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// #################################################################################################
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// #################################################################################################
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// # << NEORV32 - Conway's Game of Life >> #
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// # << NEORV32 - Conway's Game of Life >> #
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// # ********************************************************************************************* #
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// # ********************************************************************************************* #
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// # BSD 3-Clause License #
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// # BSD 3-Clause License #
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// # #
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// # #
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// # Copyright (c) 2021, Stephan Nolting. All rights reserved. #
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// # Copyright (c) 2022, Stephan Nolting. All rights reserved. #
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// # #
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// # #
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// # Redistribution and use in source and binary forms, with or without modification, are #
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// # Redistribution and use in source and binary forms, with or without modification, are #
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// # permitted provided that the following conditions are met: #
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// # permitted provided that the following conditions are met: #
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// # #
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// # #
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// # 1. Redistributions of source code must retain the above copyright notice, this list of #
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// # 1. Redistributions of source code must retain the above copyright notice, this list of #
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/**********************************************************************//**
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/**********************************************************************//**
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* @file game_of_life/main.c
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* @file game_of_life/main.c
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* @author Stephan Nolting
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* @author Stephan Nolting
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* @brief Simple blinking LED demo program using the lowest 8 bits of the GPIO.output port.
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* @brief Conway's game of life in a UART terminal.
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**************************************************************************/
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**************************************************************************/
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#include <neorv32.h>
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#include <neorv32.h>
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