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--===========================================================================-- -- -- -- ps2_keyboard.vhd - Synthesizable PS/2 Keyboard Interface -- -- -- --===========================================================================-- -- -- File name : ps2_keyboard.vhd -- -- Purpose : Implements a PS/2 Keyboard Interface -- -- Dependencies : ieee.std_logic_1164 -- ieee.std_logic_unsigned -- ieee.std_logic_arith -- ieee.numeric_std -- -- Author : Original Verilog version by John Clayton -- Converted to VHDL by John E. Kent -- -- Email : dilbert57@opencores.org -- -- Web : http://opencores.org/project,system09 -- -- Description : -- -- This is a state-machine driven serial-to-parallel and parallel-to-serial -- interface to the ps2 style keyboard interface. The details of the operation -- of the keyboard interface were obtained from the following website: -- -- http://www.beyondlogic.org/keyboard/keybrd.htm -- -- Some aspects of the keyboard interface are not implemented (e.g, parity -- checking for the receive side, and recognition of the various commands -- which the keyboard sends out, such as "power on selt test passed," "Error" -- and "Resend.") However, if the user wishes to recognize these reply -- messages, the scan code output can always be used to extend functionality -- as desired. -- -- Note that the "Extended" (0xE0) and "Released" (0xF0) codes are recognized. -- The rx interface provides separate indicator flags for these two conditions -- with every valid character scan code which it provides. The shift keys are -- also trapped by the interface, in order to provide correct uppercase ASCII -- characters at the ascii output, although the scan codes for the shift keys -- are still provided at the scan code output. So, the left/right ALT keys -- can be differentiated by the presence of the rx_entended signal, while the -- left/right shift keys are differentiable by the different scan codes -- received. -- -- The interface to the ps2 keyboard uses ps2_clk clock rates of -- 30-40 kHz, dependent upon the keyboard itself. The rate at which the state -- machine runs should be at least twice the rate of the ps2_clk, so that the -- states can accurately follow the clock signal itself. Four times -- oversampling is better. Say 200kHz at least. The upper limit for clocking -- the state machine will undoubtedly be determined by delays in the logic -- which decodes the scan codes into ASCII equivalents. The maximum speed -- will be most likely many megahertz, depending upon target technology. -- In order to run the state machine extremely fast, synchronizing flip-flops -- have been added to the ps2_clk and ps2_data inputs of the state machine. -- This avoids poor performance related to slow transitions of the inputs. -- -- Because this is a bi-directional interface, while reading from the keyboard -- the ps2_clk and ps2_data lines are used as inputs. While writing to the -- keyboard, however (which may be done at any time. If writing interrupts a -- read from the keyboard, the keyboard will buffer up its data, and send -- it later) both the ps2_clk and ps2_data lines are occasionally pulled low, -- and pullup resistors are used to bring the lines high again, by setting -- the drivers to high impedance state. -- -- The tx interface, for writing to the keyboard, does not provide any special -- pre-processing. It simply transmits the 8-bit command value to the -- keyboard. -- -- Pullups MUST BE USED on the ps2_clk and ps2_data lines for this design, -- whether they be internal to an FPGA I/O pad, or externally placed. -- If internal pullups are used, they may be fairly weak, causing bounces -- due to crosstalk, etc. There is a "debounce timer" implemented in order -- to eliminate erroneous