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[/] [openmsp430/] [trunk/] [fpga/] [altera_de0_nano_soc/] [rtl/] [verilog/] [opengfx430/] [ogfx_gpu_dma.v] - Rev 224
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//---------------------------------------------------------------------------- // Copyright (C) 2015 Authors // // This source file may be used and distributed without restriction provided // that this copyright statement is not removed from the file and that any // derivative work contains the original copyright notice and the associated // disclaimer. // // This source file is free software; you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation; either version 2.1 of the License, or // (at your option) any later version. // // This source is distributed in the hope that it will be useful, but WITHOUT // ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public // License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with this source; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA // //---------------------------------------------------------------------------- // // *File Name: ogfx_gpu_dma.v // // *Module Description: // Graphic-Processing unit 2D-DMA. // // *Author(s): // - Olivier Girard, olgirard@gmail.com // //---------------------------------------------------------------------------- // $Rev$ // $LastChangedBy$ // $LastChangedDate$ //---------------------------------------------------------------------------- `ifdef OGFX_NO_INCLUDE `else `include "openGFX430_defines.v" `endif module ogfx_gpu_dma ( // OUTPUTs gpu_exec_done_o, // GPU execution done gpu_dma_busy_o, // GPU DMA execution on going vid_ram_addr_o, // Video-RAM address vid_ram_din_o, // Video-RAM data vid_ram_wen_o, // Video-RAM write strobe (active low) vid_ram_cen_o, // Video-RAM chip enable (active low) // INPUTs mclk, // Main system clock puc_rst, // Main system reset cfg_dst_px_addr_i, // Destination pixel address configuration cfg_dst_cl_swp_i, // Destination Column/Line-Swap configuration cfg_dst_x_swp_i, // Destination X-Swap configuration cfg_dst_y_swp_i, // Destination Y-Swap configuration cfg_fill_color_i, // Fill color (for rectangle fill operation) cfg_pix_op_sel_i, // Pixel operation to be performed during the copy cfg_rec_width_i, // Rectangle width configuration cfg_rec_height_i, // Rectangle height configuration cfg_src_px_addr_i, // Source pixel address configuration cfg_src_cl_swp_i, // Source Column/Line-Swap configuration cfg_src_x_swp_i, // Source X-Swap configuration cfg_src_y_swp_i, // Source Y-Swap configuration cfg_transparent_color_i, // Transparent color (for rectangle transparent copy operation) display_width_i, // Display width gfx_mode_i, // Video mode (1xx:16bpp / 011:8bpp / 010:4bpp / 001:2bpp / 000:1bpp) gpu_enable_i, // GPU enable exec_fill_i, // Rectangle fill on going exec_copy_i, // Rectangle copy on going exec_copy_trans_i, // Rectangle transparent copy on going trig_exec_i, // Trigger rectangle execution vid_ram_dout_i, // Video-RAM data input vid_ram_dout_rdy_nxt_i // Video-RAM data output ready during next cycle ); // OUTPUTs //========= output