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/* * Copyright 1988, 1989 Hans-J. Boehm, Alan J. Demers * Copyright (c) 1991-1995 by Xerox Corporation. All rights reserved. * Copyright (c) 2000 by Hewlett-Packard Company. All rights reserved. * * THIS MATERIAL IS PROVIDED AS IS, WITH ABSOLUTELY NO WARRANTY EXPRESSED * OR IMPLIED. ANY USE IS AT YOUR OWN RISK. * * Permission is hereby granted to use or copy this program * for any purpose, provided the above notices are retained on all copies. * Permission to modify the code and to distribute modified code is granted, * provided the above notices are retained, and a notice that the code was * modified is included with the above copyright notice. * */ # include <stdio.h> # include "private/gc_pmark.h" #if defined(MSWIN32) && defined(__GNUC__) # include <excpt.h> #endif /* We put this here to minimize the risk of inlining. */ /*VARARGS*/ #ifdef __WATCOMC__ void GC_noop(void *p, ...) {} #else void GC_noop() {} #endif /* Single argument version, robust against whole program analysis. */ void GC_noop1(x) word x; { static VOLATILE word sink; sink = x; } /* mark_proc GC_mark_procs[MAX_MARK_PROCS] = {0} -- declared in gc_priv.h */ word GC_n_mark_procs = GC_RESERVED_MARK_PROCS; /* Initialize GC_obj_kinds properly and standard free lists properly. */ /* This must be done statically since they may be accessed before */ /* GC_init is called. */ /* It's done here, since we need to deal with mark descriptors. */ struct obj_kind GC_obj_kinds[MAXOBJKINDS] = { /* PTRFREE */ { &GC_aobjfreelist[0], 0 /* filled in dynamically */, 0 | GC_DS_LENGTH, FALSE, FALSE }, /* NORMAL */ { &GC_objfreelist[0], 0, 0 | GC_DS_LENGTH, /* Adjusted in GC_init_inner for EXTRA_BYTES */ TRUE /* add length to descr */, TRUE }, /* UNCOLLECTABLE */ { &GC_uobjfreelist[0], 0, 0 | GC_DS_LENGTH, TRUE /* add length to descr */, TRUE }, # ifdef ATOMIC_UNCOLLECTABLE /* AUNCOLLECTABLE */ { &GC_auobjfreelist[0], 0, 0 | GC_DS_LENGTH, FALSE /* add length to descr */, FALSE }, # endif # ifdef STUBBORN_ALLOC /*STUBBORN*/ { &GC_sobjfreelist[0], 0, 0 | GC_DS_LENGTH, TRUE /* add length to descr */, TRUE }, # endif }; # ifdef ATOMIC_UNCOLLECTABLE # ifdef STUBBORN_ALLOC int GC_n_kinds = 5; # else int GC_n_kinds = 4; # endif # else # ifdef STUBBORN_ALLOC int GC_n_kinds = 4; # else int GC_n_kinds = 3; # endif # endif # ifndef INITIAL_MARK_STACK_SIZE # define INITIAL_MARK_STACK_SIZE (1*HBLKSIZE) /* INITIAL_MARK_STACK_SIZE * sizeof(mse) should be a */ /* multiple of HBLKSIZE. */ /* The incremental collector actually likes a larger */ /* size, since it want to push all marked dirty objs */ /* before marking anything new. Currently we let it */ /* grow dynamically. */ # endif /* * Limits of stack for GC_mark routine. * All ranges between GC_mark_stack(incl.) and GC_mark_stack_top(incl.) still * need to be marked from. */ word GC_n_rescuing_pages; /* Number of dirty pages we marked from */ /* excludes ptrfree pages, etc. */ mse * GC_mark_stack; mse * GC_mark_stack_limit; word GC_mark_stack_size = 0; #ifdef PARALLEL_MARK mse * VOLATILE GC_mark_stack_top; #else mse * GC_mark_stack_top; #endif static struct hblk * scan_ptr; mark_state_t GC_mark_state = MS_NONE; GC_bool GC_mark_stack_too_small = FALSE; GC_bool GC_objects_are_marked = FALSE; /* Are there collectable marked */ /* objects in the heap? */ /* Is a collection in progress? Note that this can return true in the */ /* nonincremental case, if a collection has been abandoned and the */ /* mark state is now MS_INVALID. */ GC_bool GC_collection_in_progress() { return(GC_mark_state != MS_NONE); } /* clear all mark bits in the header */ void GC_clear_hdr_marks(hhdr) register hdr * hhdr; { # ifdef USE_MARK_BYTES BZERO(hhdr -> hb_marks, MARK_BITS_SZ); # else BZERO(hhdr -> hb_marks, MARK_BITS_SZ*sizeof(word)); # endif } /* Set all mark bits in the header. Used for uncollectable blocks. */ void GC_set_hdr_marks(hhdr) register hdr * hhdr; { register int i; for (i = 0; i < MARK_BITS_SZ; ++i) { # ifdef USE_MARK_BYTES hhdr -> hb_marks[i] = 1; # else hhdr -> hb_marks[i] = ONES; # endif } } /* * Clear all mark bits associated with block h. */ /*ARGSUSED*/ # if defined(__STDC__) || defined(__cplusplus) static void clear_marks_for_block(struct hblk *h, word dummy) # else static void clear_marks_for_block(h, dummy) struct hblk *h; word dummy; # endif { register hdr * hhdr = HDR(h); if (IS_UNCOLLECTABLE(hhdr -> hb_obj_kind)) return; /* Mark bit for these is cleared only once the object is */ /* explicitly deallocated. This either frees the block, or */ /* the bit is cleared once the object is on the free list. */ GC_clear_hdr_marks(hhdr); } /* Slow but general routines for setting/clearing/asking about mark bits */ void GC_set_mark_bit(p) ptr_t p; { register struct hblk *h = HBLKPTR(p); register hdr * hhdr = HDR(h); register int word_no = (word *)p - (word *)h; set_mark_bit_from_hdr(hhdr, word_no); } void GC_clear_mark_bit(p) ptr_t p; { register struct hblk *h = HBLKPTR(p); register hdr * hhdr = HDR(h); register int word_no = (word *)p - (word *)h; clear_mark_bit_from_hdr(hhdr, word_no); } GC_bool GC_is_marked(p) ptr_t p; { register struct hblk *h = HBLKPTR(p); register hdr * hhdr = HDR(h); register int word_no = (word *)p - (word *)h; return(mark_bit_from_hdr(hhdr, word_no)); } /* * Clear mark bits in all allocated heap blocks. This invalidates * the marker invariant, and sets GC_mark_state to reflect this. * (This implicitly starts marking to reestablish the invariant.) */ void GC_clear_marks() { GC_apply_to_all_blocks(clear_marks_for_block, (word)0); GC_objects_are_marked = FALSE; GC_mark_state = MS_INVALID; scan_ptr = 0; # ifdef GATHERSTATS /* Counters reflect currently marked objects: reset here */ GC_composite_in_use = 0; GC_atomic_in_use = 0; # endif } /* Initiate a garbage collection. Initiates a full collection if the */ /* mark state is invalid. */ /*ARGSUSED*/ void GC_initiate_gc() { if (GC_dirty_maintained) GC_read_dirty(); # ifdef STUBBORN_ALLOC GC_read_changed(); # endif # ifdef CHECKSUMS { extern void GC_check_dirty(); if (GC_dirty_maintained) GC_check_dirty(); } # endif GC_n_rescuing_pages = 0; if (GC_mark_state == MS_NONE) { GC_mark_state = MS_PUSH_RESCUERS; } else if (GC_mark_state != MS_INVALID) { ABORT("unexpected state"); } /* else this is really a full collection, and mark */ /* bits are invalid. */ scan_ptr = 0; } static void alloc_mark_stack(); /* Perform a small amount of marking. */ /* We try to touch roughly a page of memory. */ /* Return TRUE if we just finished a mark phase. */ /* Cold_gc_frame is an address inside a GC frame that */ /* remains valid until all marking is complete. */ /* A zero value indicates that it's OK to miss some */ /* register values. */ /* We hold the allocation lock. In the case of */ /* incremental collection, the world may not be stopped.