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<title>Greg Haerr's Microwindows and NanoGUI Page</title>
<title>Greg Haerr's Microwindows and NanoGUI Page</title>
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    <td valign="top"><img border="0" src="file:///C:/My%20Documents/My%20Webs/myweb2/images/cat.gif" width="85" height="41"> </td>
    <td valign="top"><img border="0" src="file:///C:/My%20Documents/My%20Webs/myweb2/images/cat.gif" width="85" height="41"> </td>
    <td><h1 align="center">Microwindows and NanoGUI Projects</h1>
    <td><h1 align="center">Microwindows and NanoGUI Projects</h1>
    </td>
    </td>
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    <td valign="top"><!--left-column contents --> <p><b>Downloads</b> <br>
    <td valign="top"><!--left-column contents --> <p><b>Downloads</b> <br>
    <a href="ftp://microwindows.censoft.com/pub/microwindows/">Microwindows</a> <br>
    <a href="ftp://microwindows.censoft.com/pub/microwindows/">Microwindows</a> <br>
    <a href="ftp://microwindows.censoft.com/pub/microwindows/ScreenShots">Screen&nbsp;Shots</a>
    <a href="ftp://microwindows.censoft.com/pub/microwindows/ScreenShots">Screen&nbsp;Shots</a>
    <br>
    <br>
    <a href="ftp://microwindows.censoft.com/pub/microwindows/LinuxExamples">Linux&nbsp;Binaries</a>
    <a href="ftp://microwindows.censoft.com/pub/microwindows/LinuxExamples">Linux&nbsp;Binaries</a>
    <br>
    <br>
    <a href="ftp://microwindows.censoft.com/pub/microwindows/ElksExamples">ELKS&nbsp;Binaries</a>
    <a href="ftp://microwindows.censoft.com/pub/microwindows/ElksExamples">ELKS&nbsp;Binaries</a>
    <br>
    <br>
    <a href="ftp://microwindows.censoft.com/pub/microwindows/DosExamples">MSDOS&nbsp;Binaries</a>
    <a href="ftp://microwindows.censoft.com/pub/microwindows/DosExamples">MSDOS&nbsp;Binaries</a>
    </p>
    </p>
    <p><b>Docs</b> <br>
    <p><b>Docs</b> <br>
    <a href="faq.html">FAQ</a> <br>
    <a href="faq.html">FAQ</a> <br>
    <a href="microwindows_architecture.html">Architecture</a> </p>
    <a href="microwindows_architecture.html">Architecture</a> </p>
    <p><b>Links</b> <br>
    <p><b>Links</b> <br>
    <a href="http://www.linuxhacker.org/nanogui/">NanoGUI</a> <br>
    <a href="http://www.linuxhacker.org/nanogui/">NanoGUI</a> <br>
    <a href="http://www.linuxce.org/">Linux&nbsp;CE</a> <br>
    <a href="http://www.linuxce.org/">Linux&nbsp;CE</a> <br>
    <a href="http://www.elks.ecs.soton.ac.uk/">ELKS</a> <br>
    <a href="http://www.elks.ecs.soton.ac.uk/">ELKS</a> <br>
    <a href="http://ltc.com/linux-mips">Brad's&nbsp;Linux MIPS&nbsp;Pages</a> <!--end left-column contents --> <br>
    <a href="http://ltc.com/linux-mips">Brad's&nbsp;Linux MIPS&nbsp;Pages</a> <!--end left-column contents --> <br>
    <a href="http://members.xoom.com/rosimildo/rtems_gui.html">RTEMS Port</a></td>
    <a href="http://members.xoom.com/rosimildo/rtems_gui.html">RTEMS Port</a></td>
    <td><!--main contents --> <h3>Welcome</h3>
    <td><!--main contents --> <h3>Welcome</h3>
    <p>Microwindows is an Open Source project aimed at bringing the features of modern
    <p>Microwindows is an Open Source project aimed at bringing the features of modern
    graphical windowing environments to smaller devices and platforms.&nbsp; Microwindows
    graphical windowing environments to smaller devices and platforms.&nbsp; Microwindows
    allows applications to be built and tested on the Linux desktop, as well as cross-compiled
    allows applications to be built and tested on the Linux desktop, as well as cross-compiled
    for the target device.&nbsp; Microwindows' genesis was with the NanoGUI project, and has
    for the target device.&nbsp; Microwindows' genesis was with the NanoGUI project, and has
    now been combined into a single distribution.&nbsp; The Win32 API implementation is known
    now been combined into a single distribution.&nbsp; The Win32 API implementation is known
    as Microwindows, and the Xlib-like API implementation is known as Nano-X. Please read the <a href="faq.html">FAQ</a> for more information.&nbsp; An extensive <a href="microwindows_architecture.html">Architecture</a> document is also available. &nbsp;
