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/**************************** assem.h *********************************** * Author: Agner Fog * Date created: 2017-04-17 * Last modified: 2021-05-26 * Version: 1.11 * Project: Binary tools for ForwardCom instruction set * Module: assem.h * Description: * Header file for assembler * * Copyright 2017-2021 GNU General Public License http://www.gnu.org/licenses *****************************************************************************/ #pragma once // Define token types: const int TOK_EOF = 1; // end of file const int TOK_NAM = 2; // unidentified name const int TOK_LAB = 3; // code label or function name const int TOK_VAR = 4; // data label const int TOK_SEC = 5; // section name const int TOK_INS = 6; // instruction name const int TOK_OPR = 7; // operator const int TOK_NUM = 8; // integer number const int TOK_FLT = (TOK_NUM + 1); // floating point number const int TOK_CHA = 0x0A; // character or string in single quotes ' ' const int TOK_STR = 0x0B; // string in double quotes " " const int TOK_DIR = 0x11; // section or function directive const int TOK_ATT = 0x12; // attribute of sections, functions, or symbols. also some keywords const int TOK_TYP = 0x14; // type identifier const int TOK_OPT = 0x15; // options of instructions and operands const int TOK_REG = 0x16; // register name const int TOK_SYM = 0x1A; // symbol, constant, variable, function. id = symbol index const int TOK_XPR = 0x1B; // expression. id = expression index const int TOK_HLL = 0x20; // high level language block (if, for, etc.) const int TOK_ERR = 0x80; // error. illegal character or unmatched quote // Define keyword id's: // Directives const int DIR_SECTION = ((TOK_DIR << 24) + 1); const int DIR_FUNCTION = ((TOK_DIR << 24) + 2); const int DIR_END = ((TOK_DIR << 24) + 4); const int DIR_PUBLIC = ((TOK_DIR << 24) + 8); const int DIR_EXTERN = ((TOK_DIR << 24) + 0x10); // Attributes of sections const int ATT_READ = ((TOK_ATT << 24) + SHF_READ); const int ATT_WRITE = ((TOK_ATT << 24) + SHF_WRITE); const int ATT_EXEC = ((TOK_ATT << 24) + SHF_EXEC); const int ATT_ALIGN = ((TOK_ATT << 24) + 0x10); const int SECTION_LOCAL_VAR = 0xFFFFFFFF; // local constant with no section // Attributes of variables, constants and functions const int ATT_WEAK = ((TOK_ATT << 24) + 0x20); // weak public or weak external symbol const int ATT_REGUSE = ((TOK_ATT << 24) + 0x21); // register use of function const int ATT_CONSTANT = ((TOK_ATT << 24) + 0x10000); // used for external constants const int ATT_UNINIT = ((TOK_ATT << 24) + 0x20000); // uninitialized section (BSS) const int ATT_COMDAT = ((TOK_ATT << 24) + 0x40000); // communal section. duplicates and unreferenced sections are removed const int ATT_EXCEPTION= ((TOK_ATT << 24) + SHF_EXCEPTION_HND); // exception handler info const int ATT_EVENT = ((TOK_ATT << 24) + SHF_EVENT_HND); // event handler info const int ATT_DEBUG = ((TOK_ATT << 24) + SHF_DEBUG_INFO); // debug info const int ATT_COMMENT = ((TOK_ATT << 24) + SHF_COMMENT); // comments // Type definitions const int TYP_INT8 = ((TOK_TYP << 24) + 0x10); const int TYP_INT16 = ((TOK_TYP << 24) + 0x11); const int TYP_INT32 = ((TOK_TYP << 24) + 0x12); const int TYP_INT64 = ((TOK_TYP << 24) + 0x13); const int TYP_INT128 = ((TOK_TYP << 24) + 0x14); const int TYP_UNS = 0x20; // add this for unsigned integer types const int TYP_PLUS = 0x100; // add this larger type allowed const int TYP_FLOAT16 = ((TOK_TYP << 24) + 0x44); const int TYP_FLOAT32 = ((TOK_TYP << 24) + 0x45); const int TYP_FLOAT64 = ((TOK_TYP << 24) + 0x46); const int TYP_FLOAT128 = ((TOK_TYP << 24) + 0x47); const int TYP_INT = 0x10; // generic test for int types const int TYP_FLOAT = 0x40; // generic test for float types const int TYP_STRING = ((TOK_TYP << 24) + 0x18); // Options and attributes of instructions const int OPT_MASK = ((TOK_OPT << 24) + 1); const int OPT_FALLBACK = ((TOK_OPT << 24) + 2); const int OPT_LENGTH = ((TOK_OPT << 24) + 3); const int OPT_BROADCAST= ((TOK_OPT << 24) + 4); const int OPT_LIMIT = ((TOK_OPT << 24) + 5); const int OPT_SCALAR = ((TOK_OPT << 24) + 6); const int OPT_OPTIONS = ((TOK_OPT << 24) + 7); // Register types