*/ #ifdef MSWIN32 /* For win32, this is called after we establish a structured */ /* exception handler, in case Windows unmaps one of our root */ /* segments. See below. In either case, we acquire the */ /* allocator lock long before we get here. */ GC_bool GC_mark_some_inner(cold_gc_frame) ptr_t cold_gc_frame; #else GC_bool GC_mark_some(cold_gc_frame) ptr_t cold_gc_frame; #endif { switch(GC_mark_state) { case MS_NONE: return(FALSE); case MS_PUSH_RESCUERS: if (GC_mark_stack_top >= GC_mark_stack_limit - INITIAL_MARK_STACK_SIZE/2) { /* Go ahead and mark, even though that might cause us to */ /* see more marked dirty objects later on. Avoid this */ /* in the future. */ GC_mark_stack_too_small = TRUE; MARK_FROM_MARK_STACK(); return(FALSE); } else { scan_ptr = GC_push_next_marked_dirty(scan_ptr); if (scan_ptr == 0) { # ifdef CONDPRINT if (GC_print_stats) { GC_printf1("Marked from %lu dirty pages\n", (unsigned long)GC_n_rescuing_pages); } # endif GC_push_roots(FALSE, cold_gc_frame); GC_objects_are_marked = TRUE; if (GC_mark_state != MS_INVALID) { GC_mark_state = MS_ROOTS_PUSHED; } } } return(FALSE); case MS_PUSH_UNCOLLECTABLE: if (GC_mark_stack_top >= GC_mark_stack + GC_mark_stack_size/4) { # ifdef PARALLEL_MARK /* Avoid this, since we don't parallelize the marker */ /* here. */ if (GC_parallel) GC_mark_stack_too_small = TRUE; # endif MARK_FROM_MARK_STACK(); return(FALSE); } else { scan_ptr = GC_push_next_marked_uncollectable(scan_ptr); if (scan_ptr == 0) { GC_push_roots(TRUE, cold_gc_frame); GC_objects_are_marked = TRUE; if (GC_mark_state != MS_INVALID) { GC_mark_state = MS_ROOTS_PUSHED; } } } return(FALSE); case MS_ROOTS_PUSHED: # ifdef PARALLEL_MARK /* In the incremental GC case, this currently doesn't */ /* quite do the right thing, since it runs to */ /* completion. On the other hand, starting a */ /* parallel marker is expensive, so perhaps it is */ /* the right thing? */ /* Eventually, incremental marking should run */ /* asynchronously in multiple threads, without grabbing */ /* the allocation lock. */ if (GC_parallel) { GC_do_parallel_mark(); GC_ASSERT(GC_mark_stack_top < GC_first_nonempty); GC_mark_stack_top = GC_mark_stack - 1; if (GC_mark_stack_too_small) { alloc_mark_stack(2*GC_mark_stack_size); } if (GC_mark_state == MS_ROOTS_PUSHED) { GC_mark_state = MS_NONE; return(TRUE); } else { return(FALSE); } } # endif if (GC_mark_stack_top >= GC_mark_stack) { MARK_FROM_MARK_STACK(); return(FALSE); } else { GC_mark_state = MS_NONE; if (GC_mark_stack_too_small) { alloc_mark_stack(2*GC_mark_stack_size); } return(TRUE); } case MS_INVALID: case MS_PARTIALLY_INVALID: if (!GC_objects_are_marked) { GC_mark_state = MS_PUSH_UNCOLLECTABLE; return(FALSE); } if (GC_mark_stack_top >= GC_mark_stack) { MARK_FROM_MARK_STACK(); return(FALSE); } if (scan_ptr == 0 && GC_mark_state == MS_INVALID) { /* About to start a heap scan for marked objects. */ /* Mark stack is empty. OK to reallocate. */ if (GC_mark_stack_too_small) { alloc_mark_stack(2*GC_mark_stack_size); } GC_mark_state = MS_PARTIALLY_INVALID; } scan_ptr = GC_push_next_marked(scan_ptr); if (scan_ptr == 0 && GC_mark_state == MS_PARTIALLY_INVALID) { GC_push_roots(TRUE, cold_gc_frame); GC_objects_are_marked = TRUE; if (GC_mark_state != MS_INVALID) { GC_mark_state = MS_ROOTS_PUSHED; } } return(FALSE); default: ABORT("GC_mark_some: bad state"); return(FALSE); } } #ifdef MSWIN32 # ifdef __GNUC__ typedef struct { EXCEPTION_REGISTRATION ex_reg; void *alt_path; } ext_ex_regn; static EXCEPTION_DISPOSITION mark_ex_handler( struct _EXCEPTION_RECORD *ex_rec, void *est_frame, struct _CONTEXT *context, void *disp_ctxt) { if (ex_rec->ExceptionCode == STATUS_ACCESS_VIOLATION) { ext_ex_regn *xer = (ext_ex_regn *)est_frame; /* Unwind from the inner function assuming the standard */ /* function prologue. */ /* Assumes code has not been compiled with */ /* -fomit-frame-pointer. */ context->Esp = context->Ebp; context->Ebp = *((DWORD *)context->Esp); context->Esp = context->Esp - 8; /* Resume execution at the "real" handler within the */ /* wrapper function. */ context->Eip = (DWORD )(xer->alt_path); return ExceptionContinueExecution; } else { return ExceptionContinueSearch; } } # endif /* __GNUC__ */ GC_bool GC_mark_some(cold_gc_frame) ptr_t cold_gc_frame; { GC_bool ret_val; # ifndef __GNUC__ /* Windows 98 appears to asynchronously create and remove */ /* writable memory mappings, for reasons we haven't yet */ /* understood. Since we look for writable regions to */ /* determine the root set, we may try to mark from an */ /* address range that disappeared since we started the */ /* collection. Thus we have to recover from faults here. */ /* This code does not appear to be necessary for Windows */ /* 95/NT/2000. Note that this code should never generate */ /* an incremental GC write fault. */ __try { # else /* __GNUC__ */ /* Manually install an exception handler since GCC does */ /* not yet support Structured Exception Handling (SEH) on */ /* Win32. */ ext_ex_regn er; er.alt_path = &&handle_ex; er.ex_reg.handler = mark_ex_handler; asm volatile ("movl %%fs:0, %0" : "=r" (er.ex_reg.prev)); asm volatile ("movl %0, %%fs:0" : : "r" (&er)); # endif /* __GNUC__ */ ret_val = GC_mark_some_inner(cold_gc_frame); # ifndef __GNUC__ } __except (GetExceptionCode() == EXCEPTION_ACCESS_VIOLATION ? EXCEPTION_EXECUTE_HANDLER : EXCEPTION_CONTINUE_SEARCH) { # else /* __GNUC__ */ /* Prevent GCC from considering the following code unreachable */ /* and thus eliminating it. */ if (er.alt_path != 0) goto rm_handler; handle_ex: /* Execution resumes from here on an access violation. */ # endif /* __GNUC__ */ # ifdef CONDPRINT if (GC_print_stats) { GC_printf0("Caught ACCESS_VIOLATION in marker. " "Memory mapping disappeared.