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[/] [jart/] [trunk/] [BLRT/] [dotCell.vhd] - Diff between revs 14 and 17

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-- Author : Julian Andres Guarin Reyes.
 
-- Project : JART, Just Another Ray Tracer.
 
-- email : jguarin2002 at gmail.com, j.guarin at javeriana.edu.co
 
 
 
-- This code was entirely written by Julian Andres Guarin Reyes.
 
-- The following code is licensed under GNU Public License
 
-- http://www.gnu.org/licenses/gpl-3.0.txt.
 
 
 
 -- This file is part of JART (Just Another Ray Tracer).
 
 
 
    -- JART (Just Another Ray Tracer) is free software: you can redistribute it and/or modify
 
    -- it under the terms of the GNU General Public License as published by
 
    -- the Free Software Foundation, either version 3 of the License, or
 
    -- (at your option) any later version.
 
 
 
    -- JART (Just Another Ray Tracer) is distributed in the hope that it will be useful,
 
    -- but WITHOUT ANY WARRANTY; without even the implied warranty of
 
    -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 
    -- GNU General Public License for more details.
 
 
 
    -- You should have received a copy of the GNU General Public License
 
    -- along with JART (Just Another Ray Tracer).  If not, see <http://www.gnu.org/licenses/>.
 
 
 
-- A single dot product cell.
 
 
library ieee;
library ieee;
use ieee.std_logic_1164.all;
use ieee.std_logic_1164.all;
use work.powerGrid.all;
use work.powerGrid.all;
 
 
entity dotCell is
entity dotCell is
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                                nLevelW : integer := 32);       -- Next Level Width
                                nLevelW : integer := 32);       -- Next Level Width
        port    (       clk             : in std_logic;
        port    (       clk             : in std_logic;
                                rst             : in std_logic;
                                rst             : in std_logic;
 
 
                                -- Object control.
                                -- Object control.
                                nxtSphere       : in std_logic; -- This bit controls when the sphere center goes to the next row.
                                nxtRow  : in std_logic; -- This bit controls when the sphere center goes to the next row.
                                -- First Side.
                                -- First Side.
                                vxInput         : in std_logic_vector(levelW-1 downto 0);
                                vxInput         : in std_logic_vector(levelW-1 downto 0);
                                vyInput         : in std_logic_vector(levelW-1 downto 0);
                                vyInput         : in std_logic_vector(levelW-1 downto 0);
                                vzInput         : in std_logic_vector(levelW-1 downto 0);
                                vzInput         : in std_logic_vector(levelW-1 downto 0);
 
 
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                                dzOutput                : in std_logic_vector(levelW-1 downto 0);
                                dzOutput                : in std_logic_vector(levelW-1 downto 0);
 
 
                                --Fifth Side (Going to the floor right upstairs!)
                                --Fifth Side (Going to the floor right upstairs!)
                                vdOutput                : out std_logic_vector(nLevelW-1 downto 0); -- Dot product.
                                vdOutput                : out std_logic_vector(nLevelW-1 downto 0); -- Dot product.
 
 
        )
        );
        end port;
        end port;
end entity;
end entity;
 
 
 
 
architecture rtl of rtCell is
architecture rtl of rtCell is
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                -- There is no object center yet.
                -- There is no object center yet.
                        vxOutput <= (others => '0');
                        vxOutput <= (others => '0');
                        vyOutput <= (others => '0');
                        vyOutput <= (others => '0');
                        vzOutput <= (others => '0');
                        vzOutput <= (others => '0');
 
 
                elsif rising_edge (clk) and nxtSphere ='1' then
                elsif rising_edge (clk) and nxtRow ='1' then
 
 
                        -- Shift sphere to the next row.
                        -- Shift sphere to the next row.
                        vxOutput <= vxInput;
                        vxOutput <= vxInput;
                        vyOutput <= vyInput;
                        vyOutput <= vyInput;
                        vzOutput <= vzInput;
                        vzOutput <= vzInput;

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