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[/] [ion/] [trunk/] [src/] [adventure/] [actions2.c] - Rev 193

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#include "misc.h"
#include "main.h"
#include "share.h"
#include "funcs.h"
 
#define TRUE  (0==0)
#define FALSE (0!=0)
 
/*  CARRY AN OBJECT.  SPECIAL CASES FOR BIRD AND CAGE (IF BIRD IN CAGE, CAN'T
 *  TAKE ONE WITHOUT THE OTHER).  LIQUIDS ALSO SPECIAL, SINCE THEY DEPEND ON
 *  STATUS OF BOTTLE.  ALSO VARIOUS SIDE EFFECTS, ETC. */
 
carry() {
	if(TOTING(OBJ)) return(2011);
	SPK=25;
	if(OBJ == PLANT && PROP[PLANT] <= 0)SPK=115;
	if(OBJ == BEAR && PROP[BEAR] == 1)SPK=169;
	if(OBJ == CHAIN && PROP[BEAR] != 0)SPK=170;
	if(OBJ == URN)SPK=215;
	if(OBJ == CAVITY)SPK=217;
	if(OBJ == BLOOD)SPK=239;
	if(OBJ == RUG && PROP[RUG] == 2)SPK=222;
	if(OBJ == SIGN)SPK=196;
	if(OBJ != MESSAG) goto L9011;
	SPK=190;
	DSTROY(MESSAG);
L9011:	if(FIXED[OBJ] != 0) return(2011);
	if(OBJ != WATER && OBJ != OIL) goto L9017;
	K=OBJ;
	OBJ=BOTTLE;
	if(HERE(BOTTLE) && LIQ(0) == K) goto L9017;
	if(TOTING(BOTTLE) && PROP[BOTTLE] == 1) return(fill());
	if(PROP[BOTTLE] != 1)SPK=105;
	if(!TOTING(BOTTLE))SPK=104;
	 return(2011);
L9017:	SPK=92;
	if(HOLDNG >= 7) return(2011);
	if(OBJ != BIRD || PROP[BIRD] == 1 || -1-PROP[BIRD] == 1) goto L9014;
	if(PROP[BIRD] == 2) goto L9015;
	if(!TOTING(CAGE))SPK=27;
	if(TOTING(ROD))SPK=26;
	if(SPK/2 == 13) return(2011);
	PROP[BIRD]=1;
L9014:	if((OBJ == BIRD || OBJ == CAGE) && (PROP[BIRD] == 1 || -1-PROP[BIRD] ==
		1))CARRY(BIRD+CAGE-OBJ,LOC);
	CARRY(OBJ,LOC);
	K=LIQ(0);
	if(OBJ == BOTTLE && K != 0)PLACE[K]= -1;
	if(!GSTONE(OBJ) || PROP[OBJ] == 0) return(2009);
	PROP[OBJ]=0;
	PROP[CAVITY]=1;
	 return(2009);
 
L9015:	SPK=238;
	DSTROY(BIRD);
	 return(2011);
}
 
/*  DISCARD OBJECT.  "THROW" ALSO COMES HERE FOR MOST OBJECTS.  SPECIAL CASES FOR
 *  BIRD (MIGHT ATTACK SNAKE OR DRAGON) AND CAGE (MIGHT CONTAIN BIRD) AND VASE.
 *  DROP COINS AT VENDING MACHINE FOR EXTRA BATTERIES. */
 
discard(just_do_it)long just_do_it; {
	if(just_do_it) goto L9021;
	if(TOTING(ROD2) && OBJ == ROD && !TOTING(ROD))OBJ=ROD2;
	if(!TOTING(OBJ)) return(2011);
	if(OBJ != BIRD || !HERE(SNAKE)) goto L9023;
	RSPEAK(30);
	if(CLOSED) return(19000);
	DSTROY(SNAKE);
/*  SET PROP FOR USE BY TRAVEL OPTIONS */
	PROP[SNAKE]=1;
L9021:	K=LIQ(0);
	if(K == OBJ)OBJ=BOTTLE;
	if(OBJ == BOTTLE && K != 0)PLACE[K]=0;
	if(OBJ == CAGE && PROP[BIRD] == 1)DROP(BIRD,LOC);
	DROP(OBJ,LOC);
	if(OBJ != BIRD) return(2012);
	PROP[BIRD]=0;
	if(FOREST(LOC))PROP[BIRD]=2;
	 return(2012);
 
