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[/] [forwardcom/] [bintools/] [library.h] - Rev 102
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/**************************** library.h ******************************** * Author: Agner Fog * date created: 2017-11-08 * Last modified: 2018-03-30 * Version: 1.10 * Project: Binary tools for ForwardCom instruction set * Module: library.h * Description: * header file for library manager * * Copyright 2017-2020 GNU General Public License http://www.gnu.org/licenses *****************************************************************************/ // Structure for list of library members struct SLibMember { uint32_t name; // member name as index into cmd.fileNameBuffer uint32_t oldOffset; // offset in old library file uint32_t newOffset; // offset in new library file uint32_t size; // size, not including library header uint32_t action; // 1: preserve, 2: add or replace, 3: delete, 5: extract }; // operator < for sorting library member list by name static inline bool operator < (SLibMember const & a, SLibMember const & b) { return strcmp(cmd.getFilename(a.name), cmd.getFilename(b.name)) < 0; } // remove path from file name const char * removePath(const char * filename); // Class for extracting members from library or building a library class CLibrary : public CFileBuffer { public: CLibrary(); // Constructor void go(); // Do whatever the command line says const char * getMemberName(uint32_t memberOffset); // Get name of a library member uint32_t getMemberSize(uint32_t memberOffset); // get size of a library member void findLongNames(); // Find longNames record uint32_t findSymbol(const char * name); // Find exported symbol in library bool isForwardCom(); // check if this is a ForwardCom library void addELF(CELF & elf); // make library from CELF modules during relinking void makeInternalLibrary(); // make a library for internal use during relinking uint32_t findMember(uint32_t name); // Find a module. name is an index into cmd.fileNameBuffer uint32_t libraryName; // file name as index into cmd.fileNameBuffer bool relinkable; // library can be replaced by relinking protected: void checkActionList(); // Check action list for errors void makeMemberList(); // Make list of library member names void runActionList(); // Run through commands from command line void addMember(uint32_t filename, uint32_t membername); // Add object file to library member list void deleteMember(uint32_t membername); // Add object file to library void extractMember(uint32_t filename, uint32_t membername); // Extract member from library void extractAllMembers(); // Extract all members from library void listMembers(); // List all library members void generateNewLibraryBody(); // Generate data contents of new library from old one and additional object files void makeBinaryFile(); // Make library header, symbol table, longnames record, data void checkDuplicateSymbols(CDynamicArray<SSymbolEntry>& symbolList);// Check if symbollist contains duplicate names int32_t alignBy; // member alignment = 4 uint32_t longNames; // offset to long names record uint32_t longNamesSize; // size of long names record CDynamicArray<SLibMember> members; // list of member names CFileBuffer outFile; // Buffer for building output file CELF memberBuffer; // Buffer containing single library member CMemoryBuffer dataBuffer; // Buffer containing raw members //friend class CLinker; };
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