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/*
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===============================================================================
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This C header file is part of TestFloat, Release 2a, a package of programs
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for testing the correctness of floating-point arithmetic complying to the
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IEC/IEEE Standard for Floating-Point.
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Written by John R. Hauser. More information is available through the Web
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page `http://HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/TestFloat.html'.
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THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort
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has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
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TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO
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PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
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AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
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Derivative works are acceptable, even for commercial purposes, so long as
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(1) they include prominent notice that the work is derivative, and (2) they
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include prominent notice akin to these four paragraphs for those parts of
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this code that are retained.
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Modified for use with or1ksim's testsuite.
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Contributor Julius Baxter <julius.baxter@orsoc.se>
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===============================================================================
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*/
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enum {
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INT32_TO_FLOAT32 = 1,
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INT32_TO_FLOAT64,
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INT32_TO_FLOATX80,
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INT32_TO_FLOAT128,
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INT64_TO_FLOAT32,
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INT64_TO_FLOAT64,
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INT64_TO_FLOATX80,
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INT64_TO_FLOAT128,
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FLOAT32_TO_INT32,
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FLOAT32_TO_INT32_ROUND_TO_ZERO,
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FLOAT32_TO_INT64,
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FLOAT32_TO_INT64_ROUND_TO_ZERO,
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FLOAT32_TO_FLOAT64,
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FLOAT32_TO_FLOATX80,
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FLOAT32_TO_FLOAT128,
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FLOAT32_ROUND_TO_INT,
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FLOAT32_ADD,
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FLOAT32_SUB,
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FLOAT32_MUL,
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FLOAT32_DIV,
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FLOAT32_REM,
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FLOAT32_SQRT,
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FLOAT32_EQ,
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FLOAT32_LE,
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FLOAT32_LT,
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FLOAT32_EQ_SIGNALING,
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FLOAT32_LE_QUIET,
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FLOAT32_LT_QUIET,
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FLOAT64_TO_INT32,
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FLOAT64_TO_INT32_ROUND_TO_ZERO,
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FLOAT64_TO_INT64,
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FLOAT64_TO_INT64_ROUND_TO_ZERO,
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FLOAT64_TO_FLOAT32,
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FLOAT64_TO_FLOATX80,
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FLOAT64_TO_FLOAT128,
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FLOAT64_ROUND_TO_INT,
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FLOAT64_ADD,
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FLOAT64_SUB,
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FLOAT64_MUL,
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FLOAT64_DIV,
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FLOAT64_REM,
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FLOAT64_SQRT,
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FLOAT64_EQ,
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FLOAT64_LE,
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FLOAT64_LT,
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FLOAT64_EQ_SIGNALING,
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FLOAT64_LE_QUIET,
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FLOAT64_LT_QUIET,
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FLOATX80_TO_INT32,
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FLOATX80_TO_INT32_ROUND_TO_ZERO,
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FLOATX80_TO_INT64,
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FLOATX80_TO_INT64_ROUND_TO_ZERO,
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FLOATX80_TO_FLOAT32,
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FLOATX80_TO_FLOAT64,
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FLOATX80_TO_FLOAT128,
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FLOATX80_ROUND_TO_INT,
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FLOATX80_ADD,
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FLOATX80_SUB,
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FLOATX80_MUL,
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FLOATX80_DIV,
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FLOATX80_REM,
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FLOATX80_SQRT,
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FLOATX80_EQ,
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FLOATX80_LE,
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FLOATX80_LT,
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FLOATX80_EQ_SIGNALING,
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FLOATX80_LE_QUIET,
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FLOATX80_LT_QUIET,
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FLOAT128_TO_INT32,
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FLOAT128_TO_INT32_ROUND_TO_ZERO,
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FLOAT128_TO_INT64,
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FLOAT128_TO_INT64_ROUND_TO_ZERO,
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FLOAT128_TO_FLOAT32,
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FLOAT128_TO_FLOAT64,
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FLOAT128_TO_FLOATX80,
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FLOAT128_ROUND_TO_INT,
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FLOAT128_ADD,
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FLOAT128_SUB,
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FLOAT128_MUL,
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FLOAT128_DIV,
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FLOAT128_REM,
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FLOAT128_SQRT,
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FLOAT128_EQ,
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FLOAT128_LE,
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FLOAT128_LT,
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FLOAT128_EQ_SIGNALING,
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FLOAT128_LE_QUIET,
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FLOAT128_LT_QUIET,
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NUM_FUNCTIONS
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};
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typedef struct {
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char *name;
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int8 numInputs;
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flag roundingPrecision, roundingMode;
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} functionT;
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extern const functionT functions[ NUM_FUNCTIONS ];
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extern const flag functionExists[ NUM_FUNCTIONS ];
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enum {
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ROUND_NEAREST_EVEN = 1,
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ROUND_TO_ZERO,
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ROUND_DOWN,
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ROUND_UP,
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NUM_ROUNDINGMODES
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};
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void testFunction( uint8, int8, int8 );
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