L9023:	if(!(GSTONE(OBJ) && AT(CAVITY) && PROP[CAVITY] != 0)) goto L9024;
	RSPEAK(218);
	PROP[OBJ]=1;
	PROP[CAVITY]=0;
	if(!HERE(RUG) || !((OBJ == EMRALD && PROP[RUG] != 2) || (OBJ == RUBY &&
		PROP[RUG] == 2))) goto L9021;
	SPK=219;
	if(TOTING(RUG))SPK=220;
	if(OBJ == RUBY)SPK=221;
	RSPEAK(SPK);
	if(SPK == 220) goto L9021;
	K=2-PROP[RUG];
	PROP[RUG]=K;
	if(K == 2)K=PLAC[SAPPH];
	MOVE(RUG+100,K);
	 goto L9021;
 
L9024:	if(OBJ != COINS || !HERE(VEND)) goto L9025;
	DSTROY(COINS);
	DROP(BATTER,LOC);
	PSPEAK(BATTER,0);
	 return(2012);
 
L9025:	if(OBJ != BIRD || !AT(DRAGON) || PROP[DRAGON] != 0) goto L9026;
	RSPEAK(154);
	DSTROY(BIRD);
	PROP[BIRD]=0;
	 return(2012);
 
L9026:	if(OBJ != BEAR || !AT(TROLL)) goto L9027;
	RSPEAK(163);
	MOVE(TROLL,0);
	MOVE(TROLL+100,0);
	MOVE(TROLL2,PLAC[TROLL]);
	MOVE(TROLL2+100,FIXD[TROLL]);
	JUGGLE(CHASM);
	PROP[TROLL]=2;
	 goto L9021;
 
L9027:	if(OBJ == VASE && LOC != PLAC[PILLOW]) goto L9028;
	RSPEAK(54);
	 goto L9021;
 
L9028:	PROP[VASE]=2;
	if(AT(PILLOW))PROP[VASE]=0;
	PSPEAK(VASE,PROP[VASE]+1);
	if(PROP[VASE] != 0)FIXED[VASE]= -1;
	 goto L9021;
}
 
/*  ATTACK.  ASSUME TARGET IF UNAMBIGUOUS.  "THROW" ALSO LINKS HERE.  ATTACKABLE
 *  OBJECTS FALL INTO TWO CATEGORIES: ENEMIES (SNAKE, DWARF, ETC.)  AND OTHERS
 *  (BIRD, CLAM, MACHINE).  AMBIGUOUS IF 2 ENEMIES, OR NO ENEMIES BUT 2 OTHERS. */
 
attack() {
	I=ATDWRF(LOC);
	if(OBJ != 0) goto L9124;
	if(I > 0)OBJ=DWARF;
	if(HERE(SNAKE))OBJ=OBJ*100+SNAKE;
	if(AT(DRAGON) && PROP[DRAGON] == 0)OBJ=OBJ*100+DRAGON;
	if(AT(TROLL))OBJ=OBJ*100+TROLL;
	if(AT(OGRE))OBJ=OBJ*100+OGRE;
	if(HERE(BEAR) && PROP[BEAR] == 0)OBJ=OBJ*100+BEAR;
	if(OBJ > 100) return(8000);
	if(OBJ != 0) goto L9124;
/*  CAN'T ATTACK BIRD OR MACHINE BY THROWING AXE. */
	if(HERE(BIRD) && VERB != THROW)OBJ=BIRD;
	if(HERE(VEND) && VERB != THROW)OBJ=OBJ*100+VEND;
/*  CLAM AND OYSTER BOTH TREATED AS CLAM FOR INTRANSITIVE CASE; NO HARM DONE. */
	if(HERE(CLAM) || HERE(OYSTER))OBJ=100*OBJ+CLAM;
	if(OBJ > 100) return(8000);
L9124:	if(OBJ != BIRD) goto L9125;
	SPK=137;
	if(CLOSED) return(2011);
	DSTROY(BIRD);
	PROP[BIRD]=0;
	SPK=45;
L9125:	if(OBJ != VEND) goto L9126;
	PSPEAK(VEND,PROP[VEND]+2);
	PROP[VEND]=3-PROP[VEND];
	 return(2012);
 
