#ifndef _LINUX_FB_H
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#ifndef _LINUX_FB_H
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#define _LINUX_FB_H
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#define _LINUX_FB_H
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/* Definitions of frame buffers */
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/* Definitions of frame buffers */
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/* ioctls
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/* ioctls
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0x46 is 'F' */
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0x46 is 'F' */
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#define FBIOGET_VSCREENINFO 0x4600
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#define FBIOGET_VSCREENINFO 0x4600
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#define FBIOPUT_VSCREENINFO 0x4601
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#define FBIOPUT_VSCREENINFO 0x4601
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#define FBIOGET_FSCREENINFO 0x4602
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#define FBIOGET_FSCREENINFO 0x4602
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#define FBIOGETCMAP 0x4604
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#define FBIOGETCMAP 0x4604
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#define FBIOPUTCMAP 0x4605
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#define FBIOPUTCMAP 0x4605
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#define FBIOPAN_DISPLAY 0x4606
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#define FBIOPAN_DISPLAY 0x4606
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#define FB_TYPE_PACKED_PIXELS 0 /* Packed Pixels */
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#define FB_TYPE_PACKED_PIXELS 0 /* Packed Pixels */
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#define FB_TYPE_PLANES 1 /* Non interleaved planes */
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#define FB_TYPE_PLANES 1 /* Non interleaved planes */
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#define FB_TYPE_INTERLEAVED_PLANES 2 /* Interleaved planes */
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#define FB_TYPE_INTERLEAVED_PLANES 2 /* Interleaved planes */
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#define FB_VISUAL_MONO01 0 /* Monochr. 1=Black 0=White */
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#define FB_VISUAL_MONO01 0 /* Monochr. 1=Black 0=White */
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#define FB_VISUAL_MONO10 1 /* Monochr. 1=White 0=Black */
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#define FB_VISUAL_MONO10 1 /* Monochr. 1=White 0=Black */
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#define FB_VISUAL_TRUECOLOR 2 /* True color */
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#define FB_VISUAL_TRUECOLOR 2 /* True color */
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#define FB_VISUAL_PSEUDOCOLOR 3 /* Pseudo color (like atari) */
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#define FB_VISUAL_PSEUDOCOLOR 3 /* Pseudo color (like atari) */
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#define FB_VISUAL_DIRECTCOLOR 4 /* Direct color */
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#define FB_VISUAL_DIRECTCOLOR 4 /* Direct color */
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#define FB_VISUAL_STATIC_PSEUDOCOLOR 5 /* Pseudo color readonly */
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#define FB_VISUAL_STATIC_PSEUDOCOLOR 5 /* Pseudo color readonly */
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#define FB_VISUAL_STATIC_DIRECTCOLOR 6 /* Direct color readonly */
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#define FB_VISUAL_STATIC_DIRECTCOLOR 6 /* Direct color readonly */
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struct fb_fix_screeninfo {
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struct fb_fix_screeninfo {
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char id[16]; /* identification string eg "TT Builtin" */
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char id[16]; /* identification string eg "TT Builtin" */
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unsigned long smem_start; /* Start of frame buffer mem */
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unsigned long smem_start; /* Start of frame buffer mem */
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unsigned long smem_len; /* Length of frame buffer mem */
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unsigned long smem_len; /* Length of frame buffer mem */
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int type; /* see FB_TYPE_* */
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int type; /* see FB_TYPE_* */
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int type_aux; /* Interleave for interleaved Planes */
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int type_aux; /* Interleave for interleaved Planes */
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int visual; /* see FB_VISUAL_* */
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int visual; /* see FB_VISUAL_* */
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u_short xpanstep; /* zero if no hardware panning */
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u_short xpanstep; /* zero if no hardware panning */
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u_short ypanstep; /* zero if no hardware panning */
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u_short ypanstep; /* zero if no hardware panning */
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u_short ywrapstep; /* zero if no hardware ywrap */
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u_short ywrapstep; /* zero if no hardware ywrap */
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u_long line_length; /* length of a line in bytes */
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u_long line_length; /* length of a line in bytes */
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short reserved[9]; /* Reserved for future compatibility */
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short reserved[9]; /* Reserved for future compatibility */
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};
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};
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struct fb_bitfield {
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struct fb_bitfield {
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int offset; /* beginning of bitfield */
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int offset; /* beginning of bitfield */
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int length; /* length of bitfield */
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int length; /* length of bitfield */
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int msb_right; /* != 0 : Most significant bit is */
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int msb_right; /* != 0 : Most significant bit is */
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/* right */
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/* right */
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};
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};
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#define FB_NONSTD_HAM 1 /* Hold-And-Modify (HAM) */
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#define FB_NONSTD_HAM 1 /* Hold-And-Modify (HAM) */
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#define FB_ACTIVATE_NOW 0 /* set values immediately (or vbl)*/
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#define FB_ACTIVATE_NOW 0 /* set values immediately (or vbl)*/
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#define FB_ACTIVATE_NXTOPEN 1 /* activate on next open */
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#define FB_ACTIVATE_NXTOPEN 1 /* activate on next open */
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#define FB_ACTIVATE_TEST 2 /* don't set, round up impossible */
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#define FB_ACTIVATE_TEST 2 /* don't set, round up impossible */