const int REG_R = 0x20; // general purpose register const int REG_V = 0x40; // vector register const int REG_SPEC = 0x60; // special register, accessed with read_spec and write_spec instructions const int REG_CAPAB = 0x80; // capabilities register, accessed with read_capabilities const int REG_PERF = 0xA0; // performance counter, accessed with read_perf const int REG_SYS = 0xC0; // system register, accessed with read_sys and write_sys const int REG_OTHER = 0x100; // other register, unclassified // ID for special registers: // bit 0-4 is the id used when reading or writing the register // bit 5-7 indicate the type of register // bit 16-20 is the id when the register is used as base pointer // bit 24-31 is token type const int REG_NUMCONTR = ((TOK_REG << 24) + REG_SPEC + 0); // numeric control register, default flag const int REG_THREADP = ((TOK_REG << 24) + (0x1C << 16) + REG_SPEC + 1); // thread data pointer const int REG_DATAP = ((TOK_REG << 24) + (0x1D << 16) + REG_SPEC + 2); // data section pointer const int REG_IP = ((TOK_REG << 24) + (0x1E << 16) + REG_OTHER ); // instruction pointer, changed by jump instructions const int REG_SP = ((TOK_REG << 24) + (0x1F << 16) + REG_R + 0x1F); // stack pointer // high level language directives const int HLL_IF = ((TOK_HLL << 24) + 1); const int HLL_ELSE = ((TOK_HLL << 24) + 2); const int HLL_SWITCH = ((TOK_HLL << 24) + 3); const int HLL_CASE = ((TOK_HLL << 24) + 4); const int HLL_FOR = ((TOK_HLL << 24) + 5); const int HLL_IN = ((TOK_HLL << 24) + 6); const int HLL_NOCHECK = ((TOK_HLL << 24) + 7); const int HLL_WHILE = ((TOK_HLL << 24) + 8); const int HLL_DO = ((TOK_HLL << 24) + 9); const int HLL_BREAK = ((TOK_HLL << 24) + 10); const int HLL_CONTINUE = ((TOK_HLL << 24) + 11); const int HLL_FALSE = ((TOK_HLL << 24) + 20); const int HLL_TRUE = ((TOK_HLL << 24) + 21); // push and pop may be replaced by macros later: const int HLL_PUSH = ((TOK_HLL << 24) + 12); const int HLL_POP = ((TOK_HLL << 24) + 13); // line types const int LINE_DATADEF = 1; // data definition const int LINE_CODEDEF = 2; // code instruction const int LINE_PUBLICDEF = 3; // public symbol definition const int LINE_METADEF = 4; // assemble-time definitions and metaprogramming const int LINE_OPTIONS = 5; // option setting const int LINE_FUNCTION= 0x11; // function definition const int LINE_SECTION = 0x12; // section definition const int LINE_ENDDIR = 0x10; // function or section end const int LINE_ERROR = 0xFF; // error detected in this line // Operator id's are equal to the ASCII code with these additions: const int EQ = 0x100; // operator followed by equal sign, e.g. += const int D2 = 0x200; // operator repeated, e.g. << const int D3 = 0x400; // operator triple, e.g. >>> const int OP_UNS = 0x1000; // unsigned operation // SExpression types in .etype const int XPR_INT = 0x01; // contains integer value const int XPR_INT2 = 0x02; // contains a second integer constant in the upper half of value const int XPR_FLT = 0x04; // contains floating point value const int XPR_IMMEDIATE = 0x07; // contains immediate constant const int XPR_STRING = 0x08; // contains string (u = string buffer entry, sym2 = length) const int XPR_REG = 0x10; // contains register operand const int XPR_OP = 0x20; // contains instruction or operator const int XPR_OPTION = 0x80; // contains option keyword for memory operand const int XPR_MEM = 0x100; // contains memory operand, or part of it const int XPR_SYM1 = 0x200; // contains symbol address const int XPR_SYM2 = 0x400; // contains reference symbol address const int XPR_SYMSCALE = 0x800; // contains scale factor on (sym1-sym2) const int XPR_REG1 = 0x1000; // contains first register operand const int XPR_REG2 = 0x2000; // contains second register operand const int XPR_REG3 = 0x4000; // contains third register operand in value.u const int XPR_BASE = 0x8000; // contains base register const int XPR_INDEX = 0x10000; // contains index register and scale factor const int XPR_OFFSET = 0x20000; // contains memory address offset const int XPR_LIMIT = 0x40000; // contains limit for index const int XPR_SCALAR = 0x80000; // contains scalar memory operand without broadcast const int XPR_LENGTH = 0x100000; // contains vector length register const int XPR_BROADC = 0x200000; // contains vector broadcast length register const int XPR_MASK = 0x400000; // contains mask register const int XPR_FALLBACK = 0x800000; // contains fallback register const int XPR_OPTIONS = 0x1000000; // contains options or signbits in IM3 const int XPR_JUMPOS = 0x2000000; // contains self-relative jump offset const int XPR_TYPENAME =0x10000000; // contains type name in value const int XPR_UNRESOLV =0x40000000; // contains unresolved name or value const int XPR_ERROR =0x80000000; // an error occurred during the generation // Instruction id's const uint32_t II_NOP = 0x30000; const uint32_t II_STORE = 1; const uint32_t II_MOVE = 2; const uint32_t II_COMPARE = 7; const uint32_t II_ADD = 8; const uint32_t II_SUB = 9; const uint32_t II_SUB_REV = 10; const uint32_t II_MUL = 11; const uint32_t II_MUL_HI = 12; const uint32_t II_MUL_EX = 0x1201A; const uint32_t II_DIV = 14; const uint32_t II_DIV_U = 15; // all unsigned variants must be signed variant | 1 const uint32_t II_DIV_REV = 16; const uint32_t II_DIV_EX = 0x12018; const uint32_t II_REM = 18; const uint32_t II_REM_U = 19; const uint32_t II_MIN = 20; const uint32_t II_MIN_U = 21; const uint32_t II_MAX = 22; const uint32_t II_MAX_U = 23; const uint32_t II_AND = 26; const uint32_t II_OR = 27; const uint32_t II_XOR = 28; const uint32_t II_SHIFT_LEFT = 32; const uint32_t II_MUL_2POW = 32; const uint32_t II_ROTATE = 33; const uint32_t II_SHIFT_RIGHT_S = 34; const uint32_t II_SHIFT_RIGHT_U = 35; // must be = II_SHIFT_RIGHT_S | 1 const uint32_t II_CLEAR_BIT = 36; const uint32_t II_SET_BIT = 37; const uint32_t II_TOGGLE_BIT = 38; const uint32_t II_TEST_BIT = 39; const uint32_t II_TEST_BITS_AND = 40; const uint32_t II_TEST_BITS_OR = 41; const uint32_t II_MUL_ADD = 49; const uint32_t II_MUL_ADD2 = 50; const uint32_t II_ADD_ADD = 51; const uint32_t II_SELECT_BITS = 52; const uint32_t II_FUNNEL_SHIFT = 53; const uint32_t II_SHIFT_U_ADD = 0x0101; //const uint32_t II_MOVE_U = 0x11001; const uint32_t II_ADD_H = 0x50008; // float16 const uint32_t II_SUB_H = 0x50009; // float16 const uint32_t II_MUL_H = 0x5000B; // float16 const uint32_t II_DIV_H = 0x50010; // float16 const uint32_t II_MUL_ADD_H = 0x50031; // float16 const uint32_t II_PUSH = 0x18038; const uint32_t II_POP = 0x18039; const uint32_t II_REPLACE = 0xA0001; const uint32_t II_REPLACE_EVEN = 0x26004; const uint32_t II_REPLACE_ODD = 0x26005; const uint32_t II_ADDRESS = 0x29020; // constants for jump and branch instrucions. May be combined with II_ADD, II_SUB, II_COMPARE, etc. const uint32_t II_INCREMENT = 0x0051; // increment. combine with II_JUMP_POSITIVE const uint32_t II_SUB_MAXLEN = 0x0052; // subtract max vector length. combine with II_JUMP_POSITIVE const uint32_t II_FP_CATEGORY = 0x0054; // fp_category. combine with II_JUMP_TRUE const uint32_t II_JUMP = 0x101000; // jump codes may be combined with II_ADD etc. const uint32_t II_JUMP_ZERO = 0x101200; // xor with 0x100 for opposite condition const uint32_t II_JUMP_NOTZERO = 0x101300; // not zero or not equal const uint32_t II_JUMP_NEGATIVE = 0x101400; // negative or signed below const uint32_t II_JUMP_POSITIVE = 0x101600; // positive or signed above const uint32_t II_JUMP_OVERFLOW = 0x101800; // signed overflow const uint32_t II_JUMP_CARRY = 0x102000; // carry, borrow, unsigned below, abs below. Reverse condition if 'sub n' replaced by 'add (-n)' const uint32_t II_JUMP_UBELOW = 0x102000; // carry, borrow, unsigned below, abs below. Reverse condition if 'sub n' replaced by 'add (-n)' const uint32_t II_JUMP_UABOVE = 0x102200; // unsigned above, abs above const uint32_t II_JUMP_TRUE = 0x102400; // bit test etc. true const uint32_t II_JUMP_FALSE = 0x102500; // bit test etc. false const uint32_t II_JUMP_INVERT = 0x0100; // flip this bit to invert condition const uint32_t II_JUMP_UNORDERED = 0x8000; // flip this bit to jump if unordered const uint32_t II_JUMP_INSTR = 0x100000; // bit to identify direct jump and call instructions const uint32_t II_INCREMENT_COMPARE_JBELOW = 48; // opj for increment_compare_jump_below const uint32_t II_CALL = 0x111000; // direct call const