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[/] [openarty/] [trunk/] [sw/] [board/] [oledtest.c] - Rev 46
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//////////////////////////////////////////////////////////////////////////////// // // Filename: oledtest.c // // Project: OpenArty, an entirely open SoC based upon the Arty platform // // Purpose: To see whether or not we can display an image onto the OLEDrgb // PMod. This program runs on the ZipCPU internal to the FPGA, // and commands the OLEDrgb to power on, reset, initialize, and then to // display an alternating pair of images onto the display. // // // Creator: Dan Gisselquist, Ph.D. // Gisselquist Technology, LLC // //////////////////////////////////////////////////////////////////////////////// // // Copyright (C) 2015-2016, Gisselquist Technology, LLC // // This program is free software (firmware): you can redistribute it and/or // modify it under the terms of the GNU General Public License as published // by the Free Software Foundation, either version 3 of the License, or (at // your option) any later version. // // This program is distributed in the hope that it will be useful, but WITHOUT // ANY WARRANTY; without even the implied warranty of MERCHANTIBILITY or // FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License // for more details. // // You should have received a copy of the GNU General Public License along // with this program. (It's in the $(ROOT)/doc directory, run make with no // target there if the PDF file isn't present.) If not, see // <http://www.gnu.org/licenses/> for a copy. // // License: GPL, v3, as defined and found on www.gnu.org, // http://www.gnu.org/licenses/gpl.html // // //////////////////////////////////////////////////////////////////////////////// // // #include "zipsys.h" #include "artyboard.h" void idle_task(void) { while(1) zip_idle(); } extern int splash[], mug[]; #define OLED_PMODEN 0x0010001 #define OLED_PMODEN_OFF 0x0010000 #define OLED_IOPWR OLED_PMODEN #define OLED_VCCEN 0x0020002 #define OLED_VCC_DISABLE 0x0020000 #define OLED_RESET 0x0040000 #define OLED_RESET_CLR 0x0040004 #define OLED_FULLPOWER (OLED_PMODEN|OLED_VCCEN|OLED_RESET_CLR) #define OLED_POWER_DOWN (OLED_PMODEN_OFF|OLED_VCC_DISABLE) #define OLED_BUSY 1 #define OLED_DISPLAYON 0x0af #define MICROSECOND (CLOCKFREQ_HZ/1000000) #define OLED_DISPLAY_OFF /* * timer_delay() * * Using the timer peripheral, delay by a given number of counts. We'll sleep * during this delayed time, and wait on an interrupt to wake us. As a result, * this will only work from supervisor mode. */ void timer_delay(int counts) { // Clear the PIC. We want to exit from here on timer counts alone zip->pic = CLEARPIC; if (counts > 10) { // Set our timer to count down the given number of counts zip->tma = counts; zip->pic = EINT(SYSINT_TMA); zip_rtu(); zip->pic = CLEARPIC; } // else anything less has likely already passed } void wait_on_interrupt(int mask) { // Clear our interrupt only, but disable all others zip->pic = DALLPIC|mask; zip->pic = EINT(mask); zip_rtu(); zip->pic = DINT(mask)|mask; } void oled_clear(void); /* * The following outlines a series of commands to send to the OLEDrgb as part * of an initialization sequence. The sequence itself was taken from the * MPIDE demo. Single byte numbers in the sequence are just that: commands * to send 8-bit values across the port. 17-bit values with the 16th bit * set send two bytes (bits 15-0) to the port. The OLEDrgb treats these as * commands (first byte) with an argument (the second byte). */ const int init_sequence[] = { // Unlock commands 0x01fd12, // Display off 0x0ae, // Set remap and data format 0x01a072, // Set the start line 0x01a100, // Set the display offset 0x01a200, // Normal display mode 0x0000a4, // Set multiplex ratio 0x01a83f, // Set master configuration: // Use External VCC 0x01ad8e, // Disable power save mode 0x01b00b, // Set phase length 0x01b131, // Set clock divide 0x01b3f0, // Set Second Pre-change Speed For ColorA 0x018a64, // 5l) Set Set Second Pre-charge Speed of Color B 0x018b78, // 5m) Set Second Pre-charge Speed of Color C 0x018c64, // 5n) Set Pre-Charge Voltage 0x01bb3a, // 50) Set VCOMH Deselect Level 0x01be3e, // 5p) Set Master Current 0x018706, // 5q) Set Contrast for Color