OpenCores
URL https://opencores.org/ocsvn/openmsp430/openmsp430/trunk

Subversion Repositories openmsp430

[/] [openmsp430/] [trunk/] [fpga/] [altera_de0_nano_soc/] [rtl/] [verilog/] [opengfx430/] [ogfx_backend_lut_fifo.v] - Diff between revs 221 and 222

Show entire file | Details | Blame | View Log

Rev 221 Rev 222
Line 67... Line 67...
    lut_ram_dout_rdy_nxt_i,                      // LUT-RAM data output ready during next cycle
    lut_ram_dout_rdy_nxt_i,                      // LUT-RAM data output ready during next cycle
`endif
`endif
 
 
    refresh_active_i,                            // Display refresh on going
    refresh_active_i,                            // Display refresh on going
    refresh_data_request_i,                      // Request for next refresh data
    refresh_data_request_i,                      // Request for next refresh data
    refresh_lut_select_i                         // Refresh LUT bank selection
 
 
    hw_lut_palette_sel_i,                        // Hardware LUT palette configuration
 
    hw_lut_bgcolor_i,                            // Hardware LUT background-color selection
 
    hw_lut_fgcolor_i,                            // Hardware LUT foreground-color selection
 
    sw_lut_enable_i,                             // Refresh LUT-RAM enable
 
    sw_lut_bank_select_i                         // Refresh LUT-RAM bank selection
);
);
 
 
// OUTPUTs
// OUTPUTs
//=========
//=========
output               frame_data_request_o;       // Request for next frame data
output               frame_data_request_o;       // Request for next frame data
Line 99... Line 104...
input                lut_ram_dout_rdy_nxt_i;     // LUT-RAM data output ready during next cycle
input                lut_ram_dout_rdy_nxt_i;     // LUT-RAM data output ready during next cycle
`endif
`endif
 
 
input                refresh_active_i;           // Display refresh on going
input                refresh_active_i;           // Display refresh on going
input                refresh_data_request_i;     // Request for next refresh data
input                refresh_data_request_i;     // Request for next refresh data
input          [1:0] refresh_lut_select_i;       // Refresh LUT bank selection
 
 
input          [2:0] hw_lut_palette_sel_i;       // Hardware LUT palette configuration
 
input          [3:0] hw_lut_bgcolor_i;           // Hardware LUT background-color selection
 
input          [3:0] hw_lut_fgcolor_i;           // Hardware LUT foreground-color selection
 
input                sw_lut_enable_i;            // Refresh LUT-RAM enable
 
input                sw_lut_bank_select_i;       // Refresh LUT-RAM bank selection
 
 
 
 
//=============================================================================
//=============================================================================
// 1)  WIRE, REGISTERS AND PARAMETER DECLARATION
// 1)  WIRE, REGISTERS AND PARAMETER DECLARATION
//=============================================================================
//=============================================================================
Line 137... Line 147...
 
 
//============================================================================
//============================================================================
// 2) HARD CODED LOOKUP TABLE
// 2) HARD CODED LOOKUP TABLE
//============================================================================
//============================================================================
 
 
wire  [15:0] lut_hw_data_1_bpp = ({5'b00000, 6'b000000, 5'b00000} & {16{frame_data_i[0]  ==1'b0   }}) |                            // 1 bpp:  Black
// 16 full CGA color selection
                                 ({5'b11111, 6'b111111, 5'b11111} & {16{frame_data_i[0]  ==1'b1   }}) ;                            //         White
parameter [3:0] CGA_BLACK         = 4'h0,
 
                CGA_BLUE          = 4'h1,
wire  [15:0] lut_hw_data_2_bpp = ({5'b00000, 6'b000000, 5'b00000} & {16{frame_data_i[1:0]==2'b00  }}) |                            // 2 bpp:  Black
                CGA_GREEN         = 4'h2,
                                 ({5'b01000, 6'b010000, 5'b01000} & {16{frame_data_i[1:0]==2'b01  }}) |                            //         Dark Gray
                CGA_CYAN          = 4'h3,
                                 ({5'b11000, 6'b110000, 5'b11000} & {16{frame_data_i[1:0]==2'b10  }}) |                            //         Light Gray
                CGA_RED           = 4'h4,
                                 ({5'b11111, 6'b111111, 5'b11111} & {16{frame_data_i[1:0]==2'b11  }}) ;                            //         White
                CGA_MAGENTA       = 4'h5,
 
