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[/] [ion/] [trunk/] [src/] [adventure/] [adv_baremetal.c] - Rev 190

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/* adv_baremetal.c -- functions needed to run adventure on bare metal system.
*  
* Includes a fake 'adventure.txt' file made up of an array of literal C 
* strings, so the program can be run with no file system, plus an automated 
* walkthrough and a few other support routines.
*/
#include <stdint.h>
#include <stdio.h>
 
#include "adv_baremetal.h"
 
extern const char *adventure_text[];
extern const char *walkthrough[];
 
/*-- Global data -------------------------------------------------------------*/
 
/* Fake heap */
#define HEAP_SIZE (64*1024)
uint32_t allocatable_space[HEAP_SIZE];
uint32_t alloc_ptr = 0;
 
/* Fake file system */
#define NUM_FILES (1)
MFILE files[NUM_FILES];
 
/* Whether or not to use the auto-walk */
uint32_t use_walkthrough = 1;
 
 
 
/*-- Global functions --------------------------------------------------------*/
 
/* pseudo-alloc: when called, will return a big chunk of memory. */
/* we expect to be called just once, and there's no way to free the chunk. */
void *alloc_mem(uint32_t num, uint32_t size){
    /* meant to be called only once */
    if(alloc_ptr>0){
        printf("alloc_mem called more than once!\n");
    }
    if(size > (HEAP_SIZE/4)){
        printf("Allocation error!\n");
    }
    alloc_ptr++;
    return (void *)allocatable_space;
}
 
void exit(uint32_t n){
    /*
    printf("Exit code %d\n", n);
    */
    while(1);
}
 
/* fake file open for adventure.txt */
MFILE * mopen(const char * filename, const char * mode){
    uint32_t i;
 
    /* We expect to be called in 'r' mode only */
 
    /* FIXME should print error message if called with unexpected params */
    if(mode==NULL){
        return NULL;
    }
 
    if(mode[0]!='r'){
        return NULL;
    }
 
    /* Get first free file structure and 'open' it */
    for(i=0;i<NUM_FILES;i++){
        if(!files[i].open){
            files[i].open = 1;
            files[i].line_ptr = 0;
 
            return &(files[i]);
        }
    }
    /* No free file structures remain (i.e. BUG!) */
    return NULL;
}
 
/* fake gets, adapted for use with string array */
void mgets (char *str, int size, MFILE *stream){
    uint32_t i=0;
    char c;
 
    while(i<size){
        c = adventure_text[stream->line_ptr][i];
        if(c=='\0'){
            break;
        }
        else if(c=='\n'){
            str[i] = adventure_text[stream->line_ptr][i];
            i++;
            break;
        }
        else{
            str[i] = adventure_text[stream->line_ptr][i];
            i++;
        }
    }
    str[i] = '\0';
    stream->line_ptr++;
}
 
/* Initialize all the fake file data structures */
void startup(void){
    uint32_t i;
 
    /* Initialize pseudo-file structures */
    for(i=0;i<NUM_FILES;i++){
        files[i].line_ptr = 0;
        files[i].open = 0;
    }
}
 
/* Ask user if (s)he wants to use the auto-walk */
void prompt_use_walkthrough(void){
    char buffer[32];
    printf("Do you want to use the auto-walkthrough?\n");
 
    buffer[0] = '\0';
    while(1){
        gets(buffer);
        if(buffer[0]=='n' || buffer[0]=='N'){
            use_walkthrough = 0;
            break;
        }
        else if(buffer[0]=='y' || buffer[0]=='Y'){
            use_walkthrough = 1;
            break;
        }
        else{
            printf("Please answer Y or N\n");
        }
    }
 
 
}
 
/* Replacement for fDATETIME with no random element (or time) */
void fDATIME(long *X, long *Y){
    /* This is only used as the seed of a random number generator. */
    /* We will just return a fixed number thus removing randomness */
    /* from the game. */
    *X = 1024; /* Arbitrary numbers such that Y>X */
    *Y = 1036;
}
 
/* get user command from stdio or from walkthrough file */
char *get_command(char *str){
    static uint32_t step = 0;
    uint32_t i;
 
    if(use_walkthrough){
        if(walkthrough[step][0] == '\0'){
            printf("<end of walkthrough, you're on your own>\n");
            use_walkthrough = 0;
        }
        for(i=0;walkthrough[step][i]!='\0';i++){
            str[i] = walkthrough[step][i];
        }
        str[i] = '\0';
        step++;
        printf(str);
        printf("\n");
        return str;
    }
    else{
        return gets(str);
    }
}
 
/* Step-by-step walkthrough */
/* This was built by trial and error from a standard 350-point walkthrough, 
   with a few interpolations to account for some random elements: dwarves,
   pirate and mazes. 
   Of course it relies on a fixed sequence of pseudorandom numbers so any
   change to fDATETIME above will break this solution.
   The solution is incomplete; it will take you to the gate house with just 259
   points out of 430. */
const char *walkthrough[] = {
    "N",
    "E",
    "GET BOTTLE",
    "GET LAMP",
    "GET FOOD",
    "GET KEYS",
    "W",
    "S",
    "S",
    "S",
    "UNLOCK GRATE",
    "D",
    "W",
    "GET CAGE",
    "W",
    "LIGHT LAMP",
 
    /* Now in Debris room / Xyzzy room.*/
    /* Don't get rod now; it's trouble, and not needed yet/ever.*/
 
    "W",
    "W",
    "GET BIRD",
    "W",
    "D",
 
    /* In Hall of Mists.*/
    /* Advent1.sav" */
 
    "S",
    "GET NUGGET",
    "N",
    "N",
 
    /* Hall of Mountain King, where Snake starts.*/
    "DROP BIRD",
    "GET BIRD",
    "N",
 
    /* We'll leave keys in Low N/S Passage */
    "DROP KEYS",
    "GET SILVER",
    "N",
 
    /* Now at "Y2".*/
    "PLUGH",
 
 
    /* Drop.  Cage & Food give no points, and we'll need the food later,*/
    /* but right now we need space to carry stuff. */
    /* We'll bring bottle to feed plant */
    "DROP SILVER",
    "DROP NUGGET",
    "DROP CAGE",
    "DROP FOOD",
    "PLUGH",
 
    /* Advent2.sav" */
    /* Get rug from dragon, ming vase, and its required pillow.*/
    "S",
    "S",
 
    /* At Hall of Mountain King; now go to secret area with dragon.*/
    "SW",
    "W",
    "KILL DRAGON",
    /* With bare hands?*/
    "YES",
    /* We did it!*/
    "GET RUG",
    "E",
    "D",
    "N",
    "N",
 
    /* Swiss Cheese room. Let's start watering the plant.*/
    "W",
    "W",
    "D",
 
    /* Advent3" */
    "POUR WATER",
    /* We'll need to get more water, but there's some in the wellhouse.*/
    "U",
    "E",
    "E",
 
    /* Back to Swiss Cheese room.*/
    /* May need to go NW more than once to enter Oriental Room:*/
    "NW",
 
    /* In Oriental room. Don't get vase yet; we need to view the Plover room.*/
    "N",
    "W",
 
    /* Now in Alcove.*/
 
    "DROP LANTERN",
    "DROP BOTTLE",
    "DROP RUG",
    "E",
    "GET EMERALD",
    "W",
    "GET LANTERN",
    "GET RUG",
    "GET BOTTLE",
    "NW",
    "S",
 
    /* Back in Oriental room; now get vase.*/
    "GET VASE",
    "SE",
 
    /* Now get pillow, else we can't drop vase.*/
    "E",
    "GET PILLOW",
    "W",
    "GET AXE",
    "NE",
    "THROW AXE",
    "GET AXE",
    "THROW AXE",
    "GET AXE",
 
 
    /* Bedquilt.*/
    "E",
    "U",
    "E",
 
    /* Save here Advent4.*/
    "U",
    "N",
    "PLUGH",
 
    "DROP PILLOW",
    "DROP RUG",
    "DROP VASE",
    "DROP EMERALD",
 
    "FILL BOTTLE",
 
 
    /* Get the pyramid.*/
    "GET FOOD",
    "PLUGH",
 
    /* Advent5.*/
    "PLOVER",
    "NE",
    "GET PYRAMID",
    "S",
    "PLOVER",
    "PLUGH",
    "DROP PYRAMID",
    "PLUGH",
 
    /* Deal with troll/bear */
    "S",
    "GET KEYS",
    "D",
    "W",
    "D",
    "W",
 
    /* Now at Bedquilt */
    "W",
    "W",
    "W",
    "D",
    "POUR WATER",
    /* Get ready for door, later.*/
    "U",
    "E",
    "D",
    /* This fills the bottle with the oil here, which we need for the door.*/
    "FILL BOTTLE",
    "U",
    "W",
    "D",
    /* We're back..*/
    "CLIMB BEANSTALK",
    "W",
    "GET EGGS",
    "N",
    "OIL DOOR",
    "N",
    /* Advent6 */
    "GET TRIDENT",
    "W",
    "D",
    /* Large Low room - temporarily drop this.*/
    "DROP TRIDENT",
    "SW",
    "U",
    "NE",
    /* Advent7" */
    /* We give eggs to troll, because we can make them magically reappear later.*/
    "THROW EGGS",
    "NE",
    "NE",
    "E",
    "D",
    "S",
    "E",
    /* In Barren Room - get it?*/
    "THROW FOOD",
    "UNLOCK CHAIN",
    "GET BEAR",
    "GET CHAIN",
    /* Now bring out */
    "W",
    "W",
    "N",
    "NE",
    "E",
    "GET SPICES",
    "W",
    "S",
    "W",
    "W",
    /* On NE Side of Chasm */
    "SW",
    "DROP BEAR",
    "SW",
    "SW",
    "D",
    "GET TRIDENT",
    "SE",
    /* Now at Oriental Room */
    "SE",
    "NE",
    "E",
    /* At complex junction.  Drop keys, no longer needed */
    "DROP KEYS",
#if 0 /* SKIP magazine and pearl, I was unable to get out of the maze... */
 
    /* Get the magazine for that last extra point */
    "E",
    "GET MAGAZINE",
    "E",
    "DROP MAGAZINE",
    /* Now we roam aimlessly until we get out of Witt's End */
    "N",
    "N",
    "N",
    "N",
    "N",
    "N",
    "N",
    /* Back to Anteroom */
    /* ...part of walkthrough missing, I got lost in the maze... */
#endif
 
