s} is specially defined as
abbreviations are allowed; for example, @code{s} is specially defined as
equivalent to @code{step} even though there are other commands whose
equivalent to @code{step} even though there are other commands whose
names start with @code{s}.  You can test abbreviations by using them as
names start with @code{s}.  You can test abbreviations by using them as
arguments to the @code{help} command.
arguments to the @code{help} command.
 
 
@cindex repeating commands
@cindex repeating commands
@kindex RET @r{(repeat last command)}
@kindex RET @r{(repeat last command)}
A blank line as input to @value{GDBN} (typing just @key{RET}) means to
A blank line as input to @value{GDBN} (typing just @key{RET}) means to
repeat the previous command.  Certain commands (for example, @code{run})
repeat the previous command.  Certain commands (for example, @code{run})
will not repeat this way; these are commands whose unintentional
will not repeat this way; these are commands whose unintentional
repetition might cause trouble and which you are unlikely to want to
repetition might cause trouble and which you are unlikely to want to
repeat.
repeat.
 
 
The @code{list} and @code{x} commands, when you repeat them with
The @code{list} and @code{x} commands, when you repeat them with
@key{RET}, construct new arguments rather than repeating
@key{RET}, construct new arguments rather than repeating
exactly as typed.  This permits easy scanning of source or memory.
exactly as typed.  This permits easy scanning of source or memory.
 
 
@value{GDBN} can also use @key{RET} in another way: to partition lengthy
@value{GDBN} can also use @key{RET} in another way: to partition lengthy
output, in a way similar to the common utility @code{more}
output, in a way similar to the common utility @code{more}
(@pxref{Screen Size,,Screen size}).  Since it is easy to press one
(@pxref{Screen Size,,Screen size}).  Since it is easy to press one
@key{RET} too many in this situation, @value{GDBN} disables command
@key{RET} too many in this situation, @value{GDBN} disables command
repetition after any command that generates this sort of display.
repetition after any command that generates this sort of display.
 
 
@kindex # @r{(a comment)}
@kindex # @r{(a comment)}
@cindex comment
@cindex comment
Any text from a @kbd{#} to the end of the line is a comment; it does
Any text from a @kbd{#} to the end of the line is a comment; it does
nothing.  This is useful mainly in command files (@pxref{Command
nothing.  This is useful mainly in command files (@pxref{Command
Files,,Command files}).
Files,,Command files}).
 
 
@node Completion
@node Completion
@section Command completion
@section Command completion
 
 
@cindex completion
@cindex completion
@cindex word completion
@cindex word completion
@value{GDBN} can fill in the rest of a word in a command for you, if there is
@value{GDBN} can fill in the rest of a word in a command for you, if there is
only one possibility; it can also show you what the valid possibilities
only one possibility; it can also show you what the valid possibilities
are for the next word in a command, at any time.  This works for @value{GDBN}
are for the next word in a command, at any time.  This works for @value{GDBN}
commands, @value{GDBN} subcommands, and the names of symbols in your program.
commands, @value{GDBN} subcommands, and the names of symbols in your program.
 
 
Press the @key{TAB} key whenever you want @value{GDBN} to fill out the rest
Press the @key{TAB} key whenever you want @value{GDBN} to fill out the rest
of a word.  If there is only one possibility, @value{GDBN} fills in the
of a word.  If there is only one possibility, @value{GDBN} fills in the
word, and waits for you to finish the command (or press @key{RET} to
word, and waits for you to finish the command (or press @key{RET} to
enter it).  For example, if you type
enter it).  For example, if you type
 
 
@c FIXME "@key" does not distinguish its argument sufficiently to permit
@c FIXME "@key" does not distinguish its argument sufficiently to permit
@c complete accuracy in these examples; space introduced for clarity.
@c complete accuracy in these examples; space introduced for clarity.
@c If texinfo enhancements make it unnecessary, it would be nice to
@c If texinfo enhancements make it unnecessary, it would be nice to
@c replace " @key" by "@key" in the following...
@c replace " @key" by "@key" in the following...
@example
@example
(@value{GDBP}) info bre @key{TAB}
(@value{GDBP}) info bre @key{TAB}
@end example
@end example
 
 
@noindent
@noindent
@value{GDBN} fills in the rest of the word @samp{breakpoints}, since that is
@value{GDBN} fills in the rest of the word @samp{breakpoints}, since that is
the only @code{info} subcommand beginning with @samp{bre}:
the only @code{info} subcommand beginning with @samp{bre}:
 
 
@example
@example
(@value{GDBP}) info breakpoints
(@value{GDBP}) info breakpoints
@end example
@end example
 
 
@noindent
@noindent
You can either press @key{RET} at this point, to run the @code{info
You can either press @key{RET} at this point, to run the @code{info
breakpoints} command, or backspace and enter something else, if
breakpoints} command, or backspace and enter something else, if
@samp{breakpoints} does not look like the command you expected.  (If you
@samp{breakpoints} does not look like the command you expected.  (If you
were sure you wanted @code{info breakpoints} in the first place, you
were sure you wanted @code{info breakpoints} in the first place, you
might as well just type @key{RET} immediately after @samp{info bre},
might as well just type @key{RET} immediately after @samp{info bre},
to exploit command abbreviations rather than command completion).
to exploit command abbreviations rather than command completion).
 
 
If there is more than one possibility for the next word when you press
If there is more than one possibility for the next word when you press
@key{TAB}, @value{GDBN} sounds a bell.  You can either supply more
@key{TAB}, @value{GDBN} sounds a bell.  You can either supply more
characters and try again, or just press @key{TAB} a second time;
characters and try again, or just press @key{TAB} a second time;
@value{GDBN} displays all the possible completions for that word.  For
@value{GDBN} displays all the possible completions for that word.  For
example, you might want to set a breakpoint on a subroutine whose name
example, you might want to set a breakpoint on a subroutine whose name
begins with @samp{make_}, but when you type @kbd{b make_@key{TAB}} @value{GDBN}
begins with @samp{make_}, but when you type @kbd{b make_@key{TAB}} @value{GDBN}
just sounds the bell.  Typing @key{TAB} again displays all the
just sounds the bell.  Typing @key{TAB} again displays all the
function names in your program that begin with those characters, for
function names in your program that begin with those characters, for
example:
example:
 
 
@example
@example
(@value{GDBP}) b make_ @key{TAB}
(@value{GDBP}) b make_ @key{TAB}
@exdent @value{GDBN} sounds bell; press @key{TAB} again, to see:
@exdent @value{GDBN} sounds bell; press @key{TAB} again, to see:
make_a_section_from_file     make_environ
make_a_section_from_file     make_environ
make_abs_section             make_function_type
make_abs_section             make_function_type
make_blockvector             make_pointer_type
make_blockvector             make_pointer_type
make_cleanup                 make_reference_type
make_cleanup                 make_reference_type
make_command                 make_symbol_completion_list
make_command                 make_symbol_completion_list
(@value{GDBP}) b make_
(@value{GDBP}) b make_
@end example
@end example
 
 
@noindent
@noindent
After displaying the available possibilities, @value{GDBN} copies your
After displaying the available possibilities, @value{GDBN} copies your
partial input (@samp{b make_} in the example) so you can finish the
partial input (@samp{b make_} in the example) so you can finish the
command.
command.
 
 
If you just want to see the list of alternatives in the first place, you
If you just want to see the list of alternatives in the first place, you
can press @kbd{M-?} rather than pressing @key{TAB} twice. @kbd{M-?}
can press @kbd{M-?} rather than pressing @key{TAB} twice. @kbd{M-?}
means @kbd{@key{META} ?}.  You can type this either by holding down a
means @kbd{@key{META} ?}.  You can type this either by holding down a
key designated as the @key{META} shift on your keyboard (if there is
key designated as the @key{META} shift on your keyboard (if there is
one) while typing @kbd{?}, or as @key{ESC} followed by @kbd{?}.
one) while typing @kbd{?}, or as @key{ESC} followed by @kbd{?}.
 
 
@cindex quotes in commands
@cindex quotes in commands
@cindex completion of quoted strings
@cindex completion of quoted strings
Sometimes the string you need, while logically a ``word'', may contain
Sometimes the string you need, while logically a ``word'', may contain
parentheses or other characters that @value{GDBN} normally excludes from
parentheses or other characters that @value{GDBN} normally excludes from
its notion of a word.  To permit word completion to work in this
its notion of a word.  To permit word completion to work in this
situation, you may enclose words in @code{'} (single quote marks) in
situation, you may enclose words in @code{'} (single quote marks) in
@value{GDBN} commands.
@value{GDBN} commands.
 
 
The most likely situation where you might need this is in typing the
The most likely situation where you might need this is in typing the
name of a C++ function.  This is because C++ allows function overloading
name of a C++ function.  This is because C++ allows function overloading
(multiple definitions of the same function, distinguished by argument
(multiple definitions of the same function, distinguished by argument
type).  For example, when you want to set a breakpoint you may need to
type).  For example, when you want to set a breakpoint you may need to
distinguish whether you mean the version of @code{name} that takes an
distinguish whether you mean the version of @code{name} that takes an
@code{int} parameter, @code{name(int)}, or the version that takes a
@code{int} parameter, @code{name(int)}, or the version that takes a
@code{float} parameter, @code{name(float)}.  To use the word-completion
@code{float} parameter, @code{name(float)}.  To use the word-completion
facilities in this situation, type a single quote @code{'} at the
facilities in this situation, type a single quote @code{'} at the
beginning of the function name.  This alerts @value{GDBN} that it may need to
beginning of the function name.  This alerts @value{GDBN} that it may need to
consider more information than usual when you press @key{TAB} or
consider more information than usual when you press @key{TAB} or
@kbd{M-?} to request word completion:
@kbd{M-?} to request word completion:
 
 
@example
@example
(@value{GDBP}) b 'bubble( @kbd{M-?}
(@value{GDBP}) b 'bubble( @kbd{M-?}
bubble(double,double)    bubble(int,int)
bubble(double,double)    bubble(int,int)
(@value{GDBP}) b 'bubble(
(@value{GDBP}) b 'bubble(
@end example
@end example
 
 
In some cases, @value{GDBN} can tell that completing a name requires using
In some cases, @value{GDBN} can tell that completing a name requires using
quotes.  When this happens, @value{GDBN} inserts the quote for you (while
quotes.  When this happens, @value{GDBN} inserts the quote for you (while
completing as much as it can) if you do not type the quote in the first
completing as much as it can) if you do not type the quote in the first
place:
place:
 
 
@example
@example
(@value{GDBP}) b bub @key{TAB}
(@value{GDBP}) b bub @key{TAB}
@exdent @value{GDBN} alters your input line to the following, and rings a bell:
@exdent @value{GDBN} alters your input line to the following, and rings a bell:
(@value{GDBP}) b 'bubble(
(@value{GDBP}) b 'bubble(
@end example
@end example
 
 
@noindent
@noindent
In general, @value{GDBN} can tell that a quote is needed (and inserts it) if
In general, @value{GDBN} can tell that a quote is needed (and inserts it) if
you have not yet started typing the argument list when you ask for
you have not yet started typing the argument list when you ask for
completion on an overloaded symbol.
completion on an overloaded symbol.
 
 
For more information about overloaded functions, see @ref{C plus plus
For more information about overloaded functions, see @ref{C plus plus
expressions, ,C++ expressions}.  You can use the command @code{set
expressions, ,C++ expressions}.  You can use the command @code{set
overload-resolution off} to disable overload resolution;
overload-resolution off} to disable overload resolution;
see @ref{Debugging C plus plus, ,@value{GDBN} features for C++}.
see @ref{Debugging C plus plus, ,@value{GDBN} features for C++}.
 
 
 
 
@node Help
@node Help
@section Getting help
@section Getting help
@cindex online documentation
@cindex online documentation
@kindex help
@kindex help
 
 
You can always ask @value{GDBN} itself for information on its commands,
You can always ask @value{GDBN} itself for information on its commands,
using the command @code{help}.
using the command @code{help}.
 
 
@table @code
@table @code
@kindex h @r{(@code{help})}
@kindex h @r{(@code{help})}
@item help
@item help
@itemx h
@itemx h
You can use @code{help} (abbreviated @code{h}) with no arguments to
You can use @code{help} (abbreviated @code{h}) with no arguments to
display a short list of named classes of commands:
display a short list of named classes of commands:
 
 
@smallexample
@smallexample
(@value{GDBP}) help
(@value{GDBP}) help
List of classes of commands:
List of classes of commands:
 
 
aliases -- Aliases of other commands
aliases -- Aliases of other commands
breakpoints -- Making program stop at certain points
breakpoints -- Making program stop at certain points
data -- Examining data
data -- Examining data
files -- Specifying and examining files
files -- Specifying and examining files
internals -- Maintenance commands
internals -- Maintenance commands
obscure -- Obscure features
obscure -- Obscure features
running -- Running the program
running -- Running the program
stack -- Examining the stack
stack -- Examining the stack
status -- Status inquiries
status -- Status inquiries
support -- Support facilities
support -- Support facilities
tracepoints -- Tracing of program execution without@*
tracepoints -- Tracing of program execution without@*
               stopping the program
               stopping the program
user-defined -- User-defined commands
user-defined -- User-defined commands
 
 
Type "help" followed by a class name for a list of
Type "help" followed by a class name for a list of
commands in that class.
commands in that class.
Type "help" followed by command name for full
Type "help" followed by command name for full
documentation.
documentation.
Command name abbreviations are allowed if unambiguous.
Command name abbreviations are allowed if unambiguous.
(@value{GDBP})
(@value{GDBP})
@end smallexample
@end smallexample
@c the above line break eliminates huge line overfull...
@c the above line break eliminates huge line overfull...
 
 
@item help @var{class}
@item help @var{class}
Using one of the general help classes as an argument, you can get a
Using one of the general help classes as an argument, you can get a
list of the individual commands in that class.  For example, here is the
list of the individual commands in that class.  For example, here is the
help display for the class @code{status}:
help display for the class @code{status}:
 
 
@smallexample
@smallexample
(@value{GDBP}) help status
(@value{GDBP}) help status
Status inquiries.
Status inquiries.
 
 
List of commands:
List of commands:
 
 
@c Line break in "show" line falsifies real output, but needed
@c Line break in "show" line falsifies real output, but needed
@c to fit in smallbook page size.
@c to fit in smallbook page size.
info -- Generic command for showing things
info -- Generic command for showing things
 about the program being debugged
 about the program being debugged
show -- Generic command for showing things
show -- Generic command for showing things
 about the debugger
 about the debugger
 
 
Type "help" followed by command name for full
Type "help" followed by command name for full
documentation.
documentation.
Command name abbreviations are allowed if unambiguous.
Command name abbreviations are allowed if unambiguous.
(@value{GDBP})
(@value{GDBP})
@end smallexample
@end smallexample
 
 
@item help @var{command}
@item help @var{command}
With a command name as @code{help} argument, @value{GDBN} displays a
With a command name as @code{help} argument, @value{GDBN} displays a
short paragraph on how to use that command.
short paragraph on how to use that command.
 
 
@kindex apropos
@kindex apropos
@item apropos @var{args}
@item apropos @var{args}
The @code{apropos @var{args}} command searches through all of the @value{GDBN}
The @code{apropos @var{args}} command searches through all of the @value{GDBN}
commands, and their documentation, for the regular expression specified in
commands, and their documentation, for the regular expression specified in
@var{args}. It prints out all matches found. For example:
@var{args}. It prints out all matches found. For example:
 
 
@smallexample
@smallexample
apropos reload
apropos reload
@end smallexample
@end smallexample
 
 
@noindent results in:
@noindent results in:
 
 
@smallexample
@smallexample
@c @group
@c @group
set symbol-reloading -- Set dynamic symbol table reloading
set symbol-reloading -- Set dynamic symbol table reloading
                                 multiple times in one run
                                 multiple times in one run
show symbol-reloading -- Show dynamic symbol table reloading
show symbol-reloading -- Show dynamic symbol table reloading
                                 multiple times in one run
                                 multiple times in one run
@c @end group
@c @end group
@end smallexample
@end smallexample
 
 
@kindex complete
@kindex complete
@item complete @var{args}
@item complete @var{args}
The @code{complete @var{args}} command lists all the possible completions
The @code{complete @var{args}} command lists all the possible completions
for the beginning of a command.  Use @var{args} to specify the beginning of the
for the beginning of a command.  Use @var{args} to specify the beginning of the
command you want completed.  For example:
command you want completed.  For example:
 
 
@smallexample
@smallexample
complete i
complete i
@end smallexample
@end smallexample
 
 
@noindent results in:
@noindent results in:
 
 
@smallexample
@smallexample
@group
@group
if
if
ignore
ignore
info
info
inspect
inspect
@end group
@end group
@end smallexample
@end smallexample
 
 
@noindent This is intended for use by @sc{gnu} Emacs.
@noindent This is intended for use by @sc{gnu} Emacs.
@end table
@end table
 
 
In addition to @code{help}, you can use the @value{GDBN} commands @code{info}
In addition to @code{help}, you can use the @value{GDBN} commands @code{info}
and @code{show} to inquire about the state of your program, or the state
and @code{show} to inquire about the state of your program, or the state
of @value{GDBN} itself.  Each command supports many topics of inquiry; this
of @value{GDBN} itself.  Each command supports many topics of inquiry; this
manual introduces each of them in the appropriate context.  The listings
manual introduces each of them in the appropriate context.  The listings
under @code{info} and under @code{show} in the Index point to
under @code{info} and under @code{show} in the Index point to
all the sub-commands.  @xref{Index}.
all the sub-commands.  @xref{Index}.
 
 
@c @group
@c @group
@table @code
@table @code
@kindex info
@kindex info
@kindex i @r{(@code{info})}
@kindex i @r{(@code{info})}
@item info
@item info
This command (abbreviated @code{i}) is for describing the state of your
This command (abbreviated @code{i}) is for describing the state of your
program.  For example, you can list the arguments given to your program
program.  For example, you can list the arguments given to your program
with @code{info args}, list the registers currently in use with @code{info
with @code{info args}, list the registers currently in use with @code{info
registers}, or list the breakpoints you have set with @code{info breakpoints}.
registers}, or list the breakpoints you have set with @code{info breakpoints}.
You can get a complete list of the @code{info} sub-commands with
You can get a complete list of the @code{info} sub-commands with
@w{@code{help info}}.
@w{@code{help info}}.
 
 
@kindex set
@kindex set
@item set
@item set
You can assign the result of an expression to an environment variable with
You can assign the result of an expression to an environment variable with
@code{set}.  For example, you can set the @value{GDBN} prompt to a $-sign with
@code{set}.  For example, you can set the @value{GDBN} prompt to a $-sign with
@code{set prompt $}.
@code{set prompt $}.
 
 
@kindex show
@kindex show
@item show
@item show
In contrast to @code{info}, @code{show} is for describing the state of
In contrast to @code{info}, @code{show} is for describing the state of
@value{GDBN} itself.
@value{GDBN} itself.
You can change most of the things you can @code{show}, by using the
You can change most of the things you can @code{show}, by using the
related command @code{set}; for example, you can control what number
related command @code{set}; for example, you can control what number
system is used for displays with @code{set radix}, or simply inquire
system is used for displays with @code{set radix}, or simply inquire
which is currently in use with @code{show radix}.
which is currently in use with @code{show radix}.
 
 
@kindex info set
@kindex info set
To display all the settable parameters and their current
To display all the settable parameters and their current
values, you can use @code{show} with no arguments; you may also use
values, you can use @code{show} with no arguments; you may also use
@code{info set}.  Both commands produce the same display.
@code{info set}.  Both commands produce the same display.
@c FIXME: "info set" violates the rule that "info" is for state of
@c FIXME: "info set" violates the rule that "info" is for state of
@c FIXME...program.  Ck w/ GNU: "info set" to be called something else,
@c FIXME...program.  Ck w/ GNU: "info set" to be called something else,
@c FIXME...or change desc of rule---eg "state of prog and debugging session"?
@c FIXME...or change desc of rule---eg "state of prog and debugging session"?
@end table
@end table
@c @end group
@c @end group
 
 
Here are three miscellaneous @code{show} subcommands, all of which are
Here are three miscellaneous @code{show} subcommands, all of which are
exceptional in lacking corresponding @code{set} commands:
exceptional in lacking corresponding @code{set} commands:
 
 
@table @code
@table @code
@kindex show version
@kindex show version
@cindex version number
@cindex version number
@item show version
@item show version
Show what version of @value{GDBN} is running.  You should include this
Show what version of @value{GDBN} is running.  You should include this
information in @value{GDBN} bug-reports.  If multiple versions of
information in @value{GDBN} bug-reports.  If multiple versions of
@value{GDBN} are in use at your site, you may need to determine which
@value{GDBN} are in use at your site, you may need to determine which
version of @value{GDBN} you are running; as @value{GDBN} evolves, new
version of @value{GDBN} you are running; as @value{GDBN} evolves, new
commands are introduced, and old ones may wither away.  Also, many
commands are introduced, and old ones may wither away.  Also, many
system vendors ship variant versions of @value{GDBN}, and there are
system vendors ship variant versions of @value{GDBN}, and there are
variant versions of @value{GDBN} in @sc{gnu}/Linux distributions as well.
variant versions of @value{GDBN} in @sc{gnu}/Linux distributions as well.
The version number is the same as the one announced when you start
The version number is the same as the one announced when you start
@value{GDBN}.
@value{GDBN}.
 
 
@kindex show copying
@kindex show copying
@item show copying
@item show copying
Display information about permission for copying @value{GDBN}.
Display information about permission for copying @value{GDBN}.
 
 
@kindex show warranty
@kindex show warranty
@item show warranty
@item show warranty
Display the @sc{gnu} ``NO WARRANTY'' statement, or a warranty,
Display the @sc{gnu} ``NO WARRANTY'' statement, or a warranty,
if your version of @value{GDBN} comes with one.
if your version of @value{GDBN} comes with one.
 
 
@end table
@end table
 
 
@node Running
@node Running
@chapter Running Programs Under @value{GDBN}
@chapter Running Programs Under @value{GDBN}
 
 
When you run a program under @value{GDBN}, you must first generate
When you run a program under @value{GDBN}, you must first generate
debugging information when you compile it.
debugging information when you compile it.
 
 
You may start @value{GDBN} with its arguments, if any, in an environment
You may start @value{GDBN} with its arguments, if any, in an environment
of your choice.  If you are doing native debugging, you may redirect
of your choice.  If you are doing native debugging, you may redirect
your program's input and output, debug an already running process, or
your program's input and output, debug an already running process, or
kill a child process.
kill a child process.
 
 
@menu
@menu
* Compilation::                 Compiling for debugging
* Compilation::                 Compiling for debugging
* Starting::                    Starting your program
* Starting::                    Starting your program
* Arguments::                   Your program's arguments
* Arguments::                   Your program's arguments
* Environment::                 Your program's environment
* Environment::                 Your program's environment
 
 
* Working Directory::           Your program's working directory
* Working Directory::           Your program's working directory
* Input/Output::                Your program's input and output
* Input/Output::                Your program's input and output
* Attach::                      Debugging an already-running process
* Attach::                      Debugging an already-running process
* Kill Process::                Killing the child process
* Kill Process::                Killing the child process
 
 
* Threads::                     Debugging programs with multiple threads
* Threads::                     Debugging programs with multiple threads
* Processes::                   Debugging programs with multiple processes
* Processes::                   Debugging programs with multiple processes
@end menu
@end menu
 
 
@node Compilation
@node Compilation
@section Compiling for debugging
@section Compiling for debugging
 
 
In order to debug a program effectively, you need to generate
In order to debug a program effectively, you need to generate
debugging information when you compile it.  This debugging information
debugging information when you compile it.  This debugging information
is stored in the object file; it describes the data type of each
is stored in the object file; it describes the data type of each
variable or function and the correspondence between source line numbers
variable or function and the correspondence between source line numbers
and addresses in the executable code.
and addresses in the executable code.
 
 
To request debugging information, specify the @samp{-g} option when you run
To request debugging information, specify the @samp{-g} option when you run
the compiler.
the compiler.
 
 
Many C compilers are unable to handle the @samp{-g} and @samp{-O}
Many C compilers are unable to handle the @samp{-g} and @samp{-O}
options together.  Using those compilers, you cannot generate optimized
options together.  Using those compilers, you cannot generate optimized
executables containing debugging information.
executables containing debugging information.
 
 
@value{NGCC}, the @sc{gnu} C compiler, supports @samp{-g} with or
@value{NGCC}, the @sc{gnu} C compiler, supports @samp{-g} with or
without @samp{-O}, making it possible to debug optimized code.  We
without @samp{-O}, making it possible to debug optimized code.  We
recommend that you @emph{always} use @samp{-g} whenever you compile a
recommend that you @emph{always} use @samp{-g} whenever you compile a
program.  You may think your program is correct, but there is no sense
program.  You may think your program is correct, but there is no sense
in pushing your luck.
in pushing your luck.
 
 
@cindex optimized code, debugging
@cindex optimized code, debugging
@cindex debugging optimized code
@cindex debugging optimized code
When you debug a program compiled with @samp{-g -O}, remember that the
When you debug a program compiled with @samp{-g -O}, remember that the
optimizer is rearranging your code; the debugger shows you what is
optimizer is rearranging your code; the debugger shows you what is
really there.  Do not be too surprised when the execution path does not
really there.  Do not be too surprised when the execution path does not
exactly match your source file!  An extreme example: if you define a
exactly match your source file!  An extreme example: if you define a
variable, but never use it, @value{GDBN} never sees that
variable, but never use it, @value{GDBN} never sees that
variable---because the compiler optimizes it out of existence.
variable---because the compiler optimizes it out of existence.
 
 
Some things do not work as well with @samp{-g -O} as with just
Some things do not work as well with @samp{-g -O} as with just
@samp{-g}, particularly on machines with instruction scheduling.  If in
@samp{-g}, particularly on machines with instruction scheduling.  If in
doubt, recompile with @samp{-g} alone, and if this fixes the problem,
doubt, recompile with @samp{-g} alone, and if this fixes the problem,
please report it to us as a bug (including a test case!).
please report it to us as a bug (including a test case!).
 
 
Older versions of the @sc{gnu} C compiler permitted a variant option
Older versions of the @sc{gnu} C compiler permitted a variant option
@w{@samp{-gg}} for debugging information.  @value{GDBN} no longer supports this
@w{@samp{-gg}} for debugging information.  @value{GDBN} no longer supports this
format; if your @sc{gnu} C compiler has this option, do not use it.
format; if your @sc{gnu} C compiler has this option, do not use it.
 
 
@need 2000
@need 2000
@node Starting
@node Starting
@section Starting your program
@section Starting your program
@cindex starting
@cindex starting
@cindex running
@cindex running
 
 
@table @code
@table @code
@kindex run
@kindex run
@kindex r @r{(@code{run})}
@kindex r @r{(@code{run})}
@item run
@item run
@itemx r
@itemx r
Use the @code{run} command to start your program under @value{GDBN}.
Use the @code{run} command to start your program under @value{GDBN}.
You must first specify the program name (except on VxWorks) with an
You must first specify the program name (except on VxWorks) with an
argument to @value{GDBN} (@pxref{Invocation, ,Getting In and Out of
argument to @value{GDBN} (@pxref{Invocation, ,Getting In and Out of
@value{GDBN}}), or by using the @code{file} or @code{exec-file} command
@value{GDBN}}), or by using the @code{file} or @code{exec-file} command
(@pxref{Files, ,Commands to specify files}).
(@pxref{Files, ,Commands to specify files}).
 
 
@end table
@end table
 
 
If you are running your program in an execution environment that
If you are running your program in an execution environment that
supports processes, @code{run} creates an inferior process and makes
supports processes, @code{run} creates an inferior process and makes
that process run your program.  (In environments without processes,
that process run your program.  (In environments without processes,
@code{run} jumps to the start of your program.)
@code{run} jumps to the start of your program.)
 
 
The execution of a program is affected by certain information it
The execution of a program is affected by certain information it
receives from its superior.  @value{GDBN} provides ways to specify this
receives from its superior.  @value{GDBN} provides ways to specify this
information, which you must do @emph{before} starting your program.  (You
information, which you must do @emph{before} starting your program.  (You
can change it after starting your program, but such changes only affect
can change it after starting your program, but such changes only affect
your program the next time you start it.)  This information may be
your program the next time you start it.)  This information may be
divided into four categories:
divided into four categories:
 
 
@table @asis
@table @asis
@item The @emph{arguments.}
@item The @emph{arguments.}
Specify the arguments to give your program as the arguments of the
Specify the arguments to give your program as the arguments of the
@code{run} command.  If a shell is available on your target, the shell
@code{run} command.  If a shell is available on your target, the shell
is used to pass the arguments, so that you may use normal conventions
is used to pass the arguments, so that you may use normal conventions
(such as wildcard expansion or variable substitution) in describing
(such as wildcard expansion or variable substitution) in describing
the arguments.
the arguments.
In Unix systems, you can control which shell is used with the
In Unix systems, you can control which shell is used with the
@code{SHELL} environment variable.
@code{SHELL} environment variable.
@xref{Arguments, ,Your program's arguments}.
@xref{Arguments, ,Your program's arguments}.
 
 
@item The @emph{environment.}
@item The @emph{environment.}
Your program normally inherits its environment from @value{GDBN}, but you can
Your program normally inherits its environment from @value{GDBN}, but you can
use the @value{GDBN} commands @code{set environment} and @code{unset
use the @value{GDBN} commands @code{set environment} and @code{unset
environment} to change parts of the environment that affect
environment} to change parts of the environment that affect
your program.  @xref{Environment, ,Your program's environment}.
your program.  @xref{Environment, ,Your program's environment}.
 
 
@item The @emph{working directory.}
@item The @emph{working directory.}
Your program inherits its working directory from @value{GDBN}.  You can set
Your program inherits its working directory from @value{GDBN}.  You can set
the @value{GDBN} working directory with the @code{cd} command in @value{GDBN}.
the @value{GDBN} working directory with the @code{cd} command in @value{GDBN}.
@xref{Working Directory, ,Your program's working directory}.
@xref{Working Directory, ,Your program's working directory}.
 
 
@item The @emph{standard input and output.}
@item The @emph{standard input and output.}
Your program normally uses the same device for standard input and
Your program normally uses the same device for standard input and
standard output as @value{GDBN} is using.  You can redirect input and output
standard output as @value{GDBN} is using.  You can redirect input and output
in the @code{run} command line, or you can use the @code{tty} command to
in the @code{run} command line, or you can use the @code{tty} command to
set a different device for your program.
set a different device for your program.
@xref{Input/Output, ,Your program's input and output}.
@xref{Input/Output, ,Your program's input and output}.
 
 
@cindex pipes
@cindex pipes
@emph{Warning:} While input and output redirection work, you cannot use
@emph{Warning:} While input and output redirection work, you cannot use
pipes to pass the output of the program you are debugging to another
pipes to pass the output of the program you are debugging to another
program; if you attempt this, @value{GDBN} is likely to wind up debugging the
program; if you attempt this, @value{GDBN} is likely to wind up debugging the
wrong program.
wrong program.
@end table
@end table
 
 
When you issue the @code{run} command, your program begins to execute
When you issue the @code{run} command, your program begins to execute
immediately.  @xref{Stopping, ,Stopping and continuing}, for discussion
immediately.  @xref{Stopping, ,Stopping and continuing}, for discussion
of how to arrange for your program to stop.  Once your program has
of how to arrange for your program to stop.  Once your program has
stopped, you may call functions in your program, using the @code{print}
stopped, you may call functions in your program, using the @code{print}
or @code{call} commands.  @xref{Data, ,Examining Data}.
or @code{call} commands.  @xref{Data, ,Examining Data}.
 
 
If the modification time of your symbol file has changed since the last
If the modification time of your symbol file has changed since the last
time @value{GDBN} read its symbols, @value{GDBN} discards its symbol
time @value{GDBN} read its symbols, @value{GDBN} discards its symbol
table, and reads it again.  When it does this, @value{GDBN} tries to retain
table, and reads it again.  When it does this, @value{GDBN} tries to retain
your current breakpoints.
your current breakpoints.
 
 
@node Arguments
@node Arguments
@section Your program's arguments
@section Your program's arguments
 
 
@cindex arguments (to your program)
@cindex arguments (to your program)
The arguments to your program can be specified by the arguments of the
The arguments to your program can be specified by the arguments of the
@code{run} command.
@code{run} command.
They are passed to a shell, which expands wildcard characters and
They are passed to a shell, which expands wildcard characters and
performs redirection of I/O, and thence to your program.  Your
performs redirection of I/O, and thence to your program.  Your
@code{SHELL} environment variable (if it exists) specifies what shell
@code{SHELL} environment variable (if it exists) specifies what shell
@value{GDBN} uses.  If you do not define @code{SHELL}, @value{GDBN} uses
@value{GDBN} uses.  If you do not define @code{SHELL}, @value{GDBN} uses
the default shell (@file{/bin/sh} on Unix).
the default shell (@file{/bin/sh} on Unix).
 
 
On non-Unix systems, the program is usually invoked directly by
On non-Unix systems, the program is usually invoked directly by
@value{GDBN}, which emulates I/O redirection via the appropriate system
@value{GDBN}, which emulates I/O redirection via the appropriate system
calls, and the wildcard characters are expanded by the startup code of
calls, and the wildcard characters are expanded by the startup code of
the program, not by the shell.
the program, not by the shell.
 
 
@code{run} with no arguments uses the same arguments used by the previous
@code{run} with no arguments uses the same arguments used by the previous
@code{run}, or those set by the @code{set args} command.
@code{run}, or those set by the @code{set args} command.
 
 
@table @code
@table @code
@kindex set args
@kindex set args
@item set args
@item set args
Specify the arguments to be used the next time your program is run.  If
Specify the arguments to be used the next time your program is run.  If
@code{set args} has no arguments, @code{run} executes your program
@code{set args} has no arguments, @code{run} executes your program
with no arguments.  Once you have run your program with arguments,
with no arguments.  Once you have run your program with arguments,
using @code{set args} before the next @code{run} is the only way to run
using @code{set args} before the next @code{run} is the only way to run
it again without arguments.
it again without arguments.
 
 
@kindex show args
@kindex show args
@item show args
@item show args
Show the arguments to give your program when it is started.
Show the arguments to give your program when it is started.
@end table
@end table
 
 
@node Environment
@node Environment
@section Your program's environment
@section Your program's environment
 
 
@cindex environment (of your program)
@cindex environment (of your program)
The @dfn{environment} consists of a set of environment variables and
The @dfn{environment} consists of a set of environment variables and
their values.  Environment variables conventionally record such things as
their values.  Environment variables conventionally record such things as
your user name, your home directory, your terminal type, and your search
your user name, your home directory, your terminal type, and your search
path for programs to run.  Usually you set up environment variables with
path for programs to run.  Usually you set up environment variables with
the shell and they are inherited by all the other programs you run.  When
the shell and they are inherited by all the other programs you run.  When
debugging, it can be useful to try running your program with a modified
debugging, it can be useful to try running your program with a modified
environment without having to start @value{GDBN} over again.
environment without having to start @value{GDBN} over again.
 
 
@table @code
@table @code
@kindex path
@kindex path
@item path @var{directory}
@item path @var{directory}
Add @var{directory} to the front of the @code{PATH} environment variable
Add @var{directory} to the front of the @code{PATH} environment variable
(the search path for executables), for both @value{GDBN} and your program.
(the search path for executables), for both @value{GDBN} and your program.
You may specify several directory names, separated by whitespace or by a
You may specify several directory names, separated by whitespace or by a
system-dependent separator character (@samp{:} on Unix, @samp{;} on
system-dependent separator character (@samp{:} on Unix, @samp{;} on
MS-DOS and MS-Windows).  If @var{directory} is already in the path, it
MS-DOS and MS-Windows).  If @var{directory} is already in the path, it
is moved to the front, so it is searched sooner.
is moved to the front, so it is searched sooner.
 
 
You can use the string @samp{$cwd} to refer to whatever is the current
You can use the string @samp{$cwd} to refer to whatever is the current
working directory at the time @value{GDBN} searches the path.  If you
working directory at the time @value{GDBN} searches the path.  If you
use @samp{.} instead, it refers to the directory where you executed the
use @samp{.} instead, it refers to the directory where you executed the
@code{path} command.  @value{GDBN} replaces @samp{.} in the
@code{path} command.  @value{GDBN} replaces @samp{.} in the
@var{directory} argument (with the current path) before adding
@var{directory} argument (with the current path) before adding
@var{directory} to the search path.
@var{directory} to the search path.
@c 'path' is explicitly nonrepeatable, but RMS points out it is silly to
@c 'path' is explicitly nonrepeatable, but RMS points out it is silly to
@c document that, since repeating it would be a no-op.
@c document that, since repeating it would be a no-op.
 
 
@kindex show paths
@kindex show paths
@item show paths
@item show paths
Display the list of search paths for executables (the @code{PATH}
Display the list of search paths for executables (the @code{PATH}
environment variable).
environment variable).
 
 
@kindex show environment
@kindex show environment
@item show environment @r{[}@var{varname}@r{]}
@item show environment @r{[}@var{varname}@r{]}
Print the value of environment variable @var{varname} to be given to
Print the value of environment variable @var{varname} to be given to
your program when it starts.  If you do not supply @var{varname},
your program when it starts.  If you do not supply @var{varname},
print the names and values of all environment variables to be given to
print the names and values of all environment variables to be given to
your program.  You can abbreviate @code{environment} as @code{env}.
your program.  You can abbreviate @code{environment} as @code{env}.
 
 
@kindex set environment
@kindex set environment
@item set environment @var{varname} @r{[}=@var{value}@r{]}
@item set environment @var{varname} @r{[}=@var{value}@r{]}
Set environment variable @var{varname} to @var{value}.  The value
Set environment variable @var{varname} to @var{value}.  The value
changes for your program only, not for @value{GDBN} itself.  @var{value} may
changes for your program only, not for @value{GDBN} itself.  @var{value} may
be any string; the values of environment variables are just strings, and
be any string; the values of environment variables are just strings, and
any interpretation is supplied by your program itself.  The @var{value}
any interpretation is supplied by your program itself.  The @var{value}
parameter is optional; if it is eliminated, the variable is set to a
parameter is optional; if it is eliminated, the variable is set to a
null value.
null value.
@c "any string" here does not include leading, trailing
@c "any string" here does not include leading, trailing
@c blanks. Gnu asks: does anyone care?
@c blanks. Gnu asks: does anyone care?
 
 
For example, this command:
For example, this command:
 
 
@example
@example
set env USER = foo
set env USER = foo
@end example
@end example
 
 
@noindent
@noindent
tells the debugged program, when subsequently run, that its user is named
tells the debugged program, when subsequently run, that its user is named
@samp{foo}.  (The spaces around @samp{=} are used for clarity here; they
@samp{foo}.  (The spaces around @samp{=} are used for clarity here; they
are not actually required.)
are not actually required.)
 
 
@kindex unset environment
@kindex unset environment
@item unset environment @var{varname}
@item unset environment @var{varname}
Remove variable @var{varname} from the environment to be passed to your
Remove variable @var{varname} from the environment to be passed to your
program.  This is different from @samp{set env @var{varname} =};
program.  This is different from @samp{set env @var{varname} =};
@code{unset environment} removes the variable from the environment,
@code{unset environment} removes the variable from the environment,
rather than assigning it an empty value.
rather than assigning it an empty value.
@end table
@end table
 
 
@emph{Warning:} On Unix systems, @value{GDBN} runs your program using
@emph{Warning:} On Unix systems, @value{GDBN} runs your program using
the shell indicated
the shell indicated
by your @code{SHELL} environment variable if it exists (or
by your @code{SHELL} environment variable if it exists (or
@code{/bin/sh} if not).  If your @code{SHELL} variable names a shell
@code{/bin/sh} if not).  If your @code{SHELL} variable names a shell
that runs an initialization file---such as @file{.cshrc} for C-shell, or
that runs an initialization file---such as @file{.cshrc} for C-shell, or
@file{.bashrc} for BASH---any variables you set in that file affect
@file{.bashrc} for BASH---any variables you set in that file affect
your program.  You may wish to move setting of environment variables to
your program.  You may wish to move setting of environment variables to
files that are only run when you sign on, such as @file{.login} or
files that are only run when you sign on, such as @file{.login} or
@file{.profile}.
@file{.profile}.
 
 
@node Working Directory
@node Working Directory
@section Your program's working directory
@section Your program's working directory
 
 
@cindex working directory (of your program)
@cindex working directory (of your program)
Each time you start your program with @code{run}, it inherits its
Each time you start your program with @code{run}, it inherits its
working directory from the current working directory of @value{GDBN}.
working directory from the current working directory of @value{GDBN}.
The @value{GDBN} working directory is initially whatever it inherited
The @value{GDBN} working directory is initially whatever it inherited
from its parent process (typically the shell), but you can specify a new
from its parent process (typically the shell), but you can specify a new
working directory in @value{GDBN} with the @code{cd} command.
working directory in @value{GDBN} with the @code{cd} command.
 
 
The @value{GDBN} working directory also serves as a default for the commands
The @value{GDBN} working directory also serves as a default for the commands
that specify files for @value{GDBN} to operate on.  @xref{Files, ,Commands to
that specify files for @value{GDBN} to operate on.  @xref{Files, ,Commands to
specify files}.
specify files}.
 
 
@table @code
@table @code
@kindex cd
@kindex cd
@item cd @var{directory}
@item cd @var{directory}
Set the @value{GDBN} working directory to @var{directory}.
Set the @value{GDBN} working directory to @var{directory}.
 
 
@kindex pwd
@kindex pwd
@item pwd
@item pwd
Print the @value{GDBN} working directory.
Print the @value{GDBN} working directory.
@end table
@end table
 
 
@node Input/Output
@node Input/Output
@section Your program's input and output
@section Your program's input and output
 
 
@cindex redirection
@cindex redirection
@cindex i/o
@cindex i/o
@cindex terminal
@cindex terminal
By default, the program you run under @value{GDBN} does input and output to
By default, the program you run under @value{GDBN} does input and output to
the same terminal that @value{GDBN} uses.  @value{GDBN} switches the terminal
the same terminal that @value{GDBN} uses.  @value{GDBN} switches the terminal
to its own terminal modes to interact with you, but it records the terminal
to its own terminal modes to interact with you, but it records the terminal
modes your program was using and switches back to them when you continue
modes your program was using and switches back to them when you continue
running your program.
running your program.
 
 
@table @code
@table @code
@kindex info terminal
@kindex info terminal
@item info terminal
@item info terminal
Displays information recorded by @value{GDBN} about the terminal modes your
Displays information recorded by @value{GDBN} about the terminal modes your
program is using.
program is using.
@end table
@end table
 
 
You can redirect your program's input and/or output using shell
You can redirect your program's input and/or output using shell
redirection with the @code{run} command.  For example,
redirection with the @code{run} command.  For example,
 
 
@example
@example
run > outfile
run > outfile
@end example
@end example
 
 
@noindent
@noindent
starts your program, diverting its output to the file @file{outfile}.
starts your program, diverting its output to the file @file{outfile}.
 
 
@kindex tty
@kindex tty
@cindex controlling terminal
@cindex controlling terminal
Another way to specify where your program should do input and output is
Another way to specify where your program should do input and output is
with the @code{tty} command.  This command accepts a file name as
with the @code{tty} command.  This command accepts a file name as
argument, and causes this file to be the default for future @code{run}
argument, and causes this file to be the default for future @code{run}
commands.  It also resets the controlling terminal for the child
commands.  It also resets the controlling terminal for the child
process, for future @code{run} commands.  For example,
process, for future @code{run} commands.  For example,
 
 
@example
@example
tty /dev/ttyb
tty /dev/ttyb
@end example
@end example
 
 
@noindent
@noindent
directs that processes started with subsequent @code{run} commands
directs that processes started with subsequent @code{run} commands
default to do input and output on the terminal @file{/dev/ttyb} and have
default to do input and output on the terminal @file{/dev/ttyb} and have
that as their controlling terminal.
that as their controlling terminal.
 
 
An explicit redirection in @code{run} overrides the @code{tty} command's
An explicit redirection in @code{run} overrides the @code{tty} command's
effect on the input/output device, but not its effect on the controlling
effect on the input/output device, but not its effect on the controlling
terminal.
terminal.
 
 
When you use the @code{tty} command or redirect input in the @code{run}
When you use the @code{tty} command or redirect input in the @code{run}
command, only the input @emph{for your program} is affected.  The input
command, only the input @emph{for your program} is affected.  The input
for @value{GDBN} still comes from your terminal.
for @value{GDBN} still comes from your terminal.
 
 
@node Attach
@node Attach
@section Debugging an already-running process
@section Debugging an already-running process
@kindex attach
@kindex attach
@cindex attach
@cindex attach
 
 
@table @code
@table @code
@item attach @var{process-id}
@item attach @var{process-id}
This command attaches to a running process---one that was started
This command attaches to a running process---one that was started
outside @value{GDBN}.  (@code{info files} shows your active
outside @value{GDBN}.  (@code{info files} shows your active
targets.)  The command takes as argument a process ID.  The usual way to
targets.)  The command takes as argument a process ID.  The usual way to
find out the process-id of a Unix process is with the @code{ps} utility,
find out the process-id of a Unix process is with the @code{ps} utility,
or with the @samp{jobs -l} shell command.
or with the @samp{jobs -l} shell command.
 
 
@code{attach} does not repeat if you press @key{RET} a second time after
@code{attach} does not repeat if you press @key{RET} a second time after
executing the command.
executing the command.
@end table
@end table
 
 
To use @code{attach}, your program must be running in an environment
To use @code{attach}, your program must be running in an environment
which supports processes; for example, @code{attach} does not work for
which supports processes; for example, @code{attach} does not work for
programs on bare-board targets that lack an operating system.  You must
programs on bare-board targets that lack an operating system.  You must
also have permission to send the process a signal.
also have permission to send the process a signal.
 
 
When you use @code{attach}, the debugger finds the program running in
When you use @code{attach}, the debugger finds the program running in
the process first by looking in the current working directory, then (if
the process first by looking in the current working directory, then (if
the program is not found) by using the source file search path
the program is not found) by using the source file search path
(@pxref{Source Path, ,Specifying source directories}).  You can also use
(@pxref{Source Path, ,Specifying source directories}).  You can also use
the @code{file} command to load the program.  @xref{Files, ,Commands to
the @code{file} command to load the program.  @xref{Files, ,Commands to
Specify Files}.
Specify Files}.
 
 
The first thing @value{GDBN} does after arranging to debug the specified
The first thing @value{GDBN} does after arranging to debug the specified
process is to stop it.  You can examine and modify an attached process
process is to stop it.  You can examine and modify an attached process
with all the @value{GDBN} commands that are ordinarily available when
with all the @value{GDBN} commands that are ordinarily available when
you start processes with @code{run}.  You can insert breakpoints; you
you start processes with @code{run}.  You can insert breakpoints; you
can step and continue; you can modify storage.  If you would rather the
can step and continue; you can modify storage.  If you would rather the
process continue running, you may use the @code{continue} command after
process continue running, you may use the @code{continue} command after
attaching @value{GDBN} to the process.
attaching @value{GDBN} to the process.
 
 
@table @code
@table @code
@kindex detach
@kindex detach
@item detach
@item detach
When you have finished debugging the attached process, you can use the
When you have finished debugging the attached process, you can use the
@code{detach} command to release it from @value{GDBN} control.  Detaching
@code{detach} command to release it from @value{GDBN} control.  Detaching
the process continues its execution.  After the @code{detach} command,
the process continues its execution.  After the @code{detach} command,
that process and @value{GDBN} become completely independent once more, and you
that process and @value{GDBN} become completely independent once more, and you
are ready to @code{attach} another process or start one with @code{run}.
are ready to @code{attach} another process or start one with @code{run}.
@code{detach} does not repeat if you press @key{RET} again after
@code{detach} does not repeat if you press @key{RET} again after
executing the command.
executing the command.
@end table
@end table
 
 
If you exit @value{GDBN} or use the @code{run} command while you have an
If you exit @value{GDBN} or use the @code{run} command while you have an
attached process, you kill that process.  By default, @value{GDBN} asks
attached process, you kill that process.  By default, @value{GDBN} asks
for confirmation if you try to do either of these things; you can
for confirmation if you try to do either of these things; you can
control whether or not you need to confirm by using the @code{set
control whether or not you need to confirm by using the @code{set
confirm} command (@pxref{Messages/Warnings, ,Optional warnings and
confirm} command (@pxref{Messages/Warnings, ,Optional warnings and
messages}).
messages}).
 
 
@node Kill Process
@node Kill Process
@section Killing the child process
@section Killing the child process
 
 
@table @code
@table @code
@kindex kill
@kindex kill
@item kill
@item kill
Kill the child process in which your program is running under @value{GDBN}.
Kill the child process in which your program is running under @value{GDBN}.
@end table
@end table
 
 
This command is useful if you wish to debug a core dump instead of a
This command is useful if you wish to debug a core dump instead of a
running process.  @value{GDBN} ignores any core dump file while your program
running process.  @value{GDBN} ignores any core dump file while your program
is running.
is running.
 
 
On some operating systems, a program cannot be executed outside @value{GDBN}
On some operating systems, a program cannot be executed outside @value{GDBN}
while you have breakpoints set on it inside @value{GDBN}.  You can use the
while you have breakpoints set on it inside @value{GDBN}.  You can use the
@code{kill} command in this situation to permit running your program
@code{kill} command in this situation to permit running your program
outside the debugger.
outside the debugger.
 
 
The @code{kill} command is also useful if you wish to recompile and
The @code{kill} command is also useful if you wish to recompile and
relink your program, since on many systems it is impossible to modify an
relink your program, since on many systems it is impossible to modify an
executable file while it is running in a process.  In this case, when you
executable file while it is running in a process.  In this case, when you
next type @code{run}, @value{GDBN} notices that the file has changed, and
next type @code{run}, @value{GDBN} notices that the file has changed, and
reads the symbol table again (while trying to preserve your current
reads the symbol table again (while trying to preserve your current
breakpoint settings).
breakpoint settings).
 
 
@node Threads
@node Threads
@section Debugging programs with multiple threads
@section Debugging programs with multiple threads
 
 
@cindex threads of execution
@cindex threads of execution
@cindex multiple threads
@cindex multiple threads
@cindex switching threads
@cindex switching threads
In some operating systems, such as HP-UX and Solaris, a single program
In some operating systems, such as HP-UX and Solaris, a single program
may have more than one @dfn{thread} of execution.  The precise semantics
may have more than one @dfn{thread} of execution.  The precise semantics
of threads differ from one operating system to another, but in general
of threads differ from one operating system to another, but in general
the threads of a single program are akin to multiple processes---except
the threads of a single program are akin to multiple processes---except
that they share one address space (that is, they can all examine and
that they share one address space (that is, they can all examine and
modify the same variables).  On the other hand, each thread has its own
modify the same variables).  On the other hand, each thread has its own
registers and execution stack, and perhaps private memory.
registers and execution stack, and perhaps private memory.
 
 
@value{GDBN} provides these facilities for debugging multi-thread
@value{GDBN} provides these facilities for debugging multi-thread
programs:
programs:
 
 
@itemize @bullet
@itemize @bullet
@item automatic notification of new threads
@item automatic notification of new threads
@item @samp{thread @var{threadno}}, a command to switch among threads
@item @samp{thread @var{threadno}}, a command to switch among threads
@item @samp{info threads}, a command to inquire about existing threads
@item @samp{info threads}, a command to inquire about existing threads
@item @samp{thread apply [@var{threadno}] [@var{all}] @var{args}},
@item @samp{thread apply [@var{threadno}] [@var{all}] @var{args}},
a command to apply a command to a list of threads
a command to apply a command to a list of threads
@item thread-specific breakpoints
@item thread-specific breakpoints
@end itemize
@end itemize
 
 
@quotation
@quotation
@emph{Warning:} These facilities are not yet available on every
@emph{Warning:} These facilities are not yet available on every
@value{GDBN} configuration where the operating system supports threads.
@value{GDBN} configuration where the operating system supports threads.
If your @value{GDBN} does not support threads, these commands have no
If your @value{GDBN} does not support threads, these commands have no
effect.  For example, a system without thread support shows no output
effect.  For example, a system without thread support shows no output
from @samp{info threads}, and always rejects the @code{thread} command,
from @samp{info threads}, and always rejects the @code{thread} command,
like this:
like this:
 
 
@smallexample
@smallexample
(@value{GDBP}) info threads
(@value{GDBP}) info threads
(@value{GDBP}) thread 1
(@value{GDBP}) thread 1
Thread ID 1 not known.  Use the "info threads" command to
Thread ID 1 not known.  Use the "info threads" command to
see the IDs of currently known threads.
see the IDs of currently known threads.
@end smallexample
@end smallexample
@c FIXME to implementors: how hard would it be to say "sorry, this GDB
@c FIXME to implementors: how hard would it be to say "sorry, this GDB
@c                        doesn't support threads"?
@c                        doesn't support threads"?
@end quotation
@end quotation
 
 
@cindex focus of debugging
@cindex focus of debugging
@cindex current thread
@cindex current thread
The @value{GDBN} thread debugging facility allows you to observe all
The @value{GDBN} thread debugging facility allows you to observe all
threads while your program runs---but whenever @value{GDBN} takes
threads while your program runs---but whenever @value{GDBN} takes
control, one thread in particular is always the focus of debugging.
control, one thread in particular is always the focus of debugging.
This thread is called the @dfn{current thread}.  Debugging commands show
This thread is called the @dfn{current thread}.  Debugging commands show
program information from the perspective of the current thread.
program information from the perspective of the current thread.
 
 
@cindex @code{New} @var{systag} message
@cindex @code{New} @var{systag} message
@cindex thread identifier (system)
@cindex thread identifier (system)
@c FIXME-implementors!! It would be more helpful if the [New...] message
@c FIXME-implementors!! It would be more helpful if the [New...] message
@c included GDB's numeric thread handle, so you could just go to that
@c included GDB's numeric thread handle, so you could just go to that
@c thread without first checking `info threads'.
@c thread without first checking `info threads'.
Whenever @value{GDBN} detects a new thread in your program, it displays
Whenever @value{GDBN} detects a new thread in your program, it displays
the target system's identification for the thread with a message in the
the target system's identification for the thread with a message in the
form @samp{[New @var{systag}]}.  @var{systag} is a thread identifier
form @samp{[New @var{systag}]}.  @var{systag} is a thread identifier
whose form varies depending on the particular system.  For example, on
whose form varies depending on the particular system.  For example, on
LynxOS, you might see
LynxOS, you might see
 
 
@example
@example
[New process 35 thread 27]
[New process 35 thread 27]
@end example
@end example
 
 
@noindent
@noindent
when @value{GDBN} notices a new thread.  In contrast, on an SGI system,
when @value{GDBN} notices a new thread.  In contrast, on an SGI system,
the @var{systag} is simply something like @samp{process 368}, with no
the @var{systag} is simply something like @samp{process 368}, with no
further qualifier.
further qualifier.
 
 
@c FIXME!! (1) Does the [New...] message appear even for the very first
@c FIXME!! (1) Does the [New...] message appear even for the very first
@c         thread of a program, or does it only appear for the
@c         thread of a program, or does it only appear for the
@c         second---i.e., when it becomes obvious we have a multithread
@c         second---i.e., when it becomes obvious we have a multithread
@c         program?
@c         program?
@c         (2) *Is* there necessarily a first thread always?  Or do some
@c         (2) *Is* there necessarily a first thread always?  Or do some
@c         multithread systems permit starting a program with multiple
@c         multithread systems permit starting a program with multiple
@c         threads ab initio?
@c         threads ab initio?
 
 
@cindex thread number
@cindex thread number
@cindex thread identifier (GDB)
@cindex thread identifier (GDB)
For debugging purposes, @value{GDBN} associates its own thread
For debugging purposes, @value{GDBN} associates its own thread
number---always a single integer---with each thread in your program.
number---always a single integer---with each thread in your program.
 
 
@table @code
@table @code
@kindex info threads
@kindex info threads
@item info threads
@item info threads
Display a summary of all threads currently in your
Display a summary of all threads currently in your
program.  @value{GDBN} displays for each thread (in this order):
program.  @value{GDBN} displays for each thread (in this order):
 
 
@enumerate
@enumerate
@item the thread number assigned by @value{GDBN}
@item the thread number assigned by @value{GDBN}
 
 
@item the target system's thread identifier (@var{systag})
@item the target system's thread identifier (@var{systag})
 
 
@item the current stack frame summary for that thread
@item the current stack frame summary for that thread
@end enumerate
@end enumerate
 
 
@noindent
@noindent
An asterisk @samp{*} to the left of the @value{GDBN} thread number
An asterisk @samp{*} to the left of the @value{GDBN} thread number
indicates the current thread.
indicates the current thread.
 
 
For example,
For example,
@end table
@end table
@c end table here to get a little more width for example
@c end table here to get a little more width for example
 
 
@smallexample
@smallexample
(@value{GDBP}) info threads
(@value{GDBP}) info threads
  3 process 35 thread 27  0x34e5 in sigpause ()
  3 process 35 thread 27  0x34e5 in sigpause ()
  2 process 35 thread 23  0x34e5 in sigpause ()
  2 process 35 thread 23  0x34e5 in sigpause ()
* 1 process 35 thread 13  main (argc=1, argv=0x7ffffff8)
* 1 process 35 thread 13  main (argc=1, argv=0x7ffffff8)
    at threadtest.c:68
    at threadtest.c:68
@end smallexample
@end smallexample
 
 
On HP-UX systems:
On HP-UX systems:
 
 
@cindex thread number
@cindex thread number
@cindex thread identifier (GDB)
@cindex thread identifier (GDB)
For debugging purposes, @value{GDBN} associates its own thread
For debugging purposes, @value{GDBN} associates its own thread
number---a small integer assigned in thread-creation order---with each
number---a small integer assigned in thread-creation order---with each
thread in your program.
thread in your program.
 
 
@cindex @code{New} @var{systag} message, on HP-UX
@cindex @code{New} @var{systag} message, on HP-UX
@cindex thread identifier (system), on HP-UX
@cindex thread identifier (system), on HP-UX
@c FIXME-implementors!! It would be more helpful if the [New...] message
@c FIXME-implementors!! It would be more helpful if the [New...] message
@c included GDB's numeric thread handle, so you could just go to that
@c included GDB's numeric thread handle, so you could just go to that
@c thread without first checking `info threads'.
@c thread without first checking `info threads'.
Whenever @value{GDBN} detects a new thread in your program, it displays
Whenever @value{GDBN} detects a new thread in your program, it displays
both @value{GDBN}'s thread number and the target system's identification for the thread with a message in the
both @value{GDBN}'s thread number and the target system's identification for the thread with a message in the
form @samp{[New @var{systag}]}.  @var{systag} is a thread identifier
form @samp{[New @var{systag}]}.  @var{systag} is a thread identifier
whose form varies depending on the particular system.  For example, on
whose form varies depending on the particular system.  For example, on
HP-UX, you see
HP-UX, you see
 
 
@example
@example
[New thread 2 (system thread 26594)]
[New thread 2 (system thread 26594)]
@end example
@end example
 
 
@noindent
@noindent
when @value{GDBN} notices a new thread.
when @value{GDBN} notices a new thread.
 
 
@table @code
@table @code
@kindex info threads
@kindex info threads
@item info threads
@item info threads
Display a summary of all threads currently in your
Display a summary of all threads currently in your
program.  @value{GDBN} displays for each thread (in this order):
program.  @value{GDBN} displays for each thread (in this order):
 
 
@enumerate
@enumerate
@item the thread number assigned by @value{GDBN}
@item the thread number assigned by @value{GDBN}
 
 
@item the target system's thread identifier (@var{systag})
@item the target system's thread identifier (@var{systag})
 
 
@item the current stack frame summary for that thread
@item the current stack frame summary for that thread
@end enumerate
@end enumerate
 
 
@noindent
@noindent
An asterisk @samp{*} to the left of the @value{GDBN} thread number
An asterisk @samp{*} to the left of the @value{GDBN} thread number
indicates the current thread.
indicates the current thread.
 
 
For example,
For example,
@end table
@end table
@c end table here to get a little more width for example
@c end table here to get a little more width for example
 
 
@example
@example
(@value{GDBP}) info threads
(@value{GDBP}) info threads
    * 3 system thread 26607  worker (wptr=0x7b09c318 "@@") \@*
    * 3 system thread 26607  worker (wptr=0x7b09c318 "@@") \@*
                               at quicksort.c:137
                               at quicksort.c:137
      2 system thread 26606  0x7b0030d8 in __ksleep () \@*
      2 system thread 26606  0x7b0030d8 in __ksleep () \@*
                               from /usr/lib/libc.2
                               from /usr/lib/libc.2
      1 system thread 27905  0x7b003498 in _brk () \@*
      1 system thread 27905  0x7b003498 in _brk () \@*
                               from /usr/lib/libc.2
                               from /usr/lib/libc.2
@end example
@end example
 
 
@table @code
@table @code
@kindex thread @var{threadno}
@kindex thread @var{threadno}
@item thread @var{threadno}
@item thread @var{threadno}
Make thread number @var{threadno} the current thread.  The command
Make thread number @var{threadno} the current thread.  The command
argument @var{threadno} is the internal @value{GDBN} thread number, as
argument @var{threadno} is the internal @value{GDBN} thread number, as
shown in the first field of the @samp{info threads} display.
shown in the first field of the @samp{info threads} display.
@value{GDBN} responds by displaying the system identifier of the thread
@value{GDBN} responds by displaying the system identifier of the thread
you selected, and its current stack frame summary:
you selected, and its current stack frame summary:
 
 
@smallexample
@smallexample
@c FIXME!! This example made up; find a @value{GDBN} w/threads and get real one
@c FIXME!! This example made up; find a @value{GDBN} w/threads and get real one
(@value{GDBP}) thread 2
(@value{GDBP}) thread 2
[Switching to process 35 thread 23]
[Switching to process 35 thread 23]
0x34e5 in sigpause ()
0x34e5 in sigpause ()
@end smallexample
@end smallexample
 
 
@noindent
@noindent
As with the @samp{[New @dots{}]} message, the form of the text after
As with the @samp{[New @dots{}]} message, the form of the text after
@samp{Switching to} depends on your system's conventions for identifying
@samp{Switching to} depends on your system's conventions for identifying
threads.
threads.
 
 
@kindex thread apply
@kindex thread apply
@item thread apply [@var{threadno}] [@var{all}]  @var{args}
@item thread apply [@var{threadno}] [@var{all}]  @var{args}
The @code{thread apply} command allows you to apply a command to one or
The @code{thread apply} command allows you to apply a command to one or
more threads.  Specify the numbers of the threads that you want affected
more threads.  Specify the numbers of the threads that you want affected
with the command argument @var{threadno}.  @var{threadno} is the internal
with the command argument @var{threadno}.  @var{threadno} is the internal
@value{GDBN} thread number, as shown in the first field of the @samp{info
@value{GDBN} thread number, as shown in the first field of the @samp{info
threads} display.  To apply a command to all threads, use
threads} display.  To apply a command to all threads, use
@code{thread apply all} @var{args}.
@code{thread apply all} @var{args}.
@end table
@end table
 
 
@cindex automatic thread selection
@cindex automatic thread selection
@cindex switching threads automatically
@cindex switching threads automatically
@cindex threads, automatic switching
@cindex threads, automatic switching
Whenever @value{GDBN} stops your program, due to a breakpoint or a
Whenever @value{GDBN} stops your program, due to a breakpoint or a
signal, it automatically selects the thread where that breakpoint or
signal, it automatically selects the thread where that breakpoint or
signal happened.  @value{GDBN} alerts you to the context switch with a
signal happened.  @value{GDBN} alerts you to the context switch with a
message of the form @samp{[Switching to @var{systag}]} to identify the
message of the form @samp{[Switching to @var{systag}]} to identify the
thread.
thread.
 
 
@xref{Thread Stops,,Stopping and starting multi-thread programs}, for
@xref{Thread Stops,,Stopping and starting multi-thread programs}, for
more information about how @value{GDBN} behaves when you stop and start
more information about how @value{GDBN} behaves when you stop and start
programs with multiple threads.
programs with multiple threads.
 
 
@xref{Set Watchpoints,,Setting watchpoints}, for information about
@xref{Set Watchpoints,,Setting watchpoints}, for information about
watchpoints in programs with multiple threads.
watchpoints in programs with multiple threads.
 
 
@node Processes
@node Processes
@section Debugging programs with multiple processes
@section Debugging programs with multiple processes
 
 
@cindex fork, debugging programs which call
@cindex fork, debugging programs which call
@cindex multiple processes
@cindex multiple processes
@cindex processes, multiple
@cindex processes, multiple
On most systems, @value{GDBN} has no special support for debugging
On most systems, @value{GDBN} has no special support for debugging
programs which create additional processes using the @code{fork}
programs which create additional processes using the @code{fork}
function.  When a program forks, @value{GDBN} will continue to debug the
function.  When a program forks, @value{GDBN} will continue to debug the
parent process and the child process will run unimpeded.  If you have
parent process and the child process will run unimpeded.  If you have
set a breakpoint in any code which the child then executes, the child
set a breakpoint in any code which the child then executes, the child
will get a @code{SIGTRAP} signal which (unless it catches the signal)
will get a @code{SIGTRAP} signal which (unless it catches the signal)
will cause it to terminate.
will cause it to terminate.
 
 
However, if you want to debug the child process there is a workaround
However, if you want to debug the child process there is a workaround
which isn't too painful.  Put a call to @code{sleep} in the code which
which isn't too painful.  Put a call to @code{sleep} in the code which
the child process executes after the fork.  It may be useful to sleep
the child process executes after the fork.  It may be useful to sleep
only if a certain environment variable is set, or a certain file exists,
only if a certain environment variable is set, or a certain file exists,
so that the delay need not occur when you don't want to run @value{GDBN}
so that the delay need not occur when you don't want to run @value{GDBN}
on the child.  While the child is sleeping, use the @code{ps} program to
on the child.  While the child is sleeping, use the @code{ps} program to
get its process ID.  Then tell @value{GDBN} (a new invocation of
get its process ID.  Then tell @value{GDBN} (a new invocation of
@value{GDBN} if you are also debugging the parent process) to attach to
@value{GDBN} if you are also debugging the parent process) to attach to
the child process (@pxref{Attach}).  From that point on you can debug
the child process (@pxref{Attach}).  From that point on you can debug
the child process just like any other process which you attached to.
the child process just like any other process which you attached to.
 
 
On HP-UX (11.x and later only?), @value{GDBN} provides support for
On HP-UX (11.x and later only?), @value{GDBN} provides support for
debugging programs that create additional processes using the
debugging programs that create additional processes using the
@code{fork} or @code{vfork} function.
@code{fork} or @code{vfork} function.
 
 
By default, when a program forks, @value{GDBN} will continue to debug
By default, when a program forks, @value{GDBN} will continue to debug
the parent process and the child process will run unimpeded.
the parent process and the child process will run unimpeded.
 
 
If you want to follow the child process instead of the parent process,
If you want to follow the child process instead of the parent process,
use the command @w{@code{set follow-fork-mode}}.
use the command @w{@code{set follow-fork-mode}}.
 
 
@table @code
@table @code
@kindex set follow-fork-mode
@kindex set follow-fork-mode
@item set follow-fork-mode @var{mode}
@item set follow-fork-mode @var{mode}
Set the debugger response to a program call of @code{fork} or
Set the debugger response to a program call of @code{fork} or
@code{vfork}.  A call to @code{fork} or @code{vfork} creates a new
@code{vfork}.  A call to @code{fork} or @code{vfork} creates a new
process.  The @var{mode} can be:
process.  The @var{mode} can be:
 
 
@table @code
@table @code
@item parent
@item parent
The original process is debugged after a fork.  The child process runs
The original process is debugged after a fork.  The child process runs
unimpeded.  This is the default.
unimpeded.  This is the default.
 
 
@item child
@item child
The new process is debugged after a fork.  The parent process runs
The new process is debugged after a fork.  The parent process runs
unimpeded.
unimpeded.
 
 
@item ask
@item ask
The debugger will ask for one of the above choices.
The debugger will ask for one of the above choices.
@end table
@end table
 
 
@item show follow-fork-mode
@item show follow-fork-mode
Display the current debugger response to a @code{fork} or @code{vfork} call.
Display the current debugger response to a @code{fork} or @code{vfork} call.
@end table
@end table
 
 
If you ask to debug a child process and a @code{vfork} is followed by an
If you ask to debug a child process and a @code{vfork} is followed by an
@code{exec}, @value{GDBN} executes the new target up to the first
@code{exec}, @value{GDBN} executes the new target up to the first
breakpoint in the new target.  If you have a breakpoint set on
breakpoint in the new target.  If you have a breakpoint set on
@code{main} in your original program, the breakpoint will also be set on
@code{main} in your original program, the breakpoint will also be set on
the child process's @code{main}.
the child process's @code{main}.
 
 
When a child process is spawned by @code{vfork}, you cannot debug the
When a child process is spawned by @code{vfork}, you cannot debug the
child or parent until an @code{exec} call completes.
child or parent until an @code{exec} call completes.
 
 
If you issue a @code{run} command to @value{GDBN} after an @code{exec}
If you issue a @code{run} command to @value{GDBN} after an @code{exec}
call executes, the new target restarts.  To restart the parent process,
call executes, the new target restarts.  To restart the parent process,
use the @code{file} command with the parent executable name as its
use the @code{file} command with the parent executable name as its
argument.
argument.
 
 
You can use the @code{catch} command to make @value{GDBN} stop whenever
You can use the @code{catch} command to make @value{GDBN} stop whenever
a @code{fork}, @code{vfork}, or @code{exec} call is made.  @xref{Set
a @code{fork}, @code{vfork}, or @code{exec} call is made.  @xref{Set
Catchpoints, ,Setting catchpoints}.
Catchpoints, ,Setting catchpoints}.
 
 
@node Stopping
@node Stopping
@chapter Stopping and Continuing
@chapter Stopping and Continuing
 
 
The principal purposes of using a debugger are so that you can stop your
The principal purposes of using a debugger are so that you can stop your
program before it terminates; or so that, if your program runs into
program before it terminates; or so that, if your program runs into
trouble, you can investigate and find out why.
trouble, you can investigate and find out why.
 
 
Inside @value{GDBN}, your program may stop for any of several reasons,
Inside @value{GDBN}, your program may stop for any of several reasons,
such as a signal, a breakpoint, or reaching a new line after a
such as a signal, a breakpoint, or reaching a new line after a
@value{GDBN} command such as @code{step}.  You may then examine and
@value{GDBN} command such as @code{step}.  You may then examine and
change variables, set new breakpoints or remove old ones, and then
change variables, set new breakpoints or remove old ones, and then
continue execution.  Usually, the messages shown by @value{GDBN} provide
continue execution.  Usually, the messages shown by @value{GDBN} provide
ample explanation of the status of your program---but you can also
ample explanation of the status of your program---but you can also
explicitly request this information at any time.
explicitly request this information at any time.
 
 
@table @code
@table @code
@kindex info program
@kindex info program
@item info program
@item info program
Display information about the status of your program: whether it is
Display information about the status of your program: whether it is
running or not, what process it is, and why it stopped.
running or not, what process it is, and why it stopped.
@end table
@end table
 
 
@menu
@menu
* Breakpoints::                 Breakpoints, watchpoints, and catchpoints
* Breakpoints::                 Breakpoints, watchpoints, and catchpoints
* Continuing and Stepping::     Resuming execution
* Continuing and Stepping::     Resuming execution
* Signals::                     Signals
* Signals::                     Signals
* Thread Stops::                Stopping and starting multi-thread programs
* Thread Stops::                Stopping and starting multi-thread programs
@end menu
@end menu
 
 
@node Breakpoints
@node Breakpoints
@section Breakpoints, watchpoints, and catchpoints
@section Breakpoints, watchpoints, and catchpoints
 
 
@cindex breakpoints
@cindex breakpoints
A @dfn{breakpoint} makes your program stop whenever a certain point in
A @dfn{breakpoint} makes your program stop whenever a certain point in
the program is reached.  For each breakpoint, you can add conditions to
the program is reached.  For each breakpoint, you can add conditions to
control in finer detail whether your program stops.  You can set
control in finer detail whether your program stops.  You can set
breakpoints with the @code{break} command and its variants (@pxref{Set
breakpoints with the @code{break} command and its variants (@pxref{Set
Breaks, ,Setting breakpoints}), to specify the place where your program
Breaks, ,Setting breakpoints}), to specify the place where your program
should stop by line number, function name or exact address in the
should stop by line number, function name or exact address in the
program.
program.
 
 
In HP-UX, SunOS 4.x, SVR4, and Alpha OSF/1 configurations, you can set
In HP-UX, SunOS 4.x, SVR4, and Alpha OSF/1 configurations, you can set
breakpoints in shared libraries before the executable is run.  There is
breakpoints in shared libraries before the executable is run.  There is
a minor limitation on HP-UX systems: you must wait until the executable
a minor limitation on HP-UX systems: you must wait until the executable
is run in order to set breakpoints in shared library routines that are
is run in order to set breakpoints in shared library routines that are
not called directly by the program (for example, routines that are
not called directly by the program (for example, routines that are
arguments in a @code{pthread_create} call).
arguments in a @code{pthread_create} call).
 
 
@cindex watchpoints
@cindex watchpoints
@cindex memory tracing
@cindex memory tracing
@cindex breakpoint on memory address
@cindex breakpoint on memory address
@cindex breakpoint on variable modification
@cindex breakpoint on variable modification
A @dfn{watchpoint} is a special breakpoint that stops your program
A @dfn{watchpoint} is a special breakpoint that stops your program
when the value of an expression changes.  You must use a different
when the value of an expression changes.  You must use a different
command to set watchpoints (@pxref{Set Watchpoints, ,Setting
command to set watchpoints (@pxref{Set Watchpoints, ,Setting
watchpoints}), but aside from that, you can manage a watchpoint like
watchpoints}), but aside from that, you can manage a watchpoint like
any other breakpoint: you enable, disable, and delete both breakpoints
any other breakpoint: you enable, disable, and delete both breakpoints
and watchpoints using the same commands.
and watchpoints using the same commands.
 
 
You can arrange to have values from your program displayed automatically
You can arrange to have values from your program displayed automatically
whenever @value{GDBN} stops at a breakpoint.  @xref{Auto Display,,
whenever @value{GDBN} stops at a breakpoint.  @xref{Auto Display,,
Automatic display}.
Automatic display}.
 
 
@cindex catchpoints
@cindex catchpoints
@cindex breakpoint on events
@cindex breakpoint on events
A @dfn{catchpoint} is another special breakpoint that stops your program
A @dfn{catchpoint} is another special breakpoint that stops your program
when a certain kind of event occurs, such as the throwing of a C++
when a certain kind of event occurs, such as the throwing of a C++
exception or the loading of a library.  As with watchpoints, you use a
exception or the loading of a library.  As with watchpoints, you use a
different command to set a catchpoint (@pxref{Set Catchpoints, ,Setting
different command to set a catchpoint (@pxref{Set Catchpoints, ,Setting
catchpoints}), but aside from that, you can manage a catchpoint like any
catchpoints}), but aside from that, you can manage a catchpoint like any
other breakpoint.  (To stop when your program receives a signal, use the
other breakpoint.  (To stop when your program receives a signal, use the
@code{handle} command; see @ref{Signals, ,Signals}.)
@code{handle} command; see @ref{Signals, ,Signals}.)
 
 
@cindex breakpoint numbers
@cindex breakpoint numbers
@cindex numbers for breakpoints
@cindex numbers for breakpoints
@value{GDBN} assigns a number to each breakpoint, watchpoint, or
@value{GDBN} assigns a number to each breakpoint, watchpoint, or
catchpoint when you create it; these numbers are successive integers
catchpoint when you create it; these numbers are successive integers
starting with one.  In many of the commands for controlling various
starting with one.  In many of the commands for controlling various
features of breakpoints you use the breakpoint number to say which
features of breakpoints you use the breakpoint number to say which
breakpoint you want to change.  Each breakpoint may be @dfn{enabled} or
breakpoint you want to change.  Each breakpoint may be @dfn{enabled} or
@dfn{disabled}; if disabled, it has no effect on your program until you
@dfn{disabled}; if disabled, it has no effect on your program until you
enable it again.
enable it again.
 
 
@cindex breakpoint ranges
@cindex breakpoint ranges
@cindex ranges of breakpoints
@cindex ranges of breakpoints
Some @value{GDBN} commands accept a range of breakpoints on which to
Some @value{GDBN} commands accept a range of breakpoints on which to
operate.  A breakpoint range is either a single breakpoint number, like
operate.  A breakpoint range is either a single breakpoint number, like
@samp{5}, or two such numbers, in increasing order, separated by a
@samp{5}, or two such numbers, in increasing order, separated by a
hyphen, like @samp{5-7}.  When a breakpoint range is given to a command,
hyphen, like @samp{5-7}.  When a breakpoint range is given to a command,
all breakpoint in that range are operated on.
all breakpoint in that range are operated on.
 
 
@menu
@menu
* Set Breaks::                  Setting breakpoints
* Set Breaks::                  Setting breakpoints
* Set Watchpoints::             Setting watchpoints
* Set Watchpoints::             Setting watchpoints
* Set Catchpoints::             Setting catchpoints
* Set Catchpoints::             Setting catchpoints
* Delete Breaks::               Deleting breakpoints
* Delete Breaks::               Deleting breakpoints
* Disabling::                   Disabling breakpoints
* Disabling::                   Disabling breakpoints
* Conditions::                  Break conditions
* Conditions::                  Break conditions
* Break Commands::              Breakpoint command lists
* Break Commands::              Breakpoint command lists
* Breakpoint Menus::            Breakpoint menus
* Breakpoint Menus::            Breakpoint menus
* Error in Breakpoints::        ``Cannot insert breakpoints''
* Error in Breakpoints::        ``Cannot insert breakpoints''
@end menu
@end menu
 
 
@node Set Breaks
@node Set Breaks
@subsection Setting breakpoints
@subsection Setting breakpoints
 
 
@c FIXME LMB what does GDB do if no code on line of breakpt?
@c FIXME LMB what does GDB do if no code on line of breakpt?
@c       consider in particular declaration with/without initialization.
@c       consider in particular declaration with/without initialization.
@c
@c
@c FIXME 2 is there stuff on this already? break at fun start, already init?
@c FIXME 2 is there stuff on this already? break at fun start, already init?
 
 
@kindex break
@kindex break
@kindex b @r{(@code{break})}
@kindex b @r{(@code{break})}
@vindex $bpnum@r{, convenience variable}
@vindex $bpnum@r{, convenience variable}
@cindex latest breakpoint
@cindex latest breakpoint
Breakpoints are set with the @code{break} command (abbreviated
Breakpoints are set with the @code{break} command (abbreviated
@code{b}).  The debugger convenience variable @samp{$bpnum} records the
@code{b}).  The debugger convenience variable @samp{$bpnum} records the
number of the breakpoints you've set most recently; see @ref{Convenience
number of the breakpoints you've set most recently; see @ref{Convenience
Vars,, Convenience variables}, for a discussion of what you can do with
Vars,, Convenience variables}, for a discussion of what you can do with
convenience variables.
convenience variables.
 
 
You have several ways to say where the breakpoint should go.
You have several ways to say where the breakpoint should go.
 
 
@table @code
@table @code
@item break @var{function}
@item break @var{function}
Set a breakpoint at entry to function @var{function}.
Set a breakpoint at entry to function @var{function}.
When using source languages that permit overloading of symbols, such as
When using source languages that permit overloading of symbols, such as
C++, @var{function} may refer to more than one possible place to break.
C++, @var{function} may refer to more than one possible place to break.
@xref{Breakpoint Menus,,Breakpoint menus}, for a discussion of that situation.
@xref{Breakpoint Menus,,Breakpoint menus}, for a discussion of that situation.
 
 
@item break +@var{offset}
@item break +@var{offset}
@itemx break -@var{offset}
@itemx break -@var{offset}
Set a breakpoint some number of lines forward or back from the position
Set a breakpoint some number of lines forward or back from the position
at which execution stopped in the currently selected @dfn{stack frame}.
at which execution stopped in the currently selected @dfn{stack frame}.
(@xref{Frames, ,Frames}, for a description of stack frames.)
(@xref{Frames, ,Frames}, for a description of stack frames.)
 
 
@item break @var{linenum}
@item break @var{linenum}
Set a breakpoint at line @var{linenum} in the current source file.
Set a breakpoint at line @var{linenum} in the current source file.
The current source file is the last file whose source text was printed.
The current source file is the last file whose source text was printed.
The breakpoint will stop your program just before it executes any of the
The breakpoint will stop your program just before it executes any of the
code on that line.
code on that line.
 
 
@item break @var{filename}:@var{linenum}
@item break @var{filename}:@var{linenum}
Set a breakpoint at line @var{linenum} in source file @var{filename}.
Set a breakpoint at line @var{linenum} in source file @var{filename}.
 
 
@item break @var{filename}:@var{function}
@item break @var{filename}:@var{function}
Set a breakpoint at entry to function @var{function} found in file
Set a breakpoint at entry to function @var{function} found in file
@var{filename}.  Specifying a file name as well as a function name is
@var{filename}.  Specifying a file name as well as a function name is
superfluous except when multiple files contain similarly named
superfluous except when multiple files contain similarly named
functions.
functions.
 
 
@item break *@var{address}
@item break *@var{address}
Set a breakpoint at address @var{address}.  You can use this to set
Set a breakpoint at address @var{address}.  You can use this to set
breakpoints in parts of your program which do not have debugging
breakpoints in parts of your program which do not have debugging
information or source files.
information or source files.
 
 
@item break
@item break
When called without any arguments, @code{break} sets a breakpoint at
When called without any arguments, @code{break} sets a breakpoint at
the next instruction to be executed in the selected stack frame
the next instruction to be executed in the selected stack frame
(@pxref{Stack, ,Examining the Stack}).  In any selected frame but the
(@pxref{Stack, ,Examining the Stack}).  In any selected frame but the
innermost, this makes your program stop as soon as control
innermost, this makes your program stop as soon as control
returns to that frame.  This is similar to the effect of a
returns to that frame.  This is similar to the effect of a
@code{finish} command in the frame inside the selected frame---except
@code{finish} command in the frame inside the selected frame---except
that @code{finish} does not leave an active breakpoint.  If you use
that @code{finish} does not leave an active breakpoint.  If you use
@code{break} without an argument in the innermost frame, @value{GDBN} stops
@code{break} without an argument in the innermost frame, @value{GDBN} stops
the next time it reaches the current location; this may be useful
the next time it reaches the current location; this may be useful
inside loops.
inside loops.
 
 
@value{GDBN} normally ignores breakpoints when it resumes execution, until at
@value{GDBN} normally ignores breakpoints when it resumes execution, until at
least one instruction has been executed.  If it did not do this, you
least one instruction has been executed.  If it did not do this, you
would be unable to proceed past a breakpoint without first disabling the
would be unable to proceed past a breakpoint without first disabling the
breakpoint.  This rule applies whether or not the breakpoint already
breakpoint.  This rule applies whether or not the breakpoint already
existed when your program stopped.
existed when your program stopped.
 
 
@item break @dots{} if @var{cond}
@item break @dots{} if @var{cond}
Set a breakpoint with condition @var{cond}; evaluate the expression
Set a breakpoint with condition @var{cond}; evaluate the expression
@var{cond} each time the breakpoint is reached, and stop only if the
@var{cond} each time the breakpoint is reached, and stop only if the
value is nonzero---that is, if @var{cond} evaluates as true.
value is nonzero---that is, if @var{cond} evaluates as true.
@samp{@dots{}} stands for one of the possible arguments described
@samp{@dots{}} stands for one of the possible arguments described
above (or no argument) specifying where to break.  @xref{Conditions,
above (or no argument) specifying where to break.  @xref{Conditions,
,Break conditions}, for more information on breakpoint conditions.
,Break conditions}, for more information on breakpoint conditions.
 
 
@kindex tbreak
@kindex tbreak
@item tbreak @var{args}
@item tbreak @var{args}
Set a breakpoint enabled only for one stop.  @var{args} are the
Set a breakpoint enabled only for one stop.  @var{args} are the
same as for the @code{break} command, and the breakpoint is set in the same
same as for the @code{break} command, and the breakpoint is set in the same
way, but the breakpoint is automatically deleted after the first time your
way, but the breakpoint is automatically deleted after the first time your
program stops there.  @xref{Disabling, ,Disabling breakpoints}.
program stops there.  @xref{Disabling, ,Disabling breakpoints}.
 
 
@kindex hbreak
@kindex hbreak
@item hbreak @var{args}
@item hbreak @var{args}
Set a hardware-assisted breakpoint.  @var{args} are the same as for the
Set a hardware-assisted breakpoint.  @var{args} are the same as for the
@code{break} command and the breakpoint is set in the same way, but the
@code{break} command and the breakpoint is set in the same way, but the
breakpoint requires hardware support and some target hardware may not
breakpoint requires hardware support and some target hardware may not
have this support.  The main purpose of this is EPROM/ROM code
have this support.  The main purpose of this is EPROM/ROM code
debugging, so you can set a breakpoint at an instruction without
debugging, so you can set a breakpoint at an instruction without
changing the instruction.  This can be used with the new trap-generation
changing the instruction.  This can be used with the new trap-generation
provided by SPARClite DSU and some x86-based targets.  These targets
provided by SPARClite DSU and some x86-based targets.  These targets
will generate traps when a program accesses some data or instruction
will generate traps when a program accesses some data or instruction
address that is assigned to the debug registers.  However the hardware
address that is assigned to the debug registers.  However the hardware
breakpoint registers can take a limited number of breakpoints.  For
breakpoint registers can take a limited number of breakpoints.  For
example, on the DSU, only two data breakpoints can be set at a time, and
example, on the DSU, only two data breakpoints can be set at a time, and
@value{GDBN} will reject this command if more than two are used.  Delete
@value{GDBN} will reject this command if more than two are used.  Delete
or disable unused hardware breakpoints before setting new ones
or disable unused hardware breakpoints before setting new ones
(@pxref{Disabling, ,Disabling}).  @xref{Conditions, ,Break conditions}.
(@pxref{Disabling, ,Disabling}).  @xref{Conditions, ,Break conditions}.
 
 
@kindex thbreak
@kindex thbreak
@item thbreak @var{args}
@item thbreak @var{args}
Set a hardware-assisted breakpoint enabled only for one stop.  @var{args}
Set a hardware-assisted breakpoint enabled only for one stop.  @var{args}
are the same as for the @code{hbreak} command and the breakpoint is set in
are the same as for the @code{hbreak} command and the breakpoint is set in
the same way.  However, like the @code{tbreak} command,
the same way.  However, like the @code{tbreak} command,
the breakpoint is automatically deleted after the
the breakpoint is automatically deleted after the
first time your program stops there.  Also, like the @code{hbreak}
first time your program stops there.  Also, like the @code{hbreak}
command, the breakpoint requires hardware support and some target hardware
command, the breakpoint requires hardware support and some target hardware
may not have this support.  @xref{Disabling, ,Disabling breakpoints}.
may not have this support.  @xref{Disabling, ,Disabling breakpoints}.
See also @ref{Conditions, ,Break conditions}.
See also @ref{Conditions, ,Break conditions}.
 
 
@kindex rbreak
@kindex rbreak
@cindex regular expression
@cindex regular expression
@item rbreak @var{regex}
@item rbreak @var{regex}
Set breakpoints on all functions matching the regular expression
Set breakpoints on all functions matching the regular expression
@var{regex}.  This command sets an unconditional breakpoint on all
@var{regex}.  This command sets an unconditional breakpoint on all
matches, printing a list of all breakpoints it set.  Once these
matches, printing a list of all breakpoints it set.  Once these
breakpoints are set, they are treated just like the breakpoints set with
breakpoints are set, they are treated just like the breakpoints set with
the @code{break} command.  You can delete them, disable them, or make
the @code{break} command.  You can delete them, disable them, or make
them conditional the same way as any other breakpoint.
them conditional the same way as any other breakpoint.
 
 
The syntax of the regular expression is the standard one used with tools
The syntax of the regular expression is the standard one used with tools
like @file{grep}.  Note that this is different from the syntax used by
like @file{grep}.  Note that this is different from the syntax used by
shells, so for instance @code{foo*} matches all functions that include
shells, so for instance @code{foo*} matches all functions that include
an @code{fo} followed by zero or more @code{o}s.  There is an implicit
an @code{fo} followed by zero or more @code{o}s.  There is an implicit
@code{.*} leading and trailing the regular expression you supply, so to
@code{.*} leading and trailing the regular expression you supply, so to
match only functions that begin with @code{foo}, use @code{^foo}.
match only functions that begin with @code{foo}, use @code{^foo}.
 
 
When debugging C++ programs, @code{rbreak} is useful for setting
When debugging C++ programs, @code{rbreak} is useful for setting
breakpoints on overloaded functions that are not members of any special
breakpoints on overloaded functions that are not members of any special
classes.
classes.
 
 
@kindex info breakpoints
@kindex info breakpoints
@cindex @code{$_} and @code{info breakpoints}
@cindex @code{$_} and @code{info breakpoints}
@item info breakpoints @r{[}@var{n}@r{]}
@item info breakpoints @r{[}@var{n}@r{]}
@itemx info break @r{[}@var{n}@r{]}
@itemx info break @r{[}@var{n}@r{]}
@itemx info watchpoints @r{[}@var{n}@r{]}
@itemx info watchpoints @r{[}@var{n}@r{]}
Print a table of all breakpoints, watchpoints, and catchpoints set and
Print a table of all breakpoints, watchpoints, and catchpoints set and
not deleted, with the following columns for each breakpoint:
not deleted, with the following columns for each breakpoint:
 
 
@table @emph
@table @emph
@item Breakpoint Numbers
@item Breakpoint Numbers
@item Type
@item Type
Breakpoint, watchpoint, or catchpoint.
Breakpoint, watchpoint, or catchpoint.
@item Disposition
@item Disposition
Whether the breakpoint is marked to be disabled or deleted when hit.
Whether the breakpoint is marked to be disabled or deleted when hit.
@item Enabled or Disabled
@item Enabled or Disabled
Enabled breakpoints are marked with @samp{y}.  @samp{n} marks breakpoints
Enabled breakpoints are marked with @samp{y}.  @samp{n} marks breakpoints
that are not enabled.
that are not enabled.
@item Address
@item Address
Where the breakpoint is in your program, as a memory address.
Where the breakpoint is in your program, as a memory address.
@item What
@item What
Where the breakpoint is in the source for your program, as a file and
Where the breakpoint is in the source for your program, as a file and
line number.
line number.
@end table
@end table
 
 
@noindent
@noindent
If a breakpoint is conditional, @code{info break} shows the condition on
If a breakpoint is conditional, @code{info break} shows the condition on
the line following the affected breakpoint; breakpoint commands, if any,
the line following the affected breakpoint; breakpoint commands, if any,
are listed after that.
are listed after that.
 
 
@noindent
@noindent
@code{info break} with a breakpoint
@code{info break} with a breakpoint
number @var{n} as argument lists only that breakpoint.  The
number @var{n} as argument lists only that breakpoint.  The
convenience variable @code{$_} and the default examining-address for
convenience variable @code{$_} and the default examining-address for
the @code{x} command are set to the address of the last breakpoint
the @code{x} command are set to the address of the last breakpoint
listed (@pxref{Memory, ,Examining memory}).
listed (@pxref{Memory, ,Examining memory}).
 
 
@noindent
@noindent
@code{info break} displays a count of the number of times the breakpoint
@code{info break} displays a count of the number of times the breakpoint
has been hit.  This is especially useful in conjunction with the
has been hit.  This is especially useful in conjunction with the
@code{ignore} command.  You can ignore a large number of breakpoint
@code{ignore} command.  You can ignore a large number of breakpoint
hits, look at the breakpoint info to see how many times the breakpoint
hits, look at the breakpoint info to see how many times the breakpoint
was hit, and then run again, ignoring one less than that number.  This
was hit, and then run again, ignoring one less than that number.  This
will get you quickly to the last hit of that breakpoint.
will get you quickly to the last hit of that breakpoint.
@end table
@end table
 
 
@value{GDBN} allows you to set any number of breakpoints at the same place in
@value{GDBN} allows you to set any number of breakpoints at the same place in
your program.  There is nothing silly or meaningless about this.  When
your program.  There is nothing silly or meaningless about this.  When
the breakpoints are conditional, this is even useful
the breakpoints are conditional, this is even useful
(@pxref{Conditions, ,Break conditions}).
(@pxref{Conditions, ,Break conditions}).
 
 
@cindex negative breakpoint numbers
@cindex negative breakpoint numbers
@cindex internal @value{GDBN} breakpoints
@cindex internal @value{GDBN} breakpoints
@value{GDBN} itself sometimes sets breakpoints in your program for special
@value{GDBN} itself sometimes sets breakpoints in your program for special
purposes, such as proper handling of @code{longjmp} (in C programs).
purposes, such as proper handling of @code{longjmp} (in C programs).
These internal breakpoints are assigned negative numbers, starting with
These internal breakpoints are assigned negative numbers, starting with
@code{-1}; @samp{info breakpoints} does not display them.
@code{-1}; @samp{info breakpoints} does not display them.
 
 
You can see these breakpoints with the @value{GDBN} maintenance command
You can see these breakpoints with the @value{GDBN} maintenance command
@samp{maint info breakpoints}.
@samp{maint info breakpoints}.
 
 
@table @code
@table @code
@kindex maint info breakpoints
@kindex maint info breakpoints
@item maint info breakpoints
@item maint info breakpoints
Using the same format as @samp{info breakpoints}, display both the
Using the same format as @samp{info breakpoints}, display both the
breakpoints you've set explicitly, and those @value{GDBN} is using for
breakpoints you've set explicitly, and those @value{GDBN} is using for
internal purposes.  Internal breakpoints are shown with negative
internal purposes.  Internal breakpoints are shown with negative
breakpoint numbers.  The type column identifies what kind of breakpoint
breakpoint numbers.  The type column identifies what kind of breakpoint
is shown:
is shown:
 
 
@table @code
@table @code
@item breakpoint
@item breakpoint
Normal, explicitly set breakpoint.
Normal, explicitly set breakpoint.
 
 
@item watchpoint
@item watchpoint
Normal, explicitly set watchpoint.
Normal, explicitly set watchpoint.
 
 
@item longjmp
@item longjmp
Internal breakpoint, used to handle correctly stepping through
Internal breakpoint, used to handle correctly stepping through
@code{longjmp} calls.
@code{longjmp} calls.
 
 
@item longjmp resume
@item longjmp resume
Internal breakpoint at the target of a @code{longjmp}.
Internal breakpoint at the target of a @code{longjmp}.
 
 
@item until
@item until
Temporary internal breakpoint used by the @value{GDBN} @code{until} command.
Temporary internal breakpoint used by the @value{GDBN} @code{until} command.
 
 
@item finish
@item finish
Temporary internal breakpoint used by the @value{GDBN} @code{finish} command.
Temporary internal breakpoint used by the @value{GDBN} @code{finish} command.
 
 
@item shlib events
@item shlib events
Shared library events.
Shared library events.
 