state transitions which would occur based on bounce. -- -- Parameters are provided in order to configure and appropriately size the -- counter of a 60 microsecond timer used in the transmitter, depending on -- the clock frequency used. The 60 microsecond period is guaranteed to be -- more than one period of the ps2_clk_s signal. -- -- Also, a smaller 5 microsecond timer has been included for "debounce". -- This is used because, with internal pullups on the ps2_clk and ps2_data -- lines, there is some bouncing around which occurs -- -- A parameter TRAP_SHIFT_KEYS allows the user to eliminate shift keypresses -- from producing scan codes (along with their "undefined" ASCII equivalents) -- at the output of the interface. If TRAP_SHIFT_KEYS is non-zero, the shift -- key status will only be reported by rx_shift_on. No ascii or scan -- codes will be reported for the shift keys. This is useful for those who -- wish to use the ASCII data stream, and who don't want to have to "filter -- out" the shift key codes. -- -- Copyright (C) 2001 - 2010 John Clayton and John Kent -- -- This program is free software: you can redistribute it and/or modify -- it under the terms of the GNU General Public License as published by -- the Free Software Foundation, either version 3 of the License, or -- (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program. If not, see <http://www.gnu.org/licenses/>. -- --===========================================================================-- -- -- -- Revision History -- -- -- --===========================================================================-- -- -- Author: John Clayton -- 2001-04-30 copied this file from lcd_2.v (pared down). -- 2001-05-24 changed the first module from "ps2_keyboard_receiver" -- to "ps2_keyboard_interface" -- 2001-05-29 Added input synchronizing flip-flops. Changed state -- encoding (m1) for good operation after part config. -- 2001-05-31 Added low drive strength and slow transitions to ps2_clk -- and ps2_data in the constraints file. Added the signal -- "tx_shifting_done" as distinguished from "rx_shifting_done." -- Debugged the transmitter portion in the lab. -- 2001-06-01 Added horizontal tab to the ascii output. -- 2001-06-01 Added parameter TRAP_SHIFT_KEYS. -- 2001-06-05 Debugged the "debounce" timer functionality. -- Used 60usec timer as a "watchdog" timeout during -- receive from the keyboard. This means that a keyboard -- can now be "hot plugged" into the interface, without -- messing up the bit_count, since the bit_count is reset -- to zero during periods of inactivity anyway. This was -- difficult to debug. I ended up using the logic analyzer, -- and had to scratch my head quite a bit. -- 2001-06-06 Removed extra comments before the input synchronizing -- flip-flops. Used the correct parameter to size the -- 5usec_timer_count. Changed the name of this file from -- ps2.v to ps2_keyboard.v -- 2001-06/06 Removed "&& q[7:0]" in output_strobe logic. Removed extra -- commented out "else" condition in the shift register and -- bit counter. -- 2001-06-07 Changed default values for 60usec timer parameters so that -- they correspond to 60usec for a 49.152MHz clock. -- -- Author: John Kent --2001-02-10 Converted to VHDL -- 2004-09-11 Added ctrl key -- Changed undefined key codes to x"ff" -- Reversed clock polarity -- 2004-10-18 Added ctrl keys to ASCII ROM -- Added CAPS Lock toggle. -- 2007-02-06 Added Generic Clock parameter -- 2010-05-31 Revised header, added GPL -- 2010-06-17 Change some signal names for consistancy -- 2010-10-24 Rearranged code to prevent shift key outputting characters -- -- --------------------------------------------------------------------------------------- library ieee; use ieee.std_logic_1164.all; use ieee.std_logic_arith.all; use ieee.std_logic_unsigned.all; use