A 0x018191, // 5r) Set Contrast for Color B 0x018250, // 5s) Set Contrast for Color C 0x01837D, // disable scrolling 0x02e }; /* * oled_init() * * This initializes and starts up the OLED. While it sounds important, really * the majority of the work necessary to do this is really captured in the * init_sequence[] above. This just primarily works to send that sequence to * the PMod. * * We should be able to do all of this with the DMA: wait for an OLEDrgb not * busy interrupt, send one value, repeat until done. For now ... we'll just * leave that as an advanced exercise. * */ void oled_init(void) { int i; for(i=0; i<sizeof(init_sequence); i++) { while(sys->io_oled.o_ctrl & OLED_BUSY) ; sys->io_oled.o_ctrl = init_sequence[i]; } oled_clear(); // Wait 5ms timer_delay(CLOCKFREQ_HZ/200); // Turn on VCC and wait 100ms sys->io_oled.o_data = OLED_VCCEN; // Wait 100 ms timer_delay(CLOCKFREQ_HZ/10); // Send Display On command sys->io_oled.o_ctrl = OLED_DISPLAYON; } /* * oled_clear() * * This should be fairly self-explanatory: it clears (sets to black) all of the * graphics memory on the OLED. * * What may not be self-explanatory is that to send any more than three bytes * using our interface you need to send the first three bytes in o_ctrl, * and set the next bytes (up to four) in o_a. (Another four can be placed in * o_b.) When the word is written to o_ctrl, the command goes over the wire * and o_a and o_b are reset. Hence we set o_a first, then o_ctrl. Further, * the '4' in the top nibble of o_ctrl indicates that we are sending 5-bytes * (4+5), so the OLEDrgb should see: 0x25,0x00,0x00,0x5f,0x3f. */ void oled_clear(void) { while(sys->io_oled.o_ctrl & OLED_BUSY) ; sys->io_oled.o_a = 0x5f3f0000; sys->io_oled.o_ctrl = 0x40250000; while(sys->io_oled.o_ctrl & OLED_BUSY) ; } /* * oled_fill * * Similar to oled_clear, this fills a rectangle with a given pixel value. */ void oled_fill(int c, int r, int w, int h, int pix) { int ctrl; // We'll send this value out the control/command port if (c > 95) c = 95; if (c < 0) c = 0; if (r > 63) r = 63; if (r < 0) r = 0; if (w < 0) w = 0; if (h < 0) h = 0; if (c+w > 95) w = 95-c; if (r+h > 63) h = 63-r; // Enable the fill rectangle function, rather than just the outline while(sys->io_oled.o_ctrl & OLED_BUSY) ; sys->io_oled.o_ctrl = 0x12601; // // Now, let's build the actual copy command // // This is an 11 byte command, consisting of the 0x22, followed by // the top left column and row of our rectangle, and then the bottom // right column and row. That's the first five bytes. The next six // bytes are the color of the border and the color of the fill. // Here, we set both colors to be identical. // ctrl = 0xa0220000 | ((c&0x07f)<<8) | (r&0x03f); sys->io_oled.o_a = (((c+w)&0x07f)<<24) | (((r+h)&0x03f)<<16); sys->io_oled.o_a|= ((pix >> 11) & 0x01f)<< 9; sys->io_oled.o_a|= ((pix >> 5) & 0x03f) ; sys->io_oled.o_b = ((pix ) & 0x01f)<<25; sys->io_oled.o_b|= ((pix >> 11) & 0x01f)<<17; sys->io_oled.o_b|= ((pix >> 5) & 0x03f)<< 8; sys->io_oled.o_b|= ((pix ) & 0x01f)<< 1; // Make certain we had finished with the port while(sys->io_oled.o_ctrl & OLED_BUSY) ; // and send our new command. Note that o_a and o_b were already set // ahead of time, and are only now being sent together with this // command. sys->io_oled.o_ctrl = ctrl; // To be nice to whatever routine follows, we'll wait 'til the port // is clear again. while(sys->io_oled.o_ctrl & OLED_BUSY) ; } /* * oled_show_image(int *img) * * This is a really simply function, for a really simple purpose: it copies * a full size image to the device. You'll notice two versions of the routine * below. They are roughly identical in what they do. The first version * sets up the DMA to transfer the data, one word at a time, from RAM to * the OLED. One byte is transferred every at every OLED interrupt. The other * version works roughly the same way, but first waits for the OLED port to be * clear before sending the image. The biggest difference between the two * approaches is that, when using the DMA, the routine finishes before the * DMA transfer is complete, whereas the second version of the routine * returns as soon as the image transfer is complete. */ void oled_show_image(int *img) { #define USE_DMA #ifdef USE_DMA zip->dma.len= 6144; zip->dma.rd = img; zip->dma.wr = (int *)&sys->io_oled.o_data; zip->dma.ctrl = DMAONEATATIME|DMA_CONSTDST|DMA_OLED; #else for(int i=0; i<6144; i++) { while(sys->io_oled.o_ctrl & OLED_BUSY) ; sys->io_oled.o_data = img[i]; } #endif } /* * entry() * * In all (current) ZipCPU programs, the programs start with an entry() * function that takes no arguments. The actual bootup entry can be found * in the bootstrap.c file, but that calls us here. * */ void entry(void) { // Since we'll be returning to userspace via zip_rtu() in order to // wait for an interrupt, let's at least place a valid program into // userspace to run: the idle_task. unsigned user_regs[16]; for(int i=0; i<15; i++) user_regs[i] = 0; user_regs[15] = (unsigned int)idle_task; zip_restore_context(user_regs); // Clear the PIC. We'll come back and use it later. We clear it here // partly in order to avoid a race condition later. zip->pic = CLEARPIC; // Wait till we've had power for at least a quarter second if (0) { // While this appears to do the task quite nicely, it leaves // the master_ce line high within the CPU, and so it generates // a whole lot of debug information in our Verilator simulation, // busmaster_tb. int pwrcount = sys->io_pwrcount; do { pwrcount = sys->io_pwrcount; } while((pwrcount>0)&&(pwrcount < CLOCKFREQ_HZ/4)); } else { // By using the timer and sleeping instead, the simulator can // be made to run a *lot* faster, with a *lot* less debugging // ... junk. int pwrcount = sys->io_pwrcount; if ((pwrcount > 0)&&(pwrcount < CLOCKFREQ_HZ/4)) { pwrcount = CLOCKFREQ_HZ/4 - pwrcount; timer_delay(pwrcount); } } // If the OLED is already powered, such as might be the case if // we rebooted but the board was still hot, shut it down if (sys->io_oled.o_data & 0x07) { sys->io_oled.o_data = OLED_VCC_DISABLE; // Wait 100 ms timer_delay(CLOCKFREQ_HZ/10); // Shutdown the entire devices power sys->io_oled.o_data = OLED_POWER_DOWN; // Wait 100 ms timer_delay(CLOCKFREQ_HZ/10); // Now let's try to restart it } // 1. Power up the OLED by applying power to VCC // This means we need to apply power to both the VCCEN line as well // as the PMODEN line. We'll also set the reset line low, so the // device starts in a reset condition. sys->io_oled.o_data = OLED_PMODEN|OLED_RESET_CLR; timer_delay(4*MICROSECOND); sys->io_oled.o_data = OLED_RESET; timer_delay(4*MICROSECOND); // 2. Send the Display OFF command // This isn't necessary, since we already pulled RESET low. // // sys->io_oled.o_ctrl = OLED_DISPLAY_OFF; // // However, we must hold the reset line low for at least 3us, as per // the spec. We may also need to wait another 2us after that. Let's // hold reset low for 4us here. timer_delay(4*MICROSECOND); // Clear the reset condition. sys->io_oled.o_data = OLED_RESET_CLR; // Wait another 4us. timer_delay(4*MICROSECOND); // 3. Initialize the display to the default settings // This just took place during the reset cycle we just completed. // oled_init(); // 4. Clear screen // 5. Apply voltage // 6. Turn on display // 7. Wait 100ms // We already stuffed this command sequence into the oled_init, // so we're good here. while(1) { sys->io_ledctrl = 0x0f0; sys->io_oled.o_ctrl = OLED_DISPLAYON; oled_clear(); // Let's start our writes at the top left of the GDDRAM // (screen memory) while(sys->io_oled.o_ctrl & OLED_BUSY) ; sys->io_oled.o_ctrl = 0x2015005f; // Sets column min/max address while(sys->io_oled.o_ctrl & OLED_BUSY) ; sys->io_oled.o_ctrl = 0x2075003f; // Sets row min/max address while(sys->io_oled.o_ctrl & OLED_BUSY) ; // Now ... finally ... we can send our image. oled_show_image(splash); wait_on_interrupt(SYSINT_DMAC); // Wait 25 seconds. The LEDs are for a fun effect. sys->io_ledctrl = 0x0f1; timer_delay(CLOCKFREQ_HZ*5); sys->io_ledctrl = 0x0f3; timer_delay(CLOCKFREQ_HZ*5); sys->io_ledctrl = 0x0f7; timer_delay(CLOCKFREQ_HZ*5); sys->io_ledctrl = 0x0ff; timer_delay(CLOCKFREQ_HZ*5); sys->io_ledctrl = 0x0fe; timer_delay(CLOCKFREQ_HZ*5); // Display a second image. sys->io_ledctrl = 0x0fc; oled_show_image(mug); wait_on_interrupt(SYSINT_DMAC); // Leave this one in effect for 5 seconds only. sys->io_ledctrl = 0x0f8; timer_delay(CLOCKFREQ_HZ*5); } // We'll never get here, so this line is really just for form. zip_halt(); }
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