    as Microwindows, and the Xlib-like API implementation is known as Nano-X. Please read the <a href="faq.html">FAQ</a> for more information.&nbsp; An extensive <a href="microwindows_architecture.html">Architecture</a> document is also available. &nbsp;
    To get involved, please join <a href="http://www.linuxhacker.org/nanogui/">the NanoGUI
    To get involved, please join <a href="http://www.linuxhacker.org/nanogui/">the NanoGUI
    mailing list.</a></p>
    mailing list.</a></p>
    <h3>News</h3>
    <h3>News</h3>
    <h3>Version 0.87pre2 release</h3>
    <h3>Version 0.87pre2 release</h3>
      <p>December 14, 1999<br>
      <p>December 14, 1999<br>
      The second prerelease for version 0.87 has just been released, and is
      The second prerelease for version 0.87 has just been released, and is
      available for download at:<br>
      available for download at:<br>
      <a href="ftp://microwindows.censoft.com/pub/microwindows/microwindows-0.87pre2.tar.gz">ftp://microwindows.censoft.com/pub/microwindows/microwindows-0.87pre2.tar.gz</a>&nbsp;
      <a href="ftp://microwindows.censoft.com/pub/microwindows/microwindows-0.87pre2.tar.gz">ftp://microwindows.censoft.com/pub/microwindows/microwindows-0.87pre2.tar.gz</a>&nbsp;
      This release is primarily intended for inspection and testing of the
      This release is primarily intended for inspection and testing of the
      changes before the directory tree reorganization, planned next.<br>
      changes before the directory tree reorganization, planned next.<br>
      The major enhancements include:</p>
      The major enhancements include:</p>
      <ul>
      <ul>
        <li>Portrait mode driver for framebuffer systems.&nbsp; This is a big
        <li>Portrait mode driver for framebuffer systems.&nbsp; This is a big
          win for handhelds and palmtops, many of which require portrait mode
          win for handhelds and palmtops, many of which require portrait mode
          for normal operation.&nbsp; All graphics output, including mouse
          for normal operation.&nbsp; All graphics output, including mouse
          movement, hotspots, and text output, are rotated and displayed in
          movement, hotspots, and text output, are rotated and displayed in
          portrait mode.&nbsp; In addition, your Microwindows applications can
          portrait mode.&nbsp; In addition, your Microwindows applications can
          be viewed in portrait mode on the desktop.&nbsp; Try moving the mouse
          be viewed in portrait mode on the desktop.&nbsp; Try moving the mouse
          without holding your head sideways!</li>
          without holding your head sideways!</li>
        <li>The RTEMS operating system port source has been integrated with the
        <li>The RTEMS operating system port source has been integrated with the
          main tree.</li>
          main tree.</li>
        <li>Fixes to allow Microwindows to be run on big-endian machines are now
        <li>Fixes to allow Microwindows to be run on big-endian machines are now
          included.</li>
          included.</li>
        <li>Various bug fixes including the Microwindows terminal emulator pty
        <li>Various bug fixes including the Microwindows terminal emulator pty
          fix for X11, and Nano-X GrMovewindow fixes for child windows.&nbsp;
          fix for X11, and Nano-X GrMovewindow fixes for child windows.&nbsp;
          There are still some issues relating to Nano-X clipping during window
          There are still some issues relating to Nano-X clipping during window
          movement.</li>
          movement.</li>
      </ul>
      </ul>
    <h3>RTEMS Port</h3>
    <h3>RTEMS Port</h3>
    <p>December 3, 1999<br>
    <p>December 3, 1999<br>
    There's been alot of interest and development with Microwindows lately.&nbsp; Rosimildo
    There's been alot of interest and development with Microwindows lately.&nbsp; Rosimildo
    daSilva has ported Microwindows 0.86 to the RTEMS operating system, available at <a href="http://members.xoom.com/rosimildo/rtems_gui.htm">http://members.xoom.com/rosimildo/rtems_gui.htm</a>.
    daSilva has ported Microwindows 0.86 to the RTEMS operating system, available at <a href="http://members.xoom.com/rosimildo/rtems_gui.htm">http://members.xoom.com/rosimildo/rtems_gui.htm</a>.