    /* Back at Complex Junction again! **/
    "U",
    "E",
    "U",
    "N",
    "PLUGH",
    "DROP TRIDENT",
    "DROP CHAIN",
    "DROP SPICES",
    /*"DROP PEARL", */
    /* Back for the eggs. */
    "PLUGH",
    "S",
    "D",
    "W",
    "D",
    "W",
    "W",
    /* Swiss cheese room */
    "W",
    "W",
    "D",
    "CLIMB",
    "W",
    "FEE",
    "FIE",
    "FOE",
    "FOO",
    "GET EGGS",
    "S",
    "E",
    "U",
    "E",
    "E",
    /* Swiss cheese room */
    "NE",
    /* Bedquilt */
    "E",
    "U",
    "E",
    "U",
    "N",
    "PLUGH",
    "DROP EGGS",
    /* Get Jewelry, coins, diamond */
    "PLUGH",
    "S",
    "S",
    "S",
    "GET JEWELRY",
    "N",
    "W",
    "GET COINS",
    "W",
    "W",
    "E",
    "E",
    "GET DIAMONDS",
    "N",
    "W",
    "N",
    "E",
    /* West Side Chamber */
    "E",
    "N",
    "N",
    /* At this point the pirate will attack and steal all our treasure. */
    /* We need to go after him. */
    "S",
    "S",
    "W",
    "W",
    "W",
    "E",
    /* West End of Hall of Mists, about to enter maze "all alike": */
    "S",
    "E",
    /* We'll have to kill a few dwarves along the way */
    "S",
    "THROW AXE",
    "GET AXE",
    /*"S",*/
    "THROW AXE",
    "GET AXE",
    "S",
    "S",
    "N",
    "E",
    "E",
    "THROW AXE",
    "GET AXE",
    "NW",
    "GET DIAMONDS",
    "GET COINS",
    "GET JEWELRY",
    "GET CHEST",
    "THROW AXE",
    "GET AXE",
    "SE",
    "N",
    "D",
    /* In bird chamber. */
    "E",
    "E",
    "XYZZY",
    "DROP DIAMONDS",
    "DROP COINS",
    "DROP JEWELRY",
    "DROP CHEST",
    "SCORE",
 
 
    ""
};
 
