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you'll need to define something that implements the DEVBUS interface,
you'll need to define something that implements the DEVBUS interface,
as found in devbus.h.  Basically, the debugger expects to interact with the
as found in devbus.h.  Basically, the debugger expects to interact with the
Zip System across a 32-bit bus.  Since this interaction is hardware system
Zip System across a 32-bit bus.  Since this interaction is hardware system
specific, the implementation for your system isn't provided here.
specific, the implementation for your system isn't provided here.
 
 
 
If you are wondering what the Zip System Debugger looks like, you'll find
 
that it works in a fashion very similar to the bench test program zippy_tb
 
found in the bench/cpp directory.  The big difference is and will be that
 
zippy_tb allows clock for clock testing, whereas the debugger allows
 
instruction to instruction testing.  There isn't  supposed to be any difference
 
between the two, but there may be.  This is why I run the zippy_tb program:
 
to find errors in the CPU, whereas a normal debugger is supposed to find
 
errors in the user program.
 
 
 
Now that I have break point functionality in the CPU, I hope to add
 
breakpoints to the debugger.
 
 
Contact me if you need help building such a capability for your system.
Contact me if you need help building such a capability for your system.
My current implementation transforms a UART signal into 32-bit wishbone
My current implementation transforms a UART signal into 32-bit wishbone
bus interactions which then support this CPU.
bus interactions which then support this CPU.
 
 
 
 

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