URL
https://opencores.org/ocsvn/cpu8080/cpu8080/trunk
Subversion Repositories cpu8080
[/] [cpu8080/] [trunk/] [project/] [testbench.v] - Rev 18
Go to most recent revision | Compare with Previous | Blame | View Log
`timescale 1ns / 1ps ////////////////////////////////////////////////////////////////////////////////// // Company: // Engineer: // // Create Date: 23:25:07 09/20/2006 // Design Name: // Module Name: testbench // Project Name: // Target Devices: // Tool versions: // Description: // // Dependencies: // // Revision: // Revision 0.01 - File Created // Additional Comments: // ////////////////////////////////////////////////////////////////////////////////// module testbench(addr, // Address out data, // Data bus readmem, // Memory read writemem, // Memory write readio, // Read I/O space writeio, // Write I/O space intr, // Interrupt request inta, // Interrupt request waitr, // Wait request r, g, b, // vga colors hsync_n, // vga horizontal sync negative vsync_n, // vga vertical sync negative ps2_clk, // keyboard clock ps2_data, // keyboard data reset_n, // Reset clock, // System clock diag); // diagnostic port output [15:0] addr; inout [7:0] data; output readmem; output writemem; output readio; output writeio; output intr; output inta; output waitr; output [2:0] r, g, b; // R,G,B color output buses output hsync_n; // horizontal sync pulse output vsync_n; // vertical sync pulse input ps2_clk; // clock from keyboard input ps2_data; // data from keyboard input reset_n; input clock; output [7:0] diag; // diagnostic 8 bit port // // Instantiations // // selector block, we only use select 1, 2 and 3 select select1(addr, data, readio, writeio, romsel, ramsel, intsel, trmsel, bootstrap, clock, reset); // 8080 CPU cpu8080 cpu(addr, data, readmem, writemem, readio, writeio, intr, inta, waitr, reset, clock); // Program rom rom rom(addr[9:0], data, romsel&readmem); // unclocked rom // neg clocked ram ram ram(addr[9:0], data, ramsel, readmem, writemem, bootstrap, clock); // neg clocked interrupt controller intcontrol intc(addr[2:0], data, writeio, readio, intsel, intr, inta, int0, int1, int2, int3, int4, int5, int6, int7, reset, clock); // ADM3A dumb terminal terminal adm3a(addr[0], data, writeio, readio, trmsel, r, g, b, hsync_n, vsync_n, ps2_clk, ps2_data, reset, clock, diag); // generate reset assign reset = !reset_n; // pull up or down unused lines assign int0 = 0; assign int1 = 0; assign int2 = 0; assign int3 = 0; assign int4 = 0; assign int5 = 0; assign int6 = 0; assign int7 = 0; assign waitr = 0; endmodule //////////////////////////////////////////////////////////////////////////////// // // Peripheral select unit // // This block implements a general purpose select generator. It has 4 select // units, each capable of matching up to 6 bits of address, or 1kb of address // resolution. The length and base address of each generated select can be // specified, and each select can be mapped either to memory or I/O. In the case // of I/O, the match for the select takes place on the lower 8 bits of the // address, corresponding to the 0-255 addresses in the I/O space. // Note that the selects must still be qualified with readmem, writemem, // readio and writeio signals at the selected peripheral. // // The selector itself has an I/O address of 0, but this can be moved as well. // However, the selector must remain in I/O space. // // A special "bootstrap" mode is implemented. After power on, and until the // selector is configured by the processor, both select1 and select2 will be // active, along with the output signal bootstrap. These should be connected as // follows: // // select1: Connect to bootstrap ROM // select2: Connect to RAM // bootstrap: Connect to RAM output buffers to disable them when true // // In bootstrap mode, ROM and RAM selects are on until the bootstrap mode is // turned off by a CPU I/O operation. The bootstrap signal indicates that // bootstrap mode is active, and should be used to disable the RAM output // buffers. // // Because the ROM does not perform writes, and the RAM is disabled from reads, // the RAM will overlay the ROM in memory, with the ROM providing read data, // and the RAM accepting write data. This is sometimes called "shadow mode". // What it does is allow the CPU to copy the ROM to RAM by performing a block // read and write to the same address, ie., it picks up the content at each // address, then writes it back, effectively copying the ROM contents to the // RAM. The CPU can then program the selects, exit bootstrap mode, and then // execute entirely from the RAM copy of the bootstrap ROM. // // Bootstrapping this way accomplishes a few ends. First, because memory // is limited on a 64kb machine, it allows RAM to occupy all of memory, without // having to reserve a block of space permanently for the boostrap ROM. Second, // ROM is usually a lot slower than RAM nowdays, so it is common to want to // run from RAM instead of trying to execute directly from ROM. // // The