/* The whole adventure text file, turned into a C constant table */
const char *adventure_text[] = {
"1",
"1	You are standing at the end of a road before a small brick building.",
"1	Around you is a forest.  A small stream flows out of the building and",
"1	down a gully.",
"2	You have walked up a hill, still in the forest.  The road slopes back",
"2	down the other side of the hill.  There is a building in the distance.",
"3	You are inside a building, a well house for a large spring.",
"4	You are in a valley in the forest beside a stream tumbling along a",
"4	rocky bed.",
"5	The road, which approaches from the east, ends here amid the trees.",
"6	The forest thins out here to reveal a steep cliff.  There is no way",
"6	down, but a small ledge can be seen to the west across the chasm.",
"7	At your feet all the water of the stream splashes into a 2-inch slit",
"7	in the rock.  Downstream the streambed is bare rock.",
"8	You are in a 20-foot depression floored with bare dirt.  Set into the",
"8	dirt is a strong steel grate mounted in concrete.  A dry streambed",
"8	leads into the depression.",
"9	You are in a small chamber beneath a 3x3 steel grate to the surface.",
"9	A low crawl over cobbles leads inward to the west.",
"10	You are crawling over cobbles in a low passage.  There is a dim light",
"10	at the east end of the passage.",
"11	You are in a debris room filled with stuff washed in from the surface.",
"11	A low wide passage with cobbles becomes plugged with mud and debris",
"11	here, but an awkward canyon leads upward and west.  In the mud someone",
"11	has scrawled, 'MAGIC WORD XYZZY'.",
"12	You are in an awkward sloping east/west canyon.",
"13	You are in a splendid chamber thirty feet high.  The walls are frozen",
"13	rivers of orange stone.  An awkward canyon and a good passage exit",
"13	from east and west sides of the chamber.",
"14	At your feet is a small pit breathing traces of white mist.  An east",
"14	passage ends here except for a small crack leading on.",
"15	You are at one end of a vast hall stretching forward out of sight to",
"15	the west.  There are openings to either side.  Nearby, a wide stone",
"15	staircase leads downward.  The hall is filled with wisps of white mist",
"15	swaying to and fro almost as if alive.  A cold wind blows up the",
"15	staircase.  There is a passage at the top of a dome behind you.",
"16	The crack is far too small for you to follow.  At its widest it is",
"16	barely wide enough to admit your foot.",
"17	You are on the east bank of a fissure slicing clear across the hall.",
"17	The mist is quite thick here, and the fissure is too wide to jump.",
"18	This is a low room with a crude note on the wall.  The note says,",
"18	'You won't get it up the steps'.",
"19	You are in the Hall of the Mountain King, with passages off in all",
"19	directions.",
"20	You are at the bottom of the pit with a broken neck.",
"21	You didn't make it.",
"22	The dome is unclimbable.",
"23	You are at the west end of the Twopit Room.  There is a large hole in",
"23	the wall above the pit at this end of the room.",
"24	You are at the bottom of the eastern pit in the Twopit Room.  There is",
"24	a small pool of oil in one corner of the pit.",
"25	You are at the bottom of the western pit in the Twopit Room.  There is",
"25	a large hole in the wall about 25 feet above you.",
"26	You clamber up the plant and scurry through the hole at the top.",
"27	You are on the west side of the fissure in the Hall of Mists.",
"28	You are in a low n/s passage at a hole in the floor.  The hole goes",
"28	down to an e/w passage.",
"29	You are in the south side chamber.",
"30	You are in the west side chamber of the Hall of the Mountain King.",
"30	A passage continues west and up here.",
"31	%!",
"32	You can't get by the snake.",
"33	You are in a large room, with a passage to the south, a passage to the",
"33	west, and a wall of broken rock to the east.  There is a large 'Y2' on",
"33	a rock in the room's center.",
"34	You are in a jumble of rock, with cracks everywhere.",
"35	You're at a low window overlooking a huge pit, which extends up out of",
"35	sight.  A floor is indistinctly visible over 50 feet below.  Traces of",
"35	white mist cover the floor of the pit, becoming thicker to the right.",
"35	Marks in the dust around the window would seem to indicate that",
"35	someone has been here recently.  Directly across the pit from you and",
"35	25 feet away there is a similar window looking into a lighted room.  A",
"35	shadowy figure can be seen there peering back at you.",
"36	You are in a dirty broken passage.  To the east is a crawl.  To the",
"36	west is a large passage.  Above you is a hole to another passage.",
"37	You are on the brink of a small clean climbable pit.  A crawl leads",
"37	west.",
"38	You are in the bottom of a small pit with a little stream, which",
"38	enters and exits through tiny slits.",
"39	You are in a large room full of dusty rocks.  There is a big hole in",
"39	the floor.  There are cracks everywhere, and a passage leading east.",
"40	You have crawled through a very low wide passage parallel to and north",
"40	of the Hall of Mists.",
"41	You are at the west end of the Hall of Mists.  A low wide crawl",
"41	continues west and another goes north.  To the south is a little",
"41	passage 6 feet off the floor.",
"42	You are in a maze of twisty little passages, all alike.",
"43	You are in a maze of twisty little passages, all alike.",
"44	You are in a maze of twisty little passages, all alike.",
"45	You are in a maze of twisty little passages, all alike.",
"46	Dead end",
"47	Dead end",
"48	Dead end",
"49	You are in a maze of twisty little passages, all alike.",
"50	You are in a maze of twisty little passages, all alike.",
"51	You are in a maze of twisty little passages, all alike.",
"52	You are in a maze of twisty little passages, all alike.",
"53	You are in a maze of twisty little passages, all alike.",
"54	Dead end",
"55	You are in a maze of twisty little passages, all alike.",
"56	Dead end",
"57	You are on the brink of a thirty foot pit with a massive orange column",
"57	down one wall.  You could climb down here but you could not get back",
"57	up.  The maze continues at this level.",
"58	Dead end",
"59	You have crawled through a very low wide passage parallel to and north",
"59	of the Hall of Mists.",
"60	You are at the east end of a very long hall apparently without side",
"60	chambers.  To the east a low wide crawl slants up.  To the north a",
"60	round two foot hole slants down.",
"61	You are at the west end of a very long featureless hall.  The hall",
"61	joins up with a narrow north/south passage.",
"62	You are at a crossover of a high n/s passage and a low e/w one.",
"63	Dead end",
"64	You are at a complex junction.  A low hands and knees passage from the",
"64	north joins a higher crawl from the east to make a walking passage",
"64	going west.  There is also a large room above.  The air is damp here.",
"65	You are in Bedquilt, a long east/west passage with holes everywhere.",
"65	To explore at random select north, south, up, or down.",
"66	You are in a room whose walls resemble swiss cheese.  Obvious passages",
"66	go west, east, ne, and nw.  Part of the room is occupied by a large",
"66	bedrock block.",
"67	You are at the east end of the Twopit Room.  The floor here is",
"67	littered with thin rock slabs, which make it easy to descend the pits.",
"67	There is a path here bypassing the pits to connect passages from east",
"67	and west.  There are holes all over, but the only big one is on the",
"67	wall directly over the west pit where you can't get to it.",
"68	You are in a large low circular chamber whose floor is an immense slab",
"68	fallen from the ceiling (Slab Room).  East and west there once were",
"68	large passages, but they are now filled with boulders.  Low small",
"68	passages go north and south, and the south one quickly bends west",
"68	around the boulders.",
"69	You are in a secret n/s canyon above a large room.",
"70	You are in a secret n/s canyon above a sizable passage.",
"71	You are in a secret canyon at a junction of three canyons, bearing",
"71	north, south, and se.  The north one is as tall as the other two",
"71	combined.",
"72	You are in a large low room.  Crawls lead north, se, and sw.",
"73	Dead end crawl.",
"74	You are in a secret canyon which here runs e/w.  It crosses over a",
"74	very tight canyon 15 feet below.  If you go down you may not be able",
"74	to get back up.",
"75	You are at a wide place in a very tight n/s canyon.",
"76	The canyon here becomes too tight to go further south.",
"77	You are in a tall e/w canyon.  A low tight crawl goes 3 feet north and",
"77	seems to open up.",
"78	The canyon runs into a mass of boulders -- dead end.",
"79	The stream flows out through a pair of 1 foot diameter sewer pipes.",
"79	It would be advisable to use the exit.",
"80	You are in a maze of twisty little passages, all alike.",
"81	Dead end",
"82	Dead end",
"83	You are in a maze of twisty little passages, all alike.",
"84	You are in a maze of twisty little passages, all alike.",
"85	Dead end",
"86	Dead end",
"87	You are in a maze of twisty little passages, all alike.",
"88	You are in a long, narrow corridor stretching out of sight to the",
"88	west.  At the eastern end is a hole through which you can see a",
"88	profusion of leaves.",
"89	There is nothing here to climb.  Use 'up' or 'out' to leave the pit.",
"90	You have climbed up the plant and out of the pit.",
"91	You are at the top of a steep incline above a large room.  You could",
"91	climb down here, but you would not be able to climb up.  There is a",
"91	passage leading back to the north.",
"92	You are in the Giant Room.  The ceiling here is too high up for your",
"92	lamp to show it.  Cavernous passages lead east, north, and south.  On",
"92	the west wall is scrawled the inscription, 'FEE FIE FOE FOO' [sic].",
"93	The passage here is blocked by a recent cave-in.",
"94	You are at one end of an immense north/south passage.",
"95	You are in a magnificent cavern with a rushing stream, which cascades",
"95	over a sparkling waterfall into a roaring whirlpool which disappears",
"95	through a hole in the floor.  Passages exit to the south and west.",
"96	You are in the Soft Room.  The walls are covered with heavy curtains,",
"96	the floor with a thick pile carpet.  Moss covers the ceiling.",
"97	This is the Oriental Room.  Ancient oriental cave drawings cover the",
"97	walls.  A gently sloping passage leads upward to the north, another",
"97	passage leads se, and a hands and knees crawl leads west.",
"98	You are following a wide path around the outer edge of a large cavern.",
"98	Far below, through a heavy white mist, strange splashing noises can be",
"98	heard.  The mist rises up through a fissure in the ceiling.  The path",
"98	exits to the south and west.",
"99	You are in an alcove.  A small nw path seems to widen after a short",
"99	distance.  An extremely tight tunnel leads east.  It looks like a very",
"99	tight squeeze.  An eerie light can be seen at the other end.",
"100	You're in a small chamber lit by an eerie green light.  An extremely",
"100	narrow tunnel exits to the west.  A dark corridor leads ne.",
"101	You're in the dark-room.  A corridor leading south is the only exit.",
"102	You are in an arched hall.  A coral passage once continued up and east",
"102	from here, but is now blocked by debris.  The air smells of sea water.",
"103	You're in a large room carved out of sedimentary rock.  The floor and",
"103	walls are littered with bits of shells imbedded in the stone.  A",
"103	shallow passage proceeds downward, and a somewhat steeper one leads",
"103	up.  A low hands and knees passage enters from the south.",
"104	You are in a long sloping corridor with ragged sharp walls.",
"105	You are in a cul-de-sac about eight feet across.",
"106	You are in an anteroom leading to a large passage to the east.  Small",
"106	passages go west and up.  The remnants of recent digging are evident.",
"106	A sign in midair here says 'Cave under construction beyond this point.",
"106	Proceed at own risk.  [Witt Construction Company]'",
"107	You are in a maze of twisty little passages, all different.",
"108	You are at Witt's End.  Passages lead off in *ALL* directions.",
"109	You are in a north/south canyon about 25 feet across.  The floor is",
"109	covered by white mist seeping in from the north.  The walls extend",
"109	upward for well over 100 feet.  Suspended from some unseen point far",