ieee.numeric_std.all; --library unisim; -- use unisim.vcomponents.all; entity ps2_keyboard is generic ( CLK_FREQ_MHZ : integer ); port( clk : in std_logic; reset : in std_logic; rx_data : out std_logic_vector(7 downto 0); rx_read : in std_logic; rx_data_ready : out std_logic; rx_extended : out std_logic; rx_released : out std_logic; rx_shift_on : out std_logic; tx_data : in std_logic_vector(7 downto 0); tx_write : in std_logic; tx_data_empty : out std_logic; tx_error : out std_logic; ps2_clk : inout std_logic; ps2_data : inout std_logic ); end ps2_keyboard; ------------------------------------------------------------------------------- -- Architecture for ps2 keyboard interface ------------------------------------------------------------------------------- architecture rtl of ps2_keyboard is ----------------------------------------------------------------------------- constant TOTAL_BITS : integer := 11; constant EXTEND_CODE : integer := 16#E0#; constant RELEASE_CODE : integer := 16#F0#; constant LEFT_SHIFT : integer := 16#12#; constant RIGHT_SHIFT : integer := 16#59#; constant CTRL_CODE : integer := 16#14#; constant LEFT_ALT : integer := 16#11#; constant CAPS_CODE : integer := 16#58#; constant SCROLL_LOCK : integer := 16#7E#; constant NUM_LOCK : integer := 16#77#; -- constants -- The timer value can be up to (2^bits) inclusive. -- Values for 49.152 MHz clock --constant TIMER_60USEC_VALUE_PP : integer := 2950; -- Number of sys_clks for 60usec. --constant TIMER_60USEC_BITS_PP : integer := 12; -- Number of bits needed for timer --constant TIMER_5USEC_VALUE_PP : integer := 186; -- Number of sys_clks for debounce --constant TIMER_5USEC_BITS_PP : integer := 8; -- Number of bits needed for timer -- Values for 12.5 MHz Clock --constant TIMER_60USEC_VALUE_PP : integer := 750; -- Number of sys_clks for 60usec. --constant TIMER_60USEC_BITS_PP : integer := 10; -- Number of bits needed for timer --constant TIMER_5USEC_VALUE_PP : integer := 62; -- Number of sys_clks for debounce --constant TIMER_5USEC_BITS_PP : integer := 6; -- Number of bits needed for timer -- Values for 25 MHz Clock --constant TIMER_60USEC_VALUE_PP : integer := 1500; -- Number of sys_clks for 60usec. --constant TIMER_60USEC_BITS_PP : integer := 11; -- Number of bits needed for timer --constant TIMER_5USEC_VALUE_PP : integer := 125; -- Number of sys_clks for debounce --constant TIMER_5USEC_BITS_PP : integer := 7; -- Number of bits needed for timer -- Values for generic Clock up to 50 MHz constant TIMER_60USEC_VALUE_PP : integer := CLK_FREQ_MHZ * 60; -- Number of clock cycles for 60usec. constant TIMER_60USEC_BITS_PP : integer := 12; -- Number of bits needed for timer constant TIMER_5USEC_VALUE_PP : integer := CLK_FREQ_MHZ * 5; -- Number of clock cycles for debounce constant TIMER_5USEC_BITS_PP : integer := 8; -- Number of bits needed for timer constant TRAP_SHIFT_KEYS_PP : integer := 1; -- Default: No shift key trap. -- State encodings, provided as constants -- for flexibility to the one instantiating the module. -- In general, the default values need not be changed. -- State "m1_rx_clk_l" has been chosen on purpose. Since the input -- synchronizing flip-flops initially contain zero, it takes one clk -- for them to update to reflect the actual (idle = high) status of -- the I/O lines from the keyboard. Therefore, choosing 0 for m1_rx_clk_l -- allows the state machine to transition to m1_rx_clk_h when the true -- values of the input signals become present at the outputs of the -- synchronizing flip-flops. This initial transition is harmless, and it -- eliminates the need for a "reset" pulse before the interface can operate. type m1_type is ( m1_rx_clk_h, m1_rx_clk_l, m1_tx_wait_clk_h, m1_tx_force_clk_l, m1_tx_clk_h, m1_tx_clk_l, m1_tx_wait_keyboard_ack, m1_tx_done_recovery, m1_tx_error, m1_tx_rising_edge_marker, m1_tx_first_wait_clk_h, m1_tx_first_wait_clk_l, m1_tx_reset_timer, m1_rx_falling_edge_marker, m1_rx_rising_edge_marker ); -- Internal signal declarations signal timer_60usec_done : std_logic; signal timer_5usec_done : std_logic; signal extended : std_logic; signal released : std_logic; signal shift_key_on : std_logic; signal ctrl_key_on : std_logic; signal caps_key_on : std_logic; -- NOTE: These two signals used to be one. They -- were split into two signals because of -- shift key trapping. With shift key -- trapping, no event is generated externally, -- but the "hold" data must still be cleared -- anyway regardless, in preparation for the -- next scan codes. signal rx_output_event : std_logic; -- Used only to clear: hold_released, hold_extended signal rx_output_strobe : std_logic; -- Used to produce the actual output. signal tx_parity_bit : std_logic; signal rx_shifting_done : std_logic; signal tx_shifting_done : std_logic; signal shift_key_plus_code: std_logic_vector(8 downto 0); signal q : std_logic_vector(TOTAL_BITS-1 downto 0); signal m1_state : m1_type; signal m1_next_state : m1_type; signal bit_count : std_logic_vector(3 downto 0); signal enable_timer_60usec: std_logic; signal enable_timer_5usec : std_logic; signal timer_60usec_count : std_logic_vector(TIMER_60USEC_BITS_PP-1 downto 0); signal timer_5usec_count : std_logic_vector(TIMER_5USEC_BITS_PP-1 downto 0); signal ascii : std_logic_vector(7 downto 0); -- "REG" type only because a case statement is used. signal left_shift_key : std_logic; signal right_shift_key : std_logic; signal hold_extended : std_logic; -- Holds prior value, cleared at rx_output_strobe signal hold_released : std_logic; -- Holds prior value, cleared at rx_output_strobe signal ps2_clk_s : std_logic; -- Synchronous version of this input signal ps2_data_s : std_logic; -- Synchronous version of this input signal ps2_clk_hi_z : std_logic; -- Without keyboard, high Z equals 1 due to pullups. signal ps2_data_hi_z : std_logic; -- Without keyboard, high Z equals 1 due to pullups. signal tx_data_empty_o : std_logic; -- -- key lookup table -- component keymap_rom Port ( clk : in std_logic; rst : in std_logic; cs : in std_logic; rw : in std_logic; addr : in std_logic_vector (8 downto 0); data_in : in std_logic_vector (7 downto 0); data_out : out std_logic_vector (7 downto 0) ); end component; begin my_key_map : keymap_rom Port map ( clk => clk, rst => reset, cs => '1', rw => '1', addr => shift_key_plus_code, data_in => "00000000", data_out => ascii ); ---------------------------------------------------------------------------- -- Module code -- assign ps2_clk = ps2_clk_hi_z?1'bZ:1'b0; -- assign ps2_data = ps2_data_hi_z?1'bZ:1'b0; -- ps2_direction : process( ps2_clk_hi_z, ps2_data_hi_z ) begin if( ps2_clk_hi_z = '1' ) then ps2_clk <= 'Z'; else ps2_clk <= '0'; end if; if( ps2_data_hi_z = '1' ) then ps2_data <= 'Z'; else ps2_data <= '0'; end if; end process; -- Input "synchronizing" logic -- synchronizes the inputs to the state -- machine clock, thus avoiding errors related to -- spurious state machine transitions. ps2_synch : process(clk, ps2_clk, ps2_data) begin if clk'event and clk='0' then ps2_clk_s <= ps2_clk; ps2_data_s <= ps2_data; end if; end process; -- State register m1_state_register : process( clk, reset, m1_state ) begin if clk'event and clk='0' then if (reset = '1') then m1_state <= m1_rx_clk_h; else m1_state <= m1_next_state; end if; end if; end process; m1_state_logic : process( m1_state, q, tx_shifting_done, tx_write, ps2_clk_s, ps2_data_s, timer_60usec_done, timer_5usec_done ) begin -- Output signals default to this value, unless changed in a state condition. ps2_clk_hi_z <= '1'; ps2_data_hi_z <= '1'; tx_error <= '0'; enable_timer_60usec <= '0'; enable_timer_5usec <= '0'; case (m1_state) is -- -- receive clock transitions -- when m1_rx_clk_h => enable_timer_60usec <= '1'; if (tx_write = '1') then m1_next_state <= m1_tx_reset_timer; elsif (ps2_clk_s = '0') then m1_next_state <= m1_rx_falling_edge_marker; else m1_next_state <= m1_rx_clk_h; end if; when m1_rx_falling_edge_marker => enable_timer_60usec <= '0'; m1_next_state <= m1_rx_clk_l; when m1_rx_clk_l => enable_timer_60usec <= '1'; if (tx_write = '1') then m1_next_state <= m1_tx_reset_timer; elsif (ps2_clk_s = '1') then m1_next_state <= m1_rx_rising_edge_marker; else m1_next_state <= m1_rx_clk_l; end if; when m1_rx_rising_edge_marker => enable_timer_60usec <= '0'; m1_next_state <= m1_rx_clk_h; -- -- write to keyboard (Tx) -- when m1_tx_reset_timer => enable_timer_60usec <= '0'; m1_next_state <= m1_tx_force_clk_l; when m1_tx_force_clk_l => enable_timer_60usec <= '1'; ps2_clk_hi_z <= '0'; -- Force the ps2_clk line low. if (timer_60usec_done = '1') then m1_next_state <= m1_tx_first_wait_clk_h; else m1_next_state <= m1_tx_force_clk_l; end if; when m1_tx_first_wait_clk_h => enable_timer_5usec <= '1'; ps2_data_hi_z <= '0'; -- Start bit. if (ps2_clk_s = '0') and (timer_5usec_done = '1') then m1_next_state <= m1_tx_clk_l; else m1_next_state <= m1_tx_first_wait_clk_h; end if; -- This state must be included because the device might possibly -- delay for up to 10 milliseconds before beginning its clock pulses. -- During that waiting time, we cannot drive the data (q[0]) because it -- is possibly 1, which would cause the keyboard to abort its receive -- and the expected clocks would then never be generated. when m1_tx_first_wait_clk_l => ps2_data_hi_z <= '0'; if (ps2_clk_s = '0') then m1_next_state <= m1_tx_clk_l; else m1_next_state <= m1_tx_first_wait_clk_l; end if; when m1_tx_wait_clk_h => enable_timer_5usec <= '1'; ps2_data_hi_z <= q(0); if (ps2_clk_s = '1') and (timer_5usec_done = '1') then m1_next_state <= m1_tx_rising_edge_marker; else m1_next_state <= m1_tx_wait_clk_h; end if; when m1_tx_rising_edge_marker => ps2_data_hi_z <= q(0); m1_next_state <= m1_tx_clk_h; when m1_tx_clk_h => ps2_data_hi_z <= q(0); if (tx_shifting_done = '1') then m1_next_state <= m1_tx_wait_keyboard_ack; elsif (ps2_clk_s = '0') then m1_next_state <= m1_tx_clk_l; else m1_next_state <= m1_tx_clk_h; end if; when m1_tx_clk_l => ps2_data_hi_z <= q(0); if (ps2_clk_s = '1') then m1_next_state <= m1_tx_wait_clk_h; else m1_next_state <= m1_tx_clk_l; end if; when m1_tx_wait_keyboard_ack => if (ps2_clk_s = '0') and (ps2_data_s = '1') then m1_next_state <= m1_tx_error; elsif (ps2_clk_s = '0') and (ps2_data_s = '0') then m1_next_state <= m1_tx_done_recovery; else m1_next_state <= m1_tx_wait_keyboard_ack; end if; when m1_tx_done_recovery => if (ps2_clk_s = '1') and (ps2_data_s = '1') then m1_next_state <= m1_rx_clk_h; else m1_next_state <= m1_tx_done_recovery; end if; when m1_tx_error => tx_error <= '1'; if (ps2_clk_s = '1') and (ps2_data_s ='1') then m1_next_state <= m1_rx_clk_h; else m1_next_state <= m1_tx_error; end if; when others => m1_next_state <= m1_rx_clk_h; end case; end process; -- -- This is the bit counter -- bit_counter: process(clk, reset, m1_state, bit_count ) begin if clk'event and clk = '0' then if ( reset = '1' ) or ( rx_shifting_done = '1' ) or (m1_state = m1_tx_wait_keyboard_ack) then -- After tx is done. bit_count <= "0000"; -- normal reset elsif (timer_60usec_done = '1' ) and ( m1_state = m1_rx_clk_h ) and ( ps2_clk_s = '1' ) then bit_count <= "0000"; -- rx watchdog timer reset elsif ( m1_state = m1_rx_falling_edge_marker ) or -- increment for rx (m1_state = m1_tx_rising_edge_marker) then -- increment for tx bit_count <= bit_count + 1; end if; end if; if (bit_count = TOTAL_BITS) then rx_shifting_done <= '1'; else rx_shifting_done <= '0'; end if; if (bit_count = (TOTAL_BITS-1)) then tx_shifting_done <= '1'; else tx_shifting_done <= '0'; end if; end process; assign: process( bit_count, tx_write, m1_state, tx_data_empty_o, m1_state ) begin -- -- This is the signal which enables loading of the shift register. -- It also indicates "ack" to the device writing to the transmitter. -- if ((tx_write = '1') and (m1_state = m1_rx_clk_h)) or ((tx_write = '1') and (m1_state = m1_rx_clk_l)) then tx_data_empty_o <= '1'; else tx_data_empty_o <= '0'; end if; tx_data_empty <= tx_data_empty_o; end process; -- This is the shift register q_shift : process(clk, tx_data_empty_o, tx_parity_bit, tx_data, m1_state, q, ps2_data_s, rx_shifting_done ) begin -- -- This is the ODD parity bit for the transmitted word. -- assign tx_parity_bit = ~^tx_data; -- tx_parity_bit <= not( tx_data(7) xor tx_data(6) xor tx_data(5) xor tx_data(4) xor tx_data(3) xor tx_data(2) xor tx_data(1) xor tx_data(0) ); if clk'event and clk='0' then if (reset = '1') then q <= (others=>'0'); elsif (tx_data_empty_o = '1') then q <= "1" & tx_parity_bit & tx_data & "0"; elsif ( (m1_state = m1_rx_falling_edge_marker) or (m1_state = m1_tx_rising_edge_marker) ) then q <= ps2_data_s & q((TOTAL_BITS-1) downto 1); end if; end if; end process; -- -- This is the 60usec timer counter -- timer60usec: process(clk, enable_timer_60usec, timer_60usec_count) begin if clk'event and clk = '0' then if (enable_timer_60usec = '0') then timer_60usec_count <= (others => '0'); elsif (timer_60usec_done = '0') then timer_60usec_count <= timer_60usec_count + 1; end if; end if; if (timer_60usec_count = (TIMER_60USEC_VALUE_PP - 1)) then timer_60usec_done <= '1'; else timer_60usec_done <= '0'; end if; end process; -- -- This is the 5usec timer counter -- timer5usec : process(clk, enable_timer_5usec, timer_5usec_count ) begin if clk'event and clk = '0' then if (enable_timer_5usec = '0') then timer_5usec_count <= (others => '0'); elsif (timer_5usec_done = '0') then timer_5usec_count <= timer_5usec_count + 1; end if; end if; if( timer_5usec_count = (TIMER_5USEC_VALUE_PP - 1)) then timer_5usec_done <= '1'; else timer_5usec_done <= '0'; end if; end process; -- -- Create the signals which indicate special scan codes received. -- These are the "unlatched versions." -- extend_release_decode : process( q, rx_shifting_done, extended, released ) begin if (q(8 downto 1) = EXTEND_CODE) and (rx_shifting_done = '1') then extended <= '1'; else extended <= '0'; end if; if (q(8 downto 1) = RELEASE_CODE) and (rx_shifting_done = '1') then released <= '1'; else released <= '0'; end if; if (rx_shifting_done = '1') and (extended = '0') and (released = '0') then rx_output_event <= '1'; else rx_output_event <= '0'; end if; end process; -- -- Store the special scan code status bits -- Not the final output, but an intermediate storage place, -- until the entire set of output data can be assembled. -- special_scan : process(clk, reset, rx_output_event, rx_shifting_done, extended, released ) begin if clk'event and clk='0' then if (reset = '1') or (rx_output_event = '1') then hold_extended <= '0'; hold_released <= '0'; else if (rx_shifting_done = '1') and (extended = '1') then hold_extended <= '1'; end if; if (rx_shifting_done = '1') and (released = '1') then hold_released <= '1'; end if; end if; end if; end process; -- -- convert scan code to ascii code -- scan_to_ascii : process( shift_key_on, caps_key_on, q ) begin shift_key_plus_code <= shift_key_on & caps_key_on & q(7 downto 1); end process; -- -- These bits contain the status of the two shift keys -- left_shift_proc : process(clk, reset, q, rx_shifting_done, hold_released ) begin if clk'event and clk = '0' then if (reset = '1') then left_shift_key <= '0'; elsif (q(8 downto 1) = LEFT_SHIFT) and (rx_shifting_done = '1') then left_shift_key <= not