////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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//
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//
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// Filename: port.h
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// Filename: port.h
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//
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//
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// Project: XuLA2 board
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// Project: XuLA2 board
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//
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//
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// Purpose: Defines the communication parameters necessary for communicating
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// Purpose: Defines the communication parameters necessary for communicating
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// with the device.
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// with the device.
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//
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//
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//
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//
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// Creator: Dan Gisselquist, Ph.D.
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// Creator: Dan Gisselquist, Ph.D.
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// Gisselquist Technology, LLC
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// Gisselquist Technology, LLC
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//
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//
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////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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//
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//
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// Copyright (C) 2015, Gisselquist Technology, LLC
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// Copyright (C) 2015, Gisselquist Technology, LLC
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//
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//
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// This program is free software (firmware): you can redistribute it and/or
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// This program is free software (firmware): you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as published
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// modify it under the terms of the GNU General Public License as published
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// by the Free Software Foundation, either version 3 of the License, or (at
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// by the Free Software Foundation, either version 3 of the License, or (at
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// your option) any later version.
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// your option) any later version.
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//
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//
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// This program is distributed in the hope that it will be useful, but WITHOUT
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// This program is distributed in the hope that it will be useful, but WITHOUT
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// ANY WARRANTY; without even the implied warranty of MERCHANTIBILITY or
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// ANY WARRANTY; without even the implied warranty of MERCHANTIBILITY or
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// FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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// FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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// for more details.
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// for more details.
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//
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//
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// License: GPL, v3, as defined and found on www.gnu.org,
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// License: GPL, v3, as defined and found on www.gnu.org,
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// http://www.gnu.org/licenses/gpl.html
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// http://www.gnu.org/licenses/gpl.html
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//
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//
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//
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//
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////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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//
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//
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//
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//
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#ifndef PORT_H
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#ifndef PORT_H
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#define PORT_H
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#define PORT_H
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// #include "usbi.h"
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// #include "usbi.h"
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// There are two ways to connect: via a serial port, and via a TCP socket
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// There are two ways to connect: via a serial port, and via a TCP socket
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// connected to a serial port. This way, we can connect the device on one
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// connected to a serial port. This way, we can connect the device on one
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// computer, test it, and when/if it doesn't work we can replace the device
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// computer, test it, and when/if it doesn't work we can replace the device
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// with the test-bench. Across the network, no one will know any better that
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// with the test-bench. Across the network, no one will know any better that
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// anything had changed.
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// anything had changed.
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#define FPGAHOST "lazarus" // A random hostname,back from the grave
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#define FPGAHOST "localhost" // A random hostname,back from the grave
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#define FPGATTY "/dev/ttyUSB1"
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#define FPGATTY "/dev/ttyUSB1"
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#define FPGAPORT 7239 // Just some random port number ....
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#define FPGAPORT 7239 // Just some random port number ....
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#ifdef USBI_H
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#ifdef USBI_H
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#define FPGAOPEN(V) V= new FPGA(new USBI())
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#define FPGAOPEN(V) V= new FPGA(new USBI())
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#else
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#else
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#define FPGAOPEN(V) V= new FPGA(new NETCOMMS(FPGAHOST, FPGAPORT))
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#define FPGAOPEN(V) V= new FPGA(new NETCOMMS(FPGAHOST, FPGAPORT))
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#endif
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#endif
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#endif
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#endif
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