                CGA_BROWN         = 4'h6,
wire  [15:0] lut_hw_data_4_bpp = ({5'b00000, 6'b000000, 5'b00000} & {16{frame_data_i[3:0]==4'b0000}}) |                            // 4 bpp:  Black
                CGA_LIGHT_GRAY    = 4'h7,
                                 ({5'b00000, 6'b000000, 5'b10000} & {16{frame_data_i[3:0]==4'b0001}}) |                            //         Dark Blue
                CGA_GRAY          = 4'h8,
                                 ({5'b10000, 6'b000000, 5'b00000} & {16{frame_data_i[3:0]==4'b0010}}) |                            //         Dark Red
                CGA_LIGHT_BLUE    = 4'h9,
                                 ({5'b10000, 6'b000000, 5'b10000} & {16{frame_data_i[3:0]==4'b0011}}) |                            //         Dark Magenta
                CGA_LIGHT_GREEN   = 4'hA,
                                 ({5'b00000, 6'b100000, 5'b00000} & {16{frame_data_i[3:0]==4'b0100}}) |                            //         Dark Green
                CGA_LIGHT_CYAN    = 4'hB,
                                 ({5'b00000, 6'b100000, 5'b10000} & {16{frame_data_i[3:0]==4'b0101}}) |                            //         Dark Cyan
                CGA_LIGHT_RED     = 4'hC,
                                 ({5'b10000, 6'b100000, 5'b00000} & {16{frame_data_i[3:0]==4'b0110}}) |                            //         Dark Yellow
                CGA_LIGHT_MAGENTA = 4'hD,
                                 ({5'b10000, 6'b100000, 5'b10000} & {16{frame_data_i[3:0]==4'b0111}}) |                            //         Gray
                CGA_YELLOW        = 4'hE,
                                 ({5'b00000, 6'b000000, 5'b00000} & {16{frame_data_i[3:0]==4'b1000}}) |                            //         Black
                CGA_WHITE         = 4'hF;
                                 ({5'b00000, 6'b000000, 5'b11111} & {16{frame_data_i[3:0]==4'b1001}}) |                            //         Blue
 
                                 ({5'b11111, 6'b000000, 5'b00000} & {16{frame_data_i[3:0]==4'b1010}}) |                            //         Red
// Decode CGA 4 color mode (2bpp)
                                 ({5'b11111, 6'b000000, 5'b11111} & {16{frame_data_i[3:0]==4'b1011}}) |                            //         Magenta
wire         cga_palette0_hi   = (hw_lut_palette_sel_i==3'h0);
                                 ({5'b00000, 6'b111111, 5'b00000} & {16{frame_data_i[3:0]==4'b1100}}) |                            //         Green
wire         cga_palette0_lo   = (hw_lut_palette_sel_i==3'h1);
                                 ({5'b00000, 6'b111111, 5'b11111} & {16{frame_data_i[3:0]==4'b1101}}) |                            //         Cyan
wire         cga_palette1_hi   = (hw_lut_palette_sel_i==3'h2);
                                 ({5'b11111, 6'b111111, 5'b00000} & {16{frame_data_i[3:0]==4'b1110}}) |                            //         Yellow
wire         cga_palette1_lo   = (hw_lut_palette_sel_i==3'h3);
                                 ({5'b11111, 6'b111111, 5'b11111} & {16{frame_data_i[3:0]==4'b1111}});                             //         White
wire         cga_palette2_hi   = (hw_lut_palette_sel_i==3'h4);
 
wire         cga_palette2_lo   = (hw_lut_palette_sel_i==3'h5) | (hw_lut_palette_sel_i==3'h6) | (hw_lut_palette_sel_i==3'h7);
 
 
 
// LUT color decoding
 
                                 // 1 BPP
 
wire   [3:0] lut_hw_sel_1bpp   = ({4{gfx_mode_1_bpp                   & (frame_data_i[0]  ==1'b0 )}} & hw_lut_bgcolor_i ) |  // 1 bpp:  Black        (default bgcolor)
 
                                 ({4{gfx_mode_1_bpp                   & (frame_data_i[0]  ==1'b1 )}} & hw_lut_fgcolor_i ) ;  //         White        (default fgcolor)
 