gpu_exec_done_o; // GPU execution done output gpu_dma_busy_o; // GPU DMA execution on going output [`VRAM_MSB:0] vid_ram_addr_o; // Video-RAM address output [15:0] vid_ram_din_o; // Video-RAM data output vid_ram_wen_o; // Video-RAM write strobe (active low) output vid_ram_cen_o; // Video-RAM chip enable (active low) // INPUTs //========= input mclk; // Main system clock input puc_rst; // Main system reset input [`APIX_MSB:0] cfg_dst_px_addr_i; // Destination pixel address configuration input cfg_dst_cl_swp_i; // Destination Column/Line-Swap configuration input cfg_dst_x_swp_i; // Destination X-Swap configuration input cfg_dst_y_swp_i; // Destination Y-Swap configuration input [15:0] cfg_fill_color_i; // Fill color (for rectangle fill operation) input [3:0] cfg_pix_op_sel_i; // Pixel operation to be performed during the copy input [`LPIX_MSB:0] cfg_rec_width_i; // Rectangle width configuration input [`LPIX_MSB:0] cfg_rec_height_i; // Rectangle height configuration input [`APIX_MSB:0] cfg_src_px_addr_i; // Source pixel address configuration input cfg_src_cl_swp_i; // Source Column/Line-Swap configuration input cfg_src_x_swp_i; // Source X-Swap configuration input cfg_src_y_swp_i; // Source Y-Swap configuration input [15:0] cfg_transparent_color_i; // Transparent color (for rectangle transparent copy operation) input [`LPIX_MSB:0] display_width_i; // Display width input [2:0] gfx_mode_i; // Video mode (1xx:16bpp / 011:8bpp / 010:4bpp / 001:2bpp / 000:1bpp) input gpu_enable_i; // GPU enable input exec_fill_i; // Rectangle fill on going input exec_copy_i; // Rectangle copy on going input exec_copy_trans_i; // Rectangle transparent copy on going input trig_exec_i; // Trigger rectangle execution input [15:0] vid_ram_dout_i; // Video-RAM data input input vid_ram_dout_rdy_nxt_i; // Video-RAM data output ready during next cycle //============================================================================= // 1) WIRE, REGISTERS AND PARAMETER DECLARATION //============================================================================= // Video modes decoding wire gfx_mode_1_bpp = (gfx_mode_i == 3'b000); wire gfx_mode_2_bpp = (gfx_mode_i == 3'b001); wire gfx_mode_4_bpp = (gfx_mode_i == 3'b010); wire gfx_mode_8_bpp = (gfx_mode_i == 3'b011); wire gfx_mode_16_bpp = ~(gfx_mode_8_bpp | gfx_mode_4_bpp | gfx_mode_2_bpp | gfx_mode_1_bpp); // Pixel operation decoding wire pix_op_00 = (cfg_pix_op_sel_i == 4'b0000); // S wire pix_op_01 = (cfg_pix_op_sel_i == 4'b0001); // not S wire pix_op_02 = (cfg_pix_op_sel_i == 4'b0010); // not D wire pix_op_03 = (cfg_pix_op_sel_i == 4'b0011); // S and D wire pix_op_04 = (cfg_pix_op_sel_i == 4'b0100); // S or D wire pix_op_05 = (cfg_pix_op_sel_i == 4'b0101); // S xor D wire pix_op_06 = (cfg_pix_op_sel_i == 4'b0110); // not (S and D) wire pix_op_07 = (cfg_pix_op_sel_i == 4'b0111); // not (S or D) wire pix_op_08 = (cfg_pix_op_sel_i == 4'b1000); // not (S xor D) wire pix_op_09 = (cfg_pix_op_sel_i == 4'b1001); // (not S) and D wire pix_op_10 = (cfg_pix_op_sel_i == 4'b1010); // S and (not D) wire pix_op_11 = (cfg_pix_op_sel_i == 4'b1011); // (not S) or D wire pix_op_12 = (cfg_pix_op_sel_i == 4'b1100); // S or (not D) wire pix_op_13 = (cfg_pix_op_sel_i == 4'b1101); // Fill 0 if S not transparent wire pix_op_14 = (cfg_pix_op_sel_i == 4'b1110); // Fill 1 if S not transparent wire pix_op_15 = (cfg_pix_op_sel_i == 4'b1111); // Fill 'fill_color' if S not transparent wire dma_done; wire pixel_is_transparent; // 16 bits one-hot decoder function [15:0] one_hot16; input [3:0] binary; begin one_hot16 = 16'h0000; one_hot16[binary] = 1'b1; end endfunction //============================================================================= // 2) DMA STATE MACHINE //============================================================================= // State definition parameter IDLE = 3'h0; parameter INIT = 3'h1; parameter SKIP = 3'h2; parameter SRC_READ = 3'h3; parameter DST_READ = 3'h4; parameter DST_WRITE = 3'h5; // State machine reg [2:0] dma_state; reg [2:0] dma_state_nxt; // State arcs wire needs_src_read = (exec_copy_i & ~pix_op_02) | exec_copy_trans_i; wire needs_dst_read = (exec_fill_i | exec_copy_trans_i | exec_copy_i) & (~(pix_op_00 | pix_op_01 | pix_op_13 | pix_op_14 | pix_op_15) | ~gfx_mode_16_bpp); wire needs_dst_write = (exec_fill_i | exec_copy_trans_i | exec_copy_i) & ~pixel_is_transparent; wire data_ready_nxt = (dma_state==SRC_READ) | (((dma_state==DST_READ) | (dma_state==DST_WRITE)) & ~pixel_is_transparent) ? vid_ram_dout_rdy_nxt_i : 1'b1; // State transition always @(dma_state or trig_exec_i or needs_src_read or needs_dst_read or data_ready_nxt or dma_done or needs_dst_write) case (dma_state) IDLE : dma_state_nxt = ~trig_exec_i ? IDLE : INIT ; INIT : dma_state_nxt = needs_src_read ? SRC_READ : needs_dst_read ? DST_READ : needs_dst_write ? DST_WRITE : SKIP ; SKIP : dma_state_nxt = dma_done ? IDLE : SKIP ; SRC_READ : dma_state_nxt = ~data_ready_nxt ? SRC_READ : needs_dst_read ? DST_READ : DST_WRITE ; DST_READ : dma_state_nxt = ~data_ready_nxt ? DST_READ : needs_dst_write ? DST_WRITE : dma_done ? IDLE : SRC_READ ; DST_WRITE : dma_state_nxt = ~data_ready_nxt ? DST_WRITE : dma_done ? IDLE : needs_src_read ? SRC_READ : needs_dst_read ? DST_READ : DST_WRITE ; // pragma coverage off default : dma_state_nxt = IDLE; // pragma coverage on endcase // State machine always @(posedge mclk or posedge puc_rst) if (puc_rst) dma_state <= IDLE; else if (~gpu_enable_i) dma_state <= IDLE; else dma_state <= dma_state_nxt; // Utility signals wire dma_init = (dma_state==INIT); wire dma_pixel_done = (dma_state==SKIP) | ((dma_state==DST_READ) & pixel_is_transparent) | ((dma_state==DST_WRITE) & data_ready_nxt ) ; assign gpu_exec_done_o = (dma_state==IDLE) & ~trig_exec_i; assign gpu_dma_busy_o = (dma_state!=IDLE); //============================================================================= // 3) COUNT TRANSFERS //============================================================================= reg [`LPIX_MSB:0] height_cnt; wire height_cnt_done; reg [`LPIX_MSB:0] width_cnt; wire width_cnt_done; // Height Counter wire height_cnt_init = dma_init; wire height_cnt_dec = dma_pixel_done & width_cnt_done & ~height_cnt_done; always @(posedge mclk or posedge puc_rst) if (puc_rst) height_cnt <= {{`LPIX_MSB{1'h0}},1'b1}; else if (height_cnt_init) height_cnt <= cfg_rec_height_i; else if (height_cnt_dec) height_cnt <= height_cnt-{{`LPIX_MSB{1'h0}},1'b1}; assign height_cnt_done = (height_cnt=={{`LPIX_MSB{1'h0}}, 1'b1}); // Width Counter wire width_cnt_init = dma_init | height_cnt_dec; wire width_cnt_dec = dma_pixel_done & ~width_cnt_done; always @(posedge mclk or posedge puc_rst) if (puc_rst) width_cnt <= {{`LPIX_MSB{1'h0}},1'b1}; else if (width_cnt_init) width_cnt <= cfg_rec_width_i; else if (width_cnt_dec) width_cnt <= width_cnt-{{`LPIX_MSB{1'h0}},1'b1}; assign width_cnt_done = (width_cnt=={{`LPIX_MSB{1'h0}}, 1'b1}); // DMA Transfer is done when both counters are done assign dma_done = height_cnt_done & width_cnt_done; //============================================================================= // 4) SOURCE ADDRESS GENERATION //============================================================================= reg [`APIX_MSB:0] vram_src_addr; wire [`APIX_MSB:0] vram_src_addr_calc; wire vram_src_addr_inc = dma_pixel_done & needs_src_read; wire [`APIX_MSB:0] vram_src_addr_nxt = trig_exec_i ? cfg_src_px_addr_i : vram_src_addr_calc; always @ (posedge mclk or posedge puc_rst) if (puc_rst) vram_src_addr <= {`APIX_MSB+1{1'b0}}; else if (trig_exec_i | vram_src_addr_inc) vram_src_addr <= vram_src_addr_nxt; // Compute the next address ogfx_gpu_dma_addr ogfx_gpu_dma_src_addr_inst ( // OUTPUTs .vid_ram_addr_nxt_o ( vram_src_addr_calc ), // Next Video-RAM address // INPUTs .mclk ( mclk ), // Main system clock .puc_rst ( puc_rst ), // Main system reset .display_width_i ( display_width_i ), // Display width .gfx_mode_1_bpp_i ( gfx_mode_1_bpp ), // Graphic mode 1 bpp resolution .gfx_mode_2_bpp_i ( gfx_mode_2_bpp ), // Graphic mode 2 bpp resolution .gfx_mode_4_bpp_i ( gfx_mode_4_bpp ), // Graphic mode 4 bpp resolution .gfx_mode_8_bpp_i ( gfx_mode_8_bpp ), // Graphic mode 8 bpp resolution .gfx_mode_16_bpp_i ( gfx_mode_16_bpp ), // Graphic mode 16 bpp resolution .vid_ram_addr_i ( vram_src_addr ), // Video-RAM address .vid_ram_addr_init_i ( dma_init ), // Video-RAM address initialization .vid_ram_addr_step_i ( vram_src_addr_inc ), // Video-RAM address step .vid_ram_width_i ( cfg_rec_width_i ), // Video-RAM width .vid_ram_win_x_swap_i ( cfg_src_x_swp_i ), // Video-RAM X-Swap configuration .vid_ram_win_y_swap_i ( cfg_src_y_swp_i ), // Video-RAM Y-Swap configuration .vid_ram_win_cl_swap_i ( cfg_src_cl_swp_i ) // Video-RAM CL-Swap configuration ); //============================================================================= // 5) SOURCE DATA MASK //============================================================================= reg [15:0] vram_src_mask; wire [15:0] vram_src_mask_shift = one_hot16(vram_src_addr_nxt[3:0]); wire [15:0] vram_src_mask_vram_nxt = ({16{gfx_mode_1_bpp }} & vram_src_mask_shift ) | ({16{gfx_mode_2_bpp }} & {{2{vram_src_mask_shift[14]}}, {2{vram_src_mask_shift[12]}}, {2{vram_src_mask_shift[10]}}, {2{vram_src_mask_shift[8] }}, {2{vram_src_mask_shift[6] }}, {2{vram_src_mask_shift[4] }}, {2{vram_src_mask_shift[2] }}, {2{vram_src_mask_shift[0] }}}) | ({16{gfx_mode_4_bpp }} & {{4{vram_src_mask_shift[12]}}, {4{vram_src_mask_shift[8] }}, {4{vram_src_mask_shift[4] }}, {4{vram_src_mask_shift[0] }}}) | ({16{gfx_mode_8_bpp }} & {{8{vram_src_mask_shift[8] }}, {8{vram_src_mask_shift[0] }}}) | ({16{gfx_mode_16_bpp}} & {16{1'b1}} ) ; wire [15:0] vram_src_mask_fill_nxt = ({16{gfx_mode_1_bpp }} & 16'h0001) | ({16{gfx_mode_2_bpp }} & 16'h0003) | ({16{gfx_mode_4_bpp }} & 16'h000f) | ({16{gfx_mode_8_bpp }} & 16'h00ff) | ({16{gfx_mode_16_bpp}} & 16'hffff) ; wire [15:0] vram_src_mask_nxt = exec_fill_i ? vram_src_mask_fill_nxt : vram_src_mask_vram_nxt ; always @ (posedge mclk or posedge puc_rst) if (puc_rst) vram_src_mask <= 16'h0000; else if (trig_exec_i | vram_src_addr_inc) vram_src_mask <= vram_src_mask_nxt; //============================================================================= // 6) DESTINATION ADDRESS GENERATION //============================================================================= reg [`APIX_MSB:0] vram_dst_addr; wire [`APIX_MSB:0] vram_dst_addr_calc; wire vram_dst_addr_inc = dma_pixel_done; wire [`APIX_MSB:0] vram_dst_addr_nxt = trig_exec_i ? cfg_dst_px_addr_i : vram_dst_addr_calc; always @ (posedge mclk or posedge puc_rst) if (puc_rst) vram_dst_addr <= {`APIX_MSB+1{1'b0}}; else if (trig_exec_i | vram_dst_addr_inc) vram_dst_addr <= vram_dst_addr_nxt; // Compute the next address ogfx_gpu_dma_addr ogfx_gpu_dma_dst_addr_inst ( // OUTPUTs .vid_ram_addr_nxt_o ( vram_dst_addr_calc ), // Next Video-RAM address // INPUTs .mclk ( mclk ), // Main system clock .puc_rst ( puc_rst ), // Main system reset .display_width_i ( display_width_i ), // Display width .gfx_mode_1_bpp_i ( gfx_mode_1_bpp ), // Graphic mode 1 bpp resolution .gfx_mode_2_bpp_i ( gfx_mode_2_bpp ), // Graphic mode 2 bpp resolution .gfx_mode_4_bpp_i ( gfx_mode_4_bpp ), // Graphic mode 4 bpp resolution .gfx_mode_8_bpp_i ( gfx_mode_8_bpp ), // Graphic mode 8 bpp resolution .gfx_mode_16_bpp_i ( gfx_mode_16_bpp ), // Graphic mode 16 bpp resolution .vid_ram_addr_i ( vram_dst_addr ), // Video-RAM address .vid_ram_addr_init_i ( dma_init ), // Video-RAM address initialization .vid_ram_addr_step_i ( vram_dst_addr_inc ), // Video-RAM address step .vid_ram_width_i ( cfg_rec_width_i ), // Video-RAM width .vid_ram_win_x_swap_i ( cfg_dst_x_swp_i ), // Video-RAM X-Swap configuration .vid_ram_win_y_swap_i ( cfg_dst_y_swp_i ), // Video-RAM Y-Swap configuration .vid_ram_win_cl_swap_i ( cfg_dst_cl_swp_i ) // Video-RAM CL-Swap configuration ); //============================================================================= // 7) DESTINATION DATA MASK //============================================================================= reg [15:0] vram_dst_mask; wire [15:0] vram_dst_mask_shift = one_hot16(vram_dst_addr_nxt[3:0]); wire [15:0] vram_dst_mask_nxt = ({16{gfx_mode_1_bpp }} & vram_dst_mask_shift ) | ({16{gfx_mode_2_bpp }} & {{2{vram_dst_mask_shift[14]}}, {2{vram_dst_mask_shift[12]}}, {2{vram_dst_mask_shift[10]}}, {2{vram_dst_mask_shift[8] }}, {2{vram_dst_mask_shift[6] }}, {2{vram_dst_mask_shift[4] }}, {2{vram_dst_mask_shift[2] }}, {2{vram_dst_mask_shift[0] }}}) | ({16{gfx_mode_4_bpp }} & {{4{vram_dst_mask_shift[12]}}, {4{vram_dst_mask_shift[8] }}, {4{vram_dst_mask_shift[4] }}, {4{vram_dst_mask_shift[0] }}}) | ({16{gfx_mode_8_bpp }} & {{8{vram_dst_mask_shift[8] }}, {8{vram_dst_mask_shift[0] }}}) | ({16{gfx_mode_16_bpp}} & {16{1'b1}} ) ; always @ (posedge mclk or posedge puc_rst) if (puc_rst) vram_dst_mask <= 16'h0000; else if (trig_exec_i | vram_dst_addr_inc) vram_dst_mask <= vram_dst_mask_nxt; //============================================================================= // 8) VIDEO-MEMORY INTERFACE //============================================================================= //-------------------------- // Source data //-------------------------- // Align source data to destination for lower resolution wire [15:0] src_data_mask = ((exec_fill_i ? cfg_fill_color_i : vid_ram_dout_i) & vram_src_mask); wire src_data_mask_1_bpp = (|src_data_mask); wire [1:0] src_data_mask_2_bpp = {(|{src_data_mask[15], src_data_mask[13], src_data_mask[11], src_data_mask[9], src_data_mask[7], src_data_mask[5], src_data_mask[3], src_data_mask[1]}), (|{src_data_mask[14], src_data_mask[12], src_data_mask[10], src_data_mask[8], src_data_mask[6], src_data_mask[4], src_data_mask[2], src_data_mask[0]})}; wire [3:0] src_data_mask_4_bpp = {(|{src_data_mask[15], src_data_mask[11], src_data_mask[7] , src_data_mask[3]}), (|{src_data_mask[14], src_data_mask[10], src_data_mask[6] , src_data_mask[2]}), (|{src_data_mask[13], src_data_mask[9] , src_data_mask[5] , src_data_mask[1]}), (|{src_data_mask[12], src_data_mask[8] , src_data_mask[4] , src_data_mask[0]})}; wire [7:0] src_data_mask_8_bpp = {(|{src_data_mask[15], src_data_mask[7]}), (|{src_data_mask[14], src_data_mask[6]}), (|{src_data_mask[13], src_data_mask[5]}), (|{src_data_mask[12], src_data_mask[4]}), (|{src_data_mask[11], src_data_mask[3]}), (|{src_data_mask[10], src_data_mask[2]}), (|{src_data_mask[9] , src_data_mask[1]}), (|{src_data_mask[8] , src_data_mask[0]})}; wire [15:0] src_data_mask_16_bpp = src_data_mask; wire [15:0] src_data_align = ({16{gfx_mode_1_bpp }} & {16{src_data_mask_1_bpp}}) | ({16{gfx_mode_2_bpp }} & {8{src_data_mask_2_bpp}}) | ({16{gfx_mode_4_bpp }} & {4{src_data_mask_4_bpp}}) | ({16{gfx_mode_8_bpp }} & {2{src_data_mask_8_bpp}}) | ({16{gfx_mode_16_bpp}} & src_data_mask_16_bpp ) ; // Detect read accesses reg src_data_ready; wire src_data_ready_nxt = ((dma_state==SRC_READ) & data_ready_nxt) | (exec_fill_i & dma_init); always @ (posedge mclk or posedge puc_rst) if (puc_rst) src_data_ready <= 1'b0; else src_data_ready <= src_data_ready_nxt; // Read data buffer reg [15:0] src_data_buf; always @ (posedge mclk or posedge puc_rst) if (puc_rst) src_data_buf <= 16'h0000; else if (src_data_ready) src_data_buf <= src_data_align; // Source data wire [15:0] src_data = src_data_ready ? src_data_align : src_data_buf; //-------------------------- // Destination data //-------------------------- // Detect read access reg dst_data_ready; wire dst_data_ready_nxt = ((dma_state==DST_READ) & data_ready_nxt); always @ (posedge mclk or posedge puc_rst) if (puc_rst) dst_data_ready <= 1'b0; else dst_data_ready <= dst_data_ready_nxt; // Read data buffer reg [15:0] dst_data_buf; always @ (posedge mclk or