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#define FB_ACTIVATE_MASK 15
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#define FB_ACTIVATE_MASK 15
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/* values */
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/* values */
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#define FB_ACTIVATE_VBL 16 /* activate values on next vbl */
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#define FB_ACTIVATE_VBL 16 /* activate values on next vbl */
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#define FB_CHANGE_CMAP_VBL 32 /* change colormap on vbl */
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#define FB_CHANGE_CMAP_VBL 32 /* change colormap on vbl */
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#define FB_ACCEL_NONE 0 /* no hardware accelerator */
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#define FB_ACCEL_NONE 0 /* no hardware accelerator */
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#define FB_ACCEL_ATARIBLITT 1 /* Atari Blitter */
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#define FB_ACCEL_ATARIBLITT 1 /* Atari Blitter */
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#define FB_ACCEL_AMIGABLITT 2 /* Amiga Blitter */
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#define FB_ACCEL_AMIGABLITT 2 /* Amiga Blitter */
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#define FB_ACCEL_CYBERVISION 3 /* Cybervision64 (S3 Trio64) */
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#define FB_ACCEL_CYBERVISION 3 /* Cybervision64 (S3 Trio64) */
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#define FB_SYNC_HOR_HIGH_ACT 1 /* horizontal sync high active */
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#define FB_SYNC_HOR_HIGH_ACT 1 /* horizontal sync high active */
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#define FB_SYNC_VERT_HIGH_ACT 2 /* vertical sync high active */
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#define FB_SYNC_VERT_HIGH_ACT 2 /* vertical sync high active */
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#define FB_SYNC_EXT 4 /* external sync */
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#define FB_SYNC_EXT 4 /* external sync */
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#define FB_SYNC_COMP_HIGH_ACT 8 /* composite sync high active */
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#define FB_SYNC_COMP_HIGH_ACT 8 /* composite sync high active */
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#define FB_SYNC_BROADCAST 16 /* broadcast video timings */
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#define FB_SYNC_BROADCAST 16 /* broadcast video timings */
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/* vtotal = 144d/288n/576i => PAL */
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/* vtotal = 144d/288n/576i => PAL */
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/* vtotal = 121d/242n/484i => NTSC */
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/* vtotal = 121d/242n/484i => NTSC */
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#define FB_VMODE_NONINTERLACED 0 /* non interlaced */
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#define FB_VMODE_NONINTERLACED 0 /* non interlaced */
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#define FB_VMODE_INTERLACED 1 /* interlaced */
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#define FB_VMODE_INTERLACED 1 /* interlaced */
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#define FB_VMODE_DOUBLE 2 /* double scan */
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#define FB_VMODE_DOUBLE 2 /* double scan */
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#define FB_VMODE_MASK 255
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#define FB_VMODE_MASK 255
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#define FB_VMODE_YWRAP 256 /* ywrap instead of panning */
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#define FB_VMODE_YWRAP 256 /* ywrap instead of panning */
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#define FB_VMODE_SMOOTH_XPAN 512 /* smooth xpan possible (internally used) */
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#define FB_VMODE_SMOOTH_XPAN 512 /* smooth xpan possible (internally used) */
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#define FB_VMODE_CONUPDATE 512 /* don't update x/yoffset */
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#define FB_VMODE_CONUPDATE 512 /* don't update x/yoffset */
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struct fb_var_screeninfo {
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struct fb_var_screeninfo {
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int xres; /* visible resolution */
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int xres; /* visible resolution */
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int yres;
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int yres;
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int xres_virtual; /* virtual resolution */
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int xres_virtual; /* virtual resolution */
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int yres_virtual;
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int yres_virtual;
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int xoffset; /* offset from virtual to visible */
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int xoffset; /* offset from virtual to visible */
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int yoffset; /* resolution */
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int yoffset; /* resolution */
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int bits_per_pixel; /* guess what */
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int bits_per_pixel; /* guess what */
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int grayscale; /* != 0 Graylevels instead of colors */
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int grayscale; /* != 0 Graylevels instead of colors */
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struct fb_bitfield red; /* bitfield in fb mem if true color, */
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struct fb_bitfield red; /* bitfield in fb mem if true color, */
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struct fb_bitfield green; /* else only length is significant */
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struct fb_bitfield green; /* else only length is significant */
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struct fb_bitfield blue;
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struct fb_bitfield blue;
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struct fb_bitfield transp; /* transparency */
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struct fb_bitfield transp; /* transparency */
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int nonstd; /* != 0 Non standard pixel format */
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int nonstd; /* != 0 Non standard pixel format */
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int activate; /* see FB_ACTIVATE_* */
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int activate; /* see FB_ACTIVATE_* */
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int height; /* height of picture in mm */
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int height; /* height of picture in mm */
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int width; /* width of picture in mm */
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int width; /* width of picture in mm */
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int accel; /* see FB_ACCEL_* */
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int accel; /* see FB_ACCEL_* */
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/* Timing: All values in pixclocks, except pixclock (of course) */
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/* Timing: All values in pixclocks, except pixclock (of course) */
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unsigned long pixclock; /* pixel clock in ps (pico seconds) */
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unsigned long pixclock; /* pixel clock in ps (pico seconds) */