reason that we gate the RAM output buffers with the bootstrap signal, // instead of trying to gate the select signal with readmem, is that the latter // would generate glitches, since the readmem signal is enveloped by the // address, instead of vice versa. It also gives the RAM logic a chance to cut // down on the delay of readmem to output drive enable. // // The Format of the registers in the select unit are: // // 7 6 5 4 3 2 1 0 // 0: C C C C X X X B - Main control register // 1: X X X X X X X X - Unused // 2: M M M M M M I E - Select 1 mask // 3: C C C C C C X X - Select 1 compare // 4: M M M M M M I E - Select 2 mask // 5: C C C C C C X X - Select 2 compare // 6: M M M M M M I E - Select 3 mask // 7: C C C C C C X X - Select 3 compare // 8: M M M M M M I E - Select 4 mask // 9: C C C C C C X X - Select 4 compare // // The main control bits 7:4 contain the one of 16 base addresses for the // select controller. It occupies 16 locations in the address space, of // which only 9 are actually used. The compare bits reset to 0, so that the // select unit occupies the I/O addresses $00-$0A on power up. The base address // can be changed by writing the main control register, and the new address will // take place on the next access. The select unit can only be addressed in the // I/O space. // // The bootstrap bit is reset to 1, and can be written to 0 to turn off // bootstrap mode. // module select(addr, data, readio, writeio, select1, select2, select3, select4, bootstrap, clock, reset); input [15:0] addr; // CPU address inout [7:0] data; // CPU data bus input readio; // I/O read input writeio; // I/O write output select1; // select 1 output select2; // select 1 output select3; // select 1 output select4; // select 1 output bootstrap; // bootstrap status input clock; // CPU clock input reset; // reset reg bootstrap; // bootstrap mode reg [7:4] seladr; // base I/O address of selector reg [7:0] datai; // internal data assign selacc = seladr == addr[7:4]; // form selector access assign accmain = selacc && (addr[3:1] == 3'b000); // select main assign acca = selacc && (addr[3:1] == 3'b001); // select 1 assign accb = selacc && (addr[3:1] == 3'b010); // select 2 assign accc = selacc && (addr[3:1] == 3'b011); // select 3 assign accd = selacc && (addr[3:1] == 3'b100); // select 4 // Control access to main select unit address. This has to be clocked to // activate the address only after the cycle is over. always @(posedge clock) if (reset) begin seladr <= 4'b0; // clear master select bootstrap <= 1; // enable bootstrap mode end else if (writeio&accmain) begin seladr <= data[7:4]; // write master select bootstrap <= data[0]; // write bootstrap mode bit end else if (readio&accmain) datai <= {seladr, 4'b0}; // read master select selectone selecta(addr, data, writeio, readio, acca, select1i, reset); selectone selectb(addr, data, writeio, readio, accb, select2i, reset); selectone selectc(addr, data, writeio, readio, accc, select3, reset); selectone selectd(addr, data, writeio, readio, accd, select4, reset); assign data = readio&accmain ? datai: 8'bz; // enable output data assign select1 = select1i | bootstrap; // enable select 1 via bootstrap assign select2 = select2i | bootstrap; // enable select 2 via bootstrap endmodule // // Individual select cell. // // This cell contains the mask and compare registers for each address. It // handles the write and read of these registers, and forms a select signal // based on them. // // Each register pair has the appearance: // // 7 6 5 4 3 2 1 0 // ================ // 0: M M M M M M I E - Mask register. // 1: C C C C C C X X - Compare register. // // The mask register selects which bits will be used to form the compare // value. This can be used to select any size from the combinations: // // 1 1 1 1 1 1 - Any 1kb block of memory, or 4 I/O address bits. // 1 1 1 1 1 0 - Any 2kb block of memory, or 8 I/O address bits. // 1 1 1 1 0 0 - Any 4kb block of memory, or 16 I/O address bits. // 1 1 1 0 0 0 - Any 8kb block of memory, or 32 I/O address bits. // 1 1 0 0 0 0 - Any 16kb block of memory, or 64 I/O address bits. // 1 0 0 0 0 0 - Any 32kb block of memory, or 128 I/O address bits. // 0 0 0 0 0 0 - All 64kb of memory, or all 256 I/O addresses // // Each block must be on its size, so for example, a 16kb block can only // be on one of 4 positions in memory. If you use a pattern that isn't // listed above, you are on your own to figure out the consequences. // The selector does not weed out bad combinations, and you can select // multiple blocks at once. // // Each of the mask and compare bytes can be both read and written. // // Note that the lower bits of the compare register aren't used, and always // return zero. // // On reset, the mask and compare registers are both set to zero, which leaves // the select block disabled. // module selectone(addr, data, write, read, selectin, selectout, reset); input [15:0] addr; // address to match, 6 bits inout [7:0] data; // CPU data input