 
@end table
@end table
 
 
@end table
@end table
 
 
 
 
@node Set Watchpoints
@node Set Watchpoints
@subsection Setting watchpoints
@subsection Setting watchpoints
 
 
@cindex setting watchpoints
@cindex setting watchpoints
@cindex software watchpoints
@cindex software watchpoints
@cindex hardware watchpoints
@cindex hardware watchpoints
You can use a watchpoint to stop execution whenever the value of an
You can use a watchpoint to stop execution whenever the value of an
expression changes, without having to predict a particular place where
expression changes, without having to predict a particular place where
this may happen.
this may happen.
 
 
Depending on your system, watchpoints may be implemented in software or
Depending on your system, watchpoints may be implemented in software or
hardware.  @value{GDBN} does software watchpointing by single-stepping your
hardware.  @value{GDBN} does software watchpointing by single-stepping your
program and testing the variable's value each time, which is hundreds of
program and testing the variable's value each time, which is hundreds of
times slower than normal execution.  (But this may still be worth it, to
times slower than normal execution.  (But this may still be worth it, to
catch errors where you have no clue what part of your program is the
catch errors where you have no clue what part of your program is the
culprit.)
culprit.)
 
 
On some systems, such as HP-UX, Linux and some other x86-based targets,
On some systems, such as HP-UX, Linux and some other x86-based targets,
@value{GDBN} includes support for
@value{GDBN} includes support for
hardware watchpoints, which do not slow down the running of your
hardware watchpoints, which do not slow down the running of your
program.
program.
 
 
@table @code
@table @code
@kindex watch
@kindex watch
@item watch @var{expr}
@item watch @var{expr}
Set a watchpoint for an expression.  @value{GDBN} will break when @var{expr}
Set a watchpoint for an expression.  @value{GDBN} will break when @var{expr}
is written into by the program and its value changes.
is written into by the program and its value changes.
 
 
@kindex rwatch
@kindex rwatch
@item rwatch @var{expr}
@item rwatch @var{expr}
Set a watchpoint that will break when watch @var{expr} is read by the program.
Set a watchpoint that will break when watch @var{expr} is read by the program.
 
 
@kindex awatch
@kindex awatch
@item awatch @var{expr}
@item awatch @var{expr}
Set a watchpoint that will break when @var{expr} is either read or written into
Set a watchpoint that will break when @var{expr} is either read or written into
by the program.
by the program.
 
 
@kindex info watchpoints
@kindex info watchpoints
@item info watchpoints
@item info watchpoints
This command prints a list of watchpoints, breakpoints, and catchpoints;
This command prints a list of watchpoints, breakpoints, and catchpoints;
it is the same as @code{info break}.
it is the same as @code{info break}.
@end table
@end table
 
 
@value{GDBN} sets a @dfn{hardware watchpoint} if possible.  Hardware
@value{GDBN} sets a @dfn{hardware watchpoint} if possible.  Hardware
watchpoints execute very quickly, and the debugger reports a change in
watchpoints execute very quickly, and the debugger reports a change in
value at the exact instruction where the change occurs.  If @value{GDBN}
value at the exact instruction where the change occurs.  If @value{GDBN}
cannot set a hardware watchpoint, it sets a software watchpoint, which
cannot set a hardware watchpoint, it sets a software watchpoint, which
executes more slowly and reports the change in value at the next
executes more slowly and reports the change in value at the next
statement, not the instruction, after the change occurs.
statement, not the instruction, after the change occurs.
 
 
When you issue the @code{watch} command, @value{GDBN} reports
When you issue the @code{watch} command, @value{GDBN} reports
 
 
@example
@example
Hardware watchpoint @var{num}: @var{expr}
Hardware watchpoint @var{num}: @var{expr}
@end example
@end example
 
 
@noindent
@noindent
if it was able to set a hardware watchpoint.
if it was able to set a hardware watchpoint.
 
 
Currently, the @code{awatch} and @code{rwatch} commands can only set
Currently, the @code{awatch} and @code{rwatch} commands can only set
hardware watchpoints, because accesses to data that don't change the
hardware watchpoints, because accesses to data that don't change the
value of the watched expression cannot be detected without examining
value of the watched expression cannot be detected without examining
every instruction as it is being executed, and @value{GDBN} does not do
every instruction as it is being executed, and @value{GDBN} does not do
that currently.  If @value{GDBN} finds that it is unable to set a
that currently.  If @value{GDBN} finds that it is unable to set a
hardware breakpoint with the @code{awatch} or @code{rwatch} command, it
hardware breakpoint with the @code{awatch} or @code{rwatch} command, it
will print a message like this:
will print a message like this:
 
 
@smallexample
@smallexample
Expression cannot be implemented with read/access watchpoint.
Expression cannot be implemented with read/access watchpoint.
@end smallexample
@end smallexample
 
 
Sometimes, @value{GDBN} cannot set a hardware watchpoint because the
Sometimes, @value{GDBN} cannot set a hardware watchpoint because the
data type of the watched expression is wider than what a hardware
data type of the watched expression is wider than what a hardware
watchpoint on the target machine can handle.  For example, some systems
watchpoint on the target machine can handle.  For example, some systems
can only watch regions that are up to 4 bytes wide; on such systems you
can only watch regions that are up to 4 bytes wide; on such systems you
cannot set hardware watchpoints for an expression that yields a
cannot set hardware watchpoints for an expression that yields a
double-precision floating-point number (which is typically 8 bytes
double-precision floating-point number (which is typically 8 bytes
wide).  As a work-around, it might be possible to break the large region
wide).  As a work-around, it might be possible to break the large region
into a series of smaller ones and watch them with separate watchpoints.
into a series of smaller ones and watch them with separate watchpoints.
 
 
If you set too many hardware watchpoints, @value{GDBN} might be unable
If you set too many hardware watchpoints, @value{GDBN} might be unable
to insert all of them when you resume the execution of your program.
to insert all of them when you resume the execution of your program.
Since the precise number of active watchpoints is unknown until such
Since the precise number of active watchpoints is unknown until such
time as the program is about to be resumed, @value{GDBN} might not be
time as the program is about to be resumed, @value{GDBN} might not be
able to warn you about this when you set the watchpoints, and the
able to warn you about this when you set the watchpoints, and the
warning will be printed only when the program is resumed:
warning will be printed only when the program is resumed:
 
 
@smallexample
@smallexample
Hardware watchpoint @var{num}: Could not insert watchpoint
Hardware watchpoint @var{num}: Could not insert watchpoint
@end smallexample
@end smallexample
 
 
@noindent
@noindent
If this happens, delete or disable some of the watchpoints.
If this happens, delete or disable some of the watchpoints.
 
 
The SPARClite DSU will generate traps when a program accesses some data
The SPARClite DSU will generate traps when a program accesses some data
or instruction address that is assigned to the debug registers.  For the
or instruction address that is assigned to the debug registers.  For the
data addresses, DSU facilitates the @code{watch} command.  However the
data addresses, DSU facilitates the @code{watch} command.  However the
hardware breakpoint registers can only take two data watchpoints, and
hardware breakpoint registers can only take two data watchpoints, and
both watchpoints must be the same kind.  For example, you can set two
both watchpoints must be the same kind.  For example, you can set two
watchpoints with @code{watch} commands, two with @code{rwatch} commands,
watchpoints with @code{watch} commands, two with @code{rwatch} commands,
@strong{or} two with @code{awatch} commands, but you cannot set one
@strong{or} two with @code{awatch} commands, but you cannot set one
watchpoint with one command and the other with a different command.
watchpoint with one command and the other with a different command.
@value{GDBN} will reject the command if you try to mix watchpoints.
@value{GDBN} will reject the command if you try to mix watchpoints.
Delete or disable unused watchpoint commands before setting new ones.
Delete or disable unused watchpoint commands before setting new ones.
 
 
If you call a function interactively using @code{print} or @code{call},
If you call a function interactively using @code{print} or @code{call},
any watchpoints you have set will be inactive until @value{GDBN} reaches another
any watchpoints you have set will be inactive until @value{GDBN} reaches another
kind of breakpoint or the call completes.
kind of breakpoint or the call completes.
 
 
@value{GDBN} automatically deletes watchpoints that watch local
@value{GDBN} automatically deletes watchpoints that watch local
(automatic) variables, or expressions that involve such variables, when
(automatic) variables, or expressions that involve such variables, when
they go out of scope, that is, when the execution leaves the block in
they go out of scope, that is, when the execution leaves the block in
which these variables were defined.  In particular, when the program
which these variables were defined.  In particular, when the program
being debugged terminates, @emph{all} local variables go out of scope,
being debugged terminates, @emph{all} local variables go out of scope,
and so only watchpoints that watch global variables remain set.  If you
and so only watchpoints that watch global variables remain set.  If you
rerun the program, you will need to set all such watchpoints again.  One
rerun the program, you will need to set all such watchpoints again.  One
way of doing that would be to set a code breakpoint at the entry to the
way of doing that would be to set a code breakpoint at the entry to the
@code{main} function and when it breaks, set all the watchpoints.
@code{main} function and when it breaks, set all the watchpoints.
 
 
@quotation
@quotation
@cindex watchpoints and threads
@cindex watchpoints and threads
@cindex threads and watchpoints
@cindex threads and watchpoints
@emph{Warning:} In multi-thread programs, watchpoints have only limited
@emph{Warning:} In multi-thread programs, watchpoints have only limited
usefulness.  With the current watchpoint implementation, @value{GDBN}
usefulness.  With the current watchpoint implementation, @value{GDBN}
can only watch the value of an expression @emph{in a single thread}.  If
can only watch the value of an expression @emph{in a single thread}.  If
you are confident that the expression can only change due to the current
you are confident that the expression can only change due to the current
thread's activity (and if you are also confident that no other thread
thread's activity (and if you are also confident that no other thread
can become current), then you can use watchpoints as usual.  However,
can become current), then you can use watchpoints as usual.  However,
@value{GDBN} may not notice when a non-current thread's activity changes
@value{GDBN} may not notice when a non-current thread's activity changes
the expression.
the expression.
 
 
@c FIXME: this is almost identical to the previous paragraph.
@c FIXME: this is almost identical to the previous paragraph.
@emph{HP-UX Warning:} In multi-thread programs, software watchpoints
@emph{HP-UX Warning:} In multi-thread programs, software watchpoints
have only limited usefulness.  If @value{GDBN} creates a software
have only limited usefulness.  If @value{GDBN} creates a software
watchpoint, it can only watch the value of an expression @emph{in a
watchpoint, it can only watch the value of an expression @emph{in a
single thread}.  If you are confident that the expression can only
single thread}.  If you are confident that the expression can only
change due to the current thread's activity (and if you are also
change due to the current thread's activity (and if you are also
confident that no other thread can become current), then you can use
confident that no other thread can become current), then you can use
software watchpoints as usual.  However, @value{GDBN} may not notice
software watchpoints as usual.  However, @value{GDBN} may not notice
when a non-current thread's activity changes the expression.  (Hardware
when a non-current thread's activity changes the expression.  (Hardware
watchpoints, in contrast, watch an expression in all threads.)
watchpoints, in contrast, watch an expression in all threads.)
@end quotation
@end quotation
 
 
@node Set Catchpoints
@node Set Catchpoints
@subsection Setting catchpoints
@subsection Setting catchpoints
@cindex catchpoints, setting
@cindex catchpoints, setting
@cindex exception handlers
@cindex exception handlers
@cindex event handling
@cindex event handling
 
 
You can use @dfn{catchpoints} to cause the debugger to stop for certain
You can use @dfn{catchpoints} to cause the debugger to stop for certain
kinds of program events, such as C++ exceptions or the loading of a
kinds of program events, such as C++ exceptions or the loading of a
shared library.  Use the @code{catch} command to set a catchpoint.
shared library.  Use the @code{catch} command to set a catchpoint.
 
 
@table @code
@table @code
@kindex catch
@kindex catch
@item catch @var{event}
@item catch @var{event}
Stop when @var{event} occurs.  @var{event} can be any of the following:
Stop when @var{event} occurs.  @var{event} can be any of the following:
@table @code
@table @code
@item throw
@item throw
@kindex catch throw
@kindex catch throw
The throwing of a C++ exception.
The throwing of a C++ exception.
 
 
@item catch
@item catch
@kindex catch catch
@kindex catch catch
The catching of a C++ exception.
The catching of a C++ exception.
 
 
@item exec
@item exec
@kindex catch exec
@kindex catch exec
A call to @code{exec}.  This is currently only available for HP-UX.
A call to @code{exec}.  This is currently only available for HP-UX.
 
 
@item fork
@item fork
@kindex catch fork
@kindex catch fork
A call to @code{fork}.  This is currently only available for HP-UX.
A call to @code{fork}.  This is currently only available for HP-UX.
 
 
@item vfork
@item vfork
@kindex catch vfork
@kindex catch vfork
A call to @code{vfork}.  This is currently only available for HP-UX.
A call to @code{vfork}.  This is currently only available for HP-UX.
 
 
@item load
@item load
@itemx load @var{libname}
@itemx load @var{libname}
@kindex catch load
@kindex catch load
The dynamic loading of any shared library, or the loading of the library
The dynamic loading of any shared library, or the loading of the library
@var{libname}.  This is currently only available for HP-UX.
@var{libname}.  This is currently only available for HP-UX.
 
 
@item unload
@item unload
@itemx unload @var{libname}
@itemx unload @var{libname}
@kindex catch unload
@kindex catch unload
The unloading of any dynamically loaded shared library, or the unloading
The unloading of any dynamically loaded shared library, or the unloading
of the library @var{libname}.  This is currently only available for HP-UX.
of the library @var{libname}.  This is currently only available for HP-UX.
@end table
@end table
 
 
@item tcatch @var{event}
@item tcatch @var{event}
Set a catchpoint that is enabled only for one stop.  The catchpoint is
Set a catchpoint that is enabled only for one stop.  The catchpoint is
automatically deleted after the first time the event is caught.
automatically deleted after the first time the event is caught.
 
 
@end table
@end table
 
 
Use the @code{info break} command to list the current catchpoints.
Use the @code{info break} command to list the current catchpoints.
 
 
There are currently some limitations to C++ exception handling
There are currently some limitations to C++ exception handling
(@code{catch throw} and @code{catch catch}) in @value{GDBN}:
(@code{catch throw} and @code{catch catch}) in @value{GDBN}:
 
 
@itemize @bullet
@itemize @bullet
@item
@item
If you call a function interactively, @value{GDBN} normally returns
If you call a function interactively, @value{GDBN} normally returns
control to you when the function has finished executing.  If the call
control to you when the function has finished executing.  If the call
raises an exception, however, the call may bypass the mechanism that
raises an exception, however, the call may bypass the mechanism that
returns control to you and cause your program either to abort or to
returns control to you and cause your program either to abort or to
simply continue running until it hits a breakpoint, catches a signal
simply continue running until it hits a breakpoint, catches a signal
that @value{GDBN} is listening for, or exits.  This is the case even if
that @value{GDBN} is listening for, or exits.  This is the case even if
you set a catchpoint for the exception; catchpoints on exceptions are
you set a catchpoint for the exception; catchpoints on exceptions are
disabled within interactive calls.
disabled within interactive calls.
 
 
@item
@item
You cannot raise an exception interactively.
You cannot raise an exception interactively.
 
 
@item
@item
You cannot install an exception handler interactively.
You cannot install an exception handler interactively.
@end itemize
@end itemize
 
 
@cindex raise exceptions
@cindex raise exceptions
Sometimes @code{catch} is not the best way to debug exception handling:
Sometimes @code{catch} is not the best way to debug exception handling:
if you need to know exactly where an exception is raised, it is better to
if you need to know exactly where an exception is raised, it is better to
stop @emph{before} the exception handler is called, since that way you
stop @emph{before} the exception handler is called, since that way you
can see the stack before any unwinding takes place.  If you set a
can see the stack before any unwinding takes place.  If you set a
breakpoint in an exception handler instead, it may not be easy to find
breakpoint in an exception handler instead, it may not be easy to find
out where the exception was raised.
out where the exception was raised.
 
 
To stop just before an exception handler is called, you need some
To stop just before an exception handler is called, you need some
knowledge of the implementation.  In the case of @sc{gnu} C++, exceptions are
knowledge of the implementation.  In the case of @sc{gnu} C++, exceptions are
raised by calling a library function named @code{__raise_exception}
raised by calling a library function named @code{__raise_exception}
which has the following ANSI C interface:
which has the following ANSI C interface:
 
 
@example
@example
    /* @var{addr} is where the exception identifier is stored.
    /* @var{addr} is where the exception identifier is stored.
       @var{id} is the exception identifier.  */
       @var{id} is the exception identifier.  */
    void __raise_exception (void **addr, void *id);
    void __raise_exception (void **addr, void *id);
@end example
@end example
 
 
@noindent
@noindent
To make the debugger catch all exceptions before any stack
To make the debugger catch all exceptions before any stack
unwinding takes place, set a breakpoint on @code{__raise_exception}
unwinding takes place, set a breakpoint on @code{__raise_exception}
(@pxref{Breakpoints, ,Breakpoints; watchpoints; and exceptions}).
(@pxref{Breakpoints, ,Breakpoints; watchpoints; and exceptions}).
 
 
With a conditional breakpoint (@pxref{Conditions, ,Break conditions})
With a conditional breakpoint (@pxref{Conditions, ,Break conditions})
that depends on the value of @var{id}, you can stop your program when
that depends on the value of @var{id}, you can stop your program when
a specific exception is raised.  You can use multiple conditional
a specific exception is raised.  You can use multiple conditional
breakpoints to stop your program when any of a number of exceptions are
breakpoints to stop your program when any of a number of exceptions are
raised.
raised.
 
 
 
 
@node Delete Breaks
@node Delete Breaks
@subsection Deleting breakpoints
@subsection Deleting breakpoints
 
 
@cindex clearing breakpoints, watchpoints, catchpoints
@cindex clearing breakpoints, watchpoints, catchpoints
@cindex deleting breakpoints, watchpoints, catchpoints
@cindex deleting breakpoints, watchpoints, catchpoints
It is often necessary to eliminate a breakpoint, watchpoint, or
It is often necessary to eliminate a breakpoint, watchpoint, or
catchpoint once it has done its job and you no longer want your program
catchpoint once it has done its job and you no longer want your program
to stop there.  This is called @dfn{deleting} the breakpoint.  A
to stop there.  This is called @dfn{deleting} the breakpoint.  A
breakpoint that has been deleted no longer exists; it is forgotten.
breakpoint that has been deleted no longer exists; it is forgotten.
 
 
With the @code{clear} command you can delete breakpoints according to
With the @code{clear} command you can delete breakpoints according to
where they are in your program.  With the @code{delete} command you can
where they are in your program.  With the @code{delete} command you can
delete individual breakpoints, watchpoints, or catchpoints by specifying
delete individual breakpoints, watchpoints, or catchpoints by specifying
their breakpoint numbers.
their breakpoint numbers.
 
 
It is not necessary to delete a breakpoint to proceed past it.  @value{GDBN}
It is not necessary to delete a breakpoint to proceed past it.  @value{GDBN}
automatically ignores breakpoints on the first instruction to be executed
automatically ignores breakpoints on the first instruction to be executed
when you continue execution without changing the execution address.
when you continue execution without changing the execution address.
 
 
@table @code
@table @code
@kindex clear
@kindex clear
@item clear
@item clear
Delete any breakpoints at the next instruction to be executed in the
Delete any breakpoints at the next instruction to be executed in the
selected stack frame (@pxref{Selection, ,Selecting a frame}).  When
selected stack frame (@pxref{Selection, ,Selecting a frame}).  When
the innermost frame is selected, this is a good way to delete a
the innermost frame is selected, this is a good way to delete a
breakpoint where your program just stopped.
breakpoint where your program just stopped.
 
 
@item clear @var{function}
@item clear @var{function}
@itemx clear @var{filename}:@var{function}
@itemx clear @var{filename}:@var{function}
Delete any breakpoints set at entry to the function @var{function}.
Delete any breakpoints set at entry to the function @var{function}.
 
 
@item clear @var{linenum}
@item clear @var{linenum}
@itemx clear @var{filename}:@var{linenum}
@itemx clear @var{filename}:@var{linenum}
Delete any breakpoints set at or within the code of the specified line.
Delete any breakpoints set at or within the code of the specified line.
 
 
@cindex delete breakpoints
@cindex delete breakpoints
@kindex delete
@kindex delete
@kindex d @r{(@code{delete})}
@kindex d @r{(@code{delete})}
@item delete @r{[}breakpoints@r{]} @r{[}@var{range}@dots{}@r{]}
@item delete @r{[}breakpoints@r{]} @r{[}@var{range}@dots{}@r{]}
Delete the breakpoints, watchpoints, or catchpoints of the breakpoint
Delete the breakpoints, watchpoints, or catchpoints of the breakpoint
ranges specified as arguments.  If no argument is specified, delete all
ranges specified as arguments.  If no argument is specified, delete all
breakpoints (@value{GDBN} asks confirmation, unless you have @code{set
breakpoints (@value{GDBN} asks confirmation, unless you have @code{set
confirm off}).  You can abbreviate this command as @code{d}.
confirm off}).  You can abbreviate this command as @code{d}.
@end table
@end table
 
 
@node Disabling
@node Disabling
@subsection Disabling breakpoints
@subsection Disabling breakpoints
 
 
@kindex disable breakpoints
@kindex disable breakpoints
@kindex enable breakpoints
@kindex enable breakpoints
Rather than deleting a breakpoint, watchpoint, or catchpoint, you might
Rather than deleting a breakpoint, watchpoint, or catchpoint, you might
prefer to @dfn{disable} it.  This makes the breakpoint inoperative as if
prefer to @dfn{disable} it.  This makes the breakpoint inoperative as if
it had been deleted, but remembers the information on the breakpoint so
it had been deleted, but remembers the information on the breakpoint so
that you can @dfn{enable} it again later.
that you can @dfn{enable} it again later.
 
 
You disable and enable breakpoints, watchpoints, and catchpoints with
You disable and enable breakpoints, watchpoints, and catchpoints with
the @code{enable} and @code{disable} commands, optionally specifying one
the @code{enable} and @code{disable} commands, optionally specifying one
or more breakpoint numbers as arguments.  Use @code{info break} or
or more breakpoint numbers as arguments.  Use @code{info break} or
@code{info watch} to print a list of breakpoints, watchpoints, and
@code{info watch} to print a list of breakpoints, watchpoints, and
catchpoints if you do not know which numbers to use.
catchpoints if you do not know which numbers to use.
 
 
A breakpoint, watchpoint, or catchpoint can have any of four different
A breakpoint, watchpoint, or catchpoint can have any of four different
states of enablement:
states of enablement:
 
 
@itemize @bullet
@itemize @bullet
@item
@item
Enabled.  The breakpoint stops your program.  A breakpoint set
Enabled.  The breakpoint stops your program.  A breakpoint set
with the @code{break} command starts out in this state.
with the @code{break} command starts out in this state.
@item
@item
Disabled.  The breakpoint has no effect on your program.
Disabled.  The breakpoint has no effect on your program.
@item
@item
Enabled once.  The breakpoint stops your program, but then becomes
Enabled once.  The breakpoint stops your program, but then becomes
disabled.
disabled.
@item
@item
Enabled for deletion.  The breakpoint stops your program, but
Enabled for deletion.  The breakpoint stops your program, but
immediately after it does so it is deleted permanently.  A breakpoint
immediately after it does so it is deleted permanently.  A breakpoint
set with the @code{tbreak} command starts out in this state.
set with the @code{tbreak} command starts out in this state.
@end itemize
@end itemize
 
 
You can use the following commands to enable or disable breakpoints,
You can use the following commands to enable or disable breakpoints,
watchpoints, and catchpoints:
watchpoints, and catchpoints:
 
 
@table @code
@table @code
@kindex disable breakpoints
@kindex disable breakpoints
@kindex disable
@kindex disable
@kindex dis @r{(@code{disable})}
@kindex dis @r{(@code{disable})}
@item disable @r{[}breakpoints@r{]} @r{[}@var{range}@dots{}@r{]}
@item disable @r{[}breakpoints@r{]} @r{[}@var{range}@dots{}@r{]}
Disable the specified breakpoints---or all breakpoints, if none are
Disable the specified breakpoints---or all breakpoints, if none are
listed.  A disabled breakpoint has no effect but is not forgotten.  All
listed.  A disabled breakpoint has no effect but is not forgotten.  All
options such as ignore-counts, conditions and commands are remembered in
options such as ignore-counts, conditions and commands are remembered in
case the breakpoint is enabled again later.  You may abbreviate
case the breakpoint is enabled again later.  You may abbreviate
@code{disable} as @code{dis}.
@code{disable} as @code{dis}.
 
 
@kindex enable breakpoints
@kindex enable breakpoints
@kindex enable
@kindex enable
@item enable @r{[}breakpoints@r{]} @r{[}@var{range}@dots{}@r{]}
@item enable @r{[}breakpoints@r{]} @r{[}@var{range}@dots{}@r{]}
Enable the specified breakpoints (or all defined breakpoints).  They
Enable the specified breakpoints (or all defined breakpoints).  They
become effective once again in stopping your program.
become effective once again in stopping your program.
 
 
@item enable @r{[}breakpoints@r{]} once @var{range}@dots{}
@item enable @r{[}breakpoints@r{]} once @var{range}@dots{}
Enable the specified breakpoints temporarily.  @value{GDBN} disables any
Enable the specified breakpoints temporarily.  @value{GDBN} disables any
of these breakpoints immediately after stopping your program.
of these breakpoints immediately after stopping your program.
 
 
@item enable @r{[}breakpoints@r{]} delete @var{range}@dots{}
@item enable @r{[}breakpoints@r{]} delete @var{range}@dots{}
Enable the specified breakpoints to work once, then die.  @value{GDBN}
Enable the specified breakpoints to work once, then die.  @value{GDBN}
deletes any of these breakpoints as soon as your program stops there.
deletes any of these breakpoints as soon as your program stops there.
@end table
@end table
 
 
@c FIXME: I think the following ``Except for [...] @code{tbreak}'' is
@c FIXME: I think the following ``Except for [...] @code{tbreak}'' is
@c confusing: tbreak is also initially enabled.
@c confusing: tbreak is also initially enabled.
Except for a breakpoint set with @code{tbreak} (@pxref{Set Breaks,
Except for a breakpoint set with @code{tbreak} (@pxref{Set Breaks,
,Setting breakpoints}), breakpoints that you set are initially enabled;
,Setting breakpoints}), breakpoints that you set are initially enabled;
subsequently, they become disabled or enabled only when you use one of
subsequently, they become disabled or enabled only when you use one of
the commands above.  (The command @code{until} can set and delete a
the commands above.  (The command @code{until} can set and delete a
breakpoint of its own, but it does not change the state of your other
breakpoint of its own, but it does not change the state of your other
breakpoints; see @ref{Continuing and Stepping, ,Continuing and
breakpoints; see @ref{Continuing and Stepping, ,Continuing and
stepping}.)
stepping}.)
 
 
@node Conditions
@node Conditions
@subsection Break conditions
@subsection Break conditions
@cindex conditional breakpoints
@cindex conditional breakpoints
@cindex breakpoint conditions
@cindex breakpoint conditions
 
 
@c FIXME what is scope of break condition expr?  Context where wanted?
@c FIXME what is scope of break condition expr?  Context where wanted?
@c      in particular for a watchpoint?
@c      in particular for a watchpoint?
The simplest sort of breakpoint breaks every time your program reaches a
The simplest sort of breakpoint breaks every time your program reaches a
specified place.  You can also specify a @dfn{condition} for a
specified place.  You can also specify a @dfn{condition} for a
breakpoint.  A condition is just a Boolean expression in your
breakpoint.  A condition is just a Boolean expression in your
programming language (@pxref{Expressions, ,Expressions}).  A breakpoint with
programming language (@pxref{Expressions, ,Expressions}).  A breakpoint with
a condition evaluates the expression each time your program reaches it,
a condition evaluates the expression each time your program reaches it,
and your program stops only if the condition is @emph{true}.
and your program stops only if the condition is @emph{true}.
 
 
This is the converse of using assertions for program validation; in that
This is the converse of using assertions for program validation; in that
situation, you want to stop when the assertion is violated---that is,
situation, you want to stop when the assertion is violated---that is,
when the condition is false.  In C, if you want to test an assertion expressed
when the condition is false.  In C, if you want to test an assertion expressed
by the condition @var{assert}, you should set the condition
by the condition @var{assert}, you should set the condition
@samp{! @var{assert}} on the appropriate breakpoint.
@samp{! @var{assert}} on the appropriate breakpoint.
 
 
Conditions are also accepted for watchpoints; you may not need them,
Conditions are also accepted for watchpoints; you may not need them,
since a watchpoint is inspecting the value of an expression anyhow---but
since a watchpoint is inspecting the value of an expression anyhow---but
it might be simpler, say, to just set a watchpoint on a variable name,
it might be simpler, say, to just set a watchpoint on a variable name,
and specify a condition that tests whether the new value is an interesting
and specify a condition that tests whether the new value is an interesting
one.
one.
 
 
Break conditions can have side effects, and may even call functions in
Break conditions can have side effects, and may even call functions in
your program.  This can be useful, for example, to activate functions
your program.  This can be useful, for example, to activate functions
that log program progress, or to use your own print functions to
that log program progress, or to use your own print functions to
format special data structures. The effects are completely predictable
format special data structures. The effects are completely predictable
unless there is another enabled breakpoint at the same address.  (In
unless there is another enabled breakpoint at the same address.  (In
that case, @value{GDBN} might see the other breakpoint first and stop your
that case, @value{GDBN} might see the other breakpoint first and stop your
program without checking the condition of this one.)  Note that
program without checking the condition of this one.)  Note that
breakpoint commands are usually more convenient and flexible than break
breakpoint commands are usually more convenient and flexible than break
conditions for the
conditions for the
purpose of performing side effects when a breakpoint is reached
purpose of performing side effects when a breakpoint is reached
(@pxref{Break Commands, ,Breakpoint command lists}).
(@pxref{Break Commands, ,Breakpoint command lists}).
 
 
Break conditions can be specified when a breakpoint is set, by using
Break conditions can be specified when a breakpoint is set, by using
@samp{if} in the arguments to the @code{break} command.  @xref{Set
@samp{if} in the arguments to the @code{break} command.  @xref{Set
Breaks, ,Setting breakpoints}.  They can also be changed at any time
Breaks, ,Setting breakpoints}.  They can also be changed at any time
with the @code{condition} command.
with the @code{condition} command.
 
 
You can also use the @code{if} keyword with the @code{watch} command.
You can also use the @code{if} keyword with the @code{watch} command.
The @code{catch} command does not recognize the @code{if} keyword;
The @code{catch} command does not recognize the @code{if} keyword;
@code{condition} is the only way to impose a further condition on a
@code{condition} is the only way to impose a further condition on a
catchpoint.
catchpoint.
 
 
@table @code
@table @code
@kindex condition
@kindex condition
@item condition @var{bnum} @var{expression}
@item condition @var{bnum} @var{expression}
Specify @var{expression} as the break condition for breakpoint,
Specify @var{expression} as the break condition for breakpoint,
watchpoint, or catchpoint number @var{bnum}.  After you set a condition,
watchpoint, or catchpoint number @var{bnum}.  After you set a condition,
breakpoint @var{bnum} stops your program only if the value of
breakpoint @var{bnum} stops your program only if the value of
@var{expression} is true (nonzero, in C).  When you use
@var{expression} is true (nonzero, in C).  When you use
@code{condition}, @value{GDBN} checks @var{expression} immediately for
@code{condition}, @value{GDBN} checks @var{expression} immediately for
syntactic correctness, and to determine whether symbols in it have
syntactic correctness, and to determine whether symbols in it have
referents in the context of your breakpoint.  If @var{expression} uses
referents in the context of your breakpoint.  If @var{expression} uses
symbols not referenced in the context of the breakpoint, @value{GDBN}
symbols not referenced in the context of the breakpoint, @value{GDBN}
prints an error message:
prints an error message:
 
 
@example
@example
No symbol "foo" in current context.
No symbol "foo" in current context.
@end example
@end example
 
 
@noindent
@noindent
@value{GDBN} does
@value{GDBN} does
not actually evaluate @var{expression} at the time the @code{condition}
not actually evaluate @var{expression} at the time the @code{condition}
command (or a command that sets a breakpoint with a condition, like
command (or a command that sets a breakpoint with a condition, like
@code{break if @dots{}}) is given, however.  @xref{Expressions, ,Expressions}.
@code{break if @dots{}}) is given, however.  @xref{Expressions, ,Expressions}.
 
 
@item condition @var{bnum}
@item condition @var{bnum}
Remove the condition from breakpoint number @var{bnum}.  It becomes
Remove the condition from breakpoint number @var{bnum}.  It becomes
an ordinary unconditional breakpoint.
an ordinary unconditional breakpoint.
@end table
@end table
 
 
@cindex ignore count (of breakpoint)
@cindex ignore count (of breakpoint)
A special case of a breakpoint condition is to stop only when the
A special case of a breakpoint condition is to stop only when the
breakpoint has been reached a certain number of times.  This is so
breakpoint has been reached a certain number of times.  This is so
useful that there is a special way to do it, using the @dfn{ignore
useful that there is a special way to do it, using the @dfn{ignore
count} of the breakpoint.  Every breakpoint has an ignore count, which
count} of the breakpoint.  Every breakpoint has an ignore count, which
is an integer.  Most of the time, the ignore count is zero, and
is an integer.  Most of the time, the ignore count is zero, and
therefore has no effect.  But if your program reaches a breakpoint whose
therefore has no effect.  But if your program reaches a breakpoint whose
ignore count is positive, then instead of stopping, it just decrements
ignore count is positive, then instead of stopping, it just decrements
the ignore count by one and continues.  As a result, if the ignore count
the ignore count by one and continues.  As a result, if the ignore count
value is @var{n}, the breakpoint does not stop the next @var{n} times
value is @var{n}, the breakpoint does not stop the next @var{n} times
your program reaches it.
your program reaches it.
 
 
@table @code
@table @code
@kindex ignore
@kindex ignore
@item ignore @var{bnum} @var{count}
@item ignore @var{bnum} @var{count}
Set the ignore count of breakpoint number @var{bnum} to @var{count}.
Set the ignore count of breakpoint number @var{bnum} to @var{count}.
The next @var{count} times the breakpoint is reached, your program's
The next @var{count} times the breakpoint is reached, your program's
execution does not stop; other than to decrement the ignore count, @value{GDBN}
execution does not stop; other than to decrement the ignore count, @value{GDBN}
takes no action.
takes no action.
 
 
To make the breakpoint stop the next time it is reached, specify
To make the breakpoint stop the next time it is reached, specify
a count of zero.
a count of zero.
 
 
When you use @code{continue} to resume execution of your program from a
When you use @code{continue} to resume execution of your program from a
breakpoint, you can specify an ignore count directly as an argument to
breakpoint, you can specify an ignore count directly as an argument to
@code{continue}, rather than using @code{ignore}.  @xref{Continuing and
@code{continue}, rather than using @code{ignore}.  @xref{Continuing and
Stepping,,Continuing and stepping}.
Stepping,,Continuing and stepping}.
 
 
If a breakpoint has a positive ignore count and a condition, the
If a breakpoint has a positive ignore count and a condition, the
condition is not checked.  Once the ignore count reaches zero,
condition is not checked.  Once the ignore count reaches zero,
@value{GDBN} resumes checking the condition.
@value{GDBN} resumes checking the condition.
 
 
You could achieve the effect of the ignore count with a condition such
You could achieve the effect of the ignore count with a condition such
as @w{@samp{$foo-- <= 0}} using a debugger convenience variable that
as @w{@samp{$foo-- <= 0}} using a debugger convenience variable that
is decremented each time.  @xref{Convenience Vars, ,Convenience
is decremented each time.  @xref{Convenience Vars, ,Convenience
variables}.
variables}.
@end table
@end table
 
 
Ignore counts apply to breakpoints, watchpoints, and catchpoints.
Ignore counts apply to breakpoints, watchpoints, and catchpoints.
 
 
 
 
@node Break Commands
@node Break Commands
@subsection Breakpoint command lists
@subsection Breakpoint command lists
 
 
@cindex breakpoint commands
@cindex breakpoint commands
You can give any breakpoint (or watchpoint or catchpoint) a series of
You can give any breakpoint (or watchpoint or catchpoint) a series of
commands to execute when your program stops due to that breakpoint.  For
commands to execute when your program stops due to that breakpoint.  For
example, you might want to print the values of certain expressions, or
example, you might want to print the values of certain expressions, or
enable other breakpoints.
enable other breakpoints.
 
 
@table @code
@table @code
@kindex commands
@kindex commands
@kindex end
@kindex end
@item commands @r{[}@var{bnum}@r{]}
@item commands @r{[}@var{bnum}@r{]}
@itemx @dots{} @var{command-list} @dots{}
@itemx @dots{} @var{command-list} @dots{}
@itemx end
@itemx end
Specify a list of commands for breakpoint number @var{bnum}.  The commands
Specify a list of commands for breakpoint number @var{bnum}.  The commands
themselves appear on the following lines.  Type a line containing just
themselves appear on the following lines.  Type a line containing just
@code{end} to terminate the commands.
@code{end} to terminate the commands.
 
 
To remove all commands from a breakpoint, type @code{commands} and
To remove all commands from a breakpoint, type @code{commands} and
follow it immediately with @code{end}; that is, give no commands.
follow it immediately with @code{end}; that is, give no commands.
 
 
With no @var{bnum} argument, @code{commands} refers to the last
With no @var{bnum} argument, @code{commands} refers to the last
breakpoint, watchpoint, or catchpoint set (not to the breakpoint most
breakpoint, watchpoint, or catchpoint set (not to the breakpoint most
recently encountered).
recently encountered).
@end table
@end table
 
 
Pressing @key{RET} as a means of repeating the last @value{GDBN} command is
Pressing @key{RET} as a means of repeating the last @value{GDBN} command is
disabled within a @var{command-list}.
disabled within a @var{command-list}.
 
 
You can use breakpoint commands to start your program up again.  Simply
You can use breakpoint commands to start your program up again.  Simply
use the @code{continue} command, or @code{step}, or any other command
use the @code{continue} command, or @code{step}, or any other command
that resumes execution.
that resumes execution.
 
 
Any other commands in the command list, after a command that resumes
Any other commands in the command list, after a command that resumes
execution, are ignored.  This is because any time you resume execution
execution, are ignored.  This is because any time you resume execution
(even with a simple @code{next} or @code{step}), you may encounter
(even with a simple @code{next} or @code{step}), you may encounter
another breakpoint---which could have its own command list, leading to
another breakpoint---which could have its own command list, leading to
ambiguities about which list to execute.
ambiguities about which list to execute.
 
 
@kindex silent
@kindex silent
If the first command you specify in a command list is @code{silent}, the
If the first command you specify in a command list is @code{silent}, the
usual message about stopping at a breakpoint is not printed.  This may
usual message about stopping at a breakpoint is not printed.  This may
be desirable for breakpoints that are to print a specific message and
be desirable for breakpoints that are to print a specific message and
then continue.  If none of the remaining commands print anything, you
then continue.  If none of the remaining commands print anything, you
see no sign that the breakpoint was reached.  @code{silent} is
see no sign that the breakpoint was reached.  @code{silent} is
meaningful only at the beginning of a breakpoint command list.
meaningful only at the beginning of a breakpoint command list.
 
 
The commands @code{echo}, @code{output}, and @code{printf} allow you to
The commands @code{echo}, @code{output}, and @code{printf} allow you to
print precisely controlled output, and are often useful in silent
print precisely controlled output, and are often useful in silent
breakpoints.  @xref{Output, ,Commands for controlled output}.
breakpoints.  @xref{Output, ,Commands for controlled output}.
 
 
For example, here is how you could use breakpoint commands to print the
For example, here is how you could use breakpoint commands to print the
value of @code{x} at entry to @code{foo} whenever @code{x} is positive.
value of @code{x} at entry to @code{foo} whenever @code{x} is positive.
 
 
@example
@example
break foo if x>0
break foo if x>0
commands
commands
silent
silent
printf "x is %d\n",x
printf "x is %d\n",x
cont
cont
end
end
@end example
@end example
 
 
One application for breakpoint commands is to compensate for one bug so
One application for breakpoint commands is to compensate for one bug so
you can test for another.  Put a breakpoint just after the erroneous line
you can test for another.  Put a breakpoint just after the erroneous line
of code, give it a condition to detect the case in which something
of code, give it a condition to detect the case in which something
erroneous has been done, and give it commands to assign correct values
erroneous has been done, and give it commands to assign correct values
to any variables that need them.  End with the @code{continue} command
to any variables that need them.  End with the @code{continue} command
so that your program does not stop, and start with the @code{silent}
so that your program does not stop, and start with the @code{silent}
command so that no output is produced.  Here is an example:
command so that no output is produced.  Here is an example:
 
 
@example
@example
break 403
break 403
commands
commands
silent
silent
set x = y + 4
set x = y + 4
cont
cont
end
end
@end example
@end example
 
 
@node Breakpoint Menus
@node Breakpoint Menus
@subsection Breakpoint menus
@subsection Breakpoint menus
@cindex overloading
@cindex overloading
@cindex symbol overloading
@cindex symbol overloading
 
 
Some programming languages (notably C++) permit a single function name
Some programming languages (notably C++) permit a single function name
to be defined several times, for application in different contexts.
to be defined several times, for application in different contexts.
This is called @dfn{overloading}.  When a function name is overloaded,
This is called @dfn{overloading}.  When a function name is overloaded,
@samp{break @var{function}} is not enough to tell @value{GDBN} where you want
@samp{break @var{function}} is not enough to tell @value{GDBN} where you want
a breakpoint.  If you realize this is a problem, you can use
a breakpoint.  If you realize this is a problem, you can use
something like @samp{break @var{function}(@var{types})} to specify which
something like @samp{break @var{function}(@var{types})} to specify which
particular version of the function you want.  Otherwise, @value{GDBN} offers
particular version of the function you want.  Otherwise, @value{GDBN} offers
you a menu of numbered choices for different possible breakpoints, and
you a menu of numbered choices for different possible breakpoints, and
waits for your selection with the prompt @samp{>}.  The first two
waits for your selection with the prompt @samp{>}.  The first two
options are always @samp{[0] cancel} and @samp{[1] all}.  Typing @kbd{1}
options are always @samp{[0] cancel} and @samp{[1] all}.  Typing @kbd{1}
sets a breakpoint at each definition of @var{function}, and typing
sets a breakpoint at each definition of @var{function}, and typing
@kbd{0} aborts the @code{break} command without setting any new
@kbd{0} aborts the @code{break} command without setting any new
breakpoints.
breakpoints.
 
 
For example, the following session excerpt shows an attempt to set a
For example, the following session excerpt shows an attempt to set a
breakpoint at the overloaded symbol @code{String::after}.
breakpoint at the overloaded symbol @code{String::after}.
We choose three particular definitions of that function name:
We choose three particular definitions of that function name:
 
 
@c FIXME! This is likely to change to show arg type lists, at least
@c FIXME! This is likely to change to show arg type lists, at least
@smallexample
@smallexample
@group
@group
(@value{GDBP}) b String::after
(@value{GDBP}) b String::after
[0] cancel
[0] cancel
[1] all
[1] all
[2] file:String.cc; line number:867
[2] file:String.cc; line number:867
[3] file:String.cc; line number:860
[3] file:String.cc; line number:860
[4] file:String.cc; line number:875
[4] file:String.cc; line number:875
[5] file:String.cc; line number:853
[5] file:String.cc; line number:853
[6] file:String.cc; line number:846
[6] file:String.cc; line number:846
[7] file:String.cc; line number:735
[7] file:String.cc; line number:735
> 2 4 6
> 2 4 6
Breakpoint 1 at 0xb26c: file String.cc, line 867.
Breakpoint 1 at 0xb26c: file String.cc, line 867.
Breakpoint 2 at 0xb344: file String.cc, line 875.
Breakpoint 2 at 0xb344: file String.cc, line 875.
Breakpoint 3 at 0xafcc: file String.cc, line 846.
Breakpoint 3 at 0xafcc: file String.cc, line 846.
Multiple breakpoints were set.
Multiple breakpoints were set.
Use the "delete" command to delete unwanted
Use the "delete" command to delete unwanted
 breakpoints.
 breakpoints.
(@value{GDBP})
(@value{GDBP})
@end group
@end group
@end smallexample
@end smallexample
 
 
@c  @ifclear BARETARGET
@c  @ifclear BARETARGET
@node Error in Breakpoints
@node Error in Breakpoints
@subsection ``Cannot insert breakpoints''
@subsection ``Cannot insert breakpoints''
@c
@c
@c  FIXME!! 14/6/95  Is there a real example of this?  Let's use it.
@c  FIXME!! 14/6/95  Is there a real example of this?  Let's use it.
@c
@c
Under some operating systems, breakpoints cannot be used in a program if
Under some operating systems, breakpoints cannot be used in a program if
any other process is running that program.  In this situation,
any other process is running that program.  In this situation,
attempting to run or continue a program with a breakpoint causes
attempting to run or continue a program with a breakpoint causes
@value{GDBN} to print an error message:
@value{GDBN} to print an error message:
 
 
@example
@example
Cannot insert breakpoints.
Cannot insert breakpoints.
The same program may be running in another process.
The same program may be running in another process.
@end example
@end example
 
 
When this happens, you have three ways to proceed:
When this happens, you have three ways to proceed:
 
 
@enumerate
@enumerate
@item
@item
Remove or disable the breakpoints, then continue.
Remove or disable the breakpoints, then continue.
 
 
@item
@item
Suspend @value{GDBN}, and copy the file containing your program to a new
Suspend @value{GDBN}, and copy the file containing your program to a new
name.  Resume @value{GDBN} and use the @code{exec-file} command to specify
name.  Resume @value{GDBN} and use the @code{exec-file} command to specify
that @value{GDBN} should run your program under that name.
that @value{GDBN} should run your program under that name.
Then start your program again.
Then start your program again.
 
 
@item
@item
Relink your program so that the text segment is nonsharable, using the
Relink your program so that the text segment is nonsharable, using the
linker option @samp{-N}.  The operating system limitation may not apply
linker option @samp{-N}.  The operating system limitation may not apply
to nonsharable executables.
to nonsharable executables.
@end enumerate
@end enumerate
@c  @end ifclear
@c  @end ifclear
 
 
A similar message can be printed if you request too many active
A similar message can be printed if you request too many active
hardware-assisted breakpoints and watchpoints:
hardware-assisted breakpoints and watchpoints:
 
 
@c FIXME: the precise wording of this message may change; the relevant
@c FIXME: the precise wording of this message may change; the relevant
@c source change is not committed yet (Sep 3, 1999).
@c source change is not committed yet (Sep 3, 1999).
@smallexample
@smallexample
Stopped; cannot insert breakpoints.
Stopped; cannot insert breakpoints.
You may have requested too many hardware breakpoints and watchpoints.
You may have requested too many hardware breakpoints and watchpoints.
@end smallexample
@end smallexample
 
 
@noindent
@noindent
This message is printed when you attempt to resume the program, since
This message is printed when you attempt to resume the program, since
only then @value{GDBN} knows exactly how many hardware breakpoints and
only then @value{GDBN} knows exactly how many hardware breakpoints and
watchpoints it needs to insert.
watchpoints it needs to insert.
 
 
When this message is printed, you need to disable or remove some of the
When this message is printed, you need to disable or remove some of the
hardware-assisted breakpoints and watchpoints, and then continue.
hardware-assisted breakpoints and watchpoints, and then continue.
 
 
 
 
@node Continuing and Stepping
@node Continuing and Stepping
@section Continuing and stepping
@section Continuing and stepping
 
 
@cindex stepping
@cindex stepping
@cindex continuing
@cindex continuing
@cindex resuming execution
@cindex resuming execution
@dfn{Continuing} means resuming program execution until your program
@dfn{Continuing} means resuming program execution until your program
completes normally.  In contrast, @dfn{stepping} means executing just
completes normally.  In contrast, @dfn{stepping} means executing just
one more ``step'' of your program, where ``step'' may mean either one
one more ``step'' of your program, where ``step'' may mean either one
line of source code, or one machine instruction (depending on what
line of source code, or one machine instruction (depending on what
particular command you use).  Either when continuing or when stepping,
particular command you use).  Either when continuing or when stepping,
your program may stop even sooner, due to a breakpoint or a signal.  (If
your program may stop even sooner, due to a breakpoint or a signal.  (If
it stops due to a signal, you may want to use @code{handle}, or use
it stops due to a signal, you may want to use @code{handle}, or use
@samp{signal 0} to resume execution.  @xref{Signals, ,Signals}.)
@samp{signal 0} to resume execution.  @xref{Signals, ,Signals}.)
 
 
@table @code
@table @code
@kindex continue
@kindex continue
@kindex c @r{(@code{continue})}
@kindex c @r{(@code{continue})}
@kindex fg @r{(resume foreground execution)}
@kindex fg @r{(resume foreground execution)}
@item continue @r{[}@var{ignore-count}@r{]}
@item continue @r{[}@var{ignore-count}@r{]}
@itemx c @r{[}@var{ignore-count}@r{]}
@itemx c @r{[}@var{ignore-count}@r{]}
@itemx fg @r{[}@var{ignore-count}@r{]}
@itemx fg @r{[}@var{ignore-count}@r{]}
Resume program execution, at the address where your program last stopped;
Resume program execution, at the address where your program last stopped;
any breakpoints set at that address are bypassed.  The optional argument
any breakpoints set at that address are bypassed.  The optional argument
@var{ignore-count} allows you to specify a further number of times to
@var{ignore-count} allows you to specify a further number of times to
ignore a breakpoint at this location; its effect is like that of
ignore a breakpoint at this location; its effect is like that of
@code{ignore} (@pxref{Conditions, ,Break conditions}).
@code{ignore} (@pxref{Conditions, ,Break conditions}).
 
 
The argument @var{ignore-count} is meaningful only when your program
The argument @var{ignore-count} is meaningful only when your program
stopped due to a breakpoint.  At other times, the argument to
stopped due to a breakpoint.  At other times, the argument to
@code{continue} is ignored.
@code{continue} is ignored.
 
 
The synonyms @code{c} and @code{fg} (for @dfn{foreground}, as the
The synonyms @code{c} and @code{fg} (for @dfn{foreground}, as the
debugged program is deemed to be the foreground program) are provided
debugged program is deemed to be the foreground program) are provided
purely for convenience, and have exactly the same behavior as
purely for convenience, and have exactly the same behavior as
@code{continue}.
@code{continue}.
@end table
@end table
 
 
To resume execution at a different place, you can use @code{return}
To resume execution at a different place, you can use @code{return}
(@pxref{Returning, ,Returning from a function}) to go back to the
(@pxref{Returning, ,Returning from a function}) to go back to the
calling function; or @code{jump} (@pxref{Jumping, ,Continuing at a
calling function; or @code{jump} (@pxref{Jumping, ,Continuing at a
different address}) to go to an arbitrary location in your program.
different address}) to go to an arbitrary location in your program.
 
 
A typical technique for using stepping is to set a breakpoint
A typical technique for using stepping is to set a breakpoint
(@pxref{Breakpoints, ,Breakpoints; watchpoints; and catchpoints}) at the
(@pxref{Breakpoints, ,Breakpoints; watchpoints; and catchpoints}) at the
beginning of the function or the section of your program where a problem
beginning of the function or the section of your program where a problem
is believed to lie, run your program until it stops at that breakpoint,
is believed to lie, run your program until it stops at that breakpoint,
and then step through the suspect area, examining the variables that are
and then step through the suspect area, examining the variables that are
interesting, until you see the problem happen.
interesting, until you see the problem happen.
 
 
@table @code
@table @code
@kindex step
@kindex step
@kindex s @r{(@code{step})}
@kindex s @r{(@code{step})}
@item step
@item step
Continue running your program until control reaches a different source
Continue running your program until control reaches a different source
line, then stop it and return control to @value{GDBN}.  This command is
line, then stop it and return control to @value{GDBN}.  This command is
abbreviated @code{s}.
abbreviated @code{s}.
 
 
@quotation
@quotation
@c "without debugging information" is imprecise; actually "without line
@c "without debugging information" is imprecise; actually "without line
@c numbers in the debugging information".  (gcc -g1 has debugging info but
@c numbers in the debugging information".  (gcc -g1 has debugging info but
@c not line numbers).  But it seems complex to try to make that
@c not line numbers).  But it seems complex to try to make that
@c distinction here.
@c distinction here.
@emph{Warning:} If you use the @code{step} command while control is
@emph{Warning:} If you use the @code{step} command while control is
within a function that was compiled without debugging information,
within a function that was compiled without debugging information,
execution proceeds until control reaches a function that does have
execution proceeds until control reaches a function that does have
debugging information.  Likewise, it will not step into a function which
debugging information.  Likewise, it will not step into a function which
is compiled without debugging information.  To step through functions
is compiled without debugging information.  To step through functions
without debugging information, use the @code{stepi} command, described
without debugging information, use the @code{stepi} command, described
below.
below.
@end quotation
@end quotation
 
 
The @code{step} command only stops at the first instruction of a
The @code{step} command only stops at the first instruction of a
source line.  This prevents the multiple stops that could otherwise occur in
source line.  This prevents the multiple stops that could otherwise occur in
switch statements, for loops, etc.  @code{step} continues to stop if a
switch statements, for loops, etc.  @code{step} continues to stop if a
function that has debugging information is called within the line.
function that has debugging information is called within the line.
In other words, @code{step} @emph{steps inside} any functions called
In other words, @code{step} @emph{steps inside} any functions called
within the line.
within the line.
 
 
Also, the @code{step} command only enters a function if there is line
Also, the @code{step} command only enters a function if there is line
number information for the function.  Otherwise it acts like the
number information for the function.  Otherwise it acts like the
@code{next} command.  This avoids problems when using @code{cc -gl}
@code{next} command.  This avoids problems when using @code{cc -gl}
on MIPS machines.  Previously, @code{step} entered subroutines if there
on MIPS machines.  Previously, @code{step} entered subroutines if there
was any debugging information about the routine.
was any debugging information about the routine.
 
 
@item step @var{count}
@item step @var{count}
Continue running as in @code{step}, but do so @var{count} times.  If a
Continue running as in @code{step}, but do so @var{count} times.  If a
breakpoint is reached, or a signal not related to stepping occurs before
breakpoint is reached, or a signal not related to stepping occurs before
@var{count} steps, stepping stops right away.
@var{count} steps, stepping stops right away.
 
 
@kindex next
@kindex next
@kindex n @r{(@code{next})}
@kindex n @r{(@code{next})}
@item next @r{[}@var{count}@r{]}
@item next @r{[}@var{count}@r{]}
Continue to the next source line in the current (innermost) stack frame.
Continue to the next source line in the current (innermost) stack frame.
This is similar to @code{step}, but function calls that appear within
This is similar to @code{step}, but function calls that appear within
the line of code are executed without stopping.  Execution stops when
the line of code are executed without stopping.  Execution stops when
control reaches a different line of code at the original stack level
control reaches a different line of code at the original stack level
that was executing when you gave the @code{next} command.  This command
that was executing when you gave the @code{next} command.  This command
is abbreviated @code{n}.
is abbreviated @code{n}.
 
 
An argument @var{count} is a repeat count, as for @code{step}.
An argument @var{count} is a repeat count, as for @code{step}.
 
 
 
 
@c  FIX ME!!  Do we delete this, or is there a way it fits in with
@c  FIX ME!!  Do we delete this, or is there a way it fits in with
@c  the following paragraph?   ---  Vctoria
@c  the following paragraph?   ---  Vctoria
@c
@c
@c  @code{next} within a function that lacks debugging information acts like
@c  @code{next} within a function that lacks debugging information acts like
@c  @code{step}, but any function calls appearing within the code of the
@c  @code{step}, but any function calls appearing within the code of the
@c  function are executed without stopping.
@c  function are executed without stopping.
 
 
The @code{next} command only stops at the first instruction of a
The @code{next} command only stops at the first instruction of a
source line.  This prevents multiple stops that could otherwise occur in
source line.  This prevents multiple stops that could otherwise occur in
switch statements, for loops, etc.
switch statements, for loops, etc.
 
 
@kindex finish
@kindex finish
@item finish
@item finish
Continue running until just after function in the selected stack frame
Continue running until just after function in the selected stack frame
returns.  Print the returned value (if any).
returns.  Print the returned value (if any).
 
 
Contrast this with the @code{return} command (@pxref{Returning,
Contrast this with the @code{return} command (@pxref{Returning,
,Returning from a function}).
,Returning from a function}).
 
 
@kindex until
@kindex until
@kindex u @r{(@code{until})}
@kindex u @r{(@code{until})}
@item until
@item until
@itemx u
@itemx u
Continue running until a source line past the current line, in the
Continue running until a source line past the current line, in the
current stack frame, is reached.  This command is used to avoid single
current stack frame, is reached.  This command is used to avoid single
stepping through a loop more than once.  It is like the @code{next}
stepping through a loop more than once.  It is like the @code{next}
command, except that when @code{until} encounters a jump, it
command, except that when @code{until} encounters a jump, it
automatically continues execution until the program counter is greater
automatically continues execution until the program counter is greater
than the address of the jump.
than the address of the jump.
 
 
This means that when you reach the end of a loop after single stepping
This means that when you reach the end of a loop after single stepping
though it, @code{until} makes your program continue execution until it
though it, @code{until} makes your program continue execution until it
exits the loop.  In contrast, a @code{next} command at the end of a loop
exits the loop.  In contrast, a @code{next} command at the end of a loop
simply steps back to the beginning of the loop, which forces you to step
simply steps back to the beginning of the loop, which forces you to step
through the next iteration.
through the next iteration.
 
 
@code{until} always stops your program if it attempts to exit the current
@code{until} always stops your program if it attempts to exit the current
stack frame.
stack frame.
 
 
@code{until} may produce somewhat counterintuitive results if the order
@code{until} may produce somewhat counterintuitive results if the order
of machine code does not match the order of the source lines.  For
of machine code does not match the order of the source lines.  For
example, in the following excerpt from a debugging session, the @code{f}
example, in the following excerpt from a debugging session, the @code{f}
(@code{frame}) command shows that execution is stopped at line
(@code{frame}) command shows that execution is stopped at line
@code{206}; yet when we use @code{until}, we get to line @code{195}:
@code{206}; yet when we use @code{until}, we get to line @code{195}:
 
 
@example
@example
(@value{GDBP}) f
(@value{GDBP}) f
#0  main (argc=4, argv=0xf7fffae8) at m4.c:206
#0  main (argc=4, argv=0xf7fffae8) at m4.c:206
206                 expand_input();
206                 expand_input();
(@value{GDBP}) until
(@value{GDBP}) until
195             for ( ; argc > 0; NEXTARG) @{
195             for ( ; argc > 0; NEXTARG) @{
@end example
@end example
 
 
This happened because, for execution efficiency, the compiler had
This happened because, for execution efficiency, the compiler had
generated code for the loop closure test at the end, rather than the
generated code for the loop closure test at the end, rather than the
start, of the loop---even though the test in a C @code{for}-loop is
start, of the loop---even though the test in a C @code{for}-loop is
written before the body of the loop.  The @code{until} command appeared
written before the body of the loop.  The @code{until} command appeared
to step back to the beginning of the loop when it advanced to this
to step back to the beginning of the loop when it advanced to this
expression; however, it has not really gone to an earlier
expression; however, it has not really gone to an earlier
statement---not in terms of the actual machine code.
statement---not in terms of the actual machine code.
 
 
@code{until} with no argument works by means of single
@code{until} with no argument works by means of single
instruction stepping, and hence is slower than @code{until} with an
instruction stepping, and hence is slower than @code{until} with an
argument.
argument.
 
 
@item until @var{location}
@item until @var{location}
@itemx u @var{location}
@itemx u @var{location}
Continue running your program until either the specified location is
Continue running your program until either the specified location is
reached, or the current stack frame returns.  @var{location} is any of
reached, or the current stack frame returns.  @var{location} is any of
the forms of argument acceptable to @code{break} (@pxref{Set Breaks,
the forms of argument acceptable to @code{break} (@pxref{Set Breaks,
,Setting breakpoints}).  This form of the command uses breakpoints,
,Setting breakpoints}).  This form of the command uses breakpoints,
and hence is quicker than @code{until} without an argument.
and hence is quicker than @code{until} without an argument.
 
 
@kindex stepi
@kindex stepi
@kindex si @r{(@code{stepi})}
@kindex si @r{(@code{stepi})}
@item stepi
@item stepi
@itemx stepi @var{arg}
@itemx stepi @var{arg}
@itemx si
@itemx si
Execute one machine instruction, then stop and return to the debugger.
Execute one machine instruction, then stop and return to the debugger.
 
 
It is often useful to do @samp{display/i $pc} when stepping by machine
It is often useful to do @samp{display/i $pc} when stepping by machine
instructions.  This makes @value{GDBN} automatically display the next
instructions.  This makes @value{GDBN} automatically display the next
instruction to be executed, each time your program stops.  @xref{Auto
instruction to be executed, each time your program stops.  @xref{Auto
Display,, Automatic display}.
Display,, Automatic display}.
 
 
An argument is a repeat count, as in @code{step}.
An argument is a repeat count, as in @code{step}.
 
 
@need 750
@need 750
@kindex nexti
@kindex nexti
@kindex ni @r{(@code{nexti})}
@kindex ni @r{(@code{nexti})}
@item nexti
@item nexti
@itemx nexti @var{arg}
@itemx nexti @var{arg}
@itemx ni
@itemx ni
Execute one machine instruction, but if it is a function call,
Execute one machine instruction, but if it is a function call,
proceed until the function returns.
proceed until the function returns.
 
 
An argument is a repeat count, as in @code{next}.
An argument is a repeat count, as in @code{next}.
@end table
@end table
 
 
@node Signals
@node Signals
@section Signals
@section Signals
@cindex signals
@cindex signals
 
 
A signal is an asynchronous event that can happen in a program.  The
A signal is an asynchronous event that can happen in a program.  The
operating system defines the possible kinds of signals, and gives each
operating system defines the possible kinds of signals, and gives each
kind a name and a number.  For example, in Unix @code{SIGINT} is the
kind a name and a number.  For example, in Unix @code{SIGINT} is the
signal a program gets when you type an interrupt character (often @kbd{C-c});
signal a program gets when you type an interrupt character (often @kbd{C-c});
@code{SIGSEGV} is the signal a program gets from referencing a place in
@code{SIGSEGV} is the signal a program gets from referencing a place in
memory far away from all the areas in use; @code{SIGALRM} occurs when
memory far away from all the areas in use; @code{SIGALRM} occurs when
the alarm clock timer goes off (which happens only if your program has
the alarm clock timer goes off (which happens only if your program has
requested an alarm).
requested an alarm).
 
 
@cindex fatal signals
@cindex fatal signals
Some signals, including @code{SIGALRM}, are a normal part of the
Some signals, including @code{SIGALRM}, are a normal part of the
functioning of your program.  Others, such as @code{SIGSEGV}, indicate
functioning of your program.  Others, such as @code{SIGSEGV}, indicate
errors; these signals are @dfn{fatal} (they kill your program immediately) if the
errors; these signals are @dfn{fatal} (they kill your program immediately) if the
program has not specified in advance some other way to handle the signal.
program has not specified in advance some other way to handle the signal.
@code{SIGINT} does not indicate an error in your program, but it is normally
@code{SIGINT} does not indicate an error in your program, but it is normally
fatal so it can carry out the purpose of the interrupt: to kill the program.
fatal so it can carry out the purpose of the interrupt: to kill the program.
 
 
@value{GDBN} has the ability to detect any occurrence of a signal in your
@value{GDBN} has the ability to detect any occurrence of a signal in your
program.  You can tell @value{GDBN} in advance what to do for each kind of
program.  You can tell @value{GDBN} in advance what to do for each kind of
signal.
signal.
 
 
@cindex handling signals
@cindex handling signals
Normally, @value{GDBN} is set up to ignore non-erroneous signals like @code{SIGALRM}
Normally, @value{GDBN} is set up to ignore non-erroneous signals like @code{SIGALRM}
(so as not to interfere with their role in the functioning of your program)
(so as not to interfere with their role in the functioning of your program)
but to stop your program immediately whenever an error signal happens.
but to stop your program immediately whenever an error signal happens.
You can change these settings with the @code{handle} command.
You can change these settings with the @code{handle} command.
 
 
@table @code
@table @code
@kindex info signals
@kindex info signals
@item info signals
@item info signals
@itemx info handle
@itemx info handle
Print a table of all the kinds of signals and how @value{GDBN} has been told to
Print a table of all the kinds of signals and how @value{GDBN} has been told to
handle each one.  You can use this to see the signal numbers of all
handle each one.  You can use this to see the signal numbers of all
the defined types of signals.
the defined types of signals.
 
 
@code{info handle} is an alias for @code{info signals}.
@code{info handle} is an alias for @code{info signals}.
 
 
@kindex handle
@kindex handle
@item handle @var{signal} @var{keywords}@dots{}
@item handle @var{signal} @var{keywords}@dots{}
Change the way @value{GDBN} handles signal @var{signal}.  @var{signal} can
Change the way @value{GDBN} handles signal @var{signal}.  @var{signal} can
be the number of a signal or its name (with or without the @samp{SIG} at the
be the number of a signal or its name (with or without the @samp{SIG} at the
beginning).  The @var{keywords} say what change to make.
beginning).  The @var{keywords} say what change to make.
@end table
@end table
 
 
@c @group
@c @group
The keywords allowed by the @code{handle} command can be abbreviated.
The keywords allowed by the @code{handle} command can be abbreviated.
Their full names are:
Their full names are:
 
 
@table @code
@table @code
@item nostop
@item nostop
@value{GDBN} should not stop your program when this signal happens.  It may
@value{GDBN} should not stop your program when this signal happens.  It may
still print a message telling you that the signal has come in.
still print a message telling you that the signal has come in.
 
 
@item stop
@item stop
@value{GDBN} should stop your program when this signal happens.  This implies
@value{GDBN} should stop your program when this signal happens.  This implies
the @code{print} keyword as well.
the @code{print} keyword as well.
 
 
@item print
@item print
@value{GDBN} should print a message when this signal happens.
@value{GDBN} should print a message when this signal happens.
 
 
@item noprint
@item noprint
@value{GDBN} should not mention the occurrence of the signal at all.  This
@value{GDBN} should not mention the occurrence of the signal at all.  This
implies the @code{nostop} keyword as well.
implies the @code{nostop} keyword as well.
 
 
@item pass
@item pass
@value{GDBN} should allow your program to see this signal; your program
@value{GDBN} should allow your program to see this signal; your program
can handle the signal, or else it may terminate if the signal is fatal
can handle the signal, or else it may terminate if the signal is fatal
and not handled.
and not handled.
 
 
@item nopass
@item nopass
@value{GDBN} should not allow your program to see this signal.
@value{GDBN} should not allow your program to see this signal.
@end table
@end table
@c @end group
@c @end group
 
 
When a signal stops your program, the signal is not visible to the
When a signal stops your program, the signal is not visible to the
program until you
program until you
continue.  Your program sees the signal then, if @code{pass} is in
continue.  Your program sees the signal then, if @code{pass} is in
effect for the signal in question @emph{at that time}.  In other words,
effect for the signal in question @emph{at that time}.  In other words,
after @value{GDBN} reports a signal, you can use the @code{handle}
after @value{GDBN} reports a signal, you can use the @code{handle}
command with @code{pass} or @code{nopass} to control whether your
command with @code{pass} or @code{nopass} to control whether your
program sees that signal when you continue.
program sees that signal when you continue.
 
 
You can also use the @code{signal} command to prevent your program from
You can also use the @code{signal} command to prevent your program from
seeing a signal, or cause it to see a signal it normally would not see,
seeing a signal, or cause it to see a signal it normally would not see,
or to give it any signal at any time.  For example, if your program stopped
or to give it any signal at any time.  For example, if your program stopped
due to some sort of memory reference error, you might store correct
due to some sort of memory reference error, you might store correct
values into the erroneous variables and continue, hoping to see more
values into the erroneous variables and continue, hoping to see more
execution; but your program would probably terminate immediately as
execution; but your program would probably terminate immediately as
a result of the fatal signal once it saw the signal.  To prevent this,
a result of the fatal signal once it saw the signal.  To prevent this,
you can continue with @samp{signal 0}.  @xref{Signaling, ,Giving your
you can continue with @samp{signal 0}.  @xref{Signaling, ,Giving your
program a signal}.
program a signal}.
 
 
@node Thread Stops
@node Thread Stops
@section Stopping and starting multi-thread programs
@section Stopping and starting multi-thread programs
 
 
When your program has multiple threads (@pxref{Threads,, Debugging
When your program has multiple threads (@pxref{Threads,, Debugging
programs with multiple threads}), you can choose whether to set
programs with multiple threads}), you can choose whether to set
breakpoints on all threads, or on a particular thread.
breakpoints on all threads, or on a particular thread.
 
 
@table @code
@table @code
@cindex breakpoints and threads
@cindex breakpoints and threads
@cindex thread breakpoints
@cindex thread breakpoints
@kindex break @dots{} thread @var{threadno}
@kindex break @dots{} thread @var{threadno}
@item break @var{linespec} thread @var{threadno}
@item break @var{linespec} thread @var{threadno}
@itemx break @var{linespec} thread @var{threadno} if @dots{}
@itemx break @var{linespec} thread @var{threadno} if @dots{}
@var{linespec} specifies source lines; there are several ways of
@var{linespec} specifies source lines; there are several ways of
writing them, but the effect is always to specify some source line.
writing them, but the effect is always to specify some source line.
 
 
Use the qualifier @samp{thread @var{threadno}} with a breakpoint command
Use the qualifier @samp{thread @var{threadno}} with a breakpoint command
to specify that you only want @value{GDBN} to stop the program when a
to specify that you only want @value{GDBN} to stop the program when a
particular thread reaches this breakpoint.  @var{threadno} is one of the
particular thread reaches this breakpoint.  @var{threadno} is one of the
numeric thread identifiers assigned by @value{GDBN}, shown in the first
numeric thread identifiers assigned by @value{GDBN}, shown in the first
column of the @samp{info threads} display.
column of the @samp{info threads} display.
 
 
If you do not specify @samp{thread @var{threadno}} when you set a
If you do not specify @samp{thread @var{threadno}} when you set a
breakpoint, the breakpoint applies to @emph{all} threads of your
breakpoint, the breakpoint applies to @emph{all} threads of your
program.
program.
 
 
You can use the @code{thread} qualifier on conditional breakpoints as
You can use the @code{thread} qualifier on conditional breakpoints as
well; in this case, place @samp{thread @var{threadno}} before the
well; in this case, place @samp{thread @var{threadno}} before the
breakpoint condition, like this:
breakpoint condition, like this:
 
 
@smallexample
@smallexample
(@value{GDBP}) break frik.c:13 thread 28 if bartab > lim
(@value{GDBP}) break frik.c:13 thread 28 if bartab > lim
@end smallexample
@end smallexample
 
 
@end table
@end table
 
 
@cindex stopped threads
@cindex stopped threads
@cindex threads, stopped
@cindex threads, stopped
Whenever your program stops under @value{GDBN} for any reason,
Whenever your program stops under @value{GDBN} for any reason,
@emph{all} threads of execution stop, not just the current thread.  This
@emph{all} threads of execution stop, not just the current thread.  This
allows you to examine the overall state of the program, including
allows you to examine the overall state of the program, including
switching between threads, without worrying that things may change
switching between threads, without worrying that things may change
underfoot.
underfoot.
 
 
@cindex continuing threads
@cindex continuing threads
@cindex threads, continuing
@cindex threads, continuing
Conversely, whenever you restart the program, @emph{all} threads start
Conversely, whenever you restart the program, @emph{all} threads start
executing.  @emph{This is true even when single-stepping} with commands
executing.  @emph{This is true even when single-stepping} with commands
like @code{step} or @code{next}.
like @code{step} or @code{next}.
 
 
In particular, @value{GDBN} cannot single-step all threads in lockstep.
In particular, @value{GDBN} cannot single-step all threads in lockstep.
Since thread scheduling is up to your debugging target's operating
Since thread scheduling is up to your debugging target's operating
system (not controlled by @value{GDBN}), other threads may
system (not controlled by @value{GDBN}), other threads may
execute more than one statement while the current thread completes a
execute more than one statement while the current thread completes a
single step.  Moreover, in general other threads stop in the middle of a
single step.  Moreover, in general other threads stop in the middle of a
statement, rather than at a clean statement boundary, when the program
statement, rather than at a clean statement boundary, when the program
stops.
stops.
 
 
You might even find your program stopped in another thread after
You might even find your program stopped in another thread after
continuing or even single-stepping.  This happens whenever some other
continuing or even single-stepping.  This happens whenever some other
thread runs into a breakpoint, a signal, or an exception before the
thread runs into a breakpoint, a signal, or an exception before the
first thread completes whatever you requested.
first thread completes whatever you requested.
 
 
On some OSes, you can lock the OS scheduler and thus allow only a single
On some OSes, you can lock the OS scheduler and thus allow only a single
thread to run.
thread to run.
 
 
@table @code
@table @code
@item set scheduler-locking @var{mode}
@item set scheduler-locking @var{mode}
Set the scheduler locking mode.  If it is @code{off}, then there is no
Set the scheduler locking mode.  If it is @code{off}, then there is no
locking and any thread may run at any time.  If @code{on}, then only the
locking and any thread may run at any time.  If @code{on}, then only the
current thread may run when the inferior is resumed.  The @code{step}
current thread may run when the inferior is resumed.  The @code{step}
mode optimizes for single-stepping.  It stops other threads from
mode optimizes for single-stepping.  It stops other threads from
``seizing the prompt'' by preempting the current thread while you are
``seizing the prompt'' by preempting the current thread while you are
stepping.  Other threads will only rarely (or never) get a chance to run
stepping.  Other threads will only rarely (or never) get a chance to run
when you step.  They are more likely to run when you @samp{next} over a
when you step.  They are more likely to run when you @samp{next} over a
function call, and they are completely free to run when you use commands
function call, and they are completely free to run when you use commands
like @samp{continue}, @samp{until}, or @samp{finish}.  However, unless another
like @samp{continue}, @samp{until}, or @samp{finish}.  However, unless another
thread hits a breakpoint during its timeslice, they will never steal the
thread hits a breakpoint during its timeslice, they will never steal the
@value{GDBN} prompt away from the thread that you are debugging.
@value{GDBN} prompt away from the thread that you are debugging.
 
 
@item show scheduler-locking
@item show scheduler-locking
Display the current scheduler locking mode.
Display the current scheduler locking mode.
@end table
@end table
 
 
 
 
@node Stack
@node Stack
@chapter Examining the Stack
@chapter Examining the Stack
 
 
When your program has stopped, the first thing you need to know is where it
When your program has stopped, the first thing you need to know is where it
stopped and how it got there.
stopped and how it got there.
 
 
@cindex call stack
@cindex call stack
Each time your program performs a function call, information about the call
Each time your program performs a function call, information about the call
is generated.
is generated.
That information includes the location of the call in your program,
That information includes the location of the call in your program,
the arguments of the call,
the arguments of the call,
and the local variables of the function being called.
and the local variables of the function being called.
The information is saved in a block of data called a @dfn{stack frame}.
The information is saved in a block of data called a @dfn{stack frame}.
The stack frames are allocated in a region of memory called the @dfn{call
The stack frames are allocated in a region of memory called the @dfn{call
stack}.
stack}.
 
 
When your program stops, the @value{GDBN} commands for examining the
When your program stops, the @value{GDBN} commands for examining the
stack allow you to see all of this information.
stack allow you to see all of this information.
 
 
@cindex selected frame
@cindex selected frame
One of the stack frames is @dfn{selected} by @value{GDBN} and many
One of the stack frames is @dfn{selected} by @value{GDBN} and many
@value{GDBN} commands refer implicitly to the selected frame.  In
@value{GDBN} commands refer implicitly to the selected frame.  In
particular, whenever you ask @value{GDBN} for the value of a variable in
particular, whenever you ask @value{GDBN} for the value of a variable in
your program, the value is found in the selected frame.  There are
your program, the value is found in the selected frame.  There are
special @value{GDBN} commands to select whichever frame you are
special @value{GDBN} commands to select whichever frame you are
interested in. @xref{Selection, ,Selecting a frame}.
interested in. @xref{Selection, ,Selecting a frame}.
 
 
When your program stops, @value{GDBN} automatically selects the
When your program stops, @value{GDBN} automatically selects the
currently executing frame and describes it briefly, similar to the
currently executing frame and describes it briefly, similar to the
@code{frame} command (@pxref{Frame Info, ,Information about a frame}).
@code{frame} command (@pxref{Frame Info, ,Information about a frame}).
 
 
@menu
@menu
* Frames::                      Stack frames
* Frames::                      Stack frames
* Backtrace::                   Backtraces
* Backtrace::                   Backtraces
* Selection::                   Selecting a frame
* Selection::                   Selecting a frame
* Frame Info::                  Information on a frame
* Frame Info::                  Information on a frame
 
 
@end menu
@end menu
 
 
@node Frames
@node Frames
@section Stack frames
@section Stack frames
 
 
@cindex frame, definition
@cindex frame, definition
@cindex stack frame
@cindex stack frame
The call stack is divided up into contiguous pieces called @dfn{stack
The call stack is divided up into contiguous pieces called @dfn{stack
frames}, or @dfn{frames} for short; each frame is the data associated
frames}, or @dfn{frames} for short; each frame is the data associated
with one call to one function.  The frame contains the arguments given
with one call to one function.  The frame contains the arguments given
to the function, the function's local variables, and the address at
to the function, the function's local variables, and the address at
which the function is executing.
which the function is executing.
 
 
@cindex initial frame
@cindex initial frame
@cindex outermost frame
@cindex outermost frame
@cindex innermost frame
@cindex innermost frame
When your program is started, the stack has only one frame, that of the
When your program is started, the stack has only one frame, that of the
function @code{main}.  This is called the @dfn{initial} frame or the
function @code{main}.  This is called the @dfn{initial} frame or the
@dfn{outermost} frame.  Each time a function is called, a new frame is
@dfn{outermost} frame.  Each time a function is called, a new frame is
made.  Each time a function returns, the frame for that function invocation
made.  Each time a function returns, the frame for that function invocation
is eliminated.  If a function is recursive, there can be many frames for
is eliminated.  If a function is recursive, there can be many frames for
the same function.  The frame for the function in which execution is
the same function.  The frame for the function in which execution is
actually occurring is called the @dfn{innermost} frame.  This is the most
actually occurring is called the @dfn{innermost} frame.  This is the most
recently created of all the stack frames that still exist.
recently created of all the stack frames that still exist.
 
 
@cindex frame pointer
@cindex frame pointer
Inside your program, stack frames are identified by their addresses.  A
Inside your program, stack frames are identified by their addresses.  A
stack frame consists of many bytes, each of which has its own address; each
stack frame consists of many bytes, each of which has its own address; each
kind of computer has a convention for choosing one byte whose
kind of computer has a convention for choosing one byte whose
address serves as the address of the frame.  Usually this address is kept
address serves as the address of the frame.  Usually this address is kept
in a register called the @dfn{frame pointer register} while execution is
in a register called the @dfn{frame pointer register} while execution is
going on in that frame.
going on in that frame.
 
 
@cindex frame number
@cindex frame number
@value{GDBN} assigns numbers to all existing stack frames, starting with
@value{GDBN} assigns numbers to all existing stack frames, starting with
zero for the innermost frame, one for the frame that called it,
zero for the innermost frame, one for the frame that called it,
and so on upward.  These numbers do not really exist in your program;
and so on upward.  These numbers do not really exist in your program;
they are assigned by @value{GDBN} to give you a way of designating stack
they are assigned by @value{GDBN} to give you a way of designating stack
frames in @value{GDBN} commands.
frames in @value{GDBN} commands.
 
 
@c The -fomit-frame-pointer below perennially causes hbox overflow
@c The -fomit-frame-pointer below perennially causes hbox overflow
@c underflow problems.
@c underflow problems.
@cindex frameless execution
@cindex frameless execution
Some compilers provide a way to compile functions so that they operate
Some compilers provide a way to compile functions so that they operate
without stack frames.  (For example, the @value{GCC} option
without stack frames.  (For example, the @value{GCC} option
@example
@example
@samp{-fomit-frame-pointer}
@samp{-fomit-frame-pointer}
@end example
@end example
generates functions without a frame.)
generates functions without a frame.)
This is occasionally done with heavily used library functions to save
This is occasionally done with heavily used library functions to save
the frame setup time.  @value{GDBN} has limited facilities for dealing
the frame setup time.  @value{GDBN} has limited facilities for dealing
with these function invocations.  If the innermost function invocation
with these function invocations.  If the innermost function invocation
has no stack frame, @value{GDBN} nevertheless regards it as though
has no stack frame, @value{GDBN} nevertheless regards it as though
it had a separate frame, which is numbered zero as usual, allowing
it had a separate frame, which is numbered zero as usual, allowing
correct tracing of the function call chain.  However, @value{GDBN} has
correct tracing of the function call chain.  However, @value{GDBN} has
no provision for frameless functions elsewhere in the stack.
no provision for frameless functions elsewhere in the stack.
 
 
@table @code
@table @code
@kindex frame@r{, command}
@kindex frame@r{, command}
@cindex current stack frame
@cindex current stack frame
@item frame @var{args}
@item frame @var{args}
The @code{frame} command allows you to move from one stack frame to another,
The @code{frame} command allows you to move from one stack frame to another,
and to print the stack frame you select.  @var{args} may be either the
and to print the stack frame you select.  @var{args} may be either the
address of the frame or the stack frame number.  Without an argument,
address of the frame or the stack frame number.  Without an argument,
@code{frame} prints the current stack frame.
@code{frame} prints the current stack frame.
 
 
@kindex select-frame
@kindex select-frame
@cindex selecting frame silently
@cindex selecting frame silently
@item select-frame
@item select-frame
The @code{select-frame} command allows you to move from one stack frame
The @code{select-frame} command allows you to move from one stack frame
to another without printing the frame.  This is the silent version of
to another without printing the frame.  This is the silent version of
@code{frame}.
@code{frame}.
@end table
@end table
 
 
@node Backtrace
@node Backtrace
@section Backtraces
@section Backtraces
 
 
@cindex backtraces
@cindex backtraces
@cindex tracebacks
@cindex tracebacks
@cindex stack traces
@cindex stack traces
A backtrace is a summary of how your program got where it is.  It shows one
A backtrace is a summary of how your program got where it is.  It shows one
line per frame, for many frames, starting with the currently executing
line per frame, for many frames, starting with the currently executing
frame (frame zero), followed by its caller (frame one), and on up the
frame (frame zero), followed by its caller (frame one), and on up the
stack.
stack.
 
 
@table @code
@table @code
@kindex backtrace
@kindex backtrace
@kindex bt @r{(@code{backtrace})}
@kindex bt @r{(@code{backtrace})}
@item backtrace
@item backtrace
@itemx bt
@itemx bt
Print a backtrace of the entire stack: one line per frame for all
Print a backtrace of the entire stack: one line per frame for all
frames in the stack.
frames in the stack.
 
 
You can stop the backtrace at any time by typing the system interrupt
You can stop the backtrace at any time by typing the system interrupt
character, normally @kbd{C-c}.
character, normally @kbd{C-c}.
 
 
@item backtrace @var{n}
@item backtrace @var{n}
@itemx bt @var{n}
@itemx bt @var{n}
Similar, but print only the innermost @var{n} frames.
Similar, but print only the innermost @var{n} frames.
 
 
@item backtrace -@var{n}
@item backtrace -@var{n}
@itemx bt -@var{n}
@itemx bt -@var{n}
Similar, but print only the outermost @var{n} frames.
Similar, but print only the outermost @var{n} frames.
@end table
@end table
 
 
@kindex where
@kindex where
@kindex info stack
@kindex info stack
@kindex info s @r{(@code{info stack})}
@kindex info s @r{(@code{info stack})}
The names @code{where} and @code{info stack} (abbreviated @code{info s})
The names @code{where} and @code{info stack} (abbreviated @code{info s})
are additional aliases for @code{backtrace}.
are additional aliases for @code{backtrace}.
 
 
Each line in the backtrace shows the frame number and the function name.
Each line in the backtrace shows the frame number and the function name.
The program counter value is also shown---unless you use @code{set
The program counter value is also shown---unless you use @code{set
print address off}.  The backtrace also shows the source file name and
print address off}.  The backtrace also shows the source file name and
line number, as well as the arguments to the function.  The program
line number, as well as the arguments to the function.  The program
counter value is omitted if it is at the beginning of the code for that
counter value is omitted if it is at the beginning of the code for that
line number.
line number.
 
 
Here is an example of a backtrace.  It was made with the command
Here is an example of a backtrace.  It was made with the command
@samp{bt 3}, so it shows the innermost three frames.
@samp{bt 3}, so it shows the innermost three frames.
 
 
@smallexample
@smallexample
@group
@group
#0  m4_traceon (obs=0x24eb0, argc=1, argv=0x2b8c8)
#0  m4_traceon (obs=0x24eb0, argc=1, argv=0x2b8c8)
    at builtin.c:993
    at builtin.c:993
#1  0x6e38 in expand_macro (sym=0x2b600) at macro.c:242
#1  0x6e38 in expand_macro (sym=0x2b600) at macro.c:242
#2  0x6840 in expand_token (obs=0x0, t=177664, td=0xf7fffb08)
#2  0x6840 in expand_token (obs=0x0, t=177664, td=0xf7fffb08)
    at macro.c:71
    at macro.c:71
(More stack frames follow...)
(More stack frames follow...)
@end group
@end group
@end smallexample
@end smallexample
 
 
@noindent
@noindent
The display for frame zero does not begin with a program counter
The display for frame zero does not begin with a program counter
value, indicating that your program has stopped at the beginning of the
value, indicating that your program has stopped at the beginning of the
code for line @code{993} of @code{builtin.c}.
code for line @code{993} of @code{builtin.c}.
 
 
@node Selection
@node Selection
@section Selecting a frame
@section Selecting a frame
 
 
Most commands for examining the stack and other data in your program work on
Most commands for examining the stack and other data in your program work on
whichever stack frame is selected at the moment.  Here are the commands for
whichever stack frame is selected at the moment.  Here are the commands for
selecting a stack frame; all of them finish by printing a brief description
selecting a stack frame; all of them finish by printing a brief description
of the stack frame just selected.
of the stack frame just selected.
 
 
@table @code
@table @code
@kindex frame@r{, selecting}
@kindex frame@r{, selecting}
@kindex f @r{(@code{frame})}
@kindex f @r{(@code{frame})}
@item frame @var{n}
@item frame @var{n}
@itemx f @var{n}
@itemx f @var{n}
Select frame number @var{n}.  Recall that frame zero is the innermost
Select frame number @var{n}.  Recall that frame zero is the innermost
(currently executing) frame, frame one is the frame that called the
(currently executing) frame, frame one is the frame that called the
innermost one, and so on.  The highest-numbered frame is the one for
innermost one, and so on.  The highest-numbered frame is the one for
@code{main}.
@code{main}.
 
 
@item frame @var{addr}
@item frame @var{addr}
@itemx f @var{addr}
@itemx f @var{addr}
Select the frame at address @var{addr}.  This is useful mainly if the
Select the frame at address @var{addr}.  This is useful mainly if the
chaining of stack frames has been damaged by a bug, making it
chaining of stack frames has been damaged by a bug, making it
impossible for @value{GDBN} to assign numbers properly to all frames.  In
impossible for @value{GDBN} to assign numbers properly to all frames.  In
addition, this can be useful when your program has multiple stacks and
addition, this can be useful when your program has multiple stacks and
switches between them.
switches between them.
 
 
On the SPARC architecture, @code{frame} needs two addresses to
On the SPARC architecture, @code{frame} needs two addresses to
select an arbitrary frame: a frame pointer and a stack pointer.
select an arbitrary frame: a frame pointer and a stack pointer.
 
 
On the MIPS and Alpha architecture, it needs two addresses: a stack
On the MIPS and Alpha architecture, it needs two addresses: a stack
pointer and a program counter.
pointer and a program counter.
 
 
On the 29k architecture, it needs three addresses: a register stack
On the 29k architecture, it needs three addresses: a register stack
pointer, a program counter, and a memory stack pointer.
pointer, a program counter, and a memory stack pointer.
@c note to future updaters: this is conditioned on a flag
@c note to future updaters: this is conditioned on a flag
@c SETUP_ARBITRARY_FRAME in the tm-*.h files.  The above is up to date
@c SETUP_ARBITRARY_FRAME in the tm-*.h files.  The above is up to date
@c as of 27 Jan 1994.
@c as of 27 Jan 1994.
 
 
@kindex up
@kindex up
@item up @var{n}
@item up @var{n}
Move @var{n} frames up the stack.  For positive numbers @var{n}, this
Move @var{n} frames up the stack.  For positive numbers @var{n}, this
advances toward the outermost frame, to higher frame numbers, to frames
advances toward the outermost frame, to higher frame numbers, to frames
that have existed longer.  @var{n} defaults to one.
that have existed longer.  @var{n} defaults to one.
 
 
@kindex down
@kindex down
@kindex do @r{(@code{down})}
@kindex do @r{(@code{down})}
@item down @var{n}
@item down @var{n}
Move @var{n} frames down the stack.  For positive numbers @var{n}, this
Move @var{n} frames down the stack.  For positive numbers @var{n}, this
advances toward the innermost frame, to lower frame numbers, to frames
advances toward the innermost frame, to lower frame numbers, to frames
that were created more recently.  @var{n} defaults to one.  You may
that were created more recently.  @var{n} defaults to one.  You may
abbreviate @code{down} as @code{do}.
abbreviate @code{down} as @code{do}.
@end table
@end table
 
 
All of these commands end by printing two lines of output describing the
All of these commands end by printing two lines of output describing the
frame.  The first line shows the frame number, the function name, the
frame.  The first line shows the frame number, the function name, the
arguments, and the source file and line number of execution in that
arguments, and the source file and line number of execution in that
frame.  The second line shows the text of that source line.
frame.  The second line shows the text of that source line.
 
 
@need 1000
@need 1000
For example:
For example:
 
 
@smallexample
@smallexample
@group
@group
(@value{GDBP}) up
(@value{GDBP}) up
#1  0x22f0 in main (argc=1, argv=0xf7fffbf4, env=0xf7fffbfc)
#1  0x22f0 in main (argc=1, argv=0xf7fffbf4, env=0xf7fffbfc)
    at env.c:10
    at env.c:10
10              read_input_file (argv[i]);
10              read_input_file (argv[i]);
@end group
@end group
@end smallexample
@end smallexample
 
 
After such a printout, the @code{list} command with no arguments
After such a printout, the @code{list} command with no arguments
prints ten lines centered on the point of execution in the frame.
prints ten lines centered on the point of execution in the frame.
@xref{List, ,Printing source lines}.
@xref{List, ,Printing source lines}.
 
 
@table @code
@table @code
@kindex down-silently
@kindex down-silently
@kindex up-silently
@kindex up-silently
@item up-silently @var{n}
@item up-silently @var{n}
@itemx down-silently @var{n}
@itemx down-silently @var{n}
These two commands are variants of @code{up} and @code{down},
These two commands are variants of @code{up} and @code{down},
respectively; they differ in that they do their work silently, without
respectively; they differ in that they do their work silently, without
causing display of the new frame.  They are intended primarily for use
causing display of the new frame.  They are intended primarily for use
in @value{GDBN} command scripts, where the output might be unnecessary and
in @value{GDBN} command scripts, where the output might be unnecessary and
distracting.
distracting.
@end table
@end table
 
 
@node Frame Info
@node Frame Info
@section Information about a frame
@section Information about a frame
 
 
There are several other commands to print information about the selected
There are several other commands to print information about the selected
stack frame.
stack frame.
 
 
@table @code
@table @code
@item frame
@item frame
@itemx f
@itemx f
When used without any argument, this command does not change which
When used without any argument, this command does not change which
frame is selected, but prints a brief description of the currently
frame is selected, but prints a brief description of the currently
selected stack frame.  It can be abbreviated @code{f}.  With an
selected stack frame.  It can be abbreviated @code{f}.  With an
argument, this command is used to select a stack frame.
argument, this command is used to select a stack frame.
@xref{Selection, ,Selecting a frame}.
@xref{Selection, ,Selecting a frame}.
 
 
@kindex info frame
@kindex info frame
@kindex info f @r{(@code{info frame})}
@kindex info f @r{(@code{info frame})}
@item info frame
@item info frame
@itemx info f
@itemx info f
This command prints a verbose description of the selected stack frame,
This command prints a verbose description of the selected stack frame,
including:
including:
 
 
@itemize @bullet
@itemize @bullet
@item
@item
the address of the frame
the address of the frame
@item
@item
the address of the next frame down (called by this frame)
the address of the next frame down (called by this frame)
@item
@item
the address of the next frame up (caller of this frame)
the address of the next frame up (caller of this frame)
@item
@item
the language in which the source code corresponding to this frame is written
the language in which the source code corresponding to this frame is written
@item
@item
the address of the frame's arguments
the address of the frame's arguments
@item
@item
the address of the frame's local variables
the address of the frame's local variables
@item
@item
the program counter saved in it (the address of execution in the caller frame)
the program counter saved in it (the address of execution in the caller frame)
@item
@item
which registers were saved in the frame
which registers were saved in the frame
@end itemize
@end itemize
 
 
@noindent The verbose description is useful when
@noindent The verbose description is useful when
something has gone wrong that has made the stack format fail to fit
something has gone wrong that has made the stack format fail to fit
the usual conventions.
the usual conventions.
 
 
@item info frame @var{addr}
@item info frame @var{addr}
@itemx info f @var{addr}
@itemx info f @var{addr}
Print a verbose description of the frame at address @var{addr}, without
Print a verbose description of the frame at address @var{addr}, without
selecting that frame.  The selected frame remains unchanged by this
selecting that frame.  The selected frame remains unchanged by this
command.  This requires the same kind of address (more than one for some
command.  This requires the same kind of address (more than one for some
architectures) that you specify in the @code{frame} command.
architectures) that you specify in the @code{frame} command.
@xref{Selection, ,Selecting a frame}.
@xref{Selection, ,Selecting a frame}.
 
 
@kindex info args
@kindex info args
@item info args
@item info args
Print the arguments of the selected frame, each on a separate line.
Print the arguments of the selected frame, each on a separate line.
 
 
@item info locals
@item info locals
@kindex info locals
@kindex info locals
Print the local variables of the selected frame, each on a separate
Print the local variables of the selected frame, each on a separate
line.  These are all variables (declared either static or automatic)
line.  These are all variables (declared either static or automatic)
accessible at the point of execution of the selected frame.
accessible at the point of execution of the selected frame.
 
 
@kindex info catch
@kindex info catch
@cindex catch exceptions, list active handlers
@cindex catch exceptions, list active handlers
@cindex exception handlers, how to list
@cindex exception handlers, how to list
@item info catch
@item info catch
Print a list of all the exception handlers that are active in the
Print a list of all the exception handlers that are active in the
current stack frame at the current point of execution.  To see other
current stack frame at the current point of execution.  To see other
exception handlers, visit the associated frame (using the @code{up},
exception handlers, visit the associated frame (using the @code{up},
@code{down}, or @code{frame} commands); then type @code{info catch}.
@code{down}, or @code{frame} commands); then type @code{info catch}.
@xref{Set Catchpoints, , Setting catchpoints}.
@xref{Set Catchpoints, , Setting catchpoints}.
 