uint32_t II_ALIGN = 0x10000000; // align directive const uint32_t II_OPTIONS = 0x20000000; // options directive const int MAX_ALIGN = 4096; // maximum allowed alignment (note: if changed, change also in error.cpp at ERR_ALIGNMENT) // Bit values generated by fitConstant() and stored in SCode::fitNumX // Indicates how many bits are needed to contain address offset or immediate constant of an instruction const int IFIT_I8 = 0x10; // fits into signed 8-bit integer const int IFIT_J8 = 0x20; // (-x) fits into signed 8-bit integer const int IFIT_U8 = 0x40; // x fits into unsigned 8-bit integer const int IFIT_I8SHIFT = 0x80; // fits into signed 8-bit integer with left shift const int IFIT_I16 = 0x100; // fits into signed 16-bit integer const int IFIT_J16 = 0x200; // (-x) fits into signed 16-bit integer const int IFIT_U16 = 0x400; // fits into unsigned 16-bit integer const int IFIT_I16SHIFT = 0x800; // fits into signed 16-bit integer with left shift const int IFIT_I16SH16 = 0x1000; // fits into signed 16-bit integer shifted left by 16 const int IFIT_I24 = 0x4000; // fits into signed 24-bit signed integer const int IFIT_I32 = 0x10000; // fits into signed 32-bit integer const int IFIT_J32 = 0x20000; // (-x) fits into signed 32-bit integer const int IFIT_U32 = 0x40000; // fits into unsigned 32-bit integer const int IFIT_I32SHIFT = 0x80000; // fits into signed 32-bit integer with left shift const int IFIT_I32SH32 = 0x100000; // fits into 32-bit integer shifted left by 32 const int IFIT_J = (IFIT_J8 | IFIT_J16 | IFIT_J32); // (-x) fits better than x const int FFIT_16 = 0x1000000; // fits into normal half precision const int FFIT_32 = 0x2000000; // fits into normal single precision const int FFIT_64 = 0x4000000; // fits into double precision const int IFIT_RELOC = 0x10000000; // relocation record needed const int IFIT_LARGE = 0x20000000; // choose the larger size if uncertain. This input is used if optimization process has convergence problems // values for immediate operand types //const int OPI_INT4 = 1; // int4 const int OPI_INT8 = 2; // int8 const int OPI_INT16 = 3; // int16 const int OPI_INT32 = 4; // int32 const int OPI_INT64 = 5; // int64 const int OPI_INT8SH = 6; // int8 << i const int OPI_INT16SH = 7; // int16 << i const int OPI_INT16SH16 = 8; // int16 << 16 const int OPI_INT32SH32 = 9; // int32 << 32 const int OPI_UINT8 = 18; // uint8 const int OPI_UINT16 = 19; // uint16 const int OPI_UINT32 = 20; // uint32 const int OPI_UINT64 = 21; // uint64 const int OPI_2INT8 = 24; // int8+int8 const int OPI_INT886 = 25; // int8+int8+int6 const int OPI_2INT16 = 26; // int16+int16 const int OPI_INT1632 = 27; // int16+int32 const int OPI_2INT32 = 28; // int32+int32 const int OPI_INT1688 = 29; // int16+int8+int8 const int OPI_INT8F = 34; // int8 converted to float const int OPI_INT16F = 35; // int16 converted to float const int OPI_FLOAT16 = 64; // float16 const int OPI_FLOAT32 = 65; // float32 const int OPI_FLOAT64 = 66; // float64 const int OPI_IMPLICIT = 99; // implicit immediate operand (usually uint8) const int OPI_OT = 100; // determined by operand type field // struct SLine contains information about each line in the input file struct SLine { uint16_t type; // line type: LINE_DATADEF, etc uint16_t sectionType; // section flags uint32_t beginPos; // position in input file uint32_t firstToken; // index to first token uint32_t numTokens; // number of tokens in line uint32_t file; // file of origin. (1 = source file, 2+ = include files, 0x1000+ = meta-generated lines) uint32_t linenum; // line number in file of origin }; // struct SToken is used for splitting each line into tokens struct SToken { uint32_t type; // Token type uint32_t id; // ID if known name or operator uint32_t pos; // File offset uint32_t stringLength; // Length of token as string uint16_t priority; // Priority if operator uint16_t vartype; // 0: value not known, 3: int64, 5: double, 8: string uint32_t unused; union { // value if constant or assemble-time variable uint64_t u; int64_t i; double d; uint32_t w; } value; }; // struct SOperator is used for list of operators struct SOperator { char name[8]; // name uint32_t id; // identifier uint32_t