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[/] [gamepads/] [trunk/] [snespad/] [rtl/] [vhdl/] [snespad_ctrl.vhd] - Rev 41
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------------------------------------------------------------------------------- -- -- SNESpad controller core -- -- $Id: snespad_ctrl.vhd 41 2009-04-01 19:58:04Z arniml $ -- -- Copyright (c) 2004, Arnim Laeuger (arniml@opencores.org) -- -- All rights reserved -- -- Redistribution and use in source and synthezised forms, with or without -- modification, are permitted provided that the following conditions are met: -- -- Redistributions of source code must retain the above copyright notice, -- this list of conditions and the following disclaimer. -- -- Redistributions in synthesized form must reproduce the above copyright -- notice, this list of conditions and the following disclaimer in the -- documentation and/or other materials provided with the distribution. -- -- Neither the name of the author nor the names of other contributors may -- be used to endorse or promote products derived from this software without -- specific prior written permission. -- -- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" -- AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, -- THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR -- PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE -- LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR -- CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF -- SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS -- INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN -- CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) -- ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE -- POSSIBILITY OF SUCH DAMAGE. -- -- Please report bugs to the author, but before you do so, please -- make sure that this is not a derivative work and that -- you have the latest version of this file. -- -- The latest version of this file can be found at: -- http://www.opencores.org/cvsweb.shtml/gamepads/ -- -- The project homepage is located at: -- http://www.opencores.org/projects.cgi/web/gamepads/overview -- ------------------------------------------------------------------------------- library ieee; use ieee.std_logic_1164.all; entity snespad_ctrl is generic ( reset_level_g : natural := 0; clocks_per_6us_g : natural := 6 ); port ( -- System Interface ------------------------------------------------------- clk_i : in std_logic; reset_i : in std_logic; clk_en_o : out boolean; -- Control Interface ------------------------------------------------------ shift_buttons_o : out boolean; save_buttons_o : out boolean; -- Pad Interface ---------------------------------------------------------- pad_clk_o : out std_logic; pad_latch_o : out std_logic ); end snespad_ctrl; use work.snespad_pack.all; architecture rtl of snespad_ctrl is subtype clocks_per_6us_t is natural range 0 to clocks_per_6us_g; type state_t is (IDLE, IDLE2, LATCH, READ_PAD); signal pad_latch_q, pad_latch_s : std_logic; signal pad_clk_q, pad_clk_s : std_logic; signal num_buttons_read_q : num_buttons_read_t; signal clocks_per_6us_q : clocks_per_6us_t; signal state_q, state_s : state_t; signal clk_en_s : boolean; signal shift_buttons_s : boolean; begin -- pragma translate_off ----------------------------------------------------------------------------- -- Check generics ----------------------------------------------------------------------------- assert (reset_level_g = 0) or (reset_level_g = 1) report "reset_level_g must be either 0 or 1!" severity failure; assert clocks_per_6us_g > 1 report "clocks_per_6us_g must be at least 2!" severity failure; -- pragma translate_on seq: process (reset_i, clk_i) begin if reset_i = reset_level_g then pad_latch_q <= '1'; pad_clk_q <= '1'; num_buttons_read_q <= num_buttons_c-1; clocks_per_6us_q <= 0; state_q <= IDLE; elsif clk_i'event and clk_i = '1' then if clk_en_s then clocks_per_6us_q <= 0; else clocks_per_6us_q <= clocks_per_6us_q + 1; end if; if clk_en_s and shift_buttons_s then if num_buttons_read_q = 0 then num_buttons_read_q <= num_buttons_c-1; else num_buttons_read_q <= num_buttons_read_q - 1; end if; end if; if clk_en_s then state_q <= state_s; end if; pad_clk_q <= pad_clk_s; pad_latch_q <= pad_latch_s; end if; end process; clk_en_s <= clocks_per_6us_q = clocks_per_6us_g-1; fsm: process (state_q, num_buttons_read_q) begin -- default assignments pad_clk_s <= '1'; pad_latch_s <= '1'; shift_buttons_s <= false; save_buttons_o <= false; state_s <= IDLE; case state_q is when IDLE => save_buttons_o <= true; state_s <= IDLE2; when IDLE2 => state_s <= LATCH; when LATCH => pad_latch_s <= '0'; state_s <= READ_PAD; when READ_PAD => pad_latch_s <= '0'; -- set clock low -- pad data will be read at end of 6us cycle pad_clk_s <= '0'; shift_buttons_s <= true; if num_buttons_read_q = 0 then -- return to IDLE after last button bit has been read state_s <= IDLE; else state_s <= LATCH; end if; when others => null; end case; end process fsm; ----------------------------------------------------------------------------- -- Output Mapping ----------------------------------------------------------------------------- clk_en_o <= clk_en_s; shift_buttons_o <= shift_buttons_s; pad_clk_o <= pad_clk_q; pad_latch_o <= pad_latch_q; end rtl;