 
@end table
@end table
 
 
 
 
@node Source
@node Source
@chapter Examining Source Files
@chapter Examining Source Files
 
 
@value{GDBN} can print parts of your program's source, since the debugging
@value{GDBN} can print parts of your program's source, since the debugging
information recorded in the program tells @value{GDBN} what source files were
information recorded in the program tells @value{GDBN} what source files were
used to build it.  When your program stops, @value{GDBN} spontaneously prints
used to build it.  When your program stops, @value{GDBN} spontaneously prints
the line where it stopped.  Likewise, when you select a stack frame
the line where it stopped.  Likewise, when you select a stack frame
(@pxref{Selection, ,Selecting a frame}), @value{GDBN} prints the line where
(@pxref{Selection, ,Selecting a frame}), @value{GDBN} prints the line where
execution in that frame has stopped.  You can print other portions of
execution in that frame has stopped.  You can print other portions of
source files by explicit command.
source files by explicit command.
 
 
If you use @value{GDBN} through its @sc{gnu} Emacs interface, you may
If you use @value{GDBN} through its @sc{gnu} Emacs interface, you may
prefer to use Emacs facilities to view source; see @ref{Emacs, ,Using
prefer to use Emacs facilities to view source; see @ref{Emacs, ,Using
@value{GDBN} under @sc{gnu} Emacs}.
@value{GDBN} under @sc{gnu} Emacs}.
 
 
@menu
@menu
* List::                        Printing source lines
* List::                        Printing source lines
* Search::                      Searching source files
* Search::                      Searching source files
* Source Path::                 Specifying source directories
* Source Path::                 Specifying source directories
* Machine Code::                Source and machine code
* Machine Code::                Source and machine code
@end menu
@end menu
 
 
@node List
@node List
@section Printing source lines
@section Printing source lines
 
 
@kindex list
@kindex list
@kindex l @r{(@code{list})}
@kindex l @r{(@code{list})}
To print lines from a source file, use the @code{list} command
To print lines from a source file, use the @code{list} command
(abbreviated @code{l}).  By default, ten lines are printed.
(abbreviated @code{l}).  By default, ten lines are printed.
There are several ways to specify what part of the file you want to print.
There are several ways to specify what part of the file you want to print.
 
 
Here are the forms of the @code{list} command most commonly used:
Here are the forms of the @code{list} command most commonly used:
 
 
@table @code
@table @code
@item list @var{linenum}
@item list @var{linenum}
Print lines centered around line number @var{linenum} in the
Print lines centered around line number @var{linenum} in the
current source file.
current source file.
 
 
@item list @var{function}
@item list @var{function}
Print lines centered around the beginning of function
Print lines centered around the beginning of function
@var{function}.
@var{function}.
 
 
@item list
@item list
Print more lines.  If the last lines printed were printed with a
Print more lines.  If the last lines printed were printed with a
@code{list} command, this prints lines following the last lines
@code{list} command, this prints lines following the last lines
printed; however, if the last line printed was a solitary line printed
printed; however, if the last line printed was a solitary line printed
as part of displaying a stack frame (@pxref{Stack, ,Examining the
as part of displaying a stack frame (@pxref{Stack, ,Examining the
Stack}), this prints lines centered around that line.
Stack}), this prints lines centered around that line.
 
 
@item list -
@item list -
Print lines just before the lines last printed.
Print lines just before the lines last printed.
@end table
@end table
 
 
By default, @value{GDBN} prints ten source lines with any of these forms of
By default, @value{GDBN} prints ten source lines with any of these forms of
the @code{list} command.  You can change this using @code{set listsize}:
the @code{list} command.  You can change this using @code{set listsize}:
 
 
@table @code
@table @code
@kindex set listsize
@kindex set listsize
@item set listsize @var{count}
@item set listsize @var{count}
Make the @code{list} command display @var{count} source lines (unless
Make the @code{list} command display @var{count} source lines (unless
the @code{list} argument explicitly specifies some other number).
the @code{list} argument explicitly specifies some other number).
 
 
@kindex show listsize
@kindex show listsize
@item show listsize
@item show listsize
Display the number of lines that @code{list} prints.
Display the number of lines that @code{list} prints.
@end table
@end table
 
 
Repeating a @code{list} command with @key{RET} discards the argument,
Repeating a @code{list} command with @key{RET} discards the argument,
so it is equivalent to typing just @code{list}.  This is more useful
so it is equivalent to typing just @code{list}.  This is more useful
than listing the same lines again.  An exception is made for an
than listing the same lines again.  An exception is made for an
argument of @samp{-}; that argument is preserved in repetition so that
argument of @samp{-}; that argument is preserved in repetition so that
each repetition moves up in the source file.
each repetition moves up in the source file.
 
 
@cindex linespec
@cindex linespec
In general, the @code{list} command expects you to supply zero, one or two
In general, the @code{list} command expects you to supply zero, one or two
@dfn{linespecs}.  Linespecs specify source lines; there are several ways
@dfn{linespecs}.  Linespecs specify source lines; there are several ways
of writing them, but the effect is always to specify some source line.
of writing them, but the effect is always to specify some source line.
Here is a complete description of the possible arguments for @code{list}:
Here is a complete description of the possible arguments for @code{list}:
 
 
@table @code
@table @code
@item list @var{linespec}
@item list @var{linespec}
Print lines centered around the line specified by @var{linespec}.
Print lines centered around the line specified by @var{linespec}.
 
 
@item list @var{first},@var{last}
@item list @var{first},@var{last}
Print lines from @var{first} to @var{last}.  Both arguments are
Print lines from @var{first} to @var{last}.  Both arguments are
linespecs.
linespecs.
 
 
@item list ,@var{last}
@item list ,@var{last}
Print lines ending with @var{last}.
Print lines ending with @var{last}.
 
 
@item list @var{first},
@item list @var{first},
Print lines starting with @var{first}.
Print lines starting with @var{first}.
 
 
@item list +
@item list +
Print lines just after the lines last printed.
Print lines just after the lines last printed.
 
 
@item list -
@item list -
Print lines just before the lines last printed.
Print lines just before the lines last printed.
 
 
@item list
@item list
As described in the preceding table.
As described in the preceding table.
@end table
@end table
 
 
Here are the ways of specifying a single source line---all the
Here are the ways of specifying a single source line---all the
kinds of linespec.
kinds of linespec.
 
 
@table @code
@table @code
@item @var{number}
@item @var{number}
Specifies line @var{number} of the current source file.
Specifies line @var{number} of the current source file.
When a @code{list} command has two linespecs, this refers to
When a @code{list} command has two linespecs, this refers to
the same source file as the first linespec.
the same source file as the first linespec.
 
 
@item +@var{offset}
@item +@var{offset}
Specifies the line @var{offset} lines after the last line printed.
Specifies the line @var{offset} lines after the last line printed.
When used as the second linespec in a @code{list} command that has
When used as the second linespec in a @code{list} command that has
two, this specifies the line @var{offset} lines down from the
two, this specifies the line @var{offset} lines down from the
first linespec.
first linespec.
 
 
@item -@var{offset}
@item -@var{offset}
Specifies the line @var{offset} lines before the last line printed.
Specifies the line @var{offset} lines before the last line printed.
 
 
@item @var{filename}:@var{number}
@item @var{filename}:@var{number}
Specifies line @var{number} in the source file @var{filename}.
Specifies line @var{number} in the source file @var{filename}.
 
 
@item @var{function}
@item @var{function}
Specifies the line that begins the body of the function @var{function}.
Specifies the line that begins the body of the function @var{function}.
For example: in C, this is the line with the open brace.
For example: in C, this is the line with the open brace.
 
 
@item @var{filename}:@var{function}
@item @var{filename}:@var{function}
Specifies the line of the open-brace that begins the body of the
Specifies the line of the open-brace that begins the body of the
function @var{function} in the file @var{filename}.  You only need the
function @var{function} in the file @var{filename}.  You only need the
file name with a function name to avoid ambiguity when there are
file name with a function name to avoid ambiguity when there are
identically named functions in different source files.
identically named functions in different source files.
 
 
@item *@var{address}
@item *@var{address}
Specifies the line containing the program address @var{address}.
Specifies the line containing the program address @var{address}.
@var{address} may be any expression.
@var{address} may be any expression.
@end table
@end table
 
 
@node Search
@node Search
@section Searching source files
@section Searching source files
@cindex searching
@cindex searching
@kindex reverse-search
@kindex reverse-search
 
 
There are two commands for searching through the current source file for a
There are two commands for searching through the current source file for a
regular expression.
regular expression.
 
 
@table @code
@table @code
@kindex search
@kindex search
@kindex forward-search
@kindex forward-search
@item forward-search @var{regexp}
@item forward-search @var{regexp}
@itemx search @var{regexp}
@itemx search @var{regexp}
The command @samp{forward-search @var{regexp}} checks each line,
The command @samp{forward-search @var{regexp}} checks each line,
starting with the one following the last line listed, for a match for
starting with the one following the last line listed, for a match for
@var{regexp}.  It lists the line that is found.  You can use the
@var{regexp}.  It lists the line that is found.  You can use the
synonym @samp{search @var{regexp}} or abbreviate the command name as
synonym @samp{search @var{regexp}} or abbreviate the command name as
@code{fo}.
@code{fo}.
 
 
@item reverse-search @var{regexp}
@item reverse-search @var{regexp}
The command @samp{reverse-search @var{regexp}} checks each line, starting
The command @samp{reverse-search @var{regexp}} checks each line, starting
with the one before the last line listed and going backward, for a match
with the one before the last line listed and going backward, for a match
for @var{regexp}.  It lists the line that is found.  You can abbreviate
for @var{regexp}.  It lists the line that is found.  You can abbreviate
this command as @code{rev}.
this command as @code{rev}.
@end table
@end table
 
 
@node Source Path
@node Source Path
@section Specifying source directories
@section Specifying source directories
 
 
@cindex source path
@cindex source path
@cindex directories for source files
@cindex directories for source files
Executable programs sometimes do not record the directories of the source
Executable programs sometimes do not record the directories of the source
files from which they were compiled, just the names.  Even when they do,
files from which they were compiled, just the names.  Even when they do,
the directories could be moved between the compilation and your debugging
the directories could be moved between the compilation and your debugging
session.  @value{GDBN} has a list of directories to search for source files;
session.  @value{GDBN} has a list of directories to search for source files;
this is called the @dfn{source path}.  Each time @value{GDBN} wants a source file,
this is called the @dfn{source path}.  Each time @value{GDBN} wants a source file,
it tries all the directories in the list, in the order they are present
it tries all the directories in the list, in the order they are present
in the list, until it finds a file with the desired name.  Note that
in the list, until it finds a file with the desired name.  Note that
the executable search path is @emph{not} used for this purpose.  Neither is
the executable search path is @emph{not} used for this purpose.  Neither is
the current working directory, unless it happens to be in the source
the current working directory, unless it happens to be in the source
path.
path.
 
 
If @value{GDBN} cannot find a source file in the source path, and the
If @value{GDBN} cannot find a source file in the source path, and the
object program records a directory, @value{GDBN} tries that directory
object program records a directory, @value{GDBN} tries that directory
too.  If the source path is empty, and there is no record of the
too.  If the source path is empty, and there is no record of the
compilation directory, @value{GDBN} looks in the current directory as a
compilation directory, @value{GDBN} looks in the current directory as a
last resort.
last resort.
 
 
Whenever you reset or rearrange the source path, @value{GDBN} clears out
Whenever you reset or rearrange the source path, @value{GDBN} clears out
any information it has cached about where source files are found and where
any information it has cached about where source files are found and where
each line is in the file.
each line is in the file.
 
 
@kindex directory
@kindex directory
@kindex dir
@kindex dir
When you start @value{GDBN}, its source path includes only @samp{cdir}
When you start @value{GDBN}, its source path includes only @samp{cdir}
and @samp{cwd}, in that order.
and @samp{cwd}, in that order.
To add other directories, use the @code{directory} command.
To add other directories, use the @code{directory} command.
 
 
@table @code
@table @code
@item directory @var{dirname} @dots{}
@item directory @var{dirname} @dots{}
@item dir @var{dirname} @dots{}
@item dir @var{dirname} @dots{}
Add directory @var{dirname} to the front of the source path.  Several
Add directory @var{dirname} to the front of the source path.  Several
directory names may be given to this command, separated by @samp{:}
directory names may be given to this command, separated by @samp{:}
(@samp{;} on MS-DOS and MS-Windows, where @samp{:} usually appears as
(@samp{;} on MS-DOS and MS-Windows, where @samp{:} usually appears as
part of absolute file names) or
part of absolute file names) or
whitespace.  You may specify a directory that is already in the source
whitespace.  You may specify a directory that is already in the source
path; this moves it forward, so @value{GDBN} searches it sooner.
path; this moves it forward, so @value{GDBN} searches it sooner.
 
 
@kindex cdir
@kindex cdir
@kindex cwd
@kindex cwd
@vindex $cdir@r{, convenience variable}
@vindex $cdir@r{, convenience variable}
@vindex $cwdr@r{, convenience variable}
@vindex $cwdr@r{, convenience variable}
@cindex compilation directory
@cindex compilation directory
@cindex current directory
@cindex current directory
@cindex working directory
@cindex working directory
@cindex directory, current
@cindex directory, current
@cindex directory, compilation
@cindex directory, compilation
You can use the string @samp{$cdir} to refer to the compilation
You can use the string @samp{$cdir} to refer to the compilation
directory (if one is recorded), and @samp{$cwd} to refer to the current
directory (if one is recorded), and @samp{$cwd} to refer to the current
working directory.  @samp{$cwd} is not the same as @samp{.}---the former
working directory.  @samp{$cwd} is not the same as @samp{.}---the former
tracks the current working directory as it changes during your @value{GDBN}
tracks the current working directory as it changes during your @value{GDBN}
session, while the latter is immediately expanded to the current
session, while the latter is immediately expanded to the current
directory at the time you add an entry to the source path.
directory at the time you add an entry to the source path.
 
 
@item directory
@item directory
Reset the source path to empty again.  This requires confirmation.
Reset the source path to empty again.  This requires confirmation.
 
 
@c RET-repeat for @code{directory} is explicitly disabled, but since
@c RET-repeat for @code{directory} is explicitly disabled, but since
@c repeating it would be a no-op we do not say that.  (thanks to RMS)
@c repeating it would be a no-op we do not say that.  (thanks to RMS)
 
 
@item show directories
@item show directories
@kindex show directories
@kindex show directories
Print the source path: show which directories it contains.
Print the source path: show which directories it contains.
@end table
@end table
 
 
If your source path is cluttered with directories that are no longer of
If your source path is cluttered with directories that are no longer of
interest, @value{GDBN} may sometimes cause confusion by finding the wrong
interest, @value{GDBN} may sometimes cause confusion by finding the wrong
versions of source.  You can correct the situation as follows:
versions of source.  You can correct the situation as follows:
 
 
@enumerate
@enumerate
@item
@item
Use @code{directory} with no argument to reset the source path to empty.
Use @code{directory} with no argument to reset the source path to empty.
 
 
@item
@item
Use @code{directory} with suitable arguments to reinstall the
Use @code{directory} with suitable arguments to reinstall the
directories you want in the source path.  You can add all the
directories you want in the source path.  You can add all the
directories in one command.
directories in one command.
@end enumerate
@end enumerate
 
 
@node Machine Code
@node Machine Code
@section Source and machine code
@section Source and machine code
 
 
You can use the command @code{info line} to map source lines to program
You can use the command @code{info line} to map source lines to program
addresses (and vice versa), and the command @code{disassemble} to display
addresses (and vice versa), and the command @code{disassemble} to display
a range of addresses as machine instructions.  When run under @sc{gnu} Emacs
a range of addresses as machine instructions.  When run under @sc{gnu} Emacs
mode, the @code{info line} command causes the arrow to point to the
mode, the @code{info line} command causes the arrow to point to the
line specified.  Also, @code{info line} prints addresses in symbolic form as
line specified.  Also, @code{info line} prints addresses in symbolic form as
well as hex.
well as hex.
 
 
@table @code
@table @code
@kindex info line
@kindex info line
@item info line @var{linespec}
@item info line @var{linespec}
Print the starting and ending addresses of the compiled code for
Print the starting and ending addresses of the compiled code for
source line @var{linespec}.  You can specify source lines in any of
source line @var{linespec}.  You can specify source lines in any of
the ways understood by the @code{list} command (@pxref{List, ,Printing
the ways understood by the @code{list} command (@pxref{List, ,Printing
source lines}).
source lines}).
@end table
@end table
 
 
For example, we can use @code{info line} to discover the location of
For example, we can use @code{info line} to discover the location of
the object code for the first line of function
the object code for the first line of function
@code{m4_changequote}:
@code{m4_changequote}:
 
 
@c FIXME: I think this example should also show the addresses in
@c FIXME: I think this example should also show the addresses in
@c symbolic form, as they usually would be displayed.
@c symbolic form, as they usually would be displayed.
@smallexample
@smallexample
(@value{GDBP}) info line m4_changequote
(@value{GDBP}) info line m4_changequote
Line 895 of "builtin.c" starts at pc 0x634c and ends at 0x6350.
Line 895 of "builtin.c" starts at pc 0x634c and ends at 0x6350.
@end smallexample
@end smallexample
 
 
@noindent
@noindent
We can also inquire (using @code{*@var{addr}} as the form for
We can also inquire (using @code{*@var{addr}} as the form for
@var{linespec}) what source line covers a particular address:
@var{linespec}) what source line covers a particular address:
@smallexample
@smallexample
(@value{GDBP}) info line *0x63ff
(@value{GDBP}) info line *0x63ff
Line 926 of "builtin.c" starts at pc 0x63e4 and ends at 0x6404.
Line 926 of "builtin.c" starts at pc 0x63e4 and ends at 0x6404.
@end smallexample
@end smallexample
 
 
@cindex @code{$_} and @code{info line}
@cindex @code{$_} and @code{info line}
@kindex x@r{(examine), and} info line
@kindex x@r{(examine), and} info line
After @code{info line}, the default address for the @code{x} command
After @code{info line}, the default address for the @code{x} command
is changed to the starting address of the line, so that @samp{x/i} is
is changed to the starting address of the line, so that @samp{x/i} is
sufficient to begin examining the machine code (@pxref{Memory,
sufficient to begin examining the machine code (@pxref{Memory,
,Examining memory}).  Also, this address is saved as the value of the
,Examining memory}).  Also, this address is saved as the value of the
convenience variable @code{$_} (@pxref{Convenience Vars, ,Convenience
convenience variable @code{$_} (@pxref{Convenience Vars, ,Convenience
variables}).
variables}).
 
 
@table @code
@table @code
@kindex disassemble
@kindex disassemble
@cindex assembly instructions
@cindex assembly instructions
@cindex instructions, assembly
@cindex instructions, assembly
@cindex machine instructions
@cindex machine instructions
@cindex listing machine instructions
@cindex listing machine instructions
@item disassemble
@item disassemble
This specialized command dumps a range of memory as machine
This specialized command dumps a range of memory as machine
instructions.  The default memory range is the function surrounding the
instructions.  The default memory range is the function surrounding the
program counter of the selected frame.  A single argument to this
program counter of the selected frame.  A single argument to this
command is a program counter value; @value{GDBN} dumps the function
command is a program counter value; @value{GDBN} dumps the function
surrounding this value.  Two arguments specify a range of addresses
surrounding this value.  Two arguments specify a range of addresses
(first inclusive, second exclusive) to dump.
(first inclusive, second exclusive) to dump.
@end table
@end table
 
 
The following example shows the disassembly of a range of addresses of
The following example shows the disassembly of a range of addresses of
HP PA-RISC 2.0 code:
HP PA-RISC 2.0 code:
 
 
@smallexample
@smallexample
(@value{GDBP}) disas 0x32c4 0x32e4
(@value{GDBP}) disas 0x32c4 0x32e4
Dump of assembler code from 0x32c4 to 0x32e4:
Dump of assembler code from 0x32c4 to 0x32e4:
0x32c4 <main+204>:      addil 0,dp
0x32c4 <main+204>:      addil 0,dp
0x32c8 <main+208>:      ldw 0x22c(sr0,r1),r26
0x32c8 <main+208>:      ldw 0x22c(sr0,r1),r26
0x32cc <main+212>:      ldil 0x3000,r31
0x32cc <main+212>:      ldil 0x3000,r31
0x32d0 <main+216>:      ble 0x3f8(sr4,r31)
0x32d0 <main+216>:      ble 0x3f8(sr4,r31)
0x32d4 <main+220>:      ldo 0(r31),rp
0x32d4 <main+220>:      ldo 0(r31),rp
0x32d8 <main+224>:      addil -0x800,dp
0x32d8 <main+224>:      addil -0x800,dp
0x32dc <main+228>:      ldo 0x588(r1),r26
0x32dc <main+228>:      ldo 0x588(r1),r26
0x32e0 <main+232>:      ldil 0x3000,r31
0x32e0 <main+232>:      ldil 0x3000,r31
End of assembler dump.
End of assembler dump.
@end smallexample
@end smallexample
 
 
Some architectures have more than one commonly-used set of instruction
Some architectures have more than one commonly-used set of instruction
mnemonics or other syntax.
mnemonics or other syntax.
 
 
@table @code
@table @code
@kindex set disassembly-flavor
@kindex set disassembly-flavor
@cindex assembly instructions
@cindex assembly instructions
@cindex instructions, assembly
@cindex instructions, assembly
@cindex machine instructions
@cindex machine instructions
@cindex listing machine instructions
@cindex listing machine instructions
@cindex Intel disassembly flavor
@cindex Intel disassembly flavor
@cindex AT&T disassembly flavor
@cindex AT&T disassembly flavor
@item set disassembly-flavor @var{instruction-set}
@item set disassembly-flavor @var{instruction-set}
Select the instruction set to use when disassembling the
Select the instruction set to use when disassembling the
program via the @code{disassemble} or @code{x/i} commands.
program via the @code{disassemble} or @code{x/i} commands.
 
 
Currently this command is only defined for the Intel x86 family.  You
Currently this command is only defined for the Intel x86 family.  You
can set @var{instruction-set} to either @code{intel} or @code{att}.
can set @var{instruction-set} to either @code{intel} or @code{att}.
The default is @code{att}, the AT&T flavor used by default by Unix
The default is @code{att}, the AT&T flavor used by default by Unix
assemblers for x86-based targets.
assemblers for x86-based targets.
@end table
@end table
 
 
 
 
@node Data
@node Data
@chapter Examining Data
@chapter Examining Data
 
 
@cindex printing data
@cindex printing data
@cindex examining data
@cindex examining data
@kindex print
@kindex print
@kindex inspect
@kindex inspect
@c "inspect" is not quite a synonym if you are using Epoch, which we do not
@c "inspect" is not quite a synonym if you are using Epoch, which we do not
@c document because it is nonstandard...  Under Epoch it displays in a
@c document because it is nonstandard...  Under Epoch it displays in a
@c different window or something like that.
@c different window or something like that.
The usual way to examine data in your program is with the @code{print}
The usual way to examine data in your program is with the @code{print}
command (abbreviated @code{p}), or its synonym @code{inspect}.  It
command (abbreviated @code{p}), or its synonym @code{inspect}.  It
evaluates and prints the value of an expression of the language your
evaluates and prints the value of an expression of the language your
program is written in (@pxref{Languages, ,Using @value{GDBN} with
program is written in (@pxref{Languages, ,Using @value{GDBN} with
Different Languages}).
Different Languages}).
 
 
@table @code
@table @code
@item print @var{expr}
@item print @var{expr}
@itemx print /@var{f} @var{expr}
@itemx print /@var{f} @var{expr}
@var{expr} is an expression (in the source language).  By default the
@var{expr} is an expression (in the source language).  By default the
value of @var{expr} is printed in a format appropriate to its data type;
value of @var{expr} is printed in a format appropriate to its data type;
you can choose a different format by specifying @samp{/@var{f}}, where
you can choose a different format by specifying @samp{/@var{f}}, where
@var{f} is a letter specifying the format; see @ref{Output Formats,,Output
@var{f} is a letter specifying the format; see @ref{Output Formats,,Output
formats}.
formats}.
 
 
@item print
@item print
@itemx print /@var{f}
@itemx print /@var{f}
If you omit @var{expr}, @value{GDBN} displays the last value again (from the
If you omit @var{expr}, @value{GDBN} displays the last value again (from the
@dfn{value history}; @pxref{Value History, ,Value history}).  This allows you to
@dfn{value history}; @pxref{Value History, ,Value history}).  This allows you to
conveniently inspect the same value in an alternative format.
conveniently inspect the same value in an alternative format.
@end table
@end table
 
 
A more low-level way of examining data is with the @code{x} command.
A more low-level way of examining data is with the @code{x} command.
It examines data in memory at a specified address and prints it in a
It examines data in memory at a specified address and prints it in a
specified format.  @xref{Memory, ,Examining memory}.
specified format.  @xref{Memory, ,Examining memory}.
 
 
If you are interested in information about types, or about how the
If you are interested in information about types, or about how the
fields of a struct or a class are declared, use the @code{ptype @var{exp}}
fields of a struct or a class are declared, use the @code{ptype @var{exp}}
command rather than @code{print}.  @xref{Symbols, ,Examining the Symbol
command rather than @code{print}.  @xref{Symbols, ,Examining the Symbol
Table}.
Table}.
 
 
@menu
@menu
* Expressions::                 Expressions
* Expressions::                 Expressions
* Variables::                   Program variables
* Variables::                   Program variables
* Arrays::                      Artificial arrays
* Arrays::                      Artificial arrays
* Output Formats::              Output formats
* Output Formats::              Output formats
* Memory::                      Examining memory
* Memory::                      Examining memory
* Auto Display::                Automatic display
* Auto Display::                Automatic display
* Print Settings::              Print settings
* Print Settings::              Print settings
* Value History::               Value history
* Value History::               Value history
* Convenience Vars::            Convenience variables
* Convenience Vars::            Convenience variables
* Registers::                   Registers
* Registers::                   Registers
* Floating Point Hardware::     Floating point hardware
* Floating Point Hardware::     Floating point hardware
@end menu
@end menu
 
 
@node Expressions
@node Expressions
@section Expressions
@section Expressions
 
 
@cindex expressions
@cindex expressions
@code{print} and many other @value{GDBN} commands accept an expression and
@code{print} and many other @value{GDBN} commands accept an expression and
compute its value.  Any kind of constant, variable or operator defined
compute its value.  Any kind of constant, variable or operator defined
by the programming language you are using is valid in an expression in
by the programming language you are using is valid in an expression in
@value{GDBN}.  This includes conditional expressions, function calls, casts
@value{GDBN}.  This includes conditional expressions, function calls, casts
and string constants.  It unfortunately does not include symbols defined
and string constants.  It unfortunately does not include symbols defined
by preprocessor @code{#define} commands.
by preprocessor @code{#define} commands.
 
 
@value{GDBN} supports array constants in expressions input by
@value{GDBN} supports array constants in expressions input by
the user.  The syntax is @{@var{element}, @var{element}@dots{}@}.  For example,
the user.  The syntax is @{@var{element}, @var{element}@dots{}@}.  For example,
you can use the command @code{print @{1, 2, 3@}} to build up an array in
you can use the command @code{print @{1, 2, 3@}} to build up an array in
memory that is @code{malloc}ed in the target program.
memory that is @code{malloc}ed in the target program.
 
 
Because C is so widespread, most of the expressions shown in examples in
Because C is so widespread, most of the expressions shown in examples in
this manual are in C.  @xref{Languages, , Using @value{GDBN} with Different
this manual are in C.  @xref{Languages, , Using @value{GDBN} with Different
Languages}, for information on how to use expressions in other
Languages}, for information on how to use expressions in other
languages.
languages.
 
 
In this section, we discuss operators that you can use in @value{GDBN}
In this section, we discuss operators that you can use in @value{GDBN}
expressions regardless of your programming language.
expressions regardless of your programming language.
 
 
Casts are supported in all languages, not just in C, because it is so
Casts are supported in all languages, not just in C, because it is so
useful to cast a number into a pointer in order to examine a structure
useful to cast a number into a pointer in order to examine a structure
at that address in memory.
at that address in memory.
@c FIXME: casts supported---Mod2 true?
@c FIXME: casts supported---Mod2 true?
 
 
@value{GDBN} supports these operators, in addition to those common
@value{GDBN} supports these operators, in addition to those common
to programming languages:
to programming languages:
 
 
@table @code
@table @code
@item @@
@item @@
@samp{@@} is a binary operator for treating parts of memory as arrays.
@samp{@@} is a binary operator for treating parts of memory as arrays.
@xref{Arrays, ,Artificial arrays}, for more information.
@xref{Arrays, ,Artificial arrays}, for more information.
 
 
@item ::
@item ::
@samp{::} allows you to specify a variable in terms of the file or
@samp{::} allows you to specify a variable in terms of the file or
function where it is defined.  @xref{Variables, ,Program variables}.
function where it is defined.  @xref{Variables, ,Program variables}.
 
 
@cindex @{@var{type}@}
@cindex @{@var{type}@}
@cindex type casting memory
@cindex type casting memory
@cindex memory, viewing as typed object
@cindex memory, viewing as typed object
@cindex casts, to view memory
@cindex casts, to view memory
@item @{@var{type}@} @var{addr}
@item @{@var{type}@} @var{addr}
Refers to an object of type @var{type} stored at address @var{addr} in
Refers to an object of type @var{type} stored at address @var{addr} in
memory.  @var{addr} may be any expression whose value is an integer or
memory.  @var{addr} may be any expression whose value is an integer or
pointer (but parentheses are required around binary operators, just as in
pointer (but parentheses are required around binary operators, just as in
a cast).  This construct is allowed regardless of what kind of data is
a cast).  This construct is allowed regardless of what kind of data is
normally supposed to reside at @var{addr}.
normally supposed to reside at @var{addr}.
@end table
@end table
 
 
@node Variables
@node Variables
@section Program variables
@section Program variables
 
 
The most common kind of expression to use is the name of a variable
The most common kind of expression to use is the name of a variable
in your program.
in your program.
 
 
Variables in expressions are understood in the selected stack frame
Variables in expressions are understood in the selected stack frame
(@pxref{Selection, ,Selecting a frame}); they must be either:
(@pxref{Selection, ,Selecting a frame}); they must be either:
 
 
@itemize @bullet
@itemize @bullet
@item
@item
global (or file-static)
global (or file-static)
@end itemize
@end itemize
 
 
@noindent or
@noindent or
 
 
@itemize @bullet
@itemize @bullet
@item
@item
visible according to the scope rules of the
visible according to the scope rules of the
programming language from the point of execution in that frame
programming language from the point of execution in that frame
@end itemize
@end itemize
 
 
@noindent This means that in the function
@noindent This means that in the function
 
 
@example
@example
foo (a)
foo (a)
     int a;
     int a;
@{
@{
  bar (a);
  bar (a);
  @{
  @{
    int b = test ();
    int b = test ();
    bar (b);
    bar (b);
  @}
  @}
@}
@}
@end example
@end example
 
 
@noindent
@noindent
you can examine and use the variable @code{a} whenever your program is
you can examine and use the variable @code{a} whenever your program is
executing within the function @code{foo}, but you can only use or
executing within the function @code{foo}, but you can only use or
examine the variable @code{b} while your program is executing inside
examine the variable @code{b} while your program is executing inside
the block where @code{b} is declared.
the block where @code{b} is declared.
 
 
@cindex variable name conflict
@cindex variable name conflict
There is an exception: you can refer to a variable or function whose
There is an exception: you can refer to a variable or function whose
scope is a single source file even if the current execution point is not
scope is a single source file even if the current execution point is not
in this file.  But it is possible to have more than one such variable or
in this file.  But it is possible to have more than one such variable or
function with the same name (in different source files).  If that
function with the same name (in different source files).  If that
happens, referring to that name has unpredictable effects.  If you wish,
happens, referring to that name has unpredictable effects.  If you wish,
you can specify a static variable in a particular function or file,
you can specify a static variable in a particular function or file,
using the colon-colon notation:
using the colon-colon notation:
 
 
@cindex colon-colon, context for variables/functions
@cindex colon-colon, context for variables/functions
@iftex
@iftex
@c info cannot cope with a :: index entry, but why deprive hard copy readers?
@c info cannot cope with a :: index entry, but why deprive hard copy readers?
@cindex @code{::}, context for variables/functions
@cindex @code{::}, context for variables/functions
@end iftex
@end iftex
@example
@example
@var{file}::@var{variable}
@var{file}::@var{variable}
@var{function}::@var{variable}
@var{function}::@var{variable}
@end example
@end example
 
 
@noindent
@noindent
Here @var{file} or @var{function} is the name of the context for the
Here @var{file} or @var{function} is the name of the context for the
static @var{variable}.  In the case of file names, you can use quotes to
static @var{variable}.  In the case of file names, you can use quotes to
make sure @value{GDBN} parses the file name as a single word---for example,
make sure @value{GDBN} parses the file name as a single word---for example,
to print a global value of @code{x} defined in @file{f2.c}:
to print a global value of @code{x} defined in @file{f2.c}:
 
 
@example
@example
(@value{GDBP}) p 'f2.c'::x
(@value{GDBP}) p 'f2.c'::x
@end example
@end example
 
 
@cindex C++ scope resolution
@cindex C++ scope resolution
This use of @samp{::} is very rarely in conflict with the very similar
This use of @samp{::} is very rarely in conflict with the very similar
use of the same notation in C++.  @value{GDBN} also supports use of the C++
use of the same notation in C++.  @value{GDBN} also supports use of the C++
scope resolution operator in @value{GDBN} expressions.
scope resolution operator in @value{GDBN} expressions.
@c FIXME: Um, so what happens in one of those rare cases where it's in
@c FIXME: Um, so what happens in one of those rare cases where it's in
@c conflict??  --mew
@c conflict??  --mew
 
 
@cindex wrong values
@cindex wrong values
@cindex variable values, wrong
@cindex variable values, wrong
@quotation
@quotation
@emph{Warning:} Occasionally, a local variable may appear to have the
@emph{Warning:} Occasionally, a local variable may appear to have the
wrong value at certain points in a function---just after entry to a new
wrong value at certain points in a function---just after entry to a new
scope, and just before exit.
scope, and just before exit.
@end quotation
@end quotation
You may see this problem when you are stepping by machine instructions.
You may see this problem when you are stepping by machine instructions.
This is because, on most machines, it takes more than one instruction to
This is because, on most machines, it takes more than one instruction to
set up a stack frame (including local variable definitions); if you are
set up a stack frame (including local variable definitions); if you are
stepping by machine instructions, variables may appear to have the wrong
stepping by machine instructions, variables may appear to have the wrong
values until the stack frame is completely built.  On exit, it usually
values until the stack frame is completely built.  On exit, it usually
also takes more than one machine instruction to destroy a stack frame;
also takes more than one machine instruction to destroy a stack frame;
after you begin stepping through that group of instructions, local
after you begin stepping through that group of instructions, local
variable definitions may be gone.
variable definitions may be gone.
 
 
This may also happen when the compiler does significant optimizations.
This may also happen when the compiler does significant optimizations.
To be sure of always seeing accurate values, turn off all optimization
To be sure of always seeing accurate values, turn off all optimization
when compiling.
when compiling.
 
 
@cindex ``No symbol "foo" in current context''
@cindex ``No symbol "foo" in current context''
Another possible effect of compiler optimizations is to optimize
Another possible effect of compiler optimizations is to optimize
unused variables out of existence, or assign variables to registers (as
unused variables out of existence, or assign variables to registers (as
opposed to memory addresses).  Depending on the support for such cases
opposed to memory addresses).  Depending on the support for such cases
offered by the debug info format used by the compiler, @value{GDBN}
offered by the debug info format used by the compiler, @value{GDBN}
might not be able to display values for such local variables.  If that
might not be able to display values for such local variables.  If that
happens, @value{GDBN} will print a message like this:
happens, @value{GDBN} will print a message like this:
 
 
@example
@example
No symbol "foo" in current context.
No symbol "foo" in current context.
@end example
@end example
 
 
To solve such problems, either recompile without optimizations, or use a
To solve such problems, either recompile without optimizations, or use a
different debug info format, if the compiler supports several such
different debug info format, if the compiler supports several such
formats.  For example, @value{NGCC}, the @sc{gnu} C/C++ compiler usually
formats.  For example, @value{NGCC}, the @sc{gnu} C/C++ compiler usually
supports the @samp{-gstabs} option.  @samp{-gstabs} produces debug info
supports the @samp{-gstabs} option.  @samp{-gstabs} produces debug info
in a format that is superior to formats such as COFF.  You may be able
in a format that is superior to formats such as COFF.  You may be able
to use DWARF-2 (@samp{-gdwarf-2}), which is also an effective form for
to use DWARF-2 (@samp{-gdwarf-2}), which is also an effective form for
debug info.  See @ref{Debugging Options,,Options for Debugging Your
debug info.  See @ref{Debugging Options,,Options for Debugging Your
Program or @sc{gnu} CC, gcc.info, Using @sc{gnu} CC}, for more
Program or @sc{gnu} CC, gcc.info, Using @sc{gnu} CC}, for more
information.
information.
 
 
 
 
@node Arrays
@node Arrays
@section Artificial arrays
@section Artificial arrays
 
 
@cindex artificial array
@cindex artificial array
@kindex @@@r{, referencing memory as an array}
@kindex @@@r{, referencing memory as an array}
It is often useful to print out several successive objects of the
It is often useful to print out several successive objects of the
same type in memory; a section of an array, or an array of
same type in memory; a section of an array, or an array of
dynamically determined size for which only a pointer exists in the
dynamically determined size for which only a pointer exists in the
program.
program.
 
 
You can do this by referring to a contiguous span of memory as an
You can do this by referring to a contiguous span of memory as an
@dfn{artificial array}, using the binary operator @samp{@@}.  The left
@dfn{artificial array}, using the binary operator @samp{@@}.  The left
operand of @samp{@@} should be the first element of the desired array
operand of @samp{@@} should be the first element of the desired array
and be an individual object.  The right operand should be the desired length
and be an individual object.  The right operand should be the desired length
of the array.  The result is an array value whose elements are all of
of the array.  The result is an array value whose elements are all of
the type of the left argument.  The first element is actually the left
the type of the left argument.  The first element is actually the left
argument; the second element comes from bytes of memory immediately
argument; the second element comes from bytes of memory immediately
following those that hold the first element, and so on.  Here is an
following those that hold the first element, and so on.  Here is an
example.  If a program says
example.  If a program says
 
 
@example
@example
int *array = (int *) malloc (len * sizeof (int));
int *array = (int *) malloc (len * sizeof (int));
@end example
@end example
 
 
@noindent
@noindent
you can print the contents of @code{array} with
you can print the contents of @code{array} with
 
 
@example
@example
p *array@@len
p *array@@len
@end example
@end example
 
 
The left operand of @samp{@@} must reside in memory.  Array values made
The left operand of @samp{@@} must reside in memory.  Array values made
with @samp{@@} in this way behave just like other arrays in terms of
with @samp{@@} in this way behave just like other arrays in terms of
subscripting, and are coerced to pointers when used in expressions.
subscripting, and are coerced to pointers when used in expressions.
Artificial arrays most often appear in expressions via the value history
Artificial arrays most often appear in expressions via the value history
(@pxref{Value History, ,Value history}), after printing one out.
(@pxref{Value History, ,Value history}), after printing one out.
 
 
Another way to create an artificial array is to use a cast.
Another way to create an artificial array is to use a cast.
This re-interprets a value as if it were an array.
This re-interprets a value as if it were an array.
The value need not be in memory:
The value need not be in memory:
@example
@example
(@value{GDBP}) p/x (short[2])0x12345678
(@value{GDBP}) p/x (short[2])0x12345678
$1 = @{0x1234, 0x5678@}
$1 = @{0x1234, 0x5678@}
@end example
@end example
 
 
As a convenience, if you leave the array length out (as in
As a convenience, if you leave the array length out (as in
@samp{(@var{type}[])@var{value}}) @value{GDBN} calculates the size to fill
@samp{(@var{type}[])@var{value}}) @value{GDBN} calculates the size to fill
the value (as @samp{sizeof(@var{value})/sizeof(@var{type})}:
the value (as @samp{sizeof(@var{value})/sizeof(@var{type})}:
@example
@example
(@value{GDBP}) p/x (short[])0x12345678
(@value{GDBP}) p/x (short[])0x12345678
$2 = @{0x1234, 0x5678@}
$2 = @{0x1234, 0x5678@}
@end example
@end example
 
 
Sometimes the artificial array mechanism is not quite enough; in
Sometimes the artificial array mechanism is not quite enough; in
moderately complex data structures, the elements of interest may not
moderately complex data structures, the elements of interest may not
actually be adjacent---for example, if you are interested in the values
actually be adjacent---for example, if you are interested in the values
of pointers in an array.  One useful work-around in this situation is
of pointers in an array.  One useful work-around in this situation is
to use a convenience variable (@pxref{Convenience Vars, ,Convenience
to use a convenience variable (@pxref{Convenience Vars, ,Convenience
variables}) as a counter in an expression that prints the first
variables}) as a counter in an expression that prints the first
interesting value, and then repeat that expression via @key{RET}.  For
interesting value, and then repeat that expression via @key{RET}.  For
instance, suppose you have an array @code{dtab} of pointers to
instance, suppose you have an array @code{dtab} of pointers to
structures, and you are interested in the values of a field @code{fv}
structures, and you are interested in the values of a field @code{fv}
in each structure.  Here is an example of what you might type:
in each structure.  Here is an example of what you might type:
 
 
@example
@example
set $i = 0
set $i = 0
p dtab[$i++]->fv
p dtab[$i++]->fv
@key{RET}
@key{RET}
@key{RET}
@key{RET}
@dots{}
@dots{}
@end example
@end example
 
 
@node Output Formats
@node Output Formats
@section Output formats
@section Output formats
 
 
@cindex formatted output
@cindex formatted output
@cindex output formats
@cindex output formats
By default, @value{GDBN} prints a value according to its data type.  Sometimes
By default, @value{GDBN} prints a value according to its data type.  Sometimes
this is not what you want.  For example, you might want to print a number
this is not what you want.  For example, you might want to print a number
in hex, or a pointer in decimal.  Or you might want to view data in memory
in hex, or a pointer in decimal.  Or you might want to view data in memory
at a certain address as a character string or as an instruction.  To do
at a certain address as a character string or as an instruction.  To do
these things, specify an @dfn{output format} when you print a value.
these things, specify an @dfn{output format} when you print a value.
 
 
The simplest use of output formats is to say how to print a value
The simplest use of output formats is to say how to print a value
already computed.  This is done by starting the arguments of the
already computed.  This is done by starting the arguments of the
@code{print} command with a slash and a format letter.  The format
@code{print} command with a slash and a format letter.  The format
letters supported are:
letters supported are:
 
 
@table @code
@table @code
@item x
@item x
Regard the bits of the value as an integer, and print the integer in
Regard the bits of the value as an integer, and print the integer in
hexadecimal.
hexadecimal.
 
 
@item d
@item d
Print as integer in signed decimal.
Print as integer in signed decimal.
 
 
@item u
@item u
Print as integer in unsigned decimal.
Print as integer in unsigned decimal.
 
 
@item o
@item o
Print as integer in octal.
Print as integer in octal.
 
 
@item t
@item t
Print as integer in binary.  The letter @samp{t} stands for ``two''.
Print as integer in binary.  The letter @samp{t} stands for ``two''.
@footnote{@samp{b} cannot be used because these format letters are also
@footnote{@samp{b} cannot be used because these format letters are also
used with the @code{x} command, where @samp{b} stands for ``byte'';
used with the @code{x} command, where @samp{b} stands for ``byte'';
see @ref{Memory,,Examining memory}.}
see @ref{Memory,,Examining memory}.}
 
 
@item a
@item a
@cindex unknown address, locating
@cindex unknown address, locating
Print as an address, both absolute in hexadecimal and as an offset from
Print as an address, both absolute in hexadecimal and as an offset from
the nearest preceding symbol.  You can use this format used to discover
the nearest preceding symbol.  You can use this format used to discover
where (in what function) an unknown address is located:
where (in what function) an unknown address is located:
 
 
@example
@example
(@value{GDBP}) p/a 0x54320
(@value{GDBP}) p/a 0x54320
$3 = 0x54320 <_initialize_vx+396>
$3 = 0x54320 <_initialize_vx+396>
@end example
@end example
 
 
@item c
@item c
Regard as an integer and print it as a character constant.
Regard as an integer and print it as a character constant.
 
 
@item f
@item f
Regard the bits of the value as a floating point number and print
Regard the bits of the value as a floating point number and print
using typical floating point syntax.
using typical floating point syntax.
@end table
@end table
 
 
For example, to print the program counter in hex (@pxref{Registers}), type
For example, to print the program counter in hex (@pxref{Registers}), type
 
 
@example
@example
p/x $pc
p/x $pc
@end example
@end example
 
 
@noindent
@noindent
Note that no space is required before the slash; this is because command
Note that no space is required before the slash; this is because command
names in @value{GDBN} cannot contain a slash.
names in @value{GDBN} cannot contain a slash.
 
 
To reprint the last value in the value history with a different format,
To reprint the last value in the value history with a different format,
you can use the @code{print} command with just a format and no
you can use the @code{print} command with just a format and no
expression.  For example, @samp{p/x} reprints the last value in hex.
expression.  For example, @samp{p/x} reprints the last value in hex.
 
 
@node Memory
@node Memory
@section Examining memory
@section Examining memory
 
 
You can use the command @code{x} (for ``examine'') to examine memory in
You can use the command @code{x} (for ``examine'') to examine memory in
any of several formats, independently of your program's data types.
any of several formats, independently of your program's data types.
 
 
@cindex examining memory
@cindex examining memory
@table @code
@table @code
@kindex x @r{(examine memory)}
@kindex x @r{(examine memory)}
@item x/@var{nfu} @var{addr}
@item x/@var{nfu} @var{addr}
@itemx x @var{addr}
@itemx x @var{addr}
@itemx x
@itemx x
Use the @code{x} command to examine memory.
Use the @code{x} command to examine memory.
@end table
@end table
 
 
@var{n}, @var{f}, and @var{u} are all optional parameters that specify how
@var{n}, @var{f}, and @var{u} are all optional parameters that specify how
much memory to display and how to format it; @var{addr} is an
much memory to display and how to format it; @var{addr} is an
expression giving the address where you want to start displaying memory.
expression giving the address where you want to start displaying memory.
If you use defaults for @var{nfu}, you need not type the slash @samp{/}.
If you use defaults for @var{nfu}, you need not type the slash @samp{/}.
Several commands set convenient defaults for @var{addr}.
Several commands set convenient defaults for @var{addr}.
 
 
@table @r
@table @r
@item @var{n}, the repeat count
@item @var{n}, the repeat count
The repeat count is a decimal integer; the default is 1.  It specifies
The repeat count is a decimal integer; the default is 1.  It specifies
how much memory (counting by units @var{u}) to display.
how much memory (counting by units @var{u}) to display.
@c This really is **decimal**; unaffected by 'set radix' as of GDB
@c This really is **decimal**; unaffected by 'set radix' as of GDB
@c 4.1.2.
@c 4.1.2.
 
 
@item @var{f}, the display format
@item @var{f}, the display format
The display format is one of the formats used by @code{print},
The display format is one of the formats used by @code{print},
@samp{s} (null-terminated string), or @samp{i} (machine instruction).
@samp{s} (null-terminated string), or @samp{i} (machine instruction).
The default is @samp{x} (hexadecimal) initially.
The default is @samp{x} (hexadecimal) initially.
The default changes each time you use either @code{x} or @code{print}.
The default changes each time you use either @code{x} or @code{print}.
 
 
@item @var{u}, the unit size
@item @var{u}, the unit size
The unit size is any of
The unit size is any of
 
 
@table @code
@table @code
@item b
@item b
Bytes.
Bytes.
@item h
@item h
Halfwords (two bytes).
Halfwords (two bytes).
@item w
@item w
Words (four bytes).  This is the initial default.
Words (four bytes).  This is the initial default.
@item g
@item g
Giant words (eight bytes).
Giant words (eight bytes).
@end table
@end table
 
 
Each time you specify a unit size with @code{x}, that size becomes the
Each time you specify a unit size with @code{x}, that size becomes the
default unit the next time you use @code{x}.  (For the @samp{s} and
default unit the next time you use @code{x}.  (For the @samp{s} and
@samp{i} formats, the unit size is ignored and is normally not written.)
@samp{i} formats, the unit size is ignored and is normally not written.)
 
 
@item @var{addr}, starting display address
@item @var{addr}, starting display address
@var{addr} is the address where you want @value{GDBN} to begin displaying
@var{addr} is the address where you want @value{GDBN} to begin displaying
memory.  The expression need not have a pointer value (though it may);
memory.  The expression need not have a pointer value (though it may);
it is always interpreted as an integer address of a byte of memory.
it is always interpreted as an integer address of a byte of memory.
@xref{Expressions, ,Expressions}, for more information on expressions.  The default for
@xref{Expressions, ,Expressions}, for more information on expressions.  The default for
@var{addr} is usually just after the last address examined---but several
@var{addr} is usually just after the last address examined---but several
other commands also set the default address: @code{info breakpoints} (to
other commands also set the default address: @code{info breakpoints} (to
the address of the last breakpoint listed), @code{info line} (to the
the address of the last breakpoint listed), @code{info line} (to the
starting address of a line), and @code{print} (if you use it to display
starting address of a line), and @code{print} (if you use it to display
a value from memory).
a value from memory).
@end table
@end table
 
 
For example, @samp{x/3uh 0x54320} is a request to display three halfwords
For example, @samp{x/3uh 0x54320} is a request to display three halfwords
(@code{h}) of memory, formatted as unsigned decimal integers (@samp{u}),
(@code{h}) of memory, formatted as unsigned decimal integers (@samp{u}),
starting at address @code{0x54320}.  @samp{x/4xw $sp} prints the four
starting at address @code{0x54320}.  @samp{x/4xw $sp} prints the four
words (@samp{w}) of memory above the stack pointer (here, @samp{$sp};
words (@samp{w}) of memory above the stack pointer (here, @samp{$sp};
@pxref{Registers, ,Registers}) in hexadecimal (@samp{x}).
@pxref{Registers, ,Registers}) in hexadecimal (@samp{x}).
 
 
Since the letters indicating unit sizes are all distinct from the
Since the letters indicating unit sizes are all distinct from the
letters specifying output formats, you do not have to remember whether
letters specifying output formats, you do not have to remember whether
unit size or format comes first; either order works.  The output
unit size or format comes first; either order works.  The output
specifications @samp{4xw} and @samp{4wx} mean exactly the same thing.
specifications @samp{4xw} and @samp{4wx} mean exactly the same thing.
(However, the count @var{n} must come first; @samp{wx4} does not work.)
(However, the count @var{n} must come first; @samp{wx4} does not work.)
 
 
Even though the unit size @var{u} is ignored for the formats @samp{s}
Even though the unit size @var{u} is ignored for the formats @samp{s}
and @samp{i}, you might still want to use a count @var{n}; for example,
and @samp{i}, you might still want to use a count @var{n}; for example,
@samp{3i} specifies that you want to see three machine instructions,
@samp{3i} specifies that you want to see three machine instructions,
including any operands.  The command @code{disassemble} gives an
including any operands.  The command @code{disassemble} gives an
alternative way of inspecting machine instructions; see @ref{Machine
alternative way of inspecting machine instructions; see @ref{Machine
Code,,Source and machine code}.
Code,,Source and machine code}.
 
 
All the defaults for the arguments to @code{x} are designed to make it
All the defaults for the arguments to @code{x} are designed to make it
easy to continue scanning memory with minimal specifications each time
easy to continue scanning memory with minimal specifications each time
you use @code{x}.  For example, after you have inspected three machine
you use @code{x}.  For example, after you have inspected three machine
instructions with @samp{x/3i @var{addr}}, you can inspect the next seven
instructions with @samp{x/3i @var{addr}}, you can inspect the next seven
with just @samp{x/7}.  If you use @key{RET} to repeat the @code{x} command,
with just @samp{x/7}.  If you use @key{RET} to repeat the @code{x} command,
the repeat count @var{n} is used again; the other arguments default as
the repeat count @var{n} is used again; the other arguments default as
for successive uses of @code{x}.
for successive uses of @code{x}.
 
 
@cindex @code{$_}, @code{$__}, and value history
@cindex @code{$_}, @code{$__}, and value history
The addresses and contents printed by the @code{x} command are not saved
The addresses and contents printed by the @code{x} command are not saved
in the value history because there is often too much of them and they
in the value history because there is often too much of them and they
would get in the way.  Instead, @value{GDBN} makes these values available for
would get in the way.  Instead, @value{GDBN} makes these values available for
subsequent use in expressions as values of the convenience variables
subsequent use in expressions as values of the convenience variables
@code{$_} and @code{$__}.  After an @code{x} command, the last address
@code{$_} and @code{$__}.  After an @code{x} command, the last address
examined is available for use in expressions in the convenience variable
examined is available for use in expressions in the convenience variable
@code{$_}.  The contents of that address, as examined, are available in
@code{$_}.  The contents of that address, as examined, are available in
the convenience variable @code{$__}.
the convenience variable @code{$__}.
 
 
If the @code{x} command has a repeat count, the address and contents saved
If the @code{x} command has a repeat count, the address and contents saved
are from the last memory unit printed; this is not the same as the last
are from the last memory unit printed; this is not the same as the last
address printed if several units were printed on the last line of output.
address printed if several units were printed on the last line of output.
 
 
@node Auto Display
@node Auto Display
@section Automatic display
@section Automatic display
@cindex automatic display
@cindex automatic display
@cindex display of expressions
@cindex display of expressions
 
 
If you find that you want to print the value of an expression frequently
If you find that you want to print the value of an expression frequently
(to see how it changes), you might want to add it to the @dfn{automatic
(to see how it changes), you might want to add it to the @dfn{automatic
display list} so that @value{GDBN} prints its value each time your program stops.
display list} so that @value{GDBN} prints its value each time your program stops.
Each expression added to the list is given a number to identify it;
Each expression added to the list is given a number to identify it;
to remove an expression from the list, you specify that number.
to remove an expression from the list, you specify that number.
The automatic display looks like this:
The automatic display looks like this:
 
 
@example
@example
2: foo = 38
2: foo = 38
3: bar[5] = (struct hack *) 0x3804
3: bar[5] = (struct hack *) 0x3804
@end example
@end example
 
 
@noindent
@noindent
This display shows item numbers, expressions and their current values.  As with
This display shows item numbers, expressions and their current values.  As with
displays you request manually using @code{x} or @code{print}, you can
displays you request manually using @code{x} or @code{print}, you can
specify the output format you prefer; in fact, @code{display} decides
specify the output format you prefer; in fact, @code{display} decides
whether to use @code{print} or @code{x} depending on how elaborate your
whether to use @code{print} or @code{x} depending on how elaborate your
format specification is---it uses @code{x} if you specify a unit size,
format specification is---it uses @code{x} if you specify a unit size,
or one of the two formats (@samp{i} and @samp{s}) that are only
or one of the two formats (@samp{i} and @samp{s}) that are only
supported by @code{x}; otherwise it uses @code{print}.
supported by @code{x}; otherwise it uses @code{print}.
 
 
@table @code
@table @code
@kindex display
@kindex display
@item display @var{expr}
@item display @var{expr}
Add the expression @var{expr} to the list of expressions to display
Add the expression @var{expr} to the list of expressions to display
each time your program stops.  @xref{Expressions, ,Expressions}.
each time your program stops.  @xref{Expressions, ,Expressions}.
 
 
@code{display} does not repeat if you press @key{RET} again after using it.
@code{display} does not repeat if you press @key{RET} again after using it.
 
 
@item display/@var{fmt} @var{expr}
@item display/@var{fmt} @var{expr}
For @var{fmt} specifying only a display format and not a size or
For @var{fmt} specifying only a display format and not a size or
count, add the expression @var{expr} to the auto-display list but
count, add the expression @var{expr} to the auto-display list but
arrange to display it each time in the specified format @var{fmt}.
arrange to display it each time in the specified format @var{fmt}.
@xref{Output Formats,,Output formats}.
@xref{Output Formats,,Output formats}.
 
 
@item display/@var{fmt} @var{addr}
@item display/@var{fmt} @var{addr}
For @var{fmt} @samp{i} or @samp{s}, or including a unit-size or a
For @var{fmt} @samp{i} or @samp{s}, or including a unit-size or a
number of units, add the expression @var{addr} as a memory address to
number of units, add the expression @var{addr} as a memory address to
be examined each time your program stops.  Examining means in effect
be examined each time your program stops.  Examining means in effect
doing @samp{x/@var{fmt} @var{addr}}.  @xref{Memory, ,Examining memory}.
doing @samp{x/@var{fmt} @var{addr}}.  @xref{Memory, ,Examining memory}.
@end table
@end table
 
 
For example, @samp{display/i $pc} can be helpful, to see the machine
For example, @samp{display/i $pc} can be helpful, to see the machine
instruction about to be executed each time execution stops (@samp{$pc}
instruction about to be executed each time execution stops (@samp{$pc}
is a common name for the program counter; @pxref{Registers, ,Registers}).
is a common name for the program counter; @pxref{Registers, ,Registers}).
 
 
@table @code
@table @code
@kindex delete display
@kindex delete display
@kindex undisplay
@kindex undisplay
@item undisplay @var{dnums}@dots{}
@item undisplay @var{dnums}@dots{}
@itemx delete display @var{dnums}@dots{}
@itemx delete display @var{dnums}@dots{}
Remove item numbers @var{dnums} from the list of expressions to display.
Remove item numbers @var{dnums} from the list of expressions to display.
 
 
@code{undisplay} does not repeat if you press @key{RET} after using it.
@code{undisplay} does not repeat if you press @key{RET} after using it.
(Otherwise you would just get the error @samp{No display number @dots{}}.)
(Otherwise you would just get the error @samp{No display number @dots{}}.)
 
 
@kindex disable display
@kindex disable display
@item disable display @var{dnums}@dots{}
@item disable display @var{dnums}@dots{}
Disable the display of item numbers @var{dnums}.  A disabled display
Disable the display of item numbers @var{dnums}.  A disabled display
item is not printed automatically, but is not forgotten.  It may be
item is not printed automatically, but is not forgotten.  It may be
enabled again later.
enabled again later.
 
 
@kindex enable display
@kindex enable display
@item enable display @var{dnums}@dots{}
@item enable display @var{dnums}@dots{}
Enable display of item numbers @var{dnums}.  It becomes effective once
Enable display of item numbers @var{dnums}.  It becomes effective once
again in auto display of its expression, until you specify otherwise.
again in auto display of its expression, until you specify otherwise.
 
 
@item display
@item display
Display the current values of the expressions on the list, just as is
Display the current values of the expressions on the list, just as is
done when your program stops.
done when your program stops.
 
 
@kindex info display
@kindex info display
@item info display
@item info display
Print the list of expressions previously set up to display
Print the list of expressions previously set up to display
automatically, each one with its item number, but without showing the
automatically, each one with its item number, but without showing the
values.  This includes disabled expressions, which are marked as such.
values.  This includes disabled expressions, which are marked as such.
It also includes expressions which would not be displayed right now
It also includes expressions which would not be displayed right now
because they refer to automatic variables not currently available.
because they refer to automatic variables not currently available.
@end table
@end table
 
 
If a display expression refers to local variables, then it does not make
If a display expression refers to local variables, then it does not make
sense outside the lexical context for which it was set up.  Such an
sense outside the lexical context for which it was set up.  Such an
expression is disabled when execution enters a context where one of its
expression is disabled when execution enters a context where one of its
variables is not defined.  For example, if you give the command
variables is not defined.  For example, if you give the command
@code{display last_char} while inside a function with an argument
@code{display last_char} while inside a function with an argument
@code{last_char}, @value{GDBN} displays this argument while your program
@code{last_char}, @value{GDBN} displays this argument while your program
continues to stop inside that function.  When it stops elsewhere---where
continues to stop inside that function.  When it stops elsewhere---where
there is no variable @code{last_char}---the display is disabled
there is no variable @code{last_char}---the display is disabled
automatically.  The next time your program stops where @code{last_char}
automatically.  The next time your program stops where @code{last_char}
is meaningful, you can enable the display expression once again.
is meaningful, you can enable the display expression once again.
 
 
@node Print Settings
@node Print Settings
@section Print settings
@section Print settings
 
 
@cindex format options
@cindex format options
@cindex print settings
@cindex print settings
@value{GDBN} provides the following ways to control how arrays, structures,
@value{GDBN} provides the following ways to control how arrays, structures,
and symbols are printed.
and symbols are printed.
 
 
@noindent
@noindent
These settings are useful for debugging programs in any language:
These settings are useful for debugging programs in any language:
 
 
@table @code
@table @code
@kindex set print address
@kindex set print address
@item set print address
@item set print address
@itemx set print address on
@itemx set print address on
@value{GDBN} prints memory addresses showing the location of stack
@value{GDBN} prints memory addresses showing the location of stack
traces, structure values, pointer values, breakpoints, and so forth,
traces, structure values, pointer values, breakpoints, and so forth,
even when it also displays the contents of those addresses.  The default
even when it also displays the contents of those addresses.  The default
is @code{on}.  For example, this is what a stack frame display looks like with
is @code{on}.  For example, this is what a stack frame display looks like with
@code{set print address on}:
@code{set print address on}:
 
 
@smallexample
@smallexample
@group
@group
(@value{GDBP}) f
(@value{GDBP}) f
#0  set_quotes (lq=0x34c78 "<<", rq=0x34c88 ">>")
#0  set_quotes (lq=0x34c78 "<<", rq=0x34c88 ">>")
    at input.c:530
    at input.c:530
530         if (lquote != def_lquote)
530         if (lquote != def_lquote)
@end group
@end group
@end smallexample
@end smallexample
 
 
@item set print address off
@item set print address off
Do not print addresses when displaying their contents.  For example,
Do not print addresses when displaying their contents.  For example,
this is the same stack frame displayed with @code{set print address off}:
this is the same stack frame displayed with @code{set print address off}:
 
 
@smallexample
@smallexample
@group
@group
(@value{GDBP}) set print addr off
(@value{GDBP}) set print addr off
(@value{GDBP}) f
(@value{GDBP}) f
#0  set_quotes (lq="<<", rq=">>") at input.c:530
#0  set_quotes (lq="<<", rq=">>") at input.c:530
530         if (lquote != def_lquote)
530         if (lquote != def_lquote)
@end group
@end group
@end smallexample
@end smallexample
 
 
You can use @samp{set print address off} to eliminate all machine
You can use @samp{set print address off} to eliminate all machine
dependent displays from the @value{GDBN} interface.  For example, with
dependent displays from the @value{GDBN} interface.  For example, with
@code{print address off}, you should get the same text for backtraces on
@code{print address off}, you should get the same text for backtraces on
all machines---whether or not they involve pointer arguments.
all machines---whether or not they involve pointer arguments.
 
 
@kindex show print address
@kindex show print address
@item show print address
@item show print address
Show whether or not addresses are to be printed.
Show whether or not addresses are to be printed.
@end table
@end table
 
 
When @value{GDBN} prints a symbolic address, it normally prints the
When @value{GDBN} prints a symbolic address, it normally prints the
closest earlier symbol plus an offset.  If that symbol does not uniquely
closest earlier symbol plus an offset.  If that symbol does not uniquely
identify the address (for example, it is a name whose scope is a single
identify the address (for example, it is a name whose scope is a single
source file), you may need to clarify.  One way to do this is with
source file), you may need to clarify.  One way to do this is with
@code{info line}, for example @samp{info line *0x4537}.  Alternately,
@code{info line}, for example @samp{info line *0x4537}.  Alternately,
you can set @value{GDBN} to print the source file and line number when
you can set @value{GDBN} to print the source file and line number when
it prints a symbolic address:
it prints a symbolic address:
 
 
@table @code
@table @code
@kindex set print symbol-filename
@kindex set print symbol-filename
@item set print symbol-filename on
@item set print symbol-filename on
Tell @value{GDBN} to print the source file name and line number of a
Tell @value{GDBN} to print the source file name and line number of a
symbol in the symbolic form of an address.
symbol in the symbolic form of an address.
 
 
@item set print symbol-filename off
@item set print symbol-filename off
Do not print source file name and line number of a symbol.  This is the
Do not print source file name and line number of a symbol.  This is the
default.
default.
 
 
@kindex show print symbol-filename
@kindex show print symbol-filename
@item show print symbol-filename
@item show print symbol-filename
Show whether or not @value{GDBN} will print the source file name and
Show whether or not @value{GDBN} will print the source file name and
line number of a symbol in the symbolic form of an address.
line number of a symbol in the symbolic form of an address.
@end table
@end table
 
 
Another situation where it is helpful to show symbol filenames and line
Another situation where it is helpful to show symbol filenames and line
numbers is when disassembling code; @value{GDBN} shows you the line
numbers is when disassembling code; @value{GDBN} shows you the line
number and source file that corresponds to each instruction.
number and source file that corresponds to each instruction.
 
 
Also, you may wish to see the symbolic form only if the address being
Also, you may wish to see the symbolic form only if the address being
printed is reasonably close to the closest earlier symbol:
printed is reasonably close to the closest earlier symbol:
 
 
@table @code
@table @code
@kindex set print max-symbolic-offset
@kindex set print max-symbolic-offset
@item set print max-symbolic-offset @var{max-offset}
@item set print max-symbolic-offset @var{max-offset}
Tell @value{GDBN} to only display the symbolic form of an address if the
Tell @value{GDBN} to only display the symbolic form of an address if the
offset between the closest earlier symbol and the address is less than
offset between the closest earlier symbol and the address is less than
@var{max-offset}.  The default is 0, which tells @value{GDBN}
@var{max-offset}.  The default is 0, which tells @value{GDBN}
to always print the symbolic form of an address if any symbol precedes it.
to always print the symbolic form of an address if any symbol precedes it.
 
 
@kindex show print max-symbolic-offset
@kindex show print max-symbolic-offset
@item show print max-symbolic-offset
@item show print max-symbolic-offset
Ask how large the maximum offset is that @value{GDBN} prints in a
Ask how large the maximum offset is that @value{GDBN} prints in a
symbolic address.
symbolic address.
@end table
@end table
 
 
@cindex wild pointer, interpreting
@cindex wild pointer, interpreting
@cindex pointer, finding referent
@cindex pointer, finding referent
If you have a pointer and you are not sure where it points, try
If you have a pointer and you are not sure where it points, try
@samp{set print symbol-filename on}.  Then you can determine the name
@samp{set print symbol-filename on}.  Then you can determine the name
and source file location of the variable where it points, using
and source file location of the variable where it points, using
@samp{p/a @var{pointer}}.  This interprets the address in symbolic form.
@samp{p/a @var{pointer}}.  This interprets the address in symbolic form.
For example, here @value{GDBN} shows that a variable @code{ptt} points
For example, here @value{GDBN} shows that a variable @code{ptt} points
at another variable @code{t}, defined in @file{hi2.c}:
at another variable @code{t}, defined in @file{hi2.c}:
 
 
@example
@example
(@value{GDBP}) set print symbol-filename on
(@value{GDBP}) set print symbol-filename on
(@value{GDBP}) p/a ptt
(@value{GDBP}) p/a ptt
$4 = 0xe008 <t in hi2.c>
$4 = 0xe008 <t in hi2.c>
@end example
@end example
 
 
@quotation
@quotation
@emph{Warning:} For pointers that point to a local variable, @samp{p/a}
@emph{Warning:} For pointers that point to a local variable, @samp{p/a}
does not show the symbol name and filename of the referent, even with
does not show the symbol name and filename of the referent, even with
the appropriate @code{set print} options turned on.
the appropriate @code{set print} options turned on.
@end quotation
@end quotation
 
 
Other settings control how different kinds of objects are printed:
Other settings control how different kinds of objects are printed:
 
 
@table @code
@table @code
@kindex set print array
@kindex set print array
@item set print array
@item set print array
@itemx set print array on
@itemx set print array on
Pretty print arrays.  This format is more convenient to read,
Pretty print arrays.  This format is more convenient to read,
but uses more space.  The default is off.
but uses more space.  The default is off.
 
 
@item set print array off
@item set print array off
Return to compressed format for arrays.
Return to compressed format for arrays.
 
 
@kindex show print array
@kindex show print array
@item show print array
@item show print array
Show whether compressed or pretty format is selected for displaying
Show whether compressed or pretty format is selected for displaying
arrays.
arrays.
 
 
@kindex set print elements
@kindex set print elements
@item set print elements @var{number-of-elements}
@item set print elements @var{number-of-elements}
Set a limit on how many elements of an array @value{GDBN} will print.
Set a limit on how many elements of an array @value{GDBN} will print.
If @value{GDBN} is printing a large array, it stops printing after it has
If @value{GDBN} is printing a large array, it stops printing after it has
printed the number of elements set by the @code{set print elements} command.
printed the number of elements set by the @code{set print elements} command.
This limit also applies to the display of strings.
This limit also applies to the display of strings.
When @value{GDBN} starts, this limit is set to 200.
When @value{GDBN} starts, this limit is set to 200.
Setting  @var{number-of-elements} to zero means that the printing is unlimited.
Setting  @var{number-of-elements} to zero means that the printing is unlimited.
 
 
@kindex show print elements
@kindex show print elements
@item show print elements
@item show print elements
Display the number of elements of a large array that @value{GDBN} will print.
Display the number of elements of a large array that @value{GDBN} will print.
If the number is 0, then the printing is unlimited.
If the number is 0, then the printing is unlimited.
 
 
@kindex set print null-stop
@kindex set print null-stop
@item set print null-stop
@item set print null-stop
Cause @value{GDBN} to stop printing the characters of an array when the first
Cause @value{GDBN} to stop printing the characters of an array when the first
@sc{null} is encountered.  This is useful when large arrays actually
@sc{null} is encountered.  This is useful when large arrays actually
contain only short strings.
contain only short strings.
The default is off.
The default is off.
 
 
@kindex set print pretty
@kindex set print pretty
@item set print pretty on
@item set print pretty on
Cause @value{GDBN} to print structures in an indented format with one member
Cause @value{GDBN} to print structures in an indented format with one member
per line, like this:
per line, like this:
 
 
@smallexample
@smallexample
@group
@group
$1 = @{
$1 = @{
  next = 0x0,
  next = 0x0,
  flags = @{
  flags = @{
    sweet = 1,
    sweet = 1,
    sour = 1
    sour = 1
  @},
  @},
  meat = 0x54 "Pork"
  meat = 0x54 "Pork"
@}
@}
@end group
@end group
@end smallexample
@end smallexample
 
 
@item set print pretty off
@item set print pretty off
Cause @value{GDBN} to print structures in a compact format, like this:
Cause @value{GDBN} to print structures in a compact format, like this:
 
 
@smallexample
@smallexample
@group
@group
$1 = @{next = 0x0, flags = @{sweet = 1, sour = 1@}, \
$1 = @{next = 0x0, flags = @{sweet = 1, sour = 1@}, \
meat = 0x54 "Pork"@}
meat = 0x54 "Pork"@}
@end group
@end group
@end smallexample
@end smallexample
 
 
@noindent
@noindent
This is the default format.
This is the default format.
 
 
@kindex show print pretty
@kindex show print pretty
@item show print pretty
@item show print pretty
Show which format @value{GDBN} is using to print structures.
Show which format @value{GDBN} is using to print structures.
 
 
@kindex set print sevenbit-strings
@kindex set print sevenbit-strings
@item set print sevenbit-strings on
@item set print sevenbit-strings on
Print using only seven-bit characters; if this option is set,
Print using only seven-bit characters; if this option is set,
@value{GDBN} displays any eight-bit characters (in strings or
@value{GDBN} displays any eight-bit characters (in strings or
character values) using the notation @code{\}@var{nnn}.  This setting is
character values) using the notation @code{\}@var{nnn}.  This setting is
best if you are working in English (@sc{ascii}) and you use the
best if you are working in English (@sc{ascii}) and you use the
high-order bit of characters as a marker or ``meta'' bit.
high-order bit of characters as a marker or ``meta'' bit.
 
 
@item set print sevenbit-strings off
@item set print sevenbit-strings off
Print full eight-bit characters.  This allows the use of more
Print full eight-bit characters.  This allows the use of more
international character sets, and is the default.
international character sets, and is the default.
 
 
@kindex show print sevenbit-strings
@kindex show print sevenbit-strings
@item show print sevenbit-strings
@item show print sevenbit-strings
Show whether or not @value{GDBN} is printing only seven-bit characters.
Show whether or not @value{GDBN} is printing only seven-bit characters.
 
 
@kindex set print union
@kindex set print union
@item set print union on
@item set print union on
Tell @value{GDBN} to print unions which are contained in structures.  This
Tell @value{GDBN} to print unions which are contained in structures.  This
is the default setting.
is the default setting.
 
 
@item set print union off
@item set print union off
Tell @value{GDBN} not to print unions which are contained in structures.
Tell @value{GDBN} not to print unions which are contained in structures.
 
 
@kindex show print union
@kindex show print union
@item show print union
@item show print union
Ask @value{GDBN} whether or not it will print unions which are contained in
Ask @value{GDBN} whether or not it will print unions which are contained in
structures.
structures.
 
 
For example, given the declarations
For example, given the declarations
 
 
@smallexample
@smallexample
typedef enum @{Tree, Bug@} Species;
typedef enum @{Tree, Bug@} Species;
typedef enum @{Big_tree, Acorn, Seedling@} Tree_forms;
typedef enum @{Big_tree, Acorn, Seedling@} Tree_forms;
typedef enum @{Caterpillar, Cocoon, Butterfly@}
typedef enum @{Caterpillar, Cocoon, Butterfly@}
              Bug_forms;
              Bug_forms;
 
 
struct thing @{
struct thing @{
  Species it;
  Species it;
  union @{
  union @{
    Tree_forms tree;
    Tree_forms tree;
    Bug_forms bug;
    Bug_forms bug;
  @} form;
  @} form;
@};
@};
 
 
struct thing foo = @{Tree, @{Acorn@}@};
struct thing foo = @{Tree, @{Acorn@}@};
@end smallexample
@end smallexample
 
 
@noindent
@noindent
with @code{set print union on} in effect @samp{p foo} would print
with @code{set print union on} in effect @samp{p foo} would print
 
 
@smallexample
@smallexample
$1 = @{it = Tree, form = @{tree = Acorn, bug = Cocoon@}@}
$1 = @{it = Tree, form = @{tree = Acorn, bug = Cocoon@}@}
@end smallexample
@end smallexample
 
 
@noindent
@noindent
and with @code{set print union off} in effect it would print
and with @code{set print union off} in effect it would print
 
 
@smallexample
@smallexample
$1 = @{it = Tree, form = @{...@}@}
$1 = @{it = Tree, form = @{...@}@}
@end smallexample
@end smallexample
@end table
@end table
 
 
@need 1000
@need 1000
@noindent
@noindent
These settings are of interest when debugging C++ programs:
These settings are of interest when debugging C++ programs:
 
 
@table @code
@table @code
@cindex demangling
@cindex demangling
@kindex set print demangle
@kindex set print demangle
@item set print demangle
@item set print demangle
@itemx set print demangle on
@itemx set print demangle on
Print C++ names in their source form rather than in the encoded
Print C++ names in their source form rather than in the encoded
(``mangled'') form passed to the assembler and linker for type-safe
(``mangled'') form passed to the assembler and linker for type-safe
linkage.  The default is on.
linkage.  The default is on.
 
 
@kindex show print demangle
@kindex show print demangle
@item show print demangle
@item show print demangle
Show whether C++ names are printed in mangled or demangled form.
Show whether C++ names are printed in mangled or demangled form.
 
 
@kindex set print asm-demangle
@kindex set print asm-demangle
@item set print asm-demangle
@item set print asm-demangle
@itemx set print asm-demangle on
@itemx set print asm-demangle on
Print C++ names in their source form rather than their mangled form, even
Print C++ names in their source form rather than their mangled form, even
in assembler code printouts such as instruction disassemblies.
in assembler code printouts such as instruction disassemblies.
The default is off.
The default is off.
 
 
@kindex show print asm-demangle
@kindex show print asm-demangle
@item show print asm-demangle
@item show print asm-demangle
Show whether C++ names in assembly listings are printed in mangled
Show whether C++ names in assembly listings are printed in mangled
or demangled form.
or demangled form.
 
 
@kindex set demangle-style
@kindex set demangle-style
@cindex C++ symbol decoding style
@cindex C++ symbol decoding style
@cindex symbol decoding style, C++
@cindex symbol decoding style, C++
@item set demangle-style @var{style}
@item set demangle-style @var{style}
Choose among several encoding schemes used by different compilers to
Choose among several encoding schemes used by different compilers to
represent C++ names.  The choices for @var{style} are currently:
represent C++ names.  The choices for @var{style} are currently:
 
 
@table @code
@table @code
@item auto
@item auto
Allow @value{GDBN} to choose a decoding style by inspecting your program.
Allow @value{GDBN} to choose a decoding style by inspecting your program.
 
 
@item gnu
@item gnu
Decode based on the @sc{gnu} C++ compiler (@code{g++}) encoding algorithm.
Decode based on the @sc{gnu} C++ compiler (@code{g++}) encoding algorithm.
This is the default.
This is the default.
 
 
@item hp
@item hp
Decode based on the HP ANSI C++ (@code{aCC}) encoding algorithm.
Decode based on the HP ANSI C++ (@code{aCC}) encoding algorithm.
 
 
@item lucid
@item lucid
Decode based on the Lucid C++ compiler (@code{lcc}) encoding algorithm.
Decode based on the Lucid C++ compiler (@code{lcc}) encoding algorithm.
 
 
@item arm
@item arm
Decode using the algorithm in the @cite{C++ Annotated Reference Manual}.
Decode using the algorithm in the @cite{C++ Annotated Reference Manual}.
@strong{Warning:} this setting alone is not sufficient to allow
@strong{Warning:} this setting alone is not sufficient to allow
debugging @code{cfront}-generated executables.  @value{GDBN} would
debugging @code{cfront}-generated executables.  @value{GDBN} would
require further enhancement to permit that.
require further enhancement to permit that.
 
 
@end table
@end table
If you omit @var{style}, you will see a list of possible formats.
If you omit @var{style}, you will see a list of possible formats.
 
 
@kindex show demangle-style
@kindex show demangle-style
@item show demangle-style
@item show demangle-style
Display the encoding style currently in use for decoding C++ symbols.
Display the encoding style currently in use for decoding C++ symbols.
 
 
@kindex set print object
@kindex set print object
@item set print object
@item set print object
@itemx set print object on
@itemx set print object on
When displaying a pointer to an object, identify the @emph{actual}
When displaying a pointer to an object, identify the @emph{actual}
(derived) type of the object rather than the @emph{declared} type, using
(derived) type of the object rather than the @emph{declared} type, using
the virtual function table.
the virtual function table.
 
 
@item set print object off
@item set print object off
Display only the declared type of objects, without reference to the
Display only the declared type of objects, without reference to the
virtual function table.  This is the default setting.
virtual function table.  This is the default setting.
 
 
@kindex show print object
@kindex show print object
@item show print object
@item show print object
Show whether actual, or declared, object types are displayed.
Show whether actual, or declared, object types are displayed.
 
 
@kindex set print static-members
@kindex set print static-members
@item set print static-members
@item set print static-members
@itemx set print static-members on
@itemx set print static-members on
Print static members when displaying a C++ object.  The default is on.
Print static members when displaying a C++ object.  The default is on.
 
 
@item set print static-members off
@item set print static-members off
Do not print static members when displaying a C++ object.
Do not print static members when displaying a C++ object.
 
 
@kindex show print static-members
@kindex show print static-members
@item show print static-members
@item show print static-members
Show whether C++ static members are printed, or not.
Show whether C++ static members are printed, or not.
 
 
@c These don't work with HP ANSI C++ yet.
@c These don't work with HP ANSI C++ yet.
@kindex set print vtbl
@kindex set print vtbl
@item set print vtbl
@item set print vtbl
@itemx set print vtbl on
@itemx set print vtbl on
Pretty print C++ virtual function tables.  The default is off.
Pretty print C++ virtual function tables.  The default is off.
(The @code{vtbl} commands do not work on programs compiled with the HP
(The @code{vtbl} commands do not work on programs compiled with the HP
ANSI C++ compiler (@code{aCC}).)
ANSI C++ compiler (@code{aCC}).)
 
 
@item set print vtbl off
@item set print vtbl off
Do not pretty print C++ virtual function tables.
Do not pretty print C++ virtual function tables.
 
 
@kindex show print vtbl
@kindex show print vtbl
@item show print vtbl
@item show print vtbl
Show whether C++ virtual function tables are pretty printed, or not.
Show whether C++ virtual function tables are pretty printed, or not.
@end table
@end table
 
 
@node Value History
@node Value History
@section Value history
@section Value history
 
 
@cindex value history
@cindex value history
Values printed by the @code{print} command are saved in the @value{GDBN}
Values printed by the @code{print} command are saved in the @value{GDBN}
@dfn{value history}.  This allows you to refer to them in other expressions.
@dfn{value history}.  This allows you to refer to them in other expressions.
Values are kept until the symbol table is re-read or discarded
Values are kept until the symbol table is re-read or discarded
(for example with the @code{file} or @code{symbol-file} commands).
(for example with the @code{file} or @code{symbol-file} commands).
When the symbol table changes, the value history is discarded,
When the symbol table changes, the value history is discarded,
since the values may contain pointers back to the types defined in the
since the values may contain pointers back to the types defined in the
symbol table.
symbol table.
 
 
@cindex @code{$}
@cindex @code{$}
@cindex @code{$$}
@cindex @code{$$}
@cindex history number
@cindex history number
The values printed are given @dfn{history numbers} by which you can
The values printed are given @dfn{history numbers} by which you can
refer to them.  These are successive integers starting with one.
refer to them.  These are successive integers starting with one.
@code{print} shows you the history number assigned to a value by
@code{print} shows you the history number assigned to a value by
printing @samp{$@var{num} = } before the value; here @var{num} is the
printing @samp{$@var{num} = } before the value; here @var{num} is the
history number.
history number.
 
 
To refer to any previous value, use @samp{$} followed by the value's
To refer to any previous value, use @samp{$} followed by the value's
history number.  The way @code{print} labels its output is designed to
history number.  The way @code{print} labels its output is designed to
remind you of this.  Just @code{$} refers to the most recent value in
remind you of this.  Just @code{$} refers to the most recent value in
the history, and @code{$$} refers to the value before that.
the history, and @code{$$} refers to the value before that.
@code{$$@var{n}} refers to the @var{n}th value from the end; @code{$$2}
@code{$$@var{n}} refers to the @var{n}th value from the end; @code{$$2}
is the value just prior to @code{$$}, @code{$$1} is equivalent to
is the value just prior to @code{$$}, @code{$$1} is equivalent to
@code{$$}, and @code{$$0} is equivalent to @code{$}.
@code{$$}, and @code{$$0} is equivalent to @code{$}.
 
 
For example, suppose you have just printed a pointer to a structure and
For example, suppose you have just printed a pointer to a structure and
want to see the contents of the structure.  It suffices to type
want to see the contents of the structure.  It suffices to type
 
 
@example
@example
p *$
p *$
@end example
@end example
 
 
If you have a chain of structures where the component @code{next} points
If you have a chain of structures where the component @code{next} points
to the next one, you can print the contents of the next one with this:
to the next one, you can print the contents of the next one with this:
 
 
@example
@example
p *$.next
p *$.next
@end example
@end example
 
 
@noindent
@noindent
You can print successive links in the chain by repeating this
You can print successive links in the chain by repeating this
command---which you can do by just typing @key{RET}.
command---which you can do by just typing @key{RET}.
 
 
Note that the history records values, not expressions.  If the value of
Note that the history records values, not expressions.  If the value of
@code{x} is 4 and you type these commands:
@code{x} is 4 and you type these commands:
 
 
@example
@example
print x
print x
set x=5
set x=5
@end example
@end example
 
 
@noindent
@noindent
then the value recorded in the value history by the @code{print} command
then the value recorded in the value history by the @code{print} command
remains 4 even though the value of @code{x} has changed.
remains 4 even though the value of @code{x} has changed.
 
 
@table @code
@table @code
@kindex show values
@kindex show values
@item show values
@item show values
Print the last ten values in the value history, with their item numbers.
Print the last ten values in the value history, with their item numbers.
This is like @samp{p@ $$9} repeated ten times, except that @code{show
This is like @samp{p@ $$9} repeated ten times, except that @code{show
values} does not change the history.
values} does not change the history.
 
 
@item show values @var{n}
@item show values @var{n}
Print ten history values centered on history item number @var{n}.
Print ten history values centered on history item number @var{n}.
 
 
@item show values +
@item show values +
Print ten history values just after the values last printed.  If no more
Print ten history values just after the values last printed.  If no more
values are available, @code{show values +} produces no display.
values are available, @code{show values +} produces no display.
@end table
@end table
 
 
Pressing @key{RET} to repeat @code{show values @var{n}} has exactly the
Pressing @key{RET} to repeat @code{show values @var{n}} has exactly the
same effect as @samp{show values +}.
same effect as @samp{show values +}.
 
 
@node Convenience Vars
@node Convenience Vars
@section Convenience variables
@section Convenience variables
 
 
@cindex convenience variables
@cindex convenience variables
@value{GDBN} provides @dfn{convenience variables} that you can use within
@value{GDBN} provides @dfn{convenience variables} that you can use within
@value{GDBN} to hold on to a value and refer to it later.  These variables
@value{GDBN} to hold on to a value and refer to it later.  These variables
exist entirely within @value{GDBN}; they are not part of your program, and
exist entirely within @value{GDBN}; they are not part of your program, and
setting a convenience variable has no direct effect on further execution
setting a convenience variable has no direct effect on further execution
of your program.  That is why you can use them freely.
of your program.  That is why you can use them freely.
 
 
Convenience variables are prefixed with @samp{$}.  Any name preceded by
Convenience variables are prefixed with @samp{$}.  Any name preceded by
@samp{$} can be used for a convenience variable, unless it is one of
@samp{$} can be used for a convenience variable, unless it is one of
the predefined machine-specific register names (@pxref{Registers, ,Registers}).
the predefined machine-specific register names (@pxref{Registers, ,Registers}).
(Value history references, in contrast, are @emph{numbers} preceded
(Value history references, in contrast, are @emph{numbers} preceded
by @samp{$}.  @xref{Value History, ,Value history}.)
by @samp{$}.  @xref{Value History, ,Value history}.)
 
 
You can save a value in a convenience variable with an assignment
You can save a value in a convenience variable with an assignment
expression, just as you would set a variable in your program.
expression, just as you would set a variable in your program.
For example:
For example:
 
 
@example
@example
set $foo = *object_ptr
set $foo = *object_ptr
@end example
@end example
 
 
@noindent
@noindent
would save in @code{$foo} the value contained in the object pointed to by
would save in @code{$foo} the value contained in the object pointed to by
@code{object_ptr}.
@code{object_ptr}.
 
 
Using a convenience variable for the first time creates it, but its
Using a convenience variable for the first time creates it, but its
value is @code{void} until you assign a new value.  You can alter the
value is @code{void} until you assign a new value.  You can alter the
value with another assignment at any time.
value with another assignment at any time.
 
 
Convenience variables have no fixed types.  You can assign a convenience
Convenience variables have no fixed types.  You can assign a convenience
variable any type of value, including structures and arrays, even if
variable any type of value, including structures and arrays, even if
that variable already has a value of a different type.  The convenience
that variable already has a value of a different type.  The convenience
variable, when used as an expression, has the type of its current value.
variable, when used as an expression, has the type of its current value.
 
 
@table @code
@table @code
@kindex show convenience
@kindex show convenience
@item show convenience
@item show convenience
Print a list of convenience variables used so far, and their values.
Print a list of convenience variables used so far, and their values.
Abbreviated @code{show conv}.
Abbreviated @code{show conv}.
@end table
@end table
 
 
One of the ways to use a convenience variable is as a counter to be
One of the ways to use a convenience variable is as a counter to be
incremented or a pointer to be advanced.  For example, to print
incremented or a pointer to be advanced.  For example, to print
a field from successive elements of an array of structures:
a field from successive elements of an array of structures:
 
 
@example
@example
set $i = 0
set $i = 0
print bar[$i++]->contents
print bar[$i++]->contents
@end example
@end example
 
 
@noindent
@noindent
Repeat that command by typing @key{RET}.
Repeat that command by typing @key{RET}.
 
 
Some convenience variables are created automatically by @value{GDBN} and given
Some convenience variables are created automatically by @value{GDBN} and given
values likely to be useful.
values likely to be useful.
 
 
@table @code
@table @code
@vindex $_@r{, convenience variable}
@vindex $_@r{, convenience variable}
@item $_
@item $_
The variable @code{$_} is automatically set by the @code{x} command to
The variable @code{$_} is automatically set by the @code{x} command to
the last address examined (@pxref{Memory, ,Examining memory}).  Other
the last address examined (@pxref{Memory, ,Examining memory}).  Other
commands which provide a default address for @code{x} to examine also
commands which provide a default address for @code{x} to examine also
set @code{$_} to that address; these commands include @code{info line}
set @code{$_} to that address; these commands include @code{info line}
and @code{info breakpoint}.  The type of @code{$_} is @code{void *}
and @code{info breakpoint}.  The type of @code{$_} is @code{void *}
except when set by the @code{x} command, in which case it is a pointer
except when set by the @code{x} command, in which case it is a pointer
to the type of @code{$__}.
to the type of @code{$__}.
 
 
@vindex $__@r{, convenience variable}
@vindex $__@r{, convenience variable}
@item $__
@item $__
The variable @code{$__} is automatically set by the @code{x} command
The variable @code{$__} is automatically set by the @code{x} command
to the value found in the last address examined.  Its type is chosen
to the value found in the last address examined.  Its type is chosen
to match the format in which the data was printed.
to match the format in which the data was printed.
 
 
@item $_exitcode
@item $_exitcode
@vindex $_exitcode@r{, convenience variable}
@vindex $_exitcode@r{, convenience variable}
The variable @code{$_exitcode} is automatically set to the exit code when
The variable @code{$_exitcode} is automatically set to the exit code when
the program being debugged terminates.
the program being debugged terminates.
@end table
@end table
 
 
On HP-UX systems, if you refer to a function or variable name that
On HP-UX systems, if you refer to a function or variable name that
begins with a dollar sign, @value{GDBN} searches for a user or system
begins with a dollar sign, @value{GDBN} searches for a user or system
name first, before it searches for a convenience variable.
name first, before it searches for a convenience variable.
 
 
@node Registers
@node Registers
@section Registers
@section Registers
 
 
@cindex registers
@cindex registers
You can refer to machine register contents, in expressions, as variables
You can refer to machine register contents, in expressions, as variables
with names starting with @samp{$}.  The names of registers are different
with names starting with @samp{$}.  The names of registers are different
for each machine; use @code{info registers} to see the names used on
for each machine; use @code{info registers} to see the names used on
your machine.
your machine.
 
 
@table @code
@table @code
@kindex info registers
@kindex info registers
@item info registers
@item info registers
Print the names and values of all registers except floating-point
Print the names and values of all registers except floating-point
registers (in the selected stack frame).
registers (in the selected stack frame).
 
 
@kindex info all-registers
@kindex info all-registers
@cindex floating point registers
@cindex floating point registers
@item info all-registers
@item info all-registers
Print the names and values of all registers, including floating-point
Print the names and values of all registers, including floating-point
registers.
registers.
 
 
@item info registers @var{regname} @dots{}
@item info registers @var{regname} @dots{}
Print the @dfn{relativized} value of each specified register @var{regname}.
Print the @dfn{relativized} value of each specified register @var{regname}.
As discussed in detail below, register values are normally relative to
As discussed in detail below, register values are normally relative to
the selected stack frame.  @var{regname} may be any register name valid on
the selected stack frame.  @var{regname} may be any register name valid on
the machine you are using, with or without the initial @samp{$}.
the machine you are using, with or without the initial @samp{$}.
@end table
@end table
 
 
@value{GDBN} has four ``standard'' register names that are available (in
@value{GDBN} has four ``standard'' register names that are available (in
expressions) on most machines---whenever they do not conflict with an
expressions) on most machines---whenever they do not conflict with an
architecture's canonical mnemonics for registers.  The register names
architecture's canonical mnemonics for registers.  The register names
@code{$pc} and @code{$sp} are used for the program counter register and
@code{$pc} and @code{$sp} are used for the program counter register and
the stack pointer.  @code{$fp} is used for a register that contains a
the stack pointer.  @code{$fp} is used for a register that contains a
pointer to the current stack frame, and @code{$ps} is used for a
pointer to the current stack frame, and @code{$ps} is used for a
register that contains the processor status.  For example,
register that contains the processor status.  For example,
you could print the program counter in hex with
you could print the program counter in hex with
 
 
@example
@example
p/x $pc
p/x $pc
@end example
@end example
 
 
@noindent
@noindent
or print the instruction to be executed next with
or print the instruction to be executed next with
 
 
@example
@example
x/i $pc
x/i $pc
@end example
@end example
 
 
@noindent
@noindent
or add four to the stack pointer@footnote{This is a way of removing
or add four to the stack pointer@footnote{This is a way of removing
one word from the stack, on machines where stacks grow downward in
one word from the stack, on machines where stacks grow downward in
memory (most machines, nowadays).  This assumes that the innermost
memory (most machines, nowadays).  This assumes that the innermost
stack frame is selected; setting @code{$sp} is not allowed when other
stack frame is selected; setting @code{$sp} is not allowed when other
stack frames are selected.  To pop entire frames off the stack,
stack frames are selected.  To pop entire frames off the stack,
regardless of machine architecture, use @code{return};
regardless of machine architecture, use @code{return};
see @ref{Returning, ,Returning from a function}.} with
see @ref{Returning, ,Returning from a function}.} with
 
 
@example
@example
set $sp += 4
set $sp += 4
@end example
@end example
 
 
Whenever possible, these four standard register names are available on
Whenever possible, these four standard register names are available on
your machine even though the machine has different canonical mnemonics,
your machine even though the machine has different canonical mnemonics,
so long as there is no conflict.  The @code{info registers} command
so long as there is no conflict.  The @code{info registers} command
shows the canonical names.  For example, on the SPARC, @code{info
shows the canonical names.  For example, on the SPARC, @code{info
registers} displays the processor status register as @code{$psr} but you
registers} displays the processor status register as @code{$psr} but you
can also refer to it as @code{$ps}; and on x86-based machines @code{$ps}
can also refer to it as @code{$ps}; and on x86-based machines @code{$ps}
is an alias for the @sc{eflags} register.
is an alias for the @sc{eflags} register.
 
 
@value{GDBN} always considers the contents of an ordinary register as an
@value{GDBN} always considers the contents of an ordinary register as an
integer when the register is examined in this way.  Some machines have
integer when the register is examined in this way.  Some machines have
special registers which can hold nothing but floating point; these
special registers which can hold nothing but floating point; these
registers are considered to have floating point values.  There is no way
registers are considered to have floating point values.  There is no way
to refer to the contents of an ordinary register as floating point value
to refer to the contents of an ordinary register as floating point value
(although you can @emph{print} it as a floating point value with
(although you can @emph{print} it as a floating point value with
@samp{print/f $@var{regname}}).
@samp{print/f $@var{regname}}).
 
