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#ifndef MEM_CACHE__H
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#ifndef MEM_CACHE__H
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#define MEM_CACHE__H
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#define MEM_CACHE__H
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#include <stdint.h>
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#include <stdint.h>
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//! Module for cacheing memory accesses by the debug unit
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//! Module for cacheing memory accesses by the debug unit
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//! Memory reads and writes through the Debug Unit via JTAG are time
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//! Memory reads and writes through the Debug Unit via JTAG are time
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//! consuming - of the order of 1000 CPU clock cycles. However when the
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//! consuming - of the order of 1000 CPU clock cycles. However when the
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//! processor is stalled the values cannot change, other than through the
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//! processor is stalled the values cannot change, other than through the
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//! a closed hash table.
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//! a closed hash table.
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//! In the event of a clash on write, the old value is replaced by the new
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//! In the event of a clash on write, the old value is replaced by the new
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//! value.
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//! value.
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class MemCache
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class MemCache {
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{
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public:
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public:
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// Constructor and destructor
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// Constructor and destructor
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MemCache (int _tableSize = 1009);
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MemCache (int _tableSize = 1009);
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~MemCache ();
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~MemCache ();
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// Functions
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// Functions
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void clear ();
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void clear ();
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void write (uint32_t addr,
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void write(uint32_t addr, uint32_t value);
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uint32_t value);
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bool read(uint32_t addr, uint32_t & value);
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bool read (uint32_t addr,
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uint32_t &value);
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private:
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private:
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//! The size of the hash table. A prime number is a good choice.
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//! The size of the hash table. A prime number is a good choice.
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int tableSize;
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int tableSize;
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// allowing unambiguous clearing by use of memset for efficiency.
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// allowing unambiguous clearing by use of memset for efficiency.
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bool *tabIsValid;
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bool *tabIsValid;
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uint32_t *tabKeyAddr;
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uint32_t *tabKeyAddr;
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uint32_t *tabValue;
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uint32_t *tabValue;
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}; // MemCache ()
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}; // MemCache ()
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#endif // MEM_CACHE__H
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#endif // MEM_CACHE__H
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