priority; // priority if operator }; // operator < for sorting operator list static inline bool operator < (SOperator const & a, SOperator const & b) { return strcmp(a.name, b.name) < 0; } // struct SKeyword is used for list of keywords struct SKeyword { char name[28]; // name uint32_t id; // identifier }; // struct SExpression is used during assemble-time evaluation of expressions containing // any type of operands: integer, float, string, registers, memory operands, options struct SExpression { union { // immediate operand value int64_t i; // as signed uint64_t u; // as unsigned double d; // as double uint32_t w; // as unsigned 32 bit integer } value; int32_t offset_mem; // offset for memory operand int32_t offset_jump; // offset for jump uint32_t etype; // flags for elements in expression: XPR_... uint32_t tokens; // number of tokens used uint32_t sym1; // first symbol of memory operand, indexed by namebuffer offset uint32_t sym2; // reference symbol of memory operand, indexed by namebuffer offset uint32_t sym3; // first symbol of immediate operand, indexed by namebuffer offset uint32_t sym4; // reference symbol of immediate operand, indexed by namebuffer offset uint32_t sym5; // symbol for jump target, indexed by namebuffer offset uint32_t instruction; // instruction corresponding to operator uint8_t optionbits; // option bits or sign bits uint8_t base; // base register of memory operand uint8_t index; // index register of memory operand uint8_t length; // length or broadcast register of memory operand int8_t scale; // scale factor for index register uint8_t symscale1; // scale factor for sym1-sym2 uint8_t symscale3; // scale factor for sym3-sym4 uint8_t mask; // mask register uint8_t reg1; // first register operand uint8_t reg2; // second register operand uint8_t reg3; // third register operand uint8_t fallback; // fallback register }; // struct SCode is the result of interpreting a line of code containing an instruction struct SCode : public SExpression { SFormat const * formatp; // instruction format. pointer to record in formatList in disassem1.cpp, or a copy of it uint32_t line; // entry into lines buffer uint32_t section; // code section uint32_t address; // address relative to begin of section in current module uint32_t label; // a code or data label, identified by an index into symbolNameBuffer (not an index into 'symbols' because this may change when new symbols are added) uint32_t dtype; // data type. (TYP_INT8 etc.) uint32_t instr1; // index to instruction in instructionlist uint32_t fitNum; // indicates if immediate constant fits a certain representation (from fitInteger or fitFloat function) uint32_t fitAddr; // indicates if relative address fits a certain number of bits uint32_t fitJump; // indicates if relative jump offset fits a certain number of bits uint8_t dest; // destination register (2 = memory destination) uint8_t numOp; // number of source operands uint8_t size; // size of instruction. minimum size if actual size depends on unresolved cross references uint8_t sizeUnknown; // actual size may be up to this value bigger uint8_t category; // instruction category }; // struct SBlock is used for tracking {} code blocks struct SBlock { uint32_t blockType; // block type. see definitions of HL_FUNC etc. in assem5.cpp uint32_t blockNumber; // sequential number used in label names uint32_t startBracket; // token of start '{' uint32_t jumpLabel; // target label for jump, else, or loop uint32_t breakLabel; // target label for break statement. -1 if break is possible but label not yet defined uint32_t continueLabel; // target label for continue statement. -1 if continue is possible but label not yet defined uint32_t codeBuffer2index; // index of entry in codeBuffer2 uint32_t codeBuffer2num; // number of instruction codes in codeBuffer2 }; // combine contents of two expressions static inline SExpression operator | (SExpression const & exp1, SExpression const & exp2) { SExpression expr; for (uint32_t i = 0; i < sizeof(SExpression) / sizeof(uint64_t); i++) { (&expr.value.u)[i] = (&exp1.value.u)[i] | (&exp2.value.u)[i]; } return expr; } static inline SCode operator | (SCode const & code1, SExpression const & exp2) { SCode code0 = code1; for (uint32_t i = 0; i < sizeof(SExpression) / sizeof(uint64_t); i++) { (&code0.value.u)[i] = (&code1.value.u)[i] | (&exp2.value.u)[i]; } return code0; } // find the smallest representation that the floating point operand fits into int fitFloat(double x); // insert memory operand into code structure void insertMem(SCode & code, SExpression & expr); // insert everything from expression to code structure, OR'ing all bits void insertAll(SCode & code, SExpression & expr); // operator < for sorting keyword list static inline bool operator < (SKeyword const & a, SKeyword const & b) { // case insensitive compare. This function is not standardized. make my own: return strncasecmp_(a.name, b.name, 1000) < 0; #if defined (_MSC_VER) //return _stricmp(a.name, b.name) < 0; // microsoft #else //return strcasecmp(a.name, b.name) < 0; // unix #endif } // redefine symbol structure sorted by name struct ElfFWC_Sym2 : public ElfFwcSym { }; static inline bool operator < (ElfFWC_Sym2 const & a, ElfFWC_Sym2 const & b) { return strcmp(symbolNameBuffer.getString(a.st_name), symbolNameBuffer.getString(b.st_name)) < 0; } static inline bool operator == (ElfFWC_Sym2 const & a, ElfFWC_Sym2 const & b) { return strcmp(symbolNameBuffer.getString(a.st_name), symbolNameBuffer.getString(b.st_name)) == 0; } // structure in list of assembly errors struct SAssemError { uint32_t pos; // position in input file uint32_t stringLength; // length of token string uint32_t file; // File where error was detected uint16_t num; // Error id uint16_t pass; // Pass during which error occurred }; class CAssembler; // Forward definition // class for reporting errors in assembly file class CAssemErrors { public: CAssemErrors(); void report(uint32_t position, uint32_t stringLength, uint32_t num); // Report an error void report(SToken const & token); // Report an error, pointing to a specific token void reportLine(uint32_t num); // Report an error in current line void setOwner(CAssembler * a); // Give access to CAssembler uint32_t numErrors(); // Return number of errors bool tooMany(); // true if too many errors void outputErrors(); // Write all errors to stderr protected: CAssembler * owner; CDynamicArray<SAssemError>list; // List of errors uint32_t maxErrors; // Maximum number of errors to report }; // class CDisassembler handles disassembly of ForwardCom ELF file class CAssembler : public CFileBuffer { public: CAssembler(); // Constructor void go(); protected: friend class CAssemErrors; // This class handles error messages uint32_t iInstr; // Position of current instruction relative to section start uint32_t instrLength; // Length of current instruction, in 32-bit words uint32_t operandType; // Operand type of current instruction uint32_t format; // Format of current instruction uint64_t variant; // Template variant and options int64_t value0; // original value of immediate operand uint32_t tokenB; // index to first token in current line uint32_t tokenN; // number of tokens in current line uint32_t dataType; // data type for current instruction uint32_t section; // Current section uint32_t sectionFlags; // current section information flags uint32_t linei; // index to current line uint32_t filei; // index to current input file uint32_t pass; // what pass are we in uint32_t iLoop; // index of current loop statement uint32_t iIf; // index of current 'if' statement uint32_t iSwitch; // index of current 'switch' statement uint32_t numSwitch; // total number of 'switch' statements bool lineError; // error in current line. stop interpreting uint64_t code_size; // codesize option determines code address sizes uint64_t data_size; // datasize option determines data address sizes STemplate const * pInstr; // Pointer to current instruction code SInstruction2 const * iRecord; // Pointer to instruction table entry SFormat const * fInstr; // Format details of current instruction code CELF outFile; // Output file CDynamicArray<SToken> tokens; // List of tokens CDynamicArray<SLine> lines; // Information about each line of the input file CDynamicArray<SInstruction> instructionlist; // List of instruction