posedge puc_rst) if (puc_rst) dst_data_buf <= 16'h0000; else if (dst_data_ready) dst_data_buf <= vid_ram_dout_i; // Source data wire [15:0] dst_data = dst_data_ready ? vid_ram_dout_i : dst_data_buf; //-------------------------- // Detect transparency //-------------------------- wire [15:0] transparent_color_align = ({16{gfx_mode_1_bpp }} & {16{cfg_transparent_color_i[0] }}) | ({16{gfx_mode_2_bpp }} & {8{cfg_transparent_color_i[1:0]}}) | ({16{gfx_mode_4_bpp }} & {4{cfg_transparent_color_i[3:0]}}) | ({16{gfx_mode_8_bpp }} & {2{cfg_transparent_color_i[7:0]}}) | ({16{gfx_mode_16_bpp}} & cfg_transparent_color_i ) ; wire pixel_is_transparent_nxt = ((exec_copy_trans_i & src_data_ready ) | (exec_copy_i & src_data_ready & (pix_op_13 | pix_op_14 | pix_op_15)) | (exec_fill_i & (pix_op_13 | pix_op_14 | pix_op_15)) ) & (src_data_align==transparent_color_align); reg pixel_is_transparent_reg; always @ (posedge mclk or posedge puc_rst) if (puc_rst) pixel_is_transparent_reg <= 1'b0; else if (dma_pixel_done | (dma_state==IDLE)) pixel_is_transparent_reg <= 1'b0; else if (pixel_is_transparent_nxt) pixel_is_transparent_reg <= 1'b1; assign pixel_is_transparent = (pixel_is_transparent_nxt | pixel_is_transparent_reg); //-------------------------- // Pixel operation //-------------------------- wire [15:0] fill_color_align = ({16{gfx_mode_1_bpp }} & {16{cfg_fill_color_i[0] }}) | ({16{gfx_mode_2_bpp }} & {8{cfg_fill_color_i[1:0]}}) | ({16{gfx_mode_4_bpp }} & {4{cfg_fill_color_i[3:0]}}) | ({16{gfx_mode_8_bpp }} & {2{cfg_fill_color_i[7:0]}}) | ({16{gfx_mode_16_bpp}} & cfg_fill_color_i ) ; wire [15:0] pixel_data = ({16{pix_op_00}} & ( src_data )) | // S ({16{pix_op_01}} & (~src_data )) | // not S ({16{pix_op_02}} & ( ~dst_data)) | // not D ({16{pix_op_03}} & ( src_data & dst_data)) | // S and D ({16{pix_op_04}} & ( src_data | dst_data)) | // S or D ({16{pix_op_05}} & ( src_data ^ dst_data)) | // S xor D ({16{pix_op_06}} & ~( src_data & dst_data)) | // not (S and D) ({16{pix_op_07}} & ~( src_data | dst_data)) | // not (S or D) ({16{pix_op_08}} & ~( src_data ^ dst_data)) | // not (S xor D) ({16{pix_op_09}} & (~src_data & dst_data)) | // (not S) and D ({16{pix_op_10}} & ( src_data & ~dst_data)) | // S and (not D) ({16{pix_op_11}} & (~src_data | dst_data)) | // (not S) or D ({16{pix_op_12}} & ( src_data | ~dst_data)) | // S or (not D) ({16{pix_op_13}} & ( 16'h0000 )) | // Fill 0 if S not transparent ({16{pix_op_14}} & ( 16'hffff )) | // Fill 1 if S not transparent ({16{pix_op_15}} & ( fill_color_align )) ; // Fill 'fill_color' if S not transparent // RAM interface assign vid_ram_din_o = (pixel_data & vram_dst_mask) | (dst_data & ~vram_dst_mask); assign vid_ram_addr_o = (dma_state==SRC_READ) ? vram_src_addr[`APIX_MSB:4] : vram_dst_addr[`APIX_MSB:4] ; assign vid_ram_wen_o = ~( (dma_state==DST_WRITE) & ~pixel_is_transparent) ; assign vid_ram_cen_o = ~( (dma_state==SRC_READ) | ((dma_state==DST_READ) & ~pixel_is_transparent) | ((dma_state==DST_WRITE) & ~pixel_is_transparent)); endmodule // ogfx_gpu_dma `ifdef OGFX_NO_INCLUDE `else `include "openGFX430_undefines.v" `endif
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