    &nbsp; <a href="http://www.oarcorp.com/">RTEMS</a> is a POSIX-threads compliant real time
    &nbsp; <a href="http://www.oarcorp.com/">RTEMS</a> is a POSIX-threads compliant real time
    multitasking operating system which runs on Intel, Motorola, Hitachi, Mips, and many other
    multitasking operating system which runs on Intel, Motorola, Hitachi, Mips, and many other
    CPUs.</p>
    CPUs.</p>
    <h3>Version 0.87pre1 release</h3>
    <h3>Version 0.87pre1 release</h3>
    <p>December 2, 1999<br>
    <p>December 2, 1999<br>
    I have prepared an interim release of Microwindows and Nano-X enhancements, which
    I have prepared an interim release of Microwindows and Nano-X enhancements, which
    completes many things folks have asked for, version 0.87pre1. This is available for
    completes many things folks have asked for, version 0.87pre1. This is available for
    download at <a href="ftp://microwindows.censoft.com/pub/microwindows/microwindows-0.87pre1.tar.gz">ftp://microwindows.censoft.com/pub/microwindows/microwindows-0.87pre1.tar.gz</a>
    download at <a href="ftp://microwindows.censoft.com/pub/microwindows/microwindows-0.87pre1.tar.gz">ftp://microwindows.censoft.com/pub/microwindows/microwindows-0.87pre1.tar.gz</a>
    <br>
    <br>
    The major enhancements include:<ul>
    The major enhancements include:<ul>
      <li>Support for running under X11. Microwindows and Nano-X can now run as a user-defined
      <li>Support for running under X11. Microwindows and Nano-X can now run as a user-defined
        (default 640x480) window under X Windows. The graphics output and look and feel are
        (default 640x480) window under X Windows. The graphics output and look and feel are
        identical to framebuffer, but will run on any X display server.</li>
        identical to framebuffer, but will run on any X display server.</li>
    </ul>
    </ul>
    <ul>
    <ul>
      <li>Compile-time options allow configuration to emulate any of the Microwindows truecolor or
      <li>Compile-time options allow configuration to emulate any of the Microwindows truecolor or
        palette modes, in any pixel depth, including grayscale. This allows a Microwindows or
        palette modes, in any pixel depth, including grayscale. This allows a Microwindows or
        Nano-X application to be emulated exactly, regardless of the host's or target's
        Nano-X application to be emulated exactly, regardless of the host's or target's
        framebuffer characteristics. Thanks to Tony Rogvall for the X11 driver.<br>
        framebuffer characteristics. Thanks to Tony Rogvall for the X11 driver.<br>
      </li>
      </li>
      <li>The client/server network code has been completely rewritten for speed!!!
      <li>The client/server network code has been completely rewritten for speed!!!
        I studied the
        I studied the
        X11 Xlib implementation and came up with a similar implementation. By queuing all client
        X11 Xlib implementation and came up with a similar implementation. By queuing all client
        data until an event or reply is required, Nano-X now runs at extremely high speed.
        data until an event or reply is required, Nano-X now runs at extremely high speed.