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unsigned long left_margin; /* time from sync to picture */
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unsigned long left_margin; /* time from sync to picture */
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unsigned long right_margin; /* time from picture to sync */
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unsigned long right_margin; /* time from picture to sync */
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unsigned long upper_margin; /* time from sync to picture */
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unsigned long upper_margin; /* time from sync to picture */
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unsigned long lower_margin;
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unsigned long lower_margin;
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unsigned long hsync_len; /* length of horizontal sync */
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unsigned long hsync_len; /* length of horizontal sync */
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unsigned long vsync_len; /* length of vertical sync */
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unsigned long vsync_len; /* length of vertical sync */
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int sync; /* see FB_SYNC_* */
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int sync; /* see FB_SYNC_* */
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int vmode; /* see FB_VMODE_* */
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int vmode; /* see FB_VMODE_* */
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int reserved[6]; /* Reserved for future compatibility */
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int reserved[6]; /* Reserved for future compatibility */
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};
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};
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struct fb_cmap {
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struct fb_cmap {
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int start; /* First entry */
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int start; /* First entry */
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int len; /* Number of entries */
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int len; /* Number of entries */
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unsigned short *red; /* Red values */
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unsigned short *red; /* Red values */
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unsigned short *green;
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unsigned short *green;
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unsigned short *blue;
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unsigned short *blue;
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unsigned short *transp; /* transparency, can be NULL */
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unsigned short *transp; /* transparency, can be NULL */
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};
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};
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#ifdef __KERNEL__
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#ifdef __KERNEL__
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#include <linux/fs.h>
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#include <linux/fs.h>
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struct fb_ops {
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struct fb_ops {
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/* get non settable parameters */
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/* get non settable parameters */
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int (*fb_get_fix) (struct fb_fix_screeninfo *, int);
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int (*fb_get_fix) (struct fb_fix_screeninfo *, int);
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/* get settable parameters */
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/* get settable parameters */
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int (*fb_get_var) (struct fb_var_screeninfo *, int);
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int (*fb_get_var) (struct fb_var_screeninfo *, int);
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/* set settable parameters */
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/* set settable parameters */
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int (*fb_set_var) (struct fb_var_screeninfo *, int);
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int (*fb_set_var) (struct fb_var_screeninfo *, int);
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/* get colormap */
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/* get colormap */
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int (*fb_get_cmap) (struct fb_cmap *, int, int);
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int (*fb_get_cmap) (struct fb_cmap *, int, int);
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/* set colormap */
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/* set colormap */
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int (*fb_set_cmap) (struct fb_cmap *, int, int);
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int (*fb_set_cmap) (struct fb_cmap *, int, int);
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/* pan display */
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/* pan display */
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int (*fb_pan_display) (struct fb_var_screeninfo *, int);
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int (*fb_pan_display) (struct fb_var_screeninfo *, int);
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/* perform fb specific ioctl */
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/* perform fb specific ioctl */
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int (*fb_ioctl)(struct inode *, struct file *, unsigned int,
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int (*fb_ioctl)(struct inode *, struct file *, unsigned int,
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unsigned long, int);
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unsigned long, int);
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};
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};
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int register_framebuffer(char *, int *, struct fb_ops *, int,
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int register_framebuffer(char *, int *, struct fb_ops *, int,
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struct fb_var_screeninfo *);
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struct fb_var_screeninfo *);
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int unregister_framebuffer(int);
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int unregister_framebuffer(int);
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/*
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/*
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* This is the interface between the low-level console driver and the
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* This is the interface between the low-level console driver and the
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* low-level frame buffer device
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* low-level frame buffer device
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*/
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*/
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struct display {
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struct display {
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/* Filled in by the frame buffer device */
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/* Filled in by the frame buffer device */
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struct fb_var_screeninfo var; /* variable infos. yoffset and vmode */
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struct fb_var_screeninfo var; /* variable infos. yoffset and vmode */
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/* are updated by fbcon.c */
