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[/] [or1k/] [trunk/] [linux/] [linux-2.4/] [include/] [asm-or32/] [semaphore.h] - Rev 1765
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/* * Based on: * include/asm-cris/semaphore.h */ #ifndef _OR32_SEMAPHORE_H #define _OR32_SEMAPHORE_H #define RW_LOCK_BIAS 0x01000000 #include <linux/wait.h> #include <linux/spinlock.h> #include <linux/rwsem.h> #include <asm/system.h> #include <asm/atomic.h> int printk(const char *fmt, ...); struct semaphore { int count; /* not atomic_t since we do the atomicity here already */ atomic_t waking; wait_queue_head_t wait; #if WAITQUEUE_DEBUG long __magic; #endif }; #if WAITQUEUE_DEBUG # define __SEM_DEBUG_INIT(name) , (long)&(name).__magic #else # define __SEM_DEBUG_INIT(name) #endif #define __SEMAPHORE_INITIALIZER(name,count) \ { count, ATOMIC_INIT(0), \ __WAIT_QUEUE_HEAD_INITIALIZER((name).wait) \ __SEM_DEBUG_INIT(name) } #define __MUTEX_INITIALIZER(name) \ __SEMAPHORE_INITIALIZER(name,1) #define __DECLARE_SEMAPHORE_GENERIC(name,count) \ struct semaphore name = __SEMAPHORE_INITIALIZER(name,count) #define DECLARE_MUTEX(name) __DECLARE_SEMAPHORE_GENERIC(name,1) #define DECLARE_MUTEX_LOCKED(name) __DECLARE_SEMAPHORE_GENERIC(name,0) extern inline void sema_init(struct semaphore *sem, int val) { *sem = (struct semaphore)__SEMAPHORE_INITIALIZER((*sem),val); } static inline void init_MUTEX (struct semaphore *sem) { sema_init(sem, 1); } static inline void init_MUTEX_LOCKED (struct semaphore *sem) { sema_init(sem, 0); } extern void __down(struct semaphore * sem); extern int __down_interruptible(struct semaphore * sem); extern int __down_trylock(struct semaphore * sem); extern void __up(struct semaphore * sem); /* notice - we probably can do cli/sti here instead of saving */ extern inline void down(struct semaphore * sem) { unsigned long flags; int failed; #if WAITQUEUE_DEBUG CHECK_MAGIC(sem->__magic); #endif /* atomically decrement the semaphores count, and if its negative, we wait */ save_flags(flags); cli(); failed = --(sem->count) < 0; restore_flags(flags); if(failed) { __down(sem); } } /* * This version waits in interruptible state so that the waiting * process can be killed. The down_interruptible routine * returns negative for signalled and zero for semaphore acquired. */ extern inline int down_interruptible(struct semaphore * sem) { unsigned long flags; int failed; #if WAITQUEUE_DEBUG CHECK_MAGIC(sem->__magic); #endif /* atomically decrement the semaphores count, and if its negative, we wait */ save_flags(flags); cli(); failed = --(sem->count) < 0; restore_flags(flags); if(failed) failed = __down_interruptible(sem); return(failed); } extern inline int down_trylock(struct semaphore * sem) { unsigned long flags; int failed; #if WAITQUEUE_DEBUG CHECK_MAGIC(sem->__magic); #endif save_flags(flags); cli(); failed = --(sem->count) < 0; restore_flags(flags); if(failed) failed = __down_trylock(sem); return(failed); } /* * Note! This is subtle. We jump to wake people up only if * the semaphore was negative (== somebody was waiting on it). * The default case (no contention) will result in NO * jumps for both down() and up(). */ extern inline void up(struct semaphore * sem) { unsigned long flags; int wakeup; #if WAITQUEUE_DEBUG CHECK_MAGIC(sem->__magic); #endif /* atomically increment the semaphores count, and if it was negative, we wake people */ save_flags(flags); cli(); wakeup = ++(sem->count) <= 0; restore_flags(flags); if(wakeup) { __up(sem); } } static inline int sem_getcount(struct semaphore *sem) { return sem->count; } #endif