        For benchmarking, use the world demo, which plots several thousand
        For benchmarking, use the world demo, which plots several thousand
        points.&nbsp; This demo now runs extremely quickly.&nbsp; Unlike
        points.&nbsp; This demo now runs extremely quickly.&nbsp; Unlike
        the Xlib implementation, Nano-X still runs synchronously per client, meaning that once a
        the Xlib implementation, Nano-X still runs synchronously per client, meaning that once a
        client request packet is sent, the server waits until the whole packet has arrived until
        client request packet is sent, the server waits until the whole packet has arrived until
        servicing another client. This keeps the server code immensely simpler, while still
        servicing another client. This keeps the server code immensely simpler, while still
        running very quickly.&nbsp; I urge interested folks to check out the implementation, in
        running very quickly.&nbsp; I urge interested folks to check out the implementation, in
        mwin/src/nanox/nxproto.{ch}, and mwin/src/nanox/client.c.<br>
        mwin/src/nanox/nxproto.{ch}, and mwin/src/nanox/client.c.<br>
      </li>
      </li>
      <li>Routines were added to allow Nano-X to be used as a &quot;passive library&quot;, meaning
      <li>Routines were added to allow Nano-X to be used as a &quot;passive library&quot;, meaning
        that an application with it's own main loop can now call into Nano-X occasionally
        that an application with it's own main loop can now call into Nano-X occasionally
        (after a
        (after a
        select returns a file descriptor that Nano-X is interested in), and it will all work. This
        select returns a file descriptor that Nano-X is interested in), and it will all work. This
        was done for Morten. See mwin/src/nanox/client.c, functions GrPrepareSelect(),
        was done for Morten. See mwin/src/nanox/client.c, functions GrPrepareSelect(),
        GrServiceSelect(), GrMainLoop(). <br>
        GrServiceSelect(), GrMainLoop(). <br>
      </li>
      </li>
      <li>Routines were added to get the system palette, and translate an RGB color to a PIXELVAL
      <li>Routines were added to get the system palette, and translate an RGB color to a PIXELVAL
        palette index. This was for Richard and the Opera browser. See mwin/src/nanox/srvfunc.c,
        palette index. This was for Richard and the Opera browser. See mwin/src/nanox/srvfunc.c,
        functions GrGetSystemPalette, GrFindColor(). <br>
        functions GrGetSystemPalette, GrFindColor(). <br>
      </li>
      </li>
      <li>A null mouse driver was added for systems without a mouse, by setting NOMOUSE=1 in
      <li>A null mouse driver was added for systems without a mouse, by setting NOMOUSE=1 in
        Makefile.<br>
        Makefile.<br>
        <br>
        <br>
        This is released as 0.87pre1 because I still haven't finished the directory tree
        This is released as 0.87pre1 because I still haven't finished the directory tree
        reorganization, and adding Martin's cool X11 graphics makefile configuration tool. The
        reorganization, and adding Martin's cool X11 graphics makefile configuration tool. The
        client/server code rewrite took alot more time than expected. I am also working on getting
        client/server code rewrite took alot more time than expected. I am also working on getting
        all source on CVS. </li>
        all source on CVS. </li>
    </ul>
    </ul>
    <h3>NanoGUI combined with Microwindows</h3>
    <h3>NanoGUI combined with Microwindows</h3>
    <p>November 13, 1999<br>
    <p>November 13, 1999<br>
    Alex Holden, the originator of the NanoGUI project, officially handed over his role to
    Alex Holden, the originator of the NanoGUI project, officially handed over his role to
    Greg Haerr, so that the NanoGUI and Microwindows projects can officially be available as a
    Greg Haerr, so that the NanoGUI and Microwindows projects can officially be available as a
    single distribution.&nbsp; Alex continues to host the Microwindows/NanoGUI mailing list.
    single distribution.&nbsp; Alex continues to host the Microwindows/NanoGUI mailing list.