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/* are updated by fbcon.c */
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struct fb_cmap cmap; /* colormap */
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struct fb_cmap cmap; /* colormap */
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u_char *screen_base; /* pointer to top of virtual screen */
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u_char *screen_base; /* pointer to top of virtual screen */
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int visual;
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int visual;
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int type; /* see FB_TYPE_* */
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int type; /* see FB_TYPE_* */
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int type_aux; /* Interleave for interleaved Planes */
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int type_aux; /* Interleave for interleaved Planes */
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u_short ypanstep; /* zero if no hardware ypan */
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u_short ypanstep; /* zero if no hardware ypan */
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u_short ywrapstep; /* zero if no hardware ywrap */
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u_short ywrapstep; /* zero if no hardware ywrap */
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u_long line_length; /* length of a line in bytes */
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u_long line_length; /* length of a line in bytes */
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u_short can_soft_blank; /* zero if no hardware blanking */
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u_short can_soft_blank; /* zero if no hardware blanking */
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u_short inverse; /* != 0 text black on white as default */
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u_short inverse; /* != 0 text black on white as default */
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#if 0
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#if 0
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struct fb_fix_cursorinfo fcrsr;
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struct fb_fix_cursorinfo fcrsr;
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struct fb_var_cursorinfo *vcrsr;
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struct fb_var_cursorinfo *vcrsr;
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struct fb_cursorstate crsrstate;
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struct fb_cursorstate crsrstate;
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#endif
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#endif
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/* Filled in by the low-level console driver */
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/* Filled in by the low-level console driver */
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struct vc_data *conp; /* pointer to console data */
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struct vc_data *conp; /* pointer to console data */
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int vrows; /* number of virtual rows */
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int vrows; /* number of virtual rows */
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int cursor_x; /* current cursor position */
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int cursor_x; /* current cursor position */
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int cursor_y;
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int cursor_y;
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int fgcol; /* text colors */
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int fgcol; /* text colors */
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int bgcol;
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int bgcol;
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u_long next_line; /* offset to one line below */
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u_long next_line; /* offset to one line below */
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u_long next_plane; /* offset to next plane */
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u_long next_plane; /* offset to next plane */
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u_char *fontdata; /* Font associated to this display */
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u_char *fontdata; /* Font associated to this display */
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int fontheight;
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int fontheight;
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int fontwidth;
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int fontwidth;
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int userfont; /* != 0 if fontdata kmalloc()ed */
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int userfont; /* != 0 if fontdata kmalloc()ed */
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struct display_switch *dispsw; /* low level operations */
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struct display_switch *dispsw; /* low level operations */
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u_short scrollmode; /* Scroll Method */
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u_short scrollmode; /* Scroll Method */
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short yscroll; /* Hardware scrolling */
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short yscroll; /* Hardware scrolling */
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};
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};
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struct fb_info {
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struct fb_info {
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char modename[40]; /* at boottime detected video mode */
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char modename[40]; /* at boottime detected video mode */
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struct display *disp; /* pointer to display variables */
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struct display *disp; /* pointer to display variables */
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char fontname[40]; /* default font name */
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char fontname[40]; /* default font name */
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int (*changevar)(int); /* tell console var has changed */
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int (*changevar)(int); /* tell console var has changed */
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int (*switch_con)(int); /* tell fb to switch consoles */
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int (*switch_con)(int); /* tell fb to switch consoles */
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int (*updatevar)(int); /* tell fb to update the vars */
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int (*updatevar)(int); /* tell fb to update the vars */
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void (*blank)(int); /* tell fb to (un)blank the screen */
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void (*blank)(int); /* tell fb to (un)blank the screen */
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};
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};
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#endif /* __KERNEL__ */
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#endif /* __KERNEL__ */
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#if 1
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#if 1
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#define FBCMD_GET_CURRENTPAR 0xDEAD0005
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#define FBCMD_GET_CURRENTPAR 0xDEAD0005
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#define FBCMD_SET_CURRENTPAR 0xDEAD8005
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#define FBCMD_SET_CURRENTPAR 0xDEAD8005
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#endif