"109	above you, an enormous two-sided mirror is hanging parallel to and",
"109	midway between the canyon walls.  (The mirror is obviously provided",
"109	for the use of the dwarves who, as you know, are extremely vain.)  A",
"109	small window can be seen in either wall, some fifty feet up.",
"110	You're at a low window overlooking a huge pit, which extends up out of",
"110	sight.  A floor is indistinctly visible over 50 feet below.  Traces of",
"110	white mist cover the floor of the pit, becoming thicker to the left.",
"110	Marks in the dust around the window would seem to indicate that",
"110	someone has been here recently.  Directly across the pit from you and",
"110	25 feet away there is a similar window looking into a lighted room.  A",
"110	shadowy figure can be seen there peering back at you.",
"111	A large stalactite extends from the roof and almost reaches the floor",
"111	below.  You could climb down it, and jump from it to the floor, but",
"111	having done so you would be unable to reach it to climb back up.",
"112	You are in a little maze of twisting passages, all different.",
"113	You are at the edge of a large underground reservoir.  An opaque cloud",
"113	of white mist fills the room and rises rapidly upward.  The lake is",
"113	fed by a stream, which tumbles out of a hole in the wall about 10 feet",
"113	overhead and splashes noisily into the water somewhere within the",
"113	mist.  There is a passage going back toward the south.",
"114	Dead end",
"115	You are at the northeast end of an immense room, even larger than the",
"115	Giant Room.  It appears to be a repository for the 'Adventure'",
"115	program.  Massive torches far overhead bathe the room with smoky",
"115	yellow light.  Scattered about you can be seen a pile of bottles (all",
"115	of them empty), a nursery of young beanstalks murmuring quietly, a bed",
"115	of oysters, a bundle of black rods with rusty stars on their ends, and",
"115	a collection of brass lanterns.  Off to one side a great many dwarves",
"115	are sleeping on the floor, snoring loudly.  A notice nearby reads: 'Do",
"115	not disturb the dwarves!'  An immense mirror is hanging against one",
"115	wall, and stretches to the other end of the room, where various other",
"115	sundry objects can be glimpsed dimly in the distance.",
"116	You are at the southwest end of the repository.  To one side is a pit",
"116	full of fierce green snakes.  On the other side is a row of small",
"116	wicker cages, each of which contains a little sulking bird.  In one",
"116	corner is a bundle of black rods with rusty marks on their ends.  A",
"116	large number of velvet pillows are scattered about on the floor.  A",
"116	vast mirror stretches off to the northeast.  At your feet is a large",
"116	steel grate, next to which is a sign that reads, 'Treasure Vault.",
"116	Keys in main office.'",
"117	You are on one side of a large, deep chasm.  A heavy white mist rising",
"117	up from below obscures all view of the far side.  A sw path leads away",
"117	from the chasm into a winding corridor.",
"118	You are in a long winding corridor sloping out of sight in both",
"118	directions.",
"119	You are in a secret canyon which exits to the north and east.",
"120	You are in a secret canyon which exits to the north and east.",
"121	You are in a secret canyon which exits to the north and east.",
"122	You are on the far side of the chasm.  A ne path leads away from the",
"122	chasm on this side.",
"123	You're in a long east/west corridor.  A faint rumbling noise can be",
"123	heard in the distance.",
"124	The path forks here.  The left fork leads northeast.  A dull rumbling",
"124	seems to get louder in that direction.  The right fork leads southeast",
"124	down a gentle slope.  The main corridor enters from the west.",
"125	The walls are quite warm here.  From the north can be heard a steady",
"125	roar, so loud that the entire cave seems to be trembling.  Another",
"125	passage leads south, and a low crawl goes east.",
"126	You are on the edge of a breath-taking view.  Far below you is an",
"126	active volcano, from which great gouts of molten lava come surging",
"126	out, cascading back down into the depths.  The glowing rock fills the",
"126	farthest reaches of the cavern with a blood-red glare, giving every-",
"126	thing an eerie, macabre appearance.  The air is filled with flickering",
"126	sparks of ash and a heavy smell of brimstone.  The walls are hot to",
"126	the touch, and the thundering of the volcano drowns out all other",
"126	sounds.  Embedded in the jagged roof far overhead are myriad twisted",
"126	formations composed of pure white alabaster, which scatter the murky",
"126	light into sinister apparitions upon the walls.  To one side is a deep",
"126	gorge, filled with a bizarre chaos of tortured rock which seems to",
"126	have been crafted by the devil himself.  An immense river of fire",
"126	crashes out from the depths of the volcano, burns its way through the",
"126	gorge, and plummets into a bottomless pit far off to your left.  To",
"126	the right, an immense geyser of blistering steam erupts continuously",
"126	from a barren island in the center of a sulfurous lake, which bubbles",
"126	ominously.  The far right wall is aflame with an incandescence of its",
"126	own, which lends an additional infernal splendor to the already",
"126	hellish scene.  A dark, foreboding passage exits to the south.",
"127	You are in a small chamber filled with large boulders.  The walls are",
"127	very warm, causing the air in the room to be almost stifling from the",
"127	heat.  The only exit is a crawl heading west, through which is coming",
"127	a low rumbling.",
"128	You are walking along a gently sloping north/south passage lined with",
"128	oddly shaped limestone formations.",
"129	You are standing at the entrance to a large, barren room.  A notice",
"129	above the entrance reads:  'Caution!  Bear in room!'",
"130	You are inside a barren room.  The center of the room is completely",
"130	empty except for some dust.  Marks in the dust lead away toward the",
"130	far end of the room.  The only exit is the way you came in.",
"131	You are in a maze of twisting little passages, all different.",
"132	You are in a little maze of twisty passages, all different.",
"133	You are in a twisting maze of little passages, all different.",
"134	You are in a twisting little maze of passages, all different.",
"135	You are in a twisty little maze of passages, all different.",
"136	You are in a twisty maze of little passages, all different.",
"137	You are in a little twisty maze of passages, all different.",
"138	You are in a maze of little twisting passages, all different.",
"139	You are in a maze of little twisty passages, all different.",
"140	Dead end",
"141	You are in a long, rough-hewn, north/south corridor.",
"142	There is no way to go that direction.",
"143	You are in a large chamber with passages to the west and north.",
"144	You are in the ogre's storeroom.  The only exit is to the south.",
"145	You are wandering aimlessly through the forest.",
"146	You are wandering aimlessly through the forest.",
"147	You are wandering aimlessly through the forest.",
"148	You are wandering aimlessly through the forest.",
"149	You are wandering aimlessly through the forest.",
"150	You are wandering aimlessly through the forest.",
"151	You are wandering aimlessly through the forest.",
"152	You are wandering aimlessly through the forest.",
"153	You are wandering aimlessly through the forest.",
"154	You are wandering aimlessly through the forest.",
"155	You are wandering aimlessly through the forest.",
"156	You are wandering aimlessly through the forest.",
"157	You are wandering aimlessly through the forest.",
"158	You are wandering aimlessly through the forest.",
"159	You are wandering aimlessly through the forest.",
"160	You are wandering aimlessly through the forest.",
"161	You are wandering aimlessly through the forest.",
"162	You are wandering aimlessly through the forest.",
"163	You are wandering aimlessly through the forest.",
"164	You are wandering aimlessly through the forest.",
"165	You are wandering aimlessly through the forest.",
"166	You are wandering aimlessly through the forest.",
"167	You are on a small ledge on one face of a sheer cliff.  There are no",
"167	paths away from the ledge.  Across the chasm is a small clearing",
"167	surrounded by forest.",
"168	You are walking across the bottom of the reservoir.  Walls of water",
"168	rear up on either side.  The roar of the water cascading past is",
"168	nearly deafening, and the mist is so thick you can barely see.",
"169	You are at the northern edge of the reservoir.  A northwest passage",
"169	leads sharply up from here.",
"170	You are scrambling along a treacherously steep, rocky passage.",
"171	You are on a very steep incline, which widens at it goes upward.",
"172	You are at the base of a nearly vertical cliff.  There are some",
"172	slim footholds which would enable you to climb up, but it looks",
"172	extremely dangerous.  Here at the base of the cliff lie the remains",
"172	of several earlier adventurers who apparently failed to make it.",
"173	You are climbing along a nearly vertical cliff.",
"174	Just as you reach the top, your foot slips on a loose rock and you",
"174	tumble several hundred feet to join the other unlucky adventurers.",
"175	Just as you reach the top, your foot slips on a loose rock and you",
"175	make one last desperate grab.  Your luck holds, as does your grip.",
"175	With an enormous heave, you lift yourself to the ledge above.",
"176	You are on a small ledge at the top of a nearly vertical cliff.",
"176	There is a low crawl leading off to the northeast.",
"177	You have reached a dead end.",
"178	There is now one more gruesome aspect to the spectacular vista.",
"179	>>Foof!<<",
"180	>>Foof!<<",
"181	>>Foof!<<",
"182	>>Foof!<<",
"183	>>Foof!<<",
"184	>>Foof!<<",
"-1",
"2",
"1	You're in front of building.",
"2	You're at hill in road.",
"3	You're inside building.",
"4	You're in valley.",
"5	You're at end of road.",
"6	You're at cliff.",
"7	You're at slit in streambed.",
"8	You're outside grate.",
"9	You're below the grate.",
"10	You're in cobble crawl.",
"11	You're in debris room.",
"13	You're in bird chamber.",
"14	You're at top of small pit.",
"15	You're in Hall of Mists.",
"17	You're on east bank of fissure.",
"18	You're in nugget-of-gold room.",
"19	You're in Hall of Mt King.",
"23	You're at west end of Twopit Room.",
"24	You're in east pit.",
"25	You're in west pit.",
"27	You're on west bank of fissure.",
"28	You're in n/s passage above e/w passage.",
"30	You're in the west side chamber.",
"33	You're at 'Y2'.",
"35	You're at window on pit.",
"36	You're in dirty passage.",
"37	You're at brink of small pit.",
"38	You're at bottom of pit with stream.",
"39	You're in dusty rock room.",
"41	You're at west end of Hall of Mists.",
"57	You're at brink of pit.",
"60	You're at east end of long hall.",
"61	You're at west end of long hall.",
"64	You're at complex junction.",
"65	You're in Bedquilt.",
"66	You're in Swiss Cheese Room.",
"67	You're at east end of Twopit Room.",
"68	You're in Slab Room.",
"71	You're at junction of three secret canyons.",
"72	You're in large low room.",
"74	You're in secret e/w canyon above tight canyon.",
"88	You're in narrow corridor.",
"91	You're at steep incline above large room.",
"92	You're in Giant Room.",
"95	You're in cavern with waterfall.",
"96	You're in Soft Room.",
"97	You're in Oriental Room.",
"98	You're in misty cavern.",
"99	You're in alcove.",
"100	You're in Plover Room.",
"101	You're in dark-room.",
"102	You're in arched hall.",
"103	You're in Shell Room.",
"106	You're in anteroom.",
"108	You're at Witt's End.",
"109	You're in Mirror Canyon.",
"110	You're at window on pit.",
"111	You're at top of stalactite.",
"113	You're at reservoir.",
"115	You're at ne end.",
"116	You're at sw end.",
"117	You're on sw side of chasm.",
"118	You're in sloping corridor.",
"122	You're on ne side of chasm.",
"123	You're in corridor.",
"124	You're at fork in path.",
"125	You're at junction with warm walls.",
"126	You're at breath-taking view.",
"127	You're in Chamber of Boulders.",
"128	You're in limestone passage.",
"129	You're in front of Barren Room.",
"130	You're in Barren Room.",
"167	You're on ledge.",
"168	You're at bottom of reservoir.",
"169	You're north of reservoir.",
"172	You're at base of cliff.",
"176	You're at top of cliff.",
"-1",
"3",
"1	2	2	44	29",