 
 
                                 // 2 BPP (Palette #0, low-intensity)
 
wire   [3:0] lut_hw_sel_2bpp   = ({4{gfx_mode_2_bpp & cga_palette0_lo & (frame_data_i[1:0]==2'b00)}} & hw_lut_bgcolor_i ) |  // 2 bpp:  Black        (default bgcolor)
 
                                 ({4{gfx_mode_2_bpp & cga_palette0_lo & (frame_data_i[1:0]==2'b01)}} & CGA_GREEN        ) |  //         Green
 
                                 ({4{gfx_mode_2_bpp & cga_palette0_lo & (frame_data_i[1:0]==2'b10)}} & CGA_RED          ) |  //         Red
 
                                 ({4{gfx_mode_2_bpp & cga_palette0_lo & (frame_data_i[1:0]==2'b11)}} & CGA_BROWN        ) |  //         Brown
 
 
 
                                 // 2 BPP (Palette #0, high-intensity)
 
                                 ({4{gfx_mode_2_bpp & cga_palette0_hi & (frame_data_i[1:0]==2'b00)}} & hw_lut_bgcolor_i ) |  // 2 bpp:  Black        (default bgcolor)
 
                                 ({4{gfx_mode_2_bpp & cga_palette0_hi & (frame_data_i[1:0]==2'b01)}} & CGA_LIGHT_GREEN  ) |  //         Light-Green
 
                                 ({4{gfx_mode_2_bpp & cga_palette0_hi & (frame_data_i[1:0]==2'b10)}} & CGA_LIGHT_RED    ) |  //         Light-Red
 
                                 ({4{gfx_mode_2_bpp & cga_palette0_hi & (frame_data_i[1:0]==2'b11)}} & CGA_YELLOW       ) |  //         Yellow
 
 
 
                                 // 2 BPP (Palette #1, low-intensity)
 
                                 ({4{gfx_mode_2_bpp & cga_palette1_lo & (frame_data_i[1:0]==2'b00)}} & hw_lut_bgcolor_i ) |  // 2 bpp:  Black        (default bgcolor)
 
                                 ({4{gfx_mode_2_bpp & cga_palette1_lo & (frame_data_i[1:0]==2'b01)}} & CGA_CYAN         ) |  //         Cyan
 
                                 ({4{gfx_mode_2_bpp & cga_palette1_lo & (frame_data_i[1:0]==2'b10)}} & CGA_MAGENTA      ) |  //         Magenta
 
                                 ({4{gfx_mode_2_bpp & cga_palette1_lo & (frame_data_i[1:0]==2'b11)}} & CGA_LIGHT_GRAY   ) |  //         Light-Gray
 
 
 
                                 // 2 BPP (Palette #1, high-intensity)
 
                                 ({4{gfx_mode_2_bpp & cga_palette1_hi & (frame_data_i[1:0]==2'b00)}} & hw_lut_bgcolor_i ) |  // 2 bpp:  Black        (default bgcolor)
 
                                 ({4{gfx_mode_2_bpp & cga_palette1_hi & (frame_data_i[1:0]==2'b01)}} & CGA_LIGHT_CYAN   ) |  //         Light-Cyan
 
                                 ({4{gfx_mode_2_bpp & cga_palette1_hi & (frame_data_i[1:0]==2'b10)}} & CGA_LIGHT_MAGENTA) |  //         Light-Magenta
 
                                 ({4{gfx_mode_2_bpp & cga_palette1_hi & (frame_data_i[1:0]==2'b11)}} & CGA_WHITE        ) |  //         White
 
 
 
                                 // 2 BPP (Palette #2, low-intensity)
 
                                 ({4{gfx_mode_2_bpp & cga_palette2_lo & (frame_data_i[1:0]==2'b00)}} & hw_lut_bgcolor_i ) |  // 2 bpp:  Black        (default bgcolor)
 
                                 ({4{gfx_mode_2_bpp & cga_palette2_lo & (frame_data_i[1:0]==2'b01)}} & CGA_CYAN         ) |  //         Cyan
 
                                 ({4{gfx_mode_2_bpp & cga_palette2_lo & (frame_data_i[1:0]==2'b10)}} & CGA_RED          ) |  //         Red
 
