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<HTML
><HEAD
><TITLE
>script</TITLE
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>The <SPAN
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>eCos</SPAN
> Component Writer's Guide</TH
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><H1
><A
NAME="REF.SCRIPT"><SPAN
CLASS="PROPERTY"
>script</SPAN
></H1
><DIV
CLASS="REFNAMEDIV"
><A
NAME="AEN4954"
></A
><H2
>Name</H2
>Property <SPAN
CLASS="PROPERTY"
>script</SPAN
>&nbsp;--&nbsp;Include additional configuration information from another
CDL script.</DIV
><DIV
CLASS="REFSYNOPSISDIV"
><A
NAME="AEN4958"><H2
>Synopsis</H2
><TABLE
BORDER="5"
BGCOLOR="#E0E0F0"
WIDTH="70%"
><TR
><TD
><PRE
CLASS="SYNOPSIS"
>cdl_component &lt;name&gt; {
    script &lt;filename&gt;
    &#8230;
}</PRE
></TD
></TR
></TABLE
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN4960"
></A
><H2
>Description</H2
><P
>It is possible to define all the configuration options and
sub-components for a given package in a single CDL script, either by
nesting them in the appropriate command bodies, by extensive use of
the <SPAN
CLASS="PROPERTY"
>parent</SPAN
> property, or by some combination of these two. However
for large packages this is inconvenient and it is better to split the
raw configuration data over several different files. The <SPAN
CLASS="PROPERTY"
>script</SPAN
>
property can be used to achieve this. It takes a single filename as
argument. If the package follows the <A
HREF="package.html#PACKAGE.HIERARCHY"
>directory layout conventions</A
> then
the configuration tools will look for the specified file in the
<TT
CLASS="FILENAME"
>cdl</TT
> sub-directory of the
package, otherwise it will look for the file relative to the package's
top-level directory.</P
><P
>The <SPAN
CLASS="PROPERTY"
>script</SPAN
> property can only occur in the body of a <TT
CLASS="LITERAL"
>cdl_component</TT
>command, and only one <SPAN
CLASS="PROPERTY"
>script</SPAN
> property per body is allowed.</P
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN4971"
></A
><H2
>Example</H2
><TABLE
BORDER="5"
BGCOLOR="#E0E0F0"
WIDTH="70%"
><TR
><TD
><PRE
CLASS="PROGRAMLISTING"
>cdl_component CYGPKG_UITRON_TASKS {
    display      "Tasks"
    flavor        none
    description   "
        uITRON Tasks are the basic blocks of multi-tasking
        in the uITRON world; they are threads or lightweight
        processes, sharing the address space and the CPU.
        They communicate using the primitives outlined above.
        Each has a stack, an entry point (a C or C++ function),
        and (where appropriate) a scheduling priority."
 
    script        tasks.cdl
}</PRE
></TD
></TR
></TABLE
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN4974"
></A
><H2
>See Also</H2
><P
>Command  <A
HREF="ref.cdl-component.html"
><TT
CLASS="LITERAL"
>cdl_component</TT
></A
>,
and property <A
HREF="ref.parent.html"
><SPAN
CLASS="PROPERTY"
>parent</SPAN
></A
>.</P
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