 
Some registers have distinct ``raw'' and ``virtual'' data formats.  This
Some registers have distinct ``raw'' and ``virtual'' data formats.  This
means that the data format in which the register contents are saved by
means that the data format in which the register contents are saved by
the operating system is not the same one that your program normally
the operating system is not the same one that your program normally
sees.  For example, the registers of the 68881 floating point
sees.  For example, the registers of the 68881 floating point
coprocessor are always saved in ``extended'' (raw) format, but all C
coprocessor are always saved in ``extended'' (raw) format, but all C
programs expect to work with ``double'' (virtual) format.  In such
programs expect to work with ``double'' (virtual) format.  In such
cases, @value{GDBN} normally works with the virtual format only (the format
cases, @value{GDBN} normally works with the virtual format only (the format
that makes sense for your program), but the @code{info registers} command
that makes sense for your program), but the @code{info registers} command
prints the data in both formats.
prints the data in both formats.
 
 
Normally, register values are relative to the selected stack frame
Normally, register values are relative to the selected stack frame
(@pxref{Selection, ,Selecting a frame}).  This means that you get the
(@pxref{Selection, ,Selecting a frame}).  This means that you get the
value that the register would contain if all stack frames farther in
value that the register would contain if all stack frames farther in
were exited and their saved registers restored.  In order to see the
were exited and their saved registers restored.  In order to see the
true contents of hardware registers, you must select the innermost
true contents of hardware registers, you must select the innermost
frame (with @samp{frame 0}).
frame (with @samp{frame 0}).
 
 
However, @value{GDBN} must deduce where registers are saved, from the machine
However, @value{GDBN} must deduce where registers are saved, from the machine
code generated by your compiler.  If some registers are not saved, or if
code generated by your compiler.  If some registers are not saved, or if
@value{GDBN} is unable to locate the saved registers, the selected stack
@value{GDBN} is unable to locate the saved registers, the selected stack
frame makes no difference.
frame makes no difference.
 
 
@node Floating Point Hardware
@node Floating Point Hardware
@section Floating point hardware
@section Floating point hardware
@cindex floating point
@cindex floating point
 
 
Depending on the configuration, @value{GDBN} may be able to give
Depending on the configuration, @value{GDBN} may be able to give
you more information about the status of the floating point hardware.
you more information about the status of the floating point hardware.
 
 
@table @code
@table @code
@kindex info float
@kindex info float
@item info float
@item info float
Display hardware-dependent information about the floating
Display hardware-dependent information about the floating
point unit.  The exact contents and layout vary depending on the
point unit.  The exact contents and layout vary depending on the
floating point chip.  Currently, @samp{info float} is supported on
floating point chip.  Currently, @samp{info float} is supported on
the ARM and x86 machines.
the ARM and x86 machines.
@end table
@end table
 
 
@node Languages
@node Languages
@chapter Using @value{GDBN} with Different Languages
@chapter Using @value{GDBN} with Different Languages
@cindex languages
@cindex languages
 
 
Although programming languages generally have common aspects, they are
Although programming languages generally have common aspects, they are
rarely expressed in the same manner.  For instance, in ANSI C,
rarely expressed in the same manner.  For instance, in ANSI C,
dereferencing a pointer @code{p} is accomplished by @code{*p}, but in
dereferencing a pointer @code{p} is accomplished by @code{*p}, but in
Modula-2, it is accomplished by @code{p^}.  Values can also be
Modula-2, it is accomplished by @code{p^}.  Values can also be
represented (and displayed) differently.  Hex numbers in C appear as
represented (and displayed) differently.  Hex numbers in C appear as
@samp{0x1ae}, while in Modula-2 they appear as @samp{1AEH}.
@samp{0x1ae}, while in Modula-2 they appear as @samp{1AEH}.
 
 
@cindex working language
@cindex working language
Language-specific information is built into @value{GDBN} for some languages,
Language-specific information is built into @value{GDBN} for some languages,
allowing you to express operations like the above in your program's
allowing you to express operations like the above in your program's
native language, and allowing @value{GDBN} to output values in a manner
native language, and allowing @value{GDBN} to output values in a manner
consistent with the syntax of your program's native language.  The
consistent with the syntax of your program's native language.  The
language you use to build expressions is called the @dfn{working
language you use to build expressions is called the @dfn{working
language}.
language}.
 
 
@menu
@menu
* Setting::                     Switching between source languages
* Setting::                     Switching between source languages
* Show::                        Displaying the language
* Show::                        Displaying the language
* Checks::                      Type and range checks
* Checks::                      Type and range checks
* Support::                     Supported languages
* Support::                     Supported languages
@end menu
@end menu
 
 
@node Setting
@node Setting
@section Switching between source languages
@section Switching between source languages
 
 
There are two ways to control the working language---either have @value{GDBN}
There are two ways to control the working language---either have @value{GDBN}
set it automatically, or select it manually yourself.  You can use the
set it automatically, or select it manually yourself.  You can use the
@code{set language} command for either purpose.  On startup, @value{GDBN}
@code{set language} command for either purpose.  On startup, @value{GDBN}
defaults to setting the language automatically.  The working language is
defaults to setting the language automatically.  The working language is
used to determine how expressions you type are interpreted, how values
used to determine how expressions you type are interpreted, how values
are printed, etc.
are printed, etc.
 
 
In addition to the working language, every source file that
In addition to the working language, every source file that
@value{GDBN} knows about has its own working language.  For some object
@value{GDBN} knows about has its own working language.  For some object
file formats, the compiler might indicate which language a particular
file formats, the compiler might indicate which language a particular
source file is in.  However, most of the time @value{GDBN} infers the
source file is in.  However, most of the time @value{GDBN} infers the
language from the name of the file.  The language of a source file
language from the name of the file.  The language of a source file
controls whether C++ names are demangled---this way @code{backtrace} can
controls whether C++ names are demangled---this way @code{backtrace} can
show each frame appropriately for its own language.  There is no way to
show each frame appropriately for its own language.  There is no way to
set the language of a source file from within @value{GDBN}, but you can
set the language of a source file from within @value{GDBN}, but you can
set the language associated with a filename extension.  @xref{Show, ,
set the language associated with a filename extension.  @xref{Show, ,
Displaying the language}.
Displaying the language}.
 
 
This is most commonly a problem when you use a program, such
This is most commonly a problem when you use a program, such
as @code{cfront} or @code{f2c}, that generates C but is written in
as @code{cfront} or @code{f2c}, that generates C but is written in
another language.  In that case, make the
another language.  In that case, make the
program use @code{#line} directives in its C output; that way
program use @code{#line} directives in its C output; that way
@value{GDBN} will know the correct language of the source code of the original
@value{GDBN} will know the correct language of the source code of the original
program, and will display that source code, not the generated C code.
program, and will display that source code, not the generated C code.
 
 
@menu
@menu
* Filenames::                   Filename extensions and languages.
* Filenames::                   Filename extensions and languages.
* Manually::                    Setting the working language manually
* Manually::                    Setting the working language manually
* Automatically::               Having @value{GDBN} infer the source language
* Automatically::               Having @value{GDBN} infer the source language
@end menu
@end menu
 
 
@node Filenames
@node Filenames
@subsection List of filename extensions and languages
@subsection List of filename extensions and languages
 
 
If a source file name ends in one of the following extensions, then
If a source file name ends in one of the following extensions, then
@value{GDBN} infers that its language is the one indicated.
@value{GDBN} infers that its language is the one indicated.
 
 
@table @file
@table @file
 
 
@item .c
@item .c
C source file
C source file
 
 
@item .C
@item .C
@itemx .cc
@itemx .cc
@itemx .cp
@itemx .cp
@itemx .cpp
@itemx .cpp
@itemx .cxx
@itemx .cxx
@itemx .c++
@itemx .c++
C++ source file
C++ source file
 
 
@item .f
@item .f
@itemx .F
@itemx .F
Fortran source file
Fortran source file
 
 
@item .ch
@item .ch
@itemx .c186
@itemx .c186
@itemx .c286
@itemx .c286
CHILL source file
CHILL source file
 
 
@item .mod
@item .mod
Modula-2 source file
Modula-2 source file
 
 
@item .s
@item .s
@itemx .S
@itemx .S
Assembler source file.  This actually behaves almost like C, but
Assembler source file.  This actually behaves almost like C, but
@value{GDBN} does not skip over function prologues when stepping.
@value{GDBN} does not skip over function prologues when stepping.
@end table
@end table
 
 
In addition, you may set the language associated with a filename
In addition, you may set the language associated with a filename
extension.  @xref{Show, , Displaying the language}.
extension.  @xref{Show, , Displaying the language}.
 
 
@node Manually
@node Manually
@subsection Setting the working language
@subsection Setting the working language
 
 
If you allow @value{GDBN} to set the language automatically,
If you allow @value{GDBN} to set the language automatically,
expressions are interpreted the same way in your debugging session and
expressions are interpreted the same way in your debugging session and
your program.
your program.
 
 
@kindex set language
@kindex set language
If you wish, you may set the language manually.  To do this, issue the
If you wish, you may set the language manually.  To do this, issue the
command @samp{set language @var{lang}}, where @var{lang} is the name of
command @samp{set language @var{lang}}, where @var{lang} is the name of
a language, such as
a language, such as
@code{c} or @code{modula-2}.
@code{c} or @code{modula-2}.
For a list of the supported languages, type @samp{set language}.
For a list of the supported languages, type @samp{set language}.
 
 
Setting the language manually prevents @value{GDBN} from updating the working
Setting the language manually prevents @value{GDBN} from updating the working
language automatically.  This can lead to confusion if you try
language automatically.  This can lead to confusion if you try
to debug a program when the working language is not the same as the
to debug a program when the working language is not the same as the
source language, when an expression is acceptable to both
source language, when an expression is acceptable to both
languages---but means different things.  For instance, if the current
languages---but means different things.  For instance, if the current
source file were written in C, and @value{GDBN} was parsing Modula-2, a
source file were written in C, and @value{GDBN} was parsing Modula-2, a
command such as:
command such as:
 
 
@example
@example
print a = b + c
print a = b + c
@end example
@end example
 
 
@noindent
@noindent
might not have the effect you intended.  In C, this means to add
might not have the effect you intended.  In C, this means to add
@code{b} and @code{c} and place the result in @code{a}.  The result
@code{b} and @code{c} and place the result in @code{a}.  The result
printed would be the value of @code{a}.  In Modula-2, this means to compare
printed would be the value of @code{a}.  In Modula-2, this means to compare
@code{a} to the result of @code{b+c}, yielding a @code{BOOLEAN} value.
@code{a} to the result of @code{b+c}, yielding a @code{BOOLEAN} value.
 
 
@node Automatically
@node Automatically
@subsection Having @value{GDBN} infer the source language
@subsection Having @value{GDBN} infer the source language
 
 
To have @value{GDBN} set the working language automatically, use
To have @value{GDBN} set the working language automatically, use
@samp{set language local} or @samp{set language auto}.  @value{GDBN}
@samp{set language local} or @samp{set language auto}.  @value{GDBN}
then infers the working language.  That is, when your program stops in a
then infers the working language.  That is, when your program stops in a
frame (usually by encountering a breakpoint), @value{GDBN} sets the
frame (usually by encountering a breakpoint), @value{GDBN} sets the
working language to the language recorded for the function in that
working language to the language recorded for the function in that
frame.  If the language for a frame is unknown (that is, if the function
frame.  If the language for a frame is unknown (that is, if the function
or block corresponding to the frame was defined in a source file that
or block corresponding to the frame was defined in a source file that
does not have a recognized extension), the current working language is
does not have a recognized extension), the current working language is
not changed, and @value{GDBN} issues a warning.
not changed, and @value{GDBN} issues a warning.
 
 
This may not seem necessary for most programs, which are written
This may not seem necessary for most programs, which are written
entirely in one source language.  However, program modules and libraries
entirely in one source language.  However, program modules and libraries
written in one source language can be used by a main program written in
written in one source language can be used by a main program written in
a different source language.  Using @samp{set language auto} in this
a different source language.  Using @samp{set language auto} in this
case frees you from having to set the working language manually.
case frees you from having to set the working language manually.
 
 
@node Show
@node Show
@section Displaying the language
@section Displaying the language
 
 
The following commands help you find out which language is the
The following commands help you find out which language is the
working language, and also what language source files were written in.
working language, and also what language source files were written in.
 
 
@kindex show language
@kindex show language
@kindex info frame@r{, show the source language}
@kindex info frame@r{, show the source language}
@kindex info source@r{, show the source language}
@kindex info source@r{, show the source language}
@table @code
@table @code
@item show language
@item show language
Display the current working language.  This is the
Display the current working language.  This is the
language you can use with commands such as @code{print} to
language you can use with commands such as @code{print} to
build and compute expressions that may involve variables in your program.
build and compute expressions that may involve variables in your program.
 
 
@item info frame
@item info frame
Display the source language for this frame.  This language becomes the
Display the source language for this frame.  This language becomes the
working language if you use an identifier from this frame.
working language if you use an identifier from this frame.
@xref{Frame Info, ,Information about a frame}, to identify the other
@xref{Frame Info, ,Information about a frame}, to identify the other
information listed here.
information listed here.
 
 
@item info source
@item info source
Display the source language of this source file.
Display the source language of this source file.
@xref{Symbols, ,Examining the Symbol Table}, to identify the other
@xref{Symbols, ,Examining the Symbol Table}, to identify the other
information listed here.
information listed here.
@end table
@end table
 
 
In unusual circumstances, you may have source files with extensions
In unusual circumstances, you may have source files with extensions
not in the standard list.  You can then set the extension associated
not in the standard list.  You can then set the extension associated
with a language explicitly:
with a language explicitly:
 
 
@kindex set extension-language
@kindex set extension-language
@kindex info extensions
@kindex info extensions
@table @code
@table @code
@item set extension-language @var{.ext} @var{language}
@item set extension-language @var{.ext} @var{language}
Set source files with extension @var{.ext} to be assumed to be in
Set source files with extension @var{.ext} to be assumed to be in
the source language @var{language}.
the source language @var{language}.
 
 
@item info extensions
@item info extensions
List all the filename extensions and the associated languages.
List all the filename extensions and the associated languages.
@end table
@end table
 
 
@node Checks
@node Checks
@section Type and range checking
@section Type and range checking
 
 
@quotation
@quotation
@emph{Warning:} In this release, the @value{GDBN} commands for type and range
@emph{Warning:} In this release, the @value{GDBN} commands for type and range
checking are included, but they do not yet have any effect.  This
checking are included, but they do not yet have any effect.  This
section documents the intended facilities.
section documents the intended facilities.
@end quotation
@end quotation
@c FIXME remove warning when type/range code added
@c FIXME remove warning when type/range code added
 
 
Some languages are designed to guard you against making seemingly common
Some languages are designed to guard you against making seemingly common
errors through a series of compile- and run-time checks.  These include
errors through a series of compile- and run-time checks.  These include
checking the type of arguments to functions and operators, and making
checking the type of arguments to functions and operators, and making
sure mathematical overflows are caught at run time.  Checks such as
sure mathematical overflows are caught at run time.  Checks such as
these help to ensure a program's correctness once it has been compiled
these help to ensure a program's correctness once it has been compiled
by eliminating type mismatches, and providing active checks for range
by eliminating type mismatches, and providing active checks for range
errors when your program is running.
errors when your program is running.
 
 
@value{GDBN} can check for conditions like the above if you wish.
@value{GDBN} can check for conditions like the above if you wish.
Although @value{GDBN} does not check the statements in your program, it
Although @value{GDBN} does not check the statements in your program, it
can check expressions entered directly into @value{GDBN} for evaluation via
can check expressions entered directly into @value{GDBN} for evaluation via
the @code{print} command, for example.  As with the working language,
the @code{print} command, for example.  As with the working language,
@value{GDBN} can also decide whether or not to check automatically based on
@value{GDBN} can also decide whether or not to check automatically based on
your program's source language.  @xref{Support, ,Supported languages},
your program's source language.  @xref{Support, ,Supported languages},
for the default settings of supported languages.
for the default settings of supported languages.
 
 
@menu
@menu
* Type Checking::               An overview of type checking
* Type Checking::               An overview of type checking
* Range Checking::              An overview of range checking
* Range Checking::              An overview of range checking
@end menu
@end menu
 
 
@cindex type checking
@cindex type checking
@cindex checks, type
@cindex checks, type
@node Type Checking
@node Type Checking
@subsection An overview of type checking
@subsection An overview of type checking
 
 
Some languages, such as Modula-2, are strongly typed, meaning that the
Some languages, such as Modula-2, are strongly typed, meaning that the
arguments to operators and functions have to be of the correct type,
arguments to operators and functions have to be of the correct type,
otherwise an error occurs.  These checks prevent type mismatch
otherwise an error occurs.  These checks prevent type mismatch
errors from ever causing any run-time problems.  For example,
errors from ever causing any run-time problems.  For example,
 
 
@smallexample
@smallexample
1 + 2 @result{} 3
1 + 2 @result{} 3
@exdent but
@exdent but
@error{} 1 + 2.3
@error{} 1 + 2.3
@end smallexample
@end smallexample
 
 
The second example fails because the @code{CARDINAL} 1 is not
The second example fails because the @code{CARDINAL} 1 is not
type-compatible with the @code{REAL} 2.3.
type-compatible with the @code{REAL} 2.3.
 
 
For the expressions you use in @value{GDBN} commands, you can tell the
For the expressions you use in @value{GDBN} commands, you can tell the
@value{GDBN} type checker to skip checking;
@value{GDBN} type checker to skip checking;
to treat any mismatches as errors and abandon the expression;
to treat any mismatches as errors and abandon the expression;
or to only issue warnings when type mismatches occur,
or to only issue warnings when type mismatches occur,
but evaluate the expression anyway.  When you choose the last of
but evaluate the expression anyway.  When you choose the last of
these, @value{GDBN} evaluates expressions like the second example above, but
these, @value{GDBN} evaluates expressions like the second example above, but
also issues a warning.
also issues a warning.
 
 
Even if you turn type checking off, there may be other reasons
Even if you turn type checking off, there may be other reasons
related to type that prevent @value{GDBN} from evaluating an expression.
related to type that prevent @value{GDBN} from evaluating an expression.
For instance, @value{GDBN} does not know how to add an @code{int} and
For instance, @value{GDBN} does not know how to add an @code{int} and
a @code{struct foo}.  These particular type errors have nothing to do
a @code{struct foo}.  These particular type errors have nothing to do
with the language in use, and usually arise from expressions, such as
with the language in use, and usually arise from expressions, such as
the one described above, which make little sense to evaluate anyway.
the one described above, which make little sense to evaluate anyway.
 
 
Each language defines to what degree it is strict about type.  For
Each language defines to what degree it is strict about type.  For
instance, both Modula-2 and C require the arguments to arithmetical
instance, both Modula-2 and C require the arguments to arithmetical
operators to be numbers.  In C, enumerated types and pointers can be
operators to be numbers.  In C, enumerated types and pointers can be
represented as numbers, so that they are valid arguments to mathematical
represented as numbers, so that they are valid arguments to mathematical
operators.  @xref{Support, ,Supported languages}, for further
operators.  @xref{Support, ,Supported languages}, for further
details on specific languages.
details on specific languages.
 
 
@value{GDBN} provides some additional commands for controlling the type checker:
@value{GDBN} provides some additional commands for controlling the type checker:
 
 
@kindex set check@r{, type}
@kindex set check@r{, type}
@kindex set check type
@kindex set check type
@kindex show check type
@kindex show check type
@table @code
@table @code
@item set check type auto
@item set check type auto
Set type checking on or off based on the current working language.
Set type checking on or off based on the current working language.
@xref{Support, ,Supported languages}, for the default settings for
@xref{Support, ,Supported languages}, for the default settings for
each language.
each language.
 
 
@item set check type on
@item set check type on
@itemx set check type off
@itemx set check type off
Set type checking on or off, overriding the default setting for the
Set type checking on or off, overriding the default setting for the
current working language.  Issue a warning if the setting does not
current working language.  Issue a warning if the setting does not
match the language default.  If any type mismatches occur in
match the language default.  If any type mismatches occur in
evaluating an expression while type checking is on, @value{GDBN} prints a
evaluating an expression while type checking is on, @value{GDBN} prints a
message and aborts evaluation of the expression.
message and aborts evaluation of the expression.
 
 
@item set check type warn
@item set check type warn
Cause the type checker to issue warnings, but to always attempt to
Cause the type checker to issue warnings, but to always attempt to
evaluate the expression.  Evaluating the expression may still
evaluate the expression.  Evaluating the expression may still
be impossible for other reasons.  For example, @value{GDBN} cannot add
be impossible for other reasons.  For example, @value{GDBN} cannot add
numbers and structures.
numbers and structures.
 
 
@item show type
@item show type
Show the current setting of the type checker, and whether or not @value{GDBN}
Show the current setting of the type checker, and whether or not @value{GDBN}
is setting it automatically.
is setting it automatically.
@end table
@end table
 
 
@cindex range checking
@cindex range checking
@cindex checks, range
@cindex checks, range
@node Range Checking
@node Range Checking
@subsection An overview of range checking
@subsection An overview of range checking
 
 
In some languages (such as Modula-2), it is an error to exceed the
In some languages (such as Modula-2), it is an error to exceed the
bounds of a type; this is enforced with run-time checks.  Such range
bounds of a type; this is enforced with run-time checks.  Such range
checking is meant to ensure program correctness by making sure
checking is meant to ensure program correctness by making sure
computations do not overflow, or indices on an array element access do
computations do not overflow, or indices on an array element access do
not exceed the bounds of the array.
not exceed the bounds of the array.
 
 
For expressions you use in @value{GDBN} commands, you can tell
For expressions you use in @value{GDBN} commands, you can tell
@value{GDBN} to treat range errors in one of three ways: ignore them,
@value{GDBN} to treat range errors in one of three ways: ignore them,
always treat them as errors and abandon the expression, or issue
always treat them as errors and abandon the expression, or issue
warnings but evaluate the expression anyway.
warnings but evaluate the expression anyway.
 
 
A range error can result from numerical overflow, from exceeding an
A range error can result from numerical overflow, from exceeding an
array index bound, or when you type a constant that is not a member
array index bound, or when you type a constant that is not a member
of any type.  Some languages, however, do not treat overflows as an
of any type.  Some languages, however, do not treat overflows as an
error.  In many implementations of C, mathematical overflow causes the
error.  In many implementations of C, mathematical overflow causes the
result to ``wrap around'' to lower values---for example, if @var{m} is
result to ``wrap around'' to lower values---for example, if @var{m} is
the largest integer value, and @var{s} is the smallest, then
the largest integer value, and @var{s} is the smallest, then
 
 
@example
@example
@var{m} + 1 @result{} @var{s}
@var{m} + 1 @result{} @var{s}
@end example
@end example
 
 
This, too, is specific to individual languages, and in some cases
This, too, is specific to individual languages, and in some cases
specific to individual compilers or machines.  @xref{Support, ,
specific to individual compilers or machines.  @xref{Support, ,
Supported languages}, for further details on specific languages.
Supported languages}, for further details on specific languages.
 
 
@value{GDBN} provides some additional commands for controlling the range checker:
@value{GDBN} provides some additional commands for controlling the range checker:
 
 
@kindex set check@r{, range}
@kindex set check@r{, range}
@kindex set check range
@kindex set check range
@kindex show check range
@kindex show check range
@table @code
@table @code
@item set check range auto
@item set check range auto
Set range checking on or off based on the current working language.
Set range checking on or off based on the current working language.
@xref{Support, ,Supported languages}, for the default settings for
@xref{Support, ,Supported languages}, for the default settings for
each language.
each language.
 
 
@item set check range on
@item set check range on
@itemx set check range off
@itemx set check range off
Set range checking on or off, overriding the default setting for the
Set range checking on or off, overriding the default setting for the
current working language.  A warning is issued if the setting does not
current working language.  A warning is issued if the setting does not
match the language default.  If a range error occurs and range checking is on,
match the language default.  If a range error occurs and range checking is on,
then a message is printed and evaluation of the expression is aborted.
then a message is printed and evaluation of the expression is aborted.
 
 
@item set check range warn
@item set check range warn
Output messages when the @value{GDBN} range checker detects a range error,
Output messages when the @value{GDBN} range checker detects a range error,
but attempt to evaluate the expression anyway.  Evaluating the
but attempt to evaluate the expression anyway.  Evaluating the
expression may still be impossible for other reasons, such as accessing
expression may still be impossible for other reasons, such as accessing
memory that the process does not own (a typical example from many Unix
memory that the process does not own (a typical example from many Unix
systems).
systems).
 
 
@item show range
@item show range
Show the current setting of the range checker, and whether or not it is
Show the current setting of the range checker, and whether or not it is
being set automatically by @value{GDBN}.
being set automatically by @value{GDBN}.
@end table
@end table
 
 
@node Support
@node Support
@section Supported languages
@section Supported languages
 
 
@value{GDBN} supports C, C++, Fortran, Java, Chill, assembly, and Modula-2.
@value{GDBN} supports C, C++, Fortran, Java, Chill, assembly, and Modula-2.
@c This is false ...
@c This is false ...
Some @value{GDBN} features may be used in expressions regardless of the
Some @value{GDBN} features may be used in expressions regardless of the
language you use: the @value{GDBN} @code{@@} and @code{::} operators,
language you use: the @value{GDBN} @code{@@} and @code{::} operators,
and the @samp{@{type@}addr} construct (@pxref{Expressions,
and the @samp{@{type@}addr} construct (@pxref{Expressions,
,Expressions}) can be used with the constructs of any supported
,Expressions}) can be used with the constructs of any supported
language.
language.
 
 
The following sections detail to what degree each source language is
The following sections detail to what degree each source language is
supported by @value{GDBN}.  These sections are not meant to be language
supported by @value{GDBN}.  These sections are not meant to be language
tutorials or references, but serve only as a reference guide to what the
tutorials or references, but serve only as a reference guide to what the
@value{GDBN} expression parser accepts, and what input and output
@value{GDBN} expression parser accepts, and what input and output
formats should look like for different languages.  There are many good
formats should look like for different languages.  There are many good
books written on each of these languages; please look to these for a
books written on each of these languages; please look to these for a
language reference or tutorial.
language reference or tutorial.
 
 
@menu
@menu
* C::           C and C++
* C::           C and C++
* Modula-2::    Modula-2
* Modula-2::    Modula-2
* Chill::        Chill
* Chill::        Chill
@end menu
@end menu
 
 
@node C
@node C
@subsection C and C++
@subsection C and C++
 
 
@cindex C and C++
@cindex C and C++
@cindex expressions in C or C++
@cindex expressions in C or C++
 
 
Since C and C++ are so closely related, many features of @value{GDBN} apply
Since C and C++ are so closely related, many features of @value{GDBN} apply
to both languages.  Whenever this is the case, we discuss those languages
to both languages.  Whenever this is the case, we discuss those languages
together.
together.
 
 
@cindex C@t{++}
@cindex C@t{++}
@cindex @code{g++}, @sc{gnu} C@t{++} compiler
@cindex @code{g++}, @sc{gnu} C@t{++} compiler
@cindex @sc{gnu} C++
@cindex @sc{gnu} C++
The C++ debugging facilities are jointly implemented by the C++
The C++ debugging facilities are jointly implemented by the C++
compiler and @value{GDBN}.  Therefore, to debug your C++ code
compiler and @value{GDBN}.  Therefore, to debug your C++ code
effectively, you must compile your C++ programs with a supported
effectively, you must compile your C++ programs with a supported
C++ compiler, such as @sc{gnu} @code{g++}, or the HP ANSI C++
C++ compiler, such as @sc{gnu} @code{g++}, or the HP ANSI C++
compiler (@code{aCC}).
compiler (@code{aCC}).
 
 
For best results when using @sc{gnu} C++, use the stabs debugging
For best results when using @sc{gnu} C++, use the stabs debugging
format.  You can select that format explicitly with the @code{g++}
format.  You can select that format explicitly with the @code{g++}
command-line options @samp{-gstabs} or @samp{-gstabs+}.  See
command-line options @samp{-gstabs} or @samp{-gstabs+}.  See
@ref{Debugging Options,,Options for Debugging Your Program or @sc{gnu}
@ref{Debugging Options,,Options for Debugging Your Program or @sc{gnu}
CC, gcc.info, Using @sc{gnu} CC}, for more information.
CC, gcc.info, Using @sc{gnu} CC}, for more information.
 
 
@menu
@menu
* C Operators::                 C and C++ operators
* C Operators::                 C and C++ operators
* C Constants::                 C and C++ constants
* C Constants::                 C and C++ constants
* C plus plus expressions::     C++ expressions
* C plus plus expressions::     C++ expressions
* C Defaults::                  Default settings for C and C++
* C Defaults::                  Default settings for C and C++
* C Checks::                    C and C++ type and range checks
* C Checks::                    C and C++ type and range checks
* Debugging C::                 @value{GDBN} and C
* Debugging C::                 @value{GDBN} and C
* Debugging C plus plus::       @value{GDBN} features for C++
* Debugging C plus plus::       @value{GDBN} features for C++
@end menu
@end menu
 
 
@node C Operators
@node C Operators
@subsubsection C and C++ operators
@subsubsection C and C++ operators
 
 
@cindex C and C++ operators
@cindex C and C++ operators
 
 
Operators must be defined on values of specific types.  For instance,
Operators must be defined on values of specific types.  For instance,
@code{+} is defined on numbers, but not on structures.  Operators are
@code{+} is defined on numbers, but not on structures.  Operators are
often defined on groups of types.
often defined on groups of types.
 
 
For the purposes of C and C++, the following definitions hold:
For the purposes of C and C++, the following definitions hold:
 
 
@itemize @bullet
@itemize @bullet
 
 
@item
@item
@emph{Integral types} include @code{int} with any of its storage-class
@emph{Integral types} include @code{int} with any of its storage-class
specifiers; @code{char}; @code{enum}; and, for C++, @code{bool}.
specifiers; @code{char}; @code{enum}; and, for C++, @code{bool}.
 
 
@item
@item
@emph{Floating-point types} include @code{float}, @code{double}, and
@emph{Floating-point types} include @code{float}, @code{double}, and
@code{long double} (if supported by the target platform).
@code{long double} (if supported by the target platform).
 
 
@item
@item
@emph{Pointer types} include all types defined as @code{(@var{type} *)}.
@emph{Pointer types} include all types defined as @code{(@var{type} *)}.
 
 
@item
@item
@emph{Scalar types} include all of the above.
@emph{Scalar types} include all of the above.
 
 
@end itemize
@end itemize
 
 
@noindent
@noindent
The following operators are supported.  They are listed here
The following operators are supported.  They are listed here
in order of increasing precedence:
in order of increasing precedence:
 
 
@table @code
@table @code
@item ,
@item ,
The comma or sequencing operator.  Expressions in a comma-separated list
The comma or sequencing operator.  Expressions in a comma-separated list
are evaluated from left to right, with the result of the entire
are evaluated from left to right, with the result of the entire
expression being the last expression evaluated.
expression being the last expression evaluated.
 
 
@item =
@item =
Assignment.  The value of an assignment expression is the value
Assignment.  The value of an assignment expression is the value
assigned.  Defined on scalar types.
assigned.  Defined on scalar types.
 
 
@item @var{op}=
@item @var{op}=
Used in an expression of the form @w{@code{@var{a} @var{op}= @var{b}}},
Used in an expression of the form @w{@code{@var{a} @var{op}= @var{b}}},
and translated to @w{@code{@var{a} = @var{a op b}}}.
and translated to @w{@code{@var{a} = @var{a op b}}}.
@w{@code{@var{op}=}} and @code{=} have the same precedence.
@w{@code{@var{op}=}} and @code{=} have the same precedence.
@var{op} is any one of the operators @code{|}, @code{^}, @code{&},
@var{op} is any one of the operators @code{|}, @code{^}, @code{&},
@code{<<}, @code{>>}, @code{+}, @code{-}, @code{*}, @code{/}, @code{%}.
@code{<<}, @code{>>}, @code{+}, @code{-}, @code{*}, @code{/}, @code{%}.
 
 
@item ?:
@item ?:
The ternary operator.  @code{@var{a} ? @var{b} : @var{c}} can be thought
The ternary operator.  @code{@var{a} ? @var{b} : @var{c}} can be thought
of as:  if @var{a} then @var{b} else @var{c}.  @var{a} should be of an
of as:  if @var{a} then @var{b} else @var{c}.  @var{a} should be of an
integral type.
integral type.
 
 
@item ||
@item ||
Logical @sc{or}.  Defined on integral types.
Logical @sc{or}.  Defined on integral types.
 
 
@item &&
@item &&
Logical @sc{and}.  Defined on integral types.
Logical @sc{and}.  Defined on integral types.
 
 
@item |
@item |
Bitwise @sc{or}.  Defined on integral types.
Bitwise @sc{or}.  Defined on integral types.
 
 
@item ^
@item ^
Bitwise exclusive-@sc{or}.  Defined on integral types.
Bitwise exclusive-@sc{or}.  Defined on integral types.
 
 
@item &
@item &
Bitwise @sc{and}.  Defined on integral types.
Bitwise @sc{and}.  Defined on integral types.
 
 
@item ==@r{, }!=
@item ==@r{, }!=
Equality and inequality.  Defined on scalar types.  The value of these
Equality and inequality.  Defined on scalar types.  The value of these
expressions is 0 for false and non-zero for true.
expressions is 0 for false and non-zero for true.
 
 
@item <@r{, }>@r{, }<=@r{, }>=
@item <@r{, }>@r{, }<=@r{, }>=
Less than, greater than, less than or equal, greater than or equal.
Less than, greater than, less than or equal, greater than or equal.
Defined on scalar types.  The value of these expressions is 0 for false
Defined on scalar types.  The value of these expressions is 0 for false
and non-zero for true.
and non-zero for true.
 
 
@item <<@r{, }>>
@item <<@r{, }>>
left shift, and right shift.  Defined on integral types.
left shift, and right shift.  Defined on integral types.
 
 
@item @@
@item @@
The @value{GDBN} ``artificial array'' operator (@pxref{Expressions, ,Expressions}).
The @value{GDBN} ``artificial array'' operator (@pxref{Expressions, ,Expressions}).
 
 
@item +@r{, }-
@item +@r{, }-
Addition and subtraction.  Defined on integral types, floating-point types and
Addition and subtraction.  Defined on integral types, floating-point types and
pointer types.
pointer types.
 
 
@item *@r{, }/@r{, }%
@item *@r{, }/@r{, }%
Multiplication, division, and modulus.  Multiplication and division are
Multiplication, division, and modulus.  Multiplication and division are
defined on integral and floating-point types.  Modulus is defined on
defined on integral and floating-point types.  Modulus is defined on
integral types.
integral types.
 
 
@item ++@r{, }--
@item ++@r{, }--
Increment and decrement.  When appearing before a variable, the
Increment and decrement.  When appearing before a variable, the
operation is performed before the variable is used in an expression;
operation is performed before the variable is used in an expression;
when appearing after it, the variable's value is used before the
when appearing after it, the variable's value is used before the
operation takes place.
operation takes place.
 
 
@item *
@item *
Pointer dereferencing.  Defined on pointer types.  Same precedence as
Pointer dereferencing.  Defined on pointer types.  Same precedence as
@code{++}.
@code{++}.
 
 
@item &
@item &
Address operator.  Defined on variables.  Same precedence as @code{++}.
Address operator.  Defined on variables.  Same precedence as @code{++}.
 
 
For debugging C++, @value{GDBN} implements a use of @samp{&} beyond what is
For debugging C++, @value{GDBN} implements a use of @samp{&} beyond what is
allowed in the C++ language itself: you can use @samp{&(&@var{ref})}
allowed in the C++ language itself: you can use @samp{&(&@var{ref})}
(or, if you prefer, simply @samp{&&@var{ref}}) to examine the address
(or, if you prefer, simply @samp{&&@var{ref}}) to examine the address
where a C++ reference variable (declared with @samp{&@var{ref}}) is
where a C++ reference variable (declared with @samp{&@var{ref}}) is
stored.
stored.
 
 
@item -
@item -
Negative.  Defined on integral and floating-point types.  Same
Negative.  Defined on integral and floating-point types.  Same
precedence as @code{++}.
precedence as @code{++}.
 
 
@item !
@item !
Logical negation.  Defined on integral types.  Same precedence as
Logical negation.  Defined on integral types.  Same precedence as
@code{++}.
@code{++}.
 
 
@item ~
@item ~
Bitwise complement operator.  Defined on integral types.  Same precedence as
Bitwise complement operator.  Defined on integral types.  Same precedence as
@code{++}.
@code{++}.
 
 
 
 
@item .@r{, }->
@item .@r{, }->
Structure member, and pointer-to-structure member.  For convenience,
Structure member, and pointer-to-structure member.  For convenience,
@value{GDBN} regards the two as equivalent, choosing whether to dereference a
@value{GDBN} regards the two as equivalent, choosing whether to dereference a
pointer based on the stored type information.
pointer based on the stored type information.
Defined on @code{struct} and @code{union} data.
Defined on @code{struct} and @code{union} data.
 
 
@item .*@r{, }->*
@item .*@r{, }->*
Dereferences of pointers to members.
Dereferences of pointers to members.
 
 
@item []
@item []
Array indexing.  @code{@var{a}[@var{i}]} is defined as
Array indexing.  @code{@var{a}[@var{i}]} is defined as
@code{*(@var{a}+@var{i})}.  Same precedence as @code{->}.
@code{*(@var{a}+@var{i})}.  Same precedence as @code{->}.
 
 
@item ()
@item ()
Function parameter list.  Same precedence as @code{->}.
Function parameter list.  Same precedence as @code{->}.
 
 
@item ::
@item ::
C++ scope resolution operator.  Defined on @code{struct}, @code{union},
C++ scope resolution operator.  Defined on @code{struct}, @code{union},
and @code{class} types.
and @code{class} types.
 
 
@item ::
@item ::
Doubled colons also represent the @value{GDBN} scope operator
Doubled colons also represent the @value{GDBN} scope operator
(@pxref{Expressions, ,Expressions}).  Same precedence as @code{::},
(@pxref{Expressions, ,Expressions}).  Same precedence as @code{::},
above.
above.
@end table
@end table
 
 
If an operator is redefined in the user code, @value{GDBN} usually
If an operator is redefined in the user code, @value{GDBN} usually
attempts to invoke the redefined version instead of using the operator's
attempts to invoke the redefined version instead of using the operator's
predefined meaning.
predefined meaning.
 
 
@menu
@menu
* C Constants::
* C Constants::
@end menu
@end menu
 
 
@node C Constants
@node C Constants
@subsubsection C and C++ constants
@subsubsection C and C++ constants
 
 
@cindex C and C++ constants
@cindex C and C++ constants
 
 
@value{GDBN} allows you to express the constants of C and C++ in the
@value{GDBN} allows you to express the constants of C and C++ in the
following ways:
following ways:
 
 
@itemize @bullet
@itemize @bullet
@item
@item
Integer constants are a sequence of digits.  Octal constants are
Integer constants are a sequence of digits.  Octal constants are
specified by a leading @samp{0} (i.e. zero), and hexadecimal constants by
specified by a leading @samp{0} (i.e. zero), and hexadecimal constants by
a leading @samp{0x} or @samp{0X}.  Constants may also end with a letter
a leading @samp{0x} or @samp{0X}.  Constants may also end with a letter
@samp{l}, specifying that the constant should be treated as a
@samp{l}, specifying that the constant should be treated as a
@code{long} value.
@code{long} value.
 
 
@item
@item
Floating point constants are a sequence of digits, followed by a decimal
Floating point constants are a sequence of digits, followed by a decimal
point, followed by a sequence of digits, and optionally followed by an
point, followed by a sequence of digits, and optionally followed by an
exponent.  An exponent is of the form:
exponent.  An exponent is of the form:
@samp{@w{e@r{[[}+@r{]|}-@r{]}@var{nnn}}}, where @var{nnn} is another
@samp{@w{e@r{[[}+@r{]|}-@r{]}@var{nnn}}}, where @var{nnn} is another
sequence of digits.  The @samp{+} is optional for positive exponents.
sequence of digits.  The @samp{+} is optional for positive exponents.
A floating-point constant may also end with a letter @samp{f} or
A floating-point constant may also end with a letter @samp{f} or
@samp{F}, specifying that the constant should be treated as being of
@samp{F}, specifying that the constant should be treated as being of
the @code{float} (as opposed to the default @code{double}) type; or with
the @code{float} (as opposed to the default @code{double}) type; or with
a letter @samp{l} or @samp{L}, which specifies a @code{long double}
a letter @samp{l} or @samp{L}, which specifies a @code{long double}
constant.
constant.
 
 
@item
@item
Enumerated constants consist of enumerated identifiers, or their
Enumerated constants consist of enumerated identifiers, or their
integral equivalents.
integral equivalents.
 
 
@item
@item
Character constants are a single character surrounded by single quotes
Character constants are a single character surrounded by single quotes
(@code{'}), or a number---the ordinal value of the corresponding character
(@code{'}), or a number---the ordinal value of the corresponding character
(usually its @sc{ascii} value).  Within quotes, the single character may
(usually its @sc{ascii} value).  Within quotes, the single character may
be represented by a letter or by @dfn{escape sequences}, which are of
be represented by a letter or by @dfn{escape sequences}, which are of
the form @samp{\@var{nnn}}, where @var{nnn} is the octal representation
the form @samp{\@var{nnn}}, where @var{nnn} is the octal representation
of the character's ordinal value; or of the form @samp{\@var{x}}, where
of the character's ordinal value; or of the form @samp{\@var{x}}, where
@samp{@var{x}} is a predefined special character---for example,
@samp{@var{x}} is a predefined special character---for example,
@samp{\n} for newline.
@samp{\n} for newline.
 
 
@item
@item
String constants are a sequence of character constants surrounded by
String constants are a sequence of character constants surrounded by
double quotes (@code{"}).  Any valid character constant (as described
double quotes (@code{"}).  Any valid character constant (as described
above) may appear.  Double quotes within the string must be preceded by
above) may appear.  Double quotes within the string must be preceded by
a backslash, so for instance @samp{"a\"b'c"} is a string of five
a backslash, so for instance @samp{"a\"b'c"} is a string of five
characters.
characters.
 
 
@item
@item
Pointer constants are an integral value.  You can also write pointers
Pointer constants are an integral value.  You can also write pointers
to constants using the C operator @samp{&}.
to constants using the C operator @samp{&}.
 
 
@item
@item
Array constants are comma-separated lists surrounded by braces @samp{@{}
Array constants are comma-separated lists surrounded by braces @samp{@{}
and @samp{@}}; for example, @samp{@{1,2,3@}} is a three-element array of
and @samp{@}}; for example, @samp{@{1,2,3@}} is a three-element array of
integers, @samp{@{@{1,2@}, @{3,4@}, @{5,6@}@}} is a three-by-two array,
integers, @samp{@{@{1,2@}, @{3,4@}, @{5,6@}@}} is a three-by-two array,
and @samp{@{&"hi", &"there", &"fred"@}} is a three-element array of pointers.
and @samp{@{&"hi", &"there", &"fred"@}} is a three-element array of pointers.
@end itemize
@end itemize
 
 
@menu
@menu
* C plus plus expressions::
* C plus plus expressions::
* C Defaults::
* C Defaults::
* C Checks::
* C Checks::
 
 
* Debugging C::
* Debugging C::
@end menu
@end menu
 
 
@node C plus plus expressions
@node C plus plus expressions
@subsubsection C++ expressions
@subsubsection C++ expressions
 
 
@cindex expressions in C++
@cindex expressions in C++
@value{GDBN} expression handling can interpret most C++ expressions.
@value{GDBN} expression handling can interpret most C++ expressions.
 
 
@cindex C++ support, not in @sc{coff}
@cindex C++ support, not in @sc{coff}
@cindex @sc{coff} versus C++
@cindex @sc{coff} versus C++
@cindex C++ and object formats
@cindex C++ and object formats
@cindex object formats and C++
@cindex object formats and C++
@cindex a.out and C++
@cindex a.out and C++
@cindex @sc{ecoff} and C++
@cindex @sc{ecoff} and C++
@cindex @sc{xcoff} and C++
@cindex @sc{xcoff} and C++
@cindex @sc{elf}/stabs and C++
@cindex @sc{elf}/stabs and C++
@cindex @sc{elf}/@sc{dwarf} and C++
@cindex @sc{elf}/@sc{dwarf} and C++
@c FIXME!! GDB may eventually be able to debug C++ using DWARF; check
@c FIXME!! GDB may eventually be able to debug C++ using DWARF; check
@c periodically whether this has happened...
@c periodically whether this has happened...
@quotation
@quotation
@emph{Warning:} @value{GDBN} can only debug C++ code if you use the
@emph{Warning:} @value{GDBN} can only debug C++ code if you use the
proper compiler.  Typically, C++ debugging depends on the use of
proper compiler.  Typically, C++ debugging depends on the use of
additional debugging information in the symbol table, and thus requires
additional debugging information in the symbol table, and thus requires
special support.  In particular, if your compiler generates a.out, MIPS
special support.  In particular, if your compiler generates a.out, MIPS
@sc{ecoff}, RS/6000 @sc{xcoff}, or @sc{elf} with stabs extensions to the
@sc{ecoff}, RS/6000 @sc{xcoff}, or @sc{elf} with stabs extensions to the
symbol table, these facilities are all available.  (With @sc{gnu} CC,
symbol table, these facilities are all available.  (With @sc{gnu} CC,
you can use the @samp{-gstabs} option to request stabs debugging
you can use the @samp{-gstabs} option to request stabs debugging
extensions explicitly.)  Where the object code format is standard
extensions explicitly.)  Where the object code format is standard
@sc{coff} or @sc{dwarf} in @sc{elf}, on the other hand, most of the C++
@sc{coff} or @sc{dwarf} in @sc{elf}, on the other hand, most of the C++
support in @value{GDBN} does @emph{not} work.
support in @value{GDBN} does @emph{not} work.
@end quotation
@end quotation
 
 
@enumerate
@enumerate
 
 
@cindex member functions
@cindex member functions
@item
@item
Member function calls are allowed; you can use expressions like
Member function calls are allowed; you can use expressions like
 
 
@example
@example
count = aml->GetOriginal(x, y)
count = aml->GetOriginal(x, y)
@end example
@end example
 
 
@vindex this@r{, inside C@t{++} member functions}
@vindex this@r{, inside C@t{++} member functions}
@cindex namespace in C++
@cindex namespace in C++
@item
@item
While a member function is active (in the selected stack frame), your
While a member function is active (in the selected stack frame), your
expressions have the same namespace available as the member function;
expressions have the same namespace available as the member function;
that is, @value{GDBN} allows implicit references to the class instance
that is, @value{GDBN} allows implicit references to the class instance
pointer @code{this} following the same rules as C++.
pointer @code{this} following the same rules as C++.
 
 
@cindex call overloaded functions
@cindex call overloaded functions
@cindex overloaded functions, calling
@cindex overloaded functions, calling
@cindex type conversions in C++
@cindex type conversions in C++
@item
@item
You can call overloaded functions; @value{GDBN} resolves the function
You can call overloaded functions; @value{GDBN} resolves the function
call to the right definition, with some restrictions.  @value{GDBN} does not
call to the right definition, with some restrictions.  @value{GDBN} does not
perform overload resolution involving user-defined type conversions,
perform overload resolution involving user-defined type conversions,
calls to constructors, or instantiations of templates that do not exist
calls to constructors, or instantiations of templates that do not exist
in the program.  It also cannot handle ellipsis argument lists or
in the program.  It also cannot handle ellipsis argument lists or
default arguments.
default arguments.
 
 
It does perform integral conversions and promotions, floating-point
It does perform integral conversions and promotions, floating-point
promotions, arithmetic conversions, pointer conversions, conversions of
promotions, arithmetic conversions, pointer conversions, conversions of
class objects to base classes, and standard conversions such as those of
class objects to base classes, and standard conversions such as those of
functions or arrays to pointers; it requires an exact match on the
functions or arrays to pointers; it requires an exact match on the
number of function arguments.
number of function arguments.
 
 
Overload resolution is always performed, unless you have specified
Overload resolution is always performed, unless you have specified
@code{set overload-resolution off}.  @xref{Debugging C plus plus,
@code{set overload-resolution off}.  @xref{Debugging C plus plus,
,@value{GDBN} features for C++}.
,@value{GDBN} features for C++}.
 
 
You must specify @code{set overload-resolution off} in order to use an
You must specify @code{set overload-resolution off} in order to use an
explicit function signature to call an overloaded function, as in
explicit function signature to call an overloaded function, as in
@smallexample
@smallexample
p 'foo(char,int)'('x', 13)
p 'foo(char,int)'('x', 13)
@end smallexample
@end smallexample
 
 
The @value{GDBN} command-completion facility can simplify this;
The @value{GDBN} command-completion facility can simplify this;
see @ref{Completion, ,Command completion}.
see @ref{Completion, ,Command completion}.
 
 
@cindex reference declarations
@cindex reference declarations
@item
@item
@value{GDBN} understands variables declared as C++ references; you can use
@value{GDBN} understands variables declared as C++ references; you can use
them in expressions just as you do in C++ source---they are automatically
them in expressions just as you do in C++ source---they are automatically
dereferenced.
dereferenced.
 
 
In the parameter list shown when @value{GDBN} displays a frame, the values of
In the parameter list shown when @value{GDBN} displays a frame, the values of
reference variables are not displayed (unlike other variables); this
reference variables are not displayed (unlike other variables); this
avoids clutter, since references are often used for large structures.
avoids clutter, since references are often used for large structures.
The @emph{address} of a reference variable is always shown, unless
The @emph{address} of a reference variable is always shown, unless
you have specified @samp{set print address off}.
you have specified @samp{set print address off}.
 
 
@item
@item
@value{GDBN} supports the C++ name resolution operator @code{::}---your
@value{GDBN} supports the C++ name resolution operator @code{::}---your
expressions can use it just as expressions in your program do.  Since
expressions can use it just as expressions in your program do.  Since
one scope may be defined in another, you can use @code{::} repeatedly if
one scope may be defined in another, you can use @code{::} repeatedly if
necessary, for example in an expression like
necessary, for example in an expression like
@samp{@var{scope1}::@var{scope2}::@var{name}}.  @value{GDBN} also allows
@samp{@var{scope1}::@var{scope2}::@var{name}}.  @value{GDBN} also allows
resolving name scope by reference to source files, in both C and C++
resolving name scope by reference to source files, in both C and C++
debugging (@pxref{Variables, ,Program variables}).
debugging (@pxref{Variables, ,Program variables}).
@end enumerate
@end enumerate
 
 
In addition, when used with HP's C++ compiler, @value{GDBN} supports
In addition, when used with HP's C++ compiler, @value{GDBN} supports
calling virtual functions correctly, printing out virtual bases of
calling virtual functions correctly, printing out virtual bases of
objects, calling functions in a base subobject, casting objects, and
objects, calling functions in a base subobject, casting objects, and
invoking user-defined operators.
invoking user-defined operators.
 
 
@node C Defaults
@node C Defaults
@subsubsection C and C++ defaults
@subsubsection C and C++ defaults
 
 
@cindex C and C++ defaults
@cindex C and C++ defaults
 
 
If you allow @value{GDBN} to set type and range checking automatically, they
If you allow @value{GDBN} to set type and range checking automatically, they
both default to @code{off} whenever the working language changes to
both default to @code{off} whenever the working language changes to
C or C++.  This happens regardless of whether you or @value{GDBN}
C or C++.  This happens regardless of whether you or @value{GDBN}
selects the working language.
selects the working language.
 
 
If you allow @value{GDBN} to set the language automatically, it
If you allow @value{GDBN} to set the language automatically, it
recognizes source files whose names end with @file{.c}, @file{.C}, or
recognizes source files whose names end with @file{.c}, @file{.C}, or
@file{.cc}, etc, and when @value{GDBN} enters code compiled from one of
@file{.cc}, etc, and when @value{GDBN} enters code compiled from one of
these files, it sets the working language to C or C++.
these files, it sets the working language to C or C++.
@xref{Automatically, ,Having @value{GDBN} infer the source language},
@xref{Automatically, ,Having @value{GDBN} infer the source language},
for further details.
for further details.
 
 
@c Type checking is (a) primarily motivated by Modula-2, and (b)
@c Type checking is (a) primarily motivated by Modula-2, and (b)
@c unimplemented.  If (b) changes, it might make sense to let this node
@c unimplemented.  If (b) changes, it might make sense to let this node
@c appear even if Mod-2 does not, but meanwhile ignore it. roland 16jul93.
@c appear even if Mod-2 does not, but meanwhile ignore it. roland 16jul93.
 
 
@node C Checks
@node C Checks
@subsubsection C and C++ type and range checks
@subsubsection C and C++ type and range checks
 
 
@cindex C and C++ checks
@cindex C and C++ checks
 
 
By default, when @value{GDBN} parses C or C++ expressions, type checking
By default, when @value{GDBN} parses C or C++ expressions, type checking
is not used.  However, if you turn type checking on, @value{GDBN}
is not used.  However, if you turn type checking on, @value{GDBN}
considers two variables type equivalent if:
considers two variables type equivalent if:
 
 
@itemize @bullet
@itemize @bullet
@item
@item
The two variables are structured and have the same structure, union, or
The two variables are structured and have the same structure, union, or
enumerated tag.
enumerated tag.
 
 
@item
@item
The two variables have the same type name, or types that have been
The two variables have the same type name, or types that have been
declared equivalent through @code{typedef}.
declared equivalent through @code{typedef}.
 
 
@ignore
@ignore
@c leaving this out because neither J Gilmore nor R Pesch understand it.
@c leaving this out because neither J Gilmore nor R Pesch understand it.
@c FIXME--beers?
@c FIXME--beers?
@item
@item
The two @code{struct}, @code{union}, or @code{enum} variables are
The two @code{struct}, @code{union}, or @code{enum} variables are
declared in the same declaration.  (Note: this may not be true for all C
declared in the same declaration.  (Note: this may not be true for all C
compilers.)
compilers.)
@end ignore
@end ignore
@end itemize
@end itemize
 
 
Range checking, if turned on, is done on mathematical operations.  Array
Range checking, if turned on, is done on mathematical operations.  Array
indices are not checked, since they are often used to index a pointer
indices are not checked, since they are often used to index a pointer
that is not itself an array.
that is not itself an array.
 
 
@node Debugging C
@node Debugging C
@subsubsection @value{GDBN} and C
@subsubsection @value{GDBN} and C
 
 
The @code{set print union} and @code{show print union} commands apply to
The @code{set print union} and @code{show print union} commands apply to
the @code{union} type.  When set to @samp{on}, any @code{union} that is
the @code{union} type.  When set to @samp{on}, any @code{union} that is
inside a @code{struct} or @code{class} is also printed.  Otherwise, it
inside a @code{struct} or @code{class} is also printed.  Otherwise, it
appears as @samp{@{...@}}.
appears as @samp{@{...@}}.
 
 
The @code{@@} operator aids in the debugging of dynamic arrays, formed
The @code{@@} operator aids in the debugging of dynamic arrays, formed
with pointers and a memory allocation function.  @xref{Expressions,
with pointers and a memory allocation function.  @xref{Expressions,
,Expressions}.
,Expressions}.
 
 
@menu
@menu
* Debugging C plus plus::
* Debugging C plus plus::
@end menu
@end menu
 
 
@node Debugging C plus plus
@node Debugging C plus plus
@subsubsection @value{GDBN} features for C++
@subsubsection @value{GDBN} features for C++
 
 
@cindex commands for C++
@cindex commands for C++
 
 
Some @value{GDBN} commands are particularly useful with C++, and some are
Some @value{GDBN} commands are particularly useful with C++, and some are
designed specifically for use with C++.  Here is a summary:
designed specifically for use with C++.  Here is a summary:
 
 
@table @code
@table @code
@cindex break in overloaded functions
@cindex break in overloaded functions
@item @r{breakpoint menus}
@item @r{breakpoint menus}
When you want a breakpoint in a function whose name is overloaded,
When you want a breakpoint in a function whose name is overloaded,
@value{GDBN} breakpoint menus help you specify which function definition
@value{GDBN} breakpoint menus help you specify which function definition
you want.  @xref{Breakpoint Menus,,Breakpoint menus}.
you want.  @xref{Breakpoint Menus,,Breakpoint menus}.
 
 
@cindex overloading in C++
@cindex overloading in C++
@item rbreak @var{regex}
@item rbreak @var{regex}
Setting breakpoints using regular expressions is helpful for setting
Setting breakpoints using regular expressions is helpful for setting
breakpoints on overloaded functions that are not members of any special
breakpoints on overloaded functions that are not members of any special
classes.
classes.
@xref{Set Breaks, ,Setting breakpoints}.
@xref{Set Breaks, ,Setting breakpoints}.
 
 
@cindex C++ exception handling
@cindex C++ exception handling
@item catch throw
@item catch throw
@itemx catch catch
@itemx catch catch
Debug C++ exception handling using these commands.  @xref{Set
Debug C++ exception handling using these commands.  @xref{Set
Catchpoints, , Setting catchpoints}.
Catchpoints, , Setting catchpoints}.
 
 
@cindex inheritance
@cindex inheritance
@item ptype @var{typename}
@item ptype @var{typename}
Print inheritance relationships as well as other information for type
Print inheritance relationships as well as other information for type
@var{typename}.
@var{typename}.
@xref{Symbols, ,Examining the Symbol Table}.
@xref{Symbols, ,Examining the Symbol Table}.
 
 
@cindex C++ symbol display
@cindex C++ symbol display
@item set print demangle
@item set print demangle
@itemx show print demangle
@itemx show print demangle
@itemx set print asm-demangle
@itemx set print asm-demangle
@itemx show print asm-demangle
@itemx show print asm-demangle
Control whether C++ symbols display in their source form, both when
Control whether C++ symbols display in their source form, both when
displaying code as C++ source and when displaying disassemblies.
displaying code as C++ source and when displaying disassemblies.
@xref{Print Settings, ,Print settings}.
@xref{Print Settings, ,Print settings}.
 
 
@item set print object
@item set print object
@itemx show print object
@itemx show print object
Choose whether to print derived (actual) or declared types of objects.
Choose whether to print derived (actual) or declared types of objects.
@xref{Print Settings, ,Print settings}.
@xref{Print Settings, ,Print settings}.
 
 
@item set print vtbl
@item set print vtbl
@itemx show print vtbl
@itemx show print vtbl
Control the format for printing virtual function tables.
Control the format for printing virtual function tables.
@xref{Print Settings, ,Print settings}.
@xref{Print Settings, ,Print settings}.
(The @code{vtbl} commands do not work on programs compiled with the HP
(The @code{vtbl} commands do not work on programs compiled with the HP
ANSI C++ compiler (@code{aCC}).)
ANSI C++ compiler (@code{aCC}).)
 
 
@kindex set overload-resolution
@kindex set overload-resolution
@cindex overloaded functions, overload resolution
@cindex overloaded functions, overload resolution
@item set overload-resolution on
@item set overload-resolution on
Enable overload resolution for C++ expression evaluation.  The default
Enable overload resolution for C++ expression evaluation.  The default
is on.  For overloaded functions, @value{GDBN} evaluates the arguments
is on.  For overloaded functions, @value{GDBN} evaluates the arguments
and searches for a function whose signature matches the argument types,
and searches for a function whose signature matches the argument types,
using the standard C++ conversion rules (see @ref{C plus plus expressions, ,C++
using the standard C++ conversion rules (see @ref{C plus plus expressions, ,C++
expressions}, for details).  If it cannot find a match, it emits a
expressions}, for details).  If it cannot find a match, it emits a
message.
message.
 
 
@item set overload-resolution off
@item set overload-resolution off
Disable overload resolution for C++ expression evaluation.  For
Disable overload resolution for C++ expression evaluation.  For
overloaded functions that are not class member functions, @value{GDBN}
overloaded functions that are not class member functions, @value{GDBN}
chooses the first function of the specified name that it finds in the
chooses the first function of the specified name that it finds in the
symbol table, whether or not its arguments are of the correct type.  For
symbol table, whether or not its arguments are of the correct type.  For
overloaded functions that are class member functions, @value{GDBN}
overloaded functions that are class member functions, @value{GDBN}
searches for a function whose signature @emph{exactly} matches the
searches for a function whose signature @emph{exactly} matches the
argument types.
argument types.
 
 
@item @r{Overloaded symbol names}
@item @r{Overloaded symbol names}
You can specify a particular definition of an overloaded symbol, using
You can specify a particular definition of an overloaded symbol, using
the same notation that is used to declare such symbols in C++: type
the same notation that is used to declare such symbols in C++: type
@code{@var{symbol}(@var{types})} rather than just @var{symbol}.  You can
@code{@var{symbol}(@var{types})} rather than just @var{symbol}.  You can
also use the @value{GDBN} command-line word completion facilities to list the
also use the @value{GDBN} command-line word completion facilities to list the
available choices, or to finish the type list for you.
available choices, or to finish the type list for you.
@xref{Completion,, Command completion}, for details on how to do this.
@xref{Completion,, Command completion}, for details on how to do this.
@end table
@end table
 
 
@node Modula-2
@node Modula-2
@subsection Modula-2
@subsection Modula-2
 
 
@cindex Modula-2, @value{GDBN} support
@cindex Modula-2, @value{GDBN} support
 
 
The extensions made to @value{GDBN} to support Modula-2 only support
The extensions made to @value{GDBN} to support Modula-2 only support
output from the @sc{gnu} Modula-2 compiler (which is currently being
output from the @sc{gnu} Modula-2 compiler (which is currently being
developed).  Other Modula-2 compilers are not currently supported, and
developed).  Other Modula-2 compilers are not currently supported, and
attempting to debug executables produced by them is most likely
attempting to debug executables produced by them is most likely
to give an error as @value{GDBN} reads in the executable's symbol
to give an error as @value{GDBN} reads in the executable's symbol
table.
table.
 
 
@cindex expressions in Modula-2
@cindex expressions in Modula-2
@menu
@menu
* M2 Operators::                Built-in operators
* M2 Operators::                Built-in operators
* Built-In Func/Proc::          Built-in functions and procedures
* Built-In Func/Proc::          Built-in functions and procedures
* M2 Constants::                Modula-2 constants
* M2 Constants::                Modula-2 constants
* M2 Defaults::                 Default settings for Modula-2
* M2 Defaults::                 Default settings for Modula-2
* Deviations::                  Deviations from standard Modula-2
* Deviations::                  Deviations from standard Modula-2
* M2 Checks::                   Modula-2 type and range checks
* M2 Checks::                   Modula-2 type and range checks
* M2 Scope::                    The scope operators @code{::} and @code{.}
* M2 Scope::                    The scope operators @code{::} and @code{.}
* GDB/M2::                      @value{GDBN} and Modula-2
* GDB/M2::                      @value{GDBN} and Modula-2
@end menu
@end menu
 
 
@node M2 Operators
@node M2 Operators
@subsubsection Operators
@subsubsection Operators
@cindex Modula-2 operators
@cindex Modula-2 operators
 
 
Operators must be defined on values of specific types.  For instance,
Operators must be defined on values of specific types.  For instance,
@code{+} is defined on numbers, but not on structures.  Operators are
@code{+} is defined on numbers, but not on structures.  Operators are
often defined on groups of types.  For the purposes of Modula-2, the
often defined on groups of types.  For the purposes of Modula-2, the
following definitions hold:
following definitions hold:
 
 
@itemize @bullet
@itemize @bullet
 
 
@item
@item
@emph{Integral types} consist of @code{INTEGER}, @code{CARDINAL}, and
@emph{Integral types} consist of @code{INTEGER}, @code{CARDINAL}, and
their subranges.
their subranges.
 
 
@item
@item
@emph{Character types} consist of @code{CHAR} and its subranges.
@emph{Character types} consist of @code{CHAR} and its subranges.
 
 
@item
@item
@emph{Floating-point types} consist of @code{REAL}.
@emph{Floating-point types} consist of @code{REAL}.
 
 
@item
@item
@emph{Pointer types} consist of anything declared as @code{POINTER TO
@emph{Pointer types} consist of anything declared as @code{POINTER TO
@var{type}}.
@var{type}}.
 
 
@item
@item
@emph{Scalar types} consist of all of the above.
@emph{Scalar types} consist of all of the above.
 
 
@item
@item
@emph{Set types} consist of @code{SET} and @code{BITSET} types.
@emph{Set types} consist of @code{SET} and @code{BITSET} types.
 
 
@item
@item
@emph{Boolean types} consist of @code{BOOLEAN}.
@emph{Boolean types} consist of @code{BOOLEAN}.
@end itemize
@end itemize
 
 
@noindent
@noindent
The following operators are supported, and appear in order of
The following operators are supported, and appear in order of
increasing precedence:
increasing precedence:
 
 
@table @code
@table @code
@item ,
@item ,
Function argument or array index separator.
Function argument or array index separator.
 
 
@item :=
@item :=
Assignment.  The value of @var{var} @code{:=} @var{value} is
Assignment.  The value of @var{var} @code{:=} @var{value} is
@var{value}.
@var{value}.
 
 
@item <@r{, }>
@item <@r{, }>
Less than, greater than on integral, floating-point, or enumerated
Less than, greater than on integral, floating-point, or enumerated
types.
types.
 
 
@item <=@r{, }>=
@item <=@r{, }>=
Less than or equal to, greater than or equal to
Less than or equal to, greater than or equal to
on integral, floating-point and enumerated types, or set inclusion on
on integral, floating-point and enumerated types, or set inclusion on
set types.  Same precedence as @code{<}.
set types.  Same precedence as @code{<}.
 
 
@item =@r{, }<>@r{, }#
@item =@r{, }<>@r{, }#
Equality and two ways of expressing inequality, valid on scalar types.
Equality and two ways of expressing inequality, valid on scalar types.
Same precedence as @code{<}.  In @value{GDBN} scripts, only @code{<>} is
Same precedence as @code{<}.  In @value{GDBN} scripts, only @code{<>} is
available for inequality, since @code{#} conflicts with the script
available for inequality, since @code{#} conflicts with the script
comment character.
comment character.
 
 
@item IN
@item IN
Set membership.  Defined on set types and the types of their members.
Set membership.  Defined on set types and the types of their members.
Same precedence as @code{<}.
Same precedence as @code{<}.
 
 
@item OR
@item OR
Boolean disjunction.  Defined on boolean types.
Boolean disjunction.  Defined on boolean types.
 
 
@item AND@r{, }&
@item AND@r{, }&
Boolean conjunction.  Defined on boolean types.
Boolean conjunction.  Defined on boolean types.
 
 
@item @@
@item @@
The @value{GDBN} ``artificial array'' operator (@pxref{Expressions, ,Expressions}).
The @value{GDBN} ``artificial array'' operator (@pxref{Expressions, ,Expressions}).
 
 
@item +@r{, }-
@item +@r{, }-
Addition and subtraction on integral and floating-point types, or union
Addition and subtraction on integral and floating-point types, or union
and difference on set types.
and difference on set types.
 
 
@item *
@item *
Multiplication on integral and floating-point types, or set intersection
Multiplication on integral and floating-point types, or set intersection
on set types.
on set types.
 
 
@item /
@item /
Division on floating-point types, or symmetric set difference on set
Division on floating-point types, or symmetric set difference on set
types.  Same precedence as @code{*}.
types.  Same precedence as @code{*}.
 
 
@item DIV@r{, }MOD
@item DIV@r{, }MOD
Integer division and remainder.  Defined on integral types.  Same
Integer division and remainder.  Defined on integral types.  Same
precedence as @code{*}.
precedence as @code{*}.
 
 
@item -
@item -
Negative. Defined on @code{INTEGER} and @code{REAL} data.
Negative. Defined on @code{INTEGER} and @code{REAL} data.
 
 
@item ^
@item ^
Pointer dereferencing.  Defined on pointer types.
Pointer dereferencing.  Defined on pointer types.
 
 
@item NOT
@item NOT
Boolean negation.  Defined on boolean types.  Same precedence as
Boolean negation.  Defined on boolean types.  Same precedence as
@code{^}.
@code{^}.
 
 
@item .
@item .
@code{RECORD} field selector.  Defined on @code{RECORD} data.  Same
@code{RECORD} field selector.  Defined on @code{RECORD} data.  Same
precedence as @code{^}.
precedence as @code{^}.
 
 
@item []
@item []
Array indexing.  Defined on @code{ARRAY} data.  Same precedence as @code{^}.
Array indexing.  Defined on @code{ARRAY} data.  Same precedence as @code{^}.
 
 
@item ()
@item ()
Procedure argument list.  Defined on @code{PROCEDURE} objects.  Same precedence
Procedure argument list.  Defined on @code{PROCEDURE} objects.  Same precedence
as @code{^}.
as @code{^}.
 
 
@item ::@r{, }.
@item ::@r{, }.
@value{GDBN} and Modula-2 scope operators.
@value{GDBN} and Modula-2 scope operators.
@end table
@end table
 
 
@quotation
@quotation
@emph{Warning:} Sets and their operations are not yet supported, so @value{GDBN}
@emph{Warning:} Sets and their operations are not yet supported, so @value{GDBN}
treats the use of the operator @code{IN}, or the use of operators
treats the use of the operator @code{IN}, or the use of operators
@code{+}, @code{-}, @code{*}, @code{/}, @code{=}, , @code{<>}, @code{#},
@code{+}, @code{-}, @code{*}, @code{/}, @code{=}, , @code{<>}, @code{#},
@code{<=}, and @code{>=} on sets as an error.
@code{<=}, and @code{>=} on sets as an error.
@end quotation
@end quotation
 
 
@cindex Modula-2 built-ins
@cindex Modula-2 built-ins
@node Built-In Func/Proc
@node Built-In Func/Proc
@subsubsection Built-in functions and procedures
@subsubsection Built-in functions and procedures
 
 
Modula-2 also makes available several built-in procedures and functions.
Modula-2 also makes available several built-in procedures and functions.
In describing these, the following metavariables are used:
In describing these, the following metavariables are used:
 
 
@table @var
@table @var
 
 
@item a
@item a
represents an @code{ARRAY} variable.
represents an @code{ARRAY} variable.
 
 
@item c
@item c
represents a @code{CHAR} constant or variable.
represents a @code{CHAR} constant or variable.
 
 
@item i
@item i
represents a variable or constant of integral type.
represents a variable or constant of integral type.
 
 
@item m
@item m
represents an identifier that belongs to a set.  Generally used in the
represents an identifier that belongs to a set.  Generally used in the
same function with the metavariable @var{s}.  The type of @var{s} should
same function with the metavariable @var{s}.  The type of @var{s} should
be @code{SET OF @var{mtype}} (where @var{mtype} is the type of @var{m}).
be @code{SET OF @var{mtype}} (where @var{mtype} is the type of @var{m}).
 
 
@item n
@item n
represents a variable or constant of integral or floating-point type.
represents a variable or constant of integral or floating-point type.
 
 
@item r
@item r
represents a variable or constant of floating-point type.
represents a variable or constant of floating-point type.
 
 
@item t
@item t
represents a type.
represents a type.
 
 
@item v
@item v
represents a variable.
represents a variable.
 
 
@item x
@item x
represents a variable or constant of one of many types.  See the
represents a variable or constant of one of many types.  See the
explanation of the function for details.
explanation of the function for details.
@end table
@end table
 
 
All Modula-2 built-in procedures also return a result, described below.
All Modula-2 built-in procedures also return a result, described below.
 
 
@table @code
@table @code
@item ABS(@var{n})
@item ABS(@var{n})
Returns the absolute value of @var{n}.
Returns the absolute value of @var{n}.
 
 
@item CAP(@var{c})
@item CAP(@var{c})
If @var{c} is a lower case letter, it returns its upper case
If @var{c} is a lower case letter, it returns its upper case
equivalent, otherwise it returns its argument.
equivalent, otherwise it returns its argument.
 
 
@item CHR(@var{i})
@item CHR(@var{i})
Returns the character whose ordinal value is @var{i}.
Returns the character whose ordinal value is @var{i}.
 
 
@item DEC(@var{v})
@item DEC(@var{v})
Decrements the value in the variable @var{v} by one.  Returns the new value.
Decrements the value in the variable @var{v} by one.  Returns the new value.
 
 
@item DEC(@var{v},@var{i})
@item DEC(@var{v},@var{i})
Decrements the value in the variable @var{v} by @var{i}.  Returns the
Decrements the value in the variable @var{v} by @var{i}.  Returns the
new value.
new value.
 
 
@item EXCL(@var{m},@var{s})
@item EXCL(@var{m},@var{s})
Removes the element @var{m} from the set @var{s}.  Returns the new
Removes the element @var{m} from the set @var{s}.  Returns the new
set.
set.
 
 
@item FLOAT(@var{i})
@item FLOAT(@var{i})
Returns the floating point equivalent of the integer @var{i}.
Returns the floating point equivalent of the integer @var{i}.
 
 
@item HIGH(@var{a})
@item HIGH(@var{a})
Returns the index of the last member of @var{a}.
Returns the index of the last member of @var{a}.
 
 
@item INC(@var{v})
@item INC(@var{v})
Increments the value in the variable @var{v} by one.  Returns the new value.
Increments the value in the variable @var{v} by one.  Returns the new value.
 
 
@item INC(@var{v},@var{i})
@item INC(@var{v},@var{i})
Increments the value in the variable @var{v} by @var{i}.  Returns the
Increments the value in the variable @var{v} by @var{i}.  Returns the
new value.
new value.
 
 
@item INCL(@var{m},@var{s})
@item INCL(@var{m},@var{s})
Adds the element @var{m} to the set @var{s} if it is not already
Adds the element @var{m} to the set @var{s} if it is not already
there.  Returns the new set.
there.  Returns the new set.
 
 
@item MAX(@var{t})
@item MAX(@var{t})
Returns the maximum value of the type @var{t}.
Returns the maximum value of the type @var{t}.
 
 
@item MIN(@var{t})
@item MIN(@var{t})
Returns the minimum value of the type @var{t}.
Returns the minimum value of the type @var{t}.
 
 
@item ODD(@var{i})
@item ODD(@var{i})
Returns boolean TRUE if @var{i} is an odd number.
Returns boolean TRUE if @var{i} is an odd number.
 
 
@item ORD(@var{x})
@item ORD(@var{x})
Returns the ordinal value of its argument.  For example, the ordinal
Returns the ordinal value of its argument.  For example, the ordinal
value of a character is its @sc{ascii} value (on machines supporting the
value of a character is its @sc{ascii} value (on machines supporting the
@sc{ascii} character set).  @var{x} must be of an ordered type, which include
@sc{ascii} character set).  @var{x} must be of an ordered type, which include
integral, character and enumerated types.
integral, character and enumerated types.
 
 
@item SIZE(@var{x})
@item SIZE(@var{x})
Returns the size of its argument.  @var{x} can be a variable or a type.
Returns the size of its argument.  @var{x} can be a variable or a type.
 
 
@item TRUNC(@var{r})
@item TRUNC(@var{r})
Returns the integral part of @var{r}.
Returns the integral part of @var{r}.
 
 
@item VAL(@var{t},@var{i})
@item VAL(@var{t},@var{i})
Returns the member of the type @var{t} whose ordinal value is @var{i}.
Returns the member of the type @var{t} whose ordinal value is @var{i}.
@end table
@end table
 
 
@quotation
@quotation
@emph{Warning:}  Sets and their operations are not yet supported, so
@emph{Warning:}  Sets and their operations are not yet supported, so
@value{GDBN} treats the use of procedures @code{INCL} and @code{EXCL} as
@value{GDBN} treats the use of procedures @code{INCL} and @code{EXCL} as
an error.
an error.
@end quotation
@end quotation
 
 
@cindex Modula-2 constants
@cindex Modula-2 constants
@node M2 Constants
@node M2 Constants
@subsubsection Constants
@subsubsection Constants
 
 
@value{GDBN} allows you to express the constants of Modula-2 in the following
@value{GDBN} allows you to express the constants of Modula-2 in the following
ways:
ways:
 
 
@itemize @bullet
@itemize @bullet
 
 
@item
@item
Integer constants are simply a sequence of digits.  When used in an
Integer constants are simply a sequence of digits.  When used in an
expression, a constant is interpreted to be type-compatible with the
expression, a constant is interpreted to be type-compatible with the
rest of the expression.  Hexadecimal integers are specified by a
rest of the expression.  Hexadecimal integers are specified by a
trailing @samp{H}, and octal integers by a trailing @samp{B}.
trailing @samp{H}, and octal integers by a trailing @samp{B}.
 
 
@item
@item
Floating point constants appear as a sequence of digits, followed by a
Floating point constants appear as a sequence of digits, followed by a
decimal point and another sequence of digits.  An optional exponent can
decimal point and another sequence of digits.  An optional exponent can
then be specified, in the form @samp{E@r{[}+@r{|}-@r{]}@var{nnn}}, where
then be specified, in the form @samp{E@r{[}+@r{|}-@r{]}@var{nnn}}, where
@samp{@r{[}+@r{|}-@r{]}@var{nnn}} is the desired exponent.  All of the
@samp{@r{[}+@r{|}-@r{]}@var{nnn}} is the desired exponent.  All of the
digits of the floating point constant must be valid decimal (base 10)
digits of the floating point constant must be valid decimal (base 10)
digits.
digits.
 
 
@item
@item
Character constants consist of a single character enclosed by a pair of
Character constants consist of a single character enclosed by a pair of
like quotes, either single (@code{'}) or double (@code{"}).  They may
like quotes, either single (@code{'}) or double (@code{"}).  They may
also be expressed by their ordinal value (their @sc{ascii} value, usually)
also be expressed by their ordinal value (their @sc{ascii} value, usually)
followed by a @samp{C}.
followed by a @samp{C}.
 
 
@item
@item
String constants consist of a sequence of characters enclosed by a
String constants consist of a sequence of characters enclosed by a
pair of like quotes, either single (@code{'}) or double (@code{"}).
pair of like quotes, either single (@code{'}) or double (@code{"}).
Escape sequences in the style of C are also allowed.  @xref{C
Escape sequences in the style of C are also allowed.  @xref{C
Constants, ,C and C++ constants}, for a brief explanation of escape
Constants, ,C and C++ constants}, for a brief explanation of escape
sequences.
sequences.
 
 
@item
@item
Enumerated constants consist of an enumerated identifier.
Enumerated constants consist of an enumerated identifier.
 
 
@item
@item
Boolean constants consist of the identifiers @code{TRUE} and
Boolean constants consist of the identifiers @code{TRUE} and
@code{FALSE}.
@code{FALSE}.
 
 
@item
@item
Pointer constants consist of integral values only.
Pointer constants consist of integral values only.
 
 
@item
@item
Set constants are not yet supported.
Set constants are not yet supported.
@end itemize
@end itemize
 
 
@node M2 Defaults
@node M2 Defaults
@subsubsection Modula-2 defaults
@subsubsection Modula-2 defaults
@cindex Modula-2 defaults
@cindex Modula-2 defaults
 
 
If type and range checking are set automatically by @value{GDBN}, they
If type and range checking are set automatically by @value{GDBN}, they
both default to @code{on} whenever the working language changes to
both default to @code{on} whenever the working language changes to
Modula-2.  This happens regardless of whether you or @value{GDBN}
Modula-2.  This happens regardless of whether you or @value{GDBN}
selected the working language.
selected the working language.
 
 
If you allow @value{GDBN} to set the language automatically, then entering
If you allow @value{GDBN} to set the language automatically, then entering
code compiled from a file whose name ends with @file{.mod} sets the
code compiled from a file whose name ends with @file{.mod} sets the
working language to Modula-2.  @xref{Automatically, ,Having @value{GDBN} set
working language to Modula-2.  @xref{Automatically, ,Having @value{GDBN} set
the language automatically}, for further details.
the language automatically}, for further details.
 
 
@node Deviations
@node Deviations
@subsubsection Deviations from standard Modula-2
@subsubsection Deviations from standard Modula-2
@cindex Modula-2, deviations from
@cindex Modula-2, deviations from
 
 
A few changes have been made to make Modula-2 programs easier to debug.
A few changes have been made to make Modula-2 programs easier to debug.
This is done primarily via loosening its type strictness:
This is done primarily via loosening its type strictness:
 
 
@itemize @bullet
@itemize @bullet
@item
@item
Unlike in standard Modula-2, pointer constants can be formed by
Unlike in standard Modula-2, pointer constants can be formed by
integers.  This allows you to modify pointer variables during
integers.  This allows you to modify pointer variables during
debugging.  (In standard Modula-2, the actual address contained in a
debugging.  (In standard Modula-2, the actual address contained in a
pointer variable is hidden from you; it can only be modified
pointer variable is hidden from you; it can only be modified
through direct assignment to another pointer variable or expression that
through direct assignment to another pointer variable or expression that
returned a pointer.)
returned a pointer.)
 
 
@item
@item
C escape sequences can be used in strings and characters to represent
C escape sequences can be used in strings and characters to represent
non-printable characters.  @value{GDBN} prints out strings with these
non-printable characters.  @value{GDBN} prints out strings with these
escape sequences embedded.  Single non-printable characters are
escape sequences embedded.  Single non-printable characters are
printed using the @samp{CHR(@var{nnn})} format.
printed using the @samp{CHR(@var{nnn})} format.
 
 
@item
@item
The assignment operator (@code{:=}) returns the value of its right-hand
The assignment operator (@code{:=}) returns the value of its right-hand
argument.
argument.
 
 
@item
@item
All built-in procedures both modify @emph{and} return their argument.
All built-in procedures both modify @emph{and} return their argument.
@end itemize
@end itemize
 
 
@node M2 Checks
@node M2 Checks
@subsubsection Modula-2 type and range checks
@subsubsection Modula-2 type and range checks
@cindex Modula-2 checks
@cindex Modula-2 checks
 
 
@quotation
@quotation
@emph{Warning:} in this release, @value{GDBN} does not yet perform type or
@emph{Warning:} in this release, @value{GDBN} does not yet perform type or
range checking.
range checking.
@end quotation
@end quotation
@c FIXME remove warning when type/range checks added
@c FIXME remove warning when type/range checks added
 
 
@value{GDBN} considers two Modula-2 variables type equivalent if:
@value{GDBN} considers two Modula-2 variables type equivalent if:
 
 
@itemize @bullet
@itemize @bullet
@item
@item
They are of types that have been declared equivalent via a @code{TYPE
They are of types that have been declared equivalent via a @code{TYPE
@var{t1} = @var{t2}} statement
@var{t1} = @var{t2}} statement
 
 
@item
@item
They have been declared on the same line.  (Note:  This is true of the
They have been declared on the same line.  (Note:  This is true of the
@sc{gnu} Modula-2 compiler, but it may not be true of other compilers.)
@sc{gnu} Modula-2 compiler, but it may not be true of other compilers.)
@end itemize
@end itemize
 
 
As long as type checking is enabled, any attempt to combine variables
As long as type checking is enabled, any attempt to combine variables
whose types are not equivalent is an error.
whose types are not equivalent is an error.
 
 
Range checking is done on all mathematical operations, assignment, array
Range checking is done on all mathematical operations, assignment, array
index bounds, and all built-in functions and procedures.
index bounds, and all built-in functions and procedures.
 
 
@node M2 Scope
@node M2 Scope
@subsubsection The scope operators @code{::} and @code{.}
@subsubsection The scope operators @code{::} and @code{.}
@cindex scope
@cindex scope
@cindex @code{.}, Modula-2 scope operator
@cindex @code{.}, Modula-2 scope operator
@cindex colon, doubled as scope operator
@cindex colon, doubled as scope operator
@ifinfo
@ifinfo
@vindex colon-colon@r{, in Modula-2}
@vindex colon-colon@r{, in Modula-2}
@c Info cannot handle :: but TeX can.
@c Info cannot handle :: but TeX can.
@end ifinfo
@end ifinfo
@iftex
@iftex
@vindex ::@r{, in Modula-2}
@vindex ::@r{, in Modula-2}
@end iftex
@end iftex
 
 
There are a few subtle differences between the Modula-2 scope operator
There are a few subtle differences between the Modula-2 scope operator
(@code{.}) and the @value{GDBN} scope operator (@code{::}).  The two have
(@code{.}) and the @value{GDBN} scope operator (@code{::}).  The two have
similar syntax:
similar syntax:
 
 
@example
@example
 
 
@var{module} . @var{id}
@var{module} . @var{id}
@var{scope} :: @var{id}
@var{scope} :: @var{id}
@end example
@end example
 
 
@noindent
@noindent
where @var{scope} is the name of a module or a procedure,
where @var{scope} is the name of a module or a procedure,
@var{module} the name of a module, and @var{id} is any declared
@var{module} the name of a module, and @var{id} is any declared
identifier within your program, except another module.
identifier within your program, except another module.
 
 
Using the @code{::} operator makes @value{GDBN} search the scope
Using the @code{::} operator makes @value{GDBN} search the scope
specified by @var{scope} for the identifier @var{id}.  If it is not
specified by @var{scope} for the identifier @var{id}.  If it is not
found in the specified scope, then @value{GDBN} searches all scopes
found in the specified scope, then @value{GDBN} searches all scopes
enclosing the one specified by @var{scope}.
enclosing the one specified by @var{scope}.
 
 
Using the @code{.} operator makes @value{GDBN} search the current scope for
Using the @code{.} operator makes @value{GDBN} search the current scope for
the identifier specified by @var{id} that was imported from the
the identifier specified by @var{id} that was imported from the
definition module specified by @var{module}.  With this operator, it is
definition module specified by @var{module}.  With this operator, it is
an error if the identifier @var{id} was not imported from definition
an error if the identifier @var{id} was not imported from definition
module @var{module}, or if @var{id} is not an identifier in
module @var{module}, or if @var{id} is not an identifier in
@var{module}.
@var{module}.
 
 
@node GDB/M2
@node GDB/M2
@subsubsection @value{GDBN} and Modula-2
@subsubsection @value{GDBN} and Modula-2
 
 
Some @value{GDBN} commands have little use when debugging Modula-2 programs.
Some @value{GDBN} commands have little use when debugging Modula-2 programs.
Five subcommands of @code{set print} and @code{show print} apply
Five subcommands of @code{set print} and @code{show print} apply
specifically to C and C++: @samp{vtbl}, @samp{demangle},
specifically to C and C++: @samp{vtbl}, @samp{demangle},
@samp{asm-demangle}, @samp{object}, and @samp{union}.  The first four
@samp{asm-demangle}, @samp{object}, and @samp{union}.  The first four
apply to C++, and the last to the C @code{union} type, which has no direct
apply to C++, and the last to the C @code{union} type, which has no direct
analogue in Modula-2.
analogue in Modula-2.
 
 
The @code{@@} operator (@pxref{Expressions, ,Expressions}), while available
The @code{@@} operator (@pxref{Expressions, ,Expressions}), while available
with any language, is not useful with Modula-2.  Its
with any language, is not useful with Modula-2.  Its
intent is to aid the debugging of @dfn{dynamic arrays}, which cannot be
intent is to aid the debugging of @dfn{dynamic arrays}, which cannot be
created in Modula-2 as they can in C or C++.  However, because an
created in Modula-2 as they can in C or C++.  However, because an
address can be specified by an integral constant, the construct
address can be specified by an integral constant, the construct
@samp{@{@var{type}@}@var{adrexp}} is still useful.
@samp{@{@var{type}@}@var{adrexp}} is still useful.
 
 
@cindex @code{#} in Modula-2
@cindex @code{#} in Modula-2
In @value{GDBN} scripts, the Modula-2 inequality operator @code{#} is
In @value{GDBN} scripts, the Modula-2 inequality operator @code{#} is
interpreted as the beginning of a comment.  Use @code{<>} instead.
interpreted as the beginning of a comment.  Use @code{<>} instead.
 
 
@node Chill
@node Chill
@subsection Chill
@subsection Chill
 
 
The extensions made to @value{GDBN} to support Chill only support output
The extensions made to @value{GDBN} to support Chill only support output
from the @sc{gnu} Chill compiler.  Other Chill compilers are not currently
from the @sc{gnu} Chill compiler.  Other Chill compilers are not currently
supported, and attempting to debug executables produced by them is most
supported, and attempting to debug executables produced by them is most
likely to give an error as @value{GDBN} reads in the executable's symbol
likely to give an error as @value{GDBN} reads in the executable's symbol
table.
table.
 
 
@c This used to say "... following Chill related topics ...", but since
@c This used to say "... following Chill related topics ...", but since
@c menus are not shown in the printed manual, it would look awkward.
@c menus are not shown in the printed manual, it would look awkward.
This section covers the Chill related topics and the features
This section covers the Chill related topics and the features
of @value{GDBN} which support these topics.
of @value{GDBN} which support these topics.
 
 
@menu
@menu
* How modes are displayed::        How modes are displayed
* How modes are displayed::        How modes are displayed
* Locations::                        Locations and their accesses
* Locations::                        Locations and their accesses
* Values and their Operations:: Values and their Operations
* Values and their Operations:: Values and their Operations
* Chill type and range checks::
* Chill type and range checks::
* Chill defaults::
* Chill defaults::
@end menu
@end menu
 
 
@node How modes are displayed
@node How modes are displayed
@subsubsection How modes are displayed
@subsubsection How modes are displayed
 
 
The Chill Datatype- (Mode) support of @value{GDBN} is directly related
The Chill Datatype- (Mode) support of @value{GDBN} is directly related
with the functionality of the @sc{gnu} Chill compiler, and therefore deviates
with the functionality of the @sc{gnu} Chill compiler, and therefore deviates
slightly from the standard specification of the Chill language. The
slightly from the standard specification of the Chill language. The
provided modes are:
provided modes are:
 
 
@c FIXME: this @table's contents effectively disable @code by using @r
@c FIXME: this @table's contents effectively disable @code by using @r
@c on every @item.  So why does it need @code?
@c on every @item.  So why does it need @code?
@table @code
@table @code
@item @r{@emph{Discrete modes:}}
@item @r{@emph{Discrete modes:}}
@itemize @bullet
@itemize @bullet
@item
@item
@emph{Integer Modes} which are predefined by @code{BYTE, UBYTE, INT,
@emph{Integer Modes} which are predefined by @code{BYTE, UBYTE, INT,
UINT, LONG, ULONG},
UINT, LONG, ULONG},
@item
@item
@emph{Boolean Mode} which is predefined by @code{BOOL},
@emph{Boolean Mode} which is predefined by @code{BOOL},
@item
@item
@emph{Character Mode} which is predefined by @code{CHAR},
@emph{Character Mode} which is predefined by @code{CHAR},
@item
@item
@emph{Set Mode} which is displayed by the keyword @code{SET}.
@emph{Set Mode} which is displayed by the keyword @code{SET}.
@smallexample
@smallexample
(@value{GDBP}) ptype x
(@value{GDBP}) ptype x
type = SET (karli = 10, susi = 20, fritzi = 100)
type = SET (karli = 10, susi = 20, fritzi = 100)
@end smallexample
@end smallexample
If the type is an unnumbered set the set element values are omitted.
If the type is an unnumbered set the set element values are omitted.
@item
@item
@emph{Range Mode} which is displayed by
@emph{Range Mode} which is displayed by
@smallexample
@smallexample
@code{type = <basemode>(<lower bound> : <upper bound>)}
@code{type = <basemode>(<lower bound> : <upper bound>)}
@end smallexample
@end smallexample
where @code{<lower bound>, <upper bound>} can be of any discrete literal
where @code{<lower bound>, <upper bound>} can be of any discrete literal
expression (e.g. set element names).
expression (e.g. set element names).
@end itemize
@end itemize
 
 
@item @r{@emph{Powerset Mode:}}
@item @r{@emph{Powerset Mode:}}
A Powerset Mode is displayed by the keyword @code{POWERSET} followed by
A Powerset Mode is displayed by the keyword @code{POWERSET} followed by
the member mode of the powerset.  The member mode can be any discrete mode.
the member mode of the powerset.  The member mode can be any discrete mode.
@smallexample
@smallexample
(@value{GDBP}) ptype x
(@value{GDBP}) ptype x
type = POWERSET SET (egon, hugo, otto)
type = POWERSET SET (egon, hugo, otto)
@end smallexample
@end smallexample
 
 
@item @r{@emph{Reference Modes:}}
@item @r{@emph{Reference Modes:}}
@itemize @bullet
@itemize @bullet
@item
@item
@emph{Bound Reference Mode} which is displayed by the keyword @code{REF}
@emph{Bound Reference Mode} which is displayed by the keyword @code{REF}
followed by the mode name to which the reference is bound.
followed by the mode name to which the reference is bound.
@item
@item
@emph{Free Reference Mode} which is displayed by the keyword @code{PTR}.
@emph{Free Reference Mode} which is displayed by the keyword @code{PTR}.
@end itemize
@end itemize
 
 
@item @r{@emph{Procedure mode}}
@item @r{@emph{Procedure mode}}
The procedure mode is displayed by @code{type = PROC(<parameter list>)
The procedure mode is displayed by @code{type = PROC(<parameter list>)
<return mode> EXCEPTIONS (<exception list>)}. The @code{<parameter
<return mode> EXCEPTIONS (<exception list>)}. The @code{<parameter
list>} is a list of the parameter modes.  @code{<return mode>} indicates
list>} is a list of the parameter modes.  @code{<return mode>} indicates
the mode of the result of the procedure if any.  The exceptionlist lists
the mode of the result of the procedure if any.  The exceptionlist lists
all possible exceptions which can be raised by the procedure.
all possible exceptions which can be raised by the procedure.
 
 
@ignore
@ignore
@item @r{@emph{Instance mode}}
@item @r{@emph{Instance mode}}
The instance mode is represented by a structure, which has a static
The instance mode is represented by a structure, which has a static
type, and is therefore not really of interest.
type, and is therefore not really of interest.
@end ignore
@end ignore
 
 
@item @r{@emph{Synchronization Modes:}}
@item @r{@emph{Synchronization Modes:}}
@itemize @bullet
@itemize @bullet
@item
@item
@emph{Event Mode} which is displayed by
@emph{Event Mode} which is displayed by
@smallexample
@smallexample
@code{EVENT (<event length>)}
@code{EVENT (<event length>)}
@end smallexample
@end smallexample
where @code{(<event length>)} is optional.
where @code{(<event length>)} is optional.
@item
@item
@emph{Buffer Mode} which is displayed by
@emph{Buffer Mode} which is displayed by
@smallexample
@smallexample
@code{BUFFER (<buffer length>)<buffer element mode>}
@code{BUFFER (<buffer length>)<buffer element mode>}
@end smallexample
@end smallexample
where @code{(<buffer length>)} is optional.
where @code{(<buffer length>)} is optional.
@end itemize
@end itemize
 
 
@item @r{@emph{Timing Modes:}}
@item @r{@emph{Timing Modes:}}
@itemize @bullet
@itemize @bullet
@item
@item
@emph{Duration Mode} which is predefined by @code{DURATION}
@emph{Duration Mode} which is predefined by @code{DURATION}
@item
@item
@emph{Absolute Time Mode} which is predefined by @code{TIME}
@emph{Absolute Time Mode} which is predefined by @code{TIME}
@end itemize
@end itemize
 
 
@item @r{@emph{Real Modes:}}
@item @r{@emph{Real Modes:}}
Real Modes are predefined with @code{REAL} and @code{LONG_REAL}.
Real Modes are predefined with @code{REAL} and @code{LONG_REAL}.
 