                                 ({4{gfx_mode_2_bpp & cga_palette2_lo & (frame_data_i[1:0]==2'b11)}} & CGA_LIGHT_GRAY   ) |  //         Light-Gray
 
 
 
                                 // 2 BPP (Palette #2, high-intensity)
 
                                 ({4{gfx_mode_2_bpp & cga_palette2_hi & (frame_data_i[1:0]==2'b00)}} & hw_lut_bgcolor_i ) |  // 2 bpp:  Black        (default bgcolor)
 
                                 ({4{gfx_mode_2_bpp & cga_palette2_hi & (frame_data_i[1:0]==2'b01)}} & CGA_LIGHT_CYAN   ) |  //         Light-Cyan
 
                                 ({4{gfx_mode_2_bpp & cga_palette2_hi & (frame_data_i[1:0]==2'b10)}} & CGA_LIGHT_RED    ) |  //         Light-Red
 
                                 ({4{gfx_mode_2_bpp & cga_palette2_hi & (frame_data_i[1:0]==2'b11)}} & CGA_WHITE        ) ;  //         White
 
 
 
                                 // 4 BPP (full CGA 16-color palette)
 
wire   [3:0] lut_hw_sel_4bpp   = ({4{gfx_mode_4_bpp}}                 &  frame_data_i[3:0]);
 
 
 
wire   [3:0] lut_hw_color_sel  =  lut_hw_sel_4bpp | lut_hw_sel_2bpp | lut_hw_sel_1bpp;
 
 
 
// Color encoding for 1-bit / 2-bit and 4-bit modes
 
reg   [15:0] lut_hw_data_1_2_4_bpp;
 
always @(lut_hw_color_sel)
 
  case(lut_hw_color_sel)
 
    CGA_BLACK         :  lut_hw_data_1_2_4_bpp  =  {5'b00000, 6'b000000, 5'b00000};     // Black
 
    CGA_BLUE          :  lut_hw_data_1_2_4_bpp  =  {5'b00000, 6'b000000, 5'b10101};     // Blue
 
    CGA_GREEN         :  lut_hw_data_1_2_4_bpp  =  {5'b00000, 6'b101011, 5'b00000};     // Green
 
    CGA_CYAN          :  lut_hw_data_1_2_4_bpp  =  {5'b00000, 6'b101011, 5'b10101};     // Cyan
 
    CGA_RED           :  lut_hw_data_1_2_4_bpp  =  {5'b10101, 6'b000000, 5'b00000};     // Red
 
    CGA_MAGENTA       :  lut_hw_data_1_2_4_bpp  =  {5'b10101, 6'b000000, 5'b10101};     // Magenta
 
    CGA_BROWN         :  lut_hw_data_1_2_4_bpp  =  {5'b10101, 6'b010101, 5'b00000};     // Brown
 
    CGA_LIGHT_GRAY    :  lut_hw_data_1_2_4_bpp  =  {5'b10101, 6'b101011, 5'b10101};     // Light Gray
 
    CGA_GRAY          :  lut_hw_data_1_2_4_bpp  =  {5'b01011, 6'b010101, 5'b01011};     // Gray
 
    CGA_LIGHT_BLUE    :  lut_hw_data_1_2_4_bpp  =  {5'b01011, 6'b010101, 5'b11111};     // Light Blue
 
    CGA_LIGHT_GREEN   :  lut_hw_data_1_2_4_bpp  =  {5'b01011, 6'b111111, 5'b01011};     // Light Green
 
    CGA_LIGHT_CYAN    :  lut_hw_data_1_2_4_bpp  =  {5'b01011, 6'b111111, 5'b11111};     // Light Cyan
 
    CGA_LIGHT_RED     :  lut_hw_data_1_2_4_bpp  =  {5'b11111, 6'b010101, 5'b01011};     // Light Red
 
    CGA_LIGHT_MAGENTA :  lut_hw_data_1_2_4_bpp  =  {5'b11111, 6'b010101, 5'b11111};     // Light Magenta
 
    CGA_YELLOW        :  lut_hw_data_1_2_4_bpp  =  {5'b11111, 6'b111111, 5'b01011};     // Yellow
 
    CGA_WHITE         :  lut_hw_data_1_2_4_bpp  =  {5'b11111, 6'b111111, 5'b11111};     // White
 
    // pragma coverage off
 
    default           :  lut_hw_data_1_2_4_bpp  =  16'h0000;
 
