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URL https://opencores.org/ocsvn/sqmusic/sqmusic/trunk

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[/] [sqmusic/] [trunk/] [1942/] [readme] - Diff between revs 3 and 4

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Rev 3 Rev 4
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1. Dump rom sr-01.c11 from Capcom's 1942 arcade board
1. Dump rom sr-01.c11 from Capcom's 1942 arcade board
2. Compile and run "dump.cc" program to convert the binary file to hexadecimal format
2. Compile and run "dump.cc" program to convert the binary file to hexadecimal format
3. Place file in ../rom folder (see 1942.v file for details on location)
3. Place file in ../rom folder (see 1942.v file for details on location)
4. Run verilog simulation from 1942 folder using the "gather" file
4. Run verilog simulation from 1942 folder using the "gather" file
 
 
 
  $ iverilog -s sound1942 -f gather -o sound1942 && vvp sound1942 > sim.log
 
 
5. Pass the output of the simulation through "log2wav.cc", either using a pipe or storing it on a file. Check that the data dump is caught correctly by log2wav as some simulators will add extra information at the beginning of the file
5. Pass the output of the simulation through "log2wav.cc", either using a pipe or storing it on a file. Check that the data dump is caught correctly by log2wav as some simulators will add extra information at the beginning of the file
 
 
Other:
Other:
 
 
-tv80 project files are expected to be in ../tv80
-tv80 project files are expected to be in ../tv80

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