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#endif
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#if 1 /* Preliminary */
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#if 1 /* Preliminary */
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/*
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/*
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* Hardware Cursor
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* Hardware Cursor
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*/
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*/
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#define FBIOGET_FCURSORINFO 0x4607
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#define FBIOGET_FCURSORINFO 0x4607
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#define FBIOGET_VCURSORINFO 0x4608
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#define FBIOGET_VCURSORINFO 0x4608
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#define FBIOPUT_VCURSORINFO 0x4609
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#define FBIOPUT_VCURSORINFO 0x4609
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#define FBIOGET_CURSORSTATE 0x460A
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#define FBIOGET_CURSORSTATE 0x460A
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#define FBIOPUT_CURSORSTATE 0x460B
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#define FBIOPUT_CURSORSTATE 0x460B
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struct fb_fix_cursorinfo {
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struct fb_fix_cursorinfo {
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u_short crsr_width; /* width and height of the cursor in */
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u_short crsr_width; /* width and height of the cursor in */
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u_short crsr_height; /* pixels (zero if no cursor) */
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u_short crsr_height; /* pixels (zero if no cursor) */
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u_short crsr_xsize; /* cursor size in display pixels */
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u_short crsr_xsize; /* cursor size in display pixels */
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u_short crsr_ysize;
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u_short crsr_ysize;
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u_short crsr_color1; /* colormap entry for cursor color1 */
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u_short crsr_color1; /* colormap entry for cursor color1 */
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u_short crsr_color2; /* colormap entry for cursor color2 */
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u_short crsr_color2; /* colormap entry for cursor color2 */
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};
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};
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struct fb_var_cursorinfo {
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struct fb_var_cursorinfo {
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u_short width;
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u_short width;
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u_short height;
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u_short height;
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u_short xspot;
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u_short xspot;
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u_short yspot;
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u_short yspot;
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u_char data[1]; /* field with [height][width] */
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u_char data[1]; /* field with [height][width] */
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};
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};
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struct fb_cursorstate {
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struct fb_cursorstate {
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short xoffset;
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short xoffset;
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short yoffset;
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short yoffset;
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u_short mode;
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u_short mode;
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};
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};
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#define FB_CURSOR_OFF 0
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#define FB_CURSOR_OFF 0
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#define FB_CURSOR_ON 1
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#define FB_CURSOR_ON 1
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#define FB_CURSOR_FLASH 2
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#define FB_CURSOR_FLASH 2
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#define FBCMD_DRAWLINE 0x4621
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#define FBCMD_DRAWLINE 0x4621
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#define FBCMD_MOVE 0x4622
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#define FBCMD_MOVE 0x4622
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#define FB_LINE_XOR 1
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#define FB_LINE_XOR 1
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#define FB_LINE_BOX 2
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#define FB_LINE_BOX 2
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#define FB_LINE_FILLED 4
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#define FB_LINE_FILLED 4
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struct fb_line {
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struct fb_line {
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int start_x;
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int start_x;
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int start_y;
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int start_y;
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int end_x;
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int end_x;
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int end_y;
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int end_y;
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int color;
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int color;
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int option;
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int option;
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};
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};
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struct fb_move {
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struct fb_move {
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int src_x;
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int src_x;
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int src_y;
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int src_y;
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int dest_x;
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int dest_x;
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int dest_y;
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int dest_y;
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int height;
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int height;
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int width;
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int width;
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};
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};
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#endif /* Preliminary */
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#endif /* Preliminary */
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#endif /* _LINUX_FB_H */
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#endif /* _LINUX_FB_H */
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