    // pragma coverage on
 
  endcase
 
 
 
// 8-bit truecolor RGB mapping (3-bit red / 3-bit green / 2-bit blue)
wire  [15:0] lut_hw_data_8_bpp = {frame_data_i[7],frame_data_i[6],frame_data_i[5],frame_data_i[5],frame_data_i[5],                 // 8 bpp:  R = D<7,6,5,5,5>
wire  [15:0] lut_hw_data_8_bpp = {frame_data_i[7],frame_data_i[6],frame_data_i[5],frame_data_i[5],frame_data_i[5],                 // 8 bpp:  R = D<7,6,5,5,5>
                                  frame_data_i[4],frame_data_i[3],frame_data_i[2],frame_data_i[2],frame_data_i[2],frame_data_i[2], //         G = D<4,3,2,2,2,2>
                                  frame_data_i[4],frame_data_i[3],frame_data_i[2],frame_data_i[2],frame_data_i[2],frame_data_i[2], //         G = D<4,3,2,2,2,2>
                                  frame_data_i[1],frame_data_i[0],frame_data_i[0],frame_data_i[0],frame_data_i[0]};                //         B = D<1,0,0,0,0>
                                  frame_data_i[1],frame_data_i[0],frame_data_i[0],frame_data_i[0],frame_data_i[0]};                //         B = D<1,0,0,0,0>
 
 
wire  [15:0] lut_hw_data       = (lut_hw_data_1_bpp & {16{gfx_mode_1_bpp}}) |
wire  [15:0] lut_hw_data       = (lut_hw_data_1_2_4_bpp & {16{gfx_mode_1_bpp | gfx_mode_2_bpp | gfx_mode_4_bpp}}) |
                                 (lut_hw_data_2_bpp & {16{gfx_mode_2_bpp}}) |
 
                                 (lut_hw_data_4_bpp & {16{gfx_mode_4_bpp}}) |
 
                                 (lut_hw_data_8_bpp & {16{gfx_mode_8_bpp}});
                                 (lut_hw_data_8_bpp & {16{gfx_mode_8_bpp}});
 
 
wire         lut_hw_enabled    = ~gfx_mode_16_bpp   & ~refresh_lut_select_i[0];
wire         lut_hw_enabled    = ~gfx_mode_16_bpp   & ~sw_lut_enable_i;
wire         lut_sw_enabled    = ~gfx_mode_16_bpp   &  refresh_lut_select_i[0];
wire         lut_sw_enabled    = ~gfx_mode_16_bpp   &  sw_lut_enable_i;
 
 
 
 
//============================================================================
//============================================================================
// 3) STATE MACHINE
// 3) STATE MACHINE
//============================================================================
//============================================================================
Line 245... Line 326...
  `ifdef WITH_EXTRA_LUT_BANK
  `ifdef WITH_EXTRA_LUT_BANK
    // Allow LUT bank switching only when the refresh is not on going
    // Allow LUT bank switching only when the refresh is not on going
    reg refresh_lut_bank_select_sync;
    reg refresh_lut_bank_select_sync;
    always @(posedge mclk or posedge puc_rst)
    always @(posedge mclk or posedge puc_rst)
      if (puc_rst)                refresh_lut_bank_select_sync  <=  1'b0;
      if (puc_rst)                refresh_lut_bank_select_sync  <=  1'b0;
      else if (~refresh_active_i) refresh_lut_bank_select_sync  <=  refresh_lut_select_i[1];
      else if (~refresh_active_i) refresh_lut_bank_select_sync  <=  sw_lut_bank_select_i;
 
 
    assign lut_ram_addr_o = {refresh_lut_bank_select_sync, frame_data_i[7:0]} & {9{~lut_ram_cen_o}};
    assign lut_ram_addr_o = {refresh_lut_bank_select_sync, frame_data_i[7:0]} & {9{~lut_ram_cen_o}};
  `else
  `else
    assign lut_ram_addr_o = frame_data_i[7:0] & {8{~lut_ram_cen_o}};
    assign lut_ram_addr_o = frame_data_i[7:0] & {8{~lut_ram_cen_o}};
  `endif
  `endif

powered by: WebSVN 2.1.0

© copyright 1999-2024 OpenCores.org, equivalent to Oliscience, all rights reserved. OpenCores®, registered trademark.