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[/] [open8_urisc/] [trunk/] [gnu/] [binutils/] [gold/] [arm-reloc-property.h] - Rev 41
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// arm-reloc-property.h -- ARM relocation properties -*- C++ -*- // Copyright 2010 Free Software Foundation, Inc. // Written by Doug Kwan <dougkwan@google.com>. // This file is part of gold. // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 3 of the License, or // (at your option) any later version. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston, // MA 02110-1301, USA. #ifndef GOLD_ARM_RELOC_PROPERTY_H #define GOLD_ARM_RELOC_PROPERTY_H namespace gold { // The Arm_reloc_property class is to store information about a particular // relocation code. class Arm_reloc_property { public: // Types of relocation codes. enum Reloc_type { RT_NONE, // No relocation type. RT_STATIC, // Relocations processed by static linkers. RT_DYNAMIC, // Relocations processed by dynamic linkers. RT_PRIVATE, // Private relocations, not supported by gold. RT_OBSOLETE // Obsolete relocations that should not be used. }; // Classes of relocation codes. enum Reloc_class { RC_NONE, // No relocation class. RC_DATA, // Data relocation. RC_ARM, // ARM instruction relocation. RC_THM16, // 16-bit THUMB instruction relocation. RC_THM32, // 32-bit THUMB instruction relocation. RC_MISC // Miscellaneous class. }; // Types of bases of relative addressing relocation codes. enum Relative_address_base { RAB_NONE, // Relocation is not relative addressing RAB_B_S, // Address origin of output segment of defining symbol. RAB_DELTA_B_S, // Change of address origin. RAB_GOT_ORG, // Origin of GOT. RAB_P, // Address of the place being relocated. RAB_Pa, // Adjusted address (P & 0xfffffffc). RAB_TLS, // Thread local storage. RAB_tp // Thread pointer. }; // Relocation code represented by this. unsigned int code() const { return this->code_; } // Name of the relocation code. const std::string& name() const { return this->name_; } // Type of relocation code. Reloc_type reloc_type() const { return this->reloc_type_; } // Whether this code is deprecated. bool is_deprecated() const { return this->is_deprecated_; } // Class of relocation code. Reloc_class reloc_class() const { return this->reloc_class_; } // Whether this code is implemented in gold. bool is_implemented() const { return this->is_implemented_; } // If code is a group relocation code, return the group number, otherwise -1. int group_index() const { return this->group_index_; } // Whether relocation checks for overflow. bool checks_overflow() const { return this->checks_overflow_; } // Return size of relocation. size_t size() const { return this->size_; } // Return alignment of relocation. size_t align() const { return this->align_; } // Whether relocation use a GOT entry. bool uses_got_entry() const { return this->uses_got_entry_; } // Whether relocation use a GOT origin. bool uses_got_origin() const { return this->uses_got_origin_; } // Whether relocation uses the Thumb-bit in a symbol address. bool uses_thumb_bit() const { return this->uses_thumb_bit_; } // Whether relocation uses the symbol base. bool uses_symbol_base() const { return this->uses_symbol_base_; } // Whether relocation uses the symbol. bool uses_symbol() const { return this->uses_symbol_; } // Return the type of relative address base or RAB_NONE if this // is not a relative addressing relocation. Relative_address_base relative_address_base() const { return this->relative_address_base_; } protected: // These are protected. We only allow Arm_reloc_property_table to // manage Arm_reloc_property. Arm_reloc_property(unsigned int code, const char* name, Reloc_type rtype, bool is_deprecated, Reloc_class rclass, const std::string& operation, bool is_implemented, int group_index, bool checks_overflow); friend class Arm_reloc_property_table; private: // Copying is not allowed. Arm_reloc_property(const Arm_reloc_property&); Arm_reloc_property& operator=(const Arm_reloc_property&); // The Tree_node class is used to represent parsed relocation operations. // We look at Trees to extract information about relocation operations. class Tree_node { public: typedef std::vector<Tree_node*> Tree_node_vector; // Construct a leaf node. Tree_node(const char* name) : is_leaf_(true), name_(name), children_() { } // Construct an internal node. A node owns all its children and is // responsible for releasing them at its own destruction. Tree_node(Tree_node_vector::const_iterator begin, Tree_node_vector::const_iterator end) : is_leaf_(false), name_(), children_() { for (Tree_node_vector::const_iterator p = begin; p != end; ++p) this->children_.push_back(*p); } ~Tree_node() { for(size_t i = 0; i <this->children_.size(); ++i) delete this->children_[i]; } // Whether this is a leaf node. bool is_leaf() const { return this->is_leaf_; } // Return name of this. This is only valid for a leaf node. const std::string& name() const { gold_assert(this->is_leaf_); return this->name_; } // Return the number of children. This is only valid for a non-leaf node. size_t number_of_children() const { gold_assert(!this->is_leaf_); return this->children_.size(); } // Return the i-th child of this. This is only valid for a non-leaf node. Tree_node* child(size_t i) const { gold_assert(!this->is_leaf_ && i < this->children_.size()); return this->children_[i]; } // Parse an S-expression string and build a tree and return the root node. // Caller is responsible for releasing tree after use. static Tree_node* make_tree(const std::string&); // Convert a tree back to an S-expression string. std::string s_expression() const { if (this->is_leaf_) return this->name_; // Concatenate S-expressions of children. Enclose them with // a pair of parentheses and use space as token delimiters. std::string s("("); for(size_t i = 0; i <this->children_.size(); ++i) s = s + " " + this->children_[i]->s_expression(); return s + " )"; } private: // Whether this is a leaf node. bool is_leaf_; // Name of this if this is a leaf node. std::string name_; // Children of this if this a non-leaf node. Tree_node_vector children_; }; // Relocation code. unsigned int code_; // Relocation name. std::string name_; // Type of relocation. Reloc_type reloc_type_; // Class of relocation. Reloc_class reloc_class_; // Group index (0, 1, or 2) if this is a group relocation or -1 otherwise. int group_index_; // Size of relocation. size_t size_; // Alignment of relocation. size_t align_; // Relative address base. Relative_address_base relative_address_base_; // Whether this is deprecated. bool is_deprecated_ : 1; // Whether this is implemented in gold. bool is_implemented_ : 1; // Whether this checks overflow. bool checks_overflow_ : 1; // Whether this uses a GOT entry. bool uses_got_entry_ : 1; // Whether this uses a GOT origin. bool uses_got_origin_ : 1; // Whether this uses a PLT entry. bool uses_plt_entry_ : 1; // Whether this uses the THUMB bit in symbol address. bool uses_thumb_bit_ : 1; // Whether this uses the symbol base. bool uses_symbol_base_ : 1; // Whether this uses an addend. bool uses_addend_ : 1; // Whether this uses the symbol. bool uses_symbol_ : 1; }; // Arm_reloc_property_table. This table is used for looking up properties // of relocation types. The table entries are initialized using information // from arm-reloc.def. class Arm_reloc_property_table { public: Arm_reloc_property_table(); // Return an Arm_reloc_property object for CODE if it is a valid relocation // code or NULL otherwise. const Arm_reloc_property* get_reloc_property(unsigned int code) const { gold_assert(code < Property_table_size); return this->table_[code]; } // Like get_reloc_property but only return non-NULL if relocation code is // static and implemented. const Arm_reloc_property* get_implemented_static_reloc_property(unsigned int code) const { gold_assert(code < Property_table_size); const Arm_reloc_property* arp = this->table_[code]; return ((arp != NULL && (arp->reloc_type() == Arm_reloc_property::RT_STATIC) && arp->is_implemented()) ? arp : NULL); } // Return a string describing the relocation code that is not // an implemented static reloc code. std::string reloc_name_in_error_message(unsigned int code); private: // Copying is not allowed. Arm_reloc_property_table(const Arm_reloc_property_table&); Arm_reloc_property_table& operator=(const Arm_reloc_property_table&); // The Parse_expression class is used to convert relocation operations in // arm-reloc.def into S-expression strings, which are parsed again to // build actual expression trees. We do not build the expression trees // directly because the parser for operations in arm-reloc.def is simpler // this way. Conversion from S-expressions to trees is simple. class Parse_expression { public: // Construction a Parse_expression with an S-expression string. Parse_expression(const std::string& s_expression) : s_expression_(s_expression) { } // Value of this expression as an S-expression string. const std::string& s_expression() const { return this->s_expression_; } // We want to overload operators used in relocation operations so // that we can execute operations in arm-reloc.def to generate // S-expressions directly. #define DEF_OPERATOR_OVERLOAD(op) \ Parse_expression \ operator op (const Parse_expression& e) \ { \ return Parse_expression("( " #op " " + this->s_expression_ + " " + \ e.s_expression_ + " )"); \ } // Operator appearing in relocation operations in arm-reloc.def. DEF_OPERATOR_OVERLOAD(+) DEF_OPERATOR_OVERLOAD(-) DEF_OPERATOR_OVERLOAD(|) private: // This represented as an S-expression string. std::string s_expression_; }; #define DEF_RELOC_FUNC(name) \ static Parse_expression \ (name)(const Parse_expression& arg) \ { return Parse_expression("( " #name " " + arg.s_expression() + " )"); } // Functions appearing in relocation operations in arm-reloc.def. DEF_RELOC_FUNC(B) DEF_RELOC_FUNC(DELTA_B) DEF_RELOC_FUNC(GOT) DEF_RELOC_FUNC(Module) DEF_RELOC_FUNC(PLT) static const unsigned int Property_table_size = 256; // The property table. Arm_reloc_property* table_[Property_table_size]; }; } // End namespace gold. #endif // !defined(GOLD_ARM_RELOC_PROPERTY_H)
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