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[/] [thor/] [trunk/] [software/] [emuThor/] [source/] [frmScreen.h] - Diff between revs 30 and 32

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#pragma once
#pragma once
#include <Windows.h>
#include <Windows.h>
#include <string>
#include <string>
#include "clsSystem.h"
#include "clsSystem.h"
extern clsSystem system1;
extern clsSystem system1;
extern char refscreen;
extern char refscreen;
 
 
namespace emuThor {
namespace emuThor {
 
 
        using namespace System;
        using namespace System;
        using namespace System::ComponentModel;
        using namespace System::ComponentModel;
        using namespace System::Collections;
        using namespace System::Collections;
        using namespace System::Windows::Forms;
        using namespace System::Windows::Forms;
        using namespace System::Data;
        using namespace System::Data;
        using namespace System::Drawing;
        using namespace System::Drawing;
 
        using namespace System::Threading;
 
 
        /// <summary>
        /// <summary>
        /// Summary for frmScreen
        /// Summary for frmScreen
        /// </summary>
        /// </summary>
        public ref class frmScreen : public System::Windows::Forms::Form
        public ref class frmScreen : public System::Windows::Forms::Form
        {
        {
                 System::Drawing::Rectangle ur;
                 System::Drawing::Rectangle ur;
        public:
        public:
                frmScreen(void)
                Mutex^ mut;
 
                frmScreen(Mutex^ m, String^ tbs)
                {
                {
 
                        mut = m;
                        InitializeComponent();
                        InitializeComponent();
                        //
                        //
                        //TODO: Add the constructor code here
                        //TODO: Add the constructor code here
                        //
                        //
 
                        this->Text = L"emuFISA64 Test System Screen - " + tbs;
                }
                }
 
 
        protected:
        protected:
                /// <summary>
                /// <summary>
                /// Clean up any resources being used.
                /// Clean up any resources being used.
                /// </summary>
                /// </summary>
                ~frmScreen()
                ~frmScreen()
                {
                {
                        if (components)
                        if (components)
                        {
                        {
                                delete components;
                                delete components;
                        }
                        }
                }
                }
 
        public: unsigned long *pVidMem;
 
        public: bool *pVidDirty;
        private: System::Windows::Forms::Timer^  timer1;
        private: System::Windows::Forms::Timer^  timer1;
        private: System::Windows::Forms::PictureBox^  pictureBox1;
        private: System::Windows::Forms::PictureBox^  pictureBox1;
        protected:
        protected:
        private: System::ComponentModel::IContainer^  components;
        private: System::ComponentModel::IContainer^  components;
 
 
        private:
        private:
                /// <summary>
                /// <summary>
                /// Required designer variable.
                /// Required designer variable.
                /// </summary>
                /// </summary>
 
 
 
