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[/] [openmsp430/] [trunk/] [fpga/] [altera_de0_nano_soc/] [software/] [apps/] [leds/] [main.c] - Rev 224
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#include "omsp_system.h" #include "timerA.h" /* Watchdog interrupt Change LED blinking type every 327ms * 30 = 9.8seconds */ volatile unsigned int lfsr = 0xACEB; volatile unsigned char wdt_irq_cnt; volatile unsigned char led_blink_type; volatile unsigned char led_blink_type_init; wakeup interrupt (WDT_VECTOR) INT_watchdog(void) { unsigned int lfsr_lsb; if (wdt_irq_cnt<15) { wdt_irq_cnt++; } else { wdt_irq_cnt=0; // Update lfsr to select random LED algo lfsr_lsb = lfsr & 1; /* Get LSB (i.e., the output bit). */ lfsr >>= 1; /* Shift register */ lfsr ^= (-lfsr_lsb) & 0xB400u; /* If the output bit is 1, apply toggle mask. * The value has 1 at bits corresponding * to taps, 0 elsewhere. */ led_blink_type = (unsigned char) (lfsr & 0x0007); led_blink_type_init = 1; } } /** Main function with some blinking leds */ int main(void) { unsigned char temp, temp2; unsigned char direction; // Init global variables wdt_irq_cnt = 0; led_blink_type = 0; led_blink_type_init = 1; direction = 0; temp = 0; // Configure watchdog timer to generate an IRQ every 327ms WDTCTL = WDTPW | WDTSSEL | WDTCNTCL | WDTTMSEL | WDTIS0; // Select ACLK | Clear timer | Enable interval timer mode | div32768 IE1_set_wdtie(); eint(); while (1) { // Main loop, never ends... switch(led_blink_type) { case 0 : // Double-counter (type1) if (led_blink_type_init) { LED_CTRL = 0x00; temp = 0x00; led_blink_type_init=0; } else { temp = (temp+1) & 0x0f; temp2 = (temp<<4) | temp; LED_CTRL = temp2; } ta_wait(WT_200MS); break; case 1 : // Double-counter (type2) if (led_blink_type_init) { LED_CTRL = 0x00; temp = 0x00; led_blink_type_init=0; } else { temp = (temp-1) & 0x0f; temp2 = (temp<<4) | temp; LED_CTRL = temp2; } ta_wait(WT_200MS); break; case 2 : // Interleaved if (led_blink_type_init) { LED_CTRL = 0x55; led_blink_type_init=0; } else { LED_CTRL ^= 0xFF; } ta_wait(WT_500MS); break; case 3 : // Blink if (led_blink_type_init) { LED_CTRL = 0x00; led_blink_type_init=0; } else { LED_CTRL ^= 0xFF; } ta_wait(WT_500MS); ta_wait(WT_200MS); break; case 4 : // Inverted Ping-pong if (led_blink_type_init) { LED_CTRL = 0x3F; led_blink_type_init=0; direction = 0; } else { if (direction==0) { temp = (LED_CTRL >> 1) | 0x80; if (temp==0xFC) {direction=1;} } else { temp = (LED_CTRL << 1) | 0x01; if (temp==0x3F) {direction=0;} } LED_CTRL = temp; } ta_wait(WT_100MS); break; case 5 : // Ping-pong if (led_blink_type_init) { LED_CTRL = 0x80; led_blink_type_init=0; direction = 0; } else { if (direction==0) { temp = LED_CTRL >> 1; if (temp==0x01) {direction=1;} } else { temp = LED_CTRL << 1; if (temp==0x80) {direction=0;} } LED_CTRL = temp; } ta_wait(WT_100MS); break; case 6 : // Inverted Shift --> if (led_blink_type_init) { LED_CTRL = 0x3f; led_blink_type_init=0; } else { temp = (LED_CTRL >> 1) | 0x80; LED_CTRL = temp; if (temp==0xfe) {led_blink_type_init = 1;} } ta_wait(WT_100MS); break; default: // Shift --> if (led_blink_type_init) { LED_CTRL = 0x80; led_blink_type_init=0; } else { temp = LED_CTRL >> 1; LED_CTRL = temp; if (temp==0x01) {led_blink_type_init = 1;} } ta_wait(WT_100MS); } } }
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