    &nbsp; Although the releases have been maintained for some time by Greg Haerr, the
    &nbsp; Although the releases have been maintained for some time by Greg Haerr, the
    official distribution site is now moved here.&nbsp; A big thanks goes to Alex for thinking
    official distribution site is now moved here.&nbsp; A big thanks goes to Alex for thinking
    up the NanoGUI idea and hosting the initial web site.</p>
    up the NanoGUI idea and hosting the initial web site.</p>
    <h3>Opera Web Browser ported to Microwindows</h3>
    <h3>Opera Web Browser ported to Microwindows</h3>
    <p>November 11, 1999<br>
    <p>November 11, 1999<br>
    <a href="http://www.opera.com">The Opera Web Browser</a>, a browser known for it's small
    <a href="http://www.opera.com">The Opera Web Browser</a>, a browser known for it's small
    footprint and operation on different operating systems, including Windows, BeOS, Linux,
    footprint and operation on different operating systems, including Windows, BeOS, Linux,
    Solaris, MacOS and OS/2, has announced they have completed initial work porting Opera to
    Solaris, MacOS and OS/2, has announced they have completed initial work porting Opera to
    Microwindows.&nbsp; This is a crticial milestone for Microwindows, since it shows that
    Microwindows.&nbsp; This is a crticial milestone for Microwindows, since it shows that
    larger, graphics intensive applications can run on top of the Microwindows graphics
    larger, graphics intensive applications can run on top of the Microwindows graphics
    engine.&nbsp; The Opera port uses the Nano-X api and features jpeg and gif image support,
    engine.&nbsp; The Opera port uses the Nano-X api and features jpeg and gif image support,
    as well as transparent image drawing.&nbsp; The codefile size is 670k.&nbsp; The current
    as well as transparent image drawing.&nbsp; The codefile size is 670k.&nbsp; The current
    Microwindows footprint is less than 100k with no compiled-in images.</p>
    Microwindows footprint is less than 100k with no compiled-in images.</p>
    <h3>Version 0.86 release</h3>
    <h3>Version 0.86 release</h3>
    <p>October 28, 1999<br>
    <p>October 28, 1999<br>
    Thanks to Brad LaRonde for helping me get this web page out.&nbsp; I have posted an update
    Thanks to Brad LaRonde for helping me get this web page out.&nbsp; I have posted an update
    v0.86 to Microwindows/Nano-X at: </p>
    v0.86 to Microwindows/Nano-X at: </p>
    <blockquote>
    <blockquote>
      <a href="ftp://microwindows.censoft.com/pub/microwindows/microwindows-0.86.tar.gz"><p>ftp://microwindows.censoft.com/pub/microwindows/microwindows-0.86.tar.gz</a>
      <a href="ftp://microwindows.censoft.com/pub/microwindows/microwindows-0.86.tar.gz"><p>ftp://microwindows.censoft.com/pub/microwindows/microwindows-0.86.tar.gz</a>
      </p>
      </p>
    </blockquote>
    </blockquote>
    <p>This version completes a major effort, that of implementing off-screen drawing, as well
    <p>This version completes a major effort, that of implementing off-screen drawing, as well
    as screen-to-screen blitting. The screen driver interface had to change to accommodate
    as screen-to-screen blitting. The screen driver interface had to change to accommodate
    this, and I had to rewrite all the screen drivers. In addition, the blitting routines were
    this, and I had to rewrite all the screen drivers. In addition, the blitting routines were
    written for 1, 2, 4, 8, 16 and 32bpp linear framebuffer devices, as well as the 16 color 4
    written for 1, 2, 4, 8, 16 and 32bpp linear framebuffer devices, as well as the 16 color 4
    planes vga (this was a royal pain...) The blitting uses a clipping region traversal
    planes vga (this was a royal pain...) The blitting uses a clipping region traversal
    algorithm so that blitting is always high speed, even when the destination window is
    algorithm so that blitting is always high speed, even when the destination window is
    partly obscured. </p>
    partly obscured. </p>
    <p>This release also auto-detects most Linux framebuffer implementations, and should have
    <p>This release also auto-detects most Linux framebuffer implementations, and should have
    a compiled in driver for it. </p>
    a compiled in driver for it. </p>
    <p>The standard Microwindows demo is now a graphical terminal emulator, mterm. (No, it
    <p>The standard Microwindows demo is now a graphical terminal emulator, mterm. (No, it
    doesn't run vi yet, and it doesn't repaint it's screen contents, but it will ;-) This demo
    doesn't run vi yet, and it doesn't repaint it's screen contents, but it will ;-) This demo
    requires screen-to-screen blitting for scrolling. The 3d graphics demo now uses offscreen
    requires screen-to-screen blitting for scrolling. The 3d graphics demo now uses offscreen
    blitting to enhance (read no flicker) the display. Check it out. </p>
    blitting to enhance (read no flicker) the display. Check it out. </p>
    <p>There is also some experimental full-blown region handling code included, which uses
    <p>There is also some experimental full-blown region handling code included, which uses
    X11's y-x banding region algorithms. (This stuff is truly for those with extra time and
    X11's y-x banding region algorithms. (This stuff is truly for those with extra time and
    brains). It is currently not compiled in, but can be included by replacing devclip.c with
    brains). It is currently not compiled in, but can be included by replacing devclip.c with
    devclip2.c. In the next release, arbitrary multi-rectangle clipping regions will be
    devclip2.c. In the next release, arbitrary multi-rectangle clipping regions will be
    available. I also plan on implementing separate clip regions from update regions for
    available. I also plan on implementing separate clip regions from update regions for
    windows, with the system computing the update region as a subset of the clip region.
    windows, with the system computing the update region as a subset of the clip region.
