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[/] [openmsp430/] [trunk/] [core/] [sim/] [rtl_sim/] [src/] [two-op_bic.s43] - Rev 129
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/*===========================================================================*//* Copyright (C) 2001 Authors *//* *//* This source file may be used and distributed without restriction provided *//* that this copyright statement is not removed from the file and that any *//* derivative work contains the original copyright notice and the associated *//* disclaimer. *//* *//* This source file is free software; you can redistribute it and/or modify *//* it under the terms of the GNU Lesser General Public License as published *//* by the Free Software Foundation; either version 2.1 of the License, or *//* (at your option) any later version. *//* *//* This source is distributed in the hope that it will be useful, but WITHOUT*//* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or *//* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public *//* License for more details. *//* *//* You should have received a copy of the GNU Lesser General Public License *//* along with this source; if not, write to the Free Software Foundation, *//* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *//* *//*===========================================================================*//* TWO-OPERAND ARITHMETIC: BIC[.B] INSTRUCTION *//*---------------------------------------------------------------------------*//* Test the BIC[.B] instruction. *//* *//* Author(s): *//* - Olivier Girard, olgirard@gmail.com *//* *//*---------------------------------------------------------------------------*//* $Rev: 19 $ *//* $LastChangedBy: olivier.girard $ *//* $LastChangedDate: 2009-08-04 23:47:15 +0200 (Tue, 04 Aug 2009) $ *//*===========================================================================*/.global mainmain:/* -------------- TEST INSTRUCTION IN WORD MODE ------------------- */mov #0x0000, r2mov #0xaaaa, r4mov #0xffff, r5bic r4, r5 ;# Clear bits ~r4 & r5 (~0xaaaa & 0xffff=0x5555)mov #0x0001, r2mov #0x5555, r4mov #0xffff, r6bic r4, r6 ;# Clear bits ~r4 & r6 (~0x5555 & 0xffff=0xaaaa)mov #0x1000, r15/* -------------- TEST INSTRUCTION IN BYTE MODE ------------------- */mov #0x0000, r2mov #0x3333, r4mov #0x9999, r5bic.b r4, r5 ;# Clear bits ~r4 & r5 (~0x3333 & 0x9999=0x0088)mov #0x0001, r2mov #0x5555, r4mov #0x6666, r6bic.b r4, r6 ;# Clear bits ~r4 & r6 (~0x5555 & 0xcccc=0x0022)mov #0x2000, r15/* ------------------ TEST FLAGS IN WORD MODE ---------------------- */## Make sure Flags are unaffected by instruction#mov #0x0005, r2 ;# V=0, N=1, Z=0, C=1mov #0x0aaa, r4 ;#mov #0x0666, r5 ;#bic r4, r5 ;# Clear bits ~r4 & r5 (~0x0aaa & 0x0666=0x0444)mov #0x3000, r15mov #0x0102, r2 ;# V=1, N=0, Z=1, C=0mov #0x0aaa, r4 ;#mov #0x0666, r5 ;#bic r4, r5 ;# Clear bits ~r4 & r5 (~0x0aaa & 0x0666=0x0444)mov #0x3001, r15/* ------------------ TEST FLAGS IN BYTE MODE --------------------- */## Make sure Flags are unaffected by instruction#mov #0x0005, r2 ;# V=0, N=1, Z=0, C=1mov #0x550a, r4 ;#mov #0x6606, r5 ;#bic.b r4, r5 ;# Clear bits ~r4 & r5 (~0x000a & 0x0006=0x0004)mov #0x4000, r15mov #0x0102, r2 ;# V=1, N=0, Z=1, C=0mov #0x330a, r4 ;#mov #0x9906, r5 ;#bic.b r4, r5 ;# Clear bits ~r4 & r5 (~0x000a & 0x0006=0x0004)mov #0x4001, r15/* ---------------------- END OF TEST --------------- */mov #0x5000, r15end_of_test:nopbr #0xffff/* ---------------------- INTERRUPT VECTORS --------------- */.section .vectors, "a".word end_of_test ; Interrupt 0 (lowest priority) <unused>.word end_of_test ; Interrupt 1 <unused>.word end_of_test ; Interrupt 2 <unused>.word end_of_test ; Interrupt 3 <unused>.word end_of_test ; Interrupt 4 <unused>.word end_of_test ; Interrupt 5 <unused>.word end_of_test ; Interrupt 6 <unused>.word end_of_test ; Interrupt 7 <unused>.word end_of_test ; Interrupt 8 <unused>.word end_of_test ; Interrupt 9 <unused>.word end_of_test ; Interrupt 10 Watchdog timer.word end_of_test ; Interrupt 11 <unused>.word end_of_test ; Interrupt 12 <unused>.word end_of_test ; Interrupt 13 <unused>.word end_of_test ; Interrupt 14 NMI.word main ; Interrupt 15 (highest priority) RESET
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