 
#pragma region Windows Form Designer generated code
#pragma region Windows Form Designer generated code
                /// <summary>
                /// <summary>
                /// Required method for Designer support - do not modify
                /// Required method for Designer support - do not modify
                /// the contents of this method with the code editor.
                /// the contents of this method with the code editor.
                /// </summary>
                /// </summary>
                void InitializeComponent(void)
                void InitializeComponent(void)
                {
                {
                        this->components = (gcnew System::ComponentModel::Container());
                        this->components = (gcnew System::ComponentModel::Container());
                        this->timer1 = (gcnew System::Windows::Forms::Timer(this->components));
                        this->timer1 = (gcnew System::Windows::Forms::Timer(this->components));
                        this->pictureBox1 = (gcnew System::Windows::Forms::PictureBox());
                        this->pictureBox1 = (gcnew System::Windows::Forms::PictureBox());
                        (cli::safe_cast<System::ComponentModel::ISupportInitialize^  >(this->pictureBox1))->BeginInit();
                        (cli::safe_cast<System::ComponentModel::ISupportInitialize^  >(this->pictureBox1))->BeginInit();
                        this->SuspendLayout();
                        this->SuspendLayout();
                        // 
                        // 
                        // timer1
                        // timer1
                        // 
                        // 
                        this->timer1->Enabled = true;
                        this->timer1->Enabled = true;
                        this->timer1->Tick += gcnew System::EventHandler(this, &frmScreen::timer1_Tick);
                        this->timer1->Tick += gcnew System::EventHandler(this, &frmScreen::timer1_Tick);
                        // 
                        // 
                        // pictureBox1
                        // pictureBox1
                        // 
                        // 
                        this->pictureBox1->BackgroundImageLayout = System::Windows::Forms::ImageLayout::None;
                        this->pictureBox1->BackgroundImageLayout = System::Windows::Forms::ImageLayout::None;
                        this->pictureBox1->Location = System::Drawing::Point(2, 0);
                        this->pictureBox1->Location = System::Drawing::Point(2, 0);
                        this->pictureBox1->Name = L"pictureBox1";
                        this->pictureBox1->Name = L"pictureBox1";
                        this->pictureBox1->Size = System::Drawing::Size(681, 266);
                        this->pictureBox1->Size = System::Drawing::Size(681, 328);
                        this->pictureBox1->TabIndex = 0;
                        this->pictureBox1->TabIndex = 0;
                        this->pictureBox1->TabStop = false;
                        this->pictureBox1->TabStop = false;
                        this->pictureBox1->Click += gcnew System::EventHandler(this, &frmScreen::pictureBox1_Click);
                        this->pictureBox1->Click += gcnew System::EventHandler(this, &frmScreen::pictureBox1_Click);
                        this->pictureBox1->Paint += gcnew System::Windows::Forms::PaintEventHandler(this, &frmScreen::pictureBox1_Paint);
                        this->pictureBox1->Paint += gcnew System::Windows::Forms::PaintEventHandler(this, &frmScreen::pictureBox1_Paint);
                        // 
                        // 
                        // frmScreen
                        // frmScreen
                        // 
                        // 
                        this->AutoScaleDimensions = System::Drawing::SizeF(6, 13);
                        this->AutoScaleDimensions = System::Drawing::SizeF(6, 13);
                        this->AutoScaleMode = System::Windows::Forms::AutoScaleMode::Font;
                        this->AutoScaleMode = System::Windows::Forms::AutoScaleMode::Font;
                        this->BackgroundImageLayout = System::Windows::Forms::ImageLayout::None;
                        this->BackgroundImageLayout = System::Windows::Forms::ImageLayout::None;
                        this->ClientSize = System::Drawing::Size(684, 262);
                        this->ClientSize = System::Drawing::Size(684, 332);
                        this->Controls->Add(this->pictureBox1);
                        this->Controls->Add(this->pictureBox1);
                        this->FormBorderStyle = System::Windows::Forms::FormBorderStyle::FixedDialog;
                        this->FormBorderStyle = System::Windows::Forms::FormBorderStyle::FixedDialog;
                        this->MaximizeBox = false;
                        this->MaximizeBox = false;
                        this->Name = L"frmScreen";
                        this->Name = L"frmScreen";
                        this->Text = L"emuFISA64 Test System Screen";
                        this->Text = L"emuFISA64 Test System Screen";
                        this->Paint += gcnew System::Windows::Forms::PaintEventHandler(this, &frmScreen::frmScreen_Paint);
                        this->Paint += gcnew System::Windows::Forms::PaintEventHandler(this, &frmScreen::frmScreen_Paint);
                        (cli::safe_cast<System::ComponentModel::ISupportInitialize^  >(this->pictureBox1))->EndInit();
                        (cli::safe_cast<System::ComponentModel::ISupportInitialize^  >(this->pictureBox1))->EndInit();
                        this->ResumeLayout(false);
                        this->ResumeLayout(false);
 