\n"); } # endif /* CONDPRINT */ /* We have bad roots on the stack. Discard mark stack. */ /* Rescan from marked objects. Redetermine roots. */ GC_invalidate_mark_state(); scan_ptr = 0; ret_val = FALSE; # ifndef __GNUC__ } # else /* __GNUC__ */ rm_handler: /* Uninstall the exception handler */ asm volatile ("mov %0, %%fs:0" : : "r" (er.ex_reg.prev)); # endif /* __GNUC__ */ return ret_val; } #endif /* MSWIN32 */ GC_bool GC_mark_stack_empty() { return(GC_mark_stack_top < GC_mark_stack); } #ifdef PROF_MARKER word GC_prof_array[10]; # define PROF(n) GC_prof_array[n]++ #else # define PROF(n) #endif /* Given a pointer to someplace other than a small object page or the */ /* first page of a large object, either: */ /* - return a pointer to somewhere in the first page of the large */ /* object, if current points to a large object. */ /* In this case *hhdr is replaced with a pointer to the header */ /* for the large object. */ /* - just return current if it does not point to a large object. */ /*ARGSUSED*/ ptr_t GC_find_start(current, hhdr, new_hdr_p) register ptr_t current; register hdr *hhdr, **new_hdr_p; { if (GC_all_interior_pointers) { if (hhdr != 0) { register ptr_t orig = current; current = (ptr_t)HBLKPTR(current); do { current = current - HBLKSIZE*(word)hhdr; hhdr = HDR(current); } while(IS_FORWARDING_ADDR_OR_NIL(hhdr)); /* current points to near the start of the large object */ if (hhdr -> hb_flags & IGNORE_OFF_PAGE) return(orig); if ((word *)orig - (word *)current >= (ptrdiff_t)(hhdr->hb_sz)) { /* Pointer past the end of the block */ return(orig); } *new_hdr_p = hhdr; return(current); } else { return(current); } } else { return(current); } } void GC_invalidate_mark_state() { GC_mark_state = MS_INVALID; GC_mark_stack_top = GC_mark_stack-1; } mse * GC_signal_mark_stack_overflow(msp) mse * msp; { GC_mark_state = MS_INVALID; GC_mark_stack_too_small = TRUE; # ifdef CONDPRINT if (GC_print_stats) { GC_printf1("Mark stack overflow; current size = %lu entries\n", GC_mark_stack_size); } # endif return(msp - GC_MARK_STACK_DISCARDS); } /* * Mark objects pointed to by the regions described by * mark stack entries between GC_mark_stack and GC_mark_stack_top, * inclusive. Assumes the upper limit of a mark stack entry * is never 0. A mark stack entry never has size 0. * We try to traverse on the order of a hblk of memory before we return. * Caller is responsible for calling this until the mark stack is empty. * Note that this is the most performance critical routine in the * collector. Hence it contains all sorts of ugly hacks to speed * things up. In particular, we avoid procedure calls on the common * path, we take advantage of peculiarities of the mark descriptor * encoding, we optionally maintain a cache for the block address to * header mapping, we prefetch when an object is "grayed", etc. */ mse * GC_mark_from(mark_stack_top, mark_stack, mark_stack_limit) mse * mark_stack_top; mse * mark_stack; mse * mark_stack_limit; { int credit = HBLKSIZE; /* Remaining credit for marking work */ register word * current_p; /* Pointer to current candidate ptr. */ register word current; /* Candidate pointer. */ register word * limit; /* (Incl) limit of current candidate */ /* range */ register word descr; register ptr_t greatest_ha = GC_greatest_plausible_heap_addr; register ptr_t least_ha = GC_least_plausible_heap_addr; DECLARE_HDR_CACHE; # define SPLIT_RANGE_WORDS 128 /* Must be power of 2. */ GC_objects_are_marked = TRUE; INIT_HDR_CACHE; # ifdef OS2 /* Use untweaked version to circumvent compiler problem */ while (mark_stack_top >= mark_stack && credit >= 0) { # else while ((((ptr_t)mark_stack_top - (ptr_t)mark_stack) | credit) >= 0) { # endif current_p = mark_stack_top -> mse_start; descr = mark_stack_top -> mse_descr; retry: /* current_p and descr describe the current object. */ /* *mark_stack_top is vacant. */ /* The following is 0 only for small objects described by a simple */ /* length descriptor. For many applications this is the common */ /* case, so we try to detect it quickly. */ if (descr & ((~(WORDS_TO_BYTES(SPLIT_RANGE_WORDS) - 1)) | GC_DS_TAGS)) { word tag = descr & GC_DS_TAGS; switch(tag) { case GC_DS_LENGTH: /* Large length. */ /* Process part of the range to avoid pushing too much on the */ /* stack. */ GC_ASSERT(descr < (word)GC_greatest_plausible_heap_addr - (word)GC_least_plausible_heap_addr); # ifdef PARALLEL_MARK # define SHARE_BYTES 2048 if (descr > SHARE_BYTES && GC_parallel && mark_stack_top < mark_stack_limit - 1) { int new_size = (descr/2) & ~(sizeof(word)-1); mark_stack_top -> mse_start = current_p; mark_stack_top -> mse_descr = new_size + sizeof(word); /* makes sure we handle */ /* misaligned pointers. */ mark_stack_top++; current_p = (word *) ((char *)current_p + new_size); descr -= new_size; goto retry; } # endif /* PARALLEL_MARK */ mark_stack_top -> mse_start = limit = current_p + SPLIT_RANGE_WORDS-1; mark_stack_top -> mse_descr = descr - WORDS_TO_BYTES(SPLIT_RANGE_WORDS-1); /* Make sure that pointers overlapping the two ranges are */ /* considered. */ limit = (word *)((char *)limit + sizeof(word) - ALIGNMENT); break; case GC_DS_BITMAP: mark_stack_top--; descr &= ~GC_DS_TAGS; credit -= WORDS_TO_BYTES(WORDSZ/2); /* guess */ while (descr != 0) { if ((signed_word)descr < 0) { current = *current_p; FIXUP_POINTER(current); if ((ptr_t)current >= least_ha && (ptr_t)current < greatest_ha) { PREFETCH((ptr_t)current); HC_PUSH_CONTENTS((ptr_t)current, mark_stack_top, mark_stack_limit, current_p, exit1); } } descr <<= 1; ++ current_p; } continue; case GC_DS_PROC: mark_stack_top--; credit -= GC_PROC_BYTES; mark_stack_top = (*PROC(descr)) (current_p, mark_stack_top, mark_stack_limit, ENV(descr)); continue; case GC_DS_PER_OBJECT: if ((signed_word)descr >= 0) { /* Descriptor is in the object. */ descr = *(word *)((ptr_t)current_p + descr - GC_DS_PER_OBJECT); } else { /* Descriptor is in type descriptor pointed to by first */ /* word in object. */ ptr_t type_descr = *(ptr_t *)current_p; /* type_descr is either a valid pointer to the descriptor */ /* structure, or this object was on a free list. If it */ /* it was anything but the last object on the free list, */ /* we will misinterpret the next object on the free list as */ /* the type descriptor, and get a 0 GC descriptor, which */ /* is ideal. Unfortunately, we need to check for the last */ /* object case explicitly. */ if (0 == type_descr) { /* Rarely executed. */ mark_stack_top--; continue; } descr = *(word *)(type_descr - (descr - (GC_DS_PER_OBJECT - GC_INDIR_PER_OBJ_BIAS))); } if (0 == descr) { /* Can happen either because we generated a 0 descriptor */ /* or we saw a pointer to a free object. */ mark_stack_top--; continue; } goto retry; } } else /* Small object with length descriptor */ { mark_stack_top--; limit = (word *)(((ptr_t)current_p) + (word)descr); } /* The simple case in which we're scanning a range. */ GC_ASSERT(!((word)current_p & (ALIGNMENT-1))); credit -= (ptr_t)limit - (ptr_t)current_p; limit -= 1; { # define PREF_DIST 4 # ifndef SMALL_CONFIG word deferred; /* Try to prefetch the next pointer to be examined asap. */ /* Empirically, this also seems to help slightly without */ /* prefetches, at least on linux/X86. Presumably this loop */ /* ends up with less register pressure, and gcc thus ends up */ /* generating slightly better code. Overall gcc code quality */ /* for this loop is still not great. */ for(;;) { PREFETCH((ptr_t)limit - PREF_DIST*CACHE_LINE_SIZE); GC_ASSERT(limit >= current_p); deferred = *limit; FIXUP_POINTER(deferred); limit = (word *)((char *)limit - ALIGNMENT); if ((ptr_t)deferred >= least_ha && (ptr_t)deferred < greatest_ha) { PREFETCH((ptr_t)deferred); break; } if (current_p > limit) goto next_object; /* Unroll once, so we don't do too many of the prefetches */ /* based on limit. */ deferred = *limit; FIXUP_POINTER(deferred); limit = (word *)((char *)limit - ALIGNMENT); if ((ptr_t)deferred >= least_ha && (ptr_t)deferred < greatest_ha) { PREFETCH((ptr_t)deferred); break; } if (current_p > limit) goto next_object; } # endif while (current_p <= limit) { /* Empirically, unrolling this loop doesn't help a lot. */ /* Since HC_PUSH_CONTENTS expands to a lot of code, */ /* we don't. */ current = *current_p; FIXUP_POINTER(current); PREFETCH((ptr_t)current_p + PREF_DIST*CACHE_LINE_SIZE); if ((ptr_t)current >= least_ha && (ptr_t)current < greatest_ha) { /* Prefetch the contents of the object we just pushed. It's */ /* likely we will need them soon. */ PREFETCH((ptr_t)current); HC_PUSH_CONTENTS((ptr_t)current, mark_stack_top, mark_stack_limit, current_p, exit2); } current_p = (word *)((char *)current_p + ALIGNMENT); } # ifndef SMALL_CONFIG /* We still need to mark the entry we previously prefetched. */ /* We alrady know that it passes the preliminary pointer */ /* validity test. */ HC_PUSH_CONTENTS((ptr_t)deferred, mark_stack_top, mark_stack_limit, current_p, exit4); next_object:; # endif } } return mark_stack_top; } #ifdef PARALLEL_MARK /* We assume we have an ANSI C Compiler. */ GC_bool GC_help_wanted = FALSE; unsigned GC_helper_count = 0; unsigned GC_active_count = 0; mse * VOLATILE GC_first_nonempty; word GC_mark_no = 0; #define LOCAL_MARK_STACK_SIZE HBLKSIZE /* Under normal circumstances, this is big enough to guarantee */ /* We don't overflow half of it in a single call to */ /* GC_mark_from. */ /* Steal mark stack entries starting at mse low into mark stack local */ /* until we either steal mse high, or we have max entries. */ /* Return a pointer to the top of the local mark stack. */ /* *next is replaced by a pointer to the next unscanned mark stack */ /* entry. */ mse * GC_steal_mark_stack(mse * low, mse * high, mse * local, unsigned max, mse **next) { mse *p; mse *top = local - 1; unsigned i = 0; /* Make sure that prior writes to the mark stack are visible. */ /* On some architectures, the fact that the reads are */ /* volatile should suffice. */ # if !defined(IA64) && !defined(HP_PA) && !defined(I386) GC_memory_barrier(); # endif GC_ASSERT(high >= low-1 && high - low + 1 <= GC_mark_stack_size); for (p = low; p <= high && i <= max; ++p) { word descr = *(volatile word *) &(p -> mse_descr); /* In the IA64 memory model, the following volatile store is */ /* ordered after this read of descr. Thus a thread must read */ /* the original nonzero value. HP_PA appears to be similar, */ /* and if I'm reading the P4 spec correctly, X86 is probably */ /* also OK. In some other cases we need a barrier. */ # if !defined(IA64) && !defined(HP_PA) && !defined(I386) GC_memory_barrier(); # endif if (descr != 0) { *(volatile word *) &(p -> mse_descr) = 0; /* More than one thread may get this entry, but that's only */ /* a minor performance problem. */ ++top; top -> mse_descr = descr; top -> mse_start = p -> mse_start; GC_ASSERT( (top -> mse_descr & GC_DS_TAGS) != GC_DS_LENGTH || top -> mse_descr < (ptr_t)GC_greatest_plausible_heap_addr - (ptr_t)GC_least_plausible_heap_addr); /* If this is a big object, count it as */ /* size/256 + 1 objects. */ ++i; if ((descr & GC_DS_TAGS) == GC_DS_LENGTH) i += (descr >> 8); } } *next = p; return top; } /* Copy back a local mark stack. */ /* low and high are inclusive bounds. */ void GC_return_mark_stack(mse * low, mse * high) { mse * my_top; mse * my_start; size_t stack_size; if (high < low) return; stack_size = high - low + 1; GC_acquire_mark_lock(); my_top = GC_mark_stack_top; my_start = my_top + 1; if (my_start - GC_mark_stack + stack_size > GC_mark_stack_size) { # ifdef CONDPRINT if (GC_print_stats) { GC_printf0("No room to copy back mark stack."); } # endif GC_mark_state = MS_INVALID; GC_mark_stack_too_small = TRUE; /* We drop the local mark stack. We'll fix things later. */ } else { BCOPY(low, my_start, stack_size * sizeof(mse)); GC_ASSERT(GC_mark_stack_top = my_top); # if !defined(IA64) && !defined(HP_PA) GC_memory_barrier(); # endif /* On IA64, the volatile write acts as a release barrier. */ GC_mark_stack_top = my_top + stack_size; } GC_release_mark_lock(); GC_notify_all_marker(); } /* Mark from the local mark stack. */ /* On return, the local mark stack is empty. */ /* But this may be achieved by copying the */ /* local mark stack back into the global one. */ void GC_do_local_mark(mse *local_mark_stack, mse *local_top) { unsigned n; # define N_LOCAL_ITERS 1 # ifdef GC_ASSERTIONS /* Make sure we don't hold mark lock. */ GC_acquire_mark_lock(); GC_release_mark_lock(); # endif for (;;) { for (n = 0; n < N_LOCAL_ITERS; ++n) { local_top = GC_mark_from(local_top, local_mark_stack, local_mark_stack + LOCAL_MARK_STACK_SIZE); if (local_top < local_mark_stack) return; if (local_top - local_mark_stack >= LOCAL_MARK_STACK_SIZE/2) { GC_return_mark_stack(local_mark_stack, local_top); return; } } if (GC_mark_stack_top < GC_first_nonempty && GC_active_count < GC_helper_count && local_top > local_mark_stack + 1) { /* Try to share the load, since the main stack is empty, */ /* and helper threads are waiting for a refill. */ /* The entries near the bottom of the stack are likely */ /* to require more work. Thus we return those, eventhough */ /* it's harder. */ mse * p; mse * new_bottom = local_mark_stack + (local_top - local_mark_stack)/2; GC_ASSERT(new_bottom > local_mark_stack && new_bottom < local_top); GC_return_mark_stack(local_mark_stack, new_bottom - 1); memmove(local_mark_stack, new_bottom, (local_top - new_bottom + 1) * sizeof(mse)); local_top -= (new_bottom - local_mark_stack); } } } #define ENTRIES_TO_GET 5 long GC_markers = 2; /* Normally changed by thread-library- */ /* -specific code. */ /* Mark using the local mark stack until the global mark stack is empty */ /* and there are no active workers. Update GC_first_nonempty to reflect */ /* progress. */ /* Caller does not hold mark lock. */ /* Caller has already incremented GC_helper_count. We decrement it, */ /* and maintain GC_active_count. */ void GC_mark_local(mse *local_mark_stack, int id) { mse * my_first_nonempty; GC_acquire_mark_lock(); GC_active_count++; my_first_nonempty = GC_first_nonempty; GC_ASSERT(GC_first_nonempty >= GC_mark_stack && GC_first_nonempty <= GC_mark_stack_top + 1); # ifdef PRINTSTATS GC_printf1("Starting mark helper %lu\n", (unsigned long)id); # endif GC_release_mark_lock(); for (;;) { size_t n_on_stack; size_t n_to_get; mse *next; mse * my_top; mse * local_top; mse * global_first_nonempty = GC_first_nonempty; GC_ASSERT(my_first_nonempty >= GC_mark_stack && my_first_nonempty <= GC_mark_stack_top + 1); GC_ASSERT(global_first_nonempty >= GC_mark_stack && global_first_nonempty <= GC_mark_stack_top + 1); if (my_first_nonempty < global_first_nonempty) { my_first_nonempty = global_first_nonempty; } else if (global_first_nonempty < my_first_nonempty) { GC_compare_and_exchange((word *)(&GC_first_nonempty), (word) global_first_nonempty, (word) my_first_nonempty); /* If this fails, we just go ahead, without updating */ /* GC_first_nonempty. */ } /* Perhaps we should also update GC_first_nonempty, if it */ /* is less. But that would require using atomic updates. */ my_top = GC_mark_stack_top; n_on_stack = my_top - my_first_nonempty + 1; if (0 == n_on_stack) { GC_acquire_mark_lock(); my_top = GC_mark_stack_top; n_on_stack = my_top - my_first_nonempty + 1; if (0 == n_on_stack) { GC_active_count--; GC_ASSERT(GC_active_count <= GC_helper_count); /* Other markers may redeposit objects */ /* on the stack. */ if (0 == GC_active_count) GC_notify_all_marker(); while (GC_active_count > 0 && GC_first_nonempty > GC_mark_stack_top) { /* We will be notified if either GC_active_count */ /* reaches zero, or if more objects are pushed on */ /* the global mark stack. */ GC_wait_marker(); } if (GC_active_count == 0 && GC_first_nonempty > GC_mark_stack_top) { GC_bool need_to_notify = FALSE; /* The above conditions can't be falsified while we */ /* hold the mark lock, since neither */ /* GC_active_count nor GC_mark_stack_top can */ /* change. GC_first_nonempty can only be */ /* incremented asynchronously. Thus we know that */ /* both conditions actually held simultaneously. */ GC_helper_count--; if (0 == GC_helper_count) need_to_notify = TRUE; # ifdef PRINTSTATS GC_printf1( "Finished mark helper %lu\n", (unsigned long)id); # endif GC_release_mark_lock(); if (need_to_notify) GC_notify_all_marker(); return; } /* else there's something on the stack again, or */ /* another helper may push something. */ GC_active_count++; GC_ASSERT(GC_active_count > 0); GC_release_mark_lock(); continue; } else { GC_release_mark_lock(); } } n_to_get = ENTRIES_TO_GET; if (n_on_stack < 2 * ENTRIES_TO_GET) n_to_get = 1; local_top = GC_steal_mark_stack(my_first_nonempty, my_top, local_mark_stack, n_to_get, &my_first_nonempty); GC_ASSERT(my_first_nonempty >= GC_mark_stack && my_first_nonempty <= GC_mark_stack_top + 1); GC_do_local_mark(local_mark_stack, local_top); } } /* Perform Parallel mark. */ /* We hold the GC lock, not the mark lock. */ /* Currently runs until the mark stack is */ /* empty. */ void GC_do_parallel_mark() { mse local_mark_stack[LOCAL_MARK_STACK_SIZE]; mse * local_top; mse * my_top; GC_acquire_mark_lock(); GC_ASSERT(I_HOLD_LOCK()); /* This could be a GC_ASSERT, but it seems safer to keep it on */ /* all the time, especially since it's cheap. */ if (GC_help_wanted || GC_active_count != 0 || GC_helper_count != 0) ABORT("Tried to start parallel mark in bad state"); # ifdef PRINTSTATS GC_printf1("Starting marking for mark phase number %lu\n", (unsigned long)GC_mark_no); # endif GC_first_nonempty = GC_mark_stack; GC_active_count = 0; GC_helper_count = 1; GC_help_wanted = TRUE; GC_release_mark_lock(); GC_notify_all_marker(); /* Wake up potential helpers. */ GC_mark_local(local_mark_stack, 0); GC_acquire_mark_lock(); GC_help_wanted = FALSE; /* Done; clean up. */ while (GC_helper_count > 0) GC_wait_marker(); /* GC_helper_count