hold_released; end if; end if; end process; right_shift_proc : process(clk, reset, q, rx_shifting_done, hold_released ) begin if clk'event and clk = '0' then if (reset = '1') then right_shift_key <= '0'; elsif (q(8 downto 1) = RIGHT_SHIFT) and (rx_shifting_done = '1') then right_shift_key <= not hold_released; end if; end if; end process; shift_proc : process( left_shift_key, right_shift_key, shift_key_on, caps_key_on, q ) begin shift_key_on <= left_shift_key or right_shift_key; rx_shift_on <= shift_key_on; end process; -- -- Control keys -- ctrl_proc : process(clk, reset, q, rx_shifting_done, hold_released ) begin if clk'event and clk = '0' then if (reset = '1') then ctrl_key_on <= '0'; elsif (q(8 downto 1) = CTRL_CODE) and (rx_shifting_done = '1') then ctrl_key_on <= not hold_released; end if; end if; end process; -- -- Caps lock -- caps_proc : process(clk, reset, q, rx_shifting_done, hold_released, caps_key_on ) begin if clk'event and clk = '0' then if (reset = '1') then caps_key_on <= '0'; elsif (q(8 downto 1) = CAPS_CODE) and (rx_shifting_done = '1') then if (hold_released = '0') then caps_key_on <= not caps_key_on; end if; end if; end if; end process; -- -- Output the special scan code flags, the scan code and the ascii -- special_scan_proc : process(clk, reset, rx_output_strobe, hold_extended, hold_released, ascii, ctrl_key_on ) begin if clk'event and clk = '0' then if (reset = '1') then rx_extended <= '0'; rx_released <= '0'; rx_data <= (others=>'0'); elsif (rx_output_strobe = '1') then rx_extended <= hold_extended; rx_released <= hold_released; if ctrl_key_on = '1' then rx_data <= ascii and x"1f"; else rx_data <= ascii; end if; end if; end if; end process; -- -- Store the final rx output data only when all extend and release codes -- are received and the next (actual key) scan code is also ready. -- (the presence of rx_extended or rx_released refers to the -- the current latest scan code received, not the previously latched flags.) -- rx_output_proc : process( clk, reset, rx_shifting_done, rx_output_strobe, extended, released, hold_extended, hold_released, q, ascii, rx_read ) begin if clk'event and clk = '0' then if reset = '1' then rx_output_strobe <= '0'; elsif (rx_shifting_done = '1') and (rx_output_strobe = '0') and (extended = '0') and (released = '0') and (hold_released = '0' ) and (ascii /= "00000000" ) then -- ((TRAP_SHIFT_KEYS_PP = 0) or -- ( (q(8 downto 1) /= RIGHT_SHIFT) and -- (q(8 downto 1) /= LEFT_SHIFT) and -- (q(8 downto 1) /= CTRL_CODE) ) )then rx_output_strobe <= '1'; elsif rx_read = '1' then rx_output_strobe <= '0'; end if; end if; rx_data_ready <= rx_output_strobe; end process; -- -- This part translates the scan code into an ASCII value... -- Only the ASCII codes which I considered important have been included. -- if you want more, just add the appropriate case statement lines... -- (You will need to know the keyboard scan codes you wish to assign.) -- The entries are listed in ascending order of ASCII value. -- --shift_map : process( shift_key_plus_code ) --begin -- case shift_key_plus_code is -- when x"066" => ascii <= x"08"; -- Backspace ("backspace" key) -- when x"166" => ascii <= x"08"; -- Backspace ("backspace" key) -- when x"00d" => ascii <= x"09"; -- Horizontal Tab -- when x"10d" => ascii <= x"09"; -- Horizontal Tab -- when x"05a" => ascii <= x"0d"; -- Carriage return ("enter" key) -- when x"15a" => ascii <= x"0d"; -- Carriage return ("enter" key) -- when x"076" => ascii <= x"1b"; -- Escape ("esc" key) -- when x"176" => ascii <= x"1b"; -- Escape ("esc" key) -- when x"029" => ascii <= x"20"; -- Space -- when x"129" => ascii <= x"20"; -- Space -- when x"116" => ascii <= x"21"; -- ! -- when x"152" => ascii <= x"22"; -- " -- when x"126" => ascii <= x"23"; -- # -- when x"125" => ascii <= x"24"; -- $ -- when x"12e" => ascii <= x"25"; -- -- when x"13d" => ascii <= x"26"; -- -- when x"052" => ascii <= x"27"; -- -- when x"146" => ascii <= x"28"; -- -- when x"145" => ascii <= x"29"; -- -- when x"13e" => ascii <= x"2a"; -- * -- when x"155" => ascii <= x"2b"; -- + -- when x"041" => ascii <= x"2c"; -- , -- when x"04e" => ascii <= x"2d"; -- - -- when x"049" => ascii <= x"2e"; -- . -- when x"04a" => ascii <= x"2f"; -- / -- when x"045" => ascii <= x"30"; -- 0 -- when x"016" => ascii <= x"31"; -- 1 -- when x"01e" => ascii <= x"32"; -- 2 -- when x"026" => ascii <= x"33"; -- 3 -- when x"025" => ascii <= x"34"; -- 4 -- when x"02e" => ascii <= x"35"; -- 5 -- when x"036" => ascii <= x"36"; -- 6 -- when x"03d" => ascii <= x"37"; -- 7 -- when x"03e" => ascii <= x"38"; -- 8 -- when x"046" => ascii <= x"39"; -- 9 -- when x"14c" => ascii <= x"3a"; -- : -- when x"04c" => ascii <= x"3b"; -- ; -- when x"141" => ascii <= x"3c"; -- < -- when x"055" => ascii <= x"3d"; -- = -- when x"149" => ascii <= x"3e"; -- > -- when x"14a" => ascii <= x"3f"; -- ? -- when x"11e" => ascii <= x"40"; -- @ -- when x"11c" => ascii <= x"41"; -- A -- when x"132" => ascii <= x"42"; -- B -- when x"121" => ascii <= x"43"; -- C -- when x"123" => ascii <= x"44"; -- D -- when x"124" => ascii <= x"45"; -- E -- when x"12b" => ascii <= x"46"; -- F -- when x"134" => ascii <= x"47"; -- G -- when x"133" => ascii <= x"48"; -- H -- when x"143" => ascii <= x"49"; -- I -- when x"13b" => ascii <= x"4a"; -- J -- when x"142" => ascii <= x"4b"; -- K -- when x"14b" => ascii <= x"4c"; -- L -- when x"13a" => ascii <= x"4d"; -- M -- when x"131" => ascii <= x"4e"; -- N -- when x"144" => ascii <= x"4f"; -- O -- when x"14d" => ascii <= x"50"; -- P -- when x"115" => ascii <= x"51"; -- Q -- when x"12d" => ascii <= x"52"; -- R -- when x"11b" => ascii <= x"53"; -- S -- when x"12c" => ascii <= x"54"; -- T -- when x"13c" => ascii <= x"55"; -- U -- when x"12a" => ascii <= x"56"; -- V -- when x"11d" => ascii <= x"57"; -- W -- when x"122" => ascii <= x"58"; -- X -- when x"135" => ascii <= x"59"; -- Y -- when x"11a" => ascii <= x"5a"; -- Z -- when x"054" => ascii <= x"5b"; -- [ -- when x"05d" => ascii <= x"5c"; -- \ -- when x"05b" => ascii <= x"5d"; -- ] -- when x"136" => ascii <= x"5e"; -- ^ -- when x"14e" => ascii <= x"5f"; -- _ -- when x"00e" => ascii <= x"60"; -- ` -- when x"01c" => ascii <= x"61"; -- a -- when x"032" => ascii <= x"62"; -- b -- when x"021" => ascii <= x"63"; -- c -- when x"023" => ascii <= x"64"; -- d -- when x"024" => ascii <= x"65"; -- e -- when x"02b" => ascii <= x"66"; -- f -- when x"034" => ascii <= x"67"; -- g -- when x"033" => ascii <= x"68"; -- h -- when x"043" => ascii <= x"69"; -- i -- when x"03b" => ascii <= x"6a"; -- j -- when x"042" => ascii <= x"6b"; -- k -- when x"04b" => ascii <= x"6c"; -- l -- when x"03a" => ascii <= x"6d"; -- m -- when x"031" => ascii <= x"6e"; -- n -- when x"044" => ascii <= x"6f"; -- o -- when x"04d" => ascii <= x"70"; -- p -- when x"015" => ascii <= x"71"; -- q -- when x"02d" => ascii <= x"72"; -- r -- when x"01b" => ascii <= x"73"; -- s -- when x"02c" => ascii <= x"74"; -- t -- when x"03c" => ascii <= x"75"; -- u -- when x"02a" => ascii <= x"76"; -- v -- when x"01d" => ascii <= x"77"; -- w -- when x"022" => ascii <= x"78"; -- x -- when x"035" => ascii <= x"79"; -- y -- when x"01a" => ascii <= x"7a"; -- z -- when x"154" => ascii <= x"7b"; -- { -- when x"15d" => ascii <= x"7c"; -- | -- when x"15b" => ascii <= x"7d"; -- } -- when x"10e" => ascii <= x"7e"; -- ~ -- when x"071" => ascii <= x"7f"; -- (Delete OR DEL on numeric keypad) -- when x"171" => ascii <= x"7f"; -- (Delete OR DEL on numeric keypad) -- when others => ascii <= x"00"; -- 0xff used for unlisted characters. -- end case; --end process; end rtl;
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