    Anyway, this sophisticated region handling is required for smart window painting as well
    Anyway, this sophisticated region handling is required for smart window painting as well
    as higher end graphics primitives. Eventually, this will also allow separate source and
    as higher end graphics primitives. Eventually, this will also allow separate source and
    destination clipping for bitblit operations. Only destination clipping is working now. </p>
    destination clipping for bitblit operations. Only destination clipping is working now. </p>
    <p>The next release will have a reorganized directory structure, allowing separate
    <p>The next release will have a reorganized directory structure, allowing separate
    development of Nano-X, widgets, core engine, and Microwindows. I plan on moving the whole
    development of Nano-X, widgets, core engine, and Microwindows. I plan on moving the whole
    thing to a CVS soon. BTW, Microwindows now supports three processor families, according to
    thing to a CVS soon. BTW, Microwindows now supports three processor families, according to
    reports emailed me. We've got i386, 8086, MIPS Vr41xx, and ARM families running ;-) </p>
    reports emailed me. We've got i386, 8086, MIPS Vr41xx, and ARM families running ;-) </p>
    <p>Following is a summary of the ChangeLog: <br>
    <p>Following is a summary of the ChangeLog: <br>
    Version 0.86 - 28th October 1999 - greg@censoft.com <ul>
    Version 0.86 - 28th October 1999 - greg@censoft.com <ul>
      <li>merged framebuffer, elks and msdos vga 16 color 4 planes drivers </li>
      <li>merged framebuffer, elks and msdos vga 16 color 4 planes drivers </li>
      <li>wrote vga bitbit routines (a herculean effort) </li>
      <li>wrote vga bitbit routines (a herculean effort) </li>
      <li>optimized bitblit by traversing window clip region </li>
      <li>optimized bitblit by traversing window clip region </li>
      <li>added experimental multi-rectangle dynamically allocated regions </li>
      <li>added experimental multi-rectangle dynamically allocated regions </li>
      <li>wrote scrolling terminal emulator demo for microwindows </li>
      <li>wrote scrolling terminal emulator demo for microwindows </li>
      <li>added WM_FDINPUT msg, WndRegisterFdInput call for terminal emulator </li>
      <li>added WM_FDINPUT msg, WndRegisterFdInput call for terminal emulator </li>
      <li>changed SCREENINFO struct, removed black/white, added bpp, planes </li>
      <li>changed SCREENINFO struct, removed black/white, added bpp, planes </li>
      <li>added offscreen (memory DC) drawing to microwindows </li>
      <li>added offscreen (memory DC) drawing to microwindows </li>
      <li>added BitBlt, CreateCompatibleBitmap, CreateCompatibleDC, DeleteDC </li>
      <li>added BitBlt, CreateCompatibleBitmap, CreateCompatibleDC, DeleteDC </li>
      <li>retired BOGL library, must use new interface for blitting </li>
      <li>retired BOGL library, must use new interface for blitting </li>
      <li>converted framebuffer, svgalib, elks and msdos screen drivers (we need blit routines for
      <li>converted framebuffer, svgalib, elks and msdos screen drivers (we need blit routines for
        herc and svgalib still) </li>
        herc and svgalib still) </li>
      <li>major screen driver interface change, old drivers not compatible </li>
      <li>major screen driver interface change, old drivers not compatible </li>
    </ul>
    </ul>
    <p>Page maintained by Greg Haerr &lt;<a href="mailto:greg@censoft.com">greg@censoft.com</a>&gt;</td>
    <p>Page maintained by Greg Haerr &lt;<a href="mailto:greg@censoft.com">greg@censoft.com</a>&gt;</td>
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