 
@item @r{@emph{String Modes:}}
@item @r{@emph{String Modes:}}
@itemize @bullet
@itemize @bullet
@item
@item
@emph{Character String Mode} which is displayed by
@emph{Character String Mode} which is displayed by
@smallexample
@smallexample
@code{CHARS(<string length>)}
@code{CHARS(<string length>)}
@end smallexample
@end smallexample
followed by the keyword @code{VARYING} if the String Mode is a varying
followed by the keyword @code{VARYING} if the String Mode is a varying
mode
mode
@item
@item
@emph{Bit String Mode} which is displayed by
@emph{Bit String Mode} which is displayed by
@smallexample
@smallexample
@code{BOOLS(<string
@code{BOOLS(<string
length>)}
length>)}
@end smallexample
@end smallexample
@end itemize
@end itemize
 
 
@item @r{@emph{Array Mode:}}
@item @r{@emph{Array Mode:}}
The Array Mode is displayed by the keyword @code{ARRAY(<range>)}
The Array Mode is displayed by the keyword @code{ARRAY(<range>)}
followed by the element mode (which may in turn be an array mode).
followed by the element mode (which may in turn be an array mode).
@smallexample
@smallexample
(@value{GDBP}) ptype x
(@value{GDBP}) ptype x
type = ARRAY (1:42)
type = ARRAY (1:42)
          ARRAY (1:20)
          ARRAY (1:20)
             SET (karli = 10, susi = 20, fritzi = 100)
             SET (karli = 10, susi = 20, fritzi = 100)
@end smallexample
@end smallexample
 
 
@item @r{@emph{Structure Mode}}
@item @r{@emph{Structure Mode}}
The Structure mode is displayed by the keyword @code{STRUCT(<field
The Structure mode is displayed by the keyword @code{STRUCT(<field
list>)}.  The @code{<field list>} consists of names and modes of fields
list>)}.  The @code{<field list>} consists of names and modes of fields
of the structure.  Variant structures have the keyword @code{CASE <field>
of the structure.  Variant structures have the keyword @code{CASE <field>
OF <variant fields> ESAC} in their field list.  Since the current version
OF <variant fields> ESAC} in their field list.  Since the current version
of the GNU Chill compiler doesn't implement tag processing (no runtime
of the GNU Chill compiler doesn't implement tag processing (no runtime
checks of variant fields, and therefore no debugging info), the output
checks of variant fields, and therefore no debugging info), the output
always displays all variant fields.
always displays all variant fields.
@smallexample
@smallexample
(@value{GDBP}) ptype str
(@value{GDBP}) ptype str
type = STRUCT (
type = STRUCT (
    as x,
    as x,
    bs x,
    bs x,
    CASE bs OF
    CASE bs OF
    (karli):
    (karli):
        cs a
        cs a
    (ott):
    (ott):
        ds x
        ds x
    ESAC
    ESAC
)
)
@end smallexample
@end smallexample
@end table
@end table
 
 
@node Locations
@node Locations
@subsubsection Locations and their accesses
@subsubsection Locations and their accesses
 
 
A location in Chill is an object which can contain values.
A location in Chill is an object which can contain values.
 
 
A value of a location is generally accessed by the (declared) name of
A value of a location is generally accessed by the (declared) name of
the location.  The output conforms to the specification of values in
the location.  The output conforms to the specification of values in
Chill programs.  How values are specified
Chill programs.  How values are specified
is the topic of the next section, @ref{Values and their Operations}.
is the topic of the next section, @ref{Values and their Operations}.
 
 
The pseudo-location @code{RESULT} (or @code{result}) can be used to
The pseudo-location @code{RESULT} (or @code{result}) can be used to
display or change the result of a currently-active procedure:
display or change the result of a currently-active procedure:
 
 
@smallexample
@smallexample
set result := EXPR
set result := EXPR
@end smallexample
@end smallexample
 
 
@noindent
@noindent
This does the same as the Chill action @code{RESULT EXPR} (which
This does the same as the Chill action @code{RESULT EXPR} (which
is not available in @value{GDBN}).
is not available in @value{GDBN}).
 
 
Values of reference mode locations are printed by @code{PTR(<hex
Values of reference mode locations are printed by @code{PTR(<hex
value>)} in case of a free reference mode, and by @code{(REF <reference
value>)} in case of a free reference mode, and by @code{(REF <reference
mode>) (<hex-value>)} in case of a bound reference.  @code{<hex value>}
mode>) (<hex-value>)} in case of a bound reference.  @code{<hex value>}
represents the address where the reference points to.  To access the
represents the address where the reference points to.  To access the
value of the location referenced by the pointer, use the dereference
value of the location referenced by the pointer, use the dereference
operator @samp{->}.
operator @samp{->}.
 
 
Values of procedure mode locations are displayed by
Values of procedure mode locations are displayed by
@smallexample
@smallexample
@code{@{ PROC
@code{@{ PROC
(<argument modes> ) <return mode> @} <address> <name of procedure
(<argument modes> ) <return mode> @} <address> <name of procedure
location>}
location>}
@end smallexample
@end smallexample
@code{<argument modes>} is a list of modes according to the parameter
@code{<argument modes>} is a list of modes according to the parameter
specification of the procedure and @code{<address>} shows the address of
specification of the procedure and @code{<address>} shows the address of
the entry point.
the entry point.
 
 
@ignore
@ignore
Locations of instance modes are displayed just like a structure with two
Locations of instance modes are displayed just like a structure with two
fields specifying the @emph{process type} and the @emph{copy number} of
fields specifying the @emph{process type} and the @emph{copy number} of
the investigated instance location@footnote{This comes from the current
the investigated instance location@footnote{This comes from the current
implementation of instances.  They are implemented as a structure (no
implementation of instances.  They are implemented as a structure (no
na).  The output should be something like @code{[<name of the process>;
na).  The output should be something like @code{[<name of the process>;
<instance number>]}.}.  The field names are @code{__proc_type} and
<instance number>]}.}.  The field names are @code{__proc_type} and
@code{__proc_copy}.
@code{__proc_copy}.
 
 
Locations of synchronization modes are displayed like a structure with
Locations of synchronization modes are displayed like a structure with
the field name @code{__event_data} in case of a event mode location, and
the field name @code{__event_data} in case of a event mode location, and
like a structure with the field @code{__buffer_data} in case of a buffer
like a structure with the field @code{__buffer_data} in case of a buffer
mode location (refer to previous paragraph).
mode location (refer to previous paragraph).
 
 
Structure Mode locations are printed by @code{[.<field name>: <value>,
Structure Mode locations are printed by @code{[.<field name>: <value>,
...]}.  The @code{<field name>} corresponds to the structure mode
...]}.  The @code{<field name>} corresponds to the structure mode
definition and the layout of @code{<value>} varies depending of the mode
definition and the layout of @code{<value>} varies depending of the mode
of the field.  If the investigated structure mode location is of variant
of the field.  If the investigated structure mode location is of variant
structure mode, the variant parts of the structure are enclosed in curled
structure mode, the variant parts of the structure are enclosed in curled
braces (@samp{@{@}}).  Fields enclosed by @samp{@{,@}} are residing
braces (@samp{@{@}}).  Fields enclosed by @samp{@{,@}} are residing
on the same memory location and represent the current values of the
on the same memory location and represent the current values of the
memory location in their specific modes.  Since no tag processing is done
memory location in their specific modes.  Since no tag processing is done
all variants are displayed. A variant field is printed by
all variants are displayed. A variant field is printed by
@code{(<variant name>) = .<field name>: <value>}.  (who implements the
@code{(<variant name>) = .<field name>: <value>}.  (who implements the
stuff ???)
stuff ???)
@smallexample
@smallexample
(@value{GDBP}) print str1 $4 = [.as: 0, .bs: karli, .<TAG>: { (karli) =
(@value{GDBP}) print str1 $4 = [.as: 0, .bs: karli, .<TAG>: { (karli) =
[.cs: []], (susi) = [.ds: susi]}]
[.cs: []], (susi) = [.ds: susi]}]
@end smallexample
@end smallexample
@end ignore
@end ignore
 
 
Substructures of string mode-, array mode- or structure mode-values
Substructures of string mode-, array mode- or structure mode-values
(e.g. array slices, fields of structure locations) are accessed using
(e.g. array slices, fields of structure locations) are accessed using
certain operations which are described in the next section, @ref{Values
certain operations which are described in the next section, @ref{Values
and their Operations}.
and their Operations}.
 
 
A location value may be interpreted as having a different mode using the
A location value may be interpreted as having a different mode using the
location conversion.  This mode conversion is written as @code{<mode
location conversion.  This mode conversion is written as @code{<mode
name>(<location>)}.  The user has to consider that the sizes of the modes
name>(<location>)}.  The user has to consider that the sizes of the modes
have to be equal otherwise an error occurs.  Furthermore, no range
have to be equal otherwise an error occurs.  Furthermore, no range
checking of the location against the destination mode is performed, and
checking of the location against the destination mode is performed, and
therefore the result can be quite confusing.
therefore the result can be quite confusing.
 
 
@smallexample
@smallexample
(@value{GDBP}) print int (s(3 up 4)) XXX TO be filled in !! XXX
(@value{GDBP}) print int (s(3 up 4)) XXX TO be filled in !! XXX
@end smallexample
@end smallexample
 
 
@node Values and their Operations
@node Values and their Operations
@subsubsection Values and their Operations
@subsubsection Values and their Operations
 
 
Values are used to alter locations, to investigate complex structures in
Values are used to alter locations, to investigate complex structures in
more detail or to filter relevant information out of a large amount of
more detail or to filter relevant information out of a large amount of
data.  There are several (mode dependent) operations defined which enable
data.  There are several (mode dependent) operations defined which enable
such investigations.  These operations are not only applicable to
such investigations.  These operations are not only applicable to
constant values but also to locations, which can become quite useful
constant values but also to locations, which can become quite useful
when debugging complex structures.  During parsing the command line
when debugging complex structures.  During parsing the command line
(e.g. evaluating an expression) @value{GDBN} treats location names as
(e.g. evaluating an expression) @value{GDBN} treats location names as
the values behind these locations.
the values behind these locations.
 
 
This section describes how values have to be specified and which
This section describes how values have to be specified and which
operations are legal to be used with such values.
operations are legal to be used with such values.
 
 
@table @code
@table @code
@item Literal Values
@item Literal Values
Literal values are specified in the same manner as in @sc{gnu} Chill programs.
Literal values are specified in the same manner as in @sc{gnu} Chill programs.
For detailed specification refer to the @sc{gnu} Chill implementation Manual
For detailed specification refer to the @sc{gnu} Chill implementation Manual
chapter 1.5.
chapter 1.5.
@c FIXME: if the Chill Manual is a Texinfo documents, the above should
@c FIXME: if the Chill Manual is a Texinfo documents, the above should
@c be converted to a @ref.
@c be converted to a @ref.
 
 
@ignore
@ignore
@itemize @bullet
@itemize @bullet
@item
@item
@emph{Integer Literals} are specified in the same manner as in Chill
@emph{Integer Literals} are specified in the same manner as in Chill
programs (refer to the Chill Standard z200/88 chpt 5.2.4.2)
programs (refer to the Chill Standard z200/88 chpt 5.2.4.2)
@item
@item
@emph{Boolean Literals} are defined by @code{TRUE} and @code{FALSE}.
@emph{Boolean Literals} are defined by @code{TRUE} and @code{FALSE}.
@item
@item
@emph{Character Literals} are defined by @code{'<character>'}. (e.g.
@emph{Character Literals} are defined by @code{'<character>'}. (e.g.
@code{'M'})
@code{'M'})
@item
@item
@emph{Set Literals} are defined by a name which was specified in a set
@emph{Set Literals} are defined by a name which was specified in a set
mode.  The value delivered by a Set Literal is the set value.  This is
mode.  The value delivered by a Set Literal is the set value.  This is
comparable to an enumeration in C/C++ language.
comparable to an enumeration in C/C++ language.
@item
@item
@emph{Emptiness Literal} is predefined by @code{NULL}.  The value of the
@emph{Emptiness Literal} is predefined by @code{NULL}.  The value of the
emptiness literal delivers either the empty reference value, the empty
emptiness literal delivers either the empty reference value, the empty
procedure value or the empty instance value.
procedure value or the empty instance value.
 
 
@item
@item
@emph{Character String Literals} are defined by a sequence of characters
@emph{Character String Literals} are defined by a sequence of characters
enclosed in single- or double quotes.  If a single- or double quote has
enclosed in single- or double quotes.  If a single- or double quote has
to be part of the string literal it has to be stuffed (specified twice).
to be part of the string literal it has to be stuffed (specified twice).
@item
@item
@emph{Bitstring Literals} are specified in the same manner as in Chill
@emph{Bitstring Literals} are specified in the same manner as in Chill
programs (refer z200/88 chpt 5.2.4.8).
programs (refer z200/88 chpt 5.2.4.8).
@item
@item
@emph{Floating point literals} are specified in the same manner as in
@emph{Floating point literals} are specified in the same manner as in
(gnu-)Chill programs (refer @sc{gnu} Chill implementation Manual chapter 1.5).
(gnu-)Chill programs (refer @sc{gnu} Chill implementation Manual chapter 1.5).
@end itemize
@end itemize
@end ignore
@end ignore
 
 
@item Tuple Values
@item Tuple Values
A tuple is specified by @code{<mode name>[<tuple>]}, where @code{<mode
A tuple is specified by @code{<mode name>[<tuple>]}, where @code{<mode
name>} can be omitted if the mode of the tuple is unambiguous.  This
name>} can be omitted if the mode of the tuple is unambiguous.  This
unambiguity is derived from the context of a evaluated expression.
unambiguity is derived from the context of a evaluated expression.
@code{<tuple>} can be one of the following:
@code{<tuple>} can be one of the following:
 
 
@itemize @bullet
@itemize @bullet
@item @emph{Powerset Tuple}
@item @emph{Powerset Tuple}
@item @emph{Array Tuple}
@item @emph{Array Tuple}
@item @emph{Structure Tuple}
@item @emph{Structure Tuple}
Powerset tuples, array tuples and structure tuples are specified in the
Powerset tuples, array tuples and structure tuples are specified in the
same manner as in Chill programs refer to z200/88 chpt 5.2.5.
same manner as in Chill programs refer to z200/88 chpt 5.2.5.
@end itemize
@end itemize
 
 
@item String Element Value
@item String Element Value
A string element value is specified by
A string element value is specified by
@smallexample
@smallexample
@code{<string value>(<index>)}
@code{<string value>(<index>)}
@end smallexample
@end smallexample
where @code{<index>} is a integer expression.  It delivers a character
where @code{<index>} is a integer expression.  It delivers a character
value which is equivalent to the character indexed by @code{<index>} in
value which is equivalent to the character indexed by @code{<index>} in
the string.
the string.
 
 
@item String Slice Value
@item String Slice Value
A string slice value is specified by @code{<string value>(<slice
A string slice value is specified by @code{<string value>(<slice
spec>)}, where @code{<slice spec>} can be either a range of integer
spec>)}, where @code{<slice spec>} can be either a range of integer
expressions or specified by @code{<start expr> up <size>}.
expressions or specified by @code{<start expr> up <size>}.
@code{<size>} denotes the number of elements which the slice contains.
@code{<size>} denotes the number of elements which the slice contains.
The delivered value is a string value, which is part of the specified
The delivered value is a string value, which is part of the specified
string.
string.
 
 
@item Array Element Values
@item Array Element Values
An array element value is specified by @code{<array value>(<expr>)} and
An array element value is specified by @code{<array value>(<expr>)} and
delivers a array element value of the mode of the specified array.
delivers a array element value of the mode of the specified array.
 
 
@item Array Slice Values
@item Array Slice Values
An array slice is specified by @code{<array value>(<slice spec>)}, where
An array slice is specified by @code{<array value>(<slice spec>)}, where
@code{<slice spec>} can be either a range specified by expressions or by
@code{<slice spec>} can be either a range specified by expressions or by
@code{<start expr> up <size>}.  @code{<size>} denotes the number of
@code{<start expr> up <size>}.  @code{<size>} denotes the number of
arrayelements the slice contains.  The delivered value is an array value
arrayelements the slice contains.  The delivered value is an array value
which is part of the specified array.
which is part of the specified array.
 
 
@item Structure Field Values
@item Structure Field Values
A structure field value is derived by @code{<structure value>.<field
A structure field value is derived by @code{<structure value>.<field
name>}, where @code{<field name>} indicates the name of a field specified
name>}, where @code{<field name>} indicates the name of a field specified
in the mode definition of the structure.  The mode of the delivered value
in the mode definition of the structure.  The mode of the delivered value
corresponds to this mode definition in the structure definition.
corresponds to this mode definition in the structure definition.
 
 
@item Procedure Call Value
@item Procedure Call Value
The procedure call value is derived from the return value of the
The procedure call value is derived from the return value of the
procedure@footnote{If a procedure call is used for instance in an
procedure@footnote{If a procedure call is used for instance in an
expression, then this procedure is called with all its side
expression, then this procedure is called with all its side
effects.  This can lead to confusing results if used carelessly.}.
effects.  This can lead to confusing results if used carelessly.}.
 
 
Values of duration mode locations are represented by @code{ULONG} literals.
Values of duration mode locations are represented by @code{ULONG} literals.
 
 
Values of time mode locations appear as
Values of time mode locations appear as
@smallexample
@smallexample
@code{TIME(<secs>:<nsecs>)}
@code{TIME(<secs>:<nsecs>)}
@end smallexample
@end smallexample
 
 
 
 
@ignore
@ignore
This is not implemented yet:
This is not implemented yet:
@item Built-in Value
@item Built-in Value
@noindent
@noindent
The following built in functions are provided:
The following built in functions are provided:
 
 
@table @code
@table @code
@item @code{ADDR()}
@item @code{ADDR()}
@item @code{NUM()}
@item @code{NUM()}
@item @code{PRED()}
@item @code{PRED()}
@item @code{SUCC()}
@item @code{SUCC()}
@item @code{ABS()}
@item @code{ABS()}
@item @code{CARD()}
@item @code{CARD()}
@item @code{MAX()}
@item @code{MAX()}
@item @code{MIN()}
@item @code{MIN()}
@item @code{SIZE()}
@item @code{SIZE()}
@item @code{UPPER()}
@item @code{UPPER()}
@item @code{LOWER()}
@item @code{LOWER()}
@item @code{LENGTH()}
@item @code{LENGTH()}
@item @code{SIN()}
@item @code{SIN()}
@item @code{COS()}
@item @code{COS()}
@item @code{TAN()}
@item @code{TAN()}
@item @code{ARCSIN()}
@item @code{ARCSIN()}
@item @code{ARCCOS()}
@item @code{ARCCOS()}
@item @code{ARCTAN()}
@item @code{ARCTAN()}
@item @code{EXP()}
@item @code{EXP()}
@item @code{LN()}
@item @code{LN()}
@item @code{LOG()}
@item @code{LOG()}
@item @code{SQRT()}
@item @code{SQRT()}
@end table
@end table
 
 
For a detailed description refer to the GNU Chill implementation manual
For a detailed description refer to the GNU Chill implementation manual
chapter 1.6.
chapter 1.6.
@end ignore
@end ignore
 
 
@item Zero-adic Operator Value
@item Zero-adic Operator Value
The zero-adic operator value is derived from the instance value for the
The zero-adic operator value is derived from the instance value for the
current active process.
current active process.
 
 
@item Expression Values
@item Expression Values
The value delivered by an expression is the result of the evaluation of
The value delivered by an expression is the result of the evaluation of
the specified expression.  If there are error conditions (mode
the specified expression.  If there are error conditions (mode
incompatibility, etc.) the evaluation of expressions is aborted with a
incompatibility, etc.) the evaluation of expressions is aborted with a
corresponding error message.  Expressions may be parenthesised which
corresponding error message.  Expressions may be parenthesised which
causes the evaluation of this expression before any other expression
causes the evaluation of this expression before any other expression
which uses the result of the parenthesised expression.  The following
which uses the result of the parenthesised expression.  The following
operators are supported by @value{GDBN}:
operators are supported by @value{GDBN}:
 
 
@table @code
@table @code
@item @code{OR, ORIF, XOR}
@item @code{OR, ORIF, XOR}
@itemx @code{AND, ANDIF}
@itemx @code{AND, ANDIF}
@itemx @code{NOT}
@itemx @code{NOT}
Logical operators defined over operands of boolean mode.
Logical operators defined over operands of boolean mode.
 
 
@item @code{=, /=}
@item @code{=, /=}
Equality and inequality operators defined over all modes.
Equality and inequality operators defined over all modes.
 
 
@item @code{>, >=}
@item @code{>, >=}
@itemx @code{<, <=}
@itemx @code{<, <=}
Relational operators defined over predefined modes.
Relational operators defined over predefined modes.
 
 
@item @code{+, -}
@item @code{+, -}
@itemx @code{*, /, MOD, REM}
@itemx @code{*, /, MOD, REM}
Arithmetic operators defined over predefined modes.
Arithmetic operators defined over predefined modes.
 
 
@item @code{-}
@item @code{-}
Change sign operator.
Change sign operator.
 
 
@item @code{//}
@item @code{//}
String concatenation operator.
String concatenation operator.
 
 
@item @code{()}
@item @code{()}
String repetition operator.
String repetition operator.
 
 
@item @code{->}
@item @code{->}
Referenced location operator which can be used either to take the
Referenced location operator which can be used either to take the
address of a location (@code{->loc}), or to dereference a reference
address of a location (@code{->loc}), or to dereference a reference
location (@code{loc->}).
location (@code{loc->}).
 
 
@item @code{OR, XOR}
@item @code{OR, XOR}
@itemx @code{AND}
@itemx @code{AND}
@itemx @code{NOT}
@itemx @code{NOT}
Powerset and bitstring operators.
Powerset and bitstring operators.
 
 
@item @code{>, >=}
@item @code{>, >=}
@itemx @code{<, <=}
@itemx @code{<, <=}
Powerset inclusion operators.
Powerset inclusion operators.
 
 
@item @code{IN}
@item @code{IN}
Membership operator.
Membership operator.
@end table
@end table
@end table
@end table
 
 
@node Chill type and range checks
@node Chill type and range checks
@subsubsection Chill type and range checks
@subsubsection Chill type and range checks
 
 
@value{GDBN} considers two Chill variables mode equivalent if the sizes
@value{GDBN} considers two Chill variables mode equivalent if the sizes
of the two modes are equal.  This rule applies recursively to more
of the two modes are equal.  This rule applies recursively to more
complex datatypes which means that complex modes are treated
complex datatypes which means that complex modes are treated
equivalent if all element modes (which also can be complex modes like
equivalent if all element modes (which also can be complex modes like
structures, arrays, etc.) have the same size.
structures, arrays, etc.) have the same size.
 
 
Range checking is done on all mathematical operations, assignment, array
Range checking is done on all mathematical operations, assignment, array
index bounds and all built in procedures.
index bounds and all built in procedures.
 
 
Strong type checks are forced using the @value{GDBN} command @code{set
Strong type checks are forced using the @value{GDBN} command @code{set
check strong}.  This enforces strong type and range checks on all
check strong}.  This enforces strong type and range checks on all
operations where Chill constructs are used (expressions, built in
operations where Chill constructs are used (expressions, built in
functions, etc.) in respect to the semantics as defined in the z.200
functions, etc.) in respect to the semantics as defined in the z.200
language specification.
language specification.
 
 
All checks can be disabled by the @value{GDBN} command @code{set check
All checks can be disabled by the @value{GDBN} command @code{set check
off}.
off}.
 
 
@ignore
@ignore
@c Deviations from the Chill Standard Z200/88
@c Deviations from the Chill Standard Z200/88
see last paragraph ?
see last paragraph ?
@end ignore
@end ignore
 
 
@node Chill defaults
@node Chill defaults
@subsubsection Chill defaults
@subsubsection Chill defaults
 
 
If type and range checking are set automatically by @value{GDBN}, they
If type and range checking are set automatically by @value{GDBN}, they
both default to @code{on} whenever the working language changes to
both default to @code{on} whenever the working language changes to
Chill.  This happens regardless of whether you or @value{GDBN}
Chill.  This happens regardless of whether you or @value{GDBN}
selected the working language.
selected the working language.
 
 
If you allow @value{GDBN} to set the language automatically, then entering
If you allow @value{GDBN} to set the language automatically, then entering
code compiled from a file whose name ends with @file{.ch} sets the
code compiled from a file whose name ends with @file{.ch} sets the
working language to Chill.  @xref{Automatically, ,Having @value{GDBN} set
working language to Chill.  @xref{Automatically, ,Having @value{GDBN} set
the language automatically}, for further details.
the language automatically}, for further details.
 
 
@node Symbols
@node Symbols
@chapter Examining the Symbol Table
@chapter Examining the Symbol Table
 
 
The commands described in this chapter allow you to inquire about the
The commands described in this chapter allow you to inquire about the
symbols (names of variables, functions and types) defined in your
symbols (names of variables, functions and types) defined in your
program.  This information is inherent in the text of your program and
program.  This information is inherent in the text of your program and
does not change as your program executes.  @value{GDBN} finds it in your
does not change as your program executes.  @value{GDBN} finds it in your
program's symbol table, in the file indicated when you started @value{GDBN}
program's symbol table, in the file indicated when you started @value{GDBN}
(@pxref{File Options, ,Choosing files}), or by one of the
(@pxref{File Options, ,Choosing files}), or by one of the
file-management commands (@pxref{Files, ,Commands to specify files}).
file-management commands (@pxref{Files, ,Commands to specify files}).
 
 
@cindex symbol names
@cindex symbol names
@cindex names of symbols
@cindex names of symbols
@cindex quoting names
@cindex quoting names
Occasionally, you may need to refer to symbols that contain unusual
Occasionally, you may need to refer to symbols that contain unusual
characters, which @value{GDBN} ordinarily treats as word delimiters.  The
characters, which @value{GDBN} ordinarily treats as word delimiters.  The
most frequent case is in referring to static variables in other
most frequent case is in referring to static variables in other
source files (@pxref{Variables,,Program variables}).  File names
source files (@pxref{Variables,,Program variables}).  File names
are recorded in object files as debugging symbols, but @value{GDBN} would
are recorded in object files as debugging symbols, but @value{GDBN} would
ordinarily parse a typical file name, like @file{foo.c}, as the three words
ordinarily parse a typical file name, like @file{foo.c}, as the three words
@samp{foo} @samp{.} @samp{c}.  To allow @value{GDBN} to recognize
@samp{foo} @samp{.} @samp{c}.  To allow @value{GDBN} to recognize
@samp{foo.c} as a single symbol, enclose it in single quotes; for example,
@samp{foo.c} as a single symbol, enclose it in single quotes; for example,
 
 
@example
@example
p 'foo.c'::x
p 'foo.c'::x
@end example
@end example
 
 
@noindent
@noindent
looks up the value of @code{x} in the scope of the file @file{foo.c}.
looks up the value of @code{x} in the scope of the file @file{foo.c}.
 
 
@table @code
@table @code
@kindex info address
@kindex info address
@item info address @var{symbol}
@item info address @var{symbol}
Describe where the data for @var{symbol} is stored.  For a register
Describe where the data for @var{symbol} is stored.  For a register
variable, this says which register it is kept in.  For a non-register
variable, this says which register it is kept in.  For a non-register
local variable, this prints the stack-frame offset at which the variable
local variable, this prints the stack-frame offset at which the variable
is always stored.
is always stored.
 
 
Note the contrast with @samp{print &@var{symbol}}, which does not work
Note the contrast with @samp{print &@var{symbol}}, which does not work
at all for a register variable, and for a stack local variable prints
at all for a register variable, and for a stack local variable prints
the exact address of the current instantiation of the variable.
the exact address of the current instantiation of the variable.
 
 
@kindex whatis
@kindex whatis
@item whatis @var{expr}
@item whatis @var{expr}
Print the data type of expression @var{expr}.  @var{expr} is not
Print the data type of expression @var{expr}.  @var{expr} is not
actually evaluated, and any side-effecting operations (such as
actually evaluated, and any side-effecting operations (such as
assignments or function calls) inside it do not take place.
assignments or function calls) inside it do not take place.
@xref{Expressions, ,Expressions}.
@xref{Expressions, ,Expressions}.
 
 
@item whatis
@item whatis
Print the data type of @code{$}, the last value in the value history.
Print the data type of @code{$}, the last value in the value history.
 
 
@kindex ptype
@kindex ptype
@item ptype @var{typename}
@item ptype @var{typename}
Print a description of data type @var{typename}.  @var{typename} may be
Print a description of data type @var{typename}.  @var{typename} may be
the name of a type, or for C code it may have the form @samp{class
the name of a type, or for C code it may have the form @samp{class
@var{class-name}}, @samp{struct @var{struct-tag}}, @samp{union
@var{class-name}}, @samp{struct @var{struct-tag}}, @samp{union
@var{union-tag}} or @samp{enum @var{enum-tag}}.
@var{union-tag}} or @samp{enum @var{enum-tag}}.
 
 
@item ptype @var{expr}
@item ptype @var{expr}
@itemx ptype
@itemx ptype
Print a description of the type of expression @var{expr}.  @code{ptype}
Print a description of the type of expression @var{expr}.  @code{ptype}
differs from @code{whatis} by printing a detailed description, instead
differs from @code{whatis} by printing a detailed description, instead
of just the name of the type.
of just the name of the type.
 
 
For example, for this variable declaration:
For example, for this variable declaration:
 
 
@example
@example
struct complex @{double real; double imag;@} v;
struct complex @{double real; double imag;@} v;
@end example
@end example
 
 
@noindent
@noindent
the two commands give this output:
the two commands give this output:
 
 
@example
@example
@group
@group
(@value{GDBP}) whatis v
(@value{GDBP}) whatis v
type = struct complex
type = struct complex
(@value{GDBP}) ptype v
(@value{GDBP}) ptype v
type = struct complex @{
type = struct complex @{
    double real;
    double real;
    double imag;
    double imag;
@}
@}
@end group
@end group
@end example
@end example
 
 
@noindent
@noindent
As with @code{whatis}, using @code{ptype} without an argument refers to
As with @code{whatis}, using @code{ptype} without an argument refers to
the type of @code{$}, the last value in the value history.
the type of @code{$}, the last value in the value history.
 
 
@kindex info types
@kindex info types
@item info types @var{regexp}
@item info types @var{regexp}
@itemx info types
@itemx info types
Print a brief description of all types whose names match @var{regexp}
Print a brief description of all types whose names match @var{regexp}
(or all types in your program, if you supply no argument).  Each
(or all types in your program, if you supply no argument).  Each
complete typename is matched as though it were a complete line; thus,
complete typename is matched as though it were a complete line; thus,
@samp{i type value} gives information on all types in your program whose
@samp{i type value} gives information on all types in your program whose
names include the string @code{value}, but @samp{i type ^value$} gives
names include the string @code{value}, but @samp{i type ^value$} gives
information only on types whose complete name is @code{value}.
information only on types whose complete name is @code{value}.
 
 
This command differs from @code{ptype} in two ways: first, like
This command differs from @code{ptype} in two ways: first, like
@code{whatis}, it does not print a detailed description; second, it
@code{whatis}, it does not print a detailed description; second, it
lists all source files where a type is defined.
lists all source files where a type is defined.
 
 
@kindex info source
@kindex info source
@item info source
@item info source
Show the name of the current source file---that is, the source file for
Show the name of the current source file---that is, the source file for
the function containing the current point of execution---and the language
the function containing the current point of execution---and the language
it was written in.
it was written in.
 
 
@kindex info sources
@kindex info sources
@item info sources
@item info sources
Print the names of all source files in your program for which there is
Print the names of all source files in your program for which there is
debugging information, organized into two lists: files whose symbols
debugging information, organized into two lists: files whose symbols
have already been read, and files whose symbols will be read when needed.
have already been read, and files whose symbols will be read when needed.
 
 
@kindex info functions
@kindex info functions
@item info functions
@item info functions
Print the names and data types of all defined functions.
Print the names and data types of all defined functions.
 
 
@item info functions @var{regexp}
@item info functions @var{regexp}
Print the names and data types of all defined functions
Print the names and data types of all defined functions
whose names contain a match for regular expression @var{regexp}.
whose names contain a match for regular expression @var{regexp}.
Thus, @samp{info fun step} finds all functions whose names
Thus, @samp{info fun step} finds all functions whose names
include @code{step}; @samp{info fun ^step} finds those whose names
include @code{step}; @samp{info fun ^step} finds those whose names
start with @code{step}.
start with @code{step}.
 
 
@kindex info variables
@kindex info variables
@item info variables
@item info variables
Print the names and data types of all variables that are declared
Print the names and data types of all variables that are declared
outside of functions (i.e., excluding local variables).
outside of functions (i.e., excluding local variables).
 
 
@item info variables @var{regexp}
@item info variables @var{regexp}
Print the names and data types of all variables (except for local
Print the names and data types of all variables (except for local
variables) whose names contain a match for regular expression
variables) whose names contain a match for regular expression
@var{regexp}.
@var{regexp}.
 
 
@ignore
@ignore
This was never implemented.
This was never implemented.
@kindex info methods
@kindex info methods
@item info methods
@item info methods
@itemx info methods @var{regexp}
@itemx info methods @var{regexp}
The @code{info methods} command permits the user to examine all defined
The @code{info methods} command permits the user to examine all defined
methods within C++ program, or (with the @var{regexp} argument) a
methods within C++ program, or (with the @var{regexp} argument) a
specific set of methods found in the various C++ classes.  Many
specific set of methods found in the various C++ classes.  Many
C++ classes provide a large number of methods.  Thus, the output
C++ classes provide a large number of methods.  Thus, the output
from the @code{ptype} command can be overwhelming and hard to use.  The
from the @code{ptype} command can be overwhelming and hard to use.  The
@code{info-methods} command filters the methods, printing only those
@code{info-methods} command filters the methods, printing only those
which match the regular-expression @var{regexp}.
which match the regular-expression @var{regexp}.
@end ignore
@end ignore
 
 
@cindex reloading symbols
@cindex reloading symbols
Some systems allow individual object files that make up your program to
Some systems allow individual object files that make up your program to
be replaced without stopping and restarting your program.  For example,
be replaced without stopping and restarting your program.  For example,
in VxWorks you can simply recompile a defective object file and keep on
in VxWorks you can simply recompile a defective object file and keep on
running.  If you are running on one of these systems, you can allow
running.  If you are running on one of these systems, you can allow
@value{GDBN} to reload the symbols for automatically relinked modules:
@value{GDBN} to reload the symbols for automatically relinked modules:
 
 
@table @code
@table @code
@kindex set symbol-reloading
@kindex set symbol-reloading
@item set symbol-reloading on
@item set symbol-reloading on
Replace symbol definitions for the corresponding source file when an
Replace symbol definitions for the corresponding source file when an
object file with a particular name is seen again.
object file with a particular name is seen again.
 
 
@item set symbol-reloading off
@item set symbol-reloading off
Do not replace symbol definitions when encountering object files of the
Do not replace symbol definitions when encountering object files of the
same name more than once.  This is the default state; if you are not
same name more than once.  This is the default state; if you are not
running on a system that permits automatic relinking of modules, you
running on a system that permits automatic relinking of modules, you
should leave @code{symbol-reloading} off, since otherwise @value{GDBN}
should leave @code{symbol-reloading} off, since otherwise @value{GDBN}
may discard symbols when linking large programs, that may contain
may discard symbols when linking large programs, that may contain
several modules (from different directories or libraries) with the same
several modules (from different directories or libraries) with the same
name.
name.
 
 
@kindex show symbol-reloading
@kindex show symbol-reloading
@item show symbol-reloading
@item show symbol-reloading
Show the current @code{on} or @code{off} setting.
Show the current @code{on} or @code{off} setting.
@end table
@end table
 
 
@kindex set opaque-type-resolution
@kindex set opaque-type-resolution
@item set opaque-type-resolution on
@item set opaque-type-resolution on
Tell @value{GDBN} to resolve opaque types.  An opaque type is a type
Tell @value{GDBN} to resolve opaque types.  An opaque type is a type
declared as a pointer to a @code{struct}, @code{class}, or
declared as a pointer to a @code{struct}, @code{class}, or
@code{union}---for example, @code{struct MyType *}---that is used in one
@code{union}---for example, @code{struct MyType *}---that is used in one
source file although the full declaration of @code{struct MyType} is in
source file although the full declaration of @code{struct MyType} is in
another source file.  The default is on.
another source file.  The default is on.
 
 
A change in the setting of this subcommand will not take effect until
A change in the setting of this subcommand will not take effect until
the next time symbols for a file are loaded.
the next time symbols for a file are loaded.
 
 
@item set opaque-type-resolution off
@item set opaque-type-resolution off
Tell @value{GDBN} not to resolve opaque types.  In this case, the type
Tell @value{GDBN} not to resolve opaque types.  In this case, the type
is printed as follows:
is printed as follows:
@smallexample
@smallexample
@{<no data fields>@}
@{<no data fields>@}
@end smallexample
@end smallexample
 
 
@kindex show opaque-type-resolution
@kindex show opaque-type-resolution
@item show opaque-type-resolution
@item show opaque-type-resolution
Show whether opaque types are resolved or not.
Show whether opaque types are resolved or not.
 
 
@kindex maint print symbols
@kindex maint print symbols
@cindex symbol dump
@cindex symbol dump
@kindex maint print psymbols
@kindex maint print psymbols
@cindex partial symbol dump
@cindex partial symbol dump
@item maint print symbols @var{filename}
@item maint print symbols @var{filename}
@itemx maint print psymbols @var{filename}
@itemx maint print psymbols @var{filename}
@itemx maint print msymbols @var{filename}
@itemx maint print msymbols @var{filename}
Write a dump of debugging symbol data into the file @var{filename}.
Write a dump of debugging symbol data into the file @var{filename}.
These commands are used to debug the @value{GDBN} symbol-reading code.  Only
These commands are used to debug the @value{GDBN} symbol-reading code.  Only
symbols with debugging data are included.  If you use @samp{maint print
symbols with debugging data are included.  If you use @samp{maint print
symbols}, @value{GDBN} includes all the symbols for which it has already
symbols}, @value{GDBN} includes all the symbols for which it has already
collected full details: that is, @var{filename} reflects symbols for
collected full details: that is, @var{filename} reflects symbols for
only those files whose symbols @value{GDBN} has read.  You can use the
only those files whose symbols @value{GDBN} has read.  You can use the
command @code{info sources} to find out which files these are.  If you
command @code{info sources} to find out which files these are.  If you
use @samp{maint print psymbols} instead, the dump shows information about
use @samp{maint print psymbols} instead, the dump shows information about
symbols that @value{GDBN} only knows partially---that is, symbols defined in
symbols that @value{GDBN} only knows partially---that is, symbols defined in
files that @value{GDBN} has skimmed, but not yet read completely.  Finally,
files that @value{GDBN} has skimmed, but not yet read completely.  Finally,
@samp{maint print msymbols} dumps just the minimal symbol information
@samp{maint print msymbols} dumps just the minimal symbol information
required for each object file from which @value{GDBN} has read some symbols.
required for each object file from which @value{GDBN} has read some symbols.
@xref{Files, ,Commands to specify files}, for a discussion of how
@xref{Files, ,Commands to specify files}, for a discussion of how
@value{GDBN} reads symbols (in the description of @code{symbol-file}).
@value{GDBN} reads symbols (in the description of @code{symbol-file}).
@end table
@end table
 
 
@node Altering
@node Altering
@chapter Altering Execution
@chapter Altering Execution
 
 
Once you think you have found an error in your program, you might want to
Once you think you have found an error in your program, you might want to
find out for certain whether correcting the apparent error would lead to
find out for certain whether correcting the apparent error would lead to
correct results in the rest of the run.  You can find the answer by
correct results in the rest of the run.  You can find the answer by
experiment, using the @value{GDBN} features for altering execution of the
experiment, using the @value{GDBN} features for altering execution of the
program.
program.
 
 
For example, you can store new values into variables or memory
For example, you can store new values into variables or memory
locations, give your program a signal, restart it at a different
locations, give your program a signal, restart it at a different
address, or even return prematurely from a function.
address, or even return prematurely from a function.
 
 
@menu
@menu
* Assignment::                  Assignment to variables
* Assignment::                  Assignment to variables
* Jumping::                     Continuing at a different address
* Jumping::                     Continuing at a different address
* Signaling::                   Giving your program a signal
* Signaling::                   Giving your program a signal
* Returning::                   Returning from a function
* Returning::                   Returning from a function
* Calling::                     Calling your program's functions
* Calling::                     Calling your program's functions
* Patching::                    Patching your program
* Patching::                    Patching your program
@end menu
@end menu
 
 
@node Assignment
@node Assignment
@section Assignment to variables
@section Assignment to variables
 
 
@cindex assignment
@cindex assignment
@cindex setting variables
@cindex setting variables
To alter the value of a variable, evaluate an assignment expression.
To alter the value of a variable, evaluate an assignment expression.
@xref{Expressions, ,Expressions}.  For example,
@xref{Expressions, ,Expressions}.  For example,
 
 
@example
@example
print x=4
print x=4
@end example
@end example
 
 
@noindent
@noindent
stores the value 4 into the variable @code{x}, and then prints the
stores the value 4 into the variable @code{x}, and then prints the
value of the assignment expression (which is 4).
value of the assignment expression (which is 4).
@xref{Languages, ,Using @value{GDBN} with Different Languages}, for more
@xref{Languages, ,Using @value{GDBN} with Different Languages}, for more
information on operators in supported languages.
information on operators in supported languages.
 
 
@kindex set variable
@kindex set variable
@cindex variables, setting
@cindex variables, setting
If you are not interested in seeing the value of the assignment, use the
If you are not interested in seeing the value of the assignment, use the
@code{set} command instead of the @code{print} command.  @code{set} is
@code{set} command instead of the @code{print} command.  @code{set} is
really the same as @code{print} except that the expression's value is
really the same as @code{print} except that the expression's value is
not printed and is not put in the value history (@pxref{Value History,
not printed and is not put in the value history (@pxref{Value History,
,Value history}).  The expression is evaluated only for its effects.
,Value history}).  The expression is evaluated only for its effects.
 
 
If the beginning of the argument string of the @code{set} command
If the beginning of the argument string of the @code{set} command
appears identical to a @code{set} subcommand, use the @code{set
appears identical to a @code{set} subcommand, use the @code{set
variable} command instead of just @code{set}.  This command is identical
variable} command instead of just @code{set}.  This command is identical
to @code{set} except for its lack of subcommands.  For example, if your
to @code{set} except for its lack of subcommands.  For example, if your
program has a variable @code{width}, you get an error if you try to set
program has a variable @code{width}, you get an error if you try to set
a new value with just @samp{set width=13}, because @value{GDBN} has the
a new value with just @samp{set width=13}, because @value{GDBN} has the
command @code{set width}:
command @code{set width}:
 
 
@example
@example
(@value{GDBP}) whatis width
(@value{GDBP}) whatis width
type = double
type = double
(@value{GDBP}) p width
(@value{GDBP}) p width
$4 = 13
$4 = 13
(@value{GDBP}) set width=47
(@value{GDBP}) set width=47
Invalid syntax in expression.
Invalid syntax in expression.
@end example
@end example
 
 
@noindent
@noindent
The invalid expression, of course, is @samp{=47}.  In
The invalid expression, of course, is @samp{=47}.  In
order to actually set the program's variable @code{width}, use
order to actually set the program's variable @code{width}, use
 
 
@example
@example
(@value{GDBP}) set var width=47
(@value{GDBP}) set var width=47
@end example
@end example
 
 
Because the @code{set} command has many subcommands that can conflict
Because the @code{set} command has many subcommands that can conflict
with the names of program variables, it is a good idea to use the
with the names of program variables, it is a good idea to use the
@code{set variable} command instead of just @code{set}.  For example, if
@code{set variable} command instead of just @code{set}.  For example, if
your program has a variable @code{g}, you run into problems if you try
your program has a variable @code{g}, you run into problems if you try
to set a new value with just @samp{set g=4}, because @value{GDBN} has
to set a new value with just @samp{set g=4}, because @value{GDBN} has
the command @code{set gnutarget}, abbreviated @code{set g}:
the command @code{set gnutarget}, abbreviated @code{set g}:
 
 
@example
@example
@group
@group
(@value{GDBP}) whatis g
(@value{GDBP}) whatis g
type = double
type = double
(@value{GDBP}) p g
(@value{GDBP}) p g
$1 = 1
$1 = 1
(@value{GDBP}) set g=4
(@value{GDBP}) set g=4
(@value{GDBP}) p g
(@value{GDBP}) p g
$2 = 1
$2 = 1
(@value{GDBP}) r
(@value{GDBP}) r
The program being debugged has been started already.
The program being debugged has been started already.
Start it from the beginning? (y or n) y
Start it from the beginning? (y or n) y
Starting program: /home/smith/cc_progs/a.out
Starting program: /home/smith/cc_progs/a.out
"/home/smith/cc_progs/a.out": can't open to read symbols:
"/home/smith/cc_progs/a.out": can't open to read symbols:
                                 Invalid bfd target.
                                 Invalid bfd target.
(@value{GDBP}) show g
(@value{GDBP}) show g
The current BFD target is "=4".
The current BFD target is "=4".
@end group
@end group
@end example
@end example
 
 
@noindent
@noindent
The program variable @code{g} did not change, and you silently set the
The program variable @code{g} did not change, and you silently set the
@code{gnutarget} to an invalid value.  In order to set the variable
@code{gnutarget} to an invalid value.  In order to set the variable
@code{g}, use
@code{g}, use
 
 
@example
@example
(@value{GDBP}) set var g=4
(@value{GDBP}) set var g=4
@end example
@end example
 
 
@value{GDBN} allows more implicit conversions in assignments than C; you can
@value{GDBN} allows more implicit conversions in assignments than C; you can
freely store an integer value into a pointer variable or vice versa,
freely store an integer value into a pointer variable or vice versa,
and you can convert any structure to any other structure that is the
and you can convert any structure to any other structure that is the
same length or shorter.
same length or shorter.
@comment FIXME: how do structs align/pad in these conversions?
@comment FIXME: how do structs align/pad in these conversions?
@comment        /doc@cygnus.com 18dec1990
@comment        /doc@cygnus.com 18dec1990
 
 
To store values into arbitrary places in memory, use the @samp{@{@dots{}@}}
To store values into arbitrary places in memory, use the @samp{@{@dots{}@}}
construct to generate a value of specified type at a specified address
construct to generate a value of specified type at a specified address
(@pxref{Expressions, ,Expressions}).  For example, @code{@{int@}0x83040} refers
(@pxref{Expressions, ,Expressions}).  For example, @code{@{int@}0x83040} refers
to memory location @code{0x83040} as an integer (which implies a certain size
to memory location @code{0x83040} as an integer (which implies a certain size
and representation in memory), and
and representation in memory), and
 
 
@example
@example
set @{int@}0x83040 = 4
set @{int@}0x83040 = 4
@end example
@end example
 
 
@noindent
@noindent
stores the value 4 into that memory location.
stores the value 4 into that memory location.
 
 
@node Jumping
@node Jumping
@section Continuing at a different address
@section Continuing at a different address
 
 
Ordinarily, when you continue your program, you do so at the place where
Ordinarily, when you continue your program, you do so at the place where
it stopped, with the @code{continue} command.  You can instead continue at
it stopped, with the @code{continue} command.  You can instead continue at
an address of your own choosing, with the following commands:
an address of your own choosing, with the following commands:
 
 
@table @code
@table @code
@kindex jump
@kindex jump
@item jump @var{linespec}
@item jump @var{linespec}
Resume execution at line @var{linespec}.  Execution stops again
Resume execution at line @var{linespec}.  Execution stops again
immediately if there is a breakpoint there.  @xref{List, ,Printing
immediately if there is a breakpoint there.  @xref{List, ,Printing
source lines}, for a description of the different forms of
source lines}, for a description of the different forms of
@var{linespec}.  It is common practice to use the @code{tbreak} command
@var{linespec}.  It is common practice to use the @code{tbreak} command
in conjunction with @code{jump}.  @xref{Set Breaks, ,Setting
in conjunction with @code{jump}.  @xref{Set Breaks, ,Setting
breakpoints}.
breakpoints}.
 
 
The @code{jump} command does not change the current stack frame, or
The @code{jump} command does not change the current stack frame, or
the stack pointer, or the contents of any memory location or any
the stack pointer, or the contents of any memory location or any
register other than the program counter.  If line @var{linespec} is in
register other than the program counter.  If line @var{linespec} is in
a different function from the one currently executing, the results may
a different function from the one currently executing, the results may
be bizarre if the two functions expect different patterns of arguments or
be bizarre if the two functions expect different patterns of arguments or
of local variables.  For this reason, the @code{jump} command requests
of local variables.  For this reason, the @code{jump} command requests
confirmation if the specified line is not in the function currently
confirmation if the specified line is not in the function currently
executing.  However, even bizarre results are predictable if you are
executing.  However, even bizarre results are predictable if you are
well acquainted with the machine-language code of your program.
well acquainted with the machine-language code of your program.
 
 
@item jump *@var{address}
@item jump *@var{address}
Resume execution at the instruction at address @var{address}.
Resume execution at the instruction at address @var{address}.
@end table
@end table
 
 
@c Doesn't work on HP-UX; have to set $pcoqh and $pcoqt.
@c Doesn't work on HP-UX; have to set $pcoqh and $pcoqt.
On many systems, you can get much the same effect as the @code{jump}
On many systems, you can get much the same effect as the @code{jump}
command by storing a new value into the register @code{$pc}.  The
command by storing a new value into the register @code{$pc}.  The
difference is that this does not start your program running; it only
difference is that this does not start your program running; it only
changes the address of where it @emph{will} run when you continue.  For
changes the address of where it @emph{will} run when you continue.  For
example,
example,
 
 
@example
@example
set $pc = 0x485
set $pc = 0x485
@end example
@end example
 
 
@noindent
@noindent
makes the next @code{continue} command or stepping command execute at
makes the next @code{continue} command or stepping command execute at
address @code{0x485}, rather than at the address where your program stopped.
address @code{0x485}, rather than at the address where your program stopped.
@xref{Continuing and Stepping, ,Continuing and stepping}.
@xref{Continuing and Stepping, ,Continuing and stepping}.
 
 
The most common occasion to use the @code{jump} command is to back
The most common occasion to use the @code{jump} command is to back
up---perhaps with more breakpoints set---over a portion of a program
up---perhaps with more breakpoints set---over a portion of a program
that has already executed, in order to examine its execution in more
that has already executed, in order to examine its execution in more
detail.
detail.
 
 
@c @group
@c @group
@node Signaling
@node Signaling
@section Giving your program a signal
@section Giving your program a signal
 
 
@table @code
@table @code
@kindex signal
@kindex signal
@item signal @var{signal}
@item signal @var{signal}
Resume execution where your program stopped, but immediately give it the
Resume execution where your program stopped, but immediately give it the
signal @var{signal}.  @var{signal} can be the name or the number of a
signal @var{signal}.  @var{signal} can be the name or the number of a
signal.  For example, on many systems @code{signal 2} and @code{signal
signal.  For example, on many systems @code{signal 2} and @code{signal
SIGINT} are both ways of sending an interrupt signal.
SIGINT} are both ways of sending an interrupt signal.
 
 
Alternatively, if @var{signal} is zero, continue execution without
Alternatively, if @var{signal} is zero, continue execution without
giving a signal.  This is useful when your program stopped on account of
giving a signal.  This is useful when your program stopped on account of
a signal and would ordinary see the signal when resumed with the
a signal and would ordinary see the signal when resumed with the
@code{continue} command; @samp{signal 0} causes it to resume without a
@code{continue} command; @samp{signal 0} causes it to resume without a
signal.
signal.
 
 
@code{signal} does not repeat when you press @key{RET} a second time
@code{signal} does not repeat when you press @key{RET} a second time
after executing the command.
after executing the command.
@end table
@end table
@c @end group
@c @end group
 
 
Invoking the @code{signal} command is not the same as invoking the
Invoking the @code{signal} command is not the same as invoking the
@code{kill} utility from the shell.  Sending a signal with @code{kill}
@code{kill} utility from the shell.  Sending a signal with @code{kill}
causes @value{GDBN} to decide what to do with the signal depending on
causes @value{GDBN} to decide what to do with the signal depending on
the signal handling tables (@pxref{Signals}).  The @code{signal} command
the signal handling tables (@pxref{Signals}).  The @code{signal} command
passes the signal directly to your program.
passes the signal directly to your program.
 
 
 
 
@node Returning
@node Returning
@section Returning from a function
@section Returning from a function
 
 
@table @code
@table @code
@cindex returning from a function
@cindex returning from a function
@kindex return
@kindex return
@item return
@item return
@itemx return @var{expression}
@itemx return @var{expression}
You can cancel execution of a function call with the @code{return}
You can cancel execution of a function call with the @code{return}
command.  If you give an
command.  If you give an
@var{expression} argument, its value is used as the function's return
@var{expression} argument, its value is used as the function's return
value.
value.
@end table
@end table
 
 
When you use @code{return}, @value{GDBN} discards the selected stack frame
When you use @code{return}, @value{GDBN} discards the selected stack frame
(and all frames within it).  You can think of this as making the
(and all frames within it).  You can think of this as making the
discarded frame return prematurely.  If you wish to specify a value to
discarded frame return prematurely.  If you wish to specify a value to
be returned, give that value as the argument to @code{return}.
be returned, give that value as the argument to @code{return}.
 
 
This pops the selected stack frame (@pxref{Selection, ,Selecting a
This pops the selected stack frame (@pxref{Selection, ,Selecting a
frame}), and any other frames inside of it, leaving its caller as the
frame}), and any other frames inside of it, leaving its caller as the
innermost remaining frame.  That frame becomes selected.  The
innermost remaining frame.  That frame becomes selected.  The
specified value is stored in the registers used for returning values
specified value is stored in the registers used for returning values
of functions.
of functions.
 
 
The @code{return} command does not resume execution; it leaves the
The @code{return} command does not resume execution; it leaves the
program stopped in the state that would exist if the function had just
program stopped in the state that would exist if the function had just
returned.  In contrast, the @code{finish} command (@pxref{Continuing
returned.  In contrast, the @code{finish} command (@pxref{Continuing
and Stepping, ,Continuing and stepping}) resumes execution until the
and Stepping, ,Continuing and stepping}) resumes execution until the
selected stack frame returns naturally.
selected stack frame returns naturally.
 
 
@node Calling
@node Calling
@section Calling program functions
@section Calling program functions
 
 
@cindex calling functions
@cindex calling functions
@kindex call
@kindex call
@table @code
@table @code
@item call @var{expr}
@item call @var{expr}
Evaluate the expression @var{expr} without displaying @code{void}
Evaluate the expression @var{expr} without displaying @code{void}
returned values.
returned values.
@end table
@end table
 
 
You can use this variant of the @code{print} command if you want to
You can use this variant of the @code{print} command if you want to
execute a function from your program, but without cluttering the output
execute a function from your program, but without cluttering the output
with @code{void} returned values.  If the result is not void, it
with @code{void} returned values.  If the result is not void, it
is printed and saved in the value history.
is printed and saved in the value history.
 
 
For the A29K, a user-controlled variable @code{call_scratch_address},
For the A29K, a user-controlled variable @code{call_scratch_address},
specifies the location of a scratch area to be used when @value{GDBN}
specifies the location of a scratch area to be used when @value{GDBN}
calls a function in the target.  This is necessary because the usual
calls a function in the target.  This is necessary because the usual
method of putting the scratch area on the stack does not work in systems
method of putting the scratch area on the stack does not work in systems
that have separate instruction and data spaces.
that have separate instruction and data spaces.
 
 
@node Patching
@node Patching
@section Patching programs
@section Patching programs
 
 
@cindex patching binaries
@cindex patching binaries
@cindex writing into executables
@cindex writing into executables
@cindex writing into corefiles
@cindex writing into corefiles
 
 
By default, @value{GDBN} opens the file containing your program's
By default, @value{GDBN} opens the file containing your program's
executable code (or the corefile) read-only.  This prevents accidental
executable code (or the corefile) read-only.  This prevents accidental
alterations to machine code; but it also prevents you from intentionally
alterations to machine code; but it also prevents you from intentionally
patching your program's binary.
patching your program's binary.
 
 
If you'd like to be able to patch the binary, you can specify that
If you'd like to be able to patch the binary, you can specify that
explicitly with the @code{set write} command.  For example, you might
explicitly with the @code{set write} command.  For example, you might
want to turn on internal debugging flags, or even to make emergency
want to turn on internal debugging flags, or even to make emergency
repairs.
repairs.
 
 
@table @code
@table @code
@kindex set write
@kindex set write
@item set write on
@item set write on
@itemx set write off
@itemx set write off
If you specify @samp{set write on}, @value{GDBN} opens executable and
If you specify @samp{set write on}, @value{GDBN} opens executable and
core files for both reading and writing; if you specify @samp{set write
core files for both reading and writing; if you specify @samp{set write
off} (the default), @value{GDBN} opens them read-only.
off} (the default), @value{GDBN} opens them read-only.
 
 
If you have already loaded a file, you must load it again (using the
If you have already loaded a file, you must load it again (using the
@code{exec-file} or @code{core-file} command) after changing @code{set
@code{exec-file} or @code{core-file} command) after changing @code{set
write}, for your new setting to take effect.
write}, for your new setting to take effect.
 
 
@item show write
@item show write
@kindex show write
@kindex show write
Display whether executable files and core files are opened for writing
Display whether executable files and core files are opened for writing
as well as reading.
as well as reading.
@end table
@end table
 
 
@node GDB Files
@node GDB Files
@chapter @value{GDBN} Files
@chapter @value{GDBN} Files
 
 
@value{GDBN} needs to know the file name of the program to be debugged,
@value{GDBN} needs to know the file name of the program to be debugged,
both in order to read its symbol table and in order to start your
both in order to read its symbol table and in order to start your
program.  To debug a core dump of a previous run, you must also tell
program.  To debug a core dump of a previous run, you must also tell
@value{GDBN} the name of the core dump file.
@value{GDBN} the name of the core dump file.
 
 
@menu
@menu
* Files::                       Commands to specify files
* Files::                       Commands to specify files
* Symbol Errors::               Errors reading symbol files
* Symbol Errors::               Errors reading symbol files
@end menu
@end menu
 
 
@node Files
@node Files
@section Commands to specify files
@section Commands to specify files
 
 
@cindex symbol table
@cindex symbol table
@cindex core dump file
@cindex core dump file
 
 
You may want to specify executable and core dump file names.  The usual
You may want to specify executable and core dump file names.  The usual
way to do this is at start-up time, using the arguments to
way to do this is at start-up time, using the arguments to
@value{GDBN}'s start-up commands (@pxref{Invocation, , Getting In and
@value{GDBN}'s start-up commands (@pxref{Invocation, , Getting In and
Out of @value{GDBN}}).
Out of @value{GDBN}}).
 
 
Occasionally it is necessary to change to a different file during a
Occasionally it is necessary to change to a different file during a
@value{GDBN} session.  Or you may run @value{GDBN} and forget to specify
@value{GDBN} session.  Or you may run @value{GDBN} and forget to specify
a file you want to use.  In these situations the @value{GDBN} commands
a file you want to use.  In these situations the @value{GDBN} commands
to specify new files are useful.
to specify new files are useful.
 
 
@table @code
@table @code
@cindex executable file
@cindex executable file
@kindex file
@kindex file
@item file @var{filename}
@item file @var{filename}
Use @var{filename} as the program to be debugged.  It is read for its
Use @var{filename} as the program to be debugged.  It is read for its
symbols and for the contents of pure memory.  It is also the program
symbols and for the contents of pure memory.  It is also the program
executed when you use the @code{run} command.  If you do not specify a
executed when you use the @code{run} command.  If you do not specify a
directory and the file is not found in the @value{GDBN} working directory,
directory and the file is not found in the @value{GDBN} working directory,
@value{GDBN} uses the environment variable @code{PATH} as a list of
@value{GDBN} uses the environment variable @code{PATH} as a list of
directories to search, just as the shell does when looking for a program
directories to search, just as the shell does when looking for a program
to run.  You can change the value of this variable, for both @value{GDBN}
to run.  You can change the value of this variable, for both @value{GDBN}
and your program, using the @code{path} command.
and your program, using the @code{path} command.
 
 
On systems with memory-mapped files, an auxiliary file named
On systems with memory-mapped files, an auxiliary file named
@file{@var{filename}.syms} may hold symbol table information for
@file{@var{filename}.syms} may hold symbol table information for
@var{filename}.  If so, @value{GDBN} maps in the symbol table from
@var{filename}.  If so, @value{GDBN} maps in the symbol table from
@file{@var{filename}.syms}, starting up more quickly.  See the
@file{@var{filename}.syms}, starting up more quickly.  See the
descriptions of the file options @samp{-mapped} and @samp{-readnow}
descriptions of the file options @samp{-mapped} and @samp{-readnow}
(available on the command line, and with the commands @code{file},
(available on the command line, and with the commands @code{file},
@code{symbol-file}, or @code{add-symbol-file}, described below),
@code{symbol-file}, or @code{add-symbol-file}, described below),
for more information.
for more information.
 
 
@item file
@item file
@code{file} with no argument makes @value{GDBN} discard any information it
@code{file} with no argument makes @value{GDBN} discard any information it
has on both executable file and the symbol table.
has on both executable file and the symbol table.
 
 
@kindex exec-file
@kindex exec-file
@item exec-file @r{[} @var{filename} @r{]}
@item exec-file @r{[} @var{filename} @r{]}
Specify that the program to be run (but not the symbol table) is found
Specify that the program to be run (but not the symbol table) is found
in @var{filename}.  @value{GDBN} searches the environment variable @code{PATH}
in @var{filename}.  @value{GDBN} searches the environment variable @code{PATH}
if necessary to locate your program.  Omitting @var{filename} means to
if necessary to locate your program.  Omitting @var{filename} means to
discard information on the executable file.
discard information on the executable file.
 
 
@kindex symbol-file
@kindex symbol-file
@item symbol-file @r{[} @var{filename} @r{]}
@item symbol-file @r{[} @var{filename} @r{]}
Read symbol table information from file @var{filename}.  @code{PATH} is
Read symbol table information from file @var{filename}.  @code{PATH} is
searched when necessary.  Use the @code{file} command to get both symbol
searched when necessary.  Use the @code{file} command to get both symbol
table and program to run from the same file.
table and program to run from the same file.
 
 
@code{symbol-file} with no argument clears out @value{GDBN} information on your
@code{symbol-file} with no argument clears out @value{GDBN} information on your
program's symbol table.
program's symbol table.
 
 
The @code{symbol-file} command causes @value{GDBN} to forget the contents
The @code{symbol-file} command causes @value{GDBN} to forget the contents
of its convenience variables, the value history, and all breakpoints and
of its convenience variables, the value history, and all breakpoints and
auto-display expressions.  This is because they may contain pointers to
auto-display expressions.  This is because they may contain pointers to
the internal data recording symbols and data types, which are part of
the internal data recording symbols and data types, which are part of
the old symbol table data being discarded inside @value{GDBN}.
the old symbol table data being discarded inside @value{GDBN}.
 
 
@code{symbol-file} does not repeat if you press @key{RET} again after
@code{symbol-file} does not repeat if you press @key{RET} again after
executing it once.
executing it once.
 
 
When @value{GDBN} is configured for a particular environment, it
When @value{GDBN} is configured for a particular environment, it
understands debugging information in whatever format is the standard
understands debugging information in whatever format is the standard
generated for that environment; you may use either a @sc{gnu} compiler, or
generated for that environment; you may use either a @sc{gnu} compiler, or
other compilers that adhere to the local conventions.
other compilers that adhere to the local conventions.
Best results are usually obtained from @sc{gnu} compilers; for example,
Best results are usually obtained from @sc{gnu} compilers; for example,
using @code{@value{GCC}} you can generate debugging information for
using @code{@value{GCC}} you can generate debugging information for
optimized code.
optimized code.
 
 
For most kinds of object files, with the exception of old SVR3 systems
For most kinds of object files, with the exception of old SVR3 systems
using COFF, the @code{symbol-file} command does not normally read the
using COFF, the @code{symbol-file} command does not normally read the
symbol table in full right away.  Instead, it scans the symbol table
symbol table in full right away.  Instead, it scans the symbol table
quickly to find which source files and which symbols are present.  The
quickly to find which source files and which symbols are present.  The
details are read later, one source file at a time, as they are needed.
details are read later, one source file at a time, as they are needed.
 
 
The purpose of this two-stage reading strategy is to make @value{GDBN}
The purpose of this two-stage reading strategy is to make @value{GDBN}
start up faster.  For the most part, it is invisible except for
start up faster.  For the most part, it is invisible except for
occasional pauses while the symbol table details for a particular source
occasional pauses while the symbol table details for a particular source
file are being read.  (The @code{set verbose} command can turn these
file are being read.  (The @code{set verbose} command can turn these
pauses into messages if desired.  @xref{Messages/Warnings, ,Optional
pauses into messages if desired.  @xref{Messages/Warnings, ,Optional
warnings and messages}.)
warnings and messages}.)
 
 
We have not implemented the two-stage strategy for COFF yet.  When the
We have not implemented the two-stage strategy for COFF yet.  When the
symbol table is stored in COFF format, @code{symbol-file} reads the
symbol table is stored in COFF format, @code{symbol-file} reads the
symbol table data in full right away.  Note that ``stabs-in-COFF''
symbol table data in full right away.  Note that ``stabs-in-COFF''
still does the two-stage strategy, since the debug info is actually
still does the two-stage strategy, since the debug info is actually
in stabs format.
in stabs format.
 
 
@kindex readnow
@kindex readnow
@cindex reading symbols immediately
@cindex reading symbols immediately
@cindex symbols, reading immediately
@cindex symbols, reading immediately
@kindex mapped
@kindex mapped
@cindex memory-mapped symbol file
@cindex memory-mapped symbol file
@cindex saving symbol table
@cindex saving symbol table
@item symbol-file @var{filename} @r{[} -readnow @r{]} @r{[} -mapped @r{]}
@item symbol-file @var{filename} @r{[} -readnow @r{]} @r{[} -mapped @r{]}
@itemx file @var{filename} @r{[} -readnow @r{]} @r{[} -mapped @r{]}
@itemx file @var{filename} @r{[} -readnow @r{]} @r{[} -mapped @r{]}
You can override the @value{GDBN} two-stage strategy for reading symbol
You can override the @value{GDBN} two-stage strategy for reading symbol
tables by using the @samp{-readnow} option with any of the commands that
tables by using the @samp{-readnow} option with any of the commands that
load symbol table information, if you want to be sure @value{GDBN} has the
load symbol table information, if you want to be sure @value{GDBN} has the
entire symbol table available.
entire symbol table available.
 
 
If memory-mapped files are available on your system through the
If memory-mapped files are available on your system through the
@code{mmap} system call, you can use another option, @samp{-mapped}, to
@code{mmap} system call, you can use another option, @samp{-mapped}, to
cause @value{GDBN} to write the symbols for your program into a reusable
cause @value{GDBN} to write the symbols for your program into a reusable
file.  Future @value{GDBN} debugging sessions map in symbol information
file.  Future @value{GDBN} debugging sessions map in symbol information
from this auxiliary symbol file (if the program has not changed), rather
from this auxiliary symbol file (if the program has not changed), rather
than spending time reading the symbol table from the executable
than spending time reading the symbol table from the executable
program.  Using the @samp{-mapped} option has the same effect as
program.  Using the @samp{-mapped} option has the same effect as
starting @value{GDBN} with the @samp{-mapped} command-line option.
starting @value{GDBN} with the @samp{-mapped} command-line option.
 
 
You can use both options together, to make sure the auxiliary symbol
You can use both options together, to make sure the auxiliary symbol
file has all the symbol information for your program.
file has all the symbol information for your program.
 
 
The auxiliary symbol file for a program called @var{myprog} is called
The auxiliary symbol file for a program called @var{myprog} is called
@samp{@var{myprog}.syms}.  Once this file exists (so long as it is newer
@samp{@var{myprog}.syms}.  Once this file exists (so long as it is newer
than the corresponding executable), @value{GDBN} always attempts to use
than the corresponding executable), @value{GDBN} always attempts to use
it when you debug @var{myprog}; no special options or commands are
it when you debug @var{myprog}; no special options or commands are
needed.
needed.
 
 
The @file{.syms} file is specific to the host machine where you run
The @file{.syms} file is specific to the host machine where you run
@value{GDBN}.  It holds an exact image of the internal @value{GDBN}
@value{GDBN}.  It holds an exact image of the internal @value{GDBN}
symbol table.  It cannot be shared across multiple host platforms.
symbol table.  It cannot be shared across multiple host platforms.
 
 
@c FIXME: for now no mention of directories, since this seems to be in
@c FIXME: for now no mention of directories, since this seems to be in
@c flux.  13mar1992 status is that in theory GDB would look either in
@c flux.  13mar1992 status is that in theory GDB would look either in
@c current dir or in same dir as myprog; but issues like competing
@c current dir or in same dir as myprog; but issues like competing
@c GDB's, or clutter in system dirs, mean that in practice right now
@c GDB's, or clutter in system dirs, mean that in practice right now
@c only current dir is used.  FFish says maybe a special GDB hierarchy
@c only current dir is used.  FFish says maybe a special GDB hierarchy
@c (eg rooted in val of env var GDBSYMS) could exist for mappable symbol
@c (eg rooted in val of env var GDBSYMS) could exist for mappable symbol
@c files.
@c files.
 
 
@kindex core
@kindex core
@kindex core-file
@kindex core-file
@item core-file @r{[} @var{filename} @r{]}
@item core-file @r{[} @var{filename} @r{]}
Specify the whereabouts of a core dump file to be used as the ``contents
Specify the whereabouts of a core dump file to be used as the ``contents
of memory''.  Traditionally, core files contain only some parts of the
of memory''.  Traditionally, core files contain only some parts of the
address space of the process that generated them; @value{GDBN} can access the
address space of the process that generated them; @value{GDBN} can access the
executable file itself for other parts.
executable file itself for other parts.
 
 
@code{core-file} with no argument specifies that no core file is
@code{core-file} with no argument specifies that no core file is
to be used.
to be used.
 
 
Note that the core file is ignored when your program is actually running
Note that the core file is ignored when your program is actually running
under @value{GDBN}.  So, if you have been running your program and you
under @value{GDBN}.  So, if you have been running your program and you
wish to debug a core file instead, you must kill the subprocess in which
wish to debug a core file instead, you must kill the subprocess in which
the program is running.  To do this, use the @code{kill} command
the program is running.  To do this, use the @code{kill} command
(@pxref{Kill Process, ,Killing the child process}).
(@pxref{Kill Process, ,Killing the child process}).
 
 
@kindex add-symbol-file
@kindex add-symbol-file
@cindex dynamic linking
@cindex dynamic linking
@item add-symbol-file @var{filename} @var{address}
@item add-symbol-file @var{filename} @var{address}
@itemx add-symbol-file @var{filename} @var{address} @r{[} -readnow @r{]} @r{[} -mapped @r{]}
@itemx add-symbol-file @var{filename} @var{address} @r{[} -readnow @r{]} @r{[} -mapped @r{]}
@itemx add-symbol-file @var{filename} @var{address} @var{data_address} @var{bss_address}
@itemx add-symbol-file @var{filename} @var{address} @var{data_address} @var{bss_address}
@itemx add-symbol-file @var{filename} @r{-T}@var{section} @var{address}
@itemx add-symbol-file @var{filename} @r{-T}@var{section} @var{address}
The @code{add-symbol-file} command reads additional symbol table
The @code{add-symbol-file} command reads additional symbol table
information from the file @var{filename}.  You would use this command
information from the file @var{filename}.  You would use this command
when @var{filename} has been dynamically loaded (by some other means)
when @var{filename} has been dynamically loaded (by some other means)
into the program that is running.  @var{address} should be the memory
into the program that is running.  @var{address} should be the memory
address at which the file has been loaded; @value{GDBN} cannot figure
address at which the file has been loaded; @value{GDBN} cannot figure
this out for itself.  You can specify up to three addresses, in which
this out for itself.  You can specify up to three addresses, in which
case they are taken to be the addresses of the text, data, and bss
case they are taken to be the addresses of the text, data, and bss
segments respectively.  For complicated cases, you can specify an
segments respectively.  For complicated cases, you can specify an
arbitrary number of @samp{@r{-T}@var{section} @var{address}} pairs, to
arbitrary number of @samp{@r{-T}@var{section} @var{address}} pairs, to
give an explicit section name and base address for that section.  You
give an explicit section name and base address for that section.  You
can specify any @var{address} as an expression.
can specify any @var{address} as an expression.
 
 
The symbol table of the file @var{filename} is added to the symbol table
The symbol table of the file @var{filename} is added to the symbol table
originally read with the @code{symbol-file} command.  You can use the
originally read with the @code{symbol-file} command.  You can use the
@code{add-symbol-file} command any number of times; the new symbol data
@code{add-symbol-file} command any number of times; the new symbol data
thus read keeps adding to the old.  To discard all old symbol data
thus read keeps adding to the old.  To discard all old symbol data
instead, use the @code{symbol-file} command without any arguments.
instead, use the @code{symbol-file} command without any arguments.
 
 
@code{add-symbol-file} does not repeat if you press @key{RET} after using it.
@code{add-symbol-file} does not repeat if you press @key{RET} after using it.
 
 
You can use the @samp{-mapped} and @samp{-readnow} options just as with
You can use the @samp{-mapped} and @samp{-readnow} options just as with
the @code{symbol-file} command, to change how @value{GDBN} manages the symbol
the @code{symbol-file} command, to change how @value{GDBN} manages the symbol
table information for @var{filename}.
table information for @var{filename}.
 
 
@kindex add-shared-symbol-file
@kindex add-shared-symbol-file
@item add-shared-symbol-file
@item add-shared-symbol-file
The @code{add-shared-symbol-file} command can be used only under Harris' CXUX
The @code{add-shared-symbol-file} command can be used only under Harris' CXUX
operating system for the Motorola 88k.  @value{GDBN} automatically looks for
operating system for the Motorola 88k.  @value{GDBN} automatically looks for
shared libraries, however if @value{GDBN} does not find yours, you can run
shared libraries, however if @value{GDBN} does not find yours, you can run
@code{add-shared-symbol-file}.  It takes no arguments.
@code{add-shared-symbol-file}.  It takes no arguments.
 
 
@kindex section
@kindex section
@item section
@item section
The @code{section} command changes the base address of section SECTION of
The @code{section} command changes the base address of section SECTION of
the exec file to ADDR.  This can be used if the exec file does not contain
the exec file to ADDR.  This can be used if the exec file does not contain
section addresses, (such as in the a.out format), or when the addresses
section addresses, (such as in the a.out format), or when the addresses
specified in the file itself are wrong.  Each section must be changed
specified in the file itself are wrong.  Each section must be changed
separately.  The @code{info files} command, described below, lists all
separately.  The @code{info files} command, described below, lists all
the sections and their addresses.
the sections and their addresses.
 
 
@kindex info files
@kindex info files
@kindex info target
@kindex info target
@item info files
@item info files
@itemx info target
@itemx info target
@code{info files} and @code{info target} are synonymous; both print the
@code{info files} and @code{info target} are synonymous; both print the
current target (@pxref{Targets, ,Specifying a Debugging Target}),
current target (@pxref{Targets, ,Specifying a Debugging Target}),
including the names of the executable and core dump files currently in
including the names of the executable and core dump files currently in
use by @value{GDBN}, and the files from which symbols were loaded.  The
use by @value{GDBN}, and the files from which symbols were loaded.  The
command @code{help target} lists all possible targets rather than
command @code{help target} lists all possible targets rather than
current ones.
current ones.
 
 
@end table
@end table
 
 
All file-specifying commands allow both absolute and relative file names
All file-specifying commands allow both absolute and relative file names
as arguments.  @value{GDBN} always converts the file name to an absolute file
as arguments.  @value{GDBN} always converts the file name to an absolute file
name and remembers it that way.
name and remembers it that way.
 
 
@cindex shared libraries
@cindex shared libraries
@value{GDBN} supports HP-UX, SunOS, SVr4, Irix 5, and IBM RS/6000 shared
@value{GDBN} supports HP-UX, SunOS, SVr4, Irix 5, and IBM RS/6000 shared
libraries.
libraries.
 
 
@value{GDBN} automatically loads symbol definitions from shared libraries
@value{GDBN} automatically loads symbol definitions from shared libraries
when you use the @code{run} command, or when you examine a core file.
when you use the @code{run} command, or when you examine a core file.
(Before you issue the @code{run} command, @value{GDBN} does not understand
(Before you issue the @code{run} command, @value{GDBN} does not understand
references to a function in a shared library, however---unless you are
references to a function in a shared library, however---unless you are
debugging a core file).
debugging a core file).
 
 
On HP-UX, if the program loads a library explicitly, @value{GDBN}
On HP-UX, if the program loads a library explicitly, @value{GDBN}
automatically loads the symbols at the time of the @code{shl_load} call.
automatically loads the symbols at the time of the @code{shl_load} call.
 
 
@c FIXME: some @value{GDBN} release may permit some refs to undef
@c FIXME: some @value{GDBN} release may permit some refs to undef
@c FIXME...symbols---eg in a break cmd---assuming they are from a shared
@c FIXME...symbols---eg in a break cmd---assuming they are from a shared
@c FIXME...lib; check this from time to time when updating manual
@c FIXME...lib; check this from time to time when updating manual
 
 
@table @code
@table @code
@kindex info sharedlibrary
@kindex info sharedlibrary
@kindex info share
@kindex info share
@item info share
@item info share
@itemx info sharedlibrary
@itemx info sharedlibrary
Print the names of the shared libraries which are currently loaded.
Print the names of the shared libraries which are currently loaded.
 
 
@kindex sharedlibrary
@kindex sharedlibrary
@kindex share
@kindex share
@item sharedlibrary @var{regex}
@item sharedlibrary @var{regex}
@itemx share @var{regex}
@itemx share @var{regex}
Load shared object library symbols for files matching a
Load shared object library symbols for files matching a
Unix regular expression.
Unix regular expression.
As with files loaded automatically, it only loads shared libraries
As with files loaded automatically, it only loads shared libraries
required by your program for a core file or after typing @code{run}.  If
required by your program for a core file or after typing @code{run}.  If
@var{regex} is omitted all shared libraries required by your program are
@var{regex} is omitted all shared libraries required by your program are
loaded.
loaded.
@end table
@end table
 
 
On HP-UX systems, @value{GDBN} detects the loading of a shared library
On HP-UX systems, @value{GDBN} detects the loading of a shared library
and automatically reads in symbols from the newly loaded library, up to
and automatically reads in symbols from the newly loaded library, up to
a threshold that is initially set but that you can modify if you wish.
a threshold that is initially set but that you can modify if you wish.
 
 
Beyond that threshold, symbols from shared libraries must be explicitly
Beyond that threshold, symbols from shared libraries must be explicitly
loaded.  To load these symbols, use the command @code{sharedlibrary
loaded.  To load these symbols, use the command @code{sharedlibrary
@var{filename}}.  The base address of the shared library is determined
@var{filename}}.  The base address of the shared library is determined
automatically by @value{GDBN} and need not be specified.
automatically by @value{GDBN} and need not be specified.
 
 
To display or set the threshold, use the commands:
To display or set the threshold, use the commands:
 
 
@table @code
@table @code
@kindex set auto-solib-add
@kindex set auto-solib-add
@item set auto-solib-add @var{threshold}
@item set auto-solib-add @var{threshold}
Set the autoloading size threshold, in megabytes.  If @var{threshold} is
Set the autoloading size threshold, in megabytes.  If @var{threshold} is
nonzero, symbols from all shared object libraries will be loaded
nonzero, symbols from all shared object libraries will be loaded
automatically when the inferior begins execution or when the dynamic
automatically when the inferior begins execution or when the dynamic
linker informs @value{GDBN} that a new library has been loaded, until
linker informs @value{GDBN} that a new library has been loaded, until
the symbol table of the program and libraries exceeds this threshold.
the symbol table of the program and libraries exceeds this threshold.
Otherwise, symbols must be loaded manually, using the
Otherwise, symbols must be loaded manually, using the
@code{sharedlibrary} command.  The default threshold is 100 megabytes.
@code{sharedlibrary} command.  The default threshold is 100 megabytes.
 
 
@kindex show auto-solib-add
@kindex show auto-solib-add
@item show auto-solib-add
@item show auto-solib-add
Display the current autoloading size threshold, in megabytes.
Display the current autoloading size threshold, in megabytes.
@end table
@end table
 
 
@node Symbol Errors
@node Symbol Errors
@section Errors reading symbol files
@section Errors reading symbol files
 
 
While reading a symbol file, @value{GDBN} occasionally encounters problems,
While reading a symbol file, @value{GDBN} occasionally encounters problems,
such as symbol types it does not recognize, or known bugs in compiler
such as symbol types it does not recognize, or known bugs in compiler
output.  By default, @value{GDBN} does not notify you of such problems, since
output.  By default, @value{GDBN} does not notify you of such problems, since
they are relatively common and primarily of interest to people
they are relatively common and primarily of interest to people
debugging compilers.  If you are interested in seeing information
debugging compilers.  If you are interested in seeing information
about ill-constructed symbol tables, you can either ask @value{GDBN} to print
about ill-constructed symbol tables, you can either ask @value{GDBN} to print
only one message about each such type of problem, no matter how many
only one message about each such type of problem, no matter how many
times the problem occurs; or you can ask @value{GDBN} to print more messages,
times the problem occurs; or you can ask @value{GDBN} to print more messages,
to see how many times the problems occur, with the @code{set
to see how many times the problems occur, with the @code{set
complaints} command (@pxref{Messages/Warnings, ,Optional warnings and
complaints} command (@pxref{Messages/Warnings, ,Optional warnings and
messages}).
messages}).
 
 
The messages currently printed, and their meanings, include:
The messages currently printed, and their meanings, include:
 
 
@table @code
@table @code
@item inner block not inside outer block in @var{symbol}
@item inner block not inside outer block in @var{symbol}
 
 
The symbol information shows where symbol scopes begin and end
The symbol information shows where symbol scopes begin and end
(such as at the start of a function or a block of statements).  This
(such as at the start of a function or a block of statements).  This
error indicates that an inner scope block is not fully contained
error indicates that an inner scope block is not fully contained
in its outer scope blocks.
in its outer scope blocks.
 
 
@value{GDBN} circumvents the problem by treating the inner block as if it had
@value{GDBN} circumvents the problem by treating the inner block as if it had
the same scope as the outer block.  In the error message, @var{symbol}
the same scope as the outer block.  In the error message, @var{symbol}
may be shown as ``@code{(don't know)}'' if the outer block is not a
may be shown as ``@code{(don't know)}'' if the outer block is not a
function.
function.
 
 
@item block at @var{address} out of order
@item block at @var{address} out of order
 
 
The symbol information for symbol scope blocks should occur in
The symbol information for symbol scope blocks should occur in
order of increasing addresses.  This error indicates that it does not
order of increasing addresses.  This error indicates that it does not
do so.
do so.
 
 
@value{GDBN} does not circumvent this problem, and has trouble
@value{GDBN} does not circumvent this problem, and has trouble
locating symbols in the source file whose symbols it is reading.  (You
locating symbols in the source file whose symbols it is reading.  (You
can often determine what source file is affected by specifying
can often determine what source file is affected by specifying
@code{set verbose on}.  @xref{Messages/Warnings, ,Optional warnings and
@code{set verbose on}.  @xref{Messages/Warnings, ,Optional warnings and
messages}.)
messages}.)
 
 
@item bad block start address patched
@item bad block start address patched
 
 
The symbol information for a symbol scope block has a start address
The symbol information for a symbol scope block has a start address
smaller than the address of the preceding source line.  This is known
smaller than the address of the preceding source line.  This is known
to occur in the SunOS 4.1.1 (and earlier) C compiler.
to occur in the SunOS 4.1.1 (and earlier) C compiler.
 
 
@value{GDBN} circumvents the problem by treating the symbol scope block as
@value{GDBN} circumvents the problem by treating the symbol scope block as
starting on the previous source line.
starting on the previous source line.
 
 
@item bad string table offset in symbol @var{n}
@item bad string table offset in symbol @var{n}
 
 
@cindex foo
@cindex foo
Symbol number @var{n} contains a pointer into the string table which is
Symbol number @var{n} contains a pointer into the string table which is
larger than the size of the string table.
larger than the size of the string table.
 
 
@value{GDBN} circumvents the problem by considering the symbol to have the
@value{GDBN} circumvents the problem by considering the symbol to have the
name @code{foo}, which may cause other problems if many symbols end up
name @code{foo}, which may cause other problems if many symbols end up
with this name.
with this name.
 
 
@item unknown symbol type @code{0x@var{nn}}
@item unknown symbol type @code{0x@var{nn}}
 
 
The symbol information contains new data types that @value{GDBN} does
The symbol information contains new data types that @value{GDBN} does
not yet know how to read.  @code{0x@var{nn}} is the symbol type of the
not yet know how to read.  @code{0x@var{nn}} is the symbol type of the
uncomprehended information, in hexadecimal.
uncomprehended information, in hexadecimal.
 
 
@value{GDBN} circumvents the error by ignoring this symbol information.
@value{GDBN} circumvents the error by ignoring this symbol information.
This usually allows you to debug your program, though certain symbols
This usually allows you to debug your program, though certain symbols
are not accessible.  If you encounter such a problem and feel like
are not accessible.  If you encounter such a problem and feel like
debugging it, you can debug @code{@value{GDBP}} with itself, breakpoint
debugging it, you can debug @code{@value{GDBP}} with itself, breakpoint
on @code{complain}, then go up to the function @code{read_dbx_symtab}
on @code{complain}, then go up to the function @code{read_dbx_symtab}
and examine @code{*bufp} to see the symbol.
and examine @code{*bufp} to see the symbol.
 
 
@item stub type has NULL name
@item stub type has NULL name
 
 
@value{GDBN} could not find the full definition for a struct or class.
@value{GDBN} could not find the full definition for a struct or class.
 
 
@item const/volatile indicator missing (ok if using g++ v1.x), got@dots{}
@item const/volatile indicator missing (ok if using g++ v1.x), got@dots{}
The symbol information for a C++ member function is missing some
The symbol information for a C++ member function is missing some
information that recent versions of the compiler should have output for
information that recent versions of the compiler should have output for
it.
it.
 
 
@item info mismatch between compiler and debugger
@item info mismatch between compiler and debugger
 
 
@value{GDBN} could not parse a type specification output by the compiler.
@value{GDBN} could not parse a type specification output by the compiler.
 
 
@end table
@end table
 
 
@node Targets
@node Targets
@chapter Specifying a Debugging Target
@chapter Specifying a Debugging Target
 
 
@cindex debugging target
@cindex debugging target
@kindex target
@kindex target
 
 
A @dfn{target} is the execution environment occupied by your program.
A @dfn{target} is the execution environment occupied by your program.
 
 
Often, @value{GDBN} runs in the same host environment as your program;
Often, @value{GDBN} runs in the same host environment as your program;
in that case, the debugging target is specified as a side effect when
in that case, the debugging target is specified as a side effect when
you use the @code{file} or @code{core} commands.  When you need more
you use the @code{file} or @code{core} commands.  When you need more
flexibility---for example, running @value{GDBN} on a physically separate
flexibility---for example, running @value{GDBN} on a physically separate
host, or controlling a standalone system over a serial port or a
host, or controlling a standalone system over a serial port or a
realtime system over a TCP/IP connection---you can use the @code{target}
realtime system over a TCP/IP connection---you can use the @code{target}
command to specify one of the target types configured for @value{GDBN}
command to specify one of the target types configured for @value{GDBN}
(@pxref{Target Commands, ,Commands for managing targets}).
(@pxref{Target Commands, ,Commands for managing targets}).
 
 
@menu
@menu
* Active Targets::              Active targets
* Active Targets::              Active targets
* Target Commands::             Commands for managing targets
* Target Commands::             Commands for managing targets
* Byte Order::                  Choosing target byte order
* Byte Order::                  Choosing target byte order
* Remote::                      Remote debugging
* Remote::                      Remote debugging
* KOD::                         Kernel Object Display
* KOD::                         Kernel Object Display
 
 
@end menu
@end menu
 
 
@node Active Targets
@node Active Targets
@section Active targets
@section Active targets
 
 
@cindex stacking targets
@cindex stacking targets
@cindex active targets
@cindex active targets
@cindex multiple targets
@cindex multiple targets
 
 
There are three classes of targets: processes, core files, and
There are three classes of targets: processes, core files, and
executable files.  @value{GDBN} can work concurrently on up to three
executable files.  @value{GDBN} can work concurrently on up to three
active targets, one in each class.  This allows you to (for example)
active targets, one in each class.  This allows you to (for example)
start a process and inspect its activity without abandoning your work on
start a process and inspect its activity without abandoning your work on
a core file.
a core file.
 
 
For example, if you execute @samp{gdb a.out}, then the executable file
For example, if you execute @samp{gdb a.out}, then the executable file
@code{a.out} is the only active target.  If you designate a core file as
@code{a.out} is the only active target.  If you designate a core file as
well---presumably from a prior run that crashed and coredumped---then
well---presumably from a prior run that crashed and coredumped---then
@value{GDBN} has two active targets and uses them in tandem, looking
@value{GDBN} has two active targets and uses them in tandem, looking
first in the corefile target, then in the executable file, to satisfy
first in the corefile target, then in the executable file, to satisfy
requests for memory addresses.  (Typically, these two classes of target
requests for memory addresses.  (Typically, these two classes of target
are complementary, since core files contain only a program's
are complementary, since core files contain only a program's
read-write memory---variables and so on---plus machine status, while
read-write memory---variables and so on---plus machine status, while
executable files contain only the program text and initialized data.)
executable files contain only the program text and initialized data.)
 
 
When you type @code{run}, your executable file becomes an active process
When you type @code{run}, your executable file becomes an active process
target as well.  When a process target is active, all @value{GDBN}
target as well.  When a process target is active, all @value{GDBN}
commands requesting memory addresses refer to that target; addresses in
commands requesting memory addresses refer to that target; addresses in
an active core file or executable file target are obscured while the
an active core file or executable file target are obscured while the
process target is active.
process target is active.
 
 
Use the @code{core-file} and @code{exec-file} commands to select a new
Use the @code{core-file} and @code{exec-file} commands to select a new
core file or executable target (@pxref{Files, ,Commands to specify
core file or executable target (@pxref{Files, ,Commands to specify
files}).  To specify as a target a process that is already running, use
files}).  To specify as a target a process that is already running, use
the @code{attach} command (@pxref{Attach, ,Debugging an already-running
the @code{attach} command (@pxref{Attach, ,Debugging an already-running
process}).
process}).
 
 
@node Target Commands
@node Target Commands
@section Commands for managing targets
@section Commands for managing targets
 
 
@table @code
@table @code
@item target @var{type} @var{parameters}
@item target @var{type} @var{parameters}
Connects the @value{GDBN} host environment to a target machine or
Connects the @value{GDBN} host environment to a target machine or
process.  A target is typically a protocol for talking to debugging
process.  A target is typically a protocol for talking to debugging
facilities.  You use the argument @var{type} to specify the type or
facilities.  You use the argument @var{type} to specify the type or
protocol of the target machine.
protocol of the target machine.
 
 
Further @var{parameters} are interpreted by the target protocol, but
Further @var{parameters} are interpreted by the target protocol, but
typically include things like device names or host names to connect
typically include things like device names or host names to connect
with, process numbers, and baud rates.
with, process numbers, and baud rates.
 
 
The @code{target} command does not repeat if you press @key{RET} again
The @code{target} command does not repeat if you press @key{RET} again
after executing the command.
after executing the command.
 
 
@kindex help target
@kindex help target
@item help target
@item help target
Displays the names of all targets available.  To display targets
Displays the names of all targets available.  To display targets
currently selected, use either @code{info target} or @code{info files}
currently selected, use either @code{info target} or @code{info files}
(@pxref{Files, ,Commands to specify files}).
(@pxref{Files, ,Commands to specify files}).
 
 
@item help target @var{name}
@item help target @var{name}
Describe a particular target, including any parameters necessary to
Describe a particular target, including any parameters necessary to
select it.
select it.
 
 
@kindex set gnutarget
@kindex set gnutarget
@item set gnutarget @var{args}
@item set gnutarget @var{args}
@value{GDBN} uses its own library BFD to read your files.  @value{GDBN}
@value{GDBN} uses its own library BFD to read your files.  @value{GDBN}
knows whether it is reading an @dfn{executable},
knows whether it is reading an @dfn{executable},
a @dfn{core}, or a @dfn{.o} file; however, you can specify the file format
a @dfn{core}, or a @dfn{.o} file; however, you can specify the file format
with the @code{set gnutarget} command.  Unlike most @code{target} commands,
with the @code{set gnutarget} command.  Unlike most @code{target} commands,
with @code{gnutarget} the @code{target} refers to a program, not a machine.
with @code{gnutarget} the @code{target} refers to a program, not a machine.
 
 
@quotation
@quotation
@emph{Warning:} To specify a file format with @code{set gnutarget},
@emph{Warning:} To specify a file format with @code{set gnutarget},
you must know the actual BFD name.
you must know the actual BFD name.
@end quotation
@end quotation
 
 
@noindent
@noindent
@xref{Files, , Commands to specify files}.
@xref{Files, , Commands to specify files}.
 
 
@kindex show gnutarget
@kindex show gnutarget
@item show gnutarget
@item show gnutarget
Use the @code{show gnutarget} command to display what file format
Use the @code{show gnutarget} command to display what file format
@code{gnutarget} is set to read.  If you have not set @code{gnutarget},
@code{gnutarget} is set to read.  If you have not set @code{gnutarget},
@value{GDBN} will determine the file format for each file automatically,
@value{GDBN} will determine the file format for each file automatically,
and @code{show gnutarget} displays @samp{The current BDF target is "auto"}.
and @code{show gnutarget} displays @samp{The current BDF target is "auto"}.
@end table
@end table
 
 
Here are some common targets (available, or not, depending on the GDB
Here are some common targets (available, or not, depending on the GDB
configuration):
configuration):
 
 
@table @code
@table @code
@kindex target exec
@kindex target exec
@item target exec @var{program}
@item target exec @var{program}
An executable file.  @samp{target exec @var{program}} is the same as
An executable file.  @samp{target exec @var{program}} is the same as
@samp{exec-file @var{program}}.
@samp{exec-file @var{program}}.
 
 
@kindex target core
@kindex target core
@item target core @var{filename}
@item target core @var{filename}
A core dump file.  @samp{target core @var{filename}} is the same as
A core dump file.  @samp{target core @var{filename}} is the same as
@samp{core-file @var{filename}}.
@samp{core-file @var{filename}}.
 
 
@kindex target remote
@kindex target remote
@item target remote @var{dev}
@item target remote @var{dev}
Remote serial target in GDB-specific protocol.  The argument @var{dev}
Remote serial target in GDB-specific protocol.  The argument @var{dev}
specifies what serial device to use for the connection (e.g.
specifies what serial device to use for the connection (e.g.
@file{/dev/ttya}). @xref{Remote, ,Remote debugging}.  @code{target remote}
@file{/dev/ttya}). @xref{Remote, ,Remote debugging}.  @code{target remote}
supports the @code{load} command.  This is only useful if you have
supports the @code{load} command.  This is only useful if you have
some other way of getting the stub to the target system, and you can put
some other way of getting the stub to the target system, and you can put
it somewhere in memory where it won't get clobbered by the download.
it somewhere in memory where it won't get clobbered by the download.
 