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"1	145	6	45",
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"3	1	11	32	44",
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"7	595	60	14	30	19	3",
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"8	1	12",
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"8	303009	3	19	30",
"8	593	3",
"9	303008	11	29",
"9	593	11",
"9	10	17	18	19	44",
"9	14	31",
"9	11	51",
"10	9	11	20	21	43",
"10	11	19	22	44	51",
"10	14	31",
"11	303008	63",
"11	9	64",
"11	10	17	18	23	24	43",
"11	12	25	19	29	44",
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"12	9	64",
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"12	13	19	29	44",
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"14	15	30",
"14	16	33	44",
"15	18	36	46",
"15	17	7	38	44",
"15	19	10	30	45",
"15	150022	29	31	34	35	23	43",
"15	14	29",
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"19	311028	45	37",
"19	311029	46	36",
"19	311030	44	7",
"19	32	45",
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"21	0	1",
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"23	67	43	42",
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"23	25	30	31",
"23	648	52",
"24	67	29	11",
"25	23	29	11",
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"25	26	56",
"26	88	1",
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"27	412021	7",
"27	412597	41	42	43	69",
"27	17	41",
"27	40	45",
"27	41	44",
"28	19	38	11	46",
"28	33	45	55",
"28	36	30	52",
"29	19	38	11	45",
"30	19	38	11	43",
"30	62	44	29",
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"36	28	29	52",
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"37	36	44	17",
"37	38	30	31	56",
"38	37	56	29	11",
"38	595	60	14	30	4	5	3	19",
"39	36	43	23",
"39	64	30	52	58",
"39	65	70",
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"41	27	43",
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"123	126	28",
"123	129	40",
"124	123	44",
"124	125	47	36",
"124	128	48	37	30",
"124	126	28",
"124	129	40",
"125	124	46	15",
"125	126	45	28",
"125	127	43	17",
"126	125	46	23	11",
"126	124	15",
"126	610	30",
"126	178	39",
"127	125	44	11	17",
"127	124	15",
"127	126	28",
"128	124	45	29	15",
"128	129	46	30	40",
"128	126	28",
"129	128	44	29",
"129	124	15",
"129	130	43	19	40	3",
"129	126	28",
"130	129	44	11",
"130	124	15",
"130	126	28",
"131	107	44",
"131	132	48",
"131	133	50",
"131	134	49",
"131	135	47",
"131	136	29",
"131	137	30",
"131	138	45",
"131	139	46",
"131	112	43",
"132	107	50",
"132	131	29",
"132	133	45",
"132	134	46",
"132	135	44",
"132	136	49",
"132	137	47",
"132	138	43",
"132	139	30",
"132	112	48",
"133	107	29",
"133	131	30",
"133	132	44",
"133	134	47",
"133	135	49",
"133	136	43",
"133	137	45",
"133	138	50",
"133	139	48",
"133	112	46",
"134	107	47",
"134	131	45",
"134	132	50",
"134	133	48",
"134	135	43",
"134	136	30",
"134	137	46",
"134	138	29",
"134	139	44",
"134	112	49",
"135	107	45",
"135	131	48",
"135	132	30",
"135	133	46",
"135	134	43",
"135	136	44",
"135	137	49",
"135	138	47",
"135	139	50",
"135	112	29",
"136	107	43",
"136	131	44",
"136	132	29",
"136	133	49",
"136	134	30",
"136	135	46",
"136	137	50",
"136	138	48",
"136	139	47",
"136	112	45",
"137	107	48",
"137	131	47",
"137	132	46",
"137	133	30",
"137	134	29",
"137	135	50",
"137	136	45",
"137	138	49",
"137	139	43",
"137	112	44",
"138	107	30",
"138	131	43",
"138	132	47",
"138	133	29",
"138	134	44",
"138	135	45",
"138	136	46",
"138	137	48",
"138	139	49",
"138	112	50",
"139	107	49",
"139	131	50",
"139	132	43",
"139	133	44",
"139	134	45",
"139	135	30",
"139	136	48",
"139	137	29",
"139	138	46",
"139	112	47",
"140	112	45	11",
"140	338141	46",
"140	142	46",
"141	140	45",
"141	143	46",
"142	140	1",
"143	141	44",
"143	241560	45",
"143	144	45",
"144	143	46	11",
"145	1	43",
"145	157	44",
"145	146	45",
"145	147	46",
"146	145	43",
"146	163	44",
"146	147	45",
"146	162	46",
"147	148	43	44",
"147	146	45",
"147	145	46",
"148	147	43	45",
"148	149	44	46",
"149	148	43	45",
"149	151	44",
"149	150	46",
"150	149	43",
"150	151	44",
"150	4	45",
"150	7	46",
"151	149	43",
"151	150	44",
"151	8	45",
"151	152	46",
"152	153	43",
"152	155	44",
"152	166	45",
"152	151	46",
"153	155	43",
"153	152	44",
"153	154	45",
"153	8	46",
"154	7	43",
"154	155	44",
"154	153	45",
"154	8	46",
"155	154	43",
"155	152	44",
"155	166	45",
"155	153	46",
"156	157	43",
"156	158	44",
"156	166	45",
"156	4	46",
"157	145	43",
"157	156	44",
"157	164	45",
"157	2	46",
"158	5	43",
"158	160	44",
"158	159	45",
"158	156	46",
"159	160	43",
"159	166	44",
"159	5	45",
"159	158	46",
"160	161	43	45",
"160	158	44",
"160	159	46",
"161	162	43",
"161	160	44	46",
"161	6	45",
"162	163	43",
"162	161	44",
"162	146	45",
"162	165	46",
"163	146	43",
"163	162	44",
"163	6	45",
"163	164	46",
"164	2	43",
"164	165	44",
"164	163	45",
"164	157	46",
"165	164	43",
"165	5	44",
"165	162	45",
"165	165	46",
"166	152	43",
"166	155	44",
"166	159	45",
"166	156	46",
"167	21	39",
"168	169	45",
"168	113	46",
"169	445552	46	42	69",
"169	168	46",
"169	170	50	29	11",
"170	171	29	50",
"170	169	30	48",
"171	170	30	48",
"171	172	29	50",
"172	171	30	48",
"172	173	29	56",
"173	172	30",
"173	146175	29",
"173	174	29",
"174	0	1",
"175	176	1",
"176	173	56	30",
"176	177	47	17",
"177	176	49	11	17",
"178	0	1",
"179	11	1",
"180	3	1",
"181	33	1",
"182	3	1",
"183	100	1",
"184	33	1",
"-1",
"4",
"2	ROAD",
"2	HILL",
"3	ENTER",
"4	UPSTR",
"5	DOWNS",
"6	FORES",
"7	FORWA",
"7	CONTI",
"7	ONWAR",
"8	BACK",
"8	RETUR",
"8	RETRE",
"9	VALLE",
"10	STAIR",
"11	OUT",
"11	OUTSI",
"11	EXIT",
"11	LEAVE",
"12	BUILD",
"12	HOUSE",
"13	GULLY",
"14	STREA",
"15	FORK",
"16	BED",
"17	CRAWL",
"18	COBBL",
"19	INWAR",
"19	INSID",
"19	IN",
"20	SURFA",
"21	NULL",
"21	NOWHE",
"22	DARK",
"23	PASSA",
"23	TUNNE",
"24	LOW",
"25	CANYO",
"26	AWKWA",
"27	GIANT",
"28	VIEW",
"29	UPWAR",
"29	UP",
"29	U",
"29	ABOVE",
"29	ASCEN",
"30	D",
"30	DOWNW",
"30	DOWN",
"30	DESCE",
"31	PIT",
"32	OUTDO",
"33	CRACK",
"34	STEPS",
"35	DOME",
"36	LEFT",
"37	RIGHT",
"38	HALL",
"39	JUMP",
"40	BARRE",
"41	OVER",
"42	ACROS",
"43	EAST",
"43	E",
"44	WEST",
"44	W",
"45	NORTH",
"45	N",
"46	SOUTH",
"46	S",
"47	NE",
"48	SE",
"49	SW",
"50	NW",
"51	DEBRI",
"52	HOLE",
"53	WALL",
"54	BROKE",
"55	Y2",
"56	CLIMB",
"57	LOOK",
"57	EXAMI",
"57	TOUCH",
"57	DESCR",
"58	FLOOR",
"59	ROOM",
"60	SLIT",
"61	SLAB",
"61	SLABR",
"62	XYZZY",
"63	DEPRE",
"64	ENTRA",
"65	PLUGH",
"66	SECRE",
"67	CAVE",
"69	CROSS",
"70	BEDQU",
"71	PLOVE",
"72	ORIEN",
"73	CAVER",
"74	SHELL",
"75	RESER",
"76	MAIN",
"76	OFFIC",
"1001	KEYS",
"1001	KEY",
"1002	LAMP",
"1002	LANTE",
"1003	GRATE",
"1004	CAGE",
"1005	ROD",
"1006	ROD     (MUST BE NEXT OBJECT AFTER 'REAL' ROD)",
"1007	STEPS",
"1008	BIRD",
"1009	DOOR",
"1010	PILLO",
"1010	VELVE",
"1011	SNAKE",
"1012	FISSU",
"1013	TABLE",
"1014	CLAM",
"1015	OYSTE",
"1016	MAGAZ",
"1016	ISSUE",
"1016	SPELU",
"1016	'SPEL",
"1017	DWARF",
"1017	DWARV",
"1018	KNIFE",
"1018	KNIVE",
"1019	FOOD",
"1019	RATIO",
"1020	BOTTL",
"1020	JAR",
"1021	WATER",
"1021	H2O",
"1022	OIL",
"1023	MIRRO",
"1024	PLANT",
"1024	BEANS",
"1025	PLANT	(MUST BE NEXT OBJECT AFTER 'REAL' PLANT)",
"1026	STALA",
"1027	SHADO",
"1027	FIGUR",
"1027	WINDO	(SAME AS FIGURE)",
"1028	AXE",
"1029	DRAWI",
"1030	PIRAT",
"1030	GENIE",
"1030	DJINN",
"1031	DRAGO",
"1032	CHASM",
"1033	TROLL",
"1034	TROLL	(MUST BE NEXT OBJECT AFTER 'REAL' TROLL)",
"1035	BEAR",
"1036	MESSA",
"1037	VOLCA",
"1037	GEYSE	(SAME AS VOLCANO)",
"1038	MACHI",
"1038	VENDI",
"1039	BATTE",
"1040	CARPE",
"1040	MOSS",
"1040	CURTA	(SAME AS CARPET)",
"1041	OGRE",
"1042	URN",
"1043	CAVIT",
"1044	BLOOD",
"1045	RESER	(VERB OVERRIDES)",
"1046	APPEN",
"1046	LEPOR",
"1047	MUD",
"1048	NOTE",
"1049	SIGN",
"1050	GOLD",
"1050	NUGGE",
"1051	DIAMO",
"1052	SILVE",
"1052	BARS",
"1053	JEWEL",
"1054	COINS",
"1055	CHEST",
"1055	BOX",
"1055	TREAS",
"1056	EGGS",
"1056	EGG",
"1056	NEST",
"1057	TRIDE",
"1058	VASE",
"1058	MING",
"1058	SHARD",
"1058	POTTE",
"1059	EMERA",
"1060	PLATI",
"1060	PYRAM",
"1061	PEARL",
"1062	RUG",
"1062	PERSI",
"1063	SPICE",
"1064	CHAIN",
"1065	RUBY",
"1066	JADE",
"1066	NECKL",
"1067	AMBER",
"1067	GEMST",
"1068	SAPPH",
"1069	EBONY",
"1069	STATU",
"2001	CARRY",
"2001	TAKE",
"2001	KEEP",
"2001	CATCH",
"2001	STEAL",
"2001	CAPTU",
"2001	GET",
"2001	TOTE",
"2001	SNARF",
"2002	DROP",
"2002	RELEA",
"2002	FREE",
"2002	DISCA",
"2002	DUMP",
"2003	SAY",
"2003	CHANT",
"2003	SING",
"2003	UTTER",
"2003	MUMBL",
"2004	UNLOC",
"2004	OPEN",
"2005	NOTHI",
"2006	LOCK",
"2006	CLOSE",
"2007	LIGHT",
"2007	ON",
"2008	EXTIN",
"2008	OFF",
"2009	WAVE",
"2009	SHAKE",
"2009	SWING",
"2010	CALM",
"2010	PLACA",
"2010	TAME",
"2011	WALK",
"2011	RUN",
"2011	TRAVE",
"2011	GO",
"2011	PROCE",
"2011	CONTI",
"2011	EXPLO",
"2011	FOLLO",
"2011	TURN",
"2012	ATTAC",
"2012	KILL",
"2012	FIGHT",
"2012	HIT",
"2012	STRIK",
"2012	SLAY",
"2013	POUR",
"2014	EAT",
"2014	DEVOU",
"2015	DRINK",
"2016	RUB",
"2017	THROW",
"2017	TOSS",
"2018	QUIT",
"2019	FIND",
"2019	WHERE",
"2020	INVEN",
"2021	FEED",
"2022	FILL",
"2023	BLAST",
"2023	DETON",
"2023	IGNIT",
"2023	BLOWU",
"2024	SCORE",
"2025	FEE",
"2025	FIE",
"2025	FOE",
"2025	FOO",
"2025	FUM",
"2026	BRIEF",
"2027	READ",
"2027	PERUS",
"2028	BREAK",
"2028	SHATT",
"2028	SMASH",
"2029	WAKE",
"2029	DISTU",
"2030	SUSPE",
"2030	PAUSE",
"2030	SAVE",
"2031	RESUM",
"2031	RESTA",
"2032	FLY",
"2033	LISTE",
"2034	Z'ZZZ	(GETS REPLACED)",
"3001	FEE",
"3002	FIE",
"3003	FOE",
"3004	FOO",
"3005	FUM",
"3013	THANK",
"3050	SESAM",
"3050	OPENS",
"3050	ABRA",
"3050	ABRAC",
"3050	SHAZA",
"3050	HOCUS",
"3050	POCUS",
"3051	HELP",
"3051	?",
"3054	NO",
"3064	TREE",
"3064	TREES",
"3066	DIG",
"3066	EXCAV",
"3068	LOST",
"3069	MIST",
"3079	FUCK",
"3139	STOP",
"3142	INFO",
"3142	INFOR",
"3147	SWIM",
"3246	WIZAR",
"3271	YES",
"3275	NEWS",
"-1",
"5",
"1	Set of keys",
"000	There are some keys on the ground here.",
"2	Brass lantern",
"000	There is a shiny brass lamp nearby.",
"100	There is a lamp shining nearby.",
"3	*grate",
"000	The grate is locked.",
"100	The grate is open.",
"4	Wicker cage",
"000	There is a small wicker cage discarded nearby.",
"5	Black rod",
"000	A three foot black rod with a rusty star on an end lies nearby.",
"6	Black rod",
"000	A three foot black rod with a rusty mark on an end lies nearby.",
"7	*steps",
"000	Rough stone steps lead down the pit.",
"100	Rough stone steps lead up the dome.",
"8	Little bird in cage",
"000	A cheerful little bird is sitting here singing.",
"100	There is a little bird in the cage.",
"200	A cheerful little bird is sitting here singing.",
"300	The bird's singing is quite melodious.",
"400	The bird does not seem inclined to sing while in the cage.",
"500	It almost seems as though the bird is trying to tell you something.",
"600	To your surprise, you can understand the bird's chirping; it is",
"600	singing about the joys of its forest home.",
"700	The bird does not seem inclined to sing while in the cage.",
"800	The bird is singing to you in gratitude for your having returned it to",
"800	its home.  In return, it informs you of a magic word which it thinks",
"800	you may find useful somewhere near the Hall of Mists.  The magic word",
"800	changes frequently, but for now the bird believes it is '%W'.  You",
"800	thank the bird for this information, and it flies off into the forest.",
"9	*rusty door",
"000	The way north is barred by a massive, rusty, iron door.",
"100	The way north leads through a massive, rusty, iron door.",
"10	Velvet pillow",
"000	A small velvet pillow lies on the floor.",
"11	*snake",
"000	A huge green fierce snake bars the way!",
"100	%!  (chased away)",
"200	The snake is hissing venomously.",
"12	*fissure",
"000	%!",
"100	A crystal bridge now spans the fissure.",
"200	The crystal bridge has vanished!",
"13	*stone tablet",
"000	A massive stone tablet imbedded in the wall reads:",
"000	'Congratulations on bringing light into the dark-room!'",
"100	'Congratulations on bringing light into the dark-room!'",
"14	Giant clam  >GRUNT!<",
"000	There is an enormous clam here with its shell tightly closed.",
"100	The clam is as tight-mouthed as a, er, clam.",
"15	Giant oyster  >GROAN!<",
"000	There is an enormous oyster here with its shell tightly closed.",
"100	Interesting.  There seems to be something written on the underside of",
"100	the oyster.",
"200	Even though it's an oyster, the critter's as tight-mouthed as a clam.",
"300	It says the same thing it did before.  Hm, maybe it's a pun?",
"16	'Spelunker Today'",
"000	There are a few recent issues of 'Spelunker Today' magazine here.",
"100	I'm afraid the magazine is written in dwarvish.  But pencilled on one",
"100	cover you see, 'Please leave the magazines at the construction site.'",