write; // CPU write input read; // CPU read input selectin; // select for read/write output selectout; // resulting select input reset; // reset reg [7:0] mask; // mask/control, 7:2 is mask, 1: I/O or /mem, 0: on/off reg [7:2] comp; // Compare value wire [5:0] iaddr; // multiplexed address reg [7:0] datai; // data from output selector // select what part of address, upper or lower byte, we compare, based on // I/O or memory address assign iaddr = mask[1] ? addr[7:2]: addr[15:10]; // Form select based on match assign selectout = ((iaddr & mask[7:2]) == comp) & mask[0]; always @(addr, write, read, reset, selectin, data, comp, mask) if (reset) begin comp <= 6'b0; // clear registers mask <= 8'b0; end else if (write&selectin) begin if (addr[0]) comp <= data[7:2]; // write comparitor data else mask <= data; // write mask data end else begin if (addr[0]) datai <= {comp, 2'b0}; // read comparitor data else datai <= mask; // read mask data end assign data = read&selectin ? datai: 8'bz; // enable output data endmodule //////////////////////////////////////////////////////////////////////////////// // // INTERRUPT CONTROLLER // // Implements an 8 input interrupt controller. Each of the 8 interrupt lines has // selectable positive edge, negative edge, positive level, and negative level // triggering. Interrupts can be masked, and can be examined for state even when // they are masked. Each interrupt can be triggered under software control. // The priority for interrupts is fixed, with 0 being the highest, and 7 being // the lowest. // // The controller can be connected to I/O or memory addresses. The control // registers appear as: // // 7 6 5 4 3 2 1 0 // 00: M M M M M M M M - Mask register // 01: S S S S S S S S - Status register // 02: A A A A A A A A - Active register // 03: P P P P P P P P - Polarity register // 04: E E E E E E E E - Edge enable register // 05: B B B B B B B B - Vector base address // // The mask register indicates if the interrupt source is to generate an // interrupt. If the associated bit is 1, the interrupt is enabled, otherwise // disabled. // // The status register indicates the current interrupt line status, for direct // polling purposes. // // The active register is a flip/flop that goes to 1 anytime the trigger // condition is satisfied. A 1 in this register will cause an interrupt to // occur. If the mask for the interrupt is not enabled, the active bit will not // be set no matter what the trigger states. // // The polarity register gives the line polarity that will trigger an interrupt. // If the edge trigger bit is set, then the polarity indicates the resulting // line AFTER the trigger. For example, an edge trigger with a 1 in the polarity // register indicates that the trigger is a positive edge trigger. // // The edge enable register places an edge detector on the line. This will // cause the interrupt to be triggered when an appropriate edge indicated by the // polarity occurs. The edge mode is selected by a 1 bit, and the level mode is // selected by a 0 bit. If the level mode is selected, the interrupt will occur // anytime the interrupt line matches the state of the polarity bit. // // The vector registers each provide the lower 8 bits of a 16 bit vector for // each interrupt. // // The base register provides the upper 8 bits of a 16 bit vector for each // interrupt. // // An interrupt is generated anytime any bit is true in the active register. // The interrupt request line is set true, and the controller will hold until // an interrupt acknowledge occurs. When an interrupt acknowledge occurs, the // controller will cycle through a three step sequence, with each sequence // activated by the interrupt acknowledge signal. // // First, a $cd is placed on the data lines, indicating a call instruction. // Second, the number of the interrupt that is highest priority is multipled // * 4, and this is placed on the data lines. // Third, the vector base address is placed on the data lines. // // The net result is that the CPU is vectored to one of 256 pages in the address // space, with an offset of 4 bytes for each interrupt, as follows: // // 00: Vector 0 // 04: Vector 1 // 08: Vector 2 // 0C: Vector 3 // 10: Vector 4 // 14: Vector 5 // 18: Vector 6 // 1C: Vector 7 // module intcontrol(addr, data, write, read, select, intr, inta, int0, int1, int2, int3, int4, int5, int6, int7, reset, clock); input [2:0] addr; // control register address inout [7:0] data; // CPU data input write; // CPU write input read; // CPU read input select; // controller select output intr; // interrupt request input inta; // interrupt acknowledge input int0; // interrupt line 0 input int1; // interrupt line 1 input int2; // interrupt line 2 input int3; // interrupt line 3 input int4; // interrupt line 4 input int5; // interrupt line 5 input int6; // interrupt line 6 input int7; // interrupt line 7 input reset; // CPU reset input clock; // CPU clock reg [7:0] mask; // interrupt mask register reg [7:0] active; // interrupt active register reg [7:0] polarity; // interrupt polarity register reg [7:0] edges; // interrupt edge control reg [7:0] vbase; // vector base reg [7:0] intpe; // positive edge interrupt detection reg [7:0] intne; // negative edge interrupt detection reg [7:0] datai; // data from output selector reg [3:0] state; // state machine to run vectors wire [7:0] activep; // interrupt active pending // handle register reads and writes always @(negedge clock) if (reset) begin // reset mask <= 8'b0; // clear mask active <= 8'b0; // clear active polarity <= 8'b0; // clear polarity edges <= 8'b0; // clear edge vbase <= 8'b0; // clear base state <= 4'b0; // clear state machine end else if (write&select) begin // CPU write case (addr) 0: mask <= data; // set mask register 2: active <= data|activep; // set active register 3: polarity <= data; // set polarity register 4: edges <= data; // set edge register 5: vbase <= data; // set base register endcase end else if (read&select) begin // CPU read case (addr) 0: datai <= mask; // get mask register // get current line statuses 1: datai <= { int7, int6, int5, int4, int3, int2, int1, int0 }; 2: datai <= active; // get active register 3: datai <= polarity; // get polarity register 4: datai <= edges; // get edge register 5: datai <= vbase; // get base register endcase end else if (inta) begin // CPU interrupt acknowledge // run vectoring state machine case (state) // wait for inta, and assert 1st instruction byte 0: begin datai <= 8'hcd; // place call instruction on datalines state <= 1; // advance to low address end // assert low byte address 1: begin // decode priority if (active&8'h01) datai <= 8'h00; else if (active&8'h02) datai <= 8'h04; else if (active&8'h04) datai <= 8'h08; else if (active&8'h08) datai <= 8'h0C; else if (active&8'h10) datai <= 8'h10; else if (active&8'h20) datai <= 8'h14; else if (active&8'h40) datai <= 8'h18; else if (active&8'h80) datai <= 8'h1C; state <= 2; // advance to high address end // assert high address 2: if (inta) begin datai <= vbase; // place page to vector // reset highest priority interrupt if (active&8'h01) active[0] <= activep[0]; else if (active&8'h02) active[1] <= activep[1]; else if (active&8'h04) active[2] <= activep[2]; else if (active&8'h08) active[3] <= activep[3]; else if (active&8'h10) active[4] <= activep[4]; else if (active&8'h20) active[5] <= activep[5]; else if (active&8'h40) active[6] <= activep[6]; else if (active&8'h80) active[7] <= activep[7]; state <= 0; // back to start state end endcase end else active <= active|activep; // set active interrupts // form active interrupt bits assign activep = mask & (({ int7, int6, int5, int4, // levels int3, int2, int1, int0 }^polarity & ~edges)| (intpe&polarity&edges)| // positive edges (intne&~polarity&edges)); // negative edges // form interrupt edges always @(posedge int0) intpe[0] <= 1; always @(posedge int1) intpe[1] <= 1; always @(posedge int2) intpe[2] <= 1; always @(posedge int3) intpe[3] <= 1; always @(posedge int4) intpe[4] <= 1; always @(posedge int5) intpe[5] <= 1; always @(posedge int6) intpe[6] <= 1; always @(posedge int7) intpe[7] <= 1; always @(negedge int0) intne[0] <= 1; always @(negedge int1) intne[1] <= 1; always @(negedge int2) intne[2] <= 1; always @(negedge int3) intne[3] <= 1; always @(negedge int4) intne[4] <= 1; always @(negedge int5) intne[5] <= 1; always @(negedge int6) intne[6] <= 1; always @(negedge int7) intne[7] <= 1; assign data = read&select|inta ? datai: 8'bz; // enable output data assign intr = |active; // request interrupt on any active endmodule //////////////////////////////////////////////////////////////////////////////// // // ROM CELL // // Hold the test instructions. Forms a simple read only cell, with tri-state // enable outputs only. // module rom(addr, data, dataeno); input [9:0] addr; inout [7:0] data; input dataeno; reg [7:0] datao; always @(addr) case (addr) `include "test.rom" // get contents of memory default datao = 8'h76; // hlt endcase // Enable drive for data output assign data = dataeno ? datao: 8'bz; endmodule //////////////////////////////////////////////////////////////////////////////// // // RAM CELL // // A clocked ram cell with individual select, read and write signals. Data is // written on the positive edge when write is true. Data is enabled for output // by the read signal asyncronously. // // A bootstrap mode is implemented that, when true, overrides the read signal // and keeps the output drivers off. // module ram(addr, data, select, read, write, bootstrap, clock); input [9:0] addr; inout [7:0] data; input select; input read; input write; input clock; input bootstrap; reg [7:0] ramcore [1023:0]; // The ram store reg [7:0] datao; always @(negedge clock) if (select) begin if (write) ramcore[addr] <= data; datao <= ramcore[addr]; end // Enable drive for data output assign data = (select&read&~bootstrap) ? datao: 8'bz; endmodule
Go to most recent revision | Compare with Previous | Blame | View Log