 
@kindex target sim
@kindex target sim
@item target sim
@item target sim
Builtin CPU simulator.  @value{GDBN} includes simulators for most architectures.
Builtin CPU simulator.  @value{GDBN} includes simulators for most architectures.
In general,
In general,
@example
@example
        target sim
        target sim
        load
        load
        run
        run
@end example
@end example
@noindent
@noindent
works; however, you cannot assume that a specific memory map, device
works; however, you cannot assume that a specific memory map, device
drivers, or even basic I/O is available, although some simulators do
drivers, or even basic I/O is available, although some simulators do
provide these.  For info about any processor-specific simulator details,
provide these.  For info about any processor-specific simulator details,
see the appropriate section in @ref{Embedded Processors, ,Embedded
see the appropriate section in @ref{Embedded Processors, ,Embedded
Processors}.
Processors}.
 
 
@end table
@end table
 
 
Some configurations may include these targets as well:
Some configurations may include these targets as well:
 
 
@table @code
@table @code
 
 
@kindex target nrom
@kindex target nrom
@item target nrom @var{dev}
@item target nrom @var{dev}
NetROM ROM emulator.  This target only supports downloading.
NetROM ROM emulator.  This target only supports downloading.
 
 
@end table
@end table
 
 
Different targets are available on different configurations of @value{GDBN};
Different targets are available on different configurations of @value{GDBN};
your configuration may have more or fewer targets.
your configuration may have more or fewer targets.
 
 
Many remote targets require you to download the executable's code
Many remote targets require you to download the executable's code
once you've successfully established a connection.
once you've successfully established a connection.
 
 
@table @code
@table @code
 
 
@kindex load @var{filename}
@kindex load @var{filename}
@item load @var{filename}
@item load @var{filename}
Depending on what remote debugging facilities are configured into
Depending on what remote debugging facilities are configured into
@value{GDBN}, the @code{load} command may be available.  Where it exists, it
@value{GDBN}, the @code{load} command may be available.  Where it exists, it
is meant to make @var{filename} (an executable) available for debugging
is meant to make @var{filename} (an executable) available for debugging
on the remote system---by downloading, or dynamic linking, for example.
on the remote system---by downloading, or dynamic linking, for example.
@code{load} also records the @var{filename} symbol table in @value{GDBN}, like
@code{load} also records the @var{filename} symbol table in @value{GDBN}, like
the @code{add-symbol-file} command.
the @code{add-symbol-file} command.
 
 
If your @value{GDBN} does not have a @code{load} command, attempting to
If your @value{GDBN} does not have a @code{load} command, attempting to
execute it gets the error message ``@code{You can't do that when your
execute it gets the error message ``@code{You can't do that when your
target is @dots{}}''
target is @dots{}}''
 
 
The file is loaded at whatever address is specified in the executable.
The file is loaded at whatever address is specified in the executable.
For some object file formats, you can specify the load address when you
For some object file formats, you can specify the load address when you
link the program; for other formats, like a.out, the object file format
link the program; for other formats, like a.out, the object file format
specifies a fixed address.
specifies a fixed address.
@c FIXME! This would be a good place for an xref to the GNU linker doc.
@c FIXME! This would be a good place for an xref to the GNU linker doc.
 
 
@code{load} does not repeat if you press @key{RET} again after using it.
@code{load} does not repeat if you press @key{RET} again after using it.
@end table
@end table
 
 
@node Byte Order
@node Byte Order
@section Choosing target byte order
@section Choosing target byte order
 
 
@cindex choosing target byte order
@cindex choosing target byte order
@cindex target byte order
@cindex target byte order
 
 
Some types of processors, such as the MIPS, PowerPC, and Hitachi SH,
Some types of processors, such as the MIPS, PowerPC, and Hitachi SH,
offer the ability to run either big-endian or little-endian byte
offer the ability to run either big-endian or little-endian byte
orders.  Usually the executable or symbol will include a bit to
orders.  Usually the executable or symbol will include a bit to
designate the endian-ness, and you will not need to worry about
designate the endian-ness, and you will not need to worry about
which to use.  However, you may still find it useful to adjust
which to use.  However, you may still find it useful to adjust
@value{GDBN}'s idea of processor endian-ness manually.
@value{GDBN}'s idea of processor endian-ness manually.
 
 
@table @code
@table @code
@kindex set endian big
@kindex set endian big
@item set endian big
@item set endian big
Instruct @value{GDBN} to assume the target is big-endian.
Instruct @value{GDBN} to assume the target is big-endian.
 
 
@kindex set endian little
@kindex set endian little
@item set endian little
@item set endian little
Instruct @value{GDBN} to assume the target is little-endian.
Instruct @value{GDBN} to assume the target is little-endian.
 
 
@kindex set endian auto
@kindex set endian auto
@item set endian auto
@item set endian auto
Instruct @value{GDBN} to use the byte order associated with the
Instruct @value{GDBN} to use the byte order associated with the
executable.
executable.
 
 
@item show endian
@item show endian
Display @value{GDBN}'s current idea of the target byte order.
Display @value{GDBN}'s current idea of the target byte order.
 
 
@end table
@end table
 
 
Note that these commands merely adjust interpretation of symbolic
Note that these commands merely adjust interpretation of symbolic
data on the host, and that they have absolutely no effect on the
data on the host, and that they have absolutely no effect on the
target system.
target system.
 
 
@node Remote
@node Remote
@section Remote debugging
@section Remote debugging
@cindex remote debugging
@cindex remote debugging
 
 
If you are trying to debug a program running on a machine that cannot run
If you are trying to debug a program running on a machine that cannot run
@value{GDBN} in the usual way, it is often useful to use remote debugging.
@value{GDBN} in the usual way, it is often useful to use remote debugging.
For example, you might use remote debugging on an operating system kernel,
For example, you might use remote debugging on an operating system kernel,
or on a small system which does not have a general purpose operating system
or on a small system which does not have a general purpose operating system
powerful enough to run a full-featured debugger.
powerful enough to run a full-featured debugger.
 
 
Some configurations of @value{GDBN} have special serial or TCP/IP interfaces
Some configurations of @value{GDBN} have special serial or TCP/IP interfaces
to make this work with particular debugging targets.  In addition,
to make this work with particular debugging targets.  In addition,
@value{GDBN} comes with a generic serial protocol (specific to @value{GDBN},
@value{GDBN} comes with a generic serial protocol (specific to @value{GDBN},
but not specific to any particular target system) which you can use if you
but not specific to any particular target system) which you can use if you
write the remote stubs---the code that runs on the remote system to
write the remote stubs---the code that runs on the remote system to
communicate with @value{GDBN}.
communicate with @value{GDBN}.
 
 
Other remote targets may be available in your
Other remote targets may be available in your
configuration of @value{GDBN}; use @code{help target} to list them.
configuration of @value{GDBN}; use @code{help target} to list them.
 
 
@menu
@menu
* Remote Serial::               @value{GDBN} remote serial protocol
* Remote Serial::               @value{GDBN} remote serial protocol
@end menu
@end menu
 
 
@node Remote Serial
@node Remote Serial
@subsection The @value{GDBN} remote serial protocol
@subsection The @value{GDBN} remote serial protocol
 
 
@cindex remote serial debugging, overview
@cindex remote serial debugging, overview
To debug a program running on another machine (the debugging
To debug a program running on another machine (the debugging
@dfn{target} machine), you must first arrange for all the usual
@dfn{target} machine), you must first arrange for all the usual
prerequisites for the program to run by itself.  For example, for a C
prerequisites for the program to run by itself.  For example, for a C
program, you need:
program, you need:
 
 
@enumerate
@enumerate
@item
@item
A startup routine to set up the C runtime environment; these usually
A startup routine to set up the C runtime environment; these usually
have a name like @file{crt0}.  The startup routine may be supplied by
have a name like @file{crt0}.  The startup routine may be supplied by
your hardware supplier, or you may have to write your own.
your hardware supplier, or you may have to write your own.
 
 
@item
@item
A C subroutine library to support your program's
A C subroutine library to support your program's
subroutine calls, notably managing input and output.
subroutine calls, notably managing input and output.
 
 
@item
@item
A way of getting your program to the other machine---for example, a
A way of getting your program to the other machine---for example, a
download program.  These are often supplied by the hardware
download program.  These are often supplied by the hardware
manufacturer, but you may have to write your own from hardware
manufacturer, but you may have to write your own from hardware
documentation.
documentation.
@end enumerate
@end enumerate
 
 
The next step is to arrange for your program to use a serial port to
The next step is to arrange for your program to use a serial port to
communicate with the machine where @value{GDBN} is running (the @dfn{host}
communicate with the machine where @value{GDBN} is running (the @dfn{host}
machine).  In general terms, the scheme looks like this:
machine).  In general terms, the scheme looks like this:
 
 
@table @emph
@table @emph
@item On the host,
@item On the host,
@value{GDBN} already understands how to use this protocol; when everything
@value{GDBN} already understands how to use this protocol; when everything
else is set up, you can simply use the @samp{target remote} command
else is set up, you can simply use the @samp{target remote} command
(@pxref{Targets,,Specifying a Debugging Target}).
(@pxref{Targets,,Specifying a Debugging Target}).
 
 
@item On the target,
@item On the target,
you must link with your program a few special-purpose subroutines that
you must link with your program a few special-purpose subroutines that
implement the @value{GDBN} remote serial protocol.  The file containing these
implement the @value{GDBN} remote serial protocol.  The file containing these
subroutines is called  a @dfn{debugging stub}.
subroutines is called  a @dfn{debugging stub}.
 
 
On certain remote targets, you can use an auxiliary program
On certain remote targets, you can use an auxiliary program
@code{gdbserver} instead of linking a stub into your program.
@code{gdbserver} instead of linking a stub into your program.
@xref{Server,,Using the @code{gdbserver} program}, for details.
@xref{Server,,Using the @code{gdbserver} program}, for details.
@end table
@end table
 
 
The debugging stub is specific to the architecture of the remote
The debugging stub is specific to the architecture of the remote
machine; for example, use @file{sparc-stub.c} to debug programs on
machine; for example, use @file{sparc-stub.c} to debug programs on
@sc{sparc} boards.
@sc{sparc} boards.
 
 
@cindex remote serial stub list
@cindex remote serial stub list
These working remote stubs are distributed with @value{GDBN}:
These working remote stubs are distributed with @value{GDBN}:
 
 
@table @code
@table @code
 
 
@item i386-stub.c
@item i386-stub.c
@cindex @file{i386-stub.c}
@cindex @file{i386-stub.c}
@cindex Intel
@cindex Intel
@cindex i386
@cindex i386
For Intel 386 and compatible architectures.
For Intel 386 and compatible architectures.
 
 
@item m68k-stub.c
@item m68k-stub.c
@cindex @file{m68k-stub.c}
@cindex @file{m68k-stub.c}
@cindex Motorola 680x0
@cindex Motorola 680x0
@cindex m680x0
@cindex m680x0
For Motorola 680x0 architectures.
For Motorola 680x0 architectures.
 
 
@item sh-stub.c
@item sh-stub.c
@cindex @file{sh-stub.c}
@cindex @file{sh-stub.c}
@cindex Hitachi
@cindex Hitachi
@cindex SH
@cindex SH
For Hitachi SH architectures.
For Hitachi SH architectures.
 
 
@item sparc-stub.c
@item sparc-stub.c
@cindex @file{sparc-stub.c}
@cindex @file{sparc-stub.c}
@cindex Sparc
@cindex Sparc
For @sc{sparc} architectures.
For @sc{sparc} architectures.
 
 
@item sparcl-stub.c
@item sparcl-stub.c
@cindex @file{sparcl-stub.c}
@cindex @file{sparcl-stub.c}
@cindex Fujitsu
@cindex Fujitsu
@cindex SparcLite
@cindex SparcLite
For Fujitsu @sc{sparclite} architectures.
For Fujitsu @sc{sparclite} architectures.
 
 
@end table
@end table
 
 
The @file{README} file in the @value{GDBN} distribution may list other
The @file{README} file in the @value{GDBN} distribution may list other
recently added stubs.
recently added stubs.
 
 
@menu
@menu
* Stub Contents::       What the stub can do for you
* Stub Contents::       What the stub can do for you
* Bootstrapping::       What you must do for the stub
* Bootstrapping::       What you must do for the stub
* Debug Session::       Putting it all together
* Debug Session::       Putting it all together
* Protocol::            Definition of the communication protocol
* Protocol::            Definition of the communication protocol
* Server::                Using the `gdbserver' program
* Server::                Using the `gdbserver' program
* NetWare::                Using the `gdbserve.nlm' program
* NetWare::                Using the `gdbserve.nlm' program
@end menu
@end menu
 
 
@node Stub Contents
@node Stub Contents
@subsubsection What the stub can do for you
@subsubsection What the stub can do for you
 
 
@cindex remote serial stub
@cindex remote serial stub
The debugging stub for your architecture supplies these three
The debugging stub for your architecture supplies these three
subroutines:
subroutines:
 
 
@table @code
@table @code
@item set_debug_traps
@item set_debug_traps
@kindex set_debug_traps
@kindex set_debug_traps
@cindex remote serial stub, initialization
@cindex remote serial stub, initialization
This routine arranges for @code{handle_exception} to run when your
This routine arranges for @code{handle_exception} to run when your
program stops.  You must call this subroutine explicitly near the
program stops.  You must call this subroutine explicitly near the
beginning of your program.
beginning of your program.
 
 
@item handle_exception
@item handle_exception
@kindex handle_exception
@kindex handle_exception
@cindex remote serial stub, main routine
@cindex remote serial stub, main routine
This is the central workhorse, but your program never calls it
This is the central workhorse, but your program never calls it
explicitly---the setup code arranges for @code{handle_exception} to
explicitly---the setup code arranges for @code{handle_exception} to
run when a trap is triggered.
run when a trap is triggered.
 
 
@code{handle_exception} takes control when your program stops during
@code{handle_exception} takes control when your program stops during
execution (for example, on a breakpoint), and mediates communications
execution (for example, on a breakpoint), and mediates communications
with @value{GDBN} on the host machine.  This is where the communications
with @value{GDBN} on the host machine.  This is where the communications
protocol is implemented; @code{handle_exception} acts as the @value{GDBN}
protocol is implemented; @code{handle_exception} acts as the @value{GDBN}
representative on the target machine.  It begins by sending summary
representative on the target machine.  It begins by sending summary
information on the state of your program, then continues to execute,
information on the state of your program, then continues to execute,
retrieving and transmitting any information @value{GDBN} needs, until you
retrieving and transmitting any information @value{GDBN} needs, until you
execute a @value{GDBN} command that makes your program resume; at that point,
execute a @value{GDBN} command that makes your program resume; at that point,
@code{handle_exception} returns control to your own code on the target
@code{handle_exception} returns control to your own code on the target
machine.
machine.
 
 
@item breakpoint
@item breakpoint
@cindex @code{breakpoint} subroutine, remote
@cindex @code{breakpoint} subroutine, remote
Use this auxiliary subroutine to make your program contain a
Use this auxiliary subroutine to make your program contain a
breakpoint.  Depending on the particular situation, this may be the only
breakpoint.  Depending on the particular situation, this may be the only
way for @value{GDBN} to get control.  For instance, if your target
way for @value{GDBN} to get control.  For instance, if your target
machine has some sort of interrupt button, you won't need to call this;
machine has some sort of interrupt button, you won't need to call this;
pressing the interrupt button transfers control to
pressing the interrupt button transfers control to
@code{handle_exception}---in effect, to @value{GDBN}.  On some machines,
@code{handle_exception}---in effect, to @value{GDBN}.  On some machines,
simply receiving characters on the serial port may also trigger a trap;
simply receiving characters on the serial port may also trigger a trap;
again, in that situation, you don't need to call @code{breakpoint} from
again, in that situation, you don't need to call @code{breakpoint} from
your own program---simply running @samp{target remote} from the host
your own program---simply running @samp{target remote} from the host
@value{GDBN} session gets control.
@value{GDBN} session gets control.
 
 
Call @code{breakpoint} if none of these is true, or if you simply want
Call @code{breakpoint} if none of these is true, or if you simply want
to make certain your program stops at a predetermined point for the
to make certain your program stops at a predetermined point for the
start of your debugging session.
start of your debugging session.
@end table
@end table
 
 
@node Bootstrapping
@node Bootstrapping
@subsubsection What you must do for the stub
@subsubsection What you must do for the stub
 
 
@cindex remote stub, support routines
@cindex remote stub, support routines
The debugging stubs that come with @value{GDBN} are set up for a particular
The debugging stubs that come with @value{GDBN} are set up for a particular
chip architecture, but they have no information about the rest of your
chip architecture, but they have no information about the rest of your
debugging target machine.
debugging target machine.
 
 
First of all you need to tell the stub how to communicate with the
First of all you need to tell the stub how to communicate with the
serial port.
serial port.
 
 
@table @code
@table @code
@item int getDebugChar()
@item int getDebugChar()
@kindex getDebugChar
@kindex getDebugChar
Write this subroutine to read a single character from the serial port.
Write this subroutine to read a single character from the serial port.
It may be identical to @code{getchar} for your target system; a
It may be identical to @code{getchar} for your target system; a
different name is used to allow you to distinguish the two if you wish.
different name is used to allow you to distinguish the two if you wish.
 
 
@item void putDebugChar(int)
@item void putDebugChar(int)
@kindex putDebugChar
@kindex putDebugChar
Write this subroutine to write a single character to the serial port.
Write this subroutine to write a single character to the serial port.
It may be identical to @code{putchar} for your target system; a
It may be identical to @code{putchar} for your target system; a
different name is used to allow you to distinguish the two if you wish.
different name is used to allow you to distinguish the two if you wish.
@end table
@end table
 
 
@cindex control C, and remote debugging
@cindex control C, and remote debugging
@cindex interrupting remote targets
@cindex interrupting remote targets
If you want @value{GDBN} to be able to stop your program while it is
If you want @value{GDBN} to be able to stop your program while it is
running, you need to use an interrupt-driven serial driver, and arrange
running, you need to use an interrupt-driven serial driver, and arrange
for it to stop when it receives a @code{^C} (@samp{\003}, the control-C
for it to stop when it receives a @code{^C} (@samp{\003}, the control-C
character).  That is the character which @value{GDBN} uses to tell the
character).  That is the character which @value{GDBN} uses to tell the
remote system to stop.
remote system to stop.
 
 
Getting the debugging target to return the proper status to @value{GDBN}
Getting the debugging target to return the proper status to @value{GDBN}
probably requires changes to the standard stub; one quick and dirty way
probably requires changes to the standard stub; one quick and dirty way
is to just execute a breakpoint instruction (the ``dirty'' part is that
is to just execute a breakpoint instruction (the ``dirty'' part is that
@value{GDBN} reports a @code{SIGTRAP} instead of a @code{SIGINT}).
@value{GDBN} reports a @code{SIGTRAP} instead of a @code{SIGINT}).
 
 
Other routines you need to supply are:
Other routines you need to supply are:
 
 
@table @code
@table @code
@item void exceptionHandler (int @var{exception_number}, void *@var{exception_address})
@item void exceptionHandler (int @var{exception_number}, void *@var{exception_address})
@kindex exceptionHandler
@kindex exceptionHandler
Write this function to install @var{exception_address} in the exception
Write this function to install @var{exception_address} in the exception
handling tables.  You need to do this because the stub does not have any
handling tables.  You need to do this because the stub does not have any
way of knowing what the exception handling tables on your target system
way of knowing what the exception handling tables on your target system
are like (for example, the processor's table might be in @sc{rom},
are like (for example, the processor's table might be in @sc{rom},
containing entries which point to a table in @sc{ram}).
containing entries which point to a table in @sc{ram}).
@var{exception_number} is the exception number which should be changed;
@var{exception_number} is the exception number which should be changed;
its meaning is architecture-dependent (for example, different numbers
its meaning is architecture-dependent (for example, different numbers
might represent divide by zero, misaligned access, etc).  When this
might represent divide by zero, misaligned access, etc).  When this
exception occurs, control should be transferred directly to
exception occurs, control should be transferred directly to
@var{exception_address}, and the processor state (stack, registers,
@var{exception_address}, and the processor state (stack, registers,
and so on) should be just as it is when a processor exception occurs.  So if
and so on) should be just as it is when a processor exception occurs.  So if
you want to use a jump instruction to reach @var{exception_address}, it
you want to use a jump instruction to reach @var{exception_address}, it
should be a simple jump, not a jump to subroutine.
should be a simple jump, not a jump to subroutine.
 
 
For the 386, @var{exception_address} should be installed as an interrupt
For the 386, @var{exception_address} should be installed as an interrupt
gate so that interrupts are masked while the handler runs.  The gate
gate so that interrupts are masked while the handler runs.  The gate
should be at privilege level 0 (the most privileged level).  The
should be at privilege level 0 (the most privileged level).  The
@sc{sparc} and 68k stubs are able to mask interrupts themselves without
@sc{sparc} and 68k stubs are able to mask interrupts themselves without
help from @code{exceptionHandler}.
help from @code{exceptionHandler}.
 
 
@item void flush_i_cache()
@item void flush_i_cache()
@kindex flush_i_cache
@kindex flush_i_cache
On @sc{sparc} and @sc{sparclite} only, write this subroutine to flush the
On @sc{sparc} and @sc{sparclite} only, write this subroutine to flush the
instruction cache, if any, on your target machine.  If there is no
instruction cache, if any, on your target machine.  If there is no
instruction cache, this subroutine may be a no-op.
instruction cache, this subroutine may be a no-op.
 
 
On target machines that have instruction caches, @value{GDBN} requires this
On target machines that have instruction caches, @value{GDBN} requires this
function to make certain that the state of your program is stable.
function to make certain that the state of your program is stable.
@end table
@end table
 
 
@noindent
@noindent
You must also make sure this library routine is available:
You must also make sure this library routine is available:
 
 
@table @code
@table @code
@item void *memset(void *, int, int)
@item void *memset(void *, int, int)
@kindex memset
@kindex memset
This is the standard library function @code{memset} that sets an area of
This is the standard library function @code{memset} that sets an area of
memory to a known value.  If you have one of the free versions of
memory to a known value.  If you have one of the free versions of
@code{libc.a}, @code{memset} can be found there; otherwise, you must
@code{libc.a}, @code{memset} can be found there; otherwise, you must
either obtain it from your hardware manufacturer, or write your own.
either obtain it from your hardware manufacturer, or write your own.
@end table
@end table
 
 
If you do not use the GNU C compiler, you may need other standard
If you do not use the GNU C compiler, you may need other standard
library subroutines as well; this varies from one stub to another,
library subroutines as well; this varies from one stub to another,
but in general the stubs are likely to use any of the common library
but in general the stubs are likely to use any of the common library
subroutines which @code{@value{GCC}} generates as inline code.
subroutines which @code{@value{GCC}} generates as inline code.
 
 
 
 
@node Debug Session
@node Debug Session
@subsubsection Putting it all together
@subsubsection Putting it all together
 
 
@cindex remote serial debugging summary
@cindex remote serial debugging summary
In summary, when your program is ready to debug, you must follow these
In summary, when your program is ready to debug, you must follow these
steps.
steps.
 
 
@enumerate
@enumerate
@item
@item
Make sure you have defined the supporting low-level routines
Make sure you have defined the supporting low-level routines
(@pxref{Bootstrapping,,What you must do for the stub}):
(@pxref{Bootstrapping,,What you must do for the stub}):
@display
@display
@code{getDebugChar}, @code{putDebugChar},
@code{getDebugChar}, @code{putDebugChar},
@code{flush_i_cache}, @code{memset}, @code{exceptionHandler}.
@code{flush_i_cache}, @code{memset}, @code{exceptionHandler}.
@end display
@end display
 
 
@item
@item
Insert these lines near the top of your program:
Insert these lines near the top of your program:
 
 
@example
@example
set_debug_traps();
set_debug_traps();
breakpoint();
breakpoint();
@end example
@end example
 
 
@item
@item
For the 680x0 stub only, you need to provide a variable called
For the 680x0 stub only, you need to provide a variable called
@code{exceptionHook}.  Normally you just use:
@code{exceptionHook}.  Normally you just use:
 
 
@example
@example
void (*exceptionHook)() = 0;
void (*exceptionHook)() = 0;
@end example
@end example
 
 
@noindent
@noindent
but if before calling @code{set_debug_traps}, you set it to point to a
but if before calling @code{set_debug_traps}, you set it to point to a
function in your program, that function is called when
function in your program, that function is called when
@code{@value{GDBN}} continues after stopping on a trap (for example, bus
@code{@value{GDBN}} continues after stopping on a trap (for example, bus
error).  The function indicated by @code{exceptionHook} is called with
error).  The function indicated by @code{exceptionHook} is called with
one parameter: an @code{int} which is the exception number.
one parameter: an @code{int} which is the exception number.
 
 
@item
@item
Compile and link together: your program, the @value{GDBN} debugging stub for
Compile and link together: your program, the @value{GDBN} debugging stub for
your target architecture, and the supporting subroutines.
your target architecture, and the supporting subroutines.
 
 
@item
@item
Make sure you have a serial connection between your target machine and
Make sure you have a serial connection between your target machine and
the @value{GDBN} host, and identify the serial port on the host.
the @value{GDBN} host, and identify the serial port on the host.
 
 
@item
@item
@c The "remote" target now provides a `load' command, so we should
@c The "remote" target now provides a `load' command, so we should
@c document that.  FIXME.
@c document that.  FIXME.
Download your program to your target machine (or get it there by
Download your program to your target machine (or get it there by
whatever means the manufacturer provides), and start it.
whatever means the manufacturer provides), and start it.
 
 
@item
@item
To start remote debugging, run @value{GDBN} on the host machine, and specify
To start remote debugging, run @value{GDBN} on the host machine, and specify
as an executable file the program that is running in the remote machine.
as an executable file the program that is running in the remote machine.
This tells @value{GDBN} how to find your program's symbols and the contents
This tells @value{GDBN} how to find your program's symbols and the contents
of its pure text.
of its pure text.
 
 
@item
@item
@cindex serial line, @code{target remote}
@cindex serial line, @code{target remote}
Establish communication using the @code{target remote} command.
Establish communication using the @code{target remote} command.
Its argument specifies how to communicate with the target
Its argument specifies how to communicate with the target
machine---either via a devicename attached to a direct serial line, or a
machine---either via a devicename attached to a direct serial line, or a
TCP port (usually to a terminal server which in turn has a serial line
TCP port (usually to a terminal server which in turn has a serial line
to the target).  For example, to use a serial line connected to the
to the target).  For example, to use a serial line connected to the
device named @file{/dev/ttyb}:
device named @file{/dev/ttyb}:
 
 
@example
@example
target remote /dev/ttyb
target remote /dev/ttyb
@end example
@end example
 
 
@cindex TCP port, @code{target remote}
@cindex TCP port, @code{target remote}
To use a TCP connection, use an argument of the form
To use a TCP connection, use an argument of the form
@code{@var{host}:port}.  For example, to connect to port 2828 on a
@code{@var{host}:port}.  For example, to connect to port 2828 on a
terminal server named @code{manyfarms}:
terminal server named @code{manyfarms}:
 
 
@example
@example
target remote manyfarms:2828
target remote manyfarms:2828
@end example
@end example
@end enumerate
@end enumerate
 
 
Now you can use all the usual commands to examine and change data and to
Now you can use all the usual commands to examine and change data and to
step and continue the remote program.
step and continue the remote program.
 
 
To resume the remote program and stop debugging it, use the @code{detach}
To resume the remote program and stop debugging it, use the @code{detach}
command.
command.
 
 
@cindex interrupting remote programs
@cindex interrupting remote programs
@cindex remote programs, interrupting
@cindex remote programs, interrupting
Whenever @value{GDBN} is waiting for the remote program, if you type the
Whenever @value{GDBN} is waiting for the remote program, if you type the
interrupt character (often @key{C-C}), @value{GDBN} attempts to stop the
interrupt character (often @key{C-C}), @value{GDBN} attempts to stop the
program.  This may or may not succeed, depending in part on the hardware
program.  This may or may not succeed, depending in part on the hardware
and the serial drivers the remote system uses.  If you type the
and the serial drivers the remote system uses.  If you type the
interrupt character once again, @value{GDBN} displays this prompt:
interrupt character once again, @value{GDBN} displays this prompt:
 
 
@example
@example
Interrupted while waiting for the program.
Interrupted while waiting for the program.
Give up (and stop debugging it)?  (y or n)
Give up (and stop debugging it)?  (y or n)
@end example
@end example
 
 
If you type @kbd{y}, @value{GDBN} abandons the remote debugging session.
If you type @kbd{y}, @value{GDBN} abandons the remote debugging session.
(If you decide you want to try again later, you can use @samp{target
(If you decide you want to try again later, you can use @samp{target
remote} again to connect once more.)  If you type @kbd{n}, @value{GDBN}
remote} again to connect once more.)  If you type @kbd{n}, @value{GDBN}
goes back to waiting.
goes back to waiting.
 
 
@node Protocol
@node Protocol
@subsubsection Communication protocol
@subsubsection Communication protocol
 
 
@cindex debugging stub, example
@cindex debugging stub, example
@cindex remote stub, example
@cindex remote stub, example
@cindex stub example, remote debugging
@cindex stub example, remote debugging
The stub files provided with @value{GDBN} implement the target side of the
The stub files provided with @value{GDBN} implement the target side of the
communication protocol, and the @value{GDBN} side is implemented in the
communication protocol, and the @value{GDBN} side is implemented in the
@value{GDBN} source file @file{remote.c}.  Normally, you can simply allow
@value{GDBN} source file @file{remote.c}.  Normally, you can simply allow
these subroutines to communicate, and ignore the details.  (If you're
these subroutines to communicate, and ignore the details.  (If you're
implementing your own stub file, you can still ignore the details: start
implementing your own stub file, you can still ignore the details: start
with one of the existing stub files.  @file{sparc-stub.c} is the best
with one of the existing stub files.  @file{sparc-stub.c} is the best
organized, and therefore the easiest to read.)
organized, and therefore the easiest to read.)
 
 
However, there may be occasions when you need to know something about
However, there may be occasions when you need to know something about
the protocol---for example, if there is only one serial port to your
the protocol---for example, if there is only one serial port to your
target machine, you might want your program to do something special if
target machine, you might want your program to do something special if
it recognizes a packet meant for @value{GDBN}.
it recognizes a packet meant for @value{GDBN}.
 
 
In the examples below, @samp{<-} and @samp{->} are used to indicate
In the examples below, @samp{<-} and @samp{->} are used to indicate
transmitted and received data respectfully.
transmitted and received data respectfully.
 
 
@cindex protocol, @value{GDBN} remote serial
@cindex protocol, @value{GDBN} remote serial
@cindex serial protocol, @value{GDBN} remote
@cindex serial protocol, @value{GDBN} remote
@cindex remote serial protocol
@cindex remote serial protocol
All @value{GDBN} commands and responses (other than acknowledgments) are
All @value{GDBN} commands and responses (other than acknowledgments) are
sent as a @var{packet}.  A @var{packet} is introduced with the character
sent as a @var{packet}.  A @var{packet} is introduced with the character
@samp{$}, the actual @var{packet-data}, and the terminating character
@samp{$}, the actual @var{packet-data}, and the terminating character
@samp{#} followed by a two-digit @var{checksum}:
@samp{#} followed by a two-digit @var{checksum}:
 
 
@example
@example
@code{$}@var{packet-data}@code{#}@var{checksum}
@code{$}@var{packet-data}@code{#}@var{checksum}
@end example
@end example
@noindent
@noindent
 
 
@cindex checksum, for @value{GDBN} remote
@cindex checksum, for @value{GDBN} remote
@noindent
@noindent
The two-digit @var{checksum} is computed as the modulo 256 sum of all
The two-digit @var{checksum} is computed as the modulo 256 sum of all
characters between the leading @samp{$} and the trailing @samp{#} (an
characters between the leading @samp{$} and the trailing @samp{#} (an
eight bit unsigned checksum).
eight bit unsigned checksum).
 
 
Implementors should note that prior to @value{GDBN} 5.0 the protocol
Implementors should note that prior to @value{GDBN} 5.0 the protocol
specification also included an optional two-digit @var{sequence-id}:
specification also included an optional two-digit @var{sequence-id}:
 
 
@example
@example
@code{$}@var{sequence-id}@code{:}@var{packet-data}@code{#}@var{checksum}
@code{$}@var{sequence-id}@code{:}@var{packet-data}@code{#}@var{checksum}
@end example
@end example
 
 
@cindex sequence-id, for @value{GDBN} remote
@cindex sequence-id, for @value{GDBN} remote
@noindent
@noindent
That @var{sequence-id} was appended to the acknowledgment.  @value{GDBN}
That @var{sequence-id} was appended to the acknowledgment.  @value{GDBN}
has never output @var{sequence-id}s.  Stubs that handle packets added
has never output @var{sequence-id}s.  Stubs that handle packets added
since @value{GDBN} 5.0 must not accept @var{sequence-id}.
since @value{GDBN} 5.0 must not accept @var{sequence-id}.
 
 
@cindex acknowledgment, for @value{GDBN} remote
@cindex acknowledgment, for @value{GDBN} remote
When either the host or the target machine receives a packet, the first
When either the host or the target machine receives a packet, the first
response expected is an acknowledgment: either @samp{+} (to indicate
response expected is an acknowledgment: either @samp{+} (to indicate
the package was received correctly) or @samp{-} (to request
the package was received correctly) or @samp{-} (to request
retransmission):
retransmission):
 
 
@example
@example
<- @code{$}@var{packet-data}@code{#}@var{checksum}
<- @code{$}@var{packet-data}@code{#}@var{checksum}
-> @code{+}
-> @code{+}
@end example
@end example
@noindent
@noindent
 
 
The host (@value{GDBN}) sends @var{command}s, and the target (the
The host (@value{GDBN}) sends @var{command}s, and the target (the
debugging stub incorporated in your program) sends a @var{response}.  In
debugging stub incorporated in your program) sends a @var{response}.  In
the case of step and continue @var{command}s, the response is only sent
the case of step and continue @var{command}s, the response is only sent
when the operation has completed (the target has again stopped).
when the operation has completed (the target has again stopped).
 
 
@var{packet-data} consists of a sequence of characters with the
@var{packet-data} consists of a sequence of characters with the
exception of @samp{#} and @samp{$} (see @samp{X} packet for additional
exception of @samp{#} and @samp{$} (see @samp{X} packet for additional
exceptions).
exceptions).
 
 
Fields within the packet should be separated using @samp{,} @samp{;} or
Fields within the packet should be separated using @samp{,} @samp{;} or
@samp{:}.  Except where otherwise noted all numbers are represented in
@samp{:}.  Except where otherwise noted all numbers are represented in
HEX with leading zeros suppressed.
HEX with leading zeros suppressed.
 
 
Implementors should note that prior to @value{GDBN} 5.0, the character
Implementors should note that prior to @value{GDBN} 5.0, the character
@samp{:} could not appear as the third character in a packet (as it
@samp{:} could not appear as the third character in a packet (as it
would potentially conflict with the @var{sequence-id}).
would potentially conflict with the @var{sequence-id}).
 
 
Response @var{data} can be run-length encoded to save space.  A @samp{*}
Response @var{data} can be run-length encoded to save space.  A @samp{*}
means that the next character is an @sc{ascii} encoding giving a repeat count
means that the next character is an @sc{ascii} encoding giving a repeat count
which stands for that many repetitions of the character preceding the
which stands for that many repetitions of the character preceding the
@samp{*}.  The encoding is @code{n+29}, yielding a printable character
@samp{*}.  The encoding is @code{n+29}, yielding a printable character
where @code{n >=3} (which is where rle starts to win).  The printable
where @code{n >=3} (which is where rle starts to win).  The printable
characters @samp{$}, @samp{#}, @samp{+} and @samp{-} or with a numeric
characters @samp{$}, @samp{#}, @samp{+} and @samp{-} or with a numeric
value greater than 126 should not be used.
value greater than 126 should not be used.
 
 
Some remote systems have used a different run-length encoding mechanism
Some remote systems have used a different run-length encoding mechanism
loosely refered to as the cisco encoding.  Following the @samp{*}
loosely refered to as the cisco encoding.  Following the @samp{*}
character are two hex digits that indicate the size of the packet.
character are two hex digits that indicate the size of the packet.
 
 
So:
So:
@example
@example
"@code{0* }"
"@code{0* }"
@end example
@end example
@noindent
@noindent
means the same as "0000".
means the same as "0000".
 
 
The error response returned for some packets includes a two character
The error response returned for some packets includes a two character
error number.  That number is not well defined.
error number.  That number is not well defined.
 
 
For any @var{command} not supported by the stub, an empty response
For any @var{command} not supported by the stub, an empty response
(@samp{$#00}) should be returned.  That way it is possible to extend the
(@samp{$#00}) should be returned.  That way it is possible to extend the
protocol.  A newer @value{GDBN} can tell if a packet is supported based
protocol.  A newer @value{GDBN} can tell if a packet is supported based
on that response.
on that response.
 
 
A stub is required to support the @samp{g}, @samp{G}, @samp{m}, @samp{M},
A stub is required to support the @samp{g}, @samp{G}, @samp{m}, @samp{M},
@samp{c}, and @samp{s} @var{command}s.  All other @var{command}s are
@samp{c}, and @samp{s} @var{command}s.  All other @var{command}s are
optional.
optional.
 
 
Below is a complete list of all currently defined @var{command}s and
Below is a complete list of all currently defined @var{command}s and
their corresponding response @var{data}:
their corresponding response @var{data}:
@page
@page
@multitable @columnfractions .30 .30 .40
@multitable @columnfractions .30 .30 .40
@item Packet
@item Packet
@tab Request
@tab Request
@tab Description
@tab Description
 
 
@item extended ops
@item extended ops
@tab @code{!}
@tab @code{!}
@tab
@tab
Use the extended remote protocol.  Sticky---only needs to be set once.
Use the extended remote protocol.  Sticky---only needs to be set once.
The extended remote protocol supports the @samp{R} packet.
The extended remote protocol supports the @samp{R} packet.
@item
@item
@tab reply @samp{}
@tab reply @samp{}
@tab
@tab
Stubs that support the extended remote protocol return @samp{} which,
Stubs that support the extended remote protocol return @samp{} which,
unfortunately, is identical to the response returned by stubs that do not
unfortunately, is identical to the response returned by stubs that do not
support protocol extensions.
support protocol extensions.
 
 
@item last signal
@item last signal
@tab @code{?}
@tab @code{?}
@tab
@tab
Indicate the reason the target halted.  The reply is the same as for step
Indicate the reason the target halted.  The reply is the same as for step
and continue.
and continue.
@item
@item
@tab reply
@tab reply
@tab see below
@tab see below
 
 
 
 
@item reserved
@item reserved
@tab @code{a}
@tab @code{a}
@tab Reserved for future use
@tab Reserved for future use
 
 
@item set program arguments @strong{(reserved)}
@item set program arguments @strong{(reserved)}
@tab @code{A}@var{arglen}@code{,}@var{argnum}@code{,}@var{arg}@code{,...}
@tab @code{A}@var{arglen}@code{,}@var{argnum}@code{,}@var{arg}@code{,...}
@tab
@tab
@item
@item
@tab
@tab
@tab
@tab
Initialized @samp{argv[]} array passed into program. @var{arglen}
Initialized @samp{argv[]} array passed into program. @var{arglen}
specifies the number of bytes in the hex encoded byte stream @var{arg}.
specifies the number of bytes in the hex encoded byte stream @var{arg}.
See @file{gdbserver} for more details.
See @file{gdbserver} for more details.
@item
@item
@tab reply @code{OK}
@tab reply @code{OK}
@item
@item
@tab reply @code{E}@var{NN}
@tab reply @code{E}@var{NN}
 
 
@item set baud @strong{(deprecated)}
@item set baud @strong{(deprecated)}
@tab @code{b}@var{baud}
@tab @code{b}@var{baud}
@tab
@tab
Change the serial line speed to @var{baud}.  JTC: @emph{When does the
Change the serial line speed to @var{baud}.  JTC: @emph{When does the
transport layer state change?  When it's received, or after the ACK is
transport layer state change?  When it's received, or after the ACK is
transmitted.  In either case, there are problems if the command or the
transmitted.  In either case, there are problems if the command or the
acknowledgment packet is dropped.} Stan: @emph{If people really wanted
acknowledgment packet is dropped.} Stan: @emph{If people really wanted
to add something like this, and get it working for the first time, they
to add something like this, and get it working for the first time, they
ought to modify ser-unix.c to send some kind of out-of-band message to a
ought to modify ser-unix.c to send some kind of out-of-band message to a
specially-setup stub and have the switch happen "in between" packets, so
specially-setup stub and have the switch happen "in between" packets, so
that from remote protocol's point of view, nothing actually
that from remote protocol's point of view, nothing actually
happened.}
happened.}
 
 
@item set breakpoint @strong{(deprecated)}
@item set breakpoint @strong{(deprecated)}
@tab @code{B}@var{addr},@var{mode}
@tab @code{B}@var{addr},@var{mode}
@tab
@tab
Set (@var{mode} is @samp{S}) or clear (@var{mode} is @samp{C}) a
Set (@var{mode} is @samp{S}) or clear (@var{mode} is @samp{C}) a
breakpoint at @var{addr}.  @emph{This has been replaced by the @samp{Z} and
breakpoint at @var{addr}.  @emph{This has been replaced by the @samp{Z} and
@samp{z} packets.}
@samp{z} packets.}
 
 
@item continue
@item continue
@tab @code{c}@var{addr}
@tab @code{c}@var{addr}
@tab
@tab
@var{addr} is address to resume. If @var{addr} is omitted, resume at
@var{addr} is address to resume. If @var{addr} is omitted, resume at
current address.
current address.
@item
@item
@tab reply
@tab reply
@tab see below
@tab see below
 
 
@item continue with signal
@item continue with signal
@tab @code{C}@var{sig}@code{;}@var{addr}
@tab @code{C}@var{sig}@code{;}@var{addr}
@tab
@tab
Continue with signal @var{sig} (hex signal number).  If
Continue with signal @var{sig} (hex signal number).  If
@code{;}@var{addr} is omitted, resume at same address.
@code{;}@var{addr} is omitted, resume at same address.
@item
@item
@tab reply
@tab reply
@tab see below
@tab see below
 
 
@item toggle debug @strong{(deprecated)}
@item toggle debug @strong{(deprecated)}
@tab @code{d}
@tab @code{d}
@tab
@tab
toggle debug flag.
toggle debug flag.
 
 
@item detach
@item detach
@tab @code{D}
@tab @code{D}
@tab
@tab
Detach @value{GDBN} from the remote system.  Sent to the remote target before
Detach @value{GDBN} from the remote system.  Sent to the remote target before
@value{GDBN} disconnects.
@value{GDBN} disconnects.
@item
@item
@tab reply @emph{no response}
@tab reply @emph{no response}
@tab
@tab
@value{GDBN} does not check for any response after sending this packet.
@value{GDBN} does not check for any response after sending this packet.
 
 
@item reserved
@item reserved
@tab @code{e}
@tab @code{e}
@tab Reserved for future use
@tab Reserved for future use
 
 
@item reserved
@item reserved
@tab @code{E}
@tab @code{E}
@tab Reserved for future use
@tab Reserved for future use
 
 
@item reserved
@item reserved
@tab @code{f}
@tab @code{f}
@tab Reserved for future use
@tab Reserved for future use
 
 
@item reserved
@item reserved
@tab @code{F}
@tab @code{F}
@tab Reserved for future use
@tab Reserved for future use
 
 
@item read registers
@item read registers
@tab @code{g}
@tab @code{g}
@tab Read general registers.
@tab Read general registers.
@item
@item
@tab reply @var{XX...}
@tab reply @var{XX...}
@tab
@tab
Each byte of register data is described by two hex digits.  The bytes
Each byte of register data is described by two hex digits.  The bytes
with the register are transmitted in target byte order.  The size of
with the register are transmitted in target byte order.  The size of
each register and their position within the @samp{g} @var{packet} are
each register and their position within the @samp{g} @var{packet} are
determined by the @value{GDBN} internal macros @var{REGISTER_RAW_SIZE} and
determined by the @value{GDBN} internal macros @var{REGISTER_RAW_SIZE} and
@var{REGISTER_NAME} macros.  The specification of several standard
@var{REGISTER_NAME} macros.  The specification of several standard
@code{g} packets is specified below.
@code{g} packets is specified below.
@item
@item
@tab @code{E}@var{NN}
@tab @code{E}@var{NN}
@tab for an error.
@tab for an error.
 
 
@item write regs
@item write regs
@tab @code{G}@var{XX...}
@tab @code{G}@var{XX...}
@tab
@tab
See @samp{g} for a description of the @var{XX...} data.
See @samp{g} for a description of the @var{XX...} data.
@item
@item
@tab reply @code{OK}
@tab reply @code{OK}
@tab for success
@tab for success
@item
@item
@tab reply @code{E}@var{NN}
@tab reply @code{E}@var{NN}
@tab for an error
@tab for an error
 
 
@item reserved
@item reserved
@tab @code{h}
@tab @code{h}
@tab Reserved for future use
@tab Reserved for future use
 
 
@item set thread
@item set thread
@tab @code{H}@var{c}@var{t...}
@tab @code{H}@var{c}@var{t...}
@tab
@tab
Set thread for subsequent operations (@samp{m}, @samp{M}, @samp{g},
Set thread for subsequent operations (@samp{m}, @samp{M}, @samp{g},
@samp{G}, et.al.).  @var{c} = @samp{c} for thread used in step and
@samp{G}, et.al.).  @var{c} = @samp{c} for thread used in step and
continue; @var{t...} can be -1 for all threads.  @var{c} = @samp{g} for
continue; @var{t...} can be -1 for all threads.  @var{c} = @samp{g} for
thread used in other operations.  If zero, pick a thread, any thread.
thread used in other operations.  If zero, pick a thread, any thread.
@item
@item
@tab reply @code{OK}
@tab reply @code{OK}
@tab for success
@tab for success
@item
@item
@tab reply @code{E}@var{NN}
@tab reply @code{E}@var{NN}
@tab for an error
@tab for an error
 
 
@c FIXME: JTC:
@c FIXME: JTC:
@c   'H': How restrictive (or permissive) is the thread model.  If a
@c   'H': How restrictive (or permissive) is the thread model.  If a
@c        thread is selected and stopped, are other threads allowed
@c        thread is selected and stopped, are other threads allowed
@c        to continue to execute?  As I mentioned above, I think the
@c        to continue to execute?  As I mentioned above, I think the
@c        semantics of each command when a thread is selected must be
@c        semantics of each command when a thread is selected must be
@c        described.  For example:
@c        described.  For example:
@c
@c
@c        'g':    If the stub supports threads and a specific thread is
@c        'g':    If the stub supports threads and a specific thread is
@c                selected, returns the register block from that thread;
@c                selected, returns the register block from that thread;
@c                otherwise returns current registers.
@c                otherwise returns current registers.
@c
@c
@c        'G'     If the stub supports threads and a specific thread is
@c        'G'     If the stub supports threads and a specific thread is
@c                selected, sets the registers of the register block of
@c                selected, sets the registers of the register block of
@c                that thread; otherwise sets current registers.
@c                that thread; otherwise sets current registers.
 
 
@item cycle step @strong{(draft)}
@item cycle step @strong{(draft)}
@tab @code{i}@var{addr}@code{,}@var{nnn}
@tab @code{i}@var{addr}@code{,}@var{nnn}
@tab
@tab
Step the remote target by a single clock cycle.  If @code{,}@var{nnn} is
Step the remote target by a single clock cycle.  If @code{,}@var{nnn} is
present, cycle step @var{nnn} cycles.  If @var{addr} is present, cycle
present, cycle step @var{nnn} cycles.  If @var{addr} is present, cycle
step starting at that address.
step starting at that address.
 
 
@item signal then cycle step @strong{(reserved)}
@item signal then cycle step @strong{(reserved)}
@tab @code{I}
@tab @code{I}
@tab
@tab
See @samp{i} and @samp{S} for likely syntax and semantics.
See @samp{i} and @samp{S} for likely syntax and semantics.
 
 
@item reserved
@item reserved
@tab @code{j}
@tab @code{j}
@tab Reserved for future use
@tab Reserved for future use
 
 
@item reserved
@item reserved
@tab @code{J}
@tab @code{J}
@tab Reserved for future use
@tab Reserved for future use
 
 
@item kill request
@item kill request
@tab @code{k}
@tab @code{k}
@tab
@tab
FIXME: @emph{There is no description of how operate when a specific
FIXME: @emph{There is no description of how operate when a specific
thread context has been selected (ie. does 'k' kill only that thread?)}.
thread context has been selected (ie. does 'k' kill only that thread?)}.
 
 
@item reserved
@item reserved
@tab @code{l}
@tab @code{l}
@tab Reserved for future use
@tab Reserved for future use
 
 
@item reserved
@item reserved
@tab @code{L}
@tab @code{L}
@tab Reserved for future use
@tab Reserved for future use
 
 
@item read memory
@item read memory
@tab @code{m}@var{addr}@code{,}@var{length}
@tab @code{m}@var{addr}@code{,}@var{length}
@tab
@tab
Read @var{length} bytes of memory starting at address @var{addr}.
Read @var{length} bytes of memory starting at address @var{addr}.
Neither @value{GDBN} nor the stub assume that sized memory transfers are assumed
Neither @value{GDBN} nor the stub assume that sized memory transfers are assumed
using word alligned accesses. FIXME: @emph{A word aligned memory
using word alligned accesses. FIXME: @emph{A word aligned memory
transfer mechanism is needed.}
transfer mechanism is needed.}
@item
@item
@tab reply @var{XX...}
@tab reply @var{XX...}
@tab
@tab
@var{XX...} is mem contents. Can be fewer bytes than requested if able
@var{XX...} is mem contents. Can be fewer bytes than requested if able
to read only part of the data.  Neither @value{GDBN} nor the stub assume that
to read only part of the data.  Neither @value{GDBN} nor the stub assume that
sized memory transfers are assumed using word alligned accesses. FIXME:
sized memory transfers are assumed using word alligned accesses. FIXME:
@emph{A word aligned memory transfer mechanism is needed.}
@emph{A word aligned memory transfer mechanism is needed.}
@item
@item
@tab reply @code{E}@var{NN}
@tab reply @code{E}@var{NN}
@tab @var{NN} is errno
@tab @var{NN} is errno
 
 
@item write mem
@item write mem
@tab @code{M}@var{addr},@var{length}@code{:}@var{XX...}
@tab @code{M}@var{addr},@var{length}@code{:}@var{XX...}
@tab
@tab
Write @var{length} bytes of memory starting at address @var{addr}.
Write @var{length} bytes of memory starting at address @var{addr}.
@var{XX...} is the data.
@var{XX...} is the data.
@item
@item
@tab reply @code{OK}
@tab reply @code{OK}
@tab for success
@tab for success
@item
@item
@tab reply @code{E}@var{NN}
@tab reply @code{E}@var{NN}
@tab
@tab
for an error (this includes the case where only part of the data was
for an error (this includes the case where only part of the data was
written).
written).
 
 
@item reserved
@item reserved
@tab @code{n}
@tab @code{n}
@tab Reserved for future use
@tab Reserved for future use
 
 
@item reserved
@item reserved
@tab @code{N}
@tab @code{N}
@tab Reserved for future use
@tab Reserved for future use
 
 
@item reserved
@item reserved
@tab @code{o}
@tab @code{o}
@tab Reserved for future use
@tab Reserved for future use
 
 
@item reserved
@item reserved
@tab @code{O}
@tab @code{O}
@tab Reserved for future use
@tab Reserved for future use
 
 
@item read reg @strong{(reserved)}
@item read reg @strong{(reserved)}
@tab @code{p}@var{n...}
@tab @code{p}@var{n...}
@tab
@tab
See write register.
See write register.
@item
@item
@tab return @var{r....}
@tab return @var{r....}
@tab The hex encoded value of the register in target byte order.
@tab The hex encoded value of the register in target byte order.
 
 
@item write reg
@item write reg
@tab @code{P}@var{n...}@code{=}@var{r...}
@tab @code{P}@var{n...}@code{=}@var{r...}
@tab
@tab
Write register @var{n...} with value @var{r...}, which contains two hex
Write register @var{n...} with value @var{r...}, which contains two hex
digits for each byte in the register (target byte order).
digits for each byte in the register (target byte order).
@item
@item
@tab reply @code{OK}
@tab reply @code{OK}
@tab for success
@tab for success
@item
@item
@tab reply @code{E}@var{NN}
@tab reply @code{E}@var{NN}
@tab for an error
@tab for an error
 
 
@item general query
@item general query
@tab @code{q}@var{query}
@tab @code{q}@var{query}
@tab
@tab
Request info about @var{query}.  In general @value{GDBN} queries
Request info about @var{query}.  In general @value{GDBN} queries
have a leading upper case letter.  Custom vendor queries should use a
have a leading upper case letter.  Custom vendor queries should use a
company prefix (in lower case) ex: @samp{qfsf.var}.  @var{query} may
company prefix (in lower case) ex: @samp{qfsf.var}.  @var{query} may
optionally be followed by a @samp{,} or @samp{;} separated list.  Stubs
optionally be followed by a @samp{,} or @samp{;} separated list.  Stubs
must ensure that they match the full @var{query} name.
must ensure that they match the full @var{query} name.
@item
@item
@tab reply @code{XX...}
@tab reply @code{XX...}
@tab Hex encoded data from query.  The reply can not be empty.
@tab Hex encoded data from query.  The reply can not be empty.
@item
@item
@tab reply @code{E}@var{NN}
@tab reply @code{E}@var{NN}
@tab error reply
@tab error reply
@item
@item
@tab reply @samp{}
@tab reply @samp{}
@tab Indicating an unrecognized @var{query}.
@tab Indicating an unrecognized @var{query}.
 
 
@item general set
@item general set
@tab @code{Q}@var{var}@code{=}@var{val}
@tab @code{Q}@var{var}@code{=}@var{val}
@tab
@tab
Set value of @var{var} to @var{val}.  See @samp{q} for a discussing of
Set value of @var{var} to @var{val}.  See @samp{q} for a discussing of
naming conventions.
naming conventions.
 
 
@item reset @strong{(deprecated)}
@item reset @strong{(deprecated)}
@tab @code{r}
@tab @code{r}
@tab
@tab
Reset the entire system.
Reset the entire system.
 
 
@item remote restart
@item remote restart
@tab @code{R}@var{XX}
@tab @code{R}@var{XX}
@tab
@tab
Restart the remote server.  @var{XX} while needed has no clear
Restart the remote server.  @var{XX} while needed has no clear
definition.  FIXME: @emph{An example interaction explaining how this
definition.  FIXME: @emph{An example interaction explaining how this
packet is used in extended-remote mode is needed}.
packet is used in extended-remote mode is needed}.
 
 
@item step
@item step
@tab @code{s}@var{addr}
@tab @code{s}@var{addr}
@tab
@tab
@var{addr} is address to resume.  If @var{addr} is omitted, resume at
@var{addr} is address to resume.  If @var{addr} is omitted, resume at
same address.
same address.
@item
@item
@tab reply
@tab reply
@tab see below
@tab see below
 
 
@item step with signal
@item step with signal
@tab @code{S}@var{sig}@code{;}@var{addr}
@tab @code{S}@var{sig}@code{;}@var{addr}
@tab
@tab
Like @samp{C} but step not continue.
Like @samp{C} but step not continue.
@item
@item
@tab reply
@tab reply
@tab see below
@tab see below
 
 
@item search
@item search
@tab @code{t}@var{addr}@code{:}@var{PP}@code{,}@var{MM}
@tab @code{t}@var{addr}@code{:}@var{PP}@code{,}@var{MM}
@tab
@tab
Search backwards starting at address @var{addr} for a match with pattern
Search backwards starting at address @var{addr} for a match with pattern
@var{PP} and mask @var{MM}.  @var{PP} and @var{MM} are 4
@var{PP} and mask @var{MM}.  @var{PP} and @var{MM} are 4
bytes.  @var{addr} must be at least 3 digits.
bytes.  @var{addr} must be at least 3 digits.
 
 
@item thread alive
@item thread alive
@tab @code{T}@var{XX}
@tab @code{T}@var{XX}
@tab Find out if the thread XX is alive.
@tab Find out if the thread XX is alive.
@item
@item
@tab reply @code{OK}
@tab reply @code{OK}
@tab thread is still alive
@tab thread is still alive
@item
@item
@tab reply @code{E}@var{NN}
@tab reply @code{E}@var{NN}
@tab thread is dead
@tab thread is dead
 
 
@item reserved
@item reserved
@tab @code{u}
@tab @code{u}
@tab Reserved for future use
@tab Reserved for future use
 
 
@item reserved
@item reserved
@tab @code{U}
@tab @code{U}
@tab Reserved for future use
@tab Reserved for future use
 
 
@item reserved
@item reserved
@tab @code{v}
@tab @code{v}
@tab Reserved for future use
@tab Reserved for future use
 
 
@item reserved
@item reserved
@tab @code{V}
@tab @code{V}
@tab Reserved for future use
@tab Reserved for future use
 
 
@item reserved
@item reserved
@tab @code{w}
@tab @code{w}
@tab Reserved for future use
@tab Reserved for future use
 
 
@item reserved
@item reserved
@tab @code{W}
@tab @code{W}
@tab Reserved for future use
@tab Reserved for future use
 
 
@item reserved
@item reserved
@tab @code{x}
@tab @code{x}
@tab Reserved for future use
@tab Reserved for future use
 
 
@item write mem (binary)
@item write mem (binary)
@tab @code{X}@var{addr}@code{,}@var{length}@var{:}@var{XX...}
@tab @code{X}@var{addr}@code{,}@var{length}@var{:}@var{XX...}
@tab
@tab
@var{addr} is address, @var{length} is number of bytes, @var{XX...} is
@var{addr} is address, @var{length} is number of bytes, @var{XX...} is
binary data.  The characters @code{$}, @code{#}, and @code{0x7d} are
binary data.  The characters @code{$}, @code{#}, and @code{0x7d} are
escaped using @code{0x7d}.
escaped using @code{0x7d}.
@item
@item
@tab reply @code{OK}
@tab reply @code{OK}
@tab for success
@tab for success
@item
@item
@tab reply @code{E}@var{NN}
@tab reply @code{E}@var{NN}
@tab for an error
@tab for an error
 
 
@item reserved
@item reserved
@tab @code{y}
@tab @code{y}
@tab Reserved for future use
@tab Reserved for future use
 
 
@item reserved
@item reserved
@tab @code{Y}
@tab @code{Y}
@tab Reserved for future use
@tab Reserved for future use
 
 
@item remove break or watchpoint @strong{(draft)}
@item remove break or watchpoint @strong{(draft)}
@tab @code{z}@var{t}@code{,}@var{addr}@code{,}@var{length}
@tab @code{z}@var{t}@code{,}@var{addr}@code{,}@var{length}
@tab
@tab
See @samp{Z}.
See @samp{Z}.
 
 
@item insert break or watchpoint @strong{(draft)}
@item insert break or watchpoint @strong{(draft)}
@tab @code{Z}@var{t}@code{,}@var{addr}@code{,}@var{length}
@tab @code{Z}@var{t}@code{,}@var{addr}@code{,}@var{length}
@tab
@tab
@var{t} is type: @samp{0} - software breakpoint, @samp{1} - hardware
@var{t} is type: @samp{0} - software breakpoint, @samp{1} - hardware
breakpoint, @samp{2} - write watchpoint, @samp{3} - read watchpoint,
breakpoint, @samp{2} - write watchpoint, @samp{3} - read watchpoint,
@samp{4} - access watchpoint; @var{addr} is address; @var{length} is in
@samp{4} - access watchpoint; @var{addr} is address; @var{length} is in
bytes.  For a software breakpoint, @var{length} specifies the size of
bytes.  For a software breakpoint, @var{length} specifies the size of
the instruction to be patched.  For hardware breakpoints and watchpoints
the instruction to be patched.  For hardware breakpoints and watchpoints
@var{length} specifies the memory region to be monitored.  To avoid
@var{length} specifies the memory region to be monitored.  To avoid
potential problems with duplicate packets, the operations should be
potential problems with duplicate packets, the operations should be
implemented in an idempotent way.
implemented in an idempotent way.
@item
@item
@tab reply @code{E}@var{NN}
@tab reply @code{E}@var{NN}
@tab for an error
@tab for an error
@item
@item
@tab reply @code{OK}
@tab reply @code{OK}
@tab for success
@tab for success
@item
@item
@tab @samp{}
@tab @samp{}
@tab If not supported.
@tab If not supported.
 
 
@item reserved
@item reserved
@tab <other>
@tab <other>
@tab Reserved for future use
@tab Reserved for future use
 
 
@end multitable
@end multitable
 
 
The @samp{C}, @samp{c}, @samp{S}, @samp{s} and @samp{?} packets can
The @samp{C}, @samp{c}, @samp{S}, @samp{s} and @samp{?} packets can
receive any of the below as a reply.  In the case of the @samp{C},
receive any of the below as a reply.  In the case of the @samp{C},
@samp{c}, @samp{S} and @samp{s} packets, that reply is only returned
@samp{c}, @samp{S} and @samp{s} packets, that reply is only returned
when the target halts.  In the below the exact meaning of @samp{signal
when the target halts.  In the below the exact meaning of @samp{signal
number} is poorly defined.  In general one of the UNIX signal numbering
number} is poorly defined.  In general one of the UNIX signal numbering
conventions is used.
conventions is used.
 
 
@multitable @columnfractions .4 .6
@multitable @columnfractions .4 .6
 
 
@item @code{S}@var{AA}
@item @code{S}@var{AA}
@tab @var{AA} is the signal number
@tab @var{AA} is the signal number
 
 
@item @code{T}@var{AA}@var{n...}@code{:}@var{r...}@code{;}@var{n...}@code{:}@var{r...}@code{;}@var{n...}@code{:}@var{r...}@code{;}
@item @code{T}@var{AA}@var{n...}@code{:}@var{r...}@code{;}@var{n...}@code{:}@var{r...}@code{;}@var{n...}@code{:}@var{r...}@code{;}
@tab
@tab
@var{AA} = two hex digit signal number; @var{n...} = register number
@var{AA} = two hex digit signal number; @var{n...} = register number
(hex), @var{r...}  = target byte ordered register contents, size defined
(hex), @var{r...}  = target byte ordered register contents, size defined
by @code{REGISTER_RAW_SIZE}; @var{n...} = @samp{thread}, @var{r...} =
by @code{REGISTER_RAW_SIZE}; @var{n...} = @samp{thread}, @var{r...} =
thread process ID, this is a hex integer; @var{n...} = other string not
thread process ID, this is a hex integer; @var{n...} = other string not
starting with valid hex digit.  @value{GDBN} should ignore this
starting with valid hex digit.  @value{GDBN} should ignore this
@var{n...}, @var{r...} pair and go on to the next.  This way we can
@var{n...}, @var{r...} pair and go on to the next.  This way we can
extend the protocol.
extend the protocol.
 
 
@item @code{W}@var{AA}
@item @code{W}@var{AA}
@tab
@tab
The process exited, and @var{AA} is the exit status.  This is only
The process exited, and @var{AA} is the exit status.  This is only
applicable for certains sorts of targets.
applicable for certains sorts of targets.
 
 
@item @code{X}@var{AA}
@item @code{X}@var{AA}
@tab
@tab
The process terminated with signal @var{AA}.
The process terminated with signal @var{AA}.
 
 
@item @code{N}@var{AA}@code{;}@var{t...}@code{;}@var{d...}@code{;}@var{b...} @strong{(obsolete)}
@item @code{N}@var{AA}@code{;}@var{t...}@code{;}@var{d...}@code{;}@var{b...} @strong{(obsolete)}
@tab
@tab
@var{AA} = signal number; @var{t...} = address of symbol "_start";
@var{AA} = signal number; @var{t...} = address of symbol "_start";
@var{d...} = base of data section; @var{b...} = base of bss section.
@var{d...} = base of data section; @var{b...} = base of bss section.
@emph{Note: only used by Cisco Systems targets.  The difference between
@emph{Note: only used by Cisco Systems targets.  The difference between
this reply and the "qOffsets" query is that the 'N' packet may arrive
this reply and the "qOffsets" query is that the 'N' packet may arrive
spontaneously whereas the 'qOffsets' is a query initiated by the host
spontaneously whereas the 'qOffsets' is a query initiated by the host
debugger.}
debugger.}
 
 
@item @code{O}@var{XX...}
@item @code{O}@var{XX...}
@tab
@tab
@var{XX...} is hex encoding of @sc{ascii} data.  This can happen at any time
@var{XX...} is hex encoding of @sc{ascii} data.  This can happen at any time
while the program is running and the debugger should continue to wait
while the program is running and the debugger should continue to wait
for 'W', 'T', etc.
for 'W', 'T', etc.
 
 
@end multitable
@end multitable
 
 
The following set and query packets have already been defined.
The following set and query packets have already been defined.
 
 
@multitable @columnfractions .2 .2 .6
@multitable @columnfractions .2 .2 .6
 
 
@item current thread
@item current thread
@tab @code{q}@code{C}
@tab @code{q}@code{C}
@tab Return the current thread id.
@tab Return the current thread id.
@item
@item
@tab reply @code{QC}@var{pid}
@tab reply @code{QC}@var{pid}
@tab
@tab
Where @var{pid} is a HEX encoded 16 bit process id.
Where @var{pid} is a HEX encoded 16 bit process id.
@item
@item
@tab reply *
@tab reply *
@tab Any other reply implies the old pid.
@tab Any other reply implies the old pid.
 
 
@item all thread ids
@item all thread ids
@tab @code{q}@code{fThreadInfo}
@tab @code{q}@code{fThreadInfo}
@item
@item
@tab @code{q}@code{sThreadInfo}
@tab @code{q}@code{sThreadInfo}
@tab
@tab
Obtain a list of active thread ids from the target (OS).  Since there
Obtain a list of active thread ids from the target (OS).  Since there
may be too many active threads to fit into one reply packet, this query
may be too many active threads to fit into one reply packet, this query
works iteratively: it may require more than one query/reply sequence to
works iteratively: it may require more than one query/reply sequence to
obtain the entire list of threads.  The first query of the sequence will
obtain the entire list of threads.  The first query of the sequence will
be the @code{qf}@code{ThreadInfo} query; subsequent queries in the
be the @code{qf}@code{ThreadInfo} query; subsequent queries in the
sequence will be the @code{qs}@code{ThreadInfo} query.
sequence will be the @code{qs}@code{ThreadInfo} query.
@item
@item
@tab
@tab
@tab NOTE: replaces the @code{qL} query (see below).
@tab NOTE: replaces the @code{qL} query (see below).
@item
@item
@tab reply @code{m}@var{<id>}
@tab reply @code{m}@var{<id>}
@tab A single thread id
@tab A single thread id
@item
@item
@tab reply @code{m}@var{<id>},@var{<id>...}
@tab reply @code{m}@var{<id>},@var{<id>...}
@tab a comma-separated list of thread ids
@tab a comma-separated list of thread ids
@item
@item
@tab reply @code{l}
@tab reply @code{l}
@tab (lower case 'el') denotes end of list.
@tab (lower case 'el') denotes end of list.
@item
@item
@tab
@tab
@tab
@tab
In response to each query, the target will reply with a list of one
In response to each query, the target will reply with a list of one
or more thread ids, in big-endian hex, separated by commas.  GDB will
or more thread ids, in big-endian hex, separated by commas.  GDB will
respond to each reply with a request for more thread ids (using the
respond to each reply with a request for more thread ids (using the
@code{qs} form of the query), until the target responds with @code{l}
@code{qs} form of the query), until the target responds with @code{l}
(lower-case el, for @code{'last'}).
(lower-case el, for @code{'last'}).
 
 
@item extra thread info
@item extra thread info
@tab @code{q}@code{ThreadExtraInfo}@code{,}@var{id}
@tab @code{q}@code{ThreadExtraInfo}@code{,}@var{id}
@tab
@tab
@item
@item
@tab
@tab
@tab
@tab
Where @var{<id>} is a thread-id in big-endian hex.
Where @var{<id>} is a thread-id in big-endian hex.
Obtain a printable string description of a thread's attributes from
Obtain a printable string description of a thread's attributes from
the target OS.  This string may contain anything that the target OS
the target OS.  This string may contain anything that the target OS
thinks is interesting for @value{GDBN} to tell the user about the thread.
thinks is interesting for @value{GDBN} to tell the user about the thread.
The string is displayed in @value{GDBN}'s @samp{info threads} display.
The string is displayed in @value{GDBN}'s @samp{info threads} display.
Some examples of possible thread extra info strings are "Runnable", or
Some examples of possible thread extra info strings are "Runnable", or
"Blocked on Mutex".
"Blocked on Mutex".
@item
@item
@tab reply @var{XX...}
@tab reply @var{XX...}
@tab
@tab
Where @var{XX...} is a hex encoding of @sc{ascii} data, comprising the
Where @var{XX...} is a hex encoding of @sc{ascii} data, comprising the
printable string containing the extra information about the thread's
printable string containing the extra information about the thread's
attributes.
attributes.
 
 
@item query @var{LIST} or @var{threadLIST} @strong{(deprecated)}
@item query @var{LIST} or @var{threadLIST} @strong{(deprecated)}
@tab @code{q}@code{L}@var{startflag}@var{threadcount}@var{nextthread}
@tab @code{q}@code{L}@var{startflag}@var{threadcount}@var{nextthread}
@tab
@tab
@item
@item
@tab
@tab
@tab
@tab
Obtain thread information from RTOS.  Where: @var{startflag} (one hex
Obtain thread information from RTOS.  Where: @var{startflag} (one hex
digit) is one to indicate the first query and zero to indicate a
digit) is one to indicate the first query and zero to indicate a
subsequent query; @var{threadcount} (two hex digits) is the maximum
subsequent query; @var{threadcount} (two hex digits) is the maximum
number of threads the response packet can contain; and @var{nextthread}
number of threads the response packet can contain; and @var{nextthread}
(eight hex digits), for subsequent queries (@var{startflag} is zero), is
(eight hex digits), for subsequent queries (@var{startflag} is zero), is
returned in the response as @var{argthread}.
returned in the response as @var{argthread}.
@item
@item
@tab
@tab
@tab NOTE: this query is replaced by the @code{q}@code{fThreadInfo}
@tab NOTE: this query is replaced by the @code{q}@code{fThreadInfo}
query (see above).
query (see above).
@item
@item
@tab reply @code{q}@code{M}@var{count}@var{done}@var{argthread}@var{thread...}
@tab reply @code{q}@code{M}@var{count}@var{done}@var{argthread}@var{thread...}
@tab
@tab
@item
@item
@tab
@tab
@tab
@tab
Where: @var{count} (two hex digits) is the number of threads being
Where: @var{count} (two hex digits) is the number of threads being
returned; @var{done} (one hex digit) is zero to indicate more threads
returned; @var{done} (one hex digit) is zero to indicate more threads
and one indicates no further threads; @var{argthreadid} (eight hex
and one indicates no further threads; @var{argthreadid} (eight hex
digits) is @var{nextthread} from the request packet; @var{thread...} is
digits) is @var{nextthread} from the request packet; @var{thread...} is
a sequence of thread IDs from the target.  @var{threadid} (eight hex
a sequence of thread IDs from the target.  @var{threadid} (eight hex
digits).  See @code{remote.c:parse_threadlist_response()}.
digits).  See @code{remote.c:parse_threadlist_response()}.
 
 
@item compute CRC of memory block
@item compute CRC of memory block
@tab @code{q}@code{CRC:}@var{addr}@code{,}@var{length}
@tab @code{q}@code{CRC:}@var{addr}@code{,}@var{length}
@tab
@tab
@item
@item
@tab reply @code{E}@var{NN}
@tab reply @code{E}@var{NN}
@tab An error (such as memory fault)
@tab An error (such as memory fault)
@item
@item
@tab reply @code{C}@var{CRC32}
@tab reply @code{C}@var{CRC32}
@tab A 32 bit cyclic redundancy check of the specified memory region.
@tab A 32 bit cyclic redundancy check of the specified memory region.
 
 
@item query sect offs
@item query sect offs
@tab @code{q}@code{Offsets}
@tab @code{q}@code{Offsets}
@tab
@tab
Get section offsets that the target used when re-locating the downloaded
Get section offsets that the target used when re-locating the downloaded
image.  @emph{Note: while a @code{Bss} offset is included in the
image.  @emph{Note: while a @code{Bss} offset is included in the
response, @value{GDBN} ignores this and instead applies the @code{Data}
response, @value{GDBN} ignores this and instead applies the @code{Data}
offset to the @code{Bss} section.}
offset to the @code{Bss} section.}
@item
@item
@tab reply @code{Text=}@var{xxx}@code{;Data=}@var{yyy}@code{;Bss=}@var{zzz}
@tab reply @code{Text=}@var{xxx}@code{;Data=}@var{yyy}@code{;Bss=}@var{zzz}
 
 
@item thread info request
@item thread info request
@tab @code{q}@code{P}@var{mode}@var{threadid}
@tab @code{q}@code{P}@var{mode}@var{threadid}
@tab
@tab
@item
@item
@tab
@tab
@tab
@tab
Returns information on @var{threadid}.  Where: @var{mode} is a hex
Returns information on @var{threadid}.  Where: @var{mode} is a hex
encoded 32 bit mode; @var{threadid} is a hex encoded 64 bit thread ID.
encoded 32 bit mode; @var{threadid} is a hex encoded 64 bit thread ID.
@item
@item
@tab reply *
@tab reply *
@tab
@tab
See @code{remote.c:remote_unpack_thread_info_response()}.
See @code{remote.c:remote_unpack_thread_info_response()}.
 
 
@item remote command
@item remote command
@tab @code{q}@code{Rcmd,}@var{COMMAND}
@tab @code{q}@code{Rcmd,}@var{COMMAND}
@tab
@tab
@item
@item
@tab
@tab
@tab
@tab
@var{COMMAND} (hex encoded) is passed to the local interpreter for
@var{COMMAND} (hex encoded) is passed to the local interpreter for
execution.  Invalid commands should be reported using the output string.
execution.  Invalid commands should be reported using the output string.
Before the final result packet, the target may also respond with a
Before the final result packet, the target may also respond with a
number of intermediate @code{O}@var{OUTPUT} console output
number of intermediate @code{O}@var{OUTPUT} console output
packets.  @emph{Implementors should note that providing access to a
packets.  @emph{Implementors should note that providing access to a
stubs's interpreter may have security implications}.
stubs's interpreter may have security implications}.
@item
@item
@tab reply @code{OK}
@tab reply @code{OK}
@tab
@tab
A command response with no output.
A command response with no output.
@item
@item
@tab reply @var{OUTPUT}
@tab reply @var{OUTPUT}
@tab
@tab
A command response with the hex encoded output string @var{OUTPUT}.
A command response with the hex encoded output string @var{OUTPUT}.
@item
@item
@tab reply @code{E}@var{NN}
@tab reply @code{E}@var{NN}
@tab
@tab
Indicate a badly formed request.
Indicate a badly formed request.
 
 
@item
@item
@tab reply @samp{}
@tab reply @samp{}
@tab
@tab
When @samp{q}@samp{Rcmd} is not recognized.
When @samp{q}@samp{Rcmd} is not recognized.
 
 
@end multitable
@end multitable
 
 
The following @samp{g}/@samp{G} packets have previously been defined.
The following @samp{g}/@samp{G} packets have previously been defined.
In the below, some thirty-two bit registers are transferred as sixty-four
In the below, some thirty-two bit registers are transferred as sixty-four
bits.  Those registers should be zero/sign extended (which?) to fill the
bits.  Those registers should be zero/sign extended (which?) to fill the
space allocated.  Register bytes are transfered in target byte order.
space allocated.  Register bytes are transfered in target byte order.
The two nibbles within a register byte are transfered most-significant -
The two nibbles within a register byte are transfered most-significant -
least-significant.
least-significant.
 
 
@multitable @columnfractions .5 .5
@multitable @columnfractions .5 .5
 
 
@item MIPS32
@item MIPS32
@tab
@tab
All registers are transfered as thirty-two bit quantities in the order:
All registers are transfered as thirty-two bit quantities in the order:
32 general-purpose; sr; lo; hi; bad; cause; pc; 32 floating-point
32 general-purpose; sr; lo; hi; bad; cause; pc; 32 floating-point
registers; fsr; fir; fp.
registers; fsr; fir; fp.
 
 
@item MIPS64
@item MIPS64
@tab
@tab
All registers are transfered as sixty-four bit quantities (including
All registers are transfered as sixty-four bit quantities (including
thirty-two bit registers such as @code{sr}).  The ordering is the same
thirty-two bit registers such as @code{sr}).  The ordering is the same
as @code{MIPS32}.
as @code{MIPS32}.
 
 
@end multitable
@end multitable
 
 
Example sequence of a target being re-started.  Notice how the restart
Example sequence of a target being re-started.  Notice how the restart
does not get any direct output:
does not get any direct output:
 
 
@example
@example
<- @code{R00}
<- @code{R00}
-> @code{+}
-> @code{+}
@emph{target restarts}
@emph{target restarts}
<- @code{?}
<- @code{?}
-> @code{+}
-> @code{+}
-> @code{T001:1234123412341234}
-> @code{T001:1234123412341234}
<- @code{+}
<- @code{+}
@end example
@end example
 
 
Example sequence of a target being stepped by a single instruction:
Example sequence of a target being stepped by a single instruction:
 
 
@example
@example
<- @code{G1445...}
<- @code{G1445...}
-> @code{+}
-> @code{+}
<- @code{s}
<- @code{s}
-> @code{+}
-> @code{+}
@emph{time passes}
@emph{time passes}
-> @code{T001:1234123412341234}
-> @code{T001:1234123412341234}
<- @code{+}
<- @code{+}
<- @code{g}
<- @code{g}
-> @code{+}
-> @code{+}
-> @code{1455...}
-> @code{1455...}
<- @code{+}
<- @code{+}
@end example
@end example
 
 
@node Server
@node Server
@subsubsection Using the @code{gdbserver} program
@subsubsection Using the @code{gdbserver} program
 
 
@kindex gdbserver
@kindex gdbserver
@cindex remote connection without stubs
@cindex remote connection without stubs
@code{gdbserver} is a control program for Unix-like systems, which
@code{gdbserver} is a control program for Unix-like systems, which
allows you to connect your program with a remote @value{GDBN} via
allows you to connect your program with a remote @value{GDBN} via
@code{target remote}---but without linking in the usual debugging stub.
@code{target remote}---but without linking in the usual debugging stub.
 
 
@code{gdbserver} is not a complete replacement for the debugging stubs,
@code{gdbserver} is not a complete replacement for the debugging stubs,
because it requires essentially the same operating-system facilities
because it requires essentially the same operating-system facilities
that @value{GDBN} itself does.  In fact, a system that can run
that @value{GDBN} itself does.  In fact, a system that can run
@code{gdbserver} to connect to a remote @value{GDBN} could also run
@code{gdbserver} to connect to a remote @value{GDBN} could also run
@value{GDBN} locally!  @code{gdbserver} is sometimes useful nevertheless,
@value{GDBN} locally!  @code{gdbserver} is sometimes useful nevertheless,
because it is a much smaller program than @value{GDBN} itself.  It is
because it is a much smaller program than @value{GDBN} itself.  It is
also easier to port than all of @value{GDBN}, so you may be able to get
also easier to port than all of @value{GDBN}, so you may be able to get
started more quickly on a new system by using @code{gdbserver}.
started more quickly on a new system by using @code{gdbserver}.
Finally, if you develop code for real-time systems, you may find that
Finally, if you develop code for real-time systems, you may find that
the tradeoffs involved in real-time operation make it more convenient to
the tradeoffs involved in real-time operation make it more convenient to
do as much development work as possible on another system, for example
do as much development work as possible on another system, for example
by cross-compiling.  You can use @code{gdbserver} to make a similar
by cross-compiling.  You can use @code{gdbserver} to make a similar
choice for debugging.
choice for debugging.
 
 
@value{GDBN} and @code{gdbserver} communicate via either a serial line
@value{GDBN} and @code{gdbserver} communicate via either a serial line
or a TCP connection, using the standard @value{GDBN} remote serial
or a TCP connection, using the standard @value{GDBN} remote serial
protocol.
protocol.
 
 
@table @emph
@table @emph
@item On the target machine,
@item On the target machine,
you need to have a copy of the program you want to debug.
you need to have a copy of the program you want to debug.
@code{gdbserver} does not need your program's symbol table, so you can
@code{gdbserver} does not need your program's symbol table, so you can
strip the program if necessary to save space.  @value{GDBN} on the host
strip the program if necessary to save space.  @value{GDBN} on the host
system does all the symbol handling.
system does all the symbol handling.
 
 
To use the server, you must tell it how to communicate with @value{GDBN};
To use the server, you must tell it how to communicate with @value{GDBN};
the name of your program; and the arguments for your program.  The
the name of your program; and the arguments for your program.  The
syntax is:
syntax is:
 
 
@smallexample
@smallexample
target> gdbserver @var{comm} @var{program} [ @var{args} @dots{} ]
target> gdbserver @var{comm} @var{program} [ @var{args} @dots{} ]
@end smallexample
@end smallexample
 
 
@var{comm} is either a device name (to use a serial line) or a TCP
@var{comm} is either a device name (to use a serial line) or a TCP
hostname and portnumber.  For example, to debug Emacs with the argument
hostname and portnumber.  For example, to debug Emacs with the argument
@samp{foo.txt} and communicate with @value{GDBN} over the serial port
@samp{foo.txt} and communicate with @value{GDBN} over the serial port
@file{/dev/com1}:
@file{/dev/com1}:
 
 
@smallexample
@smallexample
target> gdbserver /dev/com1 emacs foo.txt
target> gdbserver /dev/com1 emacs foo.txt
@end smallexample
@end smallexample
 
 
@code{gdbserver} waits passively for the host @value{GDBN} to communicate
@code{gdbserver} waits passively for the host @value{GDBN} to communicate
with it.
with it.
 
 
To use a TCP connection instead of a serial line:
To use a TCP connection instead of a serial line:
 
 
@smallexample
@smallexample
target> gdbserver host:2345 emacs foo.txt
target> gdbserver host:2345 emacs foo.txt
@end smallexample
@end smallexample
 
 
The only difference from the previous example is the first argument,
The only difference from the previous example is the first argument,
specifying that you are communicating with the host @value{GDBN} via
specifying that you are communicating with the host @value{GDBN} via
TCP.  The @samp{host:2345} argument means that @code{gdbserver} is to
TCP.  The @samp{host:2345} argument means that @code{gdbserver} is to
expect a TCP connection from machine @samp{host} to local TCP port 2345.
expect a TCP connection from machine @samp{host} to local TCP port 2345.
(Currently, the @samp{host} part is ignored.)  You can choose any number
(Currently, the @samp{host} part is ignored.)  You can choose any number
you want for the port number as long as it does not conflict with any
you want for the port number as long as it does not conflict with any
TCP ports already in use on the target system (for example, @code{23} is
TCP ports already in use on the target system (for example, @code{23} is
reserved for @code{telnet}).@footnote{If you choose a port number that
reserved for @code{telnet}).@footnote{If you choose a port number that
conflicts with another service, @code{gdbserver} prints an error message
conflicts with another service, @code{gdbserver} prints an error message
and exits.}  You must use the same port number with the host @value{GDBN}
and exits.}  You must use the same port number with the host @value{GDBN}
@code{target remote} command.
@code{target remote} command.
 
 
@item On the @value{GDBN} host machine,
@item On the @value{GDBN} host machine,
you need an unstripped copy of your program, since @value{GDBN} needs
you need an unstripped copy of your program, since @value{GDBN} needs
symbols and debugging information.  Start up @value{GDBN} as usual,
symbols and debugging information.  Start up @value{GDBN} as usual,
using the name of the local copy of your program as the first argument.
using the name of the local copy of your program as the first argument.
(You may also need the @w{@samp{--baud}} option if the serial line is
(You may also need the @w{@samp{--baud}} option if the serial line is
running at anything other than 9600@dmn{bps}.)  After that, use @code{target
running at anything other than 9600@dmn{bps}.)  After that, use @code{target
remote} to establish communications with @code{gdbserver}.  Its argument
remote} to establish communications with @code{gdbserver}.  Its argument
is either a device name (usually a serial device, like
is either a device name (usually a serial device, like
@file{/dev/ttyb}), or a TCP port descriptor in the form
@file{/dev/ttyb}), or a TCP port descriptor in the form
@code{@var{host}:@var{PORT}}.  For example:
@code{@var{host}:@var{PORT}}.  For example:
 
 
@smallexample
@smallexample
(@value{GDBP}) target remote /dev/ttyb
(@value{GDBP}) target remote /dev/ttyb
@end smallexample
@end smallexample
 
 
@noindent
@noindent
communicates with the server via serial line @file{/dev/ttyb}, and
communicates with the server via serial line @file{/dev/ttyb}, and
 
 
@smallexample
@smallexample
(@value{GDBP}) target remote the-target:2345
(@value{GDBP}) target remote the-target:2345
@end smallexample
@end smallexample
 
 
@noindent
@noindent
communicates via a TCP connection to port 2345 on host @w{@file{the-target}}.
communicates via a TCP connection to port 2345 on host @w{@file{the-target}}.
For TCP connections, you must start up @code{gdbserver} prior to using
For TCP connections, you must start up @code{gdbserver} prior to using
the @code{target remote} command.  Otherwise you may get an error whose
the @code{target remote} command.  Otherwise you may get an error whose
text depends on the host system, but which usually looks something like
text depends on the host system, but which usually looks something like
@samp{Connection refused}.
@samp{Connection refused}.
@end table
@end table
 
 
@node NetWare
@node NetWare
@subsubsection Using the @code{gdbserve.nlm} program
@subsubsection Using the @code{gdbserve.nlm} program
 
 
@kindex gdbserve.nlm
@kindex gdbserve.nlm
@code{gdbserve.nlm} is a control program for NetWare systems, which
@code{gdbserve.nlm} is a control program for NetWare systems, which
allows you to connect your program with a remote @value{GDBN} via
allows you to connect your program with a remote @value{GDBN} via
@code{target remote}.
@code{target remote}.
 
 
@value{GDBN} and @code{gdbserve.nlm} communicate via a serial line,
@value{GDBN} and @code{gdbserve.nlm} communicate via a serial line,
using the standard @value{GDBN} remote serial protocol.
using the standard @value{GDBN} remote serial protocol.
 
 
@table @emph
@table @emph
@item On the target machine,
@item On the target machine,
you need to have a copy of the program you want to debug.
you need to have a copy of the program you want to debug.
@code{gdbserve.nlm} does not need your program's symbol table, so you
@code{gdbserve.nlm} does not need your program's symbol table, so you
can strip the program if necessary to save space.  @value{GDBN} on the
can strip the program if necessary to save space.  @value{GDBN} on the
host system does all the symbol handling.
host system does all the symbol handling.
 
 
To use the server, you must tell it how to communicate with
To use the server, you must tell it how to communicate with
@value{GDBN}; the name of your program; and the arguments for your
@value{GDBN}; the name of your program; and the arguments for your
program.  The syntax is:
program.  The syntax is:
 
 
@smallexample
@smallexample
load gdbserve [ BOARD=@var{board} ] [ PORT=@var{port} ]
load gdbserve [ BOARD=@var{board} ] [ PORT=@var{port} ]
              [ BAUD=@var{baud} ] @var{program} [ @var{args} @dots{} ]
              [ BAUD=@var{baud} ] @var{program} [ @var{args} @dots{} ]
@end smallexample
@end smallexample
 
 
@var{board} and @var{port} specify the serial line; @var{baud} specifies
@var{board} and @var{port} specify the serial line; @var{baud} specifies
the baud rate used by the connection.  @var{port} and @var{node} default
the baud rate used by the connection.  @var{port} and @var{node} default
to 0, @var{baud} defaults to 9600@dmn{bps}.
to 0, @var{baud} defaults to 9600@dmn{bps}.
 
 
For example, to debug Emacs with the argument @samp{foo.txt}and
For example, to debug Emacs with the argument @samp{foo.txt}and
communicate with @value{GDBN} over serial port number 2 or board 1
communicate with @value{GDBN} over serial port number 2 or board 1
using a 19200@dmn{bps} connection:
using a 19200@dmn{bps} connection:
 
 
@smallexample
@smallexample
load gdbserve BOARD=1 PORT=2 BAUD=19200 emacs foo.txt
load gdbserve BOARD=1 PORT=2 BAUD=19200 emacs foo.txt
@end smallexample
@end smallexample
 
 
@item On the @value{GDBN} host machine,
@item On the @value{GDBN} host machine,
you need an unstripped copy of your program, since @value{GDBN} needs
you need an unstripped copy of your program, since @value{GDBN} needs
symbols and debugging information.  Start up @value{GDBN} as usual,
symbols and debugging information.  Start up @value{GDBN} as usual,
using the name of the local copy of your program as the first argument.
using the name of the local copy of your program as the first argument.
(You may also need the @w{@samp{--baud}} option if the serial line is
(You may also need the @w{@samp{--baud}} option if the serial line is
running at anything other than 9600@dmn{bps}.  After that, use @code{target
running at anything other than 9600@dmn{bps}.  After that, use @code{target
remote} to establish communications with @code{gdbserve.nlm}.  Its
remote} to establish communications with @code{gdbserve.nlm}.  Its
argument is a device name (usually a serial device, like
argument is a device name (usually a serial device, like
@file{/dev/ttyb}).  For example:
@file{/dev/ttyb}).  For example:
 
 
@smallexample
@smallexample
(@value{GDBP}) target remote /dev/ttyb
(@value{GDBP}) target remote /dev/ttyb
@end smallexample
@end smallexample
 
 
@noindent
@noindent
communications with the server via serial line @file{/dev/ttyb}.
communications with the server via serial line @file{/dev/ttyb}.
@end table
@end table
 
 
@node KOD
@node KOD
@section Kernel Object Display
@section Kernel Object Display
 
 
@cindex kernel object display
@cindex kernel object display
@cindex kernel object
@cindex kernel object
@cindex KOD
@cindex KOD
 
 
Some targets support kernel object display.  Using this facility,
Some targets support kernel object display.  Using this facility,
@value{GDBN} communicates specially with the underlying operating system
@value{GDBN} communicates specially with the underlying operating system
and can display information about operating system-level objects such as
and can display information about operating system-level objects such as
mutexes and other synchronization objects.  Exactly which objects can be
mutexes and other synchronization objects.  Exactly which objects can be
displayed is determined on a per-OS basis.
displayed is determined on a per-OS basis.
 
 
Use the @code{set os} command to set the operating system.  This tells
Use the @code{set os} command to set the operating system.  This tells
@value{GDBN} which kernel object display module to initialize:
@value{GDBN} which kernel object display module to initialize:
 
 
@example
@example
(@value{GDBP}) set os cisco
(@value{GDBP}) set os cisco
@end example
@end example
 
 
If @code{set os} succeeds, @value{GDBN} will display some information
If @code{set os} succeeds, @value{GDBN} will display some information
about the operating system, and will create a new @code{info} command
about the operating system, and will create a new @code{info} command
which can be used to query the target.  The @code{info} command is named
which can be used to query the target.  The @code{info} command is named
after the operating system:
after the operating system:
 
 
@example
@example
(@value{GDBP}) info cisco
(@value{GDBP}) info cisco
List of Cisco Kernel Objects
List of Cisco Kernel Objects
Object     Description
Object     Description
any        Any and all objects
any        Any and all objects
@end example
@end example
 
 
Further subcommands can be used to query about particular objects known
Further subcommands can be used to query about particular objects known
by the kernel.
by the kernel.
 
 
There is currently no way to determine whether a given operating system
There is currently no way to determine whether a given operating system
is supported other than to try it.
is supported other than to try it.
 
 
 
 
@node Configurations
@node Configurations
@chapter Configuration-Specific Information
@chapter Configuration-Specific Information
 
 
While nearly all @value{GDBN} commands are available for all native and
While nearly all @value{GDBN} commands are available for all native and
cross versions of the debugger, there are some exceptions.  This chapter
cross versions of the debugger, there are some exceptions.  This chapter
describes things that are only available in certain configurations.
describes things that are only available in certain configurations.
 
 
There are three major categories of configurations: native
There are three major categories of configurations: native
configurations, where the host and target are the same, embedded
configurations, where the host and target are the same, embedded
operating system configurations, which are usually the same for several
operating system configurations, which are usually the same for several
different processor architectures, and bare embedded processors, which
different processor architectures, and bare embedded processors, which
are quite different from each other.
are quite different from each other.
 
 
@menu
@menu
* Native::
* Native::
* Embedded OS::
* Embedded OS::
* Embedded Processors::
* Embedded Processors::
* Architectures::
* Architectures::
@end menu
@end menu
 
 
@node Native
@node Native
@section Native
@section Native
 
 
This section describes details specific to particular native
This section describes details specific to particular native
configurations.
configurations.
 
 
@menu
@menu
* HP-UX::                       HP-UX
* HP-UX::                       HP-UX
* SVR4 Process Information::    SVR4 process information
* SVR4 Process Information::    SVR4 process information
@end menu
@end menu
 
 
@node HP-UX
@node HP-UX
@subsection HP-UX
@subsection HP-UX
 
 
On HP-UX systems, if you refer to a function or variable name that
On HP-UX systems, if you refer to a function or variable name that
begins with a dollar sign, @value{GDBN} searches for a user or system
begins with a dollar sign, @value{GDBN} searches for a user or system
name first, before it searches for a convenience variable.
name first, before it searches for a convenience variable.
 
 
@node SVR4 Process Information
@node SVR4 Process Information
@subsection SVR4 process information
@subsection SVR4 process information
 
 
@kindex /proc
@kindex /proc
@cindex process image
@cindex process image
 
 
Many versions of SVR4 provide a facility called @samp{/proc} that can be
Many versions of SVR4 provide a facility called @samp{/proc} that can be
used to examine the image of a running process using file-system
used to examine the image of a running process using file-system
subroutines.  If @value{GDBN} is configured for an operating system with
subroutines.  If @value{GDBN} is configured for an operating system with
this facility, the command @code{info proc} is available to report on
this facility, the command @code{info proc} is available to report on
several kinds of information about the process running your program.
several kinds of information about the process running your program.
@code{info proc} works only on SVR4 systems that include the
@code{info proc} works only on SVR4 systems that include the
@code{procfs} code.  This includes OSF/1 (Digital Unix), Solaris, Irix,
@code{procfs} code.  This includes OSF/1 (Digital Unix), Solaris, Irix,
and Unixware, but not HP-UX or Linux, for example.
and Unixware, but not HP-UX or Linux, for example.
 
 
@table @code
@table @code
@kindex info proc
@kindex info proc
@item info proc
@item info proc
Summarize available information about the process.
Summarize available information about the process.
 
 
@kindex info proc mappings
@kindex info proc mappings
@item info proc mappings
@item info proc mappings
Report on the address ranges accessible in the program, with information
Report on the address ranges accessible in the program, with information
on whether your program may read, write, or execute each range.
on whether your program may read, write, or execute each range.
 