"19	Tasty food",
"000	There is food here.",
"20	Small bottle",
"000	There is a bottle of water here.",
"100	There is an empty bottle here.",
"200	There is a bottle of oil here.",
"21	Water in the bottle",
"22	Oil in the bottle",
"23	*mirror",
"000	%!",
"24	*plant",
"000	There is a tiny little plant in the pit, murmuring 'water, water, ...'",
"100	There is a 12-foot-tall beanstalk stretching up out of the pit,",
"100	bellowing 'WATER!! WATER!!'",
"200	There is a gigantic beanstalk stretching all the way up to the hole.",
"300	The plant spurts into furious growth for a few seconds.",
"400	The plant grows explosively, almost filling the bottom of the pit.",
"500	You've over-watered the plant!  It's shriveling up!  And now . . .",
"600	The plant continues to ask plaintively for water.",
"700	The plant continues to demand water.",
"800	The plant now maintains a contented silence.",
"25	*phony plant (seen in Twopit Room only when tall enough)",
"000	%!",
"100	The top of a 12-foot-tall beanstalk is poking out of the west pit.",
"200	There is a huge beanstalk growing out of the west pit up to the hole.",
"26	*stalactite",
"000	%!",
"27	*shadowy figure and/or window",
"000	The shadowy figure seems to be trying to attract your attention.",
"28	Dwarf's axe",
"000	There is a little axe here.",
"100	There is a little axe lying beside the bear.",
"29	*cave drawings",
"000	%!",
"30	*pirate/genie",
"000	%!  (never present)",
"31	*dragon",
"000	A huge green fierce dragon bars the way!",
"100	The blood-specked body of a huge green dead dragon lies to one side.",
"200	The body of a huge green dead dragon is lying off to one side.",
"300	Congratulations!  You have just vanquished a dragon with your bare",
"300	hands!  (Unbelievable, isn't it?)",
"400	The dragon's ominous hissing does not bode well for you.",
"500	The dragon is, not surprisingly, silent.",
"600	The dragon is, not surprisingly, silent.",
"32	*chasm",
"000	A rickety wooden bridge extends across the chasm, vanishing into the",
"000	mist.  A notice posted on the bridge reads, 'Stop! Pay troll!'",
"100	The wreckage of a bridge (and a dead bear) can be seen at the bottom",
"100	of the chasm.",
"33	*troll",
"000	A burly troll stands by the bridge and insists you throw him a",
"000	treasure before you may cross.",
"100	The troll steps out from beneath the bridge and blocks your way.",
"200	%!  (chased away)",
"300	The troll sounds quite adamant in his demand for a treasure.",
"34	*phony troll",
"000	The troll is nowhere to be seen.",
"35	%!  (bear uses rtext 141)",
"000	There is a ferocious cave bear eying you from the far end of the room!",
"100	There is a gentle cave bear sitting placidly in one corner.",
"200	There is a contented-looking bear wandering about nearby.",
"300	%!  (dead)",
"36	*message in second maze",
"000	There is a message scrawled in the dust in a flowery script, reading:",
"000	'This is not the maze where the pirate leaves his treasure chest.'",
"100	'This is not the maze where the pirate leaves his treasure chest.'",
"37	*volcano and/or geyser",
"000	%!",
"38	*vending machine",
"000	There is a massive and somewhat battered vending machine here.  The",
"000	instructions on it read: 'Drop coins here to receive fresh batteries.'",
"100	'Drop coins here to receive fresh batteries.'",
"200	As you strike the vending machine, it pivots backward along with a",
"200	section of wall, revealing a dark passage leading south.",
"300	There is a massive vending machine here, swung back to reveal a",
"300	southward passage.",
"400	'Drop coins here to receive fresh batteries.'",
"500	The vending machine swings back to block the passage.",
"39	Batteries",
"000	There are fresh batteries here.",
"100	Some worn-out batteries have been discarded nearby.",
"40	*carpet and/or moss and/or curtains",
"000	%!",
"41	*ogre",
"000	A formidable ogre bars the northern exit.",
"100	The ogre is apparently the strong, silent type.",
"42	*urn",
"000	A small urn is embedded in the rock.",
"100	A small urn full of oil is embedded in the rock.",
"200	A small oil flame extrudes from an urn embedded in the rock.",
"43	*cavity",
"000	%!  (something in it)",
"100	There is a small urn-shaped cavity in the rock.",
"44	*blood",
"000	%!  (described with dragon)",
"45	*reservoir",
"000	%!",
"100	The waters have parted to form a narrow path across the reservoir.",
"200	The waters crash together again.",
"46	Leporine appendage",
"000	Your keen eye spots a severed leporine appendage lying on the ground.",
"47	*mud",
"000	%!",
"100	'MAGIC WORD XYZZY'",
"48	*note",
"000	%!",
"100	'You won't get it up the steps'",
"49	*sign",
"000	%!",
"100	Cave under construction beyond this point.",
"100	           Proceed at own risk.",
"100	       [Witt Construction Company]",
"200	'Treasure Vault.  Keys in main office.'",
"50	Large gold nugget",
"000	There is a large sparkling nugget of gold here!",
"51	Several diamonds",
"000	There are diamonds here!",
"52	Bars of silver",
"000	There are bars of silver here!",
"53	Precious jewelry",
"000	There is precious jewelry here!",
"54	Rare coins",
"000	There are many coins here!",
"55	Treasure chest",
"000	The pirate's treasure chest is here!",
"56	Golden eggs",
"000	There is a large nest here, full of golden eggs!",
"100	The nest of golden eggs has vanished!",
"200	Done!",
"57	Jeweled trident",
"000	There is a jewel-encrusted trident here!",
"58	Ming vase",
"000	There is a delicate, precious, ming vase here!",
"100	The vase is now resting, delicately, on a velvet pillow.",
"200	The floor is littered with worthless shards of pottery.",
"300	The ming vase drops with a delicate crash.",
"59	Egg-sized emerald",
"000	There is an emerald here the size of a plover's egg!",
"100	There is an emerald resting in a small cavity in the rock!",
"60	Platinum pyramid",
"000	There is a platinum pyramid here, 8 inches on a side!",
"61	Glistening pearl",
"000	Off to one side lies a glistening pearl!",
"62	Persian rug",
"000	There is a persian rug spread out on the floor!",
"100	The dragon is sprawled out on a persian rug!!",
"200	There is a persian rug here, hovering in mid-air!",
"63	Rare spices",
"000	There are rare spices here!",
"64	Golden chain",
"000	There is a golden chain lying in a heap on the floor!",
"100	The bear is locked to the wall with a golden chain!",
"200	There is a golden chain locked to the wall!",
"65	Giant ruby",
"000	There is an enormous ruby here!",
"100	There is a ruby resting in a small cavity in the rock!",
"66	Jade necklace",
"000	A precious jade necklace has been dropped here!",
"67	Amber gemstone",
"000	There is a rare amber gemstone here!",
"100	There is an amber gemstone resting in a small cavity in the rock!",
"68	Star sapphire",
"000	A brilliant blue star sapphire is here!",
"100	There is a star sapphire resting in a small cavity in the rock!",
"69	Ebony statuette",
"000	There is a richly-carved ebony statuette here!",
"-1",
"6",
"1	Somewhere nearby is Colossal Cave, where others have found fortunes in",
"1	treasure and gold, though it is rumored that some who enter are never",
"1	seen again.  Magic is said to work in the cave.  I will be your eyes",
"1	and hands.  Direct me with commands of 1 or 2 words.  I should warn",
"1	you that I look at only the first five letters of each word, so you'll",
"1	have to enter 'northeast' as 'ne' to distinguish it from 'north'.",
"1	You can type 'help' for some general hints.  For information on how",
"1	to end your adventure, scoring, etc., type 'info'.",
"1				      - - -",
"1	This program was originally developed by Willie Crowther.  Most of the",
"1	features of the current program were added by Don Woods.  Contact Don",
"1	if you have any questions, comments, etc.",
"2	A little dwarf with a big knife blocks your way.",
"3	A little dwarf just walked around a corner, saw you, threw a little",
"3	axe at you which missed, cursed, and ran away.",
"4	There are %1 threatening little dwarves in the room with you.",
"5	There is a threatening little dwarf in the room with you!",
"6	One sharp nasty knife is thrown at you!",
"7	A hollow voice says 'PLUGH'.",
"8	It gets you!",
"9	It misses!",
"10	I am unsure how you are facing.  Use compass points or nearby objects.",
"11	I don't know in from out here.  Use compass points or name something",
"11	in the general direction you want to go.",
"12	I don't know how to apply that word here.",
"13	You're quite welcome.",
"14	I'm game.  Would you care to explain how?",
"15	Sorry, but I am not allowed to give more detail.  I will repeat the",
"15	long description of your location.",
"16	It is now pitch dark.  If you proceed you will likely fall into a pit.",
"17	If you prefer, simply type w rather than west.",
"18	Are you trying to catch the bird?",
"19	Something about you seems to be frightening the bird.  Perhaps you",
"19	might figure out what it is.",
"20	Are you trying to somehow deal with the snake?",
"21	You can't kill the snake, or drive it away, or avoid it, or anything",
"21	like that.  There is a way to get by, but you don't have the necessary",
"21	resources right now.",
"22	Do you really want to quit now?",
"23	You fell into a pit and broke every bone in your body!",
"24	You are already carrying it!",
"25	You can't be serious!",
"26	The bird seemed unafraid at first, but as you approach it becomes",
"26	disturbed and you cannot catch it.",
"27	You can catch the bird, but you cannot carry it.",
"28	There is nothing here with a lock!",
"29	You aren't carrying it!",
"30	The little bird attacks the green snake, and in an astounding flurry",
"30	drives the snake away.",
"31	You have no keys!",
"32	It has no lock.",
"33	I don't know how to lock or unlock such a thing.",
"34	It was already locked.",
"35	The grate is now locked.",
"36	The grate is now unlocked.",
"37	It was already unlocked.",
"38	The urn is empty and will not light.",
"39	Your lamp is now on.",
"40	Your lamp is now off.",
"41	There is no way to get past the bear to unlock the chain, which is",
"41	probably just as well.",
"42	Nothing happens.",
"43	Where?",
"44	There is nothing here to attack.",
"45	The little bird is now dead.  Its body disappears.",
"46	Attacking the snake both doesn't work and is very dangerous.",
"47	You killed a little dwarf.",
"48	You attack a little dwarf, but he dodges out of the way.",
"49	With what?  Your bare hands?",
"50	Good try, but that is an old worn-out magic word.",
"51	I know of places, actions, and things.  Most of my vocabulary",
"51	describes places and is used to move you there.  To move, try words",
"51	like forest, building, downstream, enter, east, west, north, south,",
"51	up, or down.  I know about a few special objects, like a black rod",
"51	hidden in the cave.  These objects can be manipulated using some of",
"51	the action words that I know.  Usually you will need to give both the",
"51	object and action words (in either order), but sometimes I can infer",
"51	the object from the verb alone.  Some objects also imply verbs; in",
"51	particular, 'inventory' implies 'take inventory', which causes me to",
"51	give you a list of what you're carrying.  Some objects have unexpected",
"51	effects; the effects are not always desirable!  Usually people having",
"51	trouble moving just need to try a few more words.  Usually people",
"51	trying unsuccessfully to manipulate an object are attempting something",
"51	beyond their (or my!) capabilities and should try a completely",
"51	different tack.  One point often confusing to beginners is that, when",
"51	there are several ways to go in a certain direction (e.g., if there",
"51	are several holes in a wall), choosing that direction in effect",
"51	chooses one of the ways at random; often, though, by specifying the",
"51	place you want to reach you can guarantee choosing the right path.",
"51	Also, to speed the game you can sometimes move long distances with a",
"51	single word.  For example, 'building' usually gets you to the building",
"51	from anywhere above ground except when lost in the forest.  Also, note",
"51	that cave passages and forest paths turn a lot, so leaving one place",
"51	heading north doesn't guarantee entering the next from the south.",
"51	However (another important point), except when you've used a 'long",
"51	distance' word such as 'building', there is always a way to go back",
"51	where you just came from unless I warn you to the contrary, even",
"51	though the direction that takes you back might not be the reverse of",