 
                }
                }
#pragma endregion
#pragma endregion
        private: char ScreenToAscii(char ch)
        private: char ScreenToAscii(char ch)
{
{
     ch &= 0xFF;
     ch &= 0xFF;
     if (ch==0x1B)
     if (ch==0x1B)
        return 0x5B;
        return 0x5B;
     if (ch==0x1D)
     if (ch==0x1D)
        return 0x5D;
        return 0x5D;
     if (ch < 27)
     if (ch < 27)
        ch += 0x60;
        ch += 0x60;
     return ch;
     return ch;
}
}
 
 
        private: System::Void frmScreen_OnPaintBackground(System::Object^  sender, System::Windows::Forms::PaintEventArgs^  e) {
        private: System::Void frmScreen_OnPaintBackground(System::Object^  sender, System::Windows::Forms::PaintEventArgs^  e) {
                         }
                         }
        private: System::Void frmScreen_Paint(System::Object^  sender, System::Windows::Forms::PaintEventArgs^  e) {
        private: System::Void frmScreen_Paint(System::Object^  sender, System::Windows::Forms::PaintEventArgs^  e) {
                         }
                         }
        private: System::Void timer1_Tick(System::Object^  sender, System::EventArgs^  e) {
        private: System::Void timer1_Tick(System::Object^  sender, System::EventArgs^  e) {
                                 int nn;
                                 int nn;
                                 int xx,yy;
                                 int xx,yy;
                                 int maxx,maxy,minx,miny;
                                 int maxx,maxy,minx,miny;
                                 maxx = 0; maxy = 0;
                                 maxx = 0; maxy = 0;
                                 minx = 1000; miny = 1000;
                                 minx = 1000; miny = 1000;
                                 if (refscreen) {
                                 if (refscreen) {
                                         for (nn = 0; nn < 4096; nn++) {
                                         for (nn = 0; nn < 4096; nn++) {
                                                 if (system1.VideoMemDirty[nn]) {
                                                 if (pVidDirty) {
 
                                                         mut->WaitOne();
 
                                                         if (pVidDirty[nn]) {
                                                         xx = nn % 84;
                                                         xx = nn % 84;
                                                         yy = nn / 84;
                                                                 yy = nn / 84;
                                                         maxx = max(xx,maxx);
                                                                 maxx = max(xx,maxx);
                                                         maxy = max(yy,maxy);
                                                                 maxy = max(yy,maxy);
                                                         minx = min(xx,minx);
                                                                 minx = min(xx,minx);
                                                         miny = min(yy,miny);
                                                                 miny = min(yy,miny);
                                                 }
                                                 }
 
                                                         mut->ReleaseMutex();
 
                                                 }
                                         }
                                         }
                                        ur.X = minx<<3;
                                        ur.X = minx<<3;
                                        ur.Y = miny<<3;
                                        ur.Y = miny * 10;
                                        ur.Width = (maxx - minx)<<3;
                                        ur.Width = (maxx - minx)<<3;
                                        ur.Height = (maxy - miny)<<3;
                                        ur.Height = (maxy - miny) * 10;
                                        this->pictureBox1->Invalidate(ur);
                                        this->pictureBox1->Invalidate(ur);
                                        refscreen = false;
                                        refscreen = false;
//                                      this->Refresh();
//                                      this->Refresh();
                                 }
                                 }
                         }
                         }
        private: System::Void pictureBox1_Click(System::Object^  sender, System::EventArgs^  e) {
        private: System::Void pictureBox1_Click(System::Object^  sender, System::EventArgs^  e) {
                         }
                         }
private: System::Void pictureBox1_Paint(System::Object^  sender, System::Windows::Forms::PaintEventArgs^  e) {
private: System::Void pictureBox1_Paint(System::Object^  sender, System::Windows::Forms::PaintEventArgs^  e) {
                                 char buf[10];
                                 char buf[10];
                                 unsigned int ndx;
                                 unsigned int ndx;
                                 int r,g,b;
                                 int r,g,b;
                                 unsigned int v;
                                 unsigned int v;
                                 System::Drawing::Font^ myfont;
                                 System::Drawing::Font^ myfont;
                                 std::string str;
                                 std::string str;
                                 Graphics^ gr = e->Graphics;
                                 Graphics^ gr = e->Graphics;
                                 SolidBrush^ bkbr;
                                 SolidBrush^ bkbr;
                                 SolidBrush^ fgbr;
                                 SolidBrush^ fgbr;
                                 Color^ col;
                                 Color^ col;
                                 myfont = gcnew System::Drawing::Font("Courier New", 6);
                                 myfont = gcnew System::Drawing::Font("Courier New", 6);
                                 col = gcnew System::Drawing::Color;
                                 col = gcnew System::Drawing::Color;
                                 bkbr = gcnew System::Drawing::SolidBrush(System::Drawing::Color::Blue);
                                 bkbr = gcnew System::Drawing::SolidBrush(System::Drawing::Color::Blue);
                                 fgbr = gcnew System::Drawing::SolidBrush(System::Drawing::Color::White);
                                 fgbr = gcnew System::Drawing::SolidBrush(System::Drawing::Color::White);
                                 int xx, yy;
                                 int xx, yy;
                                 for (xx = ur.X; xx < ur.X + ur.Width; xx += 8) {
                                 for (xx = ur.X; xx < ur.X + ur.Width; xx += 8) {
                                         for (yy = ur.Y; yy < ur.Y + ur.Height; yy += 8) {
                                         for (yy = ur.Y; yy < ur.Y + ur.Height; yy += 10) {
                                                 ndx = (xx/8 + yy/8 * 84);
                                                 ndx = (xx/8 + yy/10 * 84);
//                                               if (system1.VideoMemDirty[ndx]) {
//                                               if (system1.VideoMemDirty[ndx]) {
                                                        v = system1.VideoMem[ndx];
                                                        if (pVidMem) {
 