cannot be incremented while GC_help_wanted == FALSE */ # ifdef PRINTSTATS GC_printf1( "Finished marking for mark phase number %lu\n", (unsigned long)GC_mark_no); # endif GC_mark_no++; GC_release_mark_lock(); GC_notify_all_marker(); } /* Try to help out the marker, if it's running. */ /* We do not hold the GC lock, but the requestor does. */ void GC_help_marker(word my_mark_no) { mse local_mark_stack[LOCAL_MARK_STACK_SIZE]; unsigned my_id; mse * my_first_nonempty; if (!GC_parallel) return; GC_acquire_mark_lock(); while (GC_mark_no < my_mark_no || !GC_help_wanted && GC_mark_no == my_mark_no) { GC_wait_marker(); } my_id = GC_helper_count; if (GC_mark_no != my_mark_no || my_id >= GC_markers) { /* Second test is useful only if original threads can also */ /* act as helpers. Under Linux they can't. */ GC_release_mark_lock(); return; } GC_helper_count = my_id + 1; GC_release_mark_lock(); GC_mark_local(local_mark_stack, my_id); /* GC_mark_local decrements GC_helper_count. */ } #endif /* PARALLEL_MARK */ /* Allocate or reallocate space for mark stack of size s words */ /* May silently fail. */ static void alloc_mark_stack(n) word n; { mse * new_stack = (mse *)GC_scratch_alloc(n * sizeof(struct GC_ms_entry)); GC_mark_stack_too_small = FALSE; if (GC_mark_stack_size != 0) { if (new_stack != 0) { word displ = (word)GC_mark_stack & (GC_page_size - 1); signed_word size = GC_mark_stack_size * sizeof(struct GC_ms_entry); /* Recycle old space */ if (0 != displ) displ = GC_page_size - displ; size = (size - displ) & ~(GC_page_size - 1); if (size > 0) { GC_add_to_heap((struct hblk *) ((word)GC_mark_stack + displ), (word)size); } GC_mark_stack = new_stack; GC_mark_stack_size = n; GC_mark_stack_limit = new_stack + n; # ifdef CONDPRINT if (GC_print_stats) { GC_printf1("Grew mark stack to %lu frames\n", (unsigned long) GC_mark_stack_size); } # endif } else { # ifdef CONDPRINT if (GC_print_stats) { GC_printf1("Failed to grow mark stack to %lu frames\n", (unsigned long) n); } # endif } } else { if (new_stack == 0) { GC_err_printf0("No space for mark stack\n"); EXIT(); } GC_mark_stack = new_stack; GC_mark_stack_size = n; GC_mark_stack_limit = new_stack + n; } GC_mark_stack_top = GC_mark_stack-1; } void GC_mark_init() { alloc_mark_stack(INITIAL_MARK_STACK_SIZE); } /* * Push all locations between b and t onto the mark stack. * b is the first location to be checked. t is one past the last * location to be checked. * Should only be used if there is no possibility of mark stack * overflow. */ void GC_push_all(bottom, top) ptr_t bottom; ptr_t top; { register word length; bottom = (ptr_t)(((word) bottom + ALIGNMENT-1) & ~(ALIGNMENT-1)); top = (ptr_t)(((word) top) & ~(ALIGNMENT-1)); if (top == 0 || bottom == top) return; GC_mark_stack_top++; if (GC_mark_stack_top >= GC_mark_stack_limit) { ABORT("unexpected mark stack overflow"); } length = top - bottom; # if GC_DS_TAGS > ALIGNMENT - 1 length += GC_DS_TAGS; length &= ~GC_DS_TAGS; # endif GC_mark_stack_top -> mse_start = (word *)bottom; GC_mark_stack_top -> mse_descr = length; } /* * Analogous to the above, but push only those pages h with dirty_fn(h) != 0. * We use push_fn to actually push the block. * Used both to selectively push dirty pages, or to push a block * in piecemeal fashion, to allow for more marking concurrency. * Will not overflow mark stack if push_fn pushes a small fixed number * of entries. (This is invoked only if push_fn pushes a single entry, * or if it marks each object before pushing it, thus ensuring progress * in the event of a stack overflow.) */ void GC_push_selected(bottom, top, dirty_fn, push_fn) ptr_t bottom; ptr_t top; int (*dirty_fn) GC_PROTO((struct hblk * h)); void (*push_fn) GC_PROTO((ptr_t bottom, ptr_t top)); { register struct hblk * h; bottom = (ptr_t)(((long) bottom + ALIGNMENT-1) & ~(ALIGNMENT-1)); top = (ptr_t)(((long) top) & ~(ALIGNMENT-1)); if (top == 0 || bottom == top) return; h = HBLKPTR(bottom + HBLKSIZE); if (top <= (ptr_t) h) { if ((*dirty_fn)(h-1)) { (*push_fn)(bottom, top); } return; } if ((*dirty_fn)(h-1)) { (*push_fn)(bottom, (ptr_t)h); } while ((ptr_t)(h+1) <= top) { if ((*dirty_fn)(h)) { if ((word)(GC_mark_stack_top - GC_mark_stack) > 3 * GC_mark_stack_size / 4) { /* Danger of mark stack overflow */ (*push_fn)((ptr_t)h, top); return; } else { (*push_fn)((ptr_t)h, (ptr_t)(h+1)); } } h++; } if ((ptr_t)h != top) { if ((*dirty_fn)(h)) { (*push_fn)((ptr_t)h, top); } } if (GC_mark_stack_top >= GC_mark_stack_limit) { ABORT("unexpected mark stack overflow"); } } # ifndef SMALL_CONFIG #ifdef PARALLEL_MARK /* Break up root sections into page size chunks to better spread */ /* out work. */ GC_bool GC_true_func(struct hblk *h) { return TRUE; } # define GC_PUSH_ALL(b,t) GC_push_selected(b,t,GC_true_func,GC_push_all); #else # define GC_PUSH_ALL(b,t) GC_push_all(b,t); #endif void GC_push_conditional(bottom, top, all) ptr_t bottom; ptr_t top; int all; { if (all) { if (GC_dirty_maintained) { # ifdef PROC_VDB /* Pages that were never dirtied cannot contain pointers */ GC_push_selected(bottom, top, GC_page_was_ever_dirty, GC_push_all); # else GC_push_all(bottom, top); # endif } else { GC_push_all(bottom, top); } } else { GC_push_selected(bottom, top, GC_page_was_dirty, GC_push_all); } } #endif # if defined(MSWIN32) || defined(MSWINCE) void __cdecl GC_push_one(p) # else void GC_push_one(p) # endif word p; { GC_PUSH_ONE_STACK(p, MARKED_FROM_REGISTER); } struct GC_ms_entry *GC_mark_and_push(obj, mark_stack_ptr, mark_stack_limit, src) GC_PTR obj; struct GC_ms_entry * mark_stack_ptr; struct GC_ms_entry * mark_stack_limit; GC_PTR *src; { PREFETCH(obj); PUSH_CONTENTS(obj, mark_stack_ptr /* modified */, mark_stack_limit, src, was_marked /* internally generated exit label */); return mark_stack_ptr; } # ifdef __STDC__ # define BASE(p) (word)GC_base((void *)(p)) # else # define BASE(p) (word)GC_base((char *)(p)) # endif /* Mark and push (i.e. gray) a single object p onto the main */ /* mark stack. Consider p to be valid if it is an interior */ /* pointer. */ /* The object p has passed a preliminary pointer validity */ /* test, but we do not definitely know whether it is valid. */ /* Mark bits are NOT atomically updated. Thus this must be the */ /* only thread setting them. */ # if defined(PRINT_BLACK_LIST) || defined(KEEP_BACK_PTRS) void GC_mark_and_push_stack(p, source) ptr_t source; # else void GC_mark_and_push_stack(p) # define source 0 # endif register word p; { register word r; register hdr * hhdr; register int displ; GET_HDR(p, hhdr); if (IS_FORWARDING_ADDR_OR_NIL(hhdr)) { if (hhdr != 0) { r = BASE(p); hhdr = HDR(r); displ = BYTES_TO_WORDS(HBLKDISPL(r)); } } else { register map_entry_type map_entry; displ = HBLKDISPL(p); map_entry = MAP_ENTRY((hhdr -> hb_map), displ); if (map_entry >= MAX_OFFSET) { if (map_entry == OFFSET_TOO_BIG || !GC_all_interior_pointers) { r = BASE(p); displ = BYTES_TO_WORDS(HBLKDISPL(r)); if (r == 0) hhdr = 0; } else { /* Offset invalid, but map reflects interior pointers */ hhdr = 0; } } else { displ = BYTES_TO_WORDS(displ); displ -= map_entry; r = (word)((word *)(HBLKPTR(p)) + displ); } } /* If hhdr != 0 then r == GC_base(p), only we did it faster. */ /* displ is the word index within the block. */ if (hhdr == 0) { # ifdef PRINT_BLACK_LIST GC_add_to_black_list_stack(p, source); # else GC_add_to_black_list_stack(p); # endif # undef source /* In case we had to define it. */ } else { if (!mark_bit_from_hdr(hhdr, displ)) { set_mark_bit_from_hdr(hhdr, displ); GC_STORE_BACK_PTR(source, (ptr_t)r); PUSH_OBJ((word *)r, hhdr, GC_mark_stack_top, GC_mark_stack_limit); } } } # ifdef TRACE_BUF # define TRACE_ENTRIES 1000 struct trace_entry { char * kind; word gc_no; word words_allocd; word arg1; word arg2; } GC_trace_buf[TRACE_ENTRIES]; int GC_trace_buf_ptr = 0; void GC_add_trace_entry(char *kind, word arg1, word arg2) { GC_trace_buf[GC_trace_buf_ptr].kind = kind; GC_trace_buf[GC_trace_buf_ptr].gc_no = GC_gc_no; GC_trace_buf[GC_trace_buf_ptr].words_allocd = GC_words_allocd; GC_trace_buf[GC_trace_buf_ptr].arg1 = arg1 ^ 0x80000000; GC_trace_buf[GC_trace_buf_ptr].arg2 = arg2 ^ 0x80000000; GC_trace_buf_ptr++; if (GC_trace_buf_ptr >= TRACE_ENTRIES) GC_trace_buf_ptr = 0; } void GC_print_trace(word gc_no, GC_bool lock) { int i; struct trace_entry *p; if (lock) LOCK(); for (i = GC_trace_buf_ptr-1; i != GC_trace_buf_ptr; i--) { if (i < 0) i = TRACE_ENTRIES-1; p = GC_trace_buf + i; if (p -> gc_no < gc_no || p -> kind == 0) return; printf("Trace:%s (gc:%d,words:%d) 0x%X, 0x%X\n", p -> kind, p -> gc_no, p -> words_allocd, (p -> arg1) ^ 0x80000000, (p -> arg2) ^ 0x80000000); } printf("Trace incomplete\n"); if (lock) UNLOCK(); } # endif /* TRACE_BUF */ /* * A version of GC_push_all that treats all interior pointers as valid * and scans the entire region immediately, in case the contents * change. */ void GC_push_all_eager(bottom, top) ptr_t bottom; ptr_t top; { word * b = (word *)(((word) bottom + ALIGNMENT-1) & ~(ALIGNMENT-1)); word * t = (word *)(((word) top) & ~(ALIGNMENT-1)); register word *p; register word q; register word *lim; register ptr_t greatest_ha = GC_greatest_plausible_heap_addr; register ptr_t least_ha = GC_least_plausible_heap_addr; # define GC_greatest_plausible_heap_addr greatest_ha # define GC_least_plausible_heap_addr least_ha if (top == 0) return; /* check all pointers in range and push if they appear */ /* to be valid. */ lim = t - 1 /* longword */; for (p = b; p <= lim; p = (word *)(((char *)p) + ALIGNMENT)) { q = *p; GC_PUSH_ONE_STACK(q, p); } # undef GC_greatest_plausible_heap_addr # undef GC_least_plausible_heap_addr } #ifndef THREADS /* * A version of GC_push_all that treats all interior pointers as valid * and scans part of the area immediately, to make sure that saved * register values are not lost. * Cold_gc_frame delimits the stack section that must be scanned * eagerly. A zero value indicates that no eager scanning is needed. */ void GC_push_all_stack_partially_eager(bottom, top, cold_gc_frame) ptr_t bottom; ptr_t top; ptr_t cold_gc_frame; { if (!NEED_FIXUP_POINTER && GC_all_interior_pointers) { # define EAGER_BYTES 1024 /* Push the hot end of the stack eagerly, so that register values */ /* saved inside GC frames are marked before they disappear. */ /* The rest of the marking can be deferred until later. */ if (0 == cold_gc_frame) { GC_push_all_stack(bottom, top); return; } GC_ASSERT(bottom <= cold_gc_frame && cold_gc_frame <= top); # ifdef STACK_GROWS_DOWN GC_push_all(cold_gc_frame - sizeof(ptr_t), top); GC_push_all_eager(bottom, cold_gc_frame); # else /* STACK_GROWS_UP */ GC_push_all(bottom, cold_gc_frame + sizeof(ptr_t)); GC_push_all_eager(cold_gc_frame, top); # endif /* STACK_GROWS_UP */ } else { GC_push_all_eager(bottom, top); } # ifdef TRACE_BUF GC_add_trace_entry("GC_push_all_stack", bottom, top); # endif } #endif /* !THREADS */ void GC_push_all_stack(bottom, top) ptr_t bottom; ptr_t top; { if (!NEED_FIXUP_POINTER && GC_all_interior_pointers) { GC_push_all(bottom, top); } else { GC_push_all_eager(bottom, top); } } #if !defined(SMALL_CONFIG) && !defined(USE_MARK_BYTES) /* Push all objects reachable from marked objects in the given block */ /* of size 1 objects. */ void GC_push_marked1(h, hhdr) struct hblk *h; register hdr * hhdr; { word * mark_word_addr = &(hhdr->hb_marks[0]); register word *p; word *plim; register int i; register word q; register word mark_word; register ptr_t greatest_ha = GC_greatest_plausible_heap_addr; register ptr_t least_ha = GC_least_plausible_heap_addr; register mse * mark_stack_top = GC_mark_stack_top; register mse * mark_stack_limit = GC_mark_stack_limit; # define GC_mark_stack_top mark_stack_top # define GC_mark_stack_limit mark_stack_limit # define GC_greatest_plausible_heap_addr greatest_ha # define GC_least_plausible_heap_addr least_ha p = (word *)(h->hb_body); plim = (word *)(((word)h) + HBLKSIZE); /* go through all words in block */ while( p < plim ) { mark_word = *mark_word_addr++; i = 0; while(mark_word != 0) { if (mark_word & 1) { q = p[i]; GC_PUSH_ONE_HEAP(q, p + i); } i++; mark_word >>= 1; } p += WORDSZ; } # undef GC_greatest_plausible_heap_addr # undef GC_least_plausible_heap_addr # undef GC_mark_stack_top # undef GC_mark_stack_limit GC_mark_stack_top = mark_stack_top; } #ifndef UNALIGNED /* Push all objects reachable from marked objects in the given block */ /* of size 2 objects. */ void GC_push_marked2(h, hhdr) struct hblk *h; register hdr * hhdr; { word * mark_word_addr = &(hhdr->hb_marks[0]); register word *p; word *plim; register int i; register word q; register word mark_word; register ptr_t greatest_ha = GC_greatest_plausible_heap_addr; register ptr_t least_ha = GC_least_plausible_heap_addr; register mse * mark_stack_top = GC_mark_stack_top; register mse * mark_stack_limit = GC_mark_stack_limit; # define GC_mark_stack_top mark_stack_top # define GC_mark_stack_limit mark_stack_limit # define GC_greatest_plausible_heap_addr greatest_ha # define GC_least_plausible_heap_addr least_ha p = (word *)(h->hb_body); plim = (word *)(((word)h) + HBLKSIZE); /* go through all words in block */ while( p < plim ) { mark_word = *mark_word_addr++; i = 0; while(mark_word != 0) { if (mark_word & 1) { q = p[i]; GC_PUSH_ONE_HEAP(q, p + i); q = p[i+1]; GC_PUSH_ONE_HEAP(q, p + i); } i += 2; mark_word >>= 2; } p += WORDSZ; } # undef GC_greatest_plausible_heap_addr # undef GC_least_plausible_heap_addr # undef GC_mark_stack_top # undef GC_mark_stack_limit GC_mark_stack_top = mark_stack_top; } /* Push all objects reachable from marked objects in the given block */ /* of size 4 objects. */ /* There is a risk of mark stack overflow here. But we handle that. */ /* And only unmarked objects get pushed, so it's not very likely. */ void GC_push_marked4(h, hhdr) struct hblk *h; register hdr * hhdr; { word * mark_word_addr = &(hhdr->hb_marks[0]); register word *p; word *plim; register int i; register word q; register word mark_word; register ptr_t greatest_ha = GC_greatest_plausible_heap_addr; register ptr_t least_ha = GC_least_plausible_heap_addr; register mse * mark_stack_top = GC_mark_stack_top; register mse * mark_stack_limit = GC_mark_stack_limit; # define GC_mark_stack_top mark_stack_top # define GC_mark_stack_limit mark_stack_limit # define GC_greatest_plausible_heap_addr greatest_ha # define GC_least_plausible_heap_addr least_ha p = (word *)(h->hb_body); plim = (word *)(((word)h) + HBLKSIZE); /* go through all words in block */ while( p < plim ) { mark_word = *mark_word_addr++; i = 0; while(mark_word != 0) { if (mark_word & 1) { q = p[i]; GC_PUSH_ONE_HEAP(q, p + i); q = p[i+1]; GC_PUSH_ONE_HEAP(q, p + i + 1); q = p[i+2]; GC_PUSH_ONE_HEAP(q, p + i + 2); q = p[i+3]; GC_PUSH_ONE_HEAP(q, p + i + 3); } i += 4; mark_word >>= 4; } p += WORDSZ; } # undef GC_greatest_plausible_heap_addr # undef GC_least_plausible_heap_addr # undef GC_mark_stack_top # undef GC_mark_stack_limit GC_mark_stack_top = mark_stack_top; } #endif /* UNALIGNED */ #endif /* SMALL_CONFIG */ /* Push all objects reachable from marked objects in the given block */ void GC_push_marked(h, hhdr) struct hblk *h; register hdr * hhdr; { register int sz = hhdr -> hb_sz; register int descr = hhdr -> hb_descr; register word * p; register int word_no; register word * lim; register mse * GC_mark_stack_top_reg; register mse * mark_stack_limit = GC_mark_stack_limit; /* Some quick shortcuts: */ if ((0 | GC_DS_LENGTH) == descr) return; if (GC_block_empty(hhdr)/* nothing marked */) return; GC_n_rescuing_pages++; GC_objects_are_marked = TRUE; if (sz > MAXOBJSZ) { lim = (word *)h; } else { lim = (word *)(h + 1) - sz; } switch(sz) { # if !defined(SMALL_CONFIG) && !defined(USE_MARK_BYTES) case 1: GC_push_marked1(h, hhdr); break; # endif # if !defined(SMALL_CONFIG) && !defined(UNALIGNED) && \ !defined(USE_MARK_BYTES) case 2: GC_push_marked2(h, hhdr); break; case 4: GC_push_marked4(h, hhdr); break; # endif default: GC_mark_stack_top_reg = GC_mark_stack_top; for (p = (word *)h, word_no = 0; p <= lim; p += sz, word_no += sz) { if (mark_bit_from_hdr(hhdr, word_no)) { /* Mark from fields inside the object */ PUSH_OBJ((word *)p, hhdr, GC_mark_stack_top_reg, mark_stack_limit); # ifdef GATHERSTATS /* Subtract this object from total, since it was */ /* added in twice. */ GC_composite_in_use -= sz; # endif } } GC_mark_stack_top = GC_mark_stack_top_reg; } } #ifndef SMALL_CONFIG /* Test whether any page in the given block is dirty */ GC_bool GC_block_was_dirty(h, hhdr) struct hblk *h; register hdr * hhdr; { register int sz = hhdr -> hb_sz; if (sz <= MAXOBJSZ) { return(GC_page_was_dirty(h)); } else { register ptr_t p = (ptr_t)h; sz = WORDS_TO_BYTES(sz); while (p < (ptr_t)h + sz) { if (GC_page_was_dirty((struct hblk *)p)) return(TRUE); p += HBLKSIZE; } return(FALSE); } } #endif /* SMALL_CONFIG */ /* Similar to GC_push_next_marked, but return address of next block */ struct hblk * GC_push_next_marked(h) struct hblk *h; { register hdr * hhdr; h = GC_next_used_block(h); if (h == 0) return(0); hhdr = HDR(h); GC_push_marked(h, hhdr); return(h + OBJ_SZ_TO_BLOCKS(hhdr -> hb_sz)); } #ifndef SMALL_CONFIG /* Identical to above, but mark only from dirty pages */ struct hblk * GC_push_next_marked_dirty(h) struct hblk *h; { register hdr * hhdr; if (!GC_dirty_maintained) { ABORT("dirty bits not set up"); } for (;;) { h = GC_next_used_block(h); if (h == 0) return(0); hhdr = HDR(h); # ifdef STUBBORN_ALLOC if (hhdr -> hb_obj_kind == STUBBORN) { if (GC_page_was_changed(h) && GC_block_was_dirty(h, hhdr)) { break; } } else { if (GC_block_was_dirty(h, hhdr)) break; } # else if (GC_block_was_dirty(h, hhdr)) break; # endif h += OBJ_SZ_TO_BLOCKS(hhdr -> hb_sz); } GC_push_marked(h, hhdr); return(h + OBJ_SZ_TO_BLOCKS(hhdr -> hb_sz)); } #endif /* Similar to above, but for uncollectable pages. Needed since we */ /* do not clear marks for such pages, even for full collections. */ struct hblk * GC_push_next_marked_uncollectable(h) struct hblk *h; { register hdr * hhdr = HDR(h); for (;;) { h = GC_next_used_block(h); if (h == 0) return(0); hhdr = HDR(h); if (hhdr -> hb_obj_kind == UNCOLLECTABLE) break; h += OBJ_SZ_TO_BLOCKS(hhdr -> hb_sz); } GC_push_marked(h, hhdr); return(h + OBJ_SZ_TO_BLOCKS(hhdr -> hb_sz)); }
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