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[/] [jart/] [trunk/] [BLRT/] [rayxsphereGrid.vhd] - Rev 36
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-- Author : Julian Andres Guarin Reyes. -- Project : JART, Just Another Ray Tracer. -- email : jguarin2002 at gmail.com, j.guarin at javeriana.edu.co -- This code was entirely written by Julian Andres Guarin Reyes. -- The following code is licensed under GNU Public License -- http://www.gnu.org/licenses/gpl-3.0.txt. -- This file is part of JART (Just Another Ray Tracer). -- JART (Just Another Ray Tracer) is free software: you can redistribute it and/or modify -- it under the terms of the GNU General Public License as published by -- the Free Software Foundation, either version 3 of the License, or -- (at your option) any later version. -- JART (Just Another Ray Tracer) is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU General Public License for more details. -- You should have received a copy of the GNU General Public License -- along with JART (Just Another Ray Tracer). If not, see <http://www.gnu.org/licenses/>. library ieee; use ieee.std_logic_1164.all; use work.powerGrid.all; entity rayxsphereGrid is generic ( -- Width of Column identificator. IDW : integer := 2; -- Number of Columns. C : integer := 4; -- Input rays width. W0 : integer := 18; -- Dot products and spheres constant width W1 : integer := 32; ); port ( -- The usual control signals. clk,rst : in std_logic; -- Grid, rays and sphere flow through control signals. pipeOn : in std_logic; nxtSphere : in std_logic_vector (C-1 downto 0); -- R-F0 -- Input Values. -- The ray input vector. iRayx: in std_logic_vector (W0 - 1 downto 0); iRayy: in std_logic_vector (W0 - 1 downto 0); iRayz: in std_logic_vector (W0 - 1 downto 0); -- The spheres x position (sphere centers) input vectors. iSphrCenterx: in std_logic_vector (C*W0 - 1 downto 0); -- The spheres y position (sphere centers) input vectors. iSphrCentery: in std_logic_vector (C*W0 - 1 downto 0); -- The spheres z position (sphere centers) input vectors. iSphrCenterz: in std_logic_vector (C*W0 - 1 downto 0); -- The spheres x position (sphere centers) output vectors. oSphrCenterx: out std_logic_vector (C*W0 - 1 downto 0); -- The spheres y positions (sphere centes) output vectors. oSphrCentery: out std_logic_vector (C*W0 - 1 downto 0); -- The spheres z positions (sphere centers) output vectors. oSphrCenterz: out std_logic_vector (C*W0 - 1 downto 0); -- Output Values -- The ray output vector. oRayx: out std_logic_vector (W0 - 1 downto 0); oRayy: out std_logic_vector (W0 - 1 downto 0); oRayz: out std_logic_vector (W0 - 1 downto 0); -- R-F1 -- K Input / Output. kInput : in std_logic_vector (C*W1 - 1 downto 0); kOutput : out std_logic_vector (C*W1 - 1 downto 0) --R-F2 -- Input Values refvd : in std_logic_vector (W1-1 downto 0); selvd : out std_logic_vector (W1-1 downto 0); colid : out std_logic_vector (IDW-1 downto 0); inter : out std_logic ); end entity; architecture rtl of rayxsphereGrid is -- Signal to connect outgoing floor0 vd and ingoing floor1 vd. signal svdf0f1 : std_logic_vector (C*W1-1 downto 0); signal svdf1f2 : std_logic_vector (C*W1-1 downto 0); begin RF0 : floor0Row generic map( nlw=W1, viw=W0, col=C ); port map( clk => clk, rst => rst, nxtRay => pipeOn, nxtSphere => nxtSphere, iRayx => iRayx, iRayy => iRayy, iRayz => iRayz, iSphrCenterx => iSphrCenterx, iSphrCentery => iSphrCentery, iSphrCenterz => iSphrCenterz, oSphrCenterx => oSphrCenterx, oSphrCentery => oSphrCentery, oSphrCenterz => oSphrCenterz, oRayx => oRayx, oRayy => oRayy, oRayz => oRayz, vdOutput => svdf0f1 ); RF1 : floor1Row generic map ( viw = W1, col = C ); port map ( clk => clk, rst => rst, pipeOn => pipeOn, nxtSphere => nxtSphere, vdInput => svdf0f1, vdOutput => svdf1f2, kInput => kInput, kOutput => kOutput ); RF2 : floor2Row generic map ( viw = W1, idColW = IDW, col = C ); port map ( clk => clk, rst => rst, pipeOn => pipeOn, refvd => refvd, selvd => selvd, colvd => svdf1f2, colid => colid, inter => inter ); end rtl;
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