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[/] [wf3d/] [trunk/] [demo_app/] [main_hand.c] - Diff between revs 2 and 4

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Line 7... Line 7...
//
//
// Abstract:
// Abstract:
//   Hand animation sample (without skinning).
//   Hand animation sample (without skinning).
//
//
// Author:
// Author:
//   Kenji Ishimaru (kenji.ishimaru@prtissimo.com)
//   Kenji Ishimaru (info.wf3d@gmail.com)
//
//
//======================================================================
//======================================================================
//
//
// Copyright (c) 2015, Kenji Ishimaru
// Copyright (c) 2015, Kenji Ishimaru
// All rights reserved.
// All rights reserved.
Line 37... Line 37...
// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
// EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
//
// Revision History
// Revision History
 
 
#include <stdio.h>
 
#include <unistd.h>
 
#include <system.h>
 
#include "mp_lib.h"
 
#include "mp_hwdep.h"
#include "mp_hwdep.h"
 
#include "mp_lib.h"
 
#include <stdio.h>
 
 
#include "hand_full.h"
#include "hand_full.h"
 
 
void mp_loop() {
void mp_loop() {
  static float transY = 0.0f;
  static float transY = 0.0f;
Line 86... Line 84...
}
}
 
 
int main()
int main()
{
{
 
 
  printf("Hello from Nios II!\n");
  printf("Hand Demo\n");
  buffer_clear(0x00000000,0);
  buffer_clear(0x00000000,0);
  buffer_clear(0x00000000,1);
  buffer_clear(0x00000000,1);
  mpInit();
  mpInit();
  mp_loop();
  mp_loop();
  return 0;
  return 0;

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