"51	what got you here.  Good luck, and have fun!",
"52	There is no way to go that direction.",
"53	Please stick to 1- and 2-word commands.",
"54	OK",
"55	You can't unlock the keys.",
"56	You have crawled around in some little holes and wound up back in the",
"56	main passage.",
"57	I don't know where the cave is, but hereabouts no stream can run on",
"57	the surface for long.  I would try the stream.",
"58	I need more detailed instructions to do that.",
"59	I can only tell you what you see as you move about and manipulate",
"59	things.  I cannot tell you where remote things are.",
"60	The ogre snarls and shoves you back.",
"61	Huh?",
"62	Are you trying to get into the cave?",
"63	The grate is very solid and has a hardened steel lock.  You cannot",
"63	enter without a key, and there are no keys nearby.  I would recommend",
"63	looking elsewhere for the keys.",
"64	The trees of the forest are large hardwood oak and maple, with an",
"64	occasional grove of pine or spruce.  There is quite a bit of under-",
"64	growth, largely birch and ash saplings plus nondescript bushes of",
"64	various sorts.  This time of year visibility is quite restricted by",
"64	all the leaves, but travel is quite easy if you detour around the",
"64	spruce and berry bushes.",
"65	Welcome to Adventure!!  Would you like instructions?",
"66	Digging without a shovel is quite impractical.  Even with a shovel",
"66	progress is unlikely.",
"67	Blasting requires dynamite.",
"68	I'm as confused as you are.",
"69	Mist is a white vapor, usually water, seen from time to time in",
"69	caverns.  It can be found anywhere but is frequently a sign of a deep",
"69	pit leading down to water.",
"70	Your feet are now wet.",
"71	I think I just lost my appetite.",
"72	Thank you, it was delicious!",
"73	You have taken a drink from the stream.  The water tastes strongly of",
"73	minerals, but is not unpleasant.  It is extremely cold.",
"74	The bottle of water is now empty.",
"75	Rubbing the electric lamp is not particularly rewarding.  Anyway,",
"75	nothing exciting happens.",
"76	Peculiar.  Nothing unexpected happens.",
"77	Your bottle is empty and the ground is wet.",
"78	You can't pour that.",
"79	Watch it!",
"80	Which way?",
"81	Oh dear, you seem to have gotten yourself killed.  I might be able to",
"81	help you out, but I've never really done this before.  Do you want me",
"81	to try to reincarnate you?",
"82	All right.  But don't blame me if something goes wr......",
"82	                    --- POOF!! ---",
"82	You are engulfed in a cloud of orange smoke.  Coughing and gasping,",
"82	you emerge from the smoke and find....",
"83	You clumsy oaf, you've done it again!  I don't know how long I can",
"83	keep this up.  Do you want me to try reincarnating you again?",
"84	Okay, now where did I put my orange smoke?....  >POOF!<",
"84	Everything disappears in a dense cloud of orange smoke.",
"85	Now you've really done it!  I'm out of orange smoke!  You don't expect",
"85	me to do a decent reincarnation without any orange smoke, do you?",
"86	Okay, if you're so smart, do it yourself!  I'm leaving!",
"90	>>> messages 81 thru 90 are reserved for 'obituaries'. <<<",
"91	Sorry, but I no longer seem to remember how it was you got here.",
"92	You can't carry anything more.  You'll have to drop something first.",
"93	You can't go through a locked steel grate!",
"94	I believe what you want is right here with you.",
"95	You don't fit through a two-inch slit!",
"96	I respectfully suggest you go across the bridge instead of jumping.",
"97	There is no way across the fissure.",
"98	You're not carrying anything.",
"99	You are currently holding the following:",
"100	It's not hungry (it's merely pinin' for the fjords).  Besides, you",
"100	have no bird seed.",
"101	The snake has now devoured your bird.",
"102	There's nothing here it wants to eat (except perhaps you).",
"103	You fool, dwarves eat only coal!  Now you've made him *REALLY* mad!!",
"104	You have nothing in which to carry it.",
"105	Your bottle is already full.",
"106	There is nothing here with which to fill the bottle.",
"107	Your bottle is now full of water.",
"108	Your bottle is now full of oil.",
"109	You can't fill that.",
"110	Don't be ridiculous!",
"111	The door is extremely rusty and refuses to open.",
"112	The plant indignantly shakes the oil off its leaves and asks, 'Water?'",
"113	The hinges are quite thoroughly rusted now and won't budge.",
"114	The oil has freed up the hinges so that the door will now move,",
"114	although it requires some effort.",
"115	The plant has exceptionally deep roots and cannot be pulled free.",
"116	The dwarves' knives vanish as they strike the walls of the cave.",
"117	Something you're carrying won't fit through the tunnel with you.",
"117	You'd best take inventory and drop something.",
"118	You can't fit this five-foot clam through that little passage!",
"119	You can't fit this five-foot oyster through that little passage!",
"120	I advise you to put down the clam before opening it.  >STRAIN!<",
"121	I advise you to put down the oyster before opening it.  >WRENCH!<",
"122	You don't have anything strong enough to open the clam.",
"123	You don't have anything strong enough to open the oyster.",
"124	A glistening pearl falls out of the clam and rolls away.  Goodness,",
"124	this must really be an oyster.  (I never was very good at identifying",
"124	bivalves.)  Whatever it is, it has now snapped shut again.",
"125	The oyster creaks open, revealing nothing but oyster inside.  It",
"125	promptly snaps shut again.",
"126	You have crawled around in some little holes and found your way",
"126	blocked by a recent cave-in.  You are now back in the main passage.",
"127	There are faint rustling noises from the darkness behind you.",
"128	Out from the shadows behind you pounces a bearded pirate!  'Har, har,'",
"128	he chortles, 'I'll just take all this booty and hide it away with me",
"128	chest deep in the maze!'  He snatches your treasure and vanishes into",
"128	the gloom.",
"129	A sepulchral voice reverberating through the cave, says, 'Cave closing",
"129	soon.  All adventurers exit immediately through main office.'",
"130	A mysterious recorded voice groans into life and announces:",
"130	   'This exit is closed.  Please leave via main office.'",
"131	It looks as though you're dead.  Well, seeing as how it's so close to",
"131	closing time anyway, I think we'll just call it a day.",
"132	The sepulchral voice intones, 'The cave is now closed.'  As the echoes",
"132	fade, there is a blinding flash of light (and a small puff of orange",
"132	smoke). . . .    As your eyes refocus, you look around and find...",
"133	There is a loud explosion, and a twenty-foot hole appears in the far",
"133	wall, burying the dwarves in the rubble.  You march through the hole",
"133	and find yourself in the main office, where a cheering band of",
"133	friendly elves carry the conquering adventurer off into the sunset.",
"134	There is a loud explosion, and a twenty-foot hole appears in the far",
"134	wall, burying the snakes in the rubble.  A river of molten lava pours",
"134	in through the hole, destroying everything in its path, including you!",
"135	There is a loud explosion, and you are suddenly splashed across the",
"135	walls of the room.",
"136	The resulting ruckus has awakened the dwarves.  There are now several",
"136	threatening little dwarves in the room with you!  Most of them throw",
"136	knives at you!  All of them get you!",
"137	Oh, leave the poor unhappy bird alone.",
"138	I daresay whatever you want is around here somewhere.",
"139	I don't know the word 'stop'.  Use 'quit' if you want to give up.",
"140	You can't get there from here.",
"141	You are being followed by a very large, tame bear.",
"142	For a summary of the most recent changes to the game, say 'news'.",
"142	If you want to end your adventure early, say 'quit'.  To suspend your",
"142	adventure such that you can continue later, say 'suspend' (or 'pause'",
"142	or 'save').  To see how well you're doing, say 'score'.  To get full",
"142	credit for a treasure, you must have left it safely in the building,",
"142	though you get partial credit just for locating it.  You lose points",
"142	for getting killed, or for quitting, though the former costs you more.",
"142	There are also points based on how much (if any) of the cave you've",
"142	managed to explore; in particular, there is a large bonus just for",
"142	getting in (to distinguish the beginners from the rest of the pack),",
"142	and there are other ways to determine whether you've been through some",
"142	of the more harrowing sections.  If you think you've found all the",
"142	treasures, just keep exploring for a while.  If nothing interesting",
"142	happens, you haven't found them all yet.  If something interesting",
"142	*DOES* happen (incidentally, there *ARE* ways to hasten things along),",
"142	it means you're getting a bonus and have an opportunity to garner many",
"142	more points in the Master's section.  I may occasionally offer hints",
"142	if you seem to be having trouble.  If I do, I'll warn you in advance",
"142	how much it will affect your score to accept the hints.  Finally, to",
"142	save time, you may specify 'brief', which tells me never to repeat the",
"142	full description of a place unless you explicitly ask me to.",
"143	Now let's see you do it without suspending in mid-Adventure.",
"144	There is nothing here with which to fill it.",
"145	The sudden change in temperature has delicately shattered the vase.",
"146	It is beyond your power to do that.",
"147	I don't know how.",
"148	It is too far up for you to reach.",
"149	You killed a little dwarf.  The body vanishes in a cloud of greasy",
"149	black smoke.",
"150	The shell is very strong and is impervious to attack.",
"151	What's the matter, can't you read?  Now you'd best start over.",
"152	The axe bounces harmlessly off the dragon's thick scales.",
"153	The dragon looks rather nasty.  You'd best not try to get by.",
"154	The little bird attacks the green dragon, and in an astounding flurry",
"154	gets burnt to a cinder.  The ashes blow away.",
"155	On what?",
"156	Okay, from now on I'll only describe a place in full the first time",
"156	you come to it.  To get the full description, say 'look'.",
"157	Trolls are close relatives with the rocks and have skin as tough as",
"157	that of a rhinoceros.  The troll fends off your blows effortlessly.",
"158	The troll deftly catches the axe, examines it carefully, and tosses it",
"158	back, declaring, 'Good workmanship, but it's not valuable enough.'",
"159	The troll catches your treasure and scurries away out of sight.",
"160	The troll refuses to let you cross.",
"161	There is no longer any way across the chasm.",
"162	Just as you reach the other side, the bridge buckles beneath the",
"162	weight of the bear, which was still following you around.  You",
"162	scrabble desperately for support, but as the bridge collapses you",
"162	stumble back and fall into the chasm.",
"163	The bear lumbers toward the troll, who lets out a startled shriek and",
"163	scurries away.  The bear soon gives up the pursuit and wanders back.",
"164	The axe misses and lands near the bear where you can't get at it.",
"165	With what?  Your bare hands?  Against *HIS* bear hands??",
"166	The bear is confused; he only wants to be your friend.",
"167	For crying out loud, the poor thing is already dead!",
"168	The bear eagerly wolfs down your food, after which he seems to calm",
"168	down considerably and even becomes rather friendly.",
"169	The bear is still chained to the wall.",
"170	The chain is still locked.",
"171	The chain is now unlocked.",
"172	The chain is now locked.",
"173	There is nothing here to which the chain can be locked.",
"174	There is nothing here to eat.",
"175	Do you want the hint?",
"176	Do you need help getting out of the maze?",
"177	You can make the passages look less alike by dropping things.",
"178	Are you trying to explore beyond the plover room?",
"179	There is a way to explore that region without having to worry about",
"179	falling into a pit.  None of the objects available is immediately",
"179	useful in discovering the secret.",
"180	Do you need help getting out of here?",
"181	Don't go west.",
"182	Gluttony is not one of the troll's vices.  Avarice, however, is.",
"183	Your lamp is getting dim.  You'd best start wrapping this up, unless",
"183	you can find some fresh batteries.  I seem to recall there's a vending",
"183	machine in the maze.  Bring some coins with you.",
