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//============================================================================
// Sinclair ZX Spectrum ULA
//
// Copyright (C) 2014-2016 Goran Devic
//
// This program is free software; you can redistribute it and/or modify it
// under the terms of the GNU General Public License as published by the Free
// Software Foundation; either version 2 of the License, or (at your option)
// any later version.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
// more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
//============================================================================
module ula
(
//-------- Clocks and reset -----------------
input wire CLOCK_27, // Input clock 27 MHz
input wire CLOCK_24, // Input clock 24 MHz
input wire turbo, // Turbo speed (3.5 MHz x 2 = 7.0 MHz)
output wire clk_vram,
input wire nreset, // Active low reset
output wire locked, // PLL is locked signal
//-------- CPU control ----------------------
output wire clk_cpu, // Generates CPU clock of 3.5 MHz
output wire vs_nintr, // Generates a vertical retrace interrupt
//-------- Address and data buses -----------
input wire [15:0] A, // Input address bus
input wire [7:0] D, // Input data bus
output wire [7:0] ula_data, // Output data
input wire io_we, // Write enable to data register through IO
output wire [12:0] vram_address,// ULA video block requests a byte from the video RAM
input wire [7:0] vram_data, // ULA video block reads a byte from the video RAM
//-------- PS/2 Keyboard --------------------
input wire PS2_CLK,
input wire PS2_DAT,
output wire pressed,
//-------- Audio (Tape player) --------------
inout wire I2C_SCLK,
inout wire I2C_SDAT,
output wire AUD_XCK,
output wire AUD_ADCLRCK,
output wire AUD_DACLRCK,
output wire AUD_BCLK,
output wire AUD_DACDAT,
input wire AUD_ADCDAT,
output reg beeper,
//-------- VGA connector --------------------
output wire [3:0] VGA_R,
output wire [3:0] VGA_G,
output wire [3:0] VGA_B,
output reg VGA_HS,
output reg VGA_VS
);
`default_nettype none
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Instantiate PLL and clocks block
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
wire clk_pix; // VGA pixel clock (25.175 MHz)
wire clk_ula; // ULA master clock (14 MHz)
assign clk_vram = clk_pix;
pll pll_( .locked(locked), .inclk0(CLOCK_27), .c0(clk_pix), .c1(clk_ula) );
clocks clocks_( .* );
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// The border color index
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
reg [2:0] border; // Border color index value
always @(posedge clk_cpu)
begin
if (A[0]==0 && io_we==1) begin
border <= D[2:0];
// EAR output (produces a louder sound)
pcm_outl[14] <= D[4]; // Why [14] and not [15]? Less loud.
pcm_outr[14] <= D[4];
// MIC (echoes the input)
pcm_outl[13] <= D[3];
pcm_outr[13] <= D[3];
// Let us hear the tape loading!
pcm_outl[12] <= pcm_inl[14] | pcm_inr[14];
pcm_outr[12] <= pcm_inl[14] | pcm_inr[14];
// Let us see the tape loading!
beep <= (pcm_inl[14] | pcm_inr[14]) ^ D[4] ^ D[3];
end
end
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Instantiate audio interface
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
wire audio_done;
wire audio_error;
i2c_loader i2c_loader_( .CLK(CLOCK_24), .nRESET(nreset), .I2C_SCL(I2C_SCLK), .I2C_SDA(I2C_SDAT), .IS_DONE(audio_done), .IS_ERROR(audio_error) );
assign AUD_DACLRCK = AUD_ADCLRCK;
wire [15:0] pcm_inl;
wire [15:0] pcm_inr;
reg [15:0] pcm_outl;
reg [15:0] pcm_outr;
i2s_intf i2s_intf_( .CLK(CLOCK_24), .nRESET(nreset),
.PCM_INL(pcm_inl[15:0]), .PCM_INR(pcm_inr[15:0]), .PCM_OUTL(pcm_outl[15:0]), .PCM_OUTR(pcm_outr[15:0]),
.I2S_MCLK(AUD_XCK), .I2S_LRCLK(AUD_ADCLRCK), .I2S_BCLK(AUD_BCLK), .I2S_DOUT(AUD_DACDAT), .I2S_DIN(AUD_ADCDAT) );
// Show the beeper visually by dividing the frequency with some factor to generate LED blinks
reg beep; // Beeper latch
reg [6:0] beepcnt; // Beeper counter
always @(posedge beep)
begin
beepcnt <= beepcnt - '1;
if (beepcnt==0) beeper <= ~beeper;
end
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Instantiate ULA's video subsystem
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
video video_( .* );
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Instantiate keyboard support
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
wire [7:0] scan_code;
wire scan_code_ready;
wire scan_code_error;
ps2_keyboard ps2_keyboard_( .*, .clk(clk_cpu) );
wire [4:0] key_row;
zx_keyboard zx_keyboard_( .*, .clk(clk_cpu) );
always_comb
begin
ula_data = 8'hFF;
// Regular IO at every odd address: line-in and keyboard
if (A[0]==0) begin
ula_data = { 1'b1, pcm_inl[14] | pcm_inr[14], 1'b1, key_row[4:0] };
end
end
endmodule