Line 28... |
Line 28... |
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/* Structure for holding one job entry */
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/* Structure for holding one job entry */
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struct sched_entry {
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struct sched_entry {
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long long time; /* Clock cycles before job starts */
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long long time; /* Clock cycles before job starts */
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int param; /* Parameter to pass to the function */
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void *param; /* Parameter to pass to the function */
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void (*func)(int); /* Function to call when time reaches 0 */
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void (*func)(void *); /* Function to call when time reaches 0 */
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};
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};
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/* Heap of jobs */
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/* Heap of jobs */
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struct scheduler_struct {
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struct scheduler_struct {
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int size;
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int size;
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Line 42... |
Line 42... |
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extern struct scheduler_struct scheduler;
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extern struct scheduler_struct scheduler;
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/* Dummy function, representing a guard, which protects heap from
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/* Dummy function, representing a guard, which protects heap from
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emptying */
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emptying */
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extern void sched_guard (int i);
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extern void sched_guard (void *);
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/* Init scheduler -- clear the heap */
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/* Init scheduler -- clear the heap */
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#define SCHED_INIT() {\
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#define SCHED_INIT() {\
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scheduler.heap[1].func = sched_guard;\
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scheduler.heap[1].func = sched_guard;\
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scheduler.heap[1].time = SCHED_TIME_MAX;\
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scheduler.heap[1].time = SCHED_TIME_MAX;\
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Line 62... |
Line 62... |
#else
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#else
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#define SCHED_PRINT_JOBS()
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#define SCHED_PRINT_JOBS()
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#endif
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#endif
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/* Adds new job to the queue */
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/* Adds new job to the queue */
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#define SCHED_ADD(job_func, job_param, job_time) {\
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static inline void sched_add(void (*job_func)(void *), void *job_param,
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int ___i;\
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long long job_time, const char *func)
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if (SCHED_DEBUG > 0) PRINTF ("%s@%i:SCHED_ADD(func %p, param %i, time %i)\n", __FUNCTION__, runtime.sim.cycles, (job_func), (job_param), (job_time));\
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{
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SCHED_PRINT_JOBS();\
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int i;
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if (SCHED_DEBUG > 0)
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PRINTF ("%s@%lli:SCHED_ADD(func %p, param %p, time %lli)\n", func,
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runtime.sim.cycles, job_func, job_param, job_time);
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SCHED_PRINT_JOBS();
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if (SCHED_DEBUG > 1) PRINTF ("--------\n");\
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if (SCHED_DEBUG > 1) PRINTF ("--------\n");\
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___i = scheduler.size++;\
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while (___i > 1 && scheduler.heap[___i / 2].time > (job_time)) scheduler.heap[___i] = scheduler.heap[___i /= 2];\
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i = scheduler.size++;
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scheduler.heap[___i].func = (job_func);\
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while (i > 1 && scheduler.heap[i / 2].time > job_time) {
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scheduler.heap[___i].param = (job_param);\
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scheduler.heap[i] = scheduler.heap[i / 2];
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scheduler.heap[___i].time = (job_time);\
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i /= 2;
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SCHED_PRINT_JOBS();\
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}
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}
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scheduler.heap[i].func = job_func;
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scheduler.heap[i].param = job_param;
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scheduler.heap[i].time = job_time;
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SCHED_PRINT_JOBS();
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}
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#define SCHED_ADD(job_func, job_param, job_time) sched_add(job_func, job_param, job_time, __FUNCTION__)
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/* Removes an item from the heap */
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/* Removes an item from the heap */
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#define SCHED_REMOVE_ITEM(index) {\
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#define SCHED_REMOVE_ITEM(index) {\
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struct sched_entry *tmp;\
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struct sched_entry *tmp;\
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int ___i = (index), ___j;\
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int ___i = (index), ___j;\
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if (SCHED_DEBUG > 0) PRINTF ("%s@%i:SCHED_REMOVE%i(time %li)\n", __FUNCTION__, runtime.sim.cycles, (index), scheduler.heap[___i].time); \
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if (SCHED_DEBUG > 0) PRINTF ("%s@%i:SCHED_REMOVE%i(time %li)\n", __FUNCTION__, runtime.sim.cycles, (index), scheduler.heap[___i].time); \
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