                                                                mut->WaitOne();
 
                                                                v = pVidMem[ndx];
 
                                                                mut->ReleaseMutex();
                                                        r = ((((v >> 10) >> 9) >> 6) & 7) << 5;
                                                        r = ((((v >> 10) >> 9) >> 6) & 7) << 5;
                                                        g = ((((v >> 10) >> 9) >> 3) & 7) << 5;
                                                                g = ((((v >> 10) >> 9) >> 3) & 7) << 5;
                                                        b = ((((v >> 10) >> 9) >> 0) & 7) << 5;
                                                                b = ((((v >> 10) >> 9) >> 0) & 7) << 5;
                                                        bkbr->Color = col->FromArgb(255,r,g,b);
                                                        bkbr->Color = col->FromArgb(255,r,g,b);
                                                        gr->FillRectangle(bkbr,xx,yy,8,8);
                                                                gr->FillRectangle(bkbr,xx,yy,8,10);
                                                        r = ((((v >> 10)) >> 6) & 7) << 5;
                                                        r = ((((v >> 10)) >> 6) & 7) << 5;
                                                        g = ((((v >> 10)) >> 3) & 7)<< 5;
                                                                g = ((((v >> 10)) >> 3) & 7)<< 5;
                                                        b = ((((v >> 10)) >> 0) & 7)<< 5;
                                                                b = ((((v >> 10)) >> 0) & 7)<< 5;
                                                        fgbr->Color = col->FromArgb(255,r,g,b);
                                                        fgbr->Color = col->FromArgb(255,r,g,b);
                                                        sprintf(buf,"%c",ScreenToAscii(system1.VideoMem[ndx]&0xff));
                                                                sprintf(buf,"%c",ScreenToAscii(v&0xff));
                                                        str = std::string(buf);
                                                        str = std::string(buf);
                                                        gr->DrawString(gcnew String(str.c_str()),myfont,fgbr,xx,yy);
                                                        gr->DrawString(gcnew String(str.c_str()),myfont,fgbr,xx,yy);
                                                        system1.VideoMemDirty[ndx] = false;
                                                                if (pVidDirty) {
 
                                                                        mut->WaitOne();
 
                                                                        pVidDirty[ndx] = false;
 
                                                                        mut->ReleaseMutex();
 
                                                                }
 
                                                        }
//                                               }
//                                               }
                                         }
                                         }
                                 }
                                 }
                 }
                 }
};
};
}
}
 
 

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