L9126:	if(OBJ == 0)SPK=44;
	if(OBJ == CLAM || OBJ == OYSTER)SPK=150;
	if(OBJ == SNAKE)SPK=46;
	if(OBJ == DWARF)SPK=49;
	if(OBJ == DWARF && CLOSED) return(19000);
	if(OBJ == DRAGON)SPK=167;
	if(OBJ == TROLL)SPK=157;
	if(OBJ == OGRE)SPK=203;
	if(OBJ == OGRE && I > 0) goto L9128;
	if(OBJ == BEAR)SPK=165+(PROP[BEAR]+1)/2;
	if(OBJ != DRAGON || PROP[DRAGON] != 0) return(2011);
/*  FUN STUFF FOR DRAGON.  IF HE INSISTS ON ATTACKING IT, WIN!  SET PROP TO DEAD,
 *  MOVE DRAGON TO CENTRAL LOC (STILL FIXED), MOVE RUG THERE (NOT FIXED), AND
 *  MOVE HIM THERE, TOO.  THEN DO A NULL MOTION TO GET NEW DESCRIPTION. */
	RSPEAK(49);
	VERB=0;
	OBJ=0;
	GETIN(WD1,WD1X,WD2,WD2X);
	if(WD1 != MAKEWD(25) && WD1 != MAKEWD(250519)) return(2607);
	PSPEAK(DRAGON,3);
	PROP[DRAGON]=1;
	PROP[RUG]=0;
	K=(PLAC[DRAGON]+FIXD[DRAGON])/2;
	MOVE(DRAGON+100,-1);
	MOVE(RUG+100,0);
	MOVE(DRAGON,K);
	MOVE(RUG,K);
	DROP(BLOOD,K);
	/* 9127 */ for (OBJ=1; OBJ<=100; OBJ++) {
	if(PLACE[OBJ] == PLAC[DRAGON] || PLACE[OBJ] == FIXD[DRAGON])MOVE(OBJ,K);
L9127:	/*etc*/ ;
	} /* end loop */
	LOC=K;
	K=NUL;
	 return(8);
 
L9128:	RSPEAK(SPK);
	RSPEAK(6);
	DSTROY(OGRE);
	K=0;
	/* 9129 */ for (I=1; I<=5; I++) {
	if(DLOC[I] != LOC) goto L9129;
	K=K+1;
	DLOC[I]=61;
	DSEEN[I]=FALSE;
L9129:	/*etc*/ ;
	} /* end loop */
	SPK=SPK+1+1/K;
	 return(2011);
}
 
/*  THROW.  SAME AS DISCARD UNLESS AXE.  THEN SAME AS ATTACK EXCEPT IGNORE BIRD,
 *  AND IF DWARF IS PRESENT THEN ONE MIGHT BE KILLED.  (ONLY WAY TO DO SO!)
 *  AXE ALSO SPECIAL FOR DRAGON, BEAR, AND TROLL.  TREASURES SPECIAL FOR TROLL. */
 
throw() {
	if(TOTING(ROD2) && OBJ == ROD && !TOTING(ROD))OBJ=ROD2;
	if(!TOTING(OBJ)) return(2011);
	if(OBJ >= 50 && OBJ <= MAXTRS && AT(TROLL)) goto L9178;
	if(OBJ == FOOD && HERE(BEAR)) goto L9177;
	if(OBJ != AXE) return(discard(FALSE));
	I=ATDWRF(LOC);
	if(I > 0) goto L9172;
	SPK=152;
	if(AT(DRAGON) && PROP[DRAGON] == 0) goto L9175;
	SPK=158;
	if(AT(TROLL)) goto L9175;
	SPK=203;
	if(AT(OGRE)) goto L9175;
	if(HERE(BEAR) && PROP[BEAR] == 0) goto L9176;
	OBJ=0;
	return(attack());
 