 
@kindex info proc times
@kindex info proc times
@item info proc times
@item info proc times
Starting time, user CPU time, and system CPU time for your program and
Starting time, user CPU time, and system CPU time for your program and
its children.
its children.
 
 
@kindex info proc id
@kindex info proc id
@item info proc id
@item info proc id
Report on the process IDs related to your program: its own process ID,
Report on the process IDs related to your program: its own process ID,
the ID of its parent, the process group ID, and the session ID.
the ID of its parent, the process group ID, and the session ID.
 
 
@kindex info proc status
@kindex info proc status
@item info proc status
@item info proc status
General information on the state of the process.  If the process is
General information on the state of the process.  If the process is
stopped, this report includes the reason for stopping, and any signal
stopped, this report includes the reason for stopping, and any signal
received.
received.
 
 
@item info proc all
@item info proc all
Show all the above information about the process.
Show all the above information about the process.
@end table
@end table
 
 
@node Embedded OS
@node Embedded OS
@section Embedded Operating Systems
@section Embedded Operating Systems
 
 
This section describes configurations involving the debugging of
This section describes configurations involving the debugging of
embedded operating systems that are available for several different
embedded operating systems that are available for several different
architectures.
architectures.
 
 
@menu
@menu
* VxWorks::                     Using @value{GDBN} with VxWorks
* VxWorks::                     Using @value{GDBN} with VxWorks
@end menu
@end menu
 
 
@value{GDBN} includes the ability to debug programs running on
@value{GDBN} includes the ability to debug programs running on
various real-time operating systems.
various real-time operating systems.
 
 
@node VxWorks
@node VxWorks
@subsection Using @value{GDBN} with VxWorks
@subsection Using @value{GDBN} with VxWorks
 
 
@cindex VxWorks
@cindex VxWorks
 
 
@table @code
@table @code
 
 
@kindex target vxworks
@kindex target vxworks
@item target vxworks @var{machinename}
@item target vxworks @var{machinename}
A VxWorks system, attached via TCP/IP.  The argument @var{machinename}
A VxWorks system, attached via TCP/IP.  The argument @var{machinename}
is the target system's machine name or IP address.
is the target system's machine name or IP address.
 
 
@end table
@end table
 
 
On VxWorks, @code{load} links @var{filename} dynamically on the
On VxWorks, @code{load} links @var{filename} dynamically on the
current target system as well as adding its symbols in @value{GDBN}.
current target system as well as adding its symbols in @value{GDBN}.
 
 
@value{GDBN} enables developers to spawn and debug tasks running on networked
@value{GDBN} enables developers to spawn and debug tasks running on networked
VxWorks targets from a Unix host.  Already-running tasks spawned from
VxWorks targets from a Unix host.  Already-running tasks spawned from
the VxWorks shell can also be debugged.  @value{GDBN} uses code that runs on
the VxWorks shell can also be debugged.  @value{GDBN} uses code that runs on
both the Unix host and on the VxWorks target.  The program
both the Unix host and on the VxWorks target.  The program
@code{@value{GDBP}} is installed and executed on the Unix host.  (It may be
@code{@value{GDBP}} is installed and executed on the Unix host.  (It may be
installed with the name @code{vxgdb}, to distinguish it from a
installed with the name @code{vxgdb}, to distinguish it from a
@value{GDBN} for debugging programs on the host itself.)
@value{GDBN} for debugging programs on the host itself.)
 
 
@table @code
@table @code
@item VxWorks-timeout @var{args}
@item VxWorks-timeout @var{args}
@kindex vxworks-timeout
@kindex vxworks-timeout
All VxWorks-based targets now support the option @code{vxworks-timeout}.
All VxWorks-based targets now support the option @code{vxworks-timeout}.
This option is set by the user, and  @var{args} represents the number of
This option is set by the user, and  @var{args} represents the number of
seconds @value{GDBN} waits for responses to rpc's.  You might use this if
seconds @value{GDBN} waits for responses to rpc's.  You might use this if
your VxWorks target is a slow software simulator or is on the far side
your VxWorks target is a slow software simulator or is on the far side
of a thin network line.
of a thin network line.
@end table
@end table
 
 
The following information on connecting to VxWorks was current when
The following information on connecting to VxWorks was current when
this manual was produced; newer releases of VxWorks may use revised
this manual was produced; newer releases of VxWorks may use revised
procedures.
procedures.
 
 
@kindex INCLUDE_RDB
@kindex INCLUDE_RDB
To use @value{GDBN} with VxWorks, you must rebuild your VxWorks kernel
To use @value{GDBN} with VxWorks, you must rebuild your VxWorks kernel
to include the remote debugging interface routines in the VxWorks
to include the remote debugging interface routines in the VxWorks
library @file{rdb.a}.  To do this, define @code{INCLUDE_RDB} in the
library @file{rdb.a}.  To do this, define @code{INCLUDE_RDB} in the
VxWorks configuration file @file{configAll.h} and rebuild your VxWorks
VxWorks configuration file @file{configAll.h} and rebuild your VxWorks
kernel.  The resulting kernel contains @file{rdb.a}, and spawns the
kernel.  The resulting kernel contains @file{rdb.a}, and spawns the
source debugging task @code{tRdbTask} when VxWorks is booted.  For more
source debugging task @code{tRdbTask} when VxWorks is booted.  For more
information on configuring and remaking VxWorks, see the manufacturer's
information on configuring and remaking VxWorks, see the manufacturer's
manual.
manual.
@c VxWorks, see the @cite{VxWorks Programmer's Guide}.
@c VxWorks, see the @cite{VxWorks Programmer's Guide}.
 
 
Once you have included @file{rdb.a} in your VxWorks system image and set
Once you have included @file{rdb.a} in your VxWorks system image and set
your Unix execution search path to find @value{GDBN}, you are ready to
your Unix execution search path to find @value{GDBN}, you are ready to
run @value{GDBN}.  From your Unix host, run @code{@value{GDBP}} (or
run @value{GDBN}.  From your Unix host, run @code{@value{GDBP}} (or
@code{vxgdb}, depending on your installation).
@code{vxgdb}, depending on your installation).
 
 
@value{GDBN} comes up showing the prompt:
@value{GDBN} comes up showing the prompt:
 
 
@example
@example
(vxgdb)
(vxgdb)
@end example
@end example
 
 
@menu
@menu
* VxWorks Connection::          Connecting to VxWorks
* VxWorks Connection::          Connecting to VxWorks
* VxWorks Download::            VxWorks download
* VxWorks Download::            VxWorks download
* VxWorks Attach::              Running tasks
* VxWorks Attach::              Running tasks
@end menu
@end menu
 
 
@node VxWorks Connection
@node VxWorks Connection
@subsubsection Connecting to VxWorks
@subsubsection Connecting to VxWorks
 
 
The @value{GDBN} command @code{target} lets you connect to a VxWorks target on the
The @value{GDBN} command @code{target} lets you connect to a VxWorks target on the
network.  To connect to a target whose host name is ``@code{tt}'', type:
network.  To connect to a target whose host name is ``@code{tt}'', type:
 
 
@example
@example
(vxgdb) target vxworks tt
(vxgdb) target vxworks tt
@end example
@end example
 
 
@need 750
@need 750
@value{GDBN} displays messages like these:
@value{GDBN} displays messages like these:
 
 
@smallexample
@smallexample
Attaching remote machine across net...
Attaching remote machine across net...
Connected to tt.
Connected to tt.
@end smallexample
@end smallexample
 
 
@need 1000
@need 1000
@value{GDBN} then attempts to read the symbol tables of any object modules
@value{GDBN} then attempts to read the symbol tables of any object modules
loaded into the VxWorks target since it was last booted.  @value{GDBN} locates
loaded into the VxWorks target since it was last booted.  @value{GDBN} locates
these files by searching the directories listed in the command search
these files by searching the directories listed in the command search
path (@pxref{Environment, ,Your program's environment}); if it fails
path (@pxref{Environment, ,Your program's environment}); if it fails
to find an object file, it displays a message such as:
to find an object file, it displays a message such as:
 
 
@example
@example
prog.o: No such file or directory.
prog.o: No such file or directory.
@end example
@end example
 
 
When this happens, add the appropriate directory to the search path with
When this happens, add the appropriate directory to the search path with
the @value{GDBN} command @code{path}, and execute the @code{target}
the @value{GDBN} command @code{path}, and execute the @code{target}
command again.
command again.
 
 
@node VxWorks Download
@node VxWorks Download
@subsubsection VxWorks download
@subsubsection VxWorks download
 
 
@cindex download to VxWorks
@cindex download to VxWorks
If you have connected to the VxWorks target and you want to debug an
If you have connected to the VxWorks target and you want to debug an
object that has not yet been loaded, you can use the @value{GDBN}
object that has not yet been loaded, you can use the @value{GDBN}
@code{load} command to download a file from Unix to VxWorks
@code{load} command to download a file from Unix to VxWorks
incrementally.  The object file given as an argument to the @code{load}
incrementally.  The object file given as an argument to the @code{load}
command is actually opened twice: first by the VxWorks target in order
command is actually opened twice: first by the VxWorks target in order
to download the code, then by @value{GDBN} in order to read the symbol
to download the code, then by @value{GDBN} in order to read the symbol
table.  This can lead to problems if the current working directories on
table.  This can lead to problems if the current working directories on
the two systems differ.  If both systems have NFS mounted the same
the two systems differ.  If both systems have NFS mounted the same
filesystems, you can avoid these problems by using absolute paths.
filesystems, you can avoid these problems by using absolute paths.
Otherwise, it is simplest to set the working directory on both systems
Otherwise, it is simplest to set the working directory on both systems
to the directory in which the object file resides, and then to reference
to the directory in which the object file resides, and then to reference
the file by its name, without any path.  For instance, a program
the file by its name, without any path.  For instance, a program
@file{prog.o} may reside in @file{@var{vxpath}/vw/demo/rdb} in VxWorks
@file{prog.o} may reside in @file{@var{vxpath}/vw/demo/rdb} in VxWorks
and in @file{@var{hostpath}/vw/demo/rdb} on the host.  To load this
and in @file{@var{hostpath}/vw/demo/rdb} on the host.  To load this
program, type this on VxWorks:
program, type this on VxWorks:
 
 
@example
@example
-> cd "@var{vxpath}/vw/demo/rdb"
-> cd "@var{vxpath}/vw/demo/rdb"
@end example
@end example
 
 
@noindent
@noindent
Then, in @value{GDBN}, type:
Then, in @value{GDBN}, type:
 
 
@example
@example
(vxgdb) cd @var{hostpath}/vw/demo/rdb
(vxgdb) cd @var{hostpath}/vw/demo/rdb
(vxgdb) load prog.o
(vxgdb) load prog.o
@end example
@end example
 
 
@value{GDBN} displays a response similar to this:
@value{GDBN} displays a response similar to this:
 
 
@smallexample
@smallexample
Reading symbol data from wherever/vw/demo/rdb/prog.o... done.
Reading symbol data from wherever/vw/demo/rdb/prog.o... done.
@end smallexample
@end smallexample
 
 
You can also use the @code{load} command to reload an object module
You can also use the @code{load} command to reload an object module
after editing and recompiling the corresponding source file.  Note that
after editing and recompiling the corresponding source file.  Note that
this makes @value{GDBN} delete all currently-defined breakpoints,
this makes @value{GDBN} delete all currently-defined breakpoints,
auto-displays, and convenience variables, and to clear the value
auto-displays, and convenience variables, and to clear the value
history.  (This is necessary in order to preserve the integrity of
history.  (This is necessary in order to preserve the integrity of
debugger's data structures that reference the target system's symbol
debugger's data structures that reference the target system's symbol
table.)
table.)
 
 
@node VxWorks Attach
@node VxWorks Attach
@subsubsection Running tasks
@subsubsection Running tasks
 
 
@cindex running VxWorks tasks
@cindex running VxWorks tasks
You can also attach to an existing task using the @code{attach} command as
You can also attach to an existing task using the @code{attach} command as
follows:
follows:
 
 
@example
@example
(vxgdb) attach @var{task}
(vxgdb) attach @var{task}
@end example
@end example
 
 
@noindent
@noindent
where @var{task} is the VxWorks hexadecimal task ID.  The task can be running
where @var{task} is the VxWorks hexadecimal task ID.  The task can be running
or suspended when you attach to it.  Running tasks are suspended at
or suspended when you attach to it.  Running tasks are suspended at
the time of attachment.
the time of attachment.
 
 
@node Embedded Processors
@node Embedded Processors
@section Embedded Processors
@section Embedded Processors
 
 
This section goes into details specific to particular embedded
This section goes into details specific to particular embedded
configurations.
configurations.
 
 
@menu
@menu
* A29K Embedded::               AMD A29K Embedded
* A29K Embedded::               AMD A29K Embedded
* ARM::                         ARM
* ARM::                         ARM
* H8/300::                      Hitachi H8/300
* H8/300::                      Hitachi H8/300
* H8/500::                      Hitachi H8/500
* H8/500::                      Hitachi H8/500
* i960::                        Intel i960
* i960::                        Intel i960
* M32R/D::                      Mitsubishi M32R/D
* M32R/D::                      Mitsubishi M32R/D
* M68K::                        Motorola M68K
* M68K::                        Motorola M68K
* M88K::                        Motorola M88K
* M88K::                        Motorola M88K
* MIPS Embedded::               MIPS Embedded
* MIPS Embedded::               MIPS Embedded
* PA::                          HP PA Embedded
* PA::                          HP PA Embedded
* PowerPC:                      PowerPC
* PowerPC:                      PowerPC
* SH::                          Hitachi SH
* SH::                          Hitachi SH
* Sparclet::                    Tsqware Sparclet
* Sparclet::                    Tsqware Sparclet
* Sparclite::                   Fujitsu Sparclite
* Sparclite::                   Fujitsu Sparclite
* ST2000::                      Tandem ST2000
* ST2000::                      Tandem ST2000
* Z8000::                       Zilog Z8000
* Z8000::                       Zilog Z8000
@end menu
@end menu
 
 
@node A29K Embedded
@node A29K Embedded
@subsection AMD A29K Embedded
@subsection AMD A29K Embedded
 
 
@menu
@menu
* A29K UDI::
* A29K UDI::
* A29K EB29K::
* A29K EB29K::
* Comms (EB29K)::               Communications setup
* Comms (EB29K)::               Communications setup
* gdb-EB29K::                   EB29K cross-debugging
* gdb-EB29K::                   EB29K cross-debugging
* Remote Log::                  Remote log
* Remote Log::                  Remote log
@end menu
@end menu
 
 
@table @code
@table @code
 
 
@kindex target adapt
@kindex target adapt
@item target adapt @var{dev}
@item target adapt @var{dev}
Adapt monitor for A29K.
Adapt monitor for A29K.
 
 
@kindex target amd-eb
@kindex target amd-eb
@item target amd-eb @var{dev} @var{speed} @var{PROG}
@item target amd-eb @var{dev} @var{speed} @var{PROG}
@cindex AMD EB29K
@cindex AMD EB29K
Remote PC-resident AMD EB29K board, attached over serial lines.
Remote PC-resident AMD EB29K board, attached over serial lines.
@var{dev} is the serial device, as for @code{target remote};
@var{dev} is the serial device, as for @code{target remote};
@var{speed} allows you to specify the linespeed; and @var{PROG} is the
@var{speed} allows you to specify the linespeed; and @var{PROG} is the
name of the program to be debugged, as it appears to DOS on the PC.
name of the program to be debugged, as it appears to DOS on the PC.
@xref{A29K EB29K, ,EBMON protocol for AMD29K}.
@xref{A29K EB29K, ,EBMON protocol for AMD29K}.
 
 
@end table
@end table
 
 
@node A29K UDI
@node A29K UDI
@subsubsection A29K UDI
@subsubsection A29K UDI
 
 
@cindex UDI
@cindex UDI
@cindex AMD29K via UDI
@cindex AMD29K via UDI
 
 
@value{GDBN} supports AMD's UDI (``Universal Debugger Interface'')
@value{GDBN} supports AMD's UDI (``Universal Debugger Interface'')
protocol for debugging the a29k processor family.  To use this
protocol for debugging the a29k processor family.  To use this
configuration with AMD targets running the MiniMON monitor, you need the
configuration with AMD targets running the MiniMON monitor, you need the
program @code{MONTIP}, available from AMD at no charge.  You can also
program @code{MONTIP}, available from AMD at no charge.  You can also
use @value{GDBN} with the UDI-conformant a29k simulator program
use @value{GDBN} with the UDI-conformant a29k simulator program
@code{ISSTIP}, also available from AMD.
@code{ISSTIP}, also available from AMD.
 
 
@table @code
@table @code
@item target udi @var{keyword}
@item target udi @var{keyword}
@kindex udi
@kindex udi
Select the UDI interface to a remote a29k board or simulator, where
Select the UDI interface to a remote a29k board or simulator, where
@var{keyword} is an entry in the AMD configuration file @file{udi_soc}.
@var{keyword} is an entry in the AMD configuration file @file{udi_soc}.
This file contains keyword entries which specify parameters used to
This file contains keyword entries which specify parameters used to
connect to a29k targets.  If the @file{udi_soc} file is not in your
connect to a29k targets.  If the @file{udi_soc} file is not in your
working directory, you must set the environment variable @samp{UDICONF}
working directory, you must set the environment variable @samp{UDICONF}
to its pathname.
to its pathname.
@end table
@end table
 
 
@node A29K EB29K
@node A29K EB29K
@subsubsection EBMON protocol for AMD29K
@subsubsection EBMON protocol for AMD29K
 
 
@cindex EB29K board
@cindex EB29K board
@cindex running 29K programs
@cindex running 29K programs
 
 
AMD distributes a 29K development board meant to fit in a PC, together
AMD distributes a 29K development board meant to fit in a PC, together
with a DOS-hosted monitor program called @code{EBMON}.  As a shorthand
with a DOS-hosted monitor program called @code{EBMON}.  As a shorthand
term, this development system is called the ``EB29K''.  To use
term, this development system is called the ``EB29K''.  To use
@value{GDBN} from a Unix system to run programs on the EB29K board, you
@value{GDBN} from a Unix system to run programs on the EB29K board, you
must first connect a serial cable between the PC (which hosts the EB29K
must first connect a serial cable between the PC (which hosts the EB29K
board) and a serial port on the Unix system.  In the following, we
board) and a serial port on the Unix system.  In the following, we
assume you've hooked the cable between the PC's @file{COM1} port and
assume you've hooked the cable between the PC's @file{COM1} port and
@file{/dev/ttya} on the Unix system.
@file{/dev/ttya} on the Unix system.
 
 
@node Comms (EB29K)
@node Comms (EB29K)
@subsubsection Communications setup
@subsubsection Communications setup
 
 
The next step is to set up the PC's port, by doing something like this
The next step is to set up the PC's port, by doing something like this
in DOS on the PC:
in DOS on the PC:
 
 
@example
@example
C:\> MODE com1:9600,n,8,1,none
C:\> MODE com1:9600,n,8,1,none
@end example
@end example
 
 
@noindent
@noindent
This example---run on an MS DOS 4.0 system---sets the PC port to 9600
This example---run on an MS DOS 4.0 system---sets the PC port to 9600
bps, no parity, eight data bits, one stop bit, and no ``retry'' action;
bps, no parity, eight data bits, one stop bit, and no ``retry'' action;
you must match the communications parameters when establishing the Unix
you must match the communications parameters when establishing the Unix
end of the connection as well.
end of the connection as well.
@c FIXME: Who knows what this "no retry action" crud from the DOS manual may
@c FIXME: Who knows what this "no retry action" crud from the DOS manual may
@c       mean?  It's optional; leave it out? ---doc@cygnus.com, 25feb91
@c       mean?  It's optional; leave it out? ---doc@cygnus.com, 25feb91
@c
@c
@c It's optional, but it's unwise to omit it: who knows what is the
@c It's optional, but it's unwise to omit it: who knows what is the
@c default value set when the DOS machines boots?  "No retry" means that
@c default value set when the DOS machines boots?  "No retry" means that
@c the DOS serial device driver won't retry the operation if it fails;
@c the DOS serial device driver won't retry the operation if it fails;
@c I understand that this is needed because the GDB serial protocol
@c I understand that this is needed because the GDB serial protocol
@c handles any errors and retransmissions itself. ---Eli Zaretskii, 3sep99
@c handles any errors and retransmissions itself. ---Eli Zaretskii, 3sep99
 
 
To give control of the PC to the Unix side of the serial line, type
To give control of the PC to the Unix side of the serial line, type
the following at the DOS console:
the following at the DOS console:
 
 
@example
@example
C:\> CTTY com1
C:\> CTTY com1
@end example
@end example
 
 
@noindent
@noindent
(Later, if you wish to return control to the DOS console, you can use
(Later, if you wish to return control to the DOS console, you can use
the command @code{CTTY con}---but you must send it over the device that
the command @code{CTTY con}---but you must send it over the device that
had control, in our example over the @file{COM1} serial line.)
had control, in our example over the @file{COM1} serial line.)
 
 
From the Unix host, use a communications program such as @code{tip} or
From the Unix host, use a communications program such as @code{tip} or
@code{cu} to communicate with the PC; for example,
@code{cu} to communicate with the PC; for example,
 
 
@example
@example
cu -s 9600 -l /dev/ttya
cu -s 9600 -l /dev/ttya
@end example
@end example
 
 
@noindent
@noindent
The @code{cu} options shown specify, respectively, the linespeed and the
The @code{cu} options shown specify, respectively, the linespeed and the
serial port to use.  If you use @code{tip} instead, your command line
serial port to use.  If you use @code{tip} instead, your command line
may look something like the following:
may look something like the following:
 
 
@example
@example
tip -9600 /dev/ttya
tip -9600 /dev/ttya
@end example
@end example
 
 
@noindent
@noindent
Your system may require a different name where we show
Your system may require a different name where we show
@file{/dev/ttya} as the argument to @code{tip}.  The communications
@file{/dev/ttya} as the argument to @code{tip}.  The communications
parameters, including which port to use, are associated with the
parameters, including which port to use, are associated with the
@code{tip} argument in the ``remote'' descriptions file---normally the
@code{tip} argument in the ``remote'' descriptions file---normally the
system table @file{/etc/remote}.
system table @file{/etc/remote}.
@c FIXME: What if anything needs doing to match the "n,8,1,none" part of
@c FIXME: What if anything needs doing to match the "n,8,1,none" part of
@c the DOS side's comms setup?  cu can support -o (odd
@c the DOS side's comms setup?  cu can support -o (odd
@c parity), -e (even parity)---apparently no settings for no parity or
@c parity), -e (even parity)---apparently no settings for no parity or
@c for character size.  Taken from stty maybe...?  John points out tip
@c for character size.  Taken from stty maybe...?  John points out tip
@c can set these as internal variables, eg ~s parity=none; man stty
@c can set these as internal variables, eg ~s parity=none; man stty
@c suggests that it *might* work to stty these options with stdin or
@c suggests that it *might* work to stty these options with stdin or
@c stdout redirected... ---doc@cygnus.com, 25feb91
@c stdout redirected... ---doc@cygnus.com, 25feb91
@c
@c
@c There's nothing to be done for the "none" part of the DOS MODE
@c There's nothing to be done for the "none" part of the DOS MODE
@c command.  The rest of the parameters should be matched by the
@c command.  The rest of the parameters should be matched by the
@c baudrate, bits, and parity used by the Unix side. ---Eli Zaretskii, 3Sep99
@c baudrate, bits, and parity used by the Unix side. ---Eli Zaretskii, 3Sep99
 
 
@kindex EBMON
@kindex EBMON
Using the @code{tip} or @code{cu} connection, change the DOS working
Using the @code{tip} or @code{cu} connection, change the DOS working
directory to the directory containing a copy of your 29K program, then
directory to the directory containing a copy of your 29K program, then
start the PC program @code{EBMON} (an EB29K control program supplied
start the PC program @code{EBMON} (an EB29K control program supplied
with your board by AMD).  You should see an initial display from
with your board by AMD).  You should see an initial display from
@code{EBMON} similar to the one that follows, ending with the
@code{EBMON} similar to the one that follows, ending with the
@code{EBMON} prompt @samp{#}---
@code{EBMON} prompt @samp{#}---
 
 
@example
@example
C:\> G:
C:\> G:
 
 
G:\> CD \usr\joe\work29k
G:\> CD \usr\joe\work29k
 
 
G:\USR\JOE\WORK29K> EBMON
G:\USR\JOE\WORK29K> EBMON
Am29000 PC Coprocessor Board Monitor, version 3.0-18
Am29000 PC Coprocessor Board Monitor, version 3.0-18
Copyright 1990 Advanced Micro Devices, Inc.
Copyright 1990 Advanced Micro Devices, Inc.
Written by Gibbons and Associates, Inc.
Written by Gibbons and Associates, Inc.
 
 
Enter '?' or 'H' for help
Enter '?' or 'H' for help
 
 
PC Coprocessor Type   = EB29K
PC Coprocessor Type   = EB29K
I/O Base              = 0x208
I/O Base              = 0x208
Memory Base           = 0xd0000
Memory Base           = 0xd0000
 
 
Data Memory Size      = 2048KB
Data Memory Size      = 2048KB
Available I-RAM Range = 0x8000 to 0x1fffff
Available I-RAM Range = 0x8000 to 0x1fffff
Available D-RAM Range = 0x80002000 to 0x801fffff
Available D-RAM Range = 0x80002000 to 0x801fffff
 
 
PageSize              = 0x400
PageSize              = 0x400
Register Stack Size   = 0x800
Register Stack Size   = 0x800
Memory Stack Size     = 0x1800
Memory Stack Size     = 0x1800
 
 
CPU PRL               = 0x3
CPU PRL               = 0x3
Am29027 Available     = No
Am29027 Available     = No
Byte Write Available  = Yes
Byte Write Available  = Yes
 
 
# ~.
# ~.
@end example
@end example
 
 
Then exit the @code{cu} or @code{tip} program (done in the example by
Then exit the @code{cu} or @code{tip} program (done in the example by
typing @code{~.} at the @code{EBMON} prompt).  @code{EBMON} keeps
typing @code{~.} at the @code{EBMON} prompt).  @code{EBMON} keeps
running, ready for @value{GDBN} to take over.
running, ready for @value{GDBN} to take over.
 
 
For this example, we've assumed what is probably the most convenient
For this example, we've assumed what is probably the most convenient
way to make sure the same 29K program is on both the PC and the Unix
way to make sure the same 29K program is on both the PC and the Unix
system: a PC/NFS connection that establishes ``drive @file{G:}'' on the
system: a PC/NFS connection that establishes ``drive @file{G:}'' on the
PC as a file system on the Unix host.  If you do not have PC/NFS or
PC as a file system on the Unix host.  If you do not have PC/NFS or
something similar connecting the two systems, you must arrange some
something similar connecting the two systems, you must arrange some
other way---perhaps floppy-disk transfer---of getting the 29K program
other way---perhaps floppy-disk transfer---of getting the 29K program
from the Unix system to the PC; @value{GDBN} does @emph{not} download it over the
from the Unix system to the PC; @value{GDBN} does @emph{not} download it over the
serial line.
serial line.
 
 
@node gdb-EB29K
@node gdb-EB29K
@subsubsection EB29K cross-debugging
@subsubsection EB29K cross-debugging
 
 
Finally, @code{cd} to the directory containing an image of your 29K
Finally, @code{cd} to the directory containing an image of your 29K
program on the Unix system, and start @value{GDBN}---specifying as argument the
program on the Unix system, and start @value{GDBN}---specifying as argument the
name of your 29K program:
name of your 29K program:
 
 
@example
@example
cd /usr/joe/work29k
cd /usr/joe/work29k
@value{GDBP} myfoo
@value{GDBP} myfoo
@end example
@end example
 
 
@need 500
@need 500
Now you can use the @code{target} command:
Now you can use the @code{target} command:
 
 
@example
@example
target amd-eb /dev/ttya 9600 MYFOO
target amd-eb /dev/ttya 9600 MYFOO
@c FIXME: test above 'target amd-eb' as spelled, with caps!  caps are meant to
@c FIXME: test above 'target amd-eb' as spelled, with caps!  caps are meant to
@c emphasize that this is the name as seen by DOS (since I think DOS is
@c emphasize that this is the name as seen by DOS (since I think DOS is
@c single-minded about case of letters).  ---doc@cygnus.com, 25feb91
@c single-minded about case of letters).  ---doc@cygnus.com, 25feb91
@end example
@end example
 
 
@noindent
@noindent
In this example, we've assumed your program is in a file called
In this example, we've assumed your program is in a file called
@file{myfoo}.  Note that the filename given as the last argument to
@file{myfoo}.  Note that the filename given as the last argument to
@code{target amd-eb} should be the name of the program as it appears to DOS.
@code{target amd-eb} should be the name of the program as it appears to DOS.
In our example this is simply @code{MYFOO}, but in general it can include
In our example this is simply @code{MYFOO}, but in general it can include
a DOS path, and depending on your transfer mechanism may not resemble
a DOS path, and depending on your transfer mechanism may not resemble
the name on the Unix side.
the name on the Unix side.
 
 
At this point, you can set any breakpoints you wish; when you are ready
At this point, you can set any breakpoints you wish; when you are ready
to see your program run on the 29K board, use the @value{GDBN} command
to see your program run on the 29K board, use the @value{GDBN} command
@code{run}.
@code{run}.
 
 
To stop debugging the remote program, use the @value{GDBN} @code{detach}
To stop debugging the remote program, use the @value{GDBN} @code{detach}
command.
command.
 
 
To return control of the PC to its console, use @code{tip} or @code{cu}
To return control of the PC to its console, use @code{tip} or @code{cu}
once again, after your @value{GDBN} session has concluded, to attach to
once again, after your @value{GDBN} session has concluded, to attach to
@code{EBMON}.  You can then type the command @code{q} to shut down
@code{EBMON}.  You can then type the command @code{q} to shut down
@code{EBMON}, returning control to the DOS command-line interpreter.
@code{EBMON}, returning control to the DOS command-line interpreter.
Type @kbd{CTTY con} to return command input to the main DOS console,
Type @kbd{CTTY con} to return command input to the main DOS console,
and type @kbd{~.} to leave @code{tip} or @code{cu}.
and type @kbd{~.} to leave @code{tip} or @code{cu}.
 
 
@node Remote Log
@node Remote Log
@subsubsection Remote log
@subsubsection Remote log
@cindex @file{eb.log}, a log file for EB29K
@cindex @file{eb.log}, a log file for EB29K
@cindex log file for EB29K
@cindex log file for EB29K
 
 
The @code{target amd-eb} command creates a file @file{eb.log} in the
The @code{target amd-eb} command creates a file @file{eb.log} in the
current working directory, to help debug problems with the connection.
current working directory, to help debug problems with the connection.
@file{eb.log} records all the output from @code{EBMON}, including echoes
@file{eb.log} records all the output from @code{EBMON}, including echoes
of the commands sent to it.  Running @samp{tail -f} on this file in
of the commands sent to it.  Running @samp{tail -f} on this file in
another window often helps to understand trouble with @code{EBMON}, or
another window often helps to understand trouble with @code{EBMON}, or
unexpected events on the PC side of the connection.
unexpected events on the PC side of the connection.
 
 
@node ARM
@node ARM
@subsection ARM
@subsection ARM
 
 
@table @code
@table @code
 
 
@kindex target rdi
@kindex target rdi
@item target rdi @var{dev}
@item target rdi @var{dev}
ARM Angel monitor, via RDI library interface to ADP protocol.  You may
ARM Angel monitor, via RDI library interface to ADP protocol.  You may
use this target to communicate with both boards running the Angel
use this target to communicate with both boards running the Angel
monitor, or with the EmbeddedICE JTAG debug device.
monitor, or with the EmbeddedICE JTAG debug device.
 
 
@kindex target rdp
@kindex target rdp
@item target rdp @var{dev}
@item target rdp @var{dev}
ARM Demon monitor.
ARM Demon monitor.
 
 
@end table
@end table
 
 
@node H8/300
@node H8/300
@subsection Hitachi H8/300
@subsection Hitachi H8/300
 
 
@table @code
@table @code
 
 
@kindex target hms@r{, with H8/300}
@kindex target hms@r{, with H8/300}
@item target hms @var{dev}
@item target hms @var{dev}
A Hitachi SH, H8/300, or H8/500 board, attached via serial line to your host.
A Hitachi SH, H8/300, or H8/500 board, attached via serial line to your host.
Use special commands @code{device} and @code{speed} to control the serial
Use special commands @code{device} and @code{speed} to control the serial
line and the communications speed used.
line and the communications speed used.
 
 
@kindex target e7000@r{, with H8/300}
@kindex target e7000@r{, with H8/300}
@item target e7000 @var{dev}
@item target e7000 @var{dev}
E7000 emulator for Hitachi H8 and SH.
E7000 emulator for Hitachi H8 and SH.
 
 
@kindex target sh3@r{, with H8/300}
@kindex target sh3@r{, with H8/300}
@kindex target sh3e@r{, with H8/300}
@kindex target sh3e@r{, with H8/300}
@item target sh3 @var{dev}
@item target sh3 @var{dev}
@itemx target sh3e @var{dev}
@itemx target sh3e @var{dev}
Hitachi SH-3 and SH-3E target systems.
Hitachi SH-3 and SH-3E target systems.
 
 
@end table
@end table
 
 
@cindex download to H8/300 or H8/500
@cindex download to H8/300 or H8/500
@cindex H8/300 or H8/500 download
@cindex H8/300 or H8/500 download
@cindex download to Hitachi SH
@cindex download to Hitachi SH
@cindex Hitachi SH download
@cindex Hitachi SH download
When you select remote debugging to a Hitachi SH, H8/300, or H8/500
When you select remote debugging to a Hitachi SH, H8/300, or H8/500
board, the @code{load} command downloads your program to the Hitachi
board, the @code{load} command downloads your program to the Hitachi
board and also opens it as the current executable target for
board and also opens it as the current executable target for
@value{GDBN} on your host (like the @code{file} command).
@value{GDBN} on your host (like the @code{file} command).
 
 
@value{GDBN} needs to know these things to talk to your
@value{GDBN} needs to know these things to talk to your
Hitachi SH, H8/300, or H8/500:
Hitachi SH, H8/300, or H8/500:
 
 
@enumerate
@enumerate
@item
@item
that you want to use @samp{target hms}, the remote debugging interface
that you want to use @samp{target hms}, the remote debugging interface
for Hitachi microprocessors, or @samp{target e7000}, the in-circuit
for Hitachi microprocessors, or @samp{target e7000}, the in-circuit
emulator for the Hitachi SH and the Hitachi 300H.  (@samp{target hms} is
emulator for the Hitachi SH and the Hitachi 300H.  (@samp{target hms} is
the default when @value{GDBN} is configured specifically for the Hitachi SH,
the default when @value{GDBN} is configured specifically for the Hitachi SH,
H8/300, or H8/500.)
H8/300, or H8/500.)
 
 
@item
@item
what serial device connects your host to your Hitachi board (the first
what serial device connects your host to your Hitachi board (the first
serial device available on your host is the default).
serial device available on your host is the default).
 
 
@item
@item
what speed to use over the serial device.
what speed to use over the serial device.
@end enumerate
@end enumerate
 
 
@menu
@menu
* Hitachi Boards::      Connecting to Hitachi boards.
* Hitachi Boards::      Connecting to Hitachi boards.
* Hitachi ICE::         Using the E7000 In-Circuit Emulator.
* Hitachi ICE::         Using the E7000 In-Circuit Emulator.
* Hitachi Special::     Special @value{GDBN} commands for Hitachi micros.
* Hitachi Special::     Special @value{GDBN} commands for Hitachi micros.
@end menu
@end menu
 
 
@node Hitachi Boards
@node Hitachi Boards
@subsubsection Connecting to Hitachi boards
@subsubsection Connecting to Hitachi boards
 
 
@c only for Unix hosts
@c only for Unix hosts
@kindex device
@kindex device
@cindex serial device, Hitachi micros
@cindex serial device, Hitachi micros
Use the special @code{@value{GDBN}} command @samp{device @var{port}} if you
Use the special @code{@value{GDBN}} command @samp{device @var{port}} if you
need to explicitly set the serial device.  The default @var{port} is the
need to explicitly set the serial device.  The default @var{port} is the
first available port on your host.  This is only necessary on Unix
first available port on your host.  This is only necessary on Unix
hosts, where it is typically something like @file{/dev/ttya}.
hosts, where it is typically something like @file{/dev/ttya}.
 
 
@kindex speed
@kindex speed
@cindex serial line speed, Hitachi micros
@cindex serial line speed, Hitachi micros
@code{@value{GDBN}} has another special command to set the communications
@code{@value{GDBN}} has another special command to set the communications
speed: @samp{speed @var{bps}}.  This command also is only used from Unix
speed: @samp{speed @var{bps}}.  This command also is only used from Unix
hosts; on DOS hosts, set the line speed as usual from outside @value{GDBN} with
hosts; on DOS hosts, set the line speed as usual from outside @value{GDBN} with
the DOS @code{mode} command (for instance,
the DOS @code{mode} command (for instance,
@w{@kbd{mode com2:9600,n,8,1,p}} for a 9600@dmn{bps} connection).
@w{@kbd{mode com2:9600,n,8,1,p}} for a 9600@dmn{bps} connection).
 
 
The @samp{device} and @samp{speed} commands are available only when you
The @samp{device} and @samp{speed} commands are available only when you
use a Unix host to debug your Hitachi microprocessor programs.  If you
use a Unix host to debug your Hitachi microprocessor programs.  If you
use a DOS host,
use a DOS host,
@value{GDBN} depends on an auxiliary terminate-and-stay-resident program
@value{GDBN} depends on an auxiliary terminate-and-stay-resident program
called @code{asynctsr} to communicate with the development board
called @code{asynctsr} to communicate with the development board
through a PC serial port.  You must also use the DOS @code{mode} command
through a PC serial port.  You must also use the DOS @code{mode} command
to set up the serial port on the DOS side.
to set up the serial port on the DOS side.
 
 
The following sample session illustrates the steps needed to start a
The following sample session illustrates the steps needed to start a
program under @value{GDBN} control on an H8/300.  The example uses a
program under @value{GDBN} control on an H8/300.  The example uses a
sample H8/300 program called @file{t.x}.  The procedure is the same for
sample H8/300 program called @file{t.x}.  The procedure is the same for
the Hitachi SH and the H8/500.
the Hitachi SH and the H8/500.
 
 
First hook up your development board.  In this example, we use a
First hook up your development board.  In this example, we use a
board attached to serial port @code{COM2}; if you use a different serial
board attached to serial port @code{COM2}; if you use a different serial
port, substitute its name in the argument of the @code{mode} command.
port, substitute its name in the argument of the @code{mode} command.
When you call @code{asynctsr}, the auxiliary comms program used by the
When you call @code{asynctsr}, the auxiliary comms program used by the
debugger, you give it just the numeric part of the serial port's name;
debugger, you give it just the numeric part of the serial port's name;
for example, @samp{asyncstr 2} below runs @code{asyncstr} on
for example, @samp{asyncstr 2} below runs @code{asyncstr} on
@code{COM2}.
@code{COM2}.
 
 
@example
@example
C:\H8300\TEST> asynctsr 2
C:\H8300\TEST> asynctsr 2
C:\H8300\TEST> mode com2:9600,n,8,1,p
C:\H8300\TEST> mode com2:9600,n,8,1,p
 
 
Resident portion of MODE loaded
Resident portion of MODE loaded
 
 
COM2: 9600, n, 8, 1, p
COM2: 9600, n, 8, 1, p
 
 
@end example
@end example
 
 
@quotation
@quotation
@emph{Warning:} We have noticed a bug in PC-NFS that conflicts with
@emph{Warning:} We have noticed a bug in PC-NFS that conflicts with
@code{asynctsr}.  If you also run PC-NFS on your DOS host, you may need to
@code{asynctsr}.  If you also run PC-NFS on your DOS host, you may need to
disable it, or even boot without it, to use @code{asynctsr} to control
disable it, or even boot without it, to use @code{asynctsr} to control
your development board.
your development board.
@end quotation
@end quotation
 
 
@kindex target hms@r{, and serial protocol}
@kindex target hms@r{, and serial protocol}
Now that serial communications are set up, and the development board is
Now that serial communications are set up, and the development board is
connected, you can start up @value{GDBN}.  Call @code{@value{GDBP}} with
connected, you can start up @value{GDBN}.  Call @code{@value{GDBP}} with
the name of your program as the argument.  @code{@value{GDBN}} prompts
the name of your program as the argument.  @code{@value{GDBN}} prompts
you, as usual, with the prompt @samp{(@value{GDBP})}.  Use two special
you, as usual, with the prompt @samp{(@value{GDBP})}.  Use two special
commands to begin your debugging session: @samp{target hms} to specify
commands to begin your debugging session: @samp{target hms} to specify
cross-debugging to the Hitachi board, and the @code{load} command to
cross-debugging to the Hitachi board, and the @code{load} command to
download your program to the board.  @code{load} displays the names of
download your program to the board.  @code{load} displays the names of
the program's sections, and a @samp{*} for each 2K of data downloaded.
the program's sections, and a @samp{*} for each 2K of data downloaded.
(If you want to refresh @value{GDBN} data on symbols or on the
(If you want to refresh @value{GDBN} data on symbols or on the
executable file without downloading, use the @value{GDBN} commands
executable file without downloading, use the @value{GDBN} commands
@code{file} or @code{symbol-file}.  These commands, and @code{load}
@code{file} or @code{symbol-file}.  These commands, and @code{load}
itself, are described in @ref{Files,,Commands to specify files}.)
itself, are described in @ref{Files,,Commands to specify files}.)
 
 
@smallexample
@smallexample
(eg-C:\H8300\TEST) @value{GDBP} t.x
(eg-C:\H8300\TEST) @value{GDBP} t.x
@value{GDBN} is free software and you are welcome to distribute copies
@value{GDBN} is free software and you are welcome to distribute copies
 of it under certain conditions; type "show copying" to see
 of it under certain conditions; type "show copying" to see
 the conditions.
 the conditions.
There is absolutely no warranty for @value{GDBN}; type "show warranty"
There is absolutely no warranty for @value{GDBN}; type "show warranty"
for details.
for details.
@value{GDBN} @value{GDBVN}, Copyright 1992 Free Software Foundation, Inc...
@value{GDBN} @value{GDBVN}, Copyright 1992 Free Software Foundation, Inc...
(@value{GDBP}) target hms
(@value{GDBP}) target hms
Connected to remote H8/300 HMS system.
Connected to remote H8/300 HMS system.
(@value{GDBP}) load t.x
(@value{GDBP}) load t.x
.text   : 0x8000 .. 0xabde ***********
.text   : 0x8000 .. 0xabde ***********
.data   : 0xabde .. 0xad30 *
.data   : 0xabde .. 0xad30 *
.stack  : 0xf000 .. 0xf014 *
.stack  : 0xf000 .. 0xf014 *
@end smallexample
@end smallexample
 
 
At this point, you're ready to run or debug your program.  From here on,
At this point, you're ready to run or debug your program.  From here on,
you can use all the usual @value{GDBN} commands.  The @code{break} command
you can use all the usual @value{GDBN} commands.  The @code{break} command
sets breakpoints; the @code{run} command starts your program;
sets breakpoints; the @code{run} command starts your program;
@code{print} or @code{x} display data; the @code{continue} command
@code{print} or @code{x} display data; the @code{continue} command
resumes execution after stopping at a breakpoint.  You can use the
resumes execution after stopping at a breakpoint.  You can use the
@code{help} command at any time to find out more about @value{GDBN} commands.
@code{help} command at any time to find out more about @value{GDBN} commands.
 
 
Remember, however, that @emph{operating system} facilities aren't
Remember, however, that @emph{operating system} facilities aren't
available on your development board; for example, if your program hangs,
available on your development board; for example, if your program hangs,
you can't send an interrupt---but you can press the @sc{reset} switch!
you can't send an interrupt---but you can press the @sc{reset} switch!
 
 
Use the @sc{reset} button on the development board
Use the @sc{reset} button on the development board
@itemize @bullet
@itemize @bullet
@item
@item
to interrupt your program (don't use @kbd{ctl-C} on the DOS host---it has
to interrupt your program (don't use @kbd{ctl-C} on the DOS host---it has
no way to pass an interrupt signal to the development board); and
no way to pass an interrupt signal to the development board); and
 
 
@item
@item
to return to the @value{GDBN} command prompt after your program finishes
to return to the @value{GDBN} command prompt after your program finishes
normally.  The communications protocol provides no other way for @value{GDBN}
normally.  The communications protocol provides no other way for @value{GDBN}
to detect program completion.
to detect program completion.
@end itemize
@end itemize
 
 
In either case, @value{GDBN} sees the effect of a @sc{reset} on the
In either case, @value{GDBN} sees the effect of a @sc{reset} on the
development board as a ``normal exit'' of your program.
development board as a ``normal exit'' of your program.
 
 
@node Hitachi ICE
@node Hitachi ICE
@subsubsection Using the E7000 in-circuit emulator
@subsubsection Using the E7000 in-circuit emulator
 
 
@kindex target e7000@r{, with Hitachi ICE}
@kindex target e7000@r{, with Hitachi ICE}
You can use the E7000 in-circuit emulator to develop code for either the
You can use the E7000 in-circuit emulator to develop code for either the
Hitachi SH or the H8/300H.  Use one of these forms of the @samp{target
Hitachi SH or the H8/300H.  Use one of these forms of the @samp{target
e7000} command to connect @value{GDBN} to your E7000:
e7000} command to connect @value{GDBN} to your E7000:
 
 
@table @code
@table @code
@item target e7000 @var{port} @var{speed}
@item target e7000 @var{port} @var{speed}
Use this form if your E7000 is connected to a serial port.  The
Use this form if your E7000 is connected to a serial port.  The
@var{port} argument identifies what serial port to use (for example,
@var{port} argument identifies what serial port to use (for example,
@samp{com2}).  The third argument is the line speed in bits per second
@samp{com2}).  The third argument is the line speed in bits per second
(for example, @samp{9600}).
(for example, @samp{9600}).
 
 
@item target e7000 @var{hostname}
@item target e7000 @var{hostname}
If your E7000 is installed as a host on a TCP/IP network, you can just
If your E7000 is installed as a host on a TCP/IP network, you can just
specify its hostname; @value{GDBN} uses @code{telnet} to connect.
specify its hostname; @value{GDBN} uses @code{telnet} to connect.
@end table
@end table
 
 
@node Hitachi Special
@node Hitachi Special
@subsubsection Special @value{GDBN} commands for Hitachi micros
@subsubsection Special @value{GDBN} commands for Hitachi micros
 
 
Some @value{GDBN} commands are available only for the H8/300:
Some @value{GDBN} commands are available only for the H8/300:
 
 
@table @code
@table @code
 
 
@kindex set machine
@kindex set machine
@kindex show machine
@kindex show machine
@item set machine h8300
@item set machine h8300
@itemx set machine h8300h
@itemx set machine h8300h
Condition @value{GDBN} for one of the two variants of the H8/300
Condition @value{GDBN} for one of the two variants of the H8/300
architecture with @samp{set machine}.  You can use @samp{show machine}
architecture with @samp{set machine}.  You can use @samp{show machine}
to check which variant is currently in effect.
to check which variant is currently in effect.
 
 
@end table
@end table
 
 
@node H8/500
@node H8/500
@subsection H8/500
@subsection H8/500
 
 
@table @code
@table @code
 
 
@kindex set memory @var{mod}
@kindex set memory @var{mod}
@cindex memory models, H8/500
@cindex memory models, H8/500
@item set memory @var{mod}
@item set memory @var{mod}
@itemx show memory
@itemx show memory
Specify which H8/500 memory model (@var{mod}) you are using with
Specify which H8/500 memory model (@var{mod}) you are using with
@samp{set memory}; check which memory model is in effect with @samp{show
@samp{set memory}; check which memory model is in effect with @samp{show
memory}.  The accepted values for @var{mod} are @code{small},
memory}.  The accepted values for @var{mod} are @code{small},
@code{big}, @code{medium}, and @code{compact}.
@code{big}, @code{medium}, and @code{compact}.
 
 
@end table
@end table
 
 
@node i960
@node i960
@subsection Intel i960
@subsection Intel i960
 
 
@table @code
@table @code
 
 
@kindex target mon960
@kindex target mon960
@item target mon960 @var{dev}
@item target mon960 @var{dev}
MON960 monitor for Intel i960.
MON960 monitor for Intel i960.
 
 
@kindex target nindy
@kindex target nindy
@item target nindy @var{devicename}
@item target nindy @var{devicename}
An Intel 960 board controlled by a Nindy Monitor.  @var{devicename} is
An Intel 960 board controlled by a Nindy Monitor.  @var{devicename} is
the name of the serial device to use for the connection, e.g.
the name of the serial device to use for the connection, e.g.
@file{/dev/ttya}.
@file{/dev/ttya}.
 
 
@end table
@end table
 
 
@cindex Nindy
@cindex Nindy
@cindex i960
@cindex i960
@dfn{Nindy} is a ROM Monitor program for Intel 960 target systems.  When
@dfn{Nindy} is a ROM Monitor program for Intel 960 target systems.  When
@value{GDBN} is configured to control a remote Intel 960 using Nindy, you can
@value{GDBN} is configured to control a remote Intel 960 using Nindy, you can
tell @value{GDBN} how to connect to the 960 in several ways:
tell @value{GDBN} how to connect to the 960 in several ways:
 
 
@itemize @bullet
@itemize @bullet
@item
@item
Through command line options specifying serial port, version of the
Through command line options specifying serial port, version of the
Nindy protocol, and communications speed;
Nindy protocol, and communications speed;
 
 
@item
@item
By responding to a prompt on startup;
By responding to a prompt on startup;
 
 
@item
@item
By using the @code{target} command at any point during your @value{GDBN}
By using the @code{target} command at any point during your @value{GDBN}
session.  @xref{Target Commands, ,Commands for managing targets}.
session.  @xref{Target Commands, ,Commands for managing targets}.
 
 
@end itemize
@end itemize
 
 
@cindex download to Nindy-960
@cindex download to Nindy-960
With the Nindy interface to an Intel 960 board, @code{load}
With the Nindy interface to an Intel 960 board, @code{load}
downloads @var{filename} to the 960 as well as adding its symbols in
downloads @var{filename} to the 960 as well as adding its symbols in
@value{GDBN}.
@value{GDBN}.
 
 
@menu
@menu
* Nindy Startup::               Startup with Nindy
* Nindy Startup::               Startup with Nindy
* Nindy Options::               Options for Nindy
* Nindy Options::               Options for Nindy
* Nindy Reset::                 Nindy reset command
* Nindy Reset::                 Nindy reset command
@end menu
@end menu
 
 
@node Nindy Startup
@node Nindy Startup
@subsubsection Startup with Nindy
@subsubsection Startup with Nindy
 
 
If you simply start @code{@value{GDBP}} without using any command-line
If you simply start @code{@value{GDBP}} without using any command-line
options, you are prompted for what serial port to use, @emph{before} you
options, you are prompted for what serial port to use, @emph{before} you
reach the ordinary @value{GDBN} prompt:
reach the ordinary @value{GDBN} prompt:
 
 
@example
@example
Attach /dev/ttyNN -- specify NN, or "quit" to quit:
Attach /dev/ttyNN -- specify NN, or "quit" to quit:
@end example
@end example
 
 
@noindent
@noindent
Respond to the prompt with whatever suffix (after @samp{/dev/tty})
Respond to the prompt with whatever suffix (after @samp{/dev/tty})
identifies the serial port you want to use.  You can, if you choose,
identifies the serial port you want to use.  You can, if you choose,
simply start up with no Nindy connection by responding to the prompt
simply start up with no Nindy connection by responding to the prompt
with an empty line.  If you do this and later wish to attach to Nindy,
with an empty line.  If you do this and later wish to attach to Nindy,
use @code{target} (@pxref{Target Commands, ,Commands for managing targets}).
use @code{target} (@pxref{Target Commands, ,Commands for managing targets}).
 
 
@node Nindy Options
@node Nindy Options
@subsubsection Options for Nindy
@subsubsection Options for Nindy
 
 
These are the startup options for beginning your @value{GDBN} session with a
These are the startup options for beginning your @value{GDBN} session with a
Nindy-960 board attached:
Nindy-960 board attached:
 
 
@table @code
@table @code
@item -r @var{port}
@item -r @var{port}
Specify the serial port name of a serial interface to be used to connect
Specify the serial port name of a serial interface to be used to connect
to the target system.  This option is only available when @value{GDBN} is
to the target system.  This option is only available when @value{GDBN} is
configured for the Intel 960 target architecture.  You may specify
configured for the Intel 960 target architecture.  You may specify
@var{port} as any of: a full pathname (e.g. @samp{-r /dev/ttya}), a
@var{port} as any of: a full pathname (e.g. @samp{-r /dev/ttya}), a
device name in @file{/dev} (e.g. @samp{-r ttya}), or simply the unique
device name in @file{/dev} (e.g. @samp{-r ttya}), or simply the unique
suffix for a specific @code{tty} (e.g. @samp{-r a}).
suffix for a specific @code{tty} (e.g. @samp{-r a}).
 
 
@item -O
@item -O
(An uppercase letter ``O'', not a zero.)  Specify that @value{GDBN} should use
(An uppercase letter ``O'', not a zero.)  Specify that @value{GDBN} should use
the ``old'' Nindy monitor protocol to connect to the target system.
the ``old'' Nindy monitor protocol to connect to the target system.
This option is only available when @value{GDBN} is configured for the Intel 960
This option is only available when @value{GDBN} is configured for the Intel 960
target architecture.
target architecture.
 
 
@quotation
@quotation
@emph{Warning:} if you specify @samp{-O}, but are actually trying to
@emph{Warning:} if you specify @samp{-O}, but are actually trying to
connect to a target system that expects the newer protocol, the connection
connect to a target system that expects the newer protocol, the connection
fails, appearing to be a speed mismatch.  @value{GDBN} repeatedly
fails, appearing to be a speed mismatch.  @value{GDBN} repeatedly
attempts to reconnect at several different line speeds.  You can abort
attempts to reconnect at several different line speeds.  You can abort
this process with an interrupt.
this process with an interrupt.
@end quotation
@end quotation
 
 
@item -brk
@item -brk
Specify that @value{GDBN} should first send a @code{BREAK} signal to the target
Specify that @value{GDBN} should first send a @code{BREAK} signal to the target
system, in an attempt to reset it, before connecting to a Nindy target.
system, in an attempt to reset it, before connecting to a Nindy target.
 
 
@quotation
@quotation
@emph{Warning:} Many target systems do not have the hardware that this
@emph{Warning:} Many target systems do not have the hardware that this
requires; it only works with a few boards.
requires; it only works with a few boards.
@end quotation
@end quotation
@end table
@end table
 
 
The standard @samp{-b} option controls the line speed used on the serial
The standard @samp{-b} option controls the line speed used on the serial
port.
port.
 
 
@c @group
@c @group
@node Nindy Reset
@node Nindy Reset
@subsubsection Nindy reset command
@subsubsection Nindy reset command
 
 
@table @code
@table @code
@item reset
@item reset
@kindex reset
@kindex reset
For a Nindy target, this command sends a ``break'' to the remote target
For a Nindy target, this command sends a ``break'' to the remote target
system; this is only useful if the target has been equipped with a
system; this is only useful if the target has been equipped with a
circuit to perform a hard reset (or some other interesting action) when
circuit to perform a hard reset (or some other interesting action) when
a break is detected.
a break is detected.
@end table
@end table
@c @end group
@c @end group
 
 
@node M32R/D
@node M32R/D
@subsection Mitsubishi M32R/D
@subsection Mitsubishi M32R/D
 
 
@table @code
@table @code
 
 
@kindex target m32r
@kindex target m32r
@item target m32r @var{dev}
@item target m32r @var{dev}
Mitsubishi M32R/D ROM monitor.
Mitsubishi M32R/D ROM monitor.
 
 
@end table
@end table
 
 
@node M68K
@node M68K
@subsection M68k
@subsection M68k
 
 
The Motorola m68k configuration includes ColdFire support, and
The Motorola m68k configuration includes ColdFire support, and
target command for the following ROM monitors.
target command for the following ROM monitors.
 
 
@table @code
@table @code
 
 
@kindex target abug
@kindex target abug
@item target abug @var{dev}
@item target abug @var{dev}
ABug ROM monitor for M68K.
ABug ROM monitor for M68K.
 
 
@kindex target cpu32bug
@kindex target cpu32bug
@item target cpu32bug @var{dev}
@item target cpu32bug @var{dev}
CPU32BUG monitor, running on a CPU32 (M68K) board.
CPU32BUG monitor, running on a CPU32 (M68K) board.
 
 
@kindex target dbug
@kindex target dbug
@item target dbug @var{dev}
@item target dbug @var{dev}
dBUG ROM monitor for Motorola ColdFire.
dBUG ROM monitor for Motorola ColdFire.
 
 
@kindex target est
@kindex target est
@item target est @var{dev}
@item target est @var{dev}
EST-300 ICE monitor, running on a CPU32 (M68K) board.
EST-300 ICE monitor, running on a CPU32 (M68K) board.
 
 
@kindex target rom68k
@kindex target rom68k
@item target rom68k @var{dev}
@item target rom68k @var{dev}
ROM 68K monitor, running on an M68K IDP board.
ROM 68K monitor, running on an M68K IDP board.
 
 
@end table
@end table
 
 
If @value{GDBN} is configured with @code{m68*-ericsson-*}, it will
If @value{GDBN} is configured with @code{m68*-ericsson-*}, it will
instead have only a single special target command:
instead have only a single special target command:
 
 
@table @code
@table @code
 
 
@kindex target es1800
@kindex target es1800
@item target es1800 @var{dev}
@item target es1800 @var{dev}
ES-1800 emulator for M68K.
ES-1800 emulator for M68K.
 
 
@end table
@end table
 
 
[context?]
[context?]
 
 
@table @code
@table @code
 
 
@kindex target rombug
@kindex target rombug
@item target rombug @var{dev}
@item target rombug @var{dev}
ROMBUG ROM monitor for OS/9000.
ROMBUG ROM monitor for OS/9000.
 
 
@end table
@end table
 
 
@node M88K
@node M88K
@subsection M88K
@subsection M88K
 
 
@table @code
@table @code
 
 
@kindex target bug
@kindex target bug
@item target bug @var{dev}
@item target bug @var{dev}
BUG monitor, running on a MVME187 (m88k) board.
BUG monitor, running on a MVME187 (m88k) board.
 
 
@end table
@end table
 
 
@node MIPS Embedded
@node MIPS Embedded
@subsection MIPS Embedded
@subsection MIPS Embedded
 
 
@cindex MIPS boards
@cindex MIPS boards
@value{GDBN} can use the MIPS remote debugging protocol to talk to a
@value{GDBN} can use the MIPS remote debugging protocol to talk to a
MIPS board attached to a serial line.  This is available when
MIPS board attached to a serial line.  This is available when
you configure @value{GDBN} with @samp{--target=mips-idt-ecoff}.
you configure @value{GDBN} with @samp{--target=mips-idt-ecoff}.
 
 
@need 1000
@need 1000
Use these @value{GDBN} commands to specify the connection to your target board:
Use these @value{GDBN} commands to specify the connection to your target board:
 
 
@table @code
@table @code
@item target mips @var{port}
@item target mips @var{port}
@kindex target mips @var{port}
@kindex target mips @var{port}
To run a program on the board, start up @code{@value{GDBP}} with the
To run a program on the board, start up @code{@value{GDBP}} with the
name of your program as the argument.  To connect to the board, use the
name of your program as the argument.  To connect to the board, use the
command @samp{target mips @var{port}}, where @var{port} is the name of
command @samp{target mips @var{port}}, where @var{port} is the name of
the serial port connected to the board.  If the program has not already
the serial port connected to the board.  If the program has not already
been downloaded to the board, you may use the @code{load} command to
been downloaded to the board, you may use the @code{load} command to
download it.  You can then use all the usual @value{GDBN} commands.
download it.  You can then use all the usual @value{GDBN} commands.
 
 
For example, this sequence connects to the target board through a serial
For example, this sequence connects to the target board through a serial
port, and loads and runs a program called @var{prog} through the
port, and loads and runs a program called @var{prog} through the
debugger:
debugger:
 
 
@example
@example
host$ @value{GDBP} @var{prog}
host$ @value{GDBP} @var{prog}
@value{GDBN} is free software and @dots{}
@value{GDBN} is free software and @dots{}
(@value{GDBP}) target mips /dev/ttyb
(@value{GDBP}) target mips /dev/ttyb
(@value{GDBP}) load @var{prog}
(@value{GDBP}) load @var{prog}
(@value{GDBP}) run
(@value{GDBP}) run
@end example
@end example
 
 
@item target mips @var{hostname}:@var{portnumber}
@item target mips @var{hostname}:@var{portnumber}
On some @value{GDBN} host configurations, you can specify a TCP
On some @value{GDBN} host configurations, you can specify a TCP
connection (for instance, to a serial line managed by a terminal
connection (for instance, to a serial line managed by a terminal
concentrator) instead of a serial port, using the syntax
concentrator) instead of a serial port, using the syntax
@samp{@var{hostname}:@var{portnumber}}.
@samp{@var{hostname}:@var{portnumber}}.
 
 
@item target pmon @var{port}
@item target pmon @var{port}
@kindex target pmon @var{port}
@kindex target pmon @var{port}
PMON ROM monitor.
PMON ROM monitor.
 
 
@item target ddb @var{port}
@item target ddb @var{port}
@kindex target ddb @var{port}
@kindex target ddb @var{port}
NEC's DDB variant of PMON for Vr4300.
NEC's DDB variant of PMON for Vr4300.
 
 
@item target lsi @var{port}
@item target lsi @var{port}
@kindex target lsi @var{port}
@kindex target lsi @var{port}
LSI variant of PMON.
LSI variant of PMON.
 
 
@kindex target r3900
@kindex target r3900
@item target r3900 @var{dev}
@item target r3900 @var{dev}
Densan DVE-R3900 ROM monitor for Toshiba R3900 Mips.
Densan DVE-R3900 ROM monitor for Toshiba R3900 Mips.
 
 
@kindex target array
@kindex target array
@item target array @var{dev}
@item target array @var{dev}
Array Tech LSI33K RAID controller board.
Array Tech LSI33K RAID controller board.
 
 
@end table
@end table
 
 
 
 
@noindent
@noindent
@value{GDBN} also supports these special commands for MIPS targets:
@value{GDBN} also supports these special commands for MIPS targets:
 
 
@table @code
@table @code
@item set processor @var{args}
@item set processor @var{args}
@itemx show processor
@itemx show processor
@kindex set processor @var{args}
@kindex set processor @var{args}
@kindex show processor
@kindex show processor
Use the @code{set processor} command to set the type of MIPS
Use the @code{set processor} command to set the type of MIPS
processor when you want to access processor-type-specific registers.
processor when you want to access processor-type-specific registers.
For example, @code{set processor @var{r3041}} tells @value{GDBN}
For example, @code{set processor @var{r3041}} tells @value{GDBN}
to use the CPO registers appropriate for the 3041 chip.
to use the CPO registers appropriate for the 3041 chip.
Use the @code{show processor} command to see what MIPS processor @value{GDBN}
Use the @code{show processor} command to see what MIPS processor @value{GDBN}
is using.  Use the @code{info reg} command to see what registers
is using.  Use the @code{info reg} command to see what registers
@value{GDBN} is using.
@value{GDBN} is using.
 
 
@item set mipsfpu double
@item set mipsfpu double
@itemx set mipsfpu single
@itemx set mipsfpu single
@itemx set mipsfpu none
@itemx set mipsfpu none
@itemx show mipsfpu
@itemx show mipsfpu
@kindex set mipsfpu
@kindex set mipsfpu
@kindex show mipsfpu
@kindex show mipsfpu
@cindex MIPS remote floating point
@cindex MIPS remote floating point
@cindex floating point, MIPS remote
@cindex floating point, MIPS remote
If your target board does not support the MIPS floating point
If your target board does not support the MIPS floating point
coprocessor, you should use the command @samp{set mipsfpu none} (if you
coprocessor, you should use the command @samp{set mipsfpu none} (if you
need this, you may wish to put the command in your @value{GDBN} init
need this, you may wish to put the command in your @value{GDBN} init
file).  This tells @value{GDBN} how to find the return value of
file).  This tells @value{GDBN} how to find the return value of
functions which return floating point values.  It also allows
functions which return floating point values.  It also allows
@value{GDBN} to avoid saving the floating point registers when calling
@value{GDBN} to avoid saving the floating point registers when calling
functions on the board.  If you are using a floating point coprocessor
functions on the board.  If you are using a floating point coprocessor
with only single precision floating point support, as on the @sc{r4650}
with only single precision floating point support, as on the @sc{r4650}
processor, use the command @samp{set mipsfpu single}.  The default
processor, use the command @samp{set mipsfpu single}.  The default
double precision floating point coprocessor may be selected using
double precision floating point coprocessor may be selected using
@samp{set mipsfpu double}.
@samp{set mipsfpu double}.
 
 
In previous versions the only choices were double precision or no
In previous versions the only choices were double precision or no
floating point, so @samp{set mipsfpu on} will select double precision
floating point, so @samp{set mipsfpu on} will select double precision
and @samp{set mipsfpu off} will select no floating point.
and @samp{set mipsfpu off} will select no floating point.
 
 
As usual, you can inquire about the @code{mipsfpu} variable with
As usual, you can inquire about the @code{mipsfpu} variable with
@samp{show mipsfpu}.
@samp{show mipsfpu}.
 
 
@item set remotedebug @var{n}
@item set remotedebug @var{n}
@itemx show remotedebug
@itemx show remotedebug
@kindex set remotedebug@r{, MIPS protocol}
@kindex set remotedebug@r{, MIPS protocol}
@kindex show remotedebug@r{, MIPS protocol}
@kindex show remotedebug@r{, MIPS protocol}
@cindex @code{remotedebug}, MIPS protocol
@cindex @code{remotedebug}, MIPS protocol
@cindex MIPS @code{remotedebug} protocol
@cindex MIPS @code{remotedebug} protocol
@c FIXME! For this to be useful, you must know something about the MIPS
@c FIXME! For this to be useful, you must know something about the MIPS
@c FIXME...protocol.  Where is it described?
@c FIXME...protocol.  Where is it described?
You can see some debugging information about communications with the board
You can see some debugging information about communications with the board
by setting the @code{remotedebug} variable.  If you set it to @code{1} using
by setting the @code{remotedebug} variable.  If you set it to @code{1} using
@samp{set remotedebug 1}, every packet is displayed.  If you set it
@samp{set remotedebug 1}, every packet is displayed.  If you set it
to @code{2}, every character is displayed.  You can check the current value
to @code{2}, every character is displayed.  You can check the current value
at any time with the command @samp{show remotedebug}.
at any time with the command @samp{show remotedebug}.
 
 
@item set timeout @var{seconds}
@item set timeout @var{seconds}
@itemx set retransmit-timeout @var{seconds}
@itemx set retransmit-timeout @var{seconds}
@itemx show timeout
@itemx show timeout
@itemx show retransmit-timeout
@itemx show retransmit-timeout
@cindex @code{timeout}, MIPS protocol
@cindex @code{timeout}, MIPS protocol
@cindex @code{retransmit-timeout}, MIPS protocol
@cindex @code{retransmit-timeout}, MIPS protocol
@kindex set timeout
@kindex set timeout
@kindex show timeout
@kindex show timeout
@kindex set retransmit-timeout
@kindex set retransmit-timeout
@kindex show retransmit-timeout
@kindex show retransmit-timeout
You can control the timeout used while waiting for a packet, in the MIPS
You can control the timeout used while waiting for a packet, in the MIPS
remote protocol, with the @code{set timeout @var{seconds}} command.  The
remote protocol, with the @code{set timeout @var{seconds}} command.  The
default is 5 seconds.  Similarly, you can control the timeout used while
default is 5 seconds.  Similarly, you can control the timeout used while
waiting for an acknowledgement of a packet with the @code{set
waiting for an acknowledgement of a packet with the @code{set
retransmit-timeout @var{seconds}} command.  The default is 3 seconds.
retransmit-timeout @var{seconds}} command.  The default is 3 seconds.
You can inspect both values with @code{show timeout} and @code{show
You can inspect both values with @code{show timeout} and @code{show
retransmit-timeout}.  (These commands are @emph{only} available when
retransmit-timeout}.  (These commands are @emph{only} available when
@value{GDBN} is configured for @samp{--target=mips-idt-ecoff}.)
@value{GDBN} is configured for @samp{--target=mips-idt-ecoff}.)
 
 
The timeout set by @code{set timeout} does not apply when @value{GDBN}
The timeout set by @code{set timeout} does not apply when @value{GDBN}
is waiting for your program to stop.  In that case, @value{GDBN} waits
is waiting for your program to stop.  In that case, @value{GDBN} waits
forever because it has no way of knowing how long the program is going
forever because it has no way of knowing how long the program is going
to run before stopping.
to run before stopping.
@end table
@end table
 
 
@node PowerPC
@node PowerPC
@subsection PowerPC
@subsection PowerPC
 
 
@table @code
@table @code
 
 
@kindex target dink32
@kindex target dink32
@item target dink32 @var{dev}
@item target dink32 @var{dev}
DINK32 ROM monitor.
DINK32 ROM monitor.
 
 
@kindex target ppcbug
@kindex target ppcbug
@item target ppcbug @var{dev}
@item target ppcbug @var{dev}
@kindex target ppcbug1
@kindex target ppcbug1
@item target ppcbug1 @var{dev}
@item target ppcbug1 @var{dev}
PPCBUG ROM monitor for PowerPC.
PPCBUG ROM monitor for PowerPC.
 
 
@kindex target sds
@kindex target sds
@item target sds @var{dev}
@item target sds @var{dev}
SDS monitor, running on a PowerPC board (such as Motorola's ADS).
SDS monitor, running on a PowerPC board (such as Motorola's ADS).
 
 
@end table
@end table
 
 
@node PA
@node PA
@subsection HP PA Embedded
@subsection HP PA Embedded
 
 
@table @code
@table @code
 
 
@kindex target op50n
@kindex target op50n
@item target op50n @var{dev}
@item target op50n @var{dev}
OP50N monitor, running on an OKI HPPA board.
OP50N monitor, running on an OKI HPPA board.
 
 
@kindex target w89k
@kindex target w89k
@item target w89k @var{dev}
@item target w89k @var{dev}
W89K monitor, running on a Winbond HPPA board.
W89K monitor, running on a Winbond HPPA board.
 
 
@end table
@end table
 
 
@node SH
@node SH
@subsection Hitachi SH
@subsection Hitachi SH
 
 
@table @code
@table @code
 
 
@kindex target hms@r{, with Hitachi SH}
@kindex target hms@r{, with Hitachi SH}
@item target hms @var{dev}
@item target hms @var{dev}
A Hitachi SH board attached via serial line to your host.  Use special
A Hitachi SH board attached via serial line to your host.  Use special
commands @code{device} and @code{speed} to control the serial line and
commands @code{device} and @code{speed} to control the serial line and
the communications speed used.
the communications speed used.
 
 
@kindex target e7000@r{, with Hitachi SH}
@kindex target e7000@r{, with Hitachi SH}
@item target e7000 @var{dev}
@item target e7000 @var{dev}
E7000 emulator for Hitachi SH.
E7000 emulator for Hitachi SH.
 
 
@kindex target sh3@r{, with SH}
@kindex target sh3@r{, with SH}
@kindex target sh3e@r{, with SH}
@kindex target sh3e@r{, with SH}
@item target sh3 @var{dev}
@item target sh3 @var{dev}
@item target sh3e @var{dev}
@item target sh3e @var{dev}
Hitachi SH-3 and SH-3E target systems.
Hitachi SH-3 and SH-3E target systems.
 
 
@end table
@end table
 
 
@node Sparclet
@node Sparclet
@subsection Tsqware Sparclet
@subsection Tsqware Sparclet
 
 
@cindex Sparclet
@cindex Sparclet
 
 
@value{GDBN} enables developers to debug tasks running on
@value{GDBN} enables developers to debug tasks running on
Sparclet targets from a Unix host.
Sparclet targets from a Unix host.
@value{GDBN} uses code that runs on
@value{GDBN} uses code that runs on
both the Unix host and on the Sparclet target.  The program
both the Unix host and on the Sparclet target.  The program
@code{@value{GDBP}} is installed and executed on the Unix host.
@code{@value{GDBP}} is installed and executed on the Unix host.
 
 
@table @code
@table @code
@item remotetimeout @var{args}
@item remotetimeout @var{args}
@kindex remotetimeout
@kindex remotetimeout
@value{GDBN} supports the option @code{remotetimeout}.
@value{GDBN} supports the option @code{remotetimeout}.
This option is set by the user, and  @var{args} represents the number of
This option is set by the user, and  @var{args} represents the number of
seconds @value{GDBN} waits for responses.
seconds @value{GDBN} waits for responses.
@end table
@end table
 
 
@cindex compiling, on Sparclet
@cindex compiling, on Sparclet
When compiling for debugging, include the options @samp{-g} to get debug
When compiling for debugging, include the options @samp{-g} to get debug
information and @samp{-Ttext} to relocate the program to where you wish to
information and @samp{-Ttext} to relocate the program to where you wish to
load it on the target.  You may also want to add the options @samp{-n} or
load it on the target.  You may also want to add the options @samp{-n} or
@samp{-N} in order to reduce the size of the sections.  Example:
@samp{-N} in order to reduce the size of the sections.  Example:
 
 
@example
@example
sparclet-aout-gcc prog.c -Ttext 0x12010000 -g -o prog -N
sparclet-aout-gcc prog.c -Ttext 0x12010000 -g -o prog -N
@end example
@end example
 
 
You can use @code{objdump} to verify that the addresses are what you intended:
You can use @code{objdump} to verify that the addresses are what you intended:
 
 
@example
@example
sparclet-aout-objdump --headers --syms prog
sparclet-aout-objdump --headers --syms prog
@end example
@end example
 
 
@cindex running, on Sparclet
@cindex running, on Sparclet
Once you have set
Once you have set
your Unix execution search path to find @value{GDBN}, you are ready to
your Unix execution search path to find @value{GDBN}, you are ready to
run @value{GDBN}.  From your Unix host, run @code{@value{GDBP}}
run @value{GDBN}.  From your Unix host, run @code{@value{GDBP}}
(or @code{sparclet-aout-gdb}, depending on your installation).
(or @code{sparclet-aout-gdb}, depending on your installation).
 
 
@value{GDBN} comes up showing the prompt:
@value{GDBN} comes up showing the prompt:
 
 
@example
@example
(gdbslet)
(gdbslet)
@end example
@end example
 
 
@menu
@menu
* Sparclet File::                Setting the file to debug
* Sparclet File::                Setting the file to debug
* Sparclet Connection::          Connecting to Sparclet
* Sparclet Connection::          Connecting to Sparclet
* Sparclet Download::            Sparclet download
* Sparclet Download::            Sparclet download
* Sparclet Execution::           Running and debugging
* Sparclet Execution::           Running and debugging
@end menu
@end menu
 
 
@node Sparclet File
@node Sparclet File
@subsubsection Setting file to debug
@subsubsection Setting file to debug
 
 
The @value{GDBN} command @code{file} lets you choose with program to debug.
The @value{GDBN} command @code{file} lets you choose with program to debug.
 
 
@example
@example
(gdbslet) file prog
(gdbslet) file prog
@end example
@end example
 
 
@need 1000
@need 1000
@value{GDBN} then attempts to read the symbol table of @file{prog}.
@value{GDBN} then attempts to read the symbol table of @file{prog}.
@value{GDBN} locates
@value{GDBN} locates
the file by searching the directories listed in the command search
the file by searching the directories listed in the command search
path.
path.
If the file was compiled with debug information (option "-g"), source
If the file was compiled with debug information (option "-g"), source
files will be searched as well.
files will be searched as well.
@value{GDBN} locates
@value{GDBN} locates
the source files by searching the directories listed in the directory search
the source files by searching the directories listed in the directory search
path (@pxref{Environment, ,Your program's environment}).
path (@pxref{Environment, ,Your program's environment}).
If it fails
If it fails
to find a file, it displays a message such as:
to find a file, it displays a message such as:
 
 
@example
@example
prog: No such file or directory.
prog: No such file or directory.
@end example
@end example
 
 
When this happens, add the appropriate directories to the search paths with
When this happens, add the appropriate directories to the search paths with
the @value{GDBN} commands @code{path} and @code{dir}, and execute the
the @value{GDBN} commands @code{path} and @code{dir}, and execute the
@code{target} command again.
@code{target} command again.
 
 
@node Sparclet Connection
@node Sparclet Connection
@subsubsection Connecting to Sparclet
@subsubsection Connecting to Sparclet
 
 
The @value{GDBN} command @code{target} lets you connect to a Sparclet target.
The @value{GDBN} command @code{target} lets you connect to a Sparclet target.
To connect to a target on serial port ``@code{ttya}'', type:
To connect to a target on serial port ``@code{ttya}'', type:
 
 
@example
@example
(gdbslet) target sparclet /dev/ttya
(gdbslet) target sparclet /dev/ttya
Remote target sparclet connected to /dev/ttya
Remote target sparclet connected to /dev/ttya
main () at ../prog.c:3
main () at ../prog.c:3
@end example
@end example
 
 
@need 750
@need 750
@value{GDBN} displays messages like these:
@value{GDBN} displays messages like these:
 
 
@example
@example
Connected to ttya.
Connected to ttya.
@end example
@end example
 
 
@node Sparclet Download
@node Sparclet Download
@subsubsection Sparclet download
@subsubsection Sparclet download
 
 
@cindex download to Sparclet
@cindex download to Sparclet
Once connected to the Sparclet target,
Once connected to the Sparclet target,
you can use the @value{GDBN}
you can use the @value{GDBN}
@code{load} command to download the file from the host to the target.
@code{load} command to download the file from the host to the target.
The file name and load offset should be given as arguments to the @code{load}
The file name and load offset should be given as arguments to the @code{load}
command.
command.
Since the file format is aout, the program must be loaded to the starting
Since the file format is aout, the program must be loaded to the starting
address.  You can use @code{objdump} to find out what this value is.  The load
address.  You can use @code{objdump} to find out what this value is.  The load
offset is an offset which is added to the VMA (virtual memory address)
offset is an offset which is added to the VMA (virtual memory address)
of each of the file's sections.
of each of the file's sections.
For instance, if the program
For instance, if the program
@file{prog} was linked to text address 0x1201000, with data at 0x12010160
@file{prog} was linked to text address 0x1201000, with data at 0x12010160
and bss at 0x12010170, in @value{GDBN}, type:
and bss at 0x12010170, in @value{GDBN}, type:
 
 
@example
@example
(gdbslet) load prog 0x12010000
(gdbslet) load prog 0x12010000
Loading section .text, size 0xdb0 vma 0x12010000
Loading section .text, size 0xdb0 vma 0x12010000
@end example
@end example
 
 
If the code is loaded at a different address then what the program was linked
If the code is loaded at a different address then what the program was linked
to, you may need to use the @code{section} and @code{add-symbol-file} commands
to, you may need to use the @code{section} and @code{add-symbol-file} commands
to tell @value{GDBN} where to map the symbol table.
to tell @value{GDBN} where to map the symbol table.
 
 
@node Sparclet Execution
@node Sparclet Execution
@subsubsection Running and debugging
@subsubsection Running and debugging
 
 
@cindex running and debugging Sparclet programs
@cindex running and debugging Sparclet programs
You can now begin debugging the task using @value{GDBN}'s execution control
You can now begin debugging the task using @value{GDBN}'s execution control
commands, @code{b}, @code{step}, @code{run}, etc.  See the @value{GDBN}
commands, @code{b}, @code{step}, @code{run}, etc.  See the @value{GDBN}
manual for the list of commands.
manual for the list of commands.
 
 
@example
@example
(gdbslet) b main
(gdbslet) b main
Breakpoint 1 at 0x12010000: file prog.c, line 3.
Breakpoint 1 at 0x12010000: file prog.c, line 3.
(gdbslet) run
(gdbslet) run
Starting program: prog
Starting program: prog
Breakpoint 1, main (argc=1, argv=0xeffff21c) at prog.c:3
Breakpoint 1, main (argc=1, argv=0xeffff21c) at prog.c:3
3        char *symarg = 0;
3        char *symarg = 0;
(gdbslet) step
(gdbslet) step
4        char *execarg = "hello!";
4        char *execarg = "hello!";
(gdbslet)
(gdbslet)
@end example
@end example
 
 
@node Sparclite
@node Sparclite
@subsection Fujitsu Sparclite
@subsection Fujitsu Sparclite
 
 
@table @code
@table @code
 
 
@kindex target sparclite
@kindex target sparclite
@item target sparclite @var{dev}
@item target sparclite @var{dev}
Fujitsu sparclite boards, used only for the purpose of loading.
Fujitsu sparclite boards, used only for the purpose of loading.
You must use an additional command to debug the program.
You must use an additional command to debug the program.
For example: target remote @var{dev} using @value{GDBN} standard
For example: target remote @var{dev} using @value{GDBN} standard
remote protocol.
remote protocol.
 
 
@end table
@end table
 
 
@node ST2000
@node ST2000
@subsection Tandem ST2000
@subsection Tandem ST2000
 
 
@value{GDBN} may be used with a Tandem ST2000 phone switch, running Tandem's
@value{GDBN} may be used with a Tandem ST2000 phone switch, running Tandem's
STDBUG protocol.
STDBUG protocol.
 
 
To connect your ST2000 to the host system, see the manufacturer's
To connect your ST2000 to the host system, see the manufacturer's
manual.  Once the ST2000 is physically attached, you can run:
manual.  Once the ST2000 is physically attached, you can run:
 
 
@example
@example
target st2000 @var{dev} @var{speed}
target st2000 @var{dev} @var{speed}
@end example
@end example
 
 
@noindent
@noindent
to establish it as your debugging environment.  @var{dev} is normally
to establish it as your debugging environment.  @var{dev} is normally
the name of a serial device, such as @file{/dev/ttya}, connected to the
the name of a serial device, such as @file{/dev/ttya}, connected to the
ST2000 via a serial line.  You can instead specify @var{dev} as a TCP
ST2000 via a serial line.  You can instead specify @var{dev} as a TCP
connection (for example, to a serial line attached via a terminal
connection (for example, to a serial line attached via a terminal
concentrator) using the syntax @code{@var{hostname}:@var{portnumber}}.
concentrator) using the syntax @code{@var{hostname}:@var{portnumber}}.
 
 
The @code{load} and @code{attach} commands are @emph{not} defined for
The @code{load} and @code{attach} commands are @emph{not} defined for
this target; you must load your program into the ST2000 as you normally
this target; you must load your program into the ST2000 as you normally
would for standalone operation.  @value{GDBN} reads debugging information
would for standalone operation.  @value{GDBN} reads debugging information
(such as symbols) from a separate, debugging version of the program
(such as symbols) from a separate, debugging version of the program
available on your host computer.
available on your host computer.
@c FIXME!! This is terribly vague; what little content is here is
@c FIXME!! This is terribly vague; what little content is here is
@c basically hearsay.
@c basically hearsay.
 
 
@cindex ST2000 auxiliary commands
@cindex ST2000 auxiliary commands
These auxiliary @value{GDBN} commands are available to help you with the ST2000
These auxiliary @value{GDBN} commands are available to help you with the ST2000
environment:
environment:
 
 
@table @code
@table @code
@item st2000 @var{command}
@item st2000 @var{command}
@kindex st2000 @var{cmd}
@kindex st2000 @var{cmd}
@cindex STDBUG commands (ST2000)
@cindex STDBUG commands (ST2000)
@cindex commands to STDBUG (ST2000)
@cindex commands to STDBUG (ST2000)
Send a @var{command} to the STDBUG monitor.  See the manufacturer's
Send a @var{command} to the STDBUG monitor.  See the manufacturer's
manual for available commands.
manual for available commands.
 
 
@item connect
@item connect
@cindex connect (to STDBUG)
@cindex connect (to STDBUG)
Connect the controlling terminal to the STDBUG command monitor.  When
Connect the controlling terminal to the STDBUG command monitor.  When
you are done interacting with STDBUG, typing either of two character
you are done interacting with STDBUG, typing either of two character
sequences gets you back to the @value{GDBN} command prompt:
sequences gets you back to the @value{GDBN} command prompt:
@kbd{@key{RET}~.} (Return, followed by tilde and period) or
@kbd{@key{RET}~.} (Return, followed by tilde and period) or
@kbd{@key{RET}~@key{C-d}} (Return, followed by tilde and control-D).
@kbd{@key{RET}~@key{C-d}} (Return, followed by tilde and control-D).
@end table
@end table
 
 
@node Z8000
@node Z8000
@subsection Zilog Z8000
@subsection Zilog Z8000
 
 
@cindex Z8000
@cindex Z8000
@cindex simulator, Z8000
@cindex simulator, Z8000
@cindex Zilog Z8000 simulator
@cindex Zilog Z8000 simulator
 
 
When configured for debugging Zilog Z8000 targets, @value{GDBN} includes
When configured for debugging Zilog Z8000 targets, @value{GDBN} includes
a Z8000 simulator.
a Z8000 simulator.
 
 
For the Z8000 family, @samp{target sim} simulates either the Z8002 (the
For the Z8000 family, @samp{target sim} simulates either the Z8002 (the
unsegmented variant of the Z8000 architecture) or the Z8001 (the
unsegmented variant of the Z8000 architecture) or the Z8001 (the
segmented variant).  The simulator recognizes which architecture is
segmented variant).  The simulator recognizes which architecture is
appropriate by inspecting the object code.
appropriate by inspecting the object code.
 
 
@table @code
@table @code
@item target sim @var{args}
@item target sim @var{args}
@kindex sim
@kindex sim
@kindex target sim@r{, with Z8000}
@kindex target sim@r{, with Z8000}
Debug programs on a simulated CPU.  If the simulator supports setup
Debug programs on a simulated CPU.  If the simulator supports setup
options, specify them via @var{args}.
options, specify them via @var{args}.
@end table
@end table
 
 
@noindent
@noindent
After specifying this target, you can debug programs for the simulated
After specifying this target, you can debug programs for the simulated
CPU in the same style as programs for your host computer; use the
CPU in the same style as programs for your host computer; use the
@code{file} command to load a new program image, the @code{run} command
@code{file} command to load a new program image, the @code{run} command
to run your program, and so on.
to run your program, and so on.
 
 
As well as making available all the usual machine registers
As well as making available all the usual machine registers
(@pxref{Registers, ,Registers}), the Z8000 simulator provides three
(@pxref{Registers, ,Registers}), the Z8000 simulator provides three
additional items of information as specially named registers:
additional items of information as specially named registers:
 
 
@table @code
@table @code
 
 
@item cycles
@item cycles
Counts clock-ticks in the simulator.
Counts clock-ticks in the simulator.
 
 
@item insts
@item insts
Counts instructions run in the simulator.
Counts instructions run in the simulator.
 
 
@item time
@item time
Execution time in 60ths of a second.
Execution time in 60ths of a second.
 
 
@end table
@end table
 
 
You can refer to these values in @value{GDBN} expressions with the usual
You can refer to these values in @value{GDBN} expressions with the usual
conventions; for example, @w{@samp{b fputc if $cycles>5000}} sets a
conventions; for example, @w{@samp{b fputc if $cycles>5000}} sets a
conditional breakpoint that suspends only after at least 5000
conditional breakpoint that suspends only after at least 5000
simulated clock ticks.
simulated clock ticks.
 
 
@node Architectures
@node Architectures
@section Architectures
@section Architectures
 
 
This section describes characteristics of architectures that affect
This section describes characteristics of architectures that affect
all uses of @value{GDBN} with the architecture, both native and cross.
all uses of @value{GDBN} with the architecture, both native and cross.
 
 
@menu
@menu
* A29K::
* A29K::
* Alpha::
* Alpha::
* MIPS::
* MIPS::
@end menu
@end menu
 
 
@node A29K
@node A29K
@subsection A29K
@subsection A29K
 
 
@table @code
@table @code
 
 
@kindex set rstack_high_address
@kindex set rstack_high_address
@cindex AMD 29K register stack
@cindex AMD 29K register stack
@cindex register stack, AMD29K
@cindex register stack, AMD29K
@item set rstack_high_address @var{address}
@item set rstack_high_address @var{address}
On AMD 29000 family processors, registers are saved in a separate
On AMD 29000 family processors, registers are saved in a separate
@dfn{register stack}.  There is no way for @value{GDBN} to determine the
@dfn{register stack}.  There is no way for @value{GDBN} to determine the
extent of this stack.  Normally, @value{GDBN} just assumes that the
extent of this stack.  Normally, @value{GDBN} just assumes that the
stack is ``large enough''.  This may result in @value{GDBN} referencing
stack is ``large enough''.  This may result in @value{GDBN} referencing
memory locations that do not exist.  If necessary, you can get around
memory locations that do not exist.  If necessary, you can get around
this problem by specifying the ending address of the register stack with
this problem by specifying the ending address of the register stack with
the @code{set rstack_high_address} command.  The argument should be an
the @code{set rstack_high_address} command.  The argument should be an
address, which you probably want to precede with @samp{0x} to specify in
address, which you probably want to precede with @samp{0x} to specify in
hexadecimal.
hexadecimal.
 
 
@kindex show rstack_high_address
@kindex show rstack_high_address
@item show rstack_high_address
@item show rstack_high_address
Display the current limit of the register stack, on AMD 29000 family
Display the current limit of the register stack, on AMD 29000 family
processors.
processors.
 
 
@end table
@end table
 
 
@node Alpha
@node Alpha
@subsection Alpha
@subsection Alpha
 
 
See the following section.
See the following section.
 
 
@node MIPS
@node MIPS
@subsection MIPS
@subsection MIPS
 
 
@cindex stack on Alpha
@cindex stack on Alpha
@cindex stack on MIPS
@cindex stack on MIPS
@cindex Alpha stack
@cindex Alpha stack
@cindex MIPS stack
@cindex MIPS stack
Alpha- and MIPS-based computers use an unusual stack frame, which
Alpha- and MIPS-based computers use an unusual stack frame, which
sometimes requires @value{GDBN} to search backward in the object code to
sometimes requires @value{GDBN} to search backward in the object code to
find the beginning of a function.
find the beginning of a function.
 
 
@cindex response time, MIPS debugging
@cindex response time, MIPS debugging
To improve response time (especially for embedded applications, where
To improve response time (especially for embedded applications, where
@value{GDBN} may be restricted to a slow serial line for this search)
@value{GDBN} may be restricted to a slow serial line for this search)
you may want to limit the size of this search, using one of these
you may want to limit the size of this search, using one of these
commands:
commands:
 
 
@table @code
@table @code
@cindex @code{heuristic-fence-post} (Alpha, MIPS)
@cindex @code{heuristic-fence-post} (Alpha, MIPS)
@item set heuristic-fence-post @var{limit}
@item set heuristic-fence-post @var{limit}
Restrict @value{GDBN} to examining at most @var{limit} bytes in its
Restrict @value{GDBN} to examining at most @var{limit} bytes in its
search for the beginning of a function.  A value of @var{0} (the
search for the beginning of a function.  A value of @var{0} (the
default) means there is no limit.  However, except for @var{0}, the
default) means there is no limit.  However, except for @var{0}, the
larger the limit the more bytes @code{heuristic-fence-post} must search
larger the limit the more bytes @code{heuristic-fence-post} must search
and therefore the longer it takes to run.
and therefore the longer it takes to run.
 
 
@item show heuristic-fence-post
@item show heuristic-fence-post
Display the current limit.
Display the current limit.
@end table
@end table
 
 
@noindent
@noindent
These commands are available @emph{only} when @value{GDBN} is configured
These commands are available @emph{only} when @value{GDBN} is configured
for debugging programs on Alpha or MIPS processors.
for debugging programs on Alpha or MIPS processors.
 
 
 
 
@node Controlling GDB
@node Controlling GDB
@chapter Controlling @value{GDBN}
@chapter Controlling @value{GDBN}
 
 
You can alter the way @value{GDBN} interacts with you by using the
You can alter the way @value{GDBN} interacts with you by using the
@code{set} command.  For commands controlling how @value{GDBN} displays
@code{set} command.  For commands controlling how @value{GDBN} displays
data, see @ref{Print Settings, ,Print settings}.  Other settings are
data, see @ref{Print Settings, ,Print settings}.  Other settings are
described here.
described here.
 
 
@menu
@menu
* Prompt::                      Prompt
* Prompt::                      Prompt
* Editing::                     Command editing
* Editing::                     Command editing
* History::                     Command history
* History::                     Command history
* Screen Size::                 Screen size
* Screen Size::                 Screen size
* Numbers::                     Numbers
* Numbers::                     Numbers
* Messages/Warnings::           Optional warnings and messages
* Messages/Warnings::           Optional warnings and messages
* Debugging Output::            Optional messages about internal happenings
* Debugging Output::            Optional messages about internal happenings
@end menu
@end menu
 
 
@node Prompt
@node Prompt
@section Prompt
@section Prompt
 
 
@cindex prompt
@cindex prompt
 
 
@value{GDBN} indicates its readiness to read a command by printing a string
@value{GDBN} indicates its readiness to read a command by printing a string
called the @dfn{prompt}.  This string is normally @samp{(@value{GDBP})}.  You
called the @dfn{prompt}.  This string is normally @samp{(@value{GDBP})}.  You
can change the prompt string with the @code{set prompt} command.  For
can change the prompt string with the @code{set prompt} command.  For
instance, when debugging @value{GDBN} with @value{GDBN}, it is useful to change
instance, when debugging @value{GDBN} with @value{GDBN}, it is useful to change
the prompt in one of the @value{GDBN} sessions so that you can always tell
the prompt in one of the @value{GDBN} sessions so that you can always tell
which one you are talking to.
which one you are talking to.
 
 
@emph{Note:}  @code{set prompt} does not add a space for you after the
@emph{Note:}  @code{set prompt} does not add a space for you after the
prompt you set.  This allows you to set a prompt which ends in a space
prompt you set.  This allows you to set a prompt which ends in a space
or a prompt that does not.
or a prompt that does not.
 
 
@table @code
@table @code
@kindex set prompt
@kindex set prompt
@item set prompt @var{newprompt}
@item set prompt @var{newprompt}
Directs @value{GDBN} to use @var{newprompt} as its prompt string henceforth.
Directs @value{GDBN} to use @var{newprompt} as its prompt string henceforth.
 
 
@kindex show prompt
@kindex show prompt
@item show prompt
@item show prompt
Prints a line of the form: @samp{Gdb's prompt is: @var{your-prompt}}
Prints a line of the form: @samp{Gdb's prompt is: @var{your-prompt}}
@end table
@end table
 
 
@node Editing
@node Editing
@section Command editing
@section Command editing
@cindex readline
@cindex readline
@cindex command line editing
@cindex command line editing
 
 
@value{GDBN} reads its input commands via the @dfn{readline} interface.  This
@value{GDBN} reads its input commands via the @dfn{readline} interface.  This
@sc{gnu} library provides consistent behavior for programs which provide a
@sc{gnu} library provides consistent behavior for programs which provide a
command line interface to the user.  Advantages are @sc{gnu} Emacs-style
command line interface to the user.  Advantages are @sc{gnu} Emacs-style
or @dfn{vi}-style inline editing of commands, @code{csh}-like history
or @dfn{vi}-style inline editing of commands, @code{csh}-like history
substitution, and a storage and recall of command history across
substitution, and a storage and recall of command history across
debugging sessions.
debugging sessions.
 
