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[/] [eco32/] [trunk/] [binutils/] [include/] [a.out.h] - Rev 60
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/* * a.out.h -- structure of linkable object and executable files */ #ifndef _A_OUT_H_ #define _A_OUT_H_ #define EXEC_MAGIC 0x1AA09232 #define METHOD_H16 0 /* write 16 bits with high part of value */ #define METHOD_L16 1 /* write 16 bits with low part of value */ #define METHOD_R16 2 /* write 16 bits with value relative to PC */ #define METHOD_R26 3 /* write 26 bits with value relative to PC */ #define METHOD_W32 4 /* write full 32 bit word with value */ #define SEGMENT_ABS 0 /* absolute values */ #define SEGMENT_CODE 1 /* code segment */ #define SEGMENT_DATA 2 /* initialized data segment */ #define SEGMENT_BSS 3 /* uninitialized data segment */ typedef struct { unsigned int magic; /* must be EXEC_MAGIC */ unsigned int csize; /* size of code in bytes */ unsigned int dsize; /* size of initialized data in bytes */ unsigned int bsize; /* size of uninitialized data in bytes */ unsigned int crsize; /* size of code relocation info in bytes */ unsigned int drsize; /* size of data relocation info in bytes */ unsigned int symsize; /* size of symbol table in bytes */ unsigned int strsize; /* size of string space in bytes */ } ExecHeader; typedef struct { unsigned int offset; /* where to relocate */ int method; /* how to relocate */ int value; /* additive part of value */ int base; /* if MSB = 0: segment number */ /* if MSB = 1: symbol table index */ } RelocRecord; typedef struct { unsigned int name; /* offset in string space */ int type; /* if MSB = 0: the symbol's segment */ /* if MSB = 1: the symbol is undefined */ int value; /* if symbol defined: the symbol's value */ /* if symbol not defined: meaningless */ } SymbolRecord; #endif /* _A_OUT_H_ */
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