L9172:	SPK=48;
	if(RAN(7) < DFLAG) goto L9175;
	DSEEN[I]=FALSE;
	DLOC[I]=0;
	SPK=47;
	DKILL=DKILL+1;
	if(DKILL == 1)SPK=149;
L9175:	RSPEAK(SPK);
	DROP(AXE,LOC);
	K=NUL;
	 return(8);
 
/*  THIS'LL TEACH HIM TO THROW THE AXE AT THE BEAR! */
L9176:	SPK=164;
	DROP(AXE,LOC);
	FIXED[AXE]= -1;
	PROP[AXE]=1;
	JUGGLE(BEAR);
	 return(2011);
 
/*  BUT THROWING FOOD IS ANOTHER STORY. */
L9177:	OBJ=BEAR;
	return(feed());
 
L9178:	SPK=159;
/*  SNARF A TREASURE FOR THE TROLL. */
	DROP(OBJ,0);
	MOVE(TROLL,0);
	MOVE(TROLL+100,0);
	DROP(TROLL2,PLAC[TROLL]);
	DROP(TROLL2+100,FIXD[TROLL]);
	JUGGLE(CHASM);
	 return(2011);
}
 
/*  FEED.  IF BIRD, NO SEED.  SNAKE, DRAGON, TROLL: QUIP.  IF DWARF, MAKE HIM
 *  MAD.  BEAR, SPECIAL. */
 
feed() {
	if(OBJ != BIRD) goto L9212;
	SPK=100;
	 return(2011);
 
L9212:	if(OBJ != SNAKE && OBJ != DRAGON && OBJ != TROLL) goto L9213;
	SPK=102;
	if(OBJ == DRAGON && PROP[DRAGON] != 0)SPK=110;
	if(OBJ == TROLL)SPK=182;
	if(OBJ != SNAKE || CLOSED || !HERE(BIRD)) return(2011);
	SPK=101;
	DSTROY(BIRD);
	PROP[BIRD]=0;
	 return(2011);
 
L9213:	if(OBJ != DWARF) goto L9214;
	if(!HERE(FOOD)) return(2011);
	SPK=103;
	DFLAG=DFLAG+2;
	 return(2011);
 
L9214:	if(OBJ != BEAR) goto L9215;
	if(PROP[BEAR] == 0)SPK=102;
	if(PROP[BEAR] == 3)SPK=110;
	if(!HERE(FOOD)) return(2011);
	DSTROY(FOOD);
	PROP[BEAR]=1;
	FIXED[AXE]=0;
	PROP[AXE]=0;
	SPK=168;
	 return(2011);
 
L9215:	if(OBJ != OGRE) goto L9216;
	if(HERE(FOOD))SPK=202;
	 return(2011);
 
L9216:	SPK=14;
	 return(2011);
}
 
/*  FILL.  BOTTLE OR URN MUST BE EMPTY, AND LIQUID AVAILABLE.  (VASE IS NASTY.) */
 
fill() {
	if(OBJ == VASE) goto L9222;
	if(OBJ == URN) goto L9224;
	if(OBJ != 0 && OBJ != BOTTLE) return(2011);
	if(OBJ == 0 && !HERE(BOTTLE)) return(8000);
	SPK=107;
	if(LIQLOC(LOC) == 0)SPK=106;
	if(HERE(URN) && PROP[URN] != 0)SPK=214;
	if(LIQ(0) != 0)SPK=105;
	if(SPK != 107) return(2011);
	PROP[BOTTLE]=MOD(COND[LOC],4)/2*2;
	K=LIQ(0);
	if(TOTING(BOTTLE))PLACE[K]= -1;
	if(K == OIL)SPK=108;
	 return(2011);
 
L9222:	SPK=29;
	if(LIQLOC(LOC) == 0)SPK=144;
	if(LIQLOC(LOC) == 0 || !TOTING(VASE)) return(2011);
	RSPEAK(145);
	PROP[VASE]=2;
	FIXED[VASE]= -1;
	 return(discard(TRUE));
 
L9224:	SPK=213;
	if(PROP[URN] != 0) return(2011);
	SPK=144;
	K=LIQ(0);
	if(K == 0 || !HERE(BOTTLE)) return(2011);
	PLACE[K]=0;
	PROP[BOTTLE]=1;
	if(K == OIL)PROP[URN]=1;
	SPK=211+PROP[URN];
	 return(2011);
}
 

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