 
You may control the behavior of command line editing in @value{GDBN} with the
You may control the behavior of command line editing in @value{GDBN} with the
command @code{set}.
command @code{set}.
 
 
@table @code
@table @code
@kindex set editing
@kindex set editing
@cindex editing
@cindex editing
@item set editing
@item set editing
@itemx set editing on
@itemx set editing on
Enable command line editing (enabled by default).
Enable command line editing (enabled by default).
 
 
@item set editing off
@item set editing off
Disable command line editing.
Disable command line editing.
 
 
@kindex show editing
@kindex show editing
@item show editing
@item show editing
Show whether command line editing is enabled.
Show whether command line editing is enabled.
@end table
@end table
 
 
@node History
@node History
@section Command history
@section Command history
 
 
@value{GDBN} can keep track of the commands you type during your
@value{GDBN} can keep track of the commands you type during your
debugging sessions, so that you can be certain of precisely what
debugging sessions, so that you can be certain of precisely what
happened.  Use these commands to manage the @value{GDBN} command
happened.  Use these commands to manage the @value{GDBN} command
history facility.
history facility.
 
 
@table @code
@table @code
@cindex history substitution
@cindex history substitution
@cindex history file
@cindex history file
@kindex set history filename
@kindex set history filename
@kindex GDBHISTFILE
@kindex GDBHISTFILE
@item set history filename @var{fname}
@item set history filename @var{fname}
Set the name of the @value{GDBN} command history file to @var{fname}.
Set the name of the @value{GDBN} command history file to @var{fname}.
This is the file where @value{GDBN} reads an initial command history
This is the file where @value{GDBN} reads an initial command history
list, and where it writes the command history from this session when it
list, and where it writes the command history from this session when it
exits.  You can access this list through history expansion or through
exits.  You can access this list through history expansion or through
the history command editing characters listed below.  This file defaults
the history command editing characters listed below.  This file defaults
to the value of the environment variable @code{GDBHISTFILE}, or to
to the value of the environment variable @code{GDBHISTFILE}, or to
@file{./.gdb_history} (@file{./_gdb_history} on MS-DOS) if this variable
@file{./.gdb_history} (@file{./_gdb_history} on MS-DOS) if this variable
is not set.
is not set.
 
 
@cindex history save
@cindex history save
@kindex set history save
@kindex set history save
@item set history save
@item set history save
@itemx set history save on
@itemx set history save on
Record command history in a file, whose name may be specified with the
Record command history in a file, whose name may be specified with the
@code{set history filename} command.  By default, this option is disabled.
@code{set history filename} command.  By default, this option is disabled.
 
 
@item set history save off
@item set history save off
Stop recording command history in a file.
Stop recording command history in a file.
 
 
@cindex history size
@cindex history size
@kindex set history size
@kindex set history size
@item set history size @var{size}
@item set history size @var{size}
Set the number of commands which @value{GDBN} keeps in its history list.
Set the number of commands which @value{GDBN} keeps in its history list.
This defaults to the value of the environment variable
This defaults to the value of the environment variable
@code{HISTSIZE}, or to 256 if this variable is not set.
@code{HISTSIZE}, or to 256 if this variable is not set.
@end table
@end table
 
 
@cindex history expansion
@cindex history expansion
History expansion assigns special meaning to the character @kbd{!}.
History expansion assigns special meaning to the character @kbd{!}.
@ifset have-readline-appendices
@ifset have-readline-appendices
@xref{Event Designators}.
@xref{Event Designators}.
@end ifset
@end ifset
 
 
Since @kbd{!} is also the logical not operator in C, history expansion
Since @kbd{!} is also the logical not operator in C, history expansion
is off by default. If you decide to enable history expansion with the
is off by default. If you decide to enable history expansion with the
@code{set history expansion on} command, you may sometimes need to
@code{set history expansion on} command, you may sometimes need to
follow @kbd{!} (when it is used as logical not, in an expression) with
follow @kbd{!} (when it is used as logical not, in an expression) with
a space or a tab to prevent it from being expanded.  The readline
a space or a tab to prevent it from being expanded.  The readline
history facilities do not attempt substitution on the strings
history facilities do not attempt substitution on the strings
@kbd{!=} and @kbd{!(}, even when history expansion is enabled.
@kbd{!=} and @kbd{!(}, even when history expansion is enabled.
 
 
The commands to control history expansion are:
The commands to control history expansion are:
 
 
@table @code
@table @code
@kindex set history expansion
@kindex set history expansion
@item set history expansion on
@item set history expansion on
@itemx set history expansion
@itemx set history expansion
Enable history expansion.  History expansion is off by default.
Enable history expansion.  History expansion is off by default.
 
 
@item set history expansion off
@item set history expansion off
Disable history expansion.
Disable history expansion.
 
 
The readline code comes with more complete documentation of
The readline code comes with more complete documentation of
editing and history expansion features.  Users unfamiliar with @sc{gnu} Emacs
editing and history expansion features.  Users unfamiliar with @sc{gnu} Emacs
or @code{vi} may wish to read it.
or @code{vi} may wish to read it.
@ifset have-readline-appendices
@ifset have-readline-appendices
@xref{Command Line Editing}.
@xref{Command Line Editing}.
@end ifset
@end ifset
 
 
@c @group
@c @group
@kindex show history
@kindex show history
@item show history
@item show history
@itemx show history filename
@itemx show history filename
@itemx show history save
@itemx show history save
@itemx show history size
@itemx show history size
@itemx show history expansion
@itemx show history expansion
These commands display the state of the @value{GDBN} history parameters.
These commands display the state of the @value{GDBN} history parameters.
@code{show history} by itself displays all four states.
@code{show history} by itself displays all four states.
@c @end group
@c @end group
@end table
@end table
 
 
@table @code
@table @code
@kindex shows
@kindex shows
@item show commands
@item show commands
Display the last ten commands in the command history.
Display the last ten commands in the command history.
 
 
@item show commands @var{n}
@item show commands @var{n}
Print ten commands centered on command number @var{n}.
Print ten commands centered on command number @var{n}.
 
 
@item show commands +
@item show commands +
Print ten commands just after the commands last printed.
Print ten commands just after the commands last printed.
@end table
@end table
 
 
@node Screen Size
@node Screen Size
@section Screen size
@section Screen size
@cindex size of screen
@cindex size of screen
@cindex pauses in output
@cindex pauses in output
 
 
Certain commands to @value{GDBN} may produce large amounts of
Certain commands to @value{GDBN} may produce large amounts of
information output to the screen.  To help you read all of it,
information output to the screen.  To help you read all of it,
@value{GDBN} pauses and asks you for input at the end of each page of
@value{GDBN} pauses and asks you for input at the end of each page of
output.  Type @key{RET} when you want to continue the output, or @kbd{q}
output.  Type @key{RET} when you want to continue the output, or @kbd{q}
to discard the remaining output.  Also, the screen width setting
to discard the remaining output.  Also, the screen width setting
determines when to wrap lines of output.  Depending on what is being
determines when to wrap lines of output.  Depending on what is being
printed, @value{GDBN} tries to break the line at a readable place,
printed, @value{GDBN} tries to break the line at a readable place,
rather than simply letting it overflow onto the following line.
rather than simply letting it overflow onto the following line.
 
 
Normally @value{GDBN} knows the size of the screen from the terminal
Normally @value{GDBN} knows the size of the screen from the terminal
driver software.  For example, on Unix @value{GDBN} uses the termcap data base
driver software.  For example, on Unix @value{GDBN} uses the termcap data base
together with the value of the @code{TERM} environment variable and the
together with the value of the @code{TERM} environment variable and the
@code{stty rows} and @code{stty cols} settings.  If this is not correct,
@code{stty rows} and @code{stty cols} settings.  If this is not correct,
you can override it with the @code{set height} and @code{set
you can override it with the @code{set height} and @code{set
width} commands:
width} commands:
 
 
@table @code
@table @code
@kindex set height
@kindex set height
@kindex set width
@kindex set width
@kindex show width
@kindex show width
@kindex show height
@kindex show height
@item set height @var{lpp}
@item set height @var{lpp}
@itemx show height
@itemx show height
@itemx set width @var{cpl}
@itemx set width @var{cpl}
@itemx show width
@itemx show width
These @code{set} commands specify a screen height of @var{lpp} lines and
These @code{set} commands specify a screen height of @var{lpp} lines and
a screen width of @var{cpl} characters.  The associated @code{show}
a screen width of @var{cpl} characters.  The associated @code{show}
commands display the current settings.
commands display the current settings.
 
 
If you specify a height of zero lines, @value{GDBN} does not pause during
If you specify a height of zero lines, @value{GDBN} does not pause during
output no matter how long the output is.  This is useful if output is to a
output no matter how long the output is.  This is useful if output is to a
file or to an editor buffer.
file or to an editor buffer.
 
 
Likewise, you can specify @samp{set width 0} to prevent @value{GDBN}
Likewise, you can specify @samp{set width 0} to prevent @value{GDBN}
from wrapping its output.
from wrapping its output.
@end table
@end table
 
 
@node Numbers
@node Numbers
@section Numbers
@section Numbers
@cindex number representation
@cindex number representation
@cindex entering numbers
@cindex entering numbers
 
 
You can always enter numbers in octal, decimal, or hexadecimal in
You can always enter numbers in octal, decimal, or hexadecimal in
@value{GDBN} by the usual conventions: octal numbers begin with
@value{GDBN} by the usual conventions: octal numbers begin with
@samp{0}, decimal numbers end with @samp{.}, and hexadecimal numbers
@samp{0}, decimal numbers end with @samp{.}, and hexadecimal numbers
begin with @samp{0x}.  Numbers that begin with none of these are, by
begin with @samp{0x}.  Numbers that begin with none of these are, by
default, entered in base 10; likewise, the default display for
default, entered in base 10; likewise, the default display for
numbers---when no particular format is specified---is base 10.  You can
numbers---when no particular format is specified---is base 10.  You can
change the default base for both input and output with the @code{set
change the default base for both input and output with the @code{set
radix} command.
radix} command.
 
 
@table @code
@table @code
@kindex set input-radix
@kindex set input-radix
@item set input-radix @var{base}
@item set input-radix @var{base}
Set the default base for numeric input.  Supported choices
Set the default base for numeric input.  Supported choices
for @var{base} are decimal 8, 10, or 16.  @var{base} must itself be
for @var{base} are decimal 8, 10, or 16.  @var{base} must itself be
specified either unambiguously or using the current default radix; for
specified either unambiguously or using the current default radix; for
example, any of
example, any of
 
 
@smallexample
@smallexample
set radix 012
set radix 012
set radix 10.
set radix 10.
set radix 0xa
set radix 0xa
@end smallexample
@end smallexample
 
 
@noindent
@noindent
sets the base to decimal.  On the other hand, @samp{set radix 10}
sets the base to decimal.  On the other hand, @samp{set radix 10}
leaves the radix unchanged no matter what it was.
leaves the radix unchanged no matter what it was.
 
 
@kindex set output-radix
@kindex set output-radix
@item set output-radix @var{base}
@item set output-radix @var{base}
Set the default base for numeric display.  Supported choices
Set the default base for numeric display.  Supported choices
for @var{base} are decimal 8, 10, or 16.  @var{base} must itself be
for @var{base} are decimal 8, 10, or 16.  @var{base} must itself be
specified either unambiguously or using the current default radix.
specified either unambiguously or using the current default radix.
 
 
@kindex show input-radix
@kindex show input-radix
@item show input-radix
@item show input-radix
Display the current default base for numeric input.
Display the current default base for numeric input.
 
 
@kindex show output-radix
@kindex show output-radix
@item show output-radix
@item show output-radix
Display the current default base for numeric display.
Display the current default base for numeric display.
@end table
@end table
 
 
@node Messages/Warnings
@node Messages/Warnings
@section Optional warnings and messages
@section Optional warnings and messages
 
 
By default, @value{GDBN} is silent about its inner workings.  If you are
By default, @value{GDBN} is silent about its inner workings.  If you are
running on a slow machine, you may want to use the @code{set verbose}
running on a slow machine, you may want to use the @code{set verbose}
command.  This makes @value{GDBN} tell you when it does a lengthy
command.  This makes @value{GDBN} tell you when it does a lengthy
internal operation, so you will not think it has crashed.
internal operation, so you will not think it has crashed.
 
 
Currently, the messages controlled by @code{set verbose} are those
Currently, the messages controlled by @code{set verbose} are those
which announce that the symbol table for a source file is being read;
which announce that the symbol table for a source file is being read;
see @code{symbol-file} in @ref{Files, ,Commands to specify files}.
see @code{symbol-file} in @ref{Files, ,Commands to specify files}.
 
 
@table @code
@table @code
@kindex set verbose
@kindex set verbose
@item set verbose on
@item set verbose on
Enables @value{GDBN} output of certain informational messages.
Enables @value{GDBN} output of certain informational messages.
 
 
@item set verbose off
@item set verbose off
Disables @value{GDBN} output of certain informational messages.
Disables @value{GDBN} output of certain informational messages.
 
 
@kindex show verbose
@kindex show verbose
@item show verbose
@item show verbose
Displays whether @code{set verbose} is on or off.
Displays whether @code{set verbose} is on or off.
@end table
@end table
 
 
By default, if @value{GDBN} encounters bugs in the symbol table of an
By default, if @value{GDBN} encounters bugs in the symbol table of an
object file, it is silent; but if you are debugging a compiler, you may
object file, it is silent; but if you are debugging a compiler, you may
find this information useful (@pxref{Symbol Errors, ,Errors reading
find this information useful (@pxref{Symbol Errors, ,Errors reading
symbol files}).
symbol files}).
 
 
@table @code
@table @code
 
 
@kindex set complaints
@kindex set complaints
@item set complaints @var{limit}
@item set complaints @var{limit}
Permits @value{GDBN} to output @var{limit} complaints about each type of
Permits @value{GDBN} to output @var{limit} complaints about each type of
unusual symbols before becoming silent about the problem.  Set
unusual symbols before becoming silent about the problem.  Set
@var{limit} to zero to suppress all complaints; set it to a large number
@var{limit} to zero to suppress all complaints; set it to a large number
to prevent complaints from being suppressed.
to prevent complaints from being suppressed.
 
 
@kindex show complaints
@kindex show complaints
@item show complaints
@item show complaints
Displays how many symbol complaints @value{GDBN} is permitted to produce.
Displays how many symbol complaints @value{GDBN} is permitted to produce.
 
 
@end table
@end table
 
 
By default, @value{GDBN} is cautious, and asks what sometimes seems to be a
By default, @value{GDBN} is cautious, and asks what sometimes seems to be a
lot of stupid questions to confirm certain commands.  For example, if
lot of stupid questions to confirm certain commands.  For example, if
you try to run a program which is already running:
you try to run a program which is already running:
 
 
@example
@example
(@value{GDBP}) run
(@value{GDBP}) run
The program being debugged has been started already.
The program being debugged has been started already.
Start it from the beginning? (y or n)
Start it from the beginning? (y or n)
@end example
@end example
 
 
If you are willing to unflinchingly face the consequences of your own
If you are willing to unflinchingly face the consequences of your own
commands, you can disable this ``feature'':
commands, you can disable this ``feature'':
 
 
@table @code
@table @code
 
 
@kindex set confirm
@kindex set confirm
@cindex flinching
@cindex flinching
@cindex confirmation
@cindex confirmation
@cindex stupid questions
@cindex stupid questions
@item set confirm off
@item set confirm off
Disables confirmation requests.
Disables confirmation requests.
 
 
@item set confirm on
@item set confirm on
Enables confirmation requests (the default).
Enables confirmation requests (the default).
 
 
@kindex show confirm
@kindex show confirm
@item show confirm
@item show confirm
Displays state of confirmation requests.
Displays state of confirmation requests.
 
 
@end table
@end table
 
 
@node Debugging Output
@node Debugging Output
@section Optional messages about internal happenings
@section Optional messages about internal happenings
@table @code
@table @code
@kindex set debug arch
@kindex set debug arch
@item set debug arch
@item set debug arch
Turns on or off display of gdbarch debugging info. The default is off
Turns on or off display of gdbarch debugging info. The default is off
@kindex show debug arch
@kindex show debug arch
@item show debug arch
@item show debug arch
Displays the current state of displaying gdbarch debugging info.
Displays the current state of displaying gdbarch debugging info.
@kindex set debug event
@kindex set debug event
@item set debug event
@item set debug event
Turns on or off display of @value{GDBN} event debugging info. The
Turns on or off display of @value{GDBN} event debugging info. The
default is off.
default is off.
@kindex show debug event
@kindex show debug event
@item show debug event
@item show debug event
Displays the current state of displaying @value{GDBN} event debugging
Displays the current state of displaying @value{GDBN} event debugging
info.
info.
@kindex set debug expression
@kindex set debug expression
@item set debug expression
@item set debug expression
Turns on or off display of @value{GDBN} expression debugging info. The
Turns on or off display of @value{GDBN} expression debugging info. The
default is off.
default is off.
@kindex show debug expression
@kindex show debug expression
@item show debug expression
@item show debug expression
Displays the current state of displaying @value{GDBN} expression
Displays the current state of displaying @value{GDBN} expression
debugging info.
debugging info.
@kindex set debug overload
@kindex set debug overload
@item set debug overload
@item set debug overload
Turns on or off display of @value{GDBN} C++ overload debugging
Turns on or off display of @value{GDBN} C++ overload debugging
info. This includes info such as ranking of functions, etc. The default
info. This includes info such as ranking of functions, etc. The default
is off.
is off.
@kindex show debug overload
@kindex show debug overload
@item show debug overload
@item show debug overload
Displays the current state of displaying @value{GDBN} C++ overload
Displays the current state of displaying @value{GDBN} C++ overload
debugging info.
debugging info.
@kindex set debug remote
@kindex set debug remote
@cindex packets, reporting on stdout
@cindex packets, reporting on stdout
@cindex serial connections, debugging
@cindex serial connections, debugging
@item set debug remote
@item set debug remote
Turns on or off display of reports on all packets sent back and forth across
Turns on or off display of reports on all packets sent back and forth across
the serial line to the remote machine.  The info is printed on the
the serial line to the remote machine.  The info is printed on the
@value{GDBN} standard output stream. The default is off.
@value{GDBN} standard output stream. The default is off.
@kindex show debug remote
@kindex show debug remote
@item show debug remote
@item show debug remote
Displays the state of display of remote packets.
Displays the state of display of remote packets.
@kindex set debug serial
@kindex set debug serial
@item set debug serial
@item set debug serial
Turns on or off display of @value{GDBN} serial debugging info. The
Turns on or off display of @value{GDBN} serial debugging info. The
default is off.
default is off.
@kindex show debug serial
@kindex show debug serial
@item show debug serial
@item show debug serial
Displays the current state of displaying @value{GDBN} serial debugging
Displays the current state of displaying @value{GDBN} serial debugging
info.
info.
@kindex set debug target
@kindex set debug target
@item set debug target
@item set debug target
Turns on or off display of @value{GDBN} target debugging info. This info
Turns on or off display of @value{GDBN} target debugging info. This info
includes what is going on at the target level of GDB, as it happens. The
includes what is going on at the target level of GDB, as it happens. The
default is off.
default is off.
@kindex show debug target
@kindex show debug target
@item show debug target
@item show debug target
Displays the current state of displaying @value{GDBN} target debugging
Displays the current state of displaying @value{GDBN} target debugging
info.
info.
@kindex set debug varobj
@kindex set debug varobj
@item set debug varobj
@item set debug varobj
Turns on or off display of @value{GDBN} variable object debugging
Turns on or off display of @value{GDBN} variable object debugging
info. The default is off.
info. The default is off.
@kindex show debug varobj
@kindex show debug varobj
@item show debug varobj
@item show debug varobj
Displays the current state of displaying @value{GDBN} variable object
Displays the current state of displaying @value{GDBN} variable object
debugging info.
debugging info.
@end table
@end table
 
 
@node Sequences
@node Sequences
@chapter Canned Sequences of Commands
@chapter Canned Sequences of Commands
 
 
Aside from breakpoint commands (@pxref{Break Commands, ,Breakpoint
Aside from breakpoint commands (@pxref{Break Commands, ,Breakpoint
command lists}), @value{GDBN} provides two ways to store sequences of
command lists}), @value{GDBN} provides two ways to store sequences of
commands for execution as a unit: user-defined commands and command
commands for execution as a unit: user-defined commands and command
files.
files.
 
 
@menu
@menu
* Define::                      User-defined commands
* Define::                      User-defined commands
* Hooks::                       User-defined command hooks
* Hooks::                       User-defined command hooks
* Command Files::               Command files
* Command Files::               Command files
* Output::                      Commands for controlled output
* Output::                      Commands for controlled output
@end menu
@end menu
 
 
@node Define
@node Define
@section User-defined commands
@section User-defined commands
 
 
@cindex user-defined command
@cindex user-defined command
A @dfn{user-defined command} is a sequence of @value{GDBN} commands to
A @dfn{user-defined command} is a sequence of @value{GDBN} commands to
which you assign a new name as a command.  This is done with the
which you assign a new name as a command.  This is done with the
@code{define} command.  User commands may accept up to 10 arguments
@code{define} command.  User commands may accept up to 10 arguments
separated by whitespace.  Arguments are accessed within the user command
separated by whitespace.  Arguments are accessed within the user command
via @var{$arg0@dots{}$arg9}.  A trivial example:
via @var{$arg0@dots{}$arg9}.  A trivial example:
 
 
@smallexample
@smallexample
define adder
define adder
  print $arg0 + $arg1 + $arg2
  print $arg0 + $arg1 + $arg2
@end smallexample
@end smallexample
 
 
@noindent
@noindent
To execute the command use:
To execute the command use:
 
 
@smallexample
@smallexample
adder 1 2 3
adder 1 2 3
@end smallexample
@end smallexample
 
 
@noindent
@noindent
This defines the command @code{adder}, which prints the sum of
This defines the command @code{adder}, which prints the sum of
its three arguments.  Note the arguments are text substitutions, so they may
its three arguments.  Note the arguments are text substitutions, so they may
reference variables, use complex expressions, or even perform inferior
reference variables, use complex expressions, or even perform inferior
functions calls.
functions calls.
 
 
@table @code
@table @code
 
 
@kindex define
@kindex define
@item define @var{commandname}
@item define @var{commandname}
Define a command named @var{commandname}.  If there is already a command
Define a command named @var{commandname}.  If there is already a command
by that name, you are asked to confirm that you want to redefine it.
by that name, you are asked to confirm that you want to redefine it.
 
 
The definition of the command is made up of other @value{GDBN} command lines,
The definition of the command is made up of other @value{GDBN} command lines,
which are given following the @code{define} command.  The end of these
which are given following the @code{define} command.  The end of these
commands is marked by a line containing @code{end}.
commands is marked by a line containing @code{end}.
 
 
@kindex if
@kindex if
@kindex else
@kindex else
@item if
@item if
Takes a single argument, which is an expression to evaluate.
Takes a single argument, which is an expression to evaluate.
It is followed by a series of commands that are executed
It is followed by a series of commands that are executed
only if the expression is true (nonzero).
only if the expression is true (nonzero).
There can then optionally be a line @code{else}, followed
There can then optionally be a line @code{else}, followed
by a series of commands that are only executed if the expression
by a series of commands that are only executed if the expression
was false.  The end of the list is marked by a line containing @code{end}.
was false.  The end of the list is marked by a line containing @code{end}.
 
 
@kindex while
@kindex while
@item while
@item while
The syntax is similar to @code{if}: the command takes a single argument,
The syntax is similar to @code{if}: the command takes a single argument,
which is an expression to evaluate, and must be followed by the commands to
which is an expression to evaluate, and must be followed by the commands to
execute, one per line, terminated by an @code{end}.
execute, one per line, terminated by an @code{end}.
The commands are executed repeatedly as long as the expression
The commands are executed repeatedly as long as the expression
evaluates to true.
evaluates to true.
 
 
@kindex document
@kindex document
@item document @var{commandname}
@item document @var{commandname}
Document the user-defined command @var{commandname}, so that it can be
Document the user-defined command @var{commandname}, so that it can be
accessed by @code{help}.  The command @var{commandname} must already be
accessed by @code{help}.  The command @var{commandname} must already be
defined.  This command reads lines of documentation just as @code{define}
defined.  This command reads lines of documentation just as @code{define}
reads the lines of the command definition, ending with @code{end}.
reads the lines of the command definition, ending with @code{end}.
After the @code{document} command is finished, @code{help} on command
After the @code{document} command is finished, @code{help} on command
@var{commandname} displays the documentation you have written.
@var{commandname} displays the documentation you have written.
 
 
You may use the @code{document} command again to change the
You may use the @code{document} command again to change the
documentation of a command.  Redefining the command with @code{define}
documentation of a command.  Redefining the command with @code{define}
does not change the documentation.
does not change the documentation.
 
 
@kindex help user-defined
@kindex help user-defined
@item help user-defined
@item help user-defined
List all user-defined commands, with the first line of the documentation
List all user-defined commands, with the first line of the documentation
(if any) for each.
(if any) for each.
 
 
@kindex show user
@kindex show user
@item show user
@item show user
@itemx show user @var{commandname}
@itemx show user @var{commandname}
Display the @value{GDBN} commands used to define @var{commandname} (but
Display the @value{GDBN} commands used to define @var{commandname} (but
not its documentation).  If no @var{commandname} is given, display the
not its documentation).  If no @var{commandname} is given, display the
definitions for all user-defined commands.
definitions for all user-defined commands.
 
 
@end table
@end table
 
 
When user-defined commands are executed, the
When user-defined commands are executed, the
commands of the definition are not printed.  An error in any command
commands of the definition are not printed.  An error in any command
stops execution of the user-defined command.
stops execution of the user-defined command.
 
 
If used interactively, commands that would ask for confirmation proceed
If used interactively, commands that would ask for confirmation proceed
without asking when used inside a user-defined command.  Many @value{GDBN}
without asking when used inside a user-defined command.  Many @value{GDBN}
commands that normally print messages to say what they are doing omit the
commands that normally print messages to say what they are doing omit the
messages when used in a user-defined command.
messages when used in a user-defined command.
 
 
@node Hooks
@node Hooks
@section User-defined command hooks
@section User-defined command hooks
@cindex command hooks
@cindex command hooks
@cindex hooks, for commands
@cindex hooks, for commands
 
 
You may define @emph{hooks}, which are a special kind of user-defined
You may define @emph{hooks}, which are a special kind of user-defined
command.  Whenever you run the command @samp{foo}, if the user-defined
command.  Whenever you run the command @samp{foo}, if the user-defined
command @samp{hook-foo} exists, it is executed (with no arguments)
command @samp{hook-foo} exists, it is executed (with no arguments)
before that command.
before that command.
 
 
@kindex stop@r{, a pseudo-command}
@kindex stop@r{, a pseudo-command}
In addition, a pseudo-command, @samp{stop} exists.  Defining
In addition, a pseudo-command, @samp{stop} exists.  Defining
(@samp{hook-stop}) makes the associated commands execute every time
(@samp{hook-stop}) makes the associated commands execute every time
execution stops in your program: before breakpoint commands are run,
execution stops in your program: before breakpoint commands are run,
displays are printed, or the stack frame is printed.
displays are printed, or the stack frame is printed.
 
 
For example, to ignore @code{SIGALRM} signals while
For example, to ignore @code{SIGALRM} signals while
single-stepping, but treat them normally during normal execution,
single-stepping, but treat them normally during normal execution,
you could define:
you could define:
 
 
@example
@example
define hook-stop
define hook-stop
handle SIGALRM nopass
handle SIGALRM nopass
end
end
 
 
define hook-run
define hook-run
handle SIGALRM pass
handle SIGALRM pass
end
end
 
 
define hook-continue
define hook-continue
handle SIGLARM pass
handle SIGLARM pass
end
end
@end example
@end example
 
 
You can define a hook for any single-word command in @value{GDBN}, but
You can define a hook for any single-word command in @value{GDBN}, but
not for command aliases; you should define a hook for the basic command
not for command aliases; you should define a hook for the basic command
name, e.g.  @code{backtrace} rather than @code{bt}.
name, e.g.  @code{backtrace} rather than @code{bt}.
@c FIXME!  So how does Joe User discover whether a command is an alias
@c FIXME!  So how does Joe User discover whether a command is an alias
@c or not?
@c or not?
If an error occurs during the execution of your hook, execution of
If an error occurs during the execution of your hook, execution of
@value{GDBN} commands stops and @value{GDBN} issues a prompt
@value{GDBN} commands stops and @value{GDBN} issues a prompt
(before the command that you actually typed had a chance to run).
(before the command that you actually typed had a chance to run).
 
 
If you try to define a hook which does not match any known command, you
If you try to define a hook which does not match any known command, you
get a warning from the @code{define} command.
get a warning from the @code{define} command.
 
 
@node Command Files
@node Command Files
@section Command files
@section Command files
 
 
@cindex command files
@cindex command files
A command file for @value{GDBN} is a file of lines that are @value{GDBN}
A command file for @value{GDBN} is a file of lines that are @value{GDBN}
commands.  Comments (lines starting with @kbd{#}) may also be included.
commands.  Comments (lines starting with @kbd{#}) may also be included.
An empty line in a command file does nothing; it does not mean to repeat
An empty line in a command file does nothing; it does not mean to repeat
the last command, as it would from the terminal.
the last command, as it would from the terminal.
 
 
@cindex init file
@cindex init file
@cindex @file{.gdbinit}
@cindex @file{.gdbinit}
@cindex @file{gdb.ini}
@cindex @file{gdb.ini}
When you start @value{GDBN}, it automatically executes commands from its
When you start @value{GDBN}, it automatically executes commands from its
@dfn{init files}.  These are files named @file{.gdbinit} on Unix, or
@dfn{init files}.  These are files named @file{.gdbinit} on Unix, or
@file{gdb.ini} on DOS/Windows.  @value{GDBN} reads the init file (if
@file{gdb.ini} on DOS/Windows.  @value{GDBN} reads the init file (if
any) in your home directory@footnote{On DOS/Windows systems, the home
any) in your home directory@footnote{On DOS/Windows systems, the home
directory is the one pointed to by the @code{HOME} environment
directory is the one pointed to by the @code{HOME} environment
variable.}, then processes command line options and operands, and then
variable.}, then processes command line options and operands, and then
reads the init file (if any) in the current working directory.  This is
reads the init file (if any) in the current working directory.  This is
so the init file in your home directory can set options (such as
so the init file in your home directory can set options (such as
@code{set complaints}) which affect the processing of the command line
@code{set complaints}) which affect the processing of the command line
options and operands.  The init files are not executed if you use the
options and operands.  The init files are not executed if you use the
@samp{-nx} option; @pxref{Mode Options, ,Choosing modes}.
@samp{-nx} option; @pxref{Mode Options, ,Choosing modes}.
 
 
@cindex init file name
@cindex init file name
On some configurations of @value{GDBN}, the init file is known by a
On some configurations of @value{GDBN}, the init file is known by a
different name (these are typically environments where a specialized
different name (these are typically environments where a specialized
form of @value{GDBN} may need to coexist with other forms, hence a
form of @value{GDBN} may need to coexist with other forms, hence a
different name for the specialized version's init file).  These are the
different name for the specialized version's init file).  These are the
environments with special init file names:
environments with special init file names:
 
 
@cindex @file{.vxgdbinit}
@cindex @file{.vxgdbinit}
@itemize @bullet
@itemize @bullet
@item
@item
VxWorks (Wind River Systems real-time OS): @file{.vxgdbinit}
VxWorks (Wind River Systems real-time OS): @file{.vxgdbinit}
 
 
@cindex @file{.os68gdbinit}
@cindex @file{.os68gdbinit}
@item
@item
OS68K (Enea Data Systems real-time OS): @file{.os68gdbinit}
OS68K (Enea Data Systems real-time OS): @file{.os68gdbinit}
 
 
@cindex @file{.esgdbinit}
@cindex @file{.esgdbinit}
@item
@item
ES-1800 (Ericsson Telecom AB M68000 emulator): @file{.esgdbinit}
ES-1800 (Ericsson Telecom AB M68000 emulator): @file{.esgdbinit}
@end itemize
@end itemize
 
 
You can also request the execution of a command file with the
You can also request the execution of a command file with the
@code{source} command:
@code{source} command:
 
 
@table @code
@table @code
@kindex source
@kindex source
@item source @var{filename}
@item source @var{filename}
Execute the command file @var{filename}.
Execute the command file @var{filename}.
@end table
@end table
 
 
The lines in a command file are executed sequentially.  They are not
The lines in a command file are executed sequentially.  They are not
printed as they are executed.  An error in any command terminates execution
printed as they are executed.  An error in any command terminates execution
of the command file.
of the command file.
 
 
Commands that would ask for confirmation if used interactively proceed
Commands that would ask for confirmation if used interactively proceed
without asking when used in a command file.  Many @value{GDBN} commands that
without asking when used in a command file.  Many @value{GDBN} commands that
normally print messages to say what they are doing omit the messages
normally print messages to say what they are doing omit the messages
when called from command files.
when called from command files.
 
 
@node Output
@node Output
@section Commands for controlled output
@section Commands for controlled output
 
 
During the execution of a command file or a user-defined command, normal
During the execution of a command file or a user-defined command, normal
@value{GDBN} output is suppressed; the only output that appears is what is
@value{GDBN} output is suppressed; the only output that appears is what is
explicitly printed by the commands in the definition.  This section
explicitly printed by the commands in the definition.  This section
describes three commands useful for generating exactly the output you
describes three commands useful for generating exactly the output you
want.
want.
 
 
@table @code
@table @code
@kindex echo
@kindex echo
@item echo @var{text}
@item echo @var{text}
@c I do not consider backslash-space a standard C escape sequence
@c I do not consider backslash-space a standard C escape sequence
@c because it is not in ANSI.
@c because it is not in ANSI.
Print @var{text}.  Nonprinting characters can be included in
Print @var{text}.  Nonprinting characters can be included in
@var{text} using C escape sequences, such as @samp{\n} to print a
@var{text} using C escape sequences, such as @samp{\n} to print a
newline.  @strong{No newline is printed unless you specify one.}
newline.  @strong{No newline is printed unless you specify one.}
In addition to the standard C escape sequences, a backslash followed
In addition to the standard C escape sequences, a backslash followed
by a space stands for a space.  This is useful for displaying a
by a space stands for a space.  This is useful for displaying a
string with spaces at the beginning or the end, since leading and
string with spaces at the beginning or the end, since leading and
trailing spaces are otherwise trimmed from all arguments.
trailing spaces are otherwise trimmed from all arguments.
To print @samp{@w{ }and foo =@w{ }}, use the command
To print @samp{@w{ }and foo =@w{ }}, use the command
@samp{echo \@w{ }and foo = \@w{ }}.
@samp{echo \@w{ }and foo = \@w{ }}.
 
 
A backslash at the end of @var{text} can be used, as in C, to continue
A backslash at the end of @var{text} can be used, as in C, to continue
the command onto subsequent lines.  For example,
the command onto subsequent lines.  For example,
 
 
@example
@example
echo This is some text\n\
echo This is some text\n\
which is continued\n\
which is continued\n\
onto several lines.\n
onto several lines.\n
@end example
@end example
 
 
produces the same output as
produces the same output as
 
 
@example
@example
echo This is some text\n
echo This is some text\n
echo which is continued\n
echo which is continued\n
echo onto several lines.\n
echo onto several lines.\n
@end example
@end example
 
 
@kindex output
@kindex output
@item output @var{expression}
@item output @var{expression}
Print the value of @var{expression} and nothing but that value: no
Print the value of @var{expression} and nothing but that value: no
newlines, no @samp{$@var{nn} = }.  The value is not entered in the
newlines, no @samp{$@var{nn} = }.  The value is not entered in the
value history either.  @xref{Expressions, ,Expressions}, for more information
value history either.  @xref{Expressions, ,Expressions}, for more information
on expressions.
on expressions.
 
 
@item output/@var{fmt} @var{expression}
@item output/@var{fmt} @var{expression}
Print the value of @var{expression} in format @var{fmt}.  You can use
Print the value of @var{expression} in format @var{fmt}.  You can use
the same formats as for @code{print}.  @xref{Output Formats,,Output
the same formats as for @code{print}.  @xref{Output Formats,,Output
formats}, for more information.
formats}, for more information.
 
 
@kindex printf
@kindex printf
@item printf @var{string}, @var{expressions}@dots{}
@item printf @var{string}, @var{expressions}@dots{}
Print the values of the @var{expressions} under the control of
Print the values of the @var{expressions} under the control of
@var{string}.  The @var{expressions} are separated by commas and may be
@var{string}.  The @var{expressions} are separated by commas and may be
either numbers or pointers.  Their values are printed as specified by
either numbers or pointers.  Their values are printed as specified by
@var{string}, exactly as if your program were to execute the C
@var{string}, exactly as if your program were to execute the C
subroutine
subroutine
@c FIXME: the above implies that at least all ANSI C formats are
@c FIXME: the above implies that at least all ANSI C formats are
@c supported, but it isn't true: %E and %G don't work (or so it seems).
@c supported, but it isn't true: %E and %G don't work (or so it seems).
@c Either this is a bug, or the manual should document what formats are
@c Either this is a bug, or the manual should document what formats are
@c supported.
@c supported.
 
 
@example
@example
printf (@var{string}, @var{expressions}@dots{});
printf (@var{string}, @var{expressions}@dots{});
@end example
@end example
 
 
For example, you can print two values in hex like this:
For example, you can print two values in hex like this:
 
 
@smallexample
@smallexample
printf "foo, bar-foo = 0x%x, 0x%x\n", foo, bar-foo
printf "foo, bar-foo = 0x%x, 0x%x\n", foo, bar-foo
@end smallexample
@end smallexample
 
 
The only backslash-escape sequences that you can use in the format
The only backslash-escape sequences that you can use in the format
string are the simple ones that consist of backslash followed by a
string are the simple ones that consist of backslash followed by a
letter.
letter.
@end table
@end table
 
 
@node Emacs
@node Emacs
@chapter Using @value{GDBN} under @sc{gnu} Emacs
@chapter Using @value{GDBN} under @sc{gnu} Emacs
 
 
@cindex Emacs
@cindex Emacs
@cindex @sc{gnu} Emacs
@cindex @sc{gnu} Emacs
A special interface allows you to use @sc{gnu} Emacs to view (and
A special interface allows you to use @sc{gnu} Emacs to view (and
edit) the source files for the program you are debugging with
edit) the source files for the program you are debugging with
@value{GDBN}.
@value{GDBN}.
 
 
To use this interface, use the command @kbd{M-x gdb} in Emacs.  Give the
To use this interface, use the command @kbd{M-x gdb} in Emacs.  Give the
executable file you want to debug as an argument.  This command starts
executable file you want to debug as an argument.  This command starts
@value{GDBN} as a subprocess of Emacs, with input and output through a newly
@value{GDBN} as a subprocess of Emacs, with input and output through a newly
created Emacs buffer.
created Emacs buffer.
@c (Do not use the @code{-tui} option to run @value{GDBN} from Emacs.)
@c (Do not use the @code{-tui} option to run @value{GDBN} from Emacs.)
 
 
Using @value{GDBN} under Emacs is just like using @value{GDBN} normally except for two
Using @value{GDBN} under Emacs is just like using @value{GDBN} normally except for two
things:
things:
 
 
@itemize @bullet
@itemize @bullet
@item
@item
All ``terminal'' input and output goes through the Emacs buffer.
All ``terminal'' input and output goes through the Emacs buffer.
@end itemize
@end itemize
 
 
This applies both to @value{GDBN} commands and their output, and to the input
This applies both to @value{GDBN} commands and their output, and to the input
and output done by the program you are debugging.
and output done by the program you are debugging.
 
 
This is useful because it means that you can copy the text of previous
This is useful because it means that you can copy the text of previous
commands and input them again; you can even use parts of the output
commands and input them again; you can even use parts of the output
in this way.
in this way.
 
 
All the facilities of Emacs' Shell mode are available for interacting
All the facilities of Emacs' Shell mode are available for interacting
with your program.  In particular, you can send signals the usual
with your program.  In particular, you can send signals the usual
way---for example, @kbd{C-c C-c} for an interrupt, @kbd{C-c C-z} for a
way---for example, @kbd{C-c C-c} for an interrupt, @kbd{C-c C-z} for a
stop.
stop.
 
 
@itemize @bullet
@itemize @bullet
@item
@item
@value{GDBN} displays source code through Emacs.
@value{GDBN} displays source code through Emacs.
@end itemize
@end itemize
 
 
Each time @value{GDBN} displays a stack frame, Emacs automatically finds the
Each time @value{GDBN} displays a stack frame, Emacs automatically finds the
source file for that frame and puts an arrow (@samp{=>}) at the
source file for that frame and puts an arrow (@samp{=>}) at the
left margin of the current line.  Emacs uses a separate buffer for
left margin of the current line.  Emacs uses a separate buffer for
source display, and splits the screen to show both your @value{GDBN} session
source display, and splits the screen to show both your @value{GDBN} session
and the source.
and the source.
 
 
Explicit @value{GDBN} @code{list} or search commands still produce output as
Explicit @value{GDBN} @code{list} or search commands still produce output as
usual, but you probably have no reason to use them from Emacs.
usual, but you probably have no reason to use them from Emacs.
 
 
@quotation
@quotation
@emph{Warning:} If the directory where your program resides is not your
@emph{Warning:} If the directory where your program resides is not your
current directory, it can be easy to confuse Emacs about the location of
current directory, it can be easy to confuse Emacs about the location of
the source files, in which case the auxiliary display buffer does not
the source files, in which case the auxiliary display buffer does not
appear to show your source.  @value{GDBN} can find programs by searching your
appear to show your source.  @value{GDBN} can find programs by searching your
environment's @code{PATH} variable, so the @value{GDBN} input and output
environment's @code{PATH} variable, so the @value{GDBN} input and output
session proceeds normally; but Emacs does not get enough information
session proceeds normally; but Emacs does not get enough information
back from @value{GDBN} to locate the source files in this situation.  To
back from @value{GDBN} to locate the source files in this situation.  To
avoid this problem, either start @value{GDBN} mode from the directory where
avoid this problem, either start @value{GDBN} mode from the directory where
your program resides, or specify an absolute file name when prompted for the
your program resides, or specify an absolute file name when prompted for the
@kbd{M-x gdb} argument.
@kbd{M-x gdb} argument.
 
 
A similar confusion can result if you use the @value{GDBN} @code{file} command to
A similar confusion can result if you use the @value{GDBN} @code{file} command to
switch to debugging a program in some other location, from an existing
switch to debugging a program in some other location, from an existing
@value{GDBN} buffer in Emacs.
@value{GDBN} buffer in Emacs.
@end quotation
@end quotation
 
 
By default, @kbd{M-x gdb} calls the program called @file{gdb}.  If
By default, @kbd{M-x gdb} calls the program called @file{gdb}.  If
you need to call @value{GDBN} by a different name (for example, if you keep
you need to call @value{GDBN} by a different name (for example, if you keep
several configurations around, with different names) you can set the
several configurations around, with different names) you can set the
Emacs variable @code{gdb-command-name}; for example,
Emacs variable @code{gdb-command-name}; for example,
 
 
@example
@example
(setq gdb-command-name "mygdb")
(setq gdb-command-name "mygdb")
@end example
@end example
 
 
@noindent
@noindent
(preceded by @kbd{M-:} or @kbd{ESC :}, or typed in the @code{*scratch*} buffer, or
(preceded by @kbd{M-:} or @kbd{ESC :}, or typed in the @code{*scratch*} buffer, or
in your @file{.emacs} file) makes Emacs call the program named
in your @file{.emacs} file) makes Emacs call the program named
``@code{mygdb}'' instead.
``@code{mygdb}'' instead.
 
 
In the @value{GDBN} I/O buffer, you can use these special Emacs commands in
In the @value{GDBN} I/O buffer, you can use these special Emacs commands in
addition to the standard Shell mode commands:
addition to the standard Shell mode commands:
 
 
@table @kbd
@table @kbd
@item C-h m
@item C-h m
Describe the features of Emacs' @value{GDBN} Mode.
Describe the features of Emacs' @value{GDBN} Mode.
 
 
@item M-s
@item M-s
Execute to another source line, like the @value{GDBN} @code{step} command; also
Execute to another source line, like the @value{GDBN} @code{step} command; also
update the display window to show the current file and location.
update the display window to show the current file and location.
 
 
@item M-n
@item M-n
Execute to next source line in this function, skipping all function
Execute to next source line in this function, skipping all function
calls, like the @value{GDBN} @code{next} command.  Then update the display window
calls, like the @value{GDBN} @code{next} command.  Then update the display window
to show the current file and location.
to show the current file and location.
 
 
@item M-i
@item M-i
Execute one instruction, like the @value{GDBN} @code{stepi} command; update
Execute one instruction, like the @value{GDBN} @code{stepi} command; update
display window accordingly.
display window accordingly.
 
 
@item M-x gdb-nexti
@item M-x gdb-nexti
Execute to next instruction, using the @value{GDBN} @code{nexti} command; update
Execute to next instruction, using the @value{GDBN} @code{nexti} command; update
display window accordingly.
display window accordingly.
 
 
@item C-c C-f
@item C-c C-f
Execute until exit from the selected stack frame, like the @value{GDBN}
Execute until exit from the selected stack frame, like the @value{GDBN}
@code{finish} command.
@code{finish} command.
 
 
@item M-c
@item M-c
Continue execution of your program, like the @value{GDBN} @code{continue}
Continue execution of your program, like the @value{GDBN} @code{continue}
command.
command.
 
 
@emph{Warning:} In Emacs v19, this command is @kbd{C-c C-p}.
@emph{Warning:} In Emacs v19, this command is @kbd{C-c C-p}.
 
 
@item M-u
@item M-u
Go up the number of frames indicated by the numeric argument
Go up the number of frames indicated by the numeric argument
(@pxref{Arguments, , Numeric Arguments, Emacs, The @sc{gnu} Emacs Manual}),
(@pxref{Arguments, , Numeric Arguments, Emacs, The @sc{gnu} Emacs Manual}),
like the @value{GDBN} @code{up} command.
like the @value{GDBN} @code{up} command.
 
 
@emph{Warning:} In Emacs v19, this command is @kbd{C-c C-u}.
@emph{Warning:} In Emacs v19, this command is @kbd{C-c C-u}.
 
 
@item M-d
@item M-d
Go down the number of frames indicated by the numeric argument, like the
Go down the number of frames indicated by the numeric argument, like the
@value{GDBN} @code{down} command.
@value{GDBN} @code{down} command.
 
 
@emph{Warning:} In Emacs v19, this command is @kbd{C-c C-d}.
@emph{Warning:} In Emacs v19, this command is @kbd{C-c C-d}.
 
 
@item C-x &
@item C-x &
Read the number where the cursor is positioned, and insert it at the end
Read the number where the cursor is positioned, and insert it at the end
of the @value{GDBN} I/O buffer.  For example, if you wish to disassemble code
of the @value{GDBN} I/O buffer.  For example, if you wish to disassemble code
around an address that was displayed earlier, type @kbd{disassemble};
around an address that was displayed earlier, type @kbd{disassemble};
then move the cursor to the address display, and pick up the
then move the cursor to the address display, and pick up the
argument for @code{disassemble} by typing @kbd{C-x &}.
argument for @code{disassemble} by typing @kbd{C-x &}.
 
 
You can customize this further by defining elements of the list
You can customize this further by defining elements of the list
@code{gdb-print-command}; once it is defined, you can format or
@code{gdb-print-command}; once it is defined, you can format or
otherwise process numbers picked up by @kbd{C-x &} before they are
otherwise process numbers picked up by @kbd{C-x &} before they are
inserted.  A numeric argument to @kbd{C-x &} indicates that you
inserted.  A numeric argument to @kbd{C-x &} indicates that you
wish special formatting, and also acts as an index to pick an element of the
wish special formatting, and also acts as an index to pick an element of the
list.  If the list element is a string, the number to be inserted is
list.  If the list element is a string, the number to be inserted is
formatted using the Emacs function @code{format}; otherwise the number
formatted using the Emacs function @code{format}; otherwise the number
is passed as an argument to the corresponding list element.
is passed as an argument to the corresponding list element.
@end table
@end table
 
 
In any source file, the Emacs command @kbd{C-x SPC} (@code{gdb-break})
In any source file, the Emacs command @kbd{C-x SPC} (@code{gdb-break})
tells @value{GDBN} to set a breakpoint on the source line point is on.
tells @value{GDBN} to set a breakpoint on the source line point is on.
 
 
If you accidentally delete the source-display buffer, an easy way to get
If you accidentally delete the source-display buffer, an easy way to get
it back is to type the command @code{f} in the @value{GDBN} buffer, to
it back is to type the command @code{f} in the @value{GDBN} buffer, to
request a frame display; when you run under Emacs, this recreates
request a frame display; when you run under Emacs, this recreates
the source buffer if necessary to show you the context of the current
the source buffer if necessary to show you the context of the current
frame.
frame.
 
 
The source files displayed in Emacs are in ordinary Emacs buffers
The source files displayed in Emacs are in ordinary Emacs buffers
which are visiting the source files in the usual way.  You can edit
which are visiting the source files in the usual way.  You can edit
the files with these buffers if you wish; but keep in mind that @value{GDBN}
the files with these buffers if you wish; but keep in mind that @value{GDBN}
communicates with Emacs in terms of line numbers.  If you add or
communicates with Emacs in terms of line numbers.  If you add or
delete lines from the text, the line numbers that @value{GDBN} knows cease
delete lines from the text, the line numbers that @value{GDBN} knows cease
to correspond properly with the code.
to correspond properly with the code.
 
 
@c The following dropped because Epoch is nonstandard.  Reactivate
@c The following dropped because Epoch is nonstandard.  Reactivate
@c if/when v19 does something similar. ---doc@cygnus.com 19dec1990
@c if/when v19 does something similar. ---doc@cygnus.com 19dec1990
@ignore
@ignore
@kindex Emacs Epoch environment
@kindex Emacs Epoch environment
@kindex Epoch
@kindex Epoch
@kindex inspect
@kindex inspect
 
 
Version 18 of @sc{gnu} Emacs has a built-in window system
Version 18 of @sc{gnu} Emacs has a built-in window system
called the @code{epoch}
called the @code{epoch}
environment.  Users of this environment can use a new command,
environment.  Users of this environment can use a new command,
@code{inspect} which performs identically to @code{print} except that
@code{inspect} which performs identically to @code{print} except that
each value is printed in its own window.
each value is printed in its own window.
@end ignore
@end ignore
 
 
@include annotate.texi
@include annotate.texi
@include gdbmi.texinfo
@include gdbmi.texinfo
 
 
@node GDB Bugs
@node GDB Bugs
@chapter Reporting Bugs in @value{GDBN}
@chapter Reporting Bugs in @value{GDBN}
@cindex bugs in @value{GDBN}
@cindex bugs in @value{GDBN}
@cindex reporting bugs in @value{GDBN}
@cindex reporting bugs in @value{GDBN}
 
 
Your bug reports play an essential role in making @value{GDBN} reliable.
Your bug reports play an essential role in making @value{GDBN} reliable.
 
 
Reporting a bug may help you by bringing a solution to your problem, or it
Reporting a bug may help you by bringing a solution to your problem, or it
may not.  But in any case the principal function of a bug report is to help
may not.  But in any case the principal function of a bug report is to help
the entire community by making the next version of @value{GDBN} work better.  Bug
the entire community by making the next version of @value{GDBN} work better.  Bug
reports are your contribution to the maintenance of @value{GDBN}.
reports are your contribution to the maintenance of @value{GDBN}.
 
 
In order for a bug report to serve its purpose, you must include the
In order for a bug report to serve its purpose, you must include the
information that enables us to fix the bug.
information that enables us to fix the bug.
 
 
@menu
@menu
* Bug Criteria::                Have you found a bug?
* Bug Criteria::                Have you found a bug?
* Bug Reporting::               How to report bugs
* Bug Reporting::               How to report bugs
@end menu
@end menu
 
 
@node Bug Criteria
@node Bug Criteria
@section Have you found a bug?
@section Have you found a bug?
@cindex bug criteria
@cindex bug criteria
 
 
If you are not sure whether you have found a bug, here are some guidelines:
If you are not sure whether you have found a bug, here are some guidelines:
 
 
@itemize @bullet
@itemize @bullet
@cindex fatal signal
@cindex fatal signal
@cindex debugger crash
@cindex debugger crash
@cindex crash of debugger
@cindex crash of debugger
@item
@item
If the debugger gets a fatal signal, for any input whatever, that is a
If the debugger gets a fatal signal, for any input whatever, that is a
@value{GDBN} bug.  Reliable debuggers never crash.
@value{GDBN} bug.  Reliable debuggers never crash.
 
 
@cindex error on valid input
@cindex error on valid input
@item
@item
If @value{GDBN} produces an error message for valid input, that is a
If @value{GDBN} produces an error message for valid input, that is a
bug.  (Note that if you're cross debugging, the problem may also be
bug.  (Note that if you're cross debugging, the problem may also be
somewhere in the connection to the target.)
somewhere in the connection to the target.)
 
 
@cindex invalid input
@cindex invalid input
@item
@item
If @value{GDBN} does not produce an error message for invalid input,
If @value{GDBN} does not produce an error message for invalid input,
that is a bug.  However, you should note that your idea of
that is a bug.  However, you should note that your idea of
``invalid input'' might be our idea of ``an extension'' or ``support
``invalid input'' might be our idea of ``an extension'' or ``support
for traditional practice''.
for traditional practice''.
 
 
@item
@item
If you are an experienced user of debugging tools, your suggestions
If you are an experienced user of debugging tools, your suggestions
for improvement of @value{GDBN} are welcome in any case.
for improvement of @value{GDBN} are welcome in any case.
@end itemize
@end itemize
 
 
@node Bug Reporting
@node Bug Reporting
@section How to report bugs
@section How to report bugs
@cindex bug reports
@cindex bug reports
@cindex @value{GDBN} bugs, reporting
@cindex @value{GDBN} bugs, reporting
 
 
A number of companies and individuals offer support for @sc{gnu} products.
A number of companies and individuals offer support for @sc{gnu} products.
If you obtained @value{GDBN} from a support organization, we recommend you
If you obtained @value{GDBN} from a support organization, we recommend you
contact that organization first.
contact that organization first.
 
 
You can find contact information for many support companies and
You can find contact information for many support companies and
individuals in the file @file{etc/SERVICE} in the @sc{gnu} Emacs
individuals in the file @file{etc/SERVICE} in the @sc{gnu} Emacs
distribution.
distribution.
@c should add a web page ref...
@c should add a web page ref...
 
 
In any event, we also recommend that you send bug reports for
In any event, we also recommend that you send bug reports for
@value{GDBN} to this addresses:
@value{GDBN} to this addresses:
 
 
@example
@example
bug-gdb@@gnu.org
bug-gdb@@gnu.org
@end example
@end example
 
 
@strong{Do not send bug reports to @samp{info-gdb}, or to
@strong{Do not send bug reports to @samp{info-gdb}, or to
@samp{help-gdb}, or to any newsgroups.}  Most users of @value{GDBN} do
@samp{help-gdb}, or to any newsgroups.}  Most users of @value{GDBN} do
not want to receive bug reports.  Those that do have arranged to receive
not want to receive bug reports.  Those that do have arranged to receive
@samp{bug-gdb}.
@samp{bug-gdb}.
 
 
The mailing list @samp{bug-gdb} has a newsgroup @samp{gnu.gdb.bug} which
The mailing list @samp{bug-gdb} has a newsgroup @samp{gnu.gdb.bug} which
serves as a repeater.  The mailing list and the newsgroup carry exactly
serves as a repeater.  The mailing list and the newsgroup carry exactly
the same messages.  Often people think of posting bug reports to the
the same messages.  Often people think of posting bug reports to the
newsgroup instead of mailing them.  This appears to work, but it has one
newsgroup instead of mailing them.  This appears to work, but it has one
problem which can be crucial: a newsgroup posting often lacks a mail
problem which can be crucial: a newsgroup posting often lacks a mail
path back to the sender.  Thus, if we need to ask for more information,
path back to the sender.  Thus, if we need to ask for more information,
we may be unable to reach you.  For this reason, it is better to send
we may be unable to reach you.  For this reason, it is better to send
bug reports to the mailing list.
bug reports to the mailing list.
 
 
As a last resort, send bug reports on paper to:
As a last resort, send bug reports on paper to:
 
 
@example
@example
@sc{gnu} Debugger Bugs
@sc{gnu} Debugger Bugs
Free Software Foundation Inc.
Free Software Foundation Inc.
59 Temple Place - Suite 330
59 Temple Place - Suite 330
Boston, MA 02111-1307
Boston, MA 02111-1307
USA
USA
@end example
@end example
 
 
The fundamental principle of reporting bugs usefully is this:
The fundamental principle of reporting bugs usefully is this:
@strong{report all the facts}.  If you are not sure whether to state a
@strong{report all the facts}.  If you are not sure whether to state a
fact or leave it out, state it!
fact or leave it out, state it!
 
 
Often people omit facts because they think they know what causes the
Often people omit facts because they think they know what causes the
problem and assume that some details do not matter.  Thus, you might
problem and assume that some details do not matter.  Thus, you might
assume that the name of the variable you use in an example does not matter.
assume that the name of the variable you use in an example does not matter.
Well, probably it does not, but one cannot be sure.  Perhaps the bug is a
Well, probably it does not, but one cannot be sure.  Perhaps the bug is a
stray memory reference which happens to fetch from the location where that
stray memory reference which happens to fetch from the location where that
name is stored in memory; perhaps, if the name were different, the contents
name is stored in memory; perhaps, if the name were different, the contents
of that location would fool the debugger into doing the right thing despite
of that location would fool the debugger into doing the right thing despite
the bug.  Play it safe and give a specific, complete example.  That is the
the bug.  Play it safe and give a specific, complete example.  That is the
easiest thing for you to do, and the most helpful.
easiest thing for you to do, and the most helpful.
 
 
Keep in mind that the purpose of a bug report is to enable us to fix the
Keep in mind that the purpose of a bug report is to enable us to fix the
bug.  It may be that the bug has been reported previously, but neither
bug.  It may be that the bug has been reported previously, but neither
you nor we can know that unless your bug report is complete and
you nor we can know that unless your bug report is complete and
self-contained.
self-contained.
 
 
Sometimes people give a few sketchy facts and ask, ``Does this ring a
Sometimes people give a few sketchy facts and ask, ``Does this ring a
bell?''  Those bug reports are useless, and we urge everyone to
bell?''  Those bug reports are useless, and we urge everyone to
@emph{refuse to respond to them} except to chide the sender to report
@emph{refuse to respond to them} except to chide the sender to report
bugs properly.
bugs properly.
 
 
To enable us to fix the bug, you should include all these things:
To enable us to fix the bug, you should include all these things:
 
 
@itemize @bullet
@itemize @bullet
@item
@item
The version of @value{GDBN}.  @value{GDBN} announces it if you start
The version of @value{GDBN}.  @value{GDBN} announces it if you start
with no arguments; you can also print it at any time using @code{show
with no arguments; you can also print it at any time using @code{show
version}.
version}.
 
 
Without this, we will not know whether there is any point in looking for
Without this, we will not know whether there is any point in looking for
the bug in the current version of @value{GDBN}.
the bug in the current version of @value{GDBN}.
 
 
@item
@item
The type of machine you are using, and the operating system name and
The type of machine you are using, and the operating system name and
version number.
version number.
 
 
@item
@item
What compiler (and its version) was used to compile @value{GDBN}---e.g.
What compiler (and its version) was used to compile @value{GDBN}---e.g.
``@value{GCC}--2.8.1''.
``@value{GCC}--2.8.1''.
 
 
@item
@item
What compiler (and its version) was used to compile the program you are
What compiler (and its version) was used to compile the program you are
debugging---e.g.  ``@value{GCC}--2.8.1'', or ``HP92453-01 A.10.32.03 HP
debugging---e.g.  ``@value{GCC}--2.8.1'', or ``HP92453-01 A.10.32.03 HP
C Compiler''.  For GCC, you can say @code{gcc --version} to get this
C Compiler''.  For GCC, you can say @code{gcc --version} to get this
information; for other compilers, see the documentation for those
information; for other compilers, see the documentation for those
compilers.
compilers.
 
 
@item
@item
The command arguments you gave the compiler to compile your example and
The command arguments you gave the compiler to compile your example and
observe the bug.  For example, did you use @samp{-O}?  To guarantee
observe the bug.  For example, did you use @samp{-O}?  To guarantee
you will not omit something important, list them all.  A copy of the
you will not omit something important, list them all.  A copy of the
Makefile (or the output from make) is sufficient.
Makefile (or the output from make) is sufficient.
 
 
If we were to try to guess the arguments, we would probably guess wrong
If we were to try to guess the arguments, we would probably guess wrong
and then we might not encounter the bug.
and then we might not encounter the bug.
 
 
@item
@item
A complete input script, and all necessary source files, that will
A complete input script, and all necessary source files, that will
reproduce the bug.
reproduce the bug.
 
 
@item
@item
A description of what behavior you observe that you believe is
A description of what behavior you observe that you believe is
incorrect.  For example, ``It gets a fatal signal.''
incorrect.  For example, ``It gets a fatal signal.''
 
 
Of course, if the bug is that @value{GDBN} gets a fatal signal, then we
Of course, if the bug is that @value{GDBN} gets a fatal signal, then we
will certainly notice it.  But if the bug is incorrect output, we might
will certainly notice it.  But if the bug is incorrect output, we might
not notice unless it is glaringly wrong.  You might as well not give us
not notice unless it is glaringly wrong.  You might as well not give us
a chance to make a mistake.
a chance to make a mistake.
 
 
Even if the problem you experience is a fatal signal, you should still
Even if the problem you experience is a fatal signal, you should still
say so explicitly.  Suppose something strange is going on, such as, your
say so explicitly.  Suppose something strange is going on, such as, your
copy of @value{GDBN} is out of synch, or you have encountered a bug in
copy of @value{GDBN} is out of synch, or you have encountered a bug in
the C library on your system.  (This has happened!)  Your copy might
the C library on your system.  (This has happened!)  Your copy might
crash and ours would not.  If you told us to expect a crash, then when
crash and ours would not.  If you told us to expect a crash, then when
ours fails to crash, we would know that the bug was not happening for
ours fails to crash, we would know that the bug was not happening for
us.  If you had not told us to expect a crash, then we would not be able
us.  If you had not told us to expect a crash, then we would not be able
to draw any conclusion from our observations.
to draw any conclusion from our observations.
 
 
@item
@item
If you wish to suggest changes to the @value{GDBN} source, send us context
If you wish to suggest changes to the @value{GDBN} source, send us context
diffs.  If you even discuss something in the @value{GDBN} source, refer to
diffs.  If you even discuss something in the @value{GDBN} source, refer to
it by context, not by line number.
it by context, not by line number.
 
 
The line numbers in our development sources will not match those in your
The line numbers in our development sources will not match those in your
sources.  Your line numbers would convey no useful information to us.
sources.  Your line numbers would convey no useful information to us.
 
 
@end itemize
@end itemize
 
 
Here are some things that are not necessary:
Here are some things that are not necessary:
 
 
@itemize @bullet
@itemize @bullet
@item
@item
A description of the envelope of the bug.
A description of the envelope of the bug.
 
 
Often people who encounter a bug spend a lot of time investigating
Often people who encounter a bug spend a lot of time investigating
which changes to the input file will make the bug go away and which
which changes to the input file will make the bug go away and which
changes will not affect it.
changes will not affect it.
 
 
This is often time consuming and not very useful, because the way we
This is often time consuming and not very useful, because the way we
will find the bug is by running a single example under the debugger
will find the bug is by running a single example under the debugger
with breakpoints, not by pure deduction from a series of examples.
with breakpoints, not by pure deduction from a series of examples.
We recommend that you save your time for something else.
We recommend that you save your time for something else.
 
 
Of course, if you can find a simpler example to report @emph{instead}
Of course, if you can find a simpler example to report @emph{instead}
of the original one, that is a convenience for us.  Errors in the
of the original one, that is a convenience for us.  Errors in the
output will be easier to spot, running under the debugger will take
output will be easier to spot, running under the debugger will take
less time, and so on.
less time, and so on.
 
 
However, simplification is not vital; if you do not want to do this,
However, simplification is not vital; if you do not want to do this,
report the bug anyway and send us the entire test case you used.
report the bug anyway and send us the entire test case you used.
 
 
@item
@item
A patch for the bug.
A patch for the bug.
 
 
A patch for the bug does help us if it is a good one.  But do not omit
A patch for the bug does help us if it is a good one.  But do not omit
the necessary information, such as the test case, on the assumption that
the necessary information, such as the test case, on the assumption that
a patch is all we need.  We might see problems with your patch and decide
a patch is all we need.  We might see problems with your patch and decide
to fix the problem another way, or we might not understand it at all.
to fix the problem another way, or we might not understand it at all.
 
 
Sometimes with a program as complicated as @value{GDBN} it is very hard to
Sometimes with a program as complicated as @value{GDBN} it is very hard to
construct an example that will make the program follow a certain path
construct an example that will make the program follow a certain path
through the code.  If you do not send us the example, we will not be able
through the code.  If you do not send us the example, we will not be able
to construct one, so we will not be able to verify that the bug is fixed.
to construct one, so we will not be able to verify that the bug is fixed.
 
 
And if we cannot understand what bug you are trying to fix, or why your
And if we cannot understand what bug you are trying to fix, or why your
patch should be an improvement, we will not install it.  A test case will
patch should be an improvement, we will not install it.  A test case will
help us to understand.
help us to understand.
 
 
@item
@item
A guess about what the bug is or what it depends on.
A guess about what the bug is or what it depends on.
 
 
Such guesses are usually wrong.  Even we cannot guess right about such
Such guesses are usually wrong.  Even we cannot guess right about such
things without first using the debugger to find the facts.
things without first using the debugger to find the facts.
@end itemize
@end itemize
 
 
@c The readline documentation is distributed with the readline code
@c The readline documentation is distributed with the readline code
@c and consists of the two following files:
@c and consists of the two following files:
@c     rluser.texinfo
@c     rluser.texinfo
@c     inc-hist.texinfo
@c     inc-hist.texinfo
@c Use -I with makeinfo to point to the appropriate directory,
@c Use -I with makeinfo to point to the appropriate directory,
@c environment var TEXINPUTS with TeX.
@c environment var TEXINPUTS with TeX.
@include rluser.texinfo
@include rluser.texinfo
@include inc-hist.texinfo
@include inc-hist.texinfo
 
 
 
 
@node Formatting Documentation
@node Formatting Documentation
@appendix Formatting Documentation
@appendix Formatting Documentation
 
 
@cindex @value{GDBN} reference card
@cindex @value{GDBN} reference card
@cindex reference card
@cindex reference card
The @value{GDBN} 4 release includes an already-formatted reference card, ready
The @value{GDBN} 4 release includes an already-formatted reference card, ready
for printing with PostScript or Ghostscript, in the @file{gdb}
for printing with PostScript or Ghostscript, in the @file{gdb}
subdirectory of the main source directory@footnote{In
subdirectory of the main source directory@footnote{In
@file{gdb-@value{GDBVN}/gdb/refcard.ps} of the version @value{GDBVN}
@file{gdb-@value{GDBVN}/gdb/refcard.ps} of the version @value{GDBVN}
release.}.  If you can use PostScript or Ghostscript with your printer,
release.}.  If you can use PostScript or Ghostscript with your printer,
you can print the reference card immediately with @file{refcard.ps}.
you can print the reference card immediately with @file{refcard.ps}.
 
 
The release also includes the source for the reference card.  You
The release also includes the source for the reference card.  You
can format it, using @TeX{}, by typing:
can format it, using @TeX{}, by typing:
 
 
@example
@example
make refcard.dvi
make refcard.dvi
@end example
@end example
 
 
The @value{GDBN} reference card is designed to print in @dfn{landscape}
The @value{GDBN} reference card is designed to print in @dfn{landscape}
mode on US ``letter'' size paper;
mode on US ``letter'' size paper;
that is, on a sheet 11 inches wide by 8.5 inches
that is, on a sheet 11 inches wide by 8.5 inches
high.  You will need to specify this form of printing as an option to
high.  You will need to specify this form of printing as an option to
your @sc{dvi} output program.
your @sc{dvi} output program.
 
 
@cindex documentation
@cindex documentation
 
 
All the documentation for @value{GDBN} comes as part of the machine-readable
All the documentation for @value{GDBN} comes as part of the machine-readable
distribution.  The documentation is written in Texinfo format, which is
distribution.  The documentation is written in Texinfo format, which is
a documentation system that uses a single source file to produce both
a documentation system that uses a single source file to produce both
on-line information and a printed manual.  You can use one of the Info
on-line information and a printed manual.  You can use one of the Info
formatting commands to create the on-line version of the documentation
formatting commands to create the on-line version of the documentation
and @TeX{} (or @code{texi2roff}) to typeset the printed version.
and @TeX{} (or @code{texi2roff}) to typeset the printed version.
 
 
@value{GDBN} includes an already formatted copy of the on-line Info
@value{GDBN} includes an already formatted copy of the on-line Info
version of this manual in the @file{gdb} subdirectory.  The main Info
version of this manual in the @file{gdb} subdirectory.  The main Info
file is @file{gdb-@value{GDBVN}/gdb/gdb.info}, and it refers to
file is @file{gdb-@value{GDBVN}/gdb/gdb.info}, and it refers to
subordinate files matching @samp{gdb.info*} in the same directory.  If
subordinate files matching @samp{gdb.info*} in the same directory.  If
necessary, you can print out these files, or read them with any editor;
necessary, you can print out these files, or read them with any editor;
but they are easier to read using the @code{info} subsystem in @sc{gnu}
but they are easier to read using the @code{info} subsystem in @sc{gnu}
Emacs or the standalone @code{info} program, available as part of the
Emacs or the standalone @code{info} program, available as part of the
@sc{gnu} Texinfo distribution.
@sc{gnu} Texinfo distribution.
 
 
If you want to format these Info files yourself, you need one of the
If you want to format these Info files yourself, you need one of the
Info formatting programs, such as @code{texinfo-format-buffer} or
Info formatting programs, such as @code{texinfo-format-buffer} or
@code{makeinfo}.
@code{makeinfo}.
 
 
If you have @code{makeinfo} installed, and are in the top level
If you have @code{makeinfo} installed, and are in the top level
@value{GDBN} source directory (@file{gdb-@value{GDBVN}}, in the case of
@value{GDBN} source directory (@file{gdb-@value{GDBVN}}, in the case of
version @value{GDBVN}), you can make the Info file by typing:
version @value{GDBVN}), you can make the Info file by typing:
 
 
@example
@example
cd gdb
cd gdb
make gdb.info
make gdb.info
@end example
@end example
 
 
If you want to typeset and print copies of this manual, you need @TeX{},
If you want to typeset and print copies of this manual, you need @TeX{},
a program to print its @sc{dvi} output files, and @file{texinfo.tex}, the
a program to print its @sc{dvi} output files, and @file{texinfo.tex}, the
Texinfo definitions file.
Texinfo definitions file.
 
 
@TeX{} is a typesetting program; it does not print files directly, but
@TeX{} is a typesetting program; it does not print files directly, but
produces output files called @sc{dvi} files.  To print a typeset
produces output files called @sc{dvi} files.  To print a typeset
document, you need a program to print @sc{dvi} files.  If your system
document, you need a program to print @sc{dvi} files.  If your system
has @TeX{} installed, chances are it has such a program.  The precise
has @TeX{} installed, chances are it has such a program.  The precise
command to use depends on your system; @kbd{lpr -d} is common; another
command to use depends on your system; @kbd{lpr -d} is common; another
(for PostScript devices) is @kbd{dvips}.  The @sc{dvi} print command may
(for PostScript devices) is @kbd{dvips}.  The @sc{dvi} print command may
require a file name without any extension or a @samp{.dvi} extension.
require a file name without any extension or a @samp{.dvi} extension.
 
 
@TeX{} also requires a macro definitions file called
@TeX{} also requires a macro definitions file called
@file{texinfo.tex}.  This file tells @TeX{} how to typeset a document
@file{texinfo.tex}.  This file tells @TeX{} how to typeset a document
written in Texinfo format.  On its own, @TeX{} cannot either read or
written in Texinfo format.  On its own, @TeX{} cannot either read or
typeset a Texinfo file.  @file{texinfo.tex} is distributed with GDB
typeset a Texinfo file.  @file{texinfo.tex} is distributed with GDB
and is located in the @file{gdb-@var{version-number}/texinfo}
and is located in the @file{gdb-@var{version-number}/texinfo}
directory.
directory.
 
 
If you have @TeX{} and a @sc{dvi} printer program installed, you can
If you have @TeX{} and a @sc{dvi} printer program installed, you can
typeset and print this manual.  First switch to the the @file{gdb}
typeset and print this manual.  First switch to the the @file{gdb}
subdirectory of the main source directory (for example, to
subdirectory of the main source directory (for example, to
@file{gdb-@value{GDBVN}/gdb}) and type:
@file{gdb-@value{GDBVN}/gdb}) and type:
 
 
@example
@example
make gdb.dvi
make gdb.dvi
@end example
@end example
 
 
Then give @file{gdb.dvi} to your @sc{dvi} printing program.
Then give @file{gdb.dvi} to your @sc{dvi} printing program.
 
 
@node Installing GDB
@node Installing GDB
@appendix Installing @value{GDBN}
@appendix Installing @value{GDBN}
@cindex configuring @value{GDBN}
@cindex configuring @value{GDBN}
@cindex installation
@cindex installation
 
 
@value{GDBN} comes with a @code{configure} script that automates the process
@value{GDBN} comes with a @code{configure} script that automates the process
of preparing @value{GDBN} for installation; you can then use @code{make} to
of preparing @value{GDBN} for installation; you can then use @code{make} to
build the @code{gdb} program.
build the @code{gdb} program.
@iftex
@iftex
@c irrelevant in info file; it's as current as the code it lives with.
@c irrelevant in info file; it's as current as the code it lives with.
@footnote{If you have a more recent version of @value{GDBN} than @value{GDBVN},
@footnote{If you have a more recent version of @value{GDBN} than @value{GDBVN},
look at the @file{README} file in the sources; we may have improved the
look at the @file{README} file in the sources; we may have improved the
installation procedures since publishing this manual.}
installation procedures since publishing this manual.}
@end iftex
@end iftex
 
 
The @value{GDBN} distribution includes all the source code you need for
The @value{GDBN} distribution includes all the source code you need for
@value{GDBN} in a single directory, whose name is usually composed by
@value{GDBN} in a single directory, whose name is usually composed by
appending the version number to @samp{gdb}.
appending the version number to @samp{gdb}.
 
 
For example, the @value{GDBN} version @value{GDBVN} distribution is in the
For example, the @value{GDBN} version @value{GDBVN} distribution is in the
@file{gdb-@value{GDBVN}} directory.  That directory contains:
@file{gdb-@value{GDBVN}} directory.  That directory contains:
 
 
@table @code
@table @code
@item gdb-@value{GDBVN}/configure @r{(and supporting files)}
@item gdb-@value{GDBVN}/configure @r{(and supporting files)}
script for configuring @value{GDBN} and all its supporting libraries
script for configuring @value{GDBN} and all its supporting libraries
 
 
@item gdb-@value{GDBVN}/gdb
@item gdb-@value{GDBVN}/gdb
the source specific to @value{GDBN} itself
the source specific to @value{GDBN} itself
 
 
@item gdb-@value{GDBVN}/bfd
@item gdb-@value{GDBVN}/bfd
source for the Binary File Descriptor library
source for the Binary File Descriptor library
 
 
@item gdb-@value{GDBVN}/include
@item gdb-@value{GDBVN}/include
@sc{gnu} include files
@sc{gnu} include files
 
 
@item gdb-@value{GDBVN}/libiberty
@item gdb-@value{GDBVN}/libiberty
source for the @samp{-liberty} free software library
source for the @samp{-liberty} free software library
 
 
@item gdb-@value{GDBVN}/opcodes
@item gdb-@value{GDBVN}/opcodes
source for the library of opcode tables and disassemblers
source for the library of opcode tables and disassemblers
 
 
@item gdb-@value{GDBVN}/readline
@item gdb-@value{GDBVN}/readline
source for the @sc{gnu} command-line interface
source for the @sc{gnu} command-line interface
 
 
@item gdb-@value{GDBVN}/glob
@item gdb-@value{GDBVN}/glob
source for the @sc{gnu} filename pattern-matching subroutine
source for the @sc{gnu} filename pattern-matching subroutine
 
 
@item gdb-@value{GDBVN}/mmalloc
@item gdb-@value{GDBVN}/mmalloc
source for the @sc{gnu} memory-mapped malloc package
source for the @sc{gnu} memory-mapped malloc package
@end table
@end table
 
 
The simplest way to configure and build @value{GDBN} is to run @code{configure}
The simplest way to configure and build @value{GDBN} is to run @code{configure}
from the @file{gdb-@var{version-number}} source directory, which in
from the @file{gdb-@var{version-number}} source directory, which in
this example is the @file{gdb-@value{GDBVN}} directory.
this example is the @file{gdb-@value{GDBVN}} directory.
 
 
First switch to the @file{gdb-@var{version-number}} source directory
First switch to the @file{gdb-@var{version-number}} source directory
if you are not already in it; then run @code{configure}.  Pass the
if you are not already in it; then run @code{configure}.  Pass the
identifier for the platform on which @value{GDBN} will run as an
identifier for the platform on which @value{GDBN} will run as an
argument.
argument.
 
 
For example:
For example:
 
 
@example
@example
cd gdb-@value{GDBVN}
cd gdb-@value{GDBVN}
./configure @var{host}
./configure @var{host}
make
make
@end example
@end example
 
 
@noindent
@noindent
where @var{host} is an identifier such as @samp{sun4} or
where @var{host} is an identifier such as @samp{sun4} or
@samp{decstation}, that identifies the platform where @value{GDBN} will run.
@samp{decstation}, that identifies the platform where @value{GDBN} will run.
(You can often leave off @var{host}; @code{configure} tries to guess the
(You can often leave off @var{host}; @code{configure} tries to guess the
correct value by examining your system.)
correct value by examining your system.)
 
 
Running @samp{configure @var{host}} and then running @code{make} builds the
Running @samp{configure @var{host}} and then running @code{make} builds the
@file{bfd}, @file{readline}, @file{mmalloc}, and @file{libiberty}
@file{bfd}, @file{readline}, @file{mmalloc}, and @file{libiberty}
libraries, then @code{gdb} itself.  The configured source files, and the
libraries, then @code{gdb} itself.  The configured source files, and the
binaries, are left in the corresponding source directories.
binaries, are left in the corresponding source directories.
 
 
@need 750
@need 750
@code{configure} is a Bourne-shell (@code{/bin/sh}) script; if your
@code{configure} is a Bourne-shell (@code{/bin/sh}) script; if your
system does not recognize this automatically when you run a different
system does not recognize this automatically when you run a different
shell, you may need to run @code{sh} on it explicitly:
shell, you may need to run @code{sh} on it explicitly:
 
 
@example
@example
sh configure @var{host}
sh configure @var{host}
@end example
@end example
 
 
If you run @code{configure} from a directory that contains source
If you run @code{configure} from a directory that contains source
directories for multiple libraries or programs, such as the
directories for multiple libraries or programs, such as the
@file{gdb-@value{GDBVN}} source directory for version @value{GDBVN}, @code{configure}
@file{gdb-@value{GDBVN}} source directory for version @value{GDBVN}, @code{configure}
creates configuration files for every directory level underneath (unless
creates configuration files for every directory level underneath (unless
you tell it not to, with the @samp{--norecursion} option).
you tell it not to, with the @samp{--norecursion} option).
 
 
You can run the @code{configure} script from any of the
You can run the @code{configure} script from any of the
subordinate directories in the @value{GDBN} distribution if you only want to
subordinate directories in the @value{GDBN} distribution if you only want to
configure that subdirectory, but be sure to specify a path to it.
configure that subdirectory, but be sure to specify a path to it.
 
 
For example, with version @value{GDBVN}, type the following to configure only
For example, with version @value{GDBVN}, type the following to configure only
the @code{bfd} subdirectory:
the @code{bfd} subdirectory:
 
 
@example
@example
@group
@group
cd gdb-@value{GDBVN}/bfd
cd gdb-@value{GDBVN}/bfd
../configure @var{host}
../configure @var{host}
@end group
@end group
@end example
@end example
 
 
You can install @code{@value{GDBP}} anywhere; it has no hardwired paths.
You can install @code{@value{GDBP}} anywhere; it has no hardwired paths.
However, you should make sure that the shell on your path (named by
However, you should make sure that the shell on your path (named by
the @samp{SHELL} environment variable) is publicly readable.  Remember
the @samp{SHELL} environment variable) is publicly readable.  Remember
that @value{GDBN} uses the shell to start your program---some systems refuse to
that @value{GDBN} uses the shell to start your program---some systems refuse to
let @value{GDBN} debug child processes whose programs are not readable.
let @value{GDBN} debug child processes whose programs are not readable.
 
 
@menu
@menu
* Separate Objdir::             Compiling @value{GDBN} in another directory
* Separate Objdir::             Compiling @value{GDBN} in another directory
* Config Names::                Specifying names for hosts and targets
* Config Names::                Specifying names for hosts and targets
* Configure Options::           Summary of options for configure
* Configure Options::           Summary of options for configure
@end menu
@end menu
 
 
@node Separate Objdir
@node Separate Objdir
@section Compiling @value{GDBN} in another directory
@section Compiling @value{GDBN} in another directory
 
 
If you want to run @value{GDBN} versions for several host or target machines,
If you want to run @value{GDBN} versions for several host or target machines,
you need a different @code{gdb} compiled for each combination of
you need a different @code{gdb} compiled for each combination of
host and target.  @code{configure} is designed to make this easy by
host and target.  @code{configure} is designed to make this easy by
allowing you to generate each configuration in a separate subdirectory,
allowing you to generate each configuration in a separate subdirectory,
rather than in the source directory.  If your @code{make} program
rather than in the source directory.  If your @code{make} program
handles the @samp{VPATH} feature (@sc{gnu} @code{make} does), running
handles the @samp{VPATH} feature (@sc{gnu} @code{make} does), running
@code{make} in each of these directories builds the @code{gdb}
@code{make} in each of these directories builds the @code{gdb}
program specified there.
program specified there.
 
 
To build @code{gdb} in a separate directory, run @code{configure}
To build @code{gdb} in a separate directory, run @code{configure}
with the @samp{--srcdir} option to specify where to find the source.
with the @samp{--srcdir} option to specify where to find the source.
(You also need to specify a path to find @code{configure}
(You also need to specify a path to find @code{configure}
itself from your working directory.  If the path to @code{configure}
itself from your working directory.  If the path to @code{configure}
would be the same as the argument to @samp{--srcdir}, you can leave out
would be the same as the argument to @samp{--srcdir}, you can leave out
the @samp{--srcdir} option; it is assumed.)
the @samp{--srcdir} option; it is assumed.)
 
 
For example, with version @value{GDBVN}, you can build @value{GDBN} in a
For example, with version @value{GDBVN}, you can build @value{GDBN} in a
separate directory for a Sun 4 like this:
separate directory for a Sun 4 like this:
 
 
@example
@example
@group
@group
cd gdb-@value{GDBVN}
cd gdb-@value{GDBVN}
mkdir ../gdb-sun4
mkdir ../gdb-sun4
cd ../gdb-sun4
cd ../gdb-sun4
../gdb-@value{GDBVN}/configure sun4
../gdb-@value{GDBVN}/configure sun4
make
make
@end group
@end group
@end example
@end example
 
 
When @code{configure} builds a configuration using a remote source
When @code{configure} builds a configuration using a remote source
directory, it creates a tree for the binaries with the same structure
directory, it creates a tree for the binaries with the same structure
(and using the same names) as the tree under the source directory.  In
(and using the same names) as the tree under the source directory.  In
the example, you'd find the Sun 4 library @file{libiberty.a} in the
the example, you'd find the Sun 4 library @file{libiberty.a} in the
directory @file{gdb-sun4/libiberty}, and @value{GDBN} itself in
directory @file{gdb-sun4/libiberty}, and @value{GDBN} itself in
@file{gdb-sun4/gdb}.
@file{gdb-sun4/gdb}.
 
 
One popular reason to build several @value{GDBN} configurations in separate
One popular reason to build several @value{GDBN} configurations in separate
directories is to configure @value{GDBN} for cross-compiling (where
directories is to configure @value{GDBN} for cross-compiling (where
@value{GDBN} runs on one machine---the @dfn{host}---while debugging
@value{GDBN} runs on one machine---the @dfn{host}---while debugging
programs that run on another machine---the @dfn{target}).
programs that run on another machine---the @dfn{target}).
You specify a cross-debugging target by
You specify a cross-debugging target by
giving the @samp{--target=@var{target}} option to @code{configure}.
giving the @samp{--target=@var{target}} option to @code{configure}.
 
 
When you run @code{make} to build a program or library, you must run
When you run @code{make} to build a program or library, you must run
it in a configured directory---whatever directory you were in when you
it in a configured directory---whatever directory you were in when you
called @code{configure} (or one of its subdirectories).
called @code{configure} (or one of its subdirectories).
 
 
The @code{Makefile} that @code{configure} generates in each source
The @code{Makefile} that @code{configure} generates in each source
directory also runs recursively.  If you type @code{make} in a source
directory also runs recursively.  If you type @code{make} in a source
directory such as @file{gdb-@value{GDBVN}} (or in a separate configured
directory such as @file{gdb-@value{GDBVN}} (or in a separate configured
directory configured with @samp{--srcdir=@var{dirname}/gdb-@value{GDBVN}}), you
directory configured with @samp{--srcdir=@var{dirname}/gdb-@value{GDBVN}}), you
will build all the required libraries, and then build GDB.
will build all the required libraries, and then build GDB.
 
 
When you have multiple hosts or targets configured in separate
When you have multiple hosts or targets configured in separate
directories, you can run @code{make} on them in parallel (for example,
directories, you can run @code{make} on them in parallel (for example,
if they are NFS-mounted on each of the hosts); they will not interfere
if they are NFS-mounted on each of the hosts); they will not interfere
with each other.
with each other.
 
 
@node Config Names
@node Config Names
@section Specifying names for hosts and targets
@section Specifying names for hosts and targets
 
 
The specifications used for hosts and targets in the @code{configure}
The specifications used for hosts and targets in the @code{configure}
script are based on a three-part naming scheme, but some short predefined
script are based on a three-part naming scheme, but some short predefined
aliases are also supported.  The full naming scheme encodes three pieces
aliases are also supported.  The full naming scheme encodes three pieces
of information in the following pattern:
of information in the following pattern:
 
 
@example
@example
@var{architecture}-@var{vendor}-@var{os}
@var{architecture}-@var{vendor}-@var{os}
@end example
@end example
 
 
For example, you can use the alias @code{sun4} as a @var{host} argument,
For example, you can use the alias @code{sun4} as a @var{host} argument,
or as the value for @var{target} in a @code{--target=@var{target}}
or as the value for @var{target} in a @code{--target=@var{target}}
option.  The equivalent full name is @samp{sparc-sun-sunos4}.
option.  The equivalent full name is @samp{sparc-sun-sunos4}.
 
 
The @code{configure} script accompanying @value{GDBN} does not provide
The @code{configure} script accompanying @value{GDBN} does not provide
any query facility to list all supported host and target names or
any query facility to list all supported host and target names or
aliases.  @code{configure} calls the Bourne shell script
aliases.  @code{configure} calls the Bourne shell script
@code{config.sub} to map abbreviations to full names; you can read the
@code{config.sub} to map abbreviations to full names; you can read the
script, if you wish, or you can use it to test your guesses on
script, if you wish, or you can use it to test your guesses on
abbreviations---for example:
abbreviations---for example:
 
 
@smallexample
@smallexample
% sh config.sub i386-linux
% sh config.sub i386-linux
i386-pc-linux-gnu
i386-pc-linux-gnu
% sh config.sub alpha-linux
% sh config.sub alpha-linux
alpha-unknown-linux-gnu
alpha-unknown-linux-gnu
% sh config.sub hp9k700
% sh config.sub hp9k700
hppa1.1-hp-hpux
hppa1.1-hp-hpux
% sh config.sub sun4
% sh config.sub sun4
sparc-sun-sunos4.1.1
sparc-sun-sunos4.1.1
% sh config.sub sun3
% sh config.sub sun3
m68k-sun-sunos4.1.1
m68k-sun-sunos4.1.1
% sh config.sub i986v
% sh config.sub i986v
Invalid configuration `i986v': machine `i986v' not recognized
Invalid configuration `i986v': machine `i986v' not recognized
@end smallexample
@end smallexample
 
 
@noindent
@noindent
@code{config.sub} is also distributed in the @value{GDBN} source
@code{config.sub} is also distributed in the @value{GDBN} source
directory (@file{gdb-@value{GDBVN}}, for version @value{GDBVN}).
directory (@file{gdb-@value{GDBVN}}, for version @value{GDBVN}).
 
 
@node Configure Options
@node Configure Options
@section @code{configure} options
@section @code{configure} options
 
 
Here is a summary of the @code{configure} options and arguments that
Here is a summary of the @code{configure} options and arguments that
are most often useful for building @value{GDBN}.  @code{configure} also has
are most often useful for building @value{GDBN}.  @code{configure} also has
several other options not listed here.  @inforef{What Configure
several other options not listed here.  @inforef{What Configure
Does,,configure.info}, for a full explanation of @code{configure}.
Does,,configure.info}, for a full explanation of @code{configure}.
 
 
@example
@example
configure @r{[}--help@r{]}
configure @r{[}--help@r{]}
          @r{[}--prefix=@var{dir}@r{]}
          @r{[}--prefix=@var{dir}@r{]}
          @r{[}--exec-prefix=@var{dir}@r{]}
          @r{[}--exec-prefix=@var{dir}@r{]}
          @r{[}--srcdir=@var{dirname}@r{]}
          @r{[}--srcdir=@var{dirname}@r{]}
          @r{[}--norecursion@r{]} @r{[}--rm@r{]}
          @r{[}--norecursion@r{]} @r{[}--rm@r{]}
          @r{[}--target=@var{target}@r{]}
          @r{[}--target=@var{target}@r{]}
          @var{host}
          @var{host}
@end example
@end example
 
 
@noindent
@noindent
You may introduce options with a single @samp{-} rather than
You may introduce options with a single @samp{-} rather than
@samp{--} if you prefer; but you may abbreviate option names if you use
@samp{--} if you prefer; but you may abbreviate option names if you use
@samp{--}.
@samp{--}.
 
 
@table @code
@table @code
@item --help
@item --help
Display a quick summary of how to invoke @code{configure}.
Display a quick summary of how to invoke @code{configure}.
 
 
@item --prefix=@var{dir}
@item --prefix=@var{dir}
Configure the source to install programs and files under directory
Configure the source to install programs and files under directory
@file{@var{dir}}.
@file{@var{dir}}.
 
 
@item --exec-prefix=@var{dir}
@item --exec-prefix=@var{dir}
Configure the source to install programs under directory
Configure the source to install programs under directory
@file{@var{dir}}.
@file{@var{dir}}.
 
 
@c avoid splitting the warning from the explanation:
@c avoid splitting the warning from the explanation:
@need 2000
@need 2000
@item --srcdir=@var{dirname}
@item --srcdir=@var{dirname}
@strong{Warning: using this option requires @sc{gnu} @code{make}, or another
@strong{Warning: using this option requires @sc{gnu} @code{make}, or another
@code{make} that implements the @code{VPATH} feature.}@*
@code{make} that implements the @code{VPATH} feature.}@*
Use this option to make configurations in directories separate from the
Use this option to make configurations in directories separate from the
@value{GDBN} source directories.  Among other things, you can use this to
@value{GDBN} source directories.  Among other things, you can use this to
build (or maintain) several configurations simultaneously, in separate
build (or maintain) several configurations simultaneously, in separate
directories.  @code{configure} writes configuration specific files in
directories.  @code{configure} writes configuration specific files in
the current directory, but arranges for them to use the source in the
the current directory, but arranges for them to use the source in the
directory @var{dirname}.  @code{configure} creates directories under
directory @var{dirname}.  @code{configure} creates directories under
the working directory in parallel to the source directories below
the working directory in parallel to the source directories below
@var{dirname}.
@var{dirname}.
 
 
@item --norecursion
@item --norecursion
Configure only the directory level where @code{configure} is executed; do not
Configure only the directory level where @code{configure} is executed; do not
propagate configuration to subdirectories.
propagate configuration to subdirectories.
 
 
@item --target=@var{target}
@item --target=@var{target}
Configure @value{GDBN} for cross-debugging programs running on the specified
Configure @value{GDBN} for cross-debugging programs running on the specified
@var{target}.  Without this option, @value{GDBN} is configured to debug
@var{target}.  Without this option, @value{GDBN} is configured to debug
programs that run on the same machine (@var{host}) as @value{GDBN} itself.
programs that run on the same machine (@var{host}) as @value{GDBN} itself.
 
 
There is no convenient way to generate a list of all available targets.
There is no convenient way to generate a list of all available targets.
 
 
@item @var{host} @dots{}
@item @var{host} @dots{}
Configure @value{GDBN} to run on the specified @var{host}.
Configure @value{GDBN} to run on the specified @var{host}.
 
 
There is no convenient way to generate a list of all available hosts.
There is no convenient way to generate a list of all available hosts.
@end table
@end table
 
 
There are many other options available as well, but they are generally
There are many other options available as well, but they are generally
needed for special purposes only.
needed for special purposes only.
 
 
@node Index
@node Index
@unnumbered Index
@unnumbered Index
 
 
@printindex cp
@printindex cp
 
 
@tex
@tex
% I think something like @colophon should be in texinfo.  In the
% I think something like @colophon should be in texinfo.  In the
% meantime:
% meantime:
\long\def\colophon{\hbox to0pt{}\vfill
\long\def\colophon{\hbox to0pt{}\vfill
\centerline{The body of this manual is set in}
\centerline{The body of this manual is set in}
\centerline{\fontname\tenrm,}
\centerline{\fontname\tenrm,}
\centerline{with headings in {\bf\fontname\tenbf}}
\centerline{with headings in {\bf\fontname\tenbf}}
\centerline{and examples in {\tt\fontname\tentt}.}
\centerline{and examples in {\tt\fontname\tentt}.}
\centerline{{\it\fontname\tenit\/},}
\centerline{{\it\fontname\tenit\/},}
\centerline{{\bf\fontname\tenbf}, and}
\centerline{{\bf\fontname\tenbf}, and}
\centerline{{\sl\fontname\tensl\/}}
\centerline{{\sl\fontname\tensl\/}}
\centerline{are used for emphasis.}\vfill}
\centerline{are used for emphasis.}\vfill}
\page\colophon
\page\colophon
% Blame: doc@cygnus.com, 1991.
% Blame: doc@cygnus.com, 1991.
@end tex
@end tex
 
 
@contents
@contents
@bye
@bye
 
 

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