"184	Your lamp has run out of power.",
"185	Please answer the question.",
"186	There are faint rustling noises from the darkness behind you.  As you",
"186	turn toward them, the beam of your lamp falls across a bearded pirate.",
"186	He is carrying a large chest.  'Shiver me timbers!' he cries, 'I've",
"186	been spotted!  I'd best hie meself off to the maze to hide me chest!'",
"186	With that, he vanishes into the gloom.",
"187	Your lamp is getting dim.  You'd best go back for those batteries.",
"188	Your lamp is getting dim.  I'm taking the liberty of replacing the",
"188	batteries.",
"189	Your lamp is getting dim, and you're out of spare batteries.  You'd",
"189	best start wrapping this up.",
"190	You sift your fingers through the dust, but succeed only in",
"190	obliterating the cryptic message.",
"191	Do you need help dealing with the ogre?",
"192	Hmmm, this looks like a clue, which means it'll cost you 10 points to",
"192	read it.  Should I go ahead and read it anyway?",
"193	It says, 'There is a way out of this place.  Do you need any more",
"193	information to escape?  Sorry, but this initial hint is all you get.'",
"194	There is nothing the presence of which will prevent you from defeating",
"194	him; thus it can't hurt to fetch everything you possibly can.",
"195	I'm afraid I don't understand.",
"196	Your hand passes through it as though it weren't there.",
"197	You strike the mirror a resounding blow, whereupon it shatters into a",
"197	myriad tiny fragments.",
"198	You have taken the vase and hurled it delicately to the ground.",
"199	You prod the nearest dwarf, who wakes up grumpily, takes one look at",
"199	you, curses, and grabs for his axe.",
"200	Is this acceptable?",
"201	This adventure is already over.  To start a new adventure, or to",
"201	resume an earlier adventure, please run a fresh copy of the program.",
"202	The ogre doesn't appear to be hungry.",
"203	The ogre, who despite his bulk is quite agile, easily dodges your",
"203	attack.  He seems almost amused by your puny effort.",
"204	The ogre, distracted by your rush, is struck by the knife.  With a",
"204	blood-curdling yell he turns and bounds after the dwarves, who flee",
"204	in panic.  You are left alone in the room.",
"205	The ogre, distracted by your rush, is struck by the knife.  With a",
"205	blood-curdling yell he turns and bounds after the dwarf, who flees",
"205	in panic.  You are left alone in the room.",
"206	The bird flies about agitatedly for a moment.",
"207	The bird flies agitatedly about the cage.",
"208	The bird flies about agitatedly for a moment, then disappears through",
"208	the crack.  It reappears shortly, carrying in its beak a jade",
"208	necklace, which it drops at your feet.",
"209	The urn is now lit.",
"210	The urn is now dark.",
"211	You empty the bottle into the urn, which promptly ejects the water",
"211	with uncanny accuracy, squirting you directly between the eyes.",
"212	Your bottle is now empty and the urn is full of oil.",
"213	The urn is already full of oil.",
"214	There's no way to get the oil out of the urn.",
"215	The urn is far too firmly embedded for your puny strength to budge it.",
"216	As you rub the urn, there is a flash of light and a genie appears.",
"216	His aspect is stern as he advises: 'One who wouldst traffic in",
"216	precious stones must first learn to recognize the signals thereof.'",
"216	He wrests the urn from the stone, leaving a small cavity.  Turning to",
"216	face you again, he fixes you with a steely eye and intones: 'Caution!'",
"216	Genie and urn vanish in a cloud of amber smoke.  The smoke condenses",
"216	to form a rare amber gemstone, resting in the cavity in the rock.",
"217	I suppose you collect doughnut holes, too?",
"218	The gem fits easily into the cavity.",
"219	The persian rug stiffens and rises a foot or so off the ground.",
"220	The persian rug draped over your shoulder seems to wriggle for a",
"220	moment, but then subsides.",
"221	The persian rug settles gently to the ground.",
"222	The rug hovers stubbornly where it is.",
"223	The rug does not appear inclined to cooperate.",
"224	If you mean to use the persian rug, it does not appear inclined to",
"224	cooperate.",
"225	Though you flap your arms furiously, it is to no avail.",
"226	You board the persian rug, which promptly whisks you across the chasm.",
"226	You have time for a fleeting glimpse of a two thousand foot drop to a",
"226	mighty river; then you find yourself on the other side.",
"227	The rug ferries you back across the chasm.",
"228	All is silent.",
"229	The stream is gurgling placidly.",
"230	The wind whistles coldly past your ears.",
"231	The stream splashes loudly into the pool.",
"232	You are unable to make anything of the splashing noise.",
"233	You can hear the murmuring of the beanstalks and the snoring of the",
"233	dwarves.",
"234	A loud hissing emanates from the snake pit.",
"235	The air is filled with a dull rumbling sound.",
"236	The roar is quite loud here.",
"237	The roaring is so loud that it drowns out all other sound.",
"238	The bird eyes you suspiciously and flutters away.  A moment later you",
"238	feel something wet land on your head, but upon looking up you can see",
"238	no sign of the culprit.",
"239	There are only a few drops--not enough to carry.",
"240	Your head buzzes strangely for a moment.",
"241	(Uh, y'know, that wasn't very bright.)",
"242	It's a pity you took so long about it.",
"243	Are you wondering what to do here?",
"244	This section is quite advanced.  Find the cave first.",
"245	Upstream or downstream?",
"246	Wizards are not to be disturbed by such as you.",
"247	Would you like to be shown out of the forest?",
"248	Go east ten times.  If that doesn't get you out, then go south, then",
"248	west twice, then south.",
"249	The waters are crashing loudly against the shore.",
"250	%1 of them throw knives at you!",
"251	%1 of them get you!",
"252	One of them gets you!",
"253	None of them hits you!",
"254	Sorry, I don't know the word '%W'.",
"255	What do you want to do with the %L?",
"256	I see no %L here.",
"257	%C what?",
"258	Okay, '%W'.",
"259	You have garnered %3 out of a possible %3 points, using %5 turn%S.",
"260	I can suspend your Adventure for you so that you can resume later, but",
"260	it will cost you 5 points.",
"261	I am prepared to give you a hint, but it will cost you %1 point%S.",
"262	You scored %3 out of a possible %3, using%5 turn%S.",
"263	To achieve the next higher rating, you need %2 more point%S.",
"264	To achieve the next higher rating would be a neat trick!",
"264	Congratulations!!",
"265	You just went off my scale!!",
"266	To resume your Adventure, start a new game and then say 'RESUME'.",
"267	Table space used:",
"267	%6 of %6 words of messages   %6 of %6 travel options",
"267	%6 of %6 vocabulary words    %6 of %6 locations",
"267	%6 of %6 objects             %6 of %6 action verbs",
"267	%6 of %6 'random' messages   %6 of %6 'class' messages",
"267	%6 of %6 hints               %6 of %6 turn threshholds",
"268	To resume an earlier Adventure, you must abandon the current one.",
"269	I'm sorry, but that Adventure was begun using Version%2.%1 of the",
"269	program, and this is Version%2.%1.  You must find the other version",
"269	in order to resume that Adventure.",
"270	A dark fog creeps in to surround you.  From somewhere in the fog you",
"270	hear a stern voice.  'This Adventure has been tampered with!  You have",
"270	been dabbling in magic, knowing not the havoc you might cause thereby.",
"270	Leave at once, before you do irrevocable harm!'  The fog thickens,",
"270	until at last you can see nothing at all.  Your vision then clears,",
"270	and you find yourself back in The Real World.",
"271	Guess again.",
"272	You're missing only one other treasure.  Do you need help finding it?",
"273	Once you've found all the other treasures, it is no longer possible to",
"273	locate the one you're now missing.",
"274	Sorry, but the path twisted and turned so much that I can't figure",
"274	out which way to go to get back.",
"275	Version 2.5 is essentially the same as Version II; the cave and the",
"275	hazards therein are unchanged, and top score is still 430 points.",
"275	There are a few more hints, especially for some of the more obscure",
"275	puzzles.  There are a few minor bugfixes and cosmetic changes.  You",
"275	can now save a game and resume it at once (formerly you had to wait a",
"275	while first), but it now costs you a few points each time you save the",
"275	game.  Saved games are now stored in much smaller files than before.",
"276	You don't have to say 'go' every time; just specify a direction or, if",
"276	it's nearby, name the place to which you wish to move.",
"-1",
"7",
"1	3",
"2	3",
"3	8	9",
"4	10",
"5	11",
"6	0",
"7	14	15",
"8	13",
"9	94	-1",
"10	96",
"11	19	-1",
"12	17	27",
"13	101	-1",
"14	103",
"15	0",
"16	106",
"17	0	-1",
"18	0",
"19	3",
"20	3",
"21	0",
"22	0",
"23	109	-1",
"24	25	-1",
"25	23	67",
"26	111	-1",
"27	35	110",
"28	0",
"29	97	-1",
"30	0	-1",
"31	119	121",
"32	117	122",
"33	117	122",
"34	0	0",
"35	130	-1",
"36	0	-1",
"37	126	-1",
"38	140	-1",
"39	0",
"40	96	-1",
"41	143	-1",
"42	6	-1",
"43	0	-1",
"44	0	-1",
"45	113	169",
"46	166",
"47	11	-1",
"48	18	-1",
"49	106	-1",
"50	18",
"51	27",
"52	28",
"53	29",
"54	30",
"55	0",
"56	92",
"57	95",
"58	97",
"59	100",
"60	101",
"61	0",
"62	119	121",
"63	127",
"64	130	-1",
"65	144",
"66	0",
"67	0",
"68	167",
"69	177",
"-1",
"8",
"1	24",
"2	29",
"3	0",
"4	33",
"5	0",
"6	33",
"7	195",
"8	195",
"9	42",
"10	14",
"11	43",
"12	110",
"13	29",
"14	110",
"15	73",
"16	75",
"17	29",
"18	61",
"19	59",
"20	59",
"21	174",
"22	109",
"23	67",
"24	61",
"25	147",
"26	155",
"27	195",
"28	146",
"29	110",
"30	61",
"31	61",
"32	14",
"33	195",
"34	42",
"35	61",
"-1",
"9",
"0	1	2	3	4	5	6	7	8	9	10",
"0	100	115	116	126	145	146	147	148	149	150",
"0	151	152	153	154	155	156	157	158	159	160",
"0	161	162	163	164	165	166	167",
"2	1	3	4	7	38	95	113	24	168	169",
"1	24",
"3	46	47	48	54	56	58	82	85	86",
"3	122	123	124	125	126	127	128	129	130",
"4	6	145	146	147	148	149	150	151	152",
"4	153	154	155	156	157	158	159	160	161",
"4	162	163	164	165	166	42	43	44	45",
"4	49	50	51	52	53	55	57	80	83",
"4	84	87	107	112	131	132	133	134	135",
"4	136	137	138	139	108",
"11	8",
"12	13",
"13	19",
"14	42	43	44	45	46	47	48	49	50	51",
"14	52	53	54	55	56	80	81	82	86	87",
"15	99	100	101",
"16	108",
"17	6",
"18	145	146	147	148	149	150	151	152	153	154",
"18	155	156	157	158	159	160	161	162	163	164",
"18	165	166",
"19	143",
"20	8	15	64	109	126",
"-1",
"10",
"45	You are obviously a rank amateur.  Better luck next time.",
"120	Your score qualifies you as a novice class adventurer.",
"170	You have achieved the rating: 'Experienced Adventurer'.",
"250	You may now consider yourself a 'Seasoned Adventurer'.",
"320	You have reached 'Junior Master' status.",
"375	Your score puts you in Master Adventurer Class C.",
"410	Your score puts you in Master Adventurer Class B.",
"426	Your score puts you in Master Adventurer Class A.",
"429	All of Adventuredom gives tribute to you, Adventurer Grandmaster!",
"9999	Adventuredom stands in awe -- you have now joined the ranks of the",
"9999	       W O R L D   C H A M P I O N   A D V E N T U R E R S !",
"9999	It may interest you to know that the Dungeon-Master himself has, to",
"9999	my knowledge, never achieved this threshhold in fewer than 330 turns.",
"-1",
"11",
"1	4	2	62	63",
"2	5	2	18	19",
"3	8	2	20	21",
"4	75	4	176	177",
"5	25	5	178	179",
"6	20	3	180	181",
"7	8	2	243	244",
"8	25	2	247	248",
"9	10	4	191	194",
"10	1	4	272	273",
"-1",
"13",
"8	3	-1",
"11	2	-1",
"13	-1	1",
"14	1	-1",
"15	2	-1",
"16	-1	1",
"24	6	-1",
"31	4	-1",
"33	3	-1",
"36	-1	1",
"38	-1	1",
"41	1	-1",
"47	-1	1",
"48	-1	1",
"49	-1	1",
"1	229",
"3	229",
"4	229",
"7	229",
"15	230",
"38	229",
"64	230",
"94	230",
"95	231",
"98	232",
"109	230",
"113	231",
"115	233",
"116	234",
"123	235",
"124	235",
"125	236",
"126	-237",
"127	235",
"168	-237",
"169	249",
"-1",
"14",
"200350	Tsk!  A wizard wouldn't have to take 350 turns.  This is going to cost",
"200350	you a couple of points.",
"300500	500 turns?  That's another few points you've lost.",
"501000	Are you still at it?  Five points off for exceeding 1000 turns!",
"1002500 Good grief, don't you *EVER* give up?  Do you realize you've spent",
"1002500 over 2500 turns at this?  That's another ten points off, a total of",
"1002500 twenty points lost for taking so long.",
"-1",
"0"
};
 

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