set, unsorted CDynamicArray<SInstruction> instructionlistNm;// List of instruction set, sorted by name CDynamicArray<SInstruction3> instructionlistId; // List of instruction set, sorted by id CDynamicArray<SOperator> operators; // List of operators CDynamicArray<SKeyword> keywords; // List of keywords CDynamicArray<ElfFWC_Sym2> symbols; // List of symbols CDynamicArray<ElfFwcReloc> relocations; // List of relocations CDynamicArray<uint8_t> brackets; // Stack of nested brackets during evaluation of expression CDynamicArray<SCode> codeBuffer; // Coded instructions CDynamicArray<SCode> codeBuffer2; // Temporary storage of instructions for loops and switch statements CDynamicArray<ElfFwcShdr> sectionHeaders; // Section headers CDynamicArray<SFormat> formatList3; // Subset of formatList for multiformat instruction formats CDynamicArray<SFormat> formatList4; // Subset of formatList for jump instruction formats CDynamicArray<SBlock> hllBlocks; // Tracking of {} blocks CDynamicArray<SExpression> expressions; // Expressions saved as assemble-time symbols CTextFileBuffer stringBuffer; // Buffer for assemble-time string variables CMetaBuffer<CMemoryBuffer> dataBuffers; // databuffer for each section CAssemErrors errors; // Error reporting void initializeWordLists(); // Initialize and sort instruction list, operator list, and keyword list void feedBackText1(); // write feedback text on stdout void pass1(); // Split input file into lines and tokens. Handle preprocessing directives. Find symbol definitions void interpretSectionDirective(); // Interpret section directive during pass 2 or 3 void interpretFunctionDirective(); // Interpret function directive during pass 2 or 3 void interpretEndDirective(); // Interpret section or function end directive during pass 2 or 3 void interpretOptionsLine(); // Interpret line specifying options uint32_t addSymbol(ElfFWC_Sym2 & sym); // Add a symbol to symbols list uint32_t findSymbol(uint32_t name); // Find symbol by index into symbolNameBuffer uint32_t findSymbol(const char * name, uint32_t len); // Find symbol by name with specified length void pass2(); // A. Handle metaprogramming directives // B. Classify lines // C. Identify symbol names, sections, labels, functions void interpretExternDirective(); // Interpret extern directive during pass 2 void interpretPublicDirective(); // Interpret public directive during pass 2 void interpretLabel(uint32_t tok); // Interpret code or data label during pass 2 void interpretVariableDefinition1(); // interpret assembly style variable definition void interpretVariableDefinition2(); // interpret C style variable definition void determineLineType(); // check if line is code or data void interpretAlign(); // interpret code or data alignment directive void interpretMetaDefinition(); // Interpret line beginning with '%' containing meta code void replaceKnownNames(); // Replace known symbol names with symbol references and meta variables with their value SExpression expression(uint32_t tok1, uint32_t ntok, uint32_t option); // Interpret and evaluate expression SExpression symbol2expression(uint32_t symi); // make expression out of symbol SExpression op1minus(SExpression & exp1); // Interpret -(A+B), etc. SExpression op2(uint32_t op, SExpression & exp1, SExpression & exp2); // Interpret dyadic expression with any type of operands SExpression op2Int(uint32_t op, SExpression const & exp1, SExpression const & exp2); // Interpret dyadic expression with integer operands SExpression op2Float(uint32_t op, SExpression & exp1, SExpression & exp2); // Interpret dyadic expression with floating point operands SExpression op2String(uint32_t op, SExpression const & exp1, SExpression const & exp2); // Interpret dyadic expression with string operands SExpression op2Registers(uint32_t op, SExpression const & exp1, SExpression const & exp2); // Interpret dyadic expression with register operands SExpression op2Memory(uint32_t op, SExpression & exp1, SExpression & exp2); // Interpret dyadic expression with memory operands SExpression op3(uint32_t tok1, uint32_t toklow, uint32_t tokcolon, uint32_t maxtok, uint32_t options); // Interpreted triadic expression exp1 ? exp2 : exp3 at the indicated positions void assignMetaVariable(uint32_t symi, SExpression & expr, uint32_t typetoken); // define or modify assemble-time constant or variable void pass3(); // Generate code and data void makeFormatLists(); // extract subsets of formatList into formatList3 and formatList4 void interpretCodeLine(); // Interpret a line defining code int fitCode(SCode & code); // find an instruction variant that fits the code bool instructionFits(SCode const & code, SCode & codeTemp, uint32_t ii); // check if instruction fits into specified format bool jumpInstructionFits(SCode const & code, SCode & codeTemp, uint32_t ii); // check if jump instruction fits into specified format int fitConstant(SCode & code); // check how many bits are needed to contain immediate constant in an instruction. int fitAddress(SCode & code); // check how many bits are needed to contain relative address in an instruction. void checkCode1(SCode & code); // eheck code for correctness before fitting a format, and fix some code details void checkCode2(SCode & code); // eheck register types etc. after fitting a format, and finish code details uint32_t checkCodeE(SCode & code); // find reason why no format fits, and return error number void optimizeCode(SCode & code); // optimize instruction. replace by more efficient instruction if possible void pass4(); // Resolve symbol addresses and cross references, optimize forward references void pass5(); // Make binary file void copySections(); // copy sections to outFile void copySymbols(); // copy symbols to outFile //void removePrivateSymbols(); // remove local symbols and adjust relocation records with new symbol indexes void makeListFile(); // make output listing int64_t calculateMemoryOffset(SCode & code); // calculate memory address possibly involving symbol. generate relocation if necessary int64_t calculateJumpOffset(SCode & code); // calculate jump offset possibly involving symbol. generate relocation if necessary int64_t calculateConstantOperand(SExpression & expr, uint64_t address, uint32_t fieldSize); // calculate constant or immediate operand possibly involving symbol. generate relocation if necessary void makeBinaryCode(); // make binary data for code sections void makeBinaryData(); // make binary data for data sections void makeBinaryRelocations(); // put relocation records in output file void showTokens(); // Show all tokens. For debugging only void showSymbols(); // Show all symbols. For debugging only void interpretHighLevelStatement(); // if, else, switch, for, do, while statements void interpretEndBracket(); // finish {} block void codeIf(); // Interpret if statement in assembly code void codeIf2(); // Finish if statement at end bracket void codeWhile(); // Interpret while loop in assembly code void codeWhile2(); // Finish while-loop at end bracket void codeDo(); // Interpret do-while loop in assembly code void codeDo2(); // Finish do-while loop at end bracket void codeFor(); // Interpret for-loop in assembly code void codeFor2(); // Finish for-loop at end bracket void codeForIn(); // Interpret for-in vector loop in assembly code void codeForIn2(); // Finish for-in vector loop in assembly code void codeSwitch(); // Interpret switch statement in assembly code void codeCase(); // Interpret switch case label in assembly code void codeSwitch2(); // Finish switch statement at end bracket void codeBreak(); // Interpret break or continue statement in assembly code uint32_t findBreakTarget(uint32_t k); // Find or make the target symbol of a break or continue statement uint32_t makeLabelSymbol(const char * name); // Make a symbol for branch label etc., address not known yet bool mergeJump(SCode & code2); // Merge jump instruction with preceding arithmetic instruction uint32_t hasJump(uint32_t line); // check if line contains unconditional direct jump void interpretCondition(SCode & code); // interpret condition in if(), while(), and for(;;) statements void codePush(); // push register on stack. (may be replaced by macros later